diff --git a/faction_list_mod.md b/faction_list_mod.md deleted file mode 100644 index c0ca9b6..0000000 --- a/faction_list_mod.md +++ /dev/null @@ -1,10 +0,0 @@ -**Field**|**Type**|**Null**|**Key**|**Default**|**Notes** ------|-----|-----|-----|-----|----- -id|int(10) unsigned|NO|PRI| |auto\_increment -faction\_id|int(10) unsigned|NO|MUL| | -mod|smallint(6)|NO| | | mod_value -mod\_name|varchar(16)|NO| | | -[crd][value] - -There are 3 types of modifications, (r)ace, (c)lass, and (d)eity. The mod name consists of the letter indicated followed by the id of the race/class/deity. - -For example, an entry with mod_name r4 and a mod of 10, means that all characters of race 4 (wood elf) gain 10 faction points from the base faction value just for being wood elves... well that and those kinky outfits they wear. \ No newline at end of file