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Updated PEQ Setup using XAMPP (markdown)
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@ -26,8 +26,8 @@ This guide was created to help you set up a basic PEQ server with the current da
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2. **Configure the source with CMake.**
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3. **Build the source.**
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4. **Get the database.** PEQ conducts a backup every day. The most up-to-date version can be found at http://peqtgc.com/releases. The file you need is peqbeta_(date-time).tar.gz. This database is usually synced with the most current EQEmu source.
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5. **Get the quests.** PEQ uses [Google Code] (http://code.google.com/p/projecteqquests) to store their quests. Currently, there is a mix and match of Perl and Lua quests. Using an SVN program, checkout the quests folder into your \eqemu\quests folder. Copy the plugins and lua_modules folders into your \eqemu folder.
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6. **Get the maps.** Your server will use the map files from EQ for in-game calculations. Currently, maps are stored at [Google Code] (http://code.google.com/p/eqemumaps). Using an SVN program, checkout the maps folder to your \eqemu\Maps folder (yes, capital "M").
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7. **Get the database editor.**
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5. **Get the quests.** PEQ uses [Google Code] (http://code.google.com/p/projecteqquests) to store their quests. Currently, there is a mix and match of Perl and Lua quests. Using TortosieSVN, checkout the quests folder into your \eqemu\quests folder. Copy the plugins and lua_modules folders into your \eqemu folder. If you do not want to keep an SVN, you can download the daily quest dump from PEQ at http://peqtgc.com/releases.
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6. **Get the maps.** Your server will use the map files from EQ for in-game calculations. Currently, maps are stored at [Google Code] (http://code.google.com/p/eqemumaps). Using TortoiseSVN, checkout the maps folder to your \eqemu\Maps folder (yes, capital "M").
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7. **Get the database editor.** PEQ uses [Google Code] () to store the PEQ Database Editor. Using TortoiseSVN, checkout the editor into your xampp\htdocs\peqedit folder (or whatever you wish to call it).
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8. **Configure the server settings.**
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9. **Take it for a test run.**
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