eqemu-server/world/queryserv.h

24 lines
760 B
C++

#ifndef QueryServ_H
#define QueryServ_H
#include "../common/types.h"
#include "../common/net/servertalk_server.h"
#include "../common/servertalk.h"
#include "../common/event/timer.h"
class QueryServConnection
{
public:
QueryServConnection();
void AddConnection(std::shared_ptr<EQ::Net::ServertalkServerConnection> connection);
void RemoveConnection(std::shared_ptr<EQ::Net::ServertalkServerConnection> connection);
void HandleGenericMessage(uint16_t opcode, EQ::Net::Packet &p);
void HandleLFGuildUpdateMessage(uint16_t opcode, EQ::Net::Packet &p);
bool SendPacket(ServerPacket* pack);
private:
std::map<std::string, std::shared_ptr<EQ::Net::ServertalkServerConnection>> m_streams;
std::unique_ptr<EQ::Timer> m_keepalive;
};
#endif /*QueryServ_H_*/