Updated NATS Channels (markdown)

Logan
2018-03-12 00:50:00 -07:00
parent 48426b0728
commit 28ab8f3df9
+10 -3
@@ -2,10 +2,17 @@ Note that NATS is currently on an experimental branch
PUB and SUB are from the perspective of a third party client. So, if PUB is yes, that means it is expected that a third party client will publish messages to this channel, and it is the emulator's responsibility to subscribe to the message (and reply if the channel is designed this way).
**Channel**|**PUB**|**SUB**|**Proto**|**Description**
### Global Scoped
* **global.admin_message.out** - eqproto::AdminMessage - Admin related communication. This is called from both zone and world, and may contain sensitive information, designed to be sent to an administrator-only channel. (hacker, zone bootup, new account creations, etc)
### World Scoped
* **world.command_message.in** - eqproto::CommandMessage - Send a command. Commands are as follows:
* who - Who is currently online
### Zone Scoped
**Channel**|**IN**|**OUT**|**Proto**|**Description**
:---|:---|:---|:---|:-----
daily_gain|No|Yes|DailyGain|Daily gain messages. Triggers when exp or money is lost/gain. Sent from zone/world.
admin_message|No|Yes|ChannelMessage|Admin related communication. This is called from both zone and world, and may contain sensitive information, designed to be sent to an administrator-only channel. (hacker, zone bootup, new account creations, etc)
world.command_message|Yes|No|CommandMessage|Request a reply of executing a command message
world.channel_message|Yes|Yes|ChannelMessage|Send a channel message to world, which will then relay to all zones
zone.admin_message|Yes|No|AdminMessage|Request reply of executing an admin message