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23 lines
316 B
C++
23 lines
316 B
C++
#ifndef EQEMU_LUA_MOB_H
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#define EQEMU_LUA_MOB_H
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#ifdef LUA_EQEMU
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#include "lua_entity.h"
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class Mob;
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class Lua_Mob : public Lua_Entity
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{
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public:
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Lua_Mob() { }
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Lua_Mob(Mob *d) { this->d_ = d; }
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virtual ~Lua_Mob() { }
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const char *GetName();
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void Depop();
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void Depop(bool start_spawn_timer);
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};
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#endif
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#endif |