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Updated Door Open Types (markdown)
@@ -1,3 +1,5 @@
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* 115-152: All need invert_state to 1 to work correctly. If invert_state is 0, they don't move but you take damage still if you touch them (Thanks Qadar, for this information):
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**Open Type ID**|**Description**|**Notes**
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:-----|:-----|:-----
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0|normal 90 degree door swing backward|
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