eqemu-server/common/eqemu_config.cpp
Chris Miles d87db648c3
[Loginserver] Code Cleanup and Tweaks (#1653)
* if for whatever reason the world server is not sending an address, use the local address it sends

* Log when world is sending loginserver info

* Force legacy mode when login host is login.eqemulator.net to avoid misconfigurations at least until things change

* Add human IP translation to log messages

* Sanitize world server name

* Code cleanup and renaming member variables

* More cleanup

* Remove this->

* Validation constants

* Key worldserver lookups by both longname and shortname both

* Update allowed character list

* Fix short_name API response field; add world_id to response

* Shorten receiver verbosity

* Remove unnecessary member variables from database and rename database to m_database

* Adjust MAX_SERVER_VERSION_LENGTH

* Fix indents
2021-10-30 19:09:42 -05:00

384 lines
14 KiB
C++

/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../common/global_define.h"
#include "eqemu_config.h"
#include "misc_functions.h"
#include <iostream>
#include <sstream>
std::string EQEmuConfig::ConfigFile = "eqemu_config.json";
EQEmuConfig *EQEmuConfig::_config = nullptr;
void EQEmuConfig::parse_config()
{
ShortName = _root["server"]["world"].get("shortname", "").asString();
LongName = _root["server"]["world"].get("longname", "").asString();
WorldAddress = _root["server"]["world"].get("address", "").asString();
LocalAddress = _root["server"]["world"].get("localaddress", "").asString();
MaxClients = atoi(_root["server"]["world"].get("maxclients", "-1").asString().c_str());
SharedKey = _root["server"]["world"].get("key", "").asString();
LoginCount = 0;
if (_root["server"]["world"]["loginserver"].isObject()) {
LoginHost = _root["server"]["world"]["loginserver"].get("host", "login.eqemulator.net").asString();
LoginPort = atoi(_root["server"]["world"]["loginserver"].get("port", "5998").asString().c_str());
LoginLegacy = false;
if (_root["server"]["world"]["loginserver"].get("legacy", "0").asString() == "1") { LoginLegacy = true; }
LoginAccount = _root["server"]["world"]["loginserver"].get("account", "").asString();
LoginPassword = _root["server"]["world"]["loginserver"].get("password", "").asString();
// at least today, this is wrong a majority of the time
// remove this if eqemulator ever upgrades its loginserver
if (LoginHost.find("login.eqemulator.net") != std::string::npos) {
LoginLegacy = true;
}
}
else {
char str[32];
loginlist.Clear();
do {
sprintf(str, "loginserver%i", ++LoginCount);
if (!_root["server"]["world"][str].isObject()) {
break;
}
auto loginconfig = new LoginConfig;
loginconfig->LoginHost = _root["server"]["world"][str].get("host", "login.eqemulator.net").asString();
loginconfig->LoginPort = atoi(_root["server"]["world"][str].get("port", "5998").asString().c_str());
loginconfig->LoginAccount = _root["server"]["world"][str].get("account", "").asString();
loginconfig->LoginPassword = _root["server"]["world"][str].get("password", "").asString();
loginconfig->LoginLegacy = false;
if (_root["server"]["world"][str].get("legacy", "0").asString() == "1") { loginconfig->LoginLegacy = true; }
// at least today, this is wrong a majority of the time
// remove this if eqemulator ever upgrades its loginserver
if (loginconfig->LoginHost.find("login.eqemulator.net") != std::string::npos) {
loginconfig->LoginLegacy = true;
}
loginlist.Insert(loginconfig);
} while (LoginCount < 100);
}
//<locked> from xml converts to json as locked: "", so i default to "false".
//The only way to enable locked is by switching to true, meaning this value is always false until manually set true
Locked = false;
if (_root["server"]["world"].get("locked", "false").asString() == "true") { Locked = true; }
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
WorldTCPPort = atoi(_root["server"]["world"]["tcp"].get("port", "9000").asString().c_str());
TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString();
TelnetTCPPort = atoi(_root["server"]["world"]["telnet"].get("port", "9001").asString().c_str());
TelnetEnabled = false;
if (_root["server"]["world"]["telnet"].get("enabled", "false").asString() == "true") { TelnetEnabled = true; }
WorldHTTPMimeFile = _root["server"]["world"]["http"].get("mimefile", "mime.types").asString();
WorldHTTPPort = atoi(_root["server"]["world"]["http"].get("port", "9080").asString().c_str());
WorldHTTPEnabled = false;
if (_root["server"]["world"]["http"].get("enabled", "false").asString() == "true") {
WorldHTTPEnabled = true;
}
/**
* UCS
*/
ChatHost = _root["server"]["chatserver"].get("host", "eqchat.eqemulator.net").asString();
ChatPort = atoi(_root["server"]["chatserver"].get("port", "7778").asString().c_str());
MailHost = _root["server"]["mailserver"].get("host", "eqmail.eqemulator.net").asString();
MailPort = atoi(_root["server"]["mailserver"].get("port", "7778").asString().c_str());
/**
* Database
*/
DatabaseUsername = _root["server"]["database"].get("username", "eq").asString();
DatabasePassword = _root["server"]["database"].get("password", "eq").asString();
DatabaseHost = _root["server"]["database"].get("host", "localhost").asString();
DatabasePort = atoi(_root["server"]["database"].get("port", "3306").asString().c_str());
DatabaseDB = _root["server"]["database"].get("db", "eq").asString();
/**
* Content Database
*/
ContentDbUsername = _root["server"]["content_database"].get("username", "").asString();
ContentDbPassword = _root["server"]["content_database"].get("password", "").asString();
ContentDbHost = _root["server"]["content_database"].get("host", "").asString();
ContentDbPort = atoi(_root["server"]["content_database"].get("port", 0).asString().c_str());
ContentDbName = _root["server"]["content_database"].get("db", "").asString();
/**
* QS
*/
QSDatabaseHost = _root["server"]["qsdatabase"].get("host", "localhost").asString();
QSDatabasePort = atoi(_root["server"]["qsdatabase"].get("port", "3306").asString().c_str());
QSDatabaseUsername = _root["server"]["qsdatabase"].get("username", "eq").asString();
QSDatabasePassword = _root["server"]["qsdatabase"].get("password", "eq").asString();
QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString();
/**
* Zones
*/
DefaultStatus = atoi(_root["server"]["zones"].get("defaultstatus", 0).asString().c_str());
ZonePortLow = atoi(_root["server"]["zones"]["ports"].get("low", "7000").asString().c_str());
ZonePortHigh = atoi(_root["server"]["zones"]["ports"].get("high", "7999").asString().c_str());
/**
* Files
*/
SpellsFile = _root["server"]["files"].get("spells", "spells_us.txt").asString();
OpCodesFile = _root["server"]["files"].get("opcodes", "opcodes.conf").asString();
MailOpCodesFile = _root["server"]["files"].get("mail_opcodes", "mail_opcodes.conf").asString();
PluginPlFile = _root["server"]["files"].get("plugin.pl", "plugin.pl").asString();
/**
* Directories
*/
MapDir = _root["server"]["directories"].get("maps", "Maps/").asString();
QuestDir = _root["server"]["directories"].get("quests", "quests/").asString();
PluginDir = _root["server"]["directories"].get("plugins", "plugins/").asString();
LuaModuleDir = _root["server"]["directories"].get("lua_modules", "lua_modules/").asString();
PatchDir = _root["server"]["directories"].get("patches", "./").asString();
SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString();
LogDir = _root["server"]["directories"].get("logs", "logs/").asString();
/**
* Logs
*/
LogPrefix = _root["server"]["launcher"].get("logprefix", "logs/zone-").asString();
LogSuffix = _root["server"]["launcher"].get("logsuffix", ".log").asString();
/**
* Launcher
*/
RestartWait = atoi(_root["server"]["launcher"]["timers"].get("restart", "10000").asString().c_str());
TerminateWait = atoi(_root["server"]["launcher"]["timers"].get("reterminate", "10000").asString().c_str());
InitialBootWait = atoi(_root["server"]["launcher"]["timers"].get("initial", "20000").asString().c_str());
ZoneBootInterval = atoi(_root["server"]["launcher"]["timers"].get("interval", "2000").asString().c_str());
#ifdef WIN32
ZoneExe = _root["server"]["launcher"].get("exe", "zone.exe").asString();
#else
ZoneExe = _root["server"]["launcher"].get("exe", "./zone").asString();
#endif
}
std::string EQEmuConfig::GetByName(const std::string &var_name) const
{
if (var_name == "ShortName") {
return (ShortName);
}
if (var_name == "LongName") {
return (LongName);
}
if (var_name == "WorldAddress") {
return (WorldAddress);
}
if (var_name == "LoginHost") {
return (LoginHost);
}
if (var_name == "LoginAccount") {
return (LoginAccount);
}
if (var_name == "LoginPassword") {
return (LoginPassword);
}
if (var_name == "LoginPort") {
return (itoa(LoginPort));
}
if (var_name == "LoginLegacy") {
return (itoa(LoginLegacy ? 1 : 0));
}
if (var_name == "Locked") {
return (Locked ? "true" : "false");
}
if (var_name == "WorldTCPPort") {
return (itoa(WorldTCPPort));
}
if (var_name == "WorldIP") {
return (WorldIP);
}
if (var_name == "TelnetTCPPort") {
return (itoa(TelnetTCPPort));
}
if (var_name == "TelnetIP") {
return (TelnetIP);
}
if (var_name == "TelnetEnabled") {
return (TelnetEnabled ? "true" : "false");
}
if (var_name == "WorldHTTPPort") {
return (itoa(WorldHTTPPort));
}
if (var_name == "WorldHTTPMimeFile") {
return (WorldHTTPMimeFile);
}
if (var_name == "WorldHTTPEnabled") {
return (WorldHTTPEnabled ? "true" : "false");
}
if (var_name == "ChatHost") {
return (ChatHost);
}
if (var_name == "ChatPort") {
return (itoa(ChatPort));
}
if (var_name == "MailHost") {
return (MailHost);
}
if (var_name == "MailPort") {
return (itoa(MailPort));
}
if (var_name == "DatabaseHost") {
return (DatabaseHost);
}
if (var_name == "DatabaseUsername") {
return (DatabaseUsername);
}
if (var_name == "DatabasePassword") {
return (DatabasePassword);
}
if (var_name == "DatabaseDB") {
return (DatabaseDB);
}
if (var_name == "DatabasePort") {
return (itoa(DatabasePort));
}
if (var_name == "QSDatabaseHost") {
return (QSDatabaseHost);
}
if (var_name == "QSDatabaseUsername") {
return (QSDatabaseUsername);
}
if (var_name == "QSDatabasePassword") {
return (QSDatabasePassword);
}
if (var_name == "QSDatabaseDB") {
return (QSDatabaseDB);
}
if (var_name == "QSDatabasePort") {
return (itoa(QSDatabasePort));
}
if (var_name == "SpellsFile") {
return (SpellsFile);
}
if (var_name == "OpCodesFile") {
return (OpCodesFile);
}
if (var_name == "MailOpCodesFile") {
return (MailOpCodesFile);
}
if (var_name == "PluginPlFile") {
return (PluginPlFile);
}
if (var_name == "MapDir") {
return (MapDir);
}
if (var_name == "QuestDir") {
return (QuestDir);
}
if (var_name == "PluginDir") {
return (PluginDir);
}
if (var_name == "LuaModuleDir") {
return (LuaModuleDir);
}
if (var_name == "PatchDir") {
return (PatchDir);
}
if (var_name == "SharedMemDir") {
return (SharedMemDir);
}
if (var_name == "LogDir") {
return (LogDir);
}
if (var_name == "LogPrefix") {
return (LogPrefix);
}
if (var_name == "LogSuffix") {
return (LogSuffix);
}
if (var_name == "ZoneExe") {
return (ZoneExe);
}
if (var_name == "ZonePortLow") {
return (itoa(ZonePortLow));
}
if (var_name == "ZonePortHigh") {
return (itoa(ZonePortHigh));
}
if (var_name == "DefaultStatus") {
return (itoa(DefaultStatus));
}
// if(var_name == "DynamicCount")
// return(itoa(DynamicCount));
return ("");
}
void EQEmuConfig::Dump() const
{
std::cout << "ShortName = " << ShortName << std::endl;
std::cout << "LongName = " << LongName << std::endl;
std::cout << "WorldAddress = " << WorldAddress << std::endl;
std::cout << "LoginHost = " << LoginHost << std::endl;
std::cout << "LoginAccount = " << LoginAccount << std::endl;
std::cout << "LoginPassword = " << LoginPassword << std::endl;
std::cout << "LoginPort = " << LoginPort << std::endl;
std::cout << "LoginLegacy = " << LoginLegacy << std::endl;
std::cout << "Locked = " << Locked << std::endl;
std::cout << "WorldTCPPort = " << WorldTCPPort << std::endl;
std::cout << "WorldIP = " << WorldIP << std::endl;
std::cout << "TelnetTCPPort = " << TelnetTCPPort << std::endl;
std::cout << "TelnetIP = " << TelnetIP << std::endl;
std::cout << "TelnetEnabled = " << TelnetEnabled << std::endl;
std::cout << "WorldHTTPPort = " << WorldHTTPPort << std::endl;
std::cout << "WorldHTTPMimeFile = " << WorldHTTPMimeFile << std::endl;
std::cout << "WorldHTTPEnabled = " << WorldHTTPEnabled << std::endl;
std::cout << "ChatHost = " << ChatHost << std::endl;
std::cout << "ChatPort = " << ChatPort << std::endl;
std::cout << "MailHost = " << MailHost << std::endl;
std::cout << "MailPort = " << MailPort << std::endl;
std::cout << "DatabaseHost = " << DatabaseHost << std::endl;
std::cout << "DatabaseUsername = " << DatabaseUsername << std::endl;
std::cout << "DatabasePassword = " << DatabasePassword << std::endl;
std::cout << "DatabaseDB = " << DatabaseDB << std::endl;
std::cout << "DatabasePort = " << DatabasePort << std::endl;
std::cout << "QSDatabaseHost = " << QSDatabaseHost << std::endl;
std::cout << "QSDatabaseUsername = " << QSDatabaseUsername << std::endl;
std::cout << "QSDatabasePassword = " << QSDatabasePassword << std::endl;
std::cout << "QSDatabaseDB = " << QSDatabaseDB << std::endl;
std::cout << "QSDatabasePort = " << QSDatabasePort << std::endl;
std::cout << "SpellsFile = " << SpellsFile << std::endl;
std::cout << "OpCodesFile = " << OpCodesFile << std::endl;
std::cout << "MailOpcodesFile = " << MailOpCodesFile << std::endl;
std::cout << "PluginPlFile = " << PluginPlFile << std::endl;
std::cout << "MapDir = " << MapDir << std::endl;
std::cout << "QuestDir = " << QuestDir << std::endl;
std::cout << "PluginDir = " << PluginDir << std::endl;
std::cout << "LuaModuleDir = " << LuaModuleDir << std::endl;
std::cout << "PatchDir = " << PatchDir << std::endl;
std::cout << "SharedMemDir = " << SharedMemDir << std::endl;
std::cout << "LogDir = " << LogDir << std::endl;
std::cout << "ZonePortLow = " << ZonePortLow << std::endl;
std::cout << "ZonePortHigh = " << ZonePortHigh << std::endl;
std::cout << "DefaultStatus = " << (int) DefaultStatus << std::endl;
// std::cout << "DynamicCount = " << DynamicCount << std::endl;
}