Updated Door Open Types (markdown)

Chris Miles
2018-01-13 05:42:23 -06:00
parent a1e175c0b2
commit 33ab631954
+16 -1
@@ -57,4 +57,19 @@
54|no door showing (invisible)| 54|no door showing (invisible)|
55|nothing| 55|nothing|
56|nothing| 56|nothing|
57|nothing| 57|nothing|
115|spins nonstop, 4 points saw damage|
116|spins with pause, 4 points saw damage|
120|moves down then up, 30 points spear damage|
125|moves left then right, 30 points spear damage|
130|swings back and forth, 4 points pendulum damage|
135|no movement, 4 points blade damage if touched|
140|moves up then down, 4 points crush damage|
142|moves up then down nonstop automatically (moves up and down 1 time only if invert_state is set to 0)|
143|moves up then down nonstop automatically (moves up and down 1 time only if invert_state is set to 0)|
144|moves up then down nonstop automatically (moves up and down 1 time only if invert_state is set to 0)|
145|down then up, slow movement, 10 points crushed damage|
146|down then up, fast movement, 50 points crushed damage|
150|slide fast left, back slowly, 10 points crushed damage|
151|slide slow left, back slowly, 10 points crushed damage|
152|slide fast left, back quickly, 50 points crushed damage|