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Updated NATS Channels (markdown)
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@@ -2,10 +2,17 @@ Note that NATS is currently on an experimental branch
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PUB and SUB are from the perspective of a third party client. So, if PUB is yes, that means it is expected that a third party client will publish messages to this channel, and it is the emulator's responsibility to subscribe to the message (and reply if the channel is designed this way).
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**Channel**|**PUB**|**SUB**|**Proto**|**Description**
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### Global Scoped
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* **global.admin_message.out** - eqproto::AdminMessage - Admin related communication. This is called from both zone and world, and may contain sensitive information, designed to be sent to an administrator-only channel. (hacker, zone bootup, new account creations, etc)
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### World Scoped
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* **world.command_message.in** - eqproto::CommandMessage - Send a command. Commands are as follows:
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* who - Who is currently online
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### Zone Scoped
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**Channel**|**IN**|**OUT**|**Proto**|**Description**
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:---|:---|:---|:---|:-----
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daily_gain|No|Yes|DailyGain|Daily gain messages. Triggers when exp or money is lost/gain. Sent from zone/world.
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admin_message|No|Yes|ChannelMessage|Admin related communication. This is called from both zone and world, and may contain sensitive information, designed to be sent to an administrator-only channel. (hacker, zone bootup, new account creations, etc)
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world.command_message|Yes|No|CommandMessage|Request a reply of executing a command message
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world.channel_message|Yes|Yes|ChannelMessage|Send a channel message to world, which will then relay to all zones
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zone.admin_message|Yes|No|AdminMessage|Request reply of executing an admin message
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