Michael Cook (mackal) ea5a1dd6f1 Bard instrument mods should be more consistent with live
Changes:
	Mods are now saved for in the DB so they are loaded on zone
	This allows long duration buffs from bards that get mods to keep their mods
	Ex. Selo's, Symphony of Battle

	Instrument mods are applied to basically anything that is an instrument skill
	The only exception to this is discs (ex. Puretone is Singing but always 10)

	Singing spells from procs (Ex. Storm Blade) that are instrument skills should
	inherit their buffs instrument mod. Doom effects should also. This isn't
	implemented yet.
2015-05-20 02:01:43 -04:00
..
2014-03-22 05:17:38 -04:00

On the move from svn -> git we lost the ability to track revision numbers on the repo.

No big deal!

What we'll do instead as follows:

-Optional SQL updates go in optional/
-Required SQL updates go in required/
All updates will follow a specific format of YYYY_MM_DD_Desc.sql, this is so it's easy to sort.

So the following is a good example of what I expect to see
2013_02_16_GitConversion.sql


The new bots/ folder contains two sub-folders named optional/ and required/ for updates.