Created Perl Mob (markdown)

Logan
2018-01-13 20:48:35 -08:00
parent b5648118f3
commit 1c38829e17
+317
@@ -0,0 +1,317 @@
```
void Mob::IsClient()
void Mob::IsNPC()
void Mob::IsMob()
void Mob::IsCorpse()
void Mob::IsPlayerCorpse()
void Mob::IsNPCCorpse()
void Mob::IsObject()
void Mob::IsDoor()
void Mob::IsTrap()
void Mob::IsBeacon()
void Mob::CastToClient()
void Mob::CastToNPC()
void Mob::CastToMob()
void Mob::CastToCorpse()
void Mob::GetID()
void Mob::GetName()
void Mob::Depop( StartSpawnTimer)
void Mob::RogueAssassinate( other)
void Mob::BehindMob( other)
void Mob::SetLevel( in_level, command)
void Mob::GetSkill( skill_num)
void Mob::SendWearChange( material_slot)
void Mob::GetEquipment( material_slot)
void Mob::GetEquipmentMaterial( material_slot)
void Mob::GetEquipmentColor( material_slot)
void Mob::GetArmorTint( material_slot)
void Mob::IsMoving()
void Mob::GoToBind()
void Mob::Gate()
void Mob::Attack( other, Hand)
void Mob::Damage(string from, damage, spell_id, attack_skill, avoidable)
void Mob::RangedAttack( other)
void Mob::ThrowingAttack( other)
void Mob::Heal()
void Mob::HealDamage( amount, caster)
void Mob::SetMaxHP()
void Mob::GetLevelCon( iOtherLevel)
void Mob::SetHP( hp)
void Mob::DoAnim( animnum, type)
void Mob::ChangeSize( in_size, bNoRestriction)
void Mob::GMMove(float x, float y, float z, float heading)
void Mob::SendPosUpdate( iSendToSelf)
void Mob::SendPosition()
void Mob::HasProcs()
void Mob::IsInvisible( other)
void Mob::SetInvisible( state)
void Mob::FindBuff( spellid)
void Mob::FindType( type, bOffensive)
void Mob::GetBuffSlotFromType( type)
void Mob::MakePet( spell_id, pettype, string name)
void Mob::MakeTempPet( spell_id, string name)
void Mob::TypesTempPet( typesid, string name)
void Mob::GetBaseRace()
void Mob::GetBaseGender()
void Mob::GetDeity()
void Mob::GetRace()
void Mob::GetGender()
void Mob::GetTexture()
void Mob::GetHelmTexture()
void Mob::GetHairColor()
void Mob::GetBeardColor()
void Mob::GetEyeColor1()
void Mob::GetEyeColor2()
void Mob::GetHairStyle()
void Mob::GetLuclinFace()
void Mob::GetBeard()
void Mob::GetDrakkinHeritage()
void Mob::GetDrakkinTattoo()
void Mob::GetDrakkinDetails()
void Mob::GetClass()
void Mob::GetLevel()
void Mob::GetCleanName()
void Mob::GetTarget()
void Mob::SetTarget( mob)
void Mob::GetHPRatio()
void Mob::IsWarriorClass()
void Mob::GetHP()
void Mob::GetMaxHP()
void Mob::GetItemHPBonuses()
void Mob::GetSpellHPBonuses()
void Mob::GetSpellIDFromSlot( slot)
void Mob::GetWalkspeed()
void Mob::GetRunspeed()
void Mob::GetCasterLevel( spell_id)
void Mob::GetMaxMana()
void Mob::GetMana()
void Mob::SetMana( amount)
void Mob::GetManaRatio()
void Mob::GetAC()
void Mob::GetATK()
void Mob::GetSTR()
void Mob::GetSTA()
void Mob::GetDEX()
void Mob::GetAGI()
void Mob::GetINT()
void Mob::GetWIS()
void Mob::GetCHA()
void Mob::GetMR()
void Mob::GetFR()
void Mob::GetDR()
void Mob::GetPR()
void Mob::GetCR()
void Mob::GetCorruption()
void Mob::GetPhR()
void Mob::GetMaxSTR()
void Mob::GetMaxSTA()
void Mob::GetMaxDEX()
void Mob::GetMaxAGI()
void Mob::GetMaxINT()
void Mob::GetMaxWIS()
void Mob::GetMaxCHA()
void Mob::GetActSpellRange( spell_id, range)
void Mob::GetActSpellDamage( spell_id, value)
void Mob::GetActSpellHealing( spell_id, value)
void Mob::GetActSpellCost( spell_id, cost)
void Mob::GetActSpellDuration( spell_id, int duration)
void Mob::GetActSpellCasttime( spell_id, casttime)
void Mob::ResistSpell( ressit_type, spell_id, caster)
void Mob::GetSpecializeSkillValue( spell_id)
void Mob::GetNPCTypeID()
void Mob::IsTargeted()
void Mob::GetX()
void Mob::GetY()
void Mob::GetZ()
void Mob::GetHeading()
void Mob::GetWaypointX()
void Mob::GetWaypointY()
void Mob::GetWaypointZ()
void Mob::GetWaypointH()
void Mob::GetWaypointPause()
void Mob::GetWaypointID()
void Mob::SetCurrentWP( waypoint)
void Mob::GetSize()
void Mob::SetFollowID( id)
void Mob::GetFollowID()
void Mob::Message( type, string message)
void Mob::Message_StringID( type, string_id, int distance)
void Mob::Say( format)
void Mob::Shout( format)
void Mob::Emote( format)
void Mob::InterruptSpell( spellid)
void Mob::CastSpell( spell_id, int target_id, slot)
void Mob::SpellFinished( spell_id, spell_target)
void Mob::IsImmuneToSpell( spell_id, caster)
void Mob::BuffFadeBySpellID( spell_id)
void Mob::BuffFadeByEffect( effectid, skipslot)
void Mob::BuffFadeAll()
void Mob::BuffFadeBySlot( slot, iRecalcBonuses)
void Mob::CanBuffStack( spellid, caster_level, iFailIfOverwrite)
void Mob::IsCasting()
void Mob::CastingSpellID()
void Mob::SetAppearance( app, iIgnoreSelf)
void Mob::GetAppearance()
void Mob::GetRunAnimSpeed()
void Mob::SetRunAnimSpeed( in)
void Mob::SetPetID( NewPetID)
void Mob::GetPetID()
void Mob::SetOwnerID( NewOwnerID)
void Mob::GetOwnerID()
void Mob::GetPetType()
void Mob::GetBodyType()
void Mob::Stun(int duration)
void Mob::Spin()
void Mob::Kill()
void Mob::SetInvul( invul)
void Mob::GetInvul()
void Mob::SetExtraHaste( Haste)
void Mob::GetHaste()
void Mob::GetHandToHandDamage()
void Mob::CanThisClassDoubleAttack()
void Mob::CanThisClassDualWield()
void Mob::CanThisClassRiposte()
void Mob::CanThisClassDodge()
void Mob::CanThisClassParry()
void Mob::GetHandToHandDelay()
void Mob::GetClassLevelFactor()
void Mob::Mesmerize()
void Mob::IsMezzed()
void Mob::IsStunned()
void Mob::StartEnrage()
void Mob::IsEnraged()
void Mob::GetReverseFactionCon( iOther)
void Mob::IsAIControlled()
void Mob::GetAggroRange()
void Mob::GetAssistRange()
void Mob::SetPetOrder( i)
void Mob::GetPetOrder()
void Mob::IsRoamer()
void Mob::IsRooted()
void Mob::AddToHateList( other, hate)
void Mob::SetHate( other, hate)
void Mob::HalveAggro( other)
void Mob::DoubleAggro( other)
void Mob::GetHateAmount( tmob, is_dam)
void Mob::GetDamageAmount( tmob)
void Mob::GetHateTop()
void Mob::GetHateDamageTop( other)
void Mob::GetHateRandom()
void Mob::IsEngaged()
void Mob::HateSummon()
void Mob::FaceTarget( MobToFace)
void Mob::SetHeading( iHeading)
void Mob::WipeHateList()
void Mob::CheckAggro( other)
void Mob::CalculateHeadingToTarget( in_x, in_y)
void Mob::CalculateNewPosition(float x, float y, float z, speed, checkZ)
void Mob::CalculateNewPosition2(float x, float y, float z, speed, checkZ)
void Mob::CalculateDistance(float x, float y, float z)
void Mob::SendTo( new_x, new_y, new_z)
void Mob::SendToFixZ( new_x, new_y, new_z)
void Mob::NPCSpecialAttacks( parse, permtag, reset, remove)
void Mob::DontHealMeBefore()
void Mob::DontBuffMeBefore()
void Mob::DontDotMeBefore()
void Mob::DontRootMeBefore()
void Mob::DontSnareMeBefore()
void Mob::GetResist( type)
void Mob::GetShieldTarget()
void Mob::SetShieldTarget( mob)
void Mob::Charmed()
void Mob::GetLevelHP( tlevel)
void Mob::GetZoneID()
void Mob::CheckAggroAmount( spellid)
void Mob::CheckHealAggroAmount( spellid, possible_heal_amt)
void Mob::GetAA( rank_id)
void Mob::GetAAByAAID( aa_id)
void Mob::SetAA( aa_id, points, int charges)
void Mob::DivineAura()
void Mob::AddFeignMemory( attacker)
void Mob::RemoveFromFeignMemory( attacker)
void Mob::ClearFeignMemory()
void Mob::SetOOCRegen( newoocregen)
void Mob::GetEntityVariable( id)
void Mob::EntityVariableExists( id)
void Mob::SetEntityVariable( id, var)
void Mob::GetHateList()
void EntityList::GetCorpseList()
void Mob::SignalClient( client, data)
void Mob::CombatRange( target)
void Mob::DoSpecialAttackDamage( target, skill, max_damage, min_damage)
void Mob::CheckLoS( mob)
void Mob::CheckLoSToLoc( loc_x, loc_y, loc_z, mob_size)
void Mob::FindGroundZ( new_x, new_y, z_offset)
void Mob::ProjectileAnim( mob, int item_id, IsArrow, speed, angle, tilt, arc)
void Mob::HasNPCSpecialAtk( parse)
void Mob::SendAppearanceEffect( parm1, parm2, parm3, parm4, parm5, singleclient)
void Mob::SetFlyMode( 0|1|2|3)
void Mob::SetTexture( texture)
void Mob::SetRace( race)
void Mob::SetGender( gender)
void Mob::SendIllusion( race, gender, texture, helmtexture, face, hairstyle, haircolor, beard, beardcolor, drakkin_heritage, drakkin_tattoo, drakkin_details, int size)
void Mob::CameraEffect(int duration, intensity, singleclient, global)
void Mob::SpellEffect( effect, int duration, finish_delay, zone_wide, unk20, perm_effect, client)
void Mob::TempName(string name)
void Mob::GetItemStat( itemid, stat)
void GetGlobal( varname)
void SetGlobal( varname, newvalue, int options, int duration, other)
void TarGlobal( varname, value, int duration, npcid, charid, zoneid)
void DelGlobal( varname)
void Mob::SetSlotTint( material_slot, red_tint, green_tint, blue_tint)
void Mob::WearChange( material_slot, texture, int color, hero_forge_model)
void Mob::DoKnockback( caster, pushback, pushup)
void Mob::RemoveNimbusEffect( effectid)
void Mob::SetRunning( value)
void Mob:::IsRunning()
void Mob::SetBodyType( type, overwrite_orig)
void Mob::SetDeltas( delta_x, delta_y, delta_z, delta_h)
void Mob::SetLD( value)
void Mob::SetTargetDestSteps( target_steps)
void Mob::SetTargetable( on)
void Mob::ModSkillDmgTaken( skill, value)
void Mob::GetModSkillDmgTaken( skill_num)
void Mob::GetSkillDmgTaken( skill_num)
void Mob::SetAllowBeneficial( value)
void Mob::GetAllowBeneficial()
void Mob::IsBeneficialAllowed( target)
void Mob::ModVulnerability( resist, value)
void Mob::GetModVulnerability( resist)
void Mob::DoMeleeSkillAttackDmg( target, weapon_damage, skill, chance_mod, focus, CanRiposte)
void Mob::DoArcheryAttackDmg( target, RangeWeapon)
void Mob::DoThrowingAttackDmg( target, RangeWeapon)
void Mob::SetDisableMelee( value)
void Mob::IsMeleeDisabled()
void Mob::SetFlurryChance( value)
void Mob::GetFlurryChance()
void Mob::GetSpellStat( itemid, stat, slot)
void Mob::GetSpecialAbility( special_ability)
void Mob::GetSpecialAbilityParam( special_ability, param)
void Mob::SetSpecialAbility( ability, value)
void Mob::SetSpecialAbilityParam( ability, param, value)
void Mob::ClearSpecialAbilities()
void Mob::ProcessSpecialAbilities( str)
void Mob::CanClassEquipItem(int item_id)
void Mob::IsFeared()
void Mob::IsBlind()
void Mob::SeeInvisible()
void Mob::SeeInvisibleUndead()
void Mob::SeeHide()
void Mob::SeeImprovedHide()
void Mob::GetNimbusEffect1()
void Mob::GetNimbusEffect2()
void Mob::GetNimbusEffect3()
void Mob::IsTargetable()
void Mob::HasShieldEquiped()
void Mob::HasTwoHandBluntEquiped()
void Mob::HasTwoHanderEquipped()
void Mob::GetHerosForgeModel( material_slot)
void Mob::IsEliteMaterialItem( material_slot)
void Mob::GetBaseSize()
void Mob::HasOwner()
void Mob::IsPet()
void Mob::HasPet()
void Mob::IsSilenced()
void Mob::IsAmnesiad()
void Mob::GetMeleeMitigation()
```