From 33ab6319540d7bb98af1c6444ac7ca381d9f113d Mon Sep 17 00:00:00 2001 From: Chris Miles Date: Sat, 13 Jan 2018 05:42:23 -0600 Subject: [PATCH] Updated Door Open Types (markdown) --- Door-Open-Types.md | 17 ++++++++++++++++- 1 file changed, 16 insertions(+), 1 deletion(-) diff --git a/Door-Open-Types.md b/Door-Open-Types.md index 98dd913..484b73b 100644 --- a/Door-Open-Types.md +++ b/Door-Open-Types.md @@ -57,4 +57,19 @@ 54|no door showing (invisible)| 55|nothing| 56|nothing| -57|nothing| \ No newline at end of file +57|nothing| +115|spins nonstop, 4 points saw damage| +116|spins with pause, 4 points saw damage| +120|moves down then up, 30 points spear damage| +125|moves left then right, 30 points spear damage| +130|swings back and forth, 4 points pendulum damage| +135|no movement, 4 points blade damage if touched| +140|moves up then down, 4 points crush damage| +142|moves up then down nonstop automatically (moves up and down 1 time only if invert_state is set to 0)| +143|moves up then down nonstop automatically (moves up and down 1 time only if invert_state is set to 0)| +144|moves up then down nonstop automatically (moves up and down 1 time only if invert_state is set to 0)| +145|down then up, slow movement, 10 points crushed damage| +146|down then up, fast movement, 50 points crushed damage| +150|slide fast left, back slowly, 10 points crushed damage| +151|slide slow left, back slowly, 10 points crushed damage| +152|slide fast left, back quickly, 50 points crushed damage| \ No newline at end of file