Updated Door Open Types (markdown)

Chris Miles
2018-01-13 05:42:59 -06:00
parent 33ab631954
commit 04279e3465
+2
@@ -1,3 +1,5 @@
* 115-152: All need invert_state to 1 to work correctly. If invert_state is 0, they don't move but you take damage still if you touch them (Thanks Qadar, for this information):
**Open Type ID**|**Description**|**Notes** **Open Type ID**|**Description**|**Notes**
:-----|:-----|:----- :-----|:-----|:-----
0|normal 90 degree door swing backward| 0|normal 90 degree door swing backward|