Destroyed faction_list_mod (markdown)

TurmoilToad
2019-09-18 09:59:57 -04:00
parent de24014674
commit 12dbe69566
-10
@@ -1,10 +0,0 @@
**Field**|**Type**|**Null**|**Key**|**Default**|**Notes**
-----|-----|-----|-----|-----|-----
id|int(10) unsigned|NO|PRI| |auto\_increment
faction\_id|int(10) unsigned|NO|MUL| |
mod|smallint(6)|NO| | | mod_value
mod\_name|varchar(16)|NO| | | -[crd][value]
There are 3 types of modifications, (r)ace, (c)lass, and (d)eity. The mod name consists of the letter indicated followed by the id of the race/class/deity.
For example, an entry with mod_name r4 and a mod of 10, means that all characters of race 4 (wood elf) gain 10 faction points from the base faction value just for being wood elves... well that and those kinky outfits they wear.