eqemu-server/zone/dynamic_zone.cpp
hg d9e23a0303
[Expeditions] Decouple dz updates from expeditions (#1303)
Use internal dz messages to process duration and location changes

Add world DynamicZone class (later this will inherit from a base)

Add FindDynamicZoneByID to get dz from zone and world system caches
2021-03-28 18:14:36 -05:00

639 lines
16 KiB
C++

/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "dynamic_zone.h"
#include "client.h"
#include "expedition.h"
#include "worldserver.h"
#include "zonedb.h"
#include "../common/eqemu_logsys.h"
extern WorldServer worldserver;
DynamicZone::DynamicZone(
uint32_t zone_id, uint32_t version, uint32_t duration, DynamicZoneType type
) :
m_zone_id(zone_id),
m_version(version),
m_duration(duration),
m_type(type)
{
}
DynamicZone::DynamicZone(
std::string zone_name, uint32_t version, uint32_t duration, DynamicZoneType type
) :
DynamicZone(ZoneID(zone_name), version, duration, type)
{
if (!m_zone_id)
{
LogDynamicZones("Failed to get zone id for zone [{}]", zone_name);
}
}
DynamicZone* DynamicZone::FindDynamicZoneByID(uint32_t dz_id)
{
auto expedition = Expedition::FindCachedExpeditionByDynamicZoneID(dz_id);
if (expedition)
{
return &expedition->GetDynamicZone();
}
// todo: other system caches
return nullptr;
}
std::unordered_map<uint32_t, DynamicZone> DynamicZone::LoadMultipleDzFromDatabase(
const std::vector<uint32_t>& dynamic_zone_ids)
{
LogDynamicZonesDetail("Loading dynamic zone data for [{}] instances", dynamic_zone_ids.size());
std::string in_dynamic_zone_ids_query = fmt::format("{}", fmt::join(dynamic_zone_ids, ","));
std::unordered_map<uint32_t, DynamicZone> dynamic_zones;
if (!in_dynamic_zone_ids_query.empty())
{
std::string query = fmt::format(SQL(
{} WHERE dynamic_zones.id IN ({});
), DynamicZoneSelectQuery(), in_dynamic_zone_ids_query);
auto results = database.QueryDatabase(query);
if (results.Success())
{
for (auto row = results.begin(); row != results.end(); ++row)
{
DynamicZone dz;
dz.LoadDatabaseResult(row);
dynamic_zones.emplace(dz.GetID(), dz);
}
}
}
return dynamic_zones;
}
uint32_t DynamicZone::Create()
{
if (m_id != 0)
{
return m_id;
}
if (GetInstanceID() == 0)
{
CreateInstance();
}
m_id = SaveToDatabase();
return m_id;
}
uint32_t DynamicZone::CreateInstance()
{
if (m_instance_id)
{
LogDynamicZones("CreateInstance failed, instance id [{}] already created", m_instance_id);
return 0;
}
if (!m_zone_id)
{
LogDynamicZones("CreateInstance failed, invalid zone id [{}]", m_zone_id);
return 0;
}
uint16_t instance_id = 0;
if (!database.GetUnusedInstanceID(instance_id)) // todo: doesn't this race with insert?
{
LogDynamicZones("Failed to find unused instance id");
return 0;
}
m_start_time = std::chrono::system_clock::now();
auto start_time = std::chrono::system_clock::to_time_t(m_start_time);
std::string query = fmt::format(SQL(
INSERT INTO instance_list
(id, zone, version, start_time, duration)
VALUES
({}, {}, {}, {}, {})
), instance_id, m_zone_id, m_version, start_time, m_duration.count());
auto results = database.QueryDatabase(query);
if (!results.Success())
{
LogDynamicZones("Failed to create instance [{}] for Dynamic Zone [{}]", instance_id, m_zone_id);
return 0;
}
m_instance_id = instance_id;
m_never_expires = false;
m_expire_time = m_start_time + m_duration;
return m_instance_id;
}
std::string DynamicZone::DynamicZoneSelectQuery()
{
return std::string(SQL(
SELECT
instance_list.id,
instance_list.zone,
instance_list.version,
instance_list.start_time,
instance_list.duration,
instance_list.never_expires,
dynamic_zones.id,
dynamic_zones.type,
dynamic_zones.compass_zone_id,
dynamic_zones.compass_x,
dynamic_zones.compass_y,
dynamic_zones.compass_z,
dynamic_zones.safe_return_zone_id,
dynamic_zones.safe_return_x,
dynamic_zones.safe_return_y,
dynamic_zones.safe_return_z,
dynamic_zones.safe_return_heading,
dynamic_zones.zone_in_x,
dynamic_zones.zone_in_y,
dynamic_zones.zone_in_z,
dynamic_zones.zone_in_heading,
dynamic_zones.has_zone_in
FROM dynamic_zones
INNER JOIN instance_list ON dynamic_zones.instance_id = instance_list.id
));
}
void DynamicZone::LoadDatabaseResult(MySQLRequestRow& row)
{
m_instance_id = strtoul(row[0], nullptr, 10);
m_zone_id = strtoul(row[1], nullptr, 10);
m_version = strtoul(row[2], nullptr, 10);
m_start_time = std::chrono::system_clock::from_time_t(strtoul(row[3], nullptr, 10));
m_duration = std::chrono::seconds(strtoul(row[4], nullptr, 10));
m_expire_time = m_start_time + m_duration;
m_never_expires = (strtoul(row[5], nullptr, 10) != 0);
m_id = strtoul(row[6], nullptr, 10);
m_type = static_cast<DynamicZoneType>(strtoul(row[7], nullptr, 10));
m_compass.zone_id = strtoul(row[8], nullptr, 10);
m_compass.x = strtof(row[9], nullptr);
m_compass.y = strtof(row[10], nullptr);
m_compass.z = strtof(row[11], nullptr);
m_safereturn.zone_id = strtoul(row[12], nullptr, 10);
m_safereturn.x = strtof(row[13], nullptr);
m_safereturn.y = strtof(row[14], nullptr);
m_safereturn.z = strtof(row[15], nullptr);
m_safereturn.heading = strtof(row[16], nullptr);
m_zonein.x = strtof(row[17], nullptr);
m_zonein.y = strtof(row[18], nullptr);
m_zonein.z = strtof(row[19], nullptr);
m_zonein.heading = strtof(row[20], nullptr);
m_has_zonein = (strtoul(row[21], nullptr, 10) != 0);
}
uint32_t DynamicZone::SaveToDatabase()
{
LogDynamicZonesDetail("Saving dz instance [{}] to database", m_instance_id);
if (m_instance_id != 0)
{
std::string query = fmt::format(SQL(
INSERT INTO dynamic_zones
(
instance_id,
type,
compass_zone_id,
compass_x,
compass_y,
compass_z,
safe_return_zone_id,
safe_return_x,
safe_return_y,
safe_return_z,
safe_return_heading,
zone_in_x,
zone_in_y,
zone_in_z,
zone_in_heading,
has_zone_in
)
VALUES
({}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {});
),
m_instance_id,
static_cast<uint8_t>(m_type),
m_compass.zone_id,
m_compass.x,
m_compass.y,
m_compass.z,
m_safereturn.zone_id,
m_safereturn.x,
m_safereturn.y,
m_safereturn.z,
m_safereturn.heading,
m_zonein.x,
m_zonein.y,
m_zonein.z,
m_zonein.heading,
m_has_zonein
);
auto results = database.QueryDatabase(query);
if (results.Success())
{
return results.LastInsertedID();
}
}
return 0;
}
void DynamicZone::SaveCompassToDatabase()
{
LogDynamicZonesDetail(
"Instance [{}] saving compass zone: [{}] xyz: ([{}], [{}], [{}])",
m_instance_id, m_compass.zone_id, m_compass.x, m_compass.y, m_compass.z
);
if (m_instance_id != 0)
{
std::string query = fmt::format(SQL(
UPDATE dynamic_zones SET
compass_zone_id = {},
compass_x = {},
compass_y = {},
compass_z = {}
WHERE instance_id = {};
),
m_compass.zone_id,
m_compass.x,
m_compass.y,
m_compass.z,
m_instance_id
);
database.QueryDatabase(query);
}
}
void DynamicZone::SaveSafeReturnToDatabase()
{
LogDynamicZonesDetail(
"Instance [{}] saving safereturn zone: [{}] xyzh: ([{}], [{}], [{}], [{}])",
m_instance_id, m_safereturn.zone_id, m_safereturn.x, m_safereturn.y, m_safereturn.z, m_safereturn.heading
);
if (m_instance_id != 0)
{
std::string query = fmt::format(SQL(
UPDATE dynamic_zones SET
safe_return_zone_id = {},
safe_return_x = {},
safe_return_y = {},
safe_return_z = {},
safe_return_heading = {}
WHERE instance_id = {};
),
m_safereturn.zone_id,
m_safereturn.x,
m_safereturn.y,
m_safereturn.z,
m_safereturn.heading,
m_instance_id
);
database.QueryDatabase(query);
}
}
void DynamicZone::SaveZoneInLocationToDatabase()
{
LogDynamicZonesDetail(
"Instance [{}] saving zonein zone: [{}] xyzh: ([{}], [{}], [{}], [{}]) has: [{}]",
m_instance_id, m_zone_id, m_zonein.x, m_zonein.y, m_zonein.z, m_zonein.heading, m_has_zonein
);
if (m_instance_id != 0)
{
std::string query = fmt::format(SQL(
UPDATE dynamic_zones SET
zone_in_x = {},
zone_in_y = {},
zone_in_z = {},
zone_in_heading = {},
has_zone_in = {}
WHERE instance_id = {};
),
m_zonein.x,
m_zonein.y,
m_zonein.z,
m_zonein.heading,
m_has_zonein,
m_instance_id
);
database.QueryDatabase(query);
}
}
void DynamicZone::AddCharacter(uint32_t character_id)
{
database.AddClientToInstance(m_instance_id, character_id);
SendInstanceCharacterChange(character_id, false); // stops client kick timer
}
void DynamicZone::RemoveCharacter(uint32_t character_id)
{
database.RemoveClientFromInstance(m_instance_id, character_id);
SendInstanceCharacterChange(character_id, true); // start client kick timer
}
void DynamicZone::RemoveAllCharacters(bool enable_removal_timers)
{
if (GetInstanceID() == 0)
{
return;
}
if (enable_removal_timers)
{
// just remove all clients in bulk instead of only characters assigned to the instance
if (IsCurrentZoneDzInstance())
{
for (const auto& client_iter : entity_list.GetClientList())
{
if (client_iter.second)
{
client_iter.second->SetDzRemovalTimer(true);
}
}
}
else if (GetInstanceID() != 0)
{
uint32_t packsize = sizeof(ServerDzCharacter_Struct);
auto pack = std::make_unique<ServerPacket>(ServerOP_DzRemoveAllCharacters, packsize);
auto packbuf = reinterpret_cast<ServerDzCharacter_Struct*>(pack->pBuffer);
packbuf->zone_id = GetZoneID();
packbuf->instance_id = GetInstanceID();
packbuf->remove = true;
packbuf->character_id = 0;
worldserver.SendPacket(pack.get());
}
}
database.RemoveClientsFromInstance(GetInstanceID());
}
void DynamicZone::SaveInstanceMembersToDatabase(const std::vector<uint32_t>& character_ids)
{
LogDynamicZonesDetail("Saving [{}] instance members to database", character_ids.size());
std::string insert_values;
for (const auto& character_id : character_ids)
{
fmt::format_to(std::back_inserter(insert_values), "({}, {}),", m_instance_id, character_id);
}
if (!insert_values.empty())
{
insert_values.pop_back(); // trailing comma
std::string query = fmt::format(SQL(
REPLACE INTO instance_list_player (id, charid) VALUES {};
), insert_values);
database.QueryDatabase(query);
}
}
void DynamicZone::SendInstanceCharacterChange(uint32_t character_id, bool removed)
{
// if removing, sets removal timer on client inside the instance
if (IsCurrentZoneDzInstance())
{
Client* client = entity_list.GetClientByCharID(character_id);
if (client)
{
client->SetDzRemovalTimer(removed);
}
}
else if (GetInstanceID() != 0)
{
uint32_t packsize = sizeof(ServerDzCharacter_Struct);
auto pack = std::make_unique<ServerPacket>(ServerOP_DzCharacterChange, packsize);
auto packbuf = reinterpret_cast<ServerDzCharacter_Struct*>(pack->pBuffer);
packbuf->zone_id = GetZoneID();
packbuf->instance_id = GetInstanceID();
packbuf->remove = removed;
packbuf->character_id = character_id;
worldserver.SendPacket(pack.get());
}
}
void DynamicZone::SetCompass(const DynamicZoneLocation& location, bool update_db)
{
m_compass = location;
if (m_on_compass_change)
{
m_on_compass_change();
}
if (update_db)
{
SaveCompassToDatabase();
SendWorldSetLocation(ServerOP_DzSetCompass, location);
}
}
void DynamicZone::SetCompass(uint32_t zone_id, float x, float y, float z, bool update_db)
{
SetCompass({ zone_id, x, y, z, 0.0f }, update_db);
}
void DynamicZone::SetSafeReturn(const DynamicZoneLocation& location, bool update_db)
{
m_safereturn = location;
if (update_db)
{
SaveSafeReturnToDatabase();
SendWorldSetLocation(ServerOP_DzSetSafeReturn, location);
}
}
void DynamicZone::SetSafeReturn(uint32_t zone_id, float x, float y, float z, float heading, bool update_db)
{
SetSafeReturn({ zone_id, x, y, z, heading }, update_db);
}
void DynamicZone::SetZoneInLocation(const DynamicZoneLocation& location, bool update_db)
{
m_zonein = location;
m_has_zonein = true;
if (update_db)
{
SaveZoneInLocationToDatabase();
SendWorldSetLocation(ServerOP_DzSetZoneIn, location);
}
}
void DynamicZone::SetZoneInLocation(float x, float y, float z, float heading, bool update_db)
{
SetZoneInLocation({ 0, x, y, z, heading }, update_db);
}
bool DynamicZone::IsCurrentZoneDzInstance() const
{
return (zone && zone->GetInstanceID() != 0 && zone->GetInstanceID() == GetInstanceID());
}
bool DynamicZone::IsInstanceID(uint32_t instance_id) const
{
return (GetInstanceID() != 0 && GetInstanceID() == instance_id);
}
bool DynamicZone::IsSameDz(uint32_t zone_id, uint32_t instance_id) const
{
return zone_id == m_zone_id && instance_id == m_instance_id;
}
uint32_t DynamicZone::GetSecondsRemaining() const
{
auto now = std::chrono::system_clock::now();
if (m_expire_time > now)
{
auto remaining = m_expire_time - now;
return static_cast<uint32_t>(std::chrono::duration_cast<std::chrono::seconds>(remaining).count());
}
return 0;
}
void DynamicZone::SetSecondsRemaining(uint32_t seconds_remaining)
{
// async
constexpr uint32_t pack_size = sizeof(ServerDzSetDuration_Struct);
auto pack = std::make_unique<ServerPacket>(ServerOP_DzSetSecondsRemaining, pack_size);
auto buf = reinterpret_cast<ServerDzSetDuration_Struct*>(pack->pBuffer);
buf->dz_id = GetID();
buf->seconds = seconds_remaining;
worldserver.SendPacket(pack.get());
}
void DynamicZone::SetUpdatedDuration(uint32_t new_duration)
{
// preserves original start time, just modifies duration and expire time
m_duration = std::chrono::seconds(new_duration);
m_expire_time = m_start_time + m_duration;
LogDynamicZones("Updated zone [{}]:[{}] seconds remaining: [{}]",
m_zone_id, m_instance_id, GetSecondsRemaining());
if (zone && IsCurrentZoneDzInstance())
{
zone->SetInstanceTimer(GetSecondsRemaining());
}
}
void DynamicZone::SendWorldSetLocation(uint16_t server_opcode, const DynamicZoneLocation& location)
{
uint32_t pack_size = sizeof(ServerDzLocation_Struct);
auto pack = std::make_unique<ServerPacket>(server_opcode, pack_size);
auto buf = reinterpret_cast<ServerDzLocation_Struct*>(pack->pBuffer);
buf->dz_id = GetID();
buf->sender_zone_id = zone ? zone->GetZoneID() : 0;
buf->sender_instance_id = zone ? zone->GetInstanceID() : 0;
buf->zone_id = location.zone_id;
buf->x = location.x;
buf->y = location.y;
buf->z = location.z;
buf->heading = location.heading;
worldserver.SendPacket(pack.get());
}
void DynamicZone::HandleWorldMessage(ServerPacket* pack)
{
switch (pack->opcode)
{
case ServerOP_DzCharacterChange:
{
auto buf = reinterpret_cast<ServerDzCharacter_Struct*>(pack->pBuffer);
Client* client = entity_list.GetClientByCharID(buf->character_id);
if (client)
{
client->SetDzRemovalTimer(buf->remove); // instance kick timer
}
break;
}
case ServerOP_DzRemoveAllCharacters:
{
auto buf = reinterpret_cast<ServerDzCharacter_Struct*>(pack->pBuffer);
if (buf->remove)
{
for (const auto& client_list_iter : entity_list.GetClientList())
{
if (client_list_iter.second)
{
client_list_iter.second->SetDzRemovalTimer(true);
}
}
}
break;
}
case ServerOP_DzDurationUpdate:
{
auto buf = reinterpret_cast<ServerDzSetDuration_Struct*>(pack->pBuffer);
auto dz = DynamicZone::FindDynamicZoneByID(buf->dz_id);
if (dz)
{
dz->SetUpdatedDuration(buf->seconds);
}
break;
}
case ServerOP_DzSetCompass:
case ServerOP_DzSetSafeReturn:
case ServerOP_DzSetZoneIn:
{
auto buf = reinterpret_cast<ServerDzLocation_Struct*>(pack->pBuffer);
if (zone && !zone->IsZone(buf->sender_zone_id, buf->sender_instance_id))
{
auto dz = DynamicZone::FindDynamicZoneByID(buf->dz_id);
if (dz)
{
if (pack->opcode == ServerOP_DzSetCompass)
{
dz->SetCompass(buf->zone_id, buf->x, buf->y, buf->z, false);
}
else if (pack->opcode == ServerOP_DzSetSafeReturn)
{
dz->SetSafeReturn(buf->zone_id, buf->x, buf->y, buf->z, buf->heading, false);
}
else if (pack->opcode == ServerOP_DzSetZoneIn)
{
dz->SetZoneInLocation(buf->x, buf->y, buf->z, buf->heading, false);
}
}
}
break;
}
}
}