eqemu-server/loginserver/encryption.h
Chris Miles d87db648c3
[Loginserver] Code Cleanup and Tweaks (#1653)
* if for whatever reason the world server is not sending an address, use the local address it sends

* Log when world is sending loginserver info

* Force legacy mode when login host is login.eqemulator.net to avoid misconfigurations at least until things change

* Add human IP translation to log messages

* Sanitize world server name

* Code cleanup and renaming member variables

* More cleanup

* Remove this->

* Validation constants

* Key worldserver lookups by both longname and shortname both

* Update allowed character list

* Fix short_name API response field; add world_id to response

* Shorten receiver verbosity

* Remove unnecessary member variables from database and rename database to m_database

* Adjust MAX_SERVER_VERSION_LENGTH

* Fix indents
2021-10-30 19:09:42 -05:00

37 lines
1.1 KiB
C++

#pragma once
#include <string>
#include "../common/types.h"
enum EncryptionMode {
EncryptionModeMD5 = 1,
EncryptionModeMD5PassUser = 2,
EncryptionModeMD5UserPass = 3,
EncryptionModeMD5Triple = 4,
EncryptionModeSHA = 5,
EncryptionModeSHAPassUser = 6,
EncryptionModeSHAUserPass = 7,
EncryptionModeSHATriple = 8,
EncryptionModeSHA512 = 9,
EncryptionModeSHA512PassUser = 10,
EncryptionModeSHA512UserPass = 11,
EncryptionModeSHA512Triple = 12,
EncryptionModeArgon2 = 13,
EncryptionModeSCrypt = 14
};
namespace CryptoHash {
const int md5_hash_length = 32;
const int sha1_hash_length = 40;
const int sha512_hash_length = 128;
}
/**
* @param mode
* @return
*/
std::string GetEncryptionByModeId(uint32 mode);
const char *eqcrypt_block(const char *buffer_in, size_t buffer_in_sz, char *buffer_out, bool enc);
std::string eqcrypt_hash(const std::string &username, const std::string &password, int mode);
bool eqcrypt_verify_hash(const std::string &username, const std::string &password, const std::string &pwhash, int mode);