eqemu-server/zone/lua_mob.h
2013-05-11 01:29:58 -07:00

23 lines
316 B
C++

#ifndef EQEMU_LUA_MOB_H
#define EQEMU_LUA_MOB_H
#ifdef LUA_EQEMU
#include "lua_entity.h"
class Mob;
class Lua_Mob : public Lua_Entity
{
public:
Lua_Mob() { }
Lua_Mob(Mob *d) { this->d_ = d; }
virtual ~Lua_Mob() { }
const char *GetName();
void Depop();
void Depop(bool start_spawn_timer);
};
#endif
#endif