eqemu-server/zone/gm_commands/suspendmulti.cpp
Alex King 8c707f9fe5
[Commands] Add #suspendmulti Command. (#2619)
* [Commands] Add #suspendmulti Command.

# Notes
- Allows operators to suspend multiple people at once in case they have  a player who is boxing and want to suspend them all at once.

* To lower.

* Update command.cpp

* Update suspendmulti.cpp

* Create suspendmulti.cpp
2022-12-10 18:07:33 -06:00

94 lines
2.0 KiB
C++
Executable File

#include "../client.h"
#include "../worldserver.h"
#include "../../common/repositories/account_repository.h"
extern WorldServer worldserver;
void command_suspendmulti(Client *c, const Seperator *sep)
{
auto arguments = sep->argnum;
if (arguments < 2 || !sep->IsNumber(2)) {
c->Message(Chat::White, "Usage: #suspendmulti [Character Name|Character Name Two|etc] [Days] [Reason]");
c->Message(Chat::White, "Note: Specify 0 days to lift a suspension");
return;
}
const auto& n = Strings::Split(sep->arg[1], "|");
std::vector<std::string> v;
for (const auto& c : n) {
v.push_back(fmt::format("'{}'", Strings::ToLower(c)));
}
auto days = std::stoul(sep->arg[2]);
const std::string reason = sep->arg[3] ? sep->argplus[3] : "";
auto l = AccountRepository::GetWhere(
database,
fmt::format(
"LOWER(charname) IN ({})",
Strings::Implode(", ", v)
)
);
if (l.empty()) {
c->Message(Chat::White, "No characters found.");
return;
}
for (auto a : l) {
a.status = -1;
a.suspendeduntil = std::time(nullptr) + (days * 86400);
a.suspend_reason = reason;
if (!AccountRepository::UpdateOne(database, a)) {
c->Message(
Chat::White,
fmt::format(
"Failed to suspend Account {} ({}).",
a.name,
a.id
).c_str()
);
return;
}
c->Message(
Chat::White,
fmt::format(
"Account {} ({}) {}.",
a.name,
a.id,
(
days ?
fmt::format(
"has been temporarily suspended for {} day{}.",
days,
days != 1 ? "s" : ""
) :
"is no longer suspended"
)
).c_str()
);
auto *b = entity_list.GetClientByAccID(a.id);
if (b) {
b->WorldKick();
return;
}
auto pack = new ServerPacket(ServerOP_KickPlayer, sizeof(ServerKickPlayer_Struct));
auto *k = (ServerKickPlayer_Struct *) pack->pBuffer;
strn0cpy(k->adminname, c->GetName(), sizeof(k->adminname));
k->account_id = a.id;
k->adminrank = c->Admin();
worldserver.SendPacket(pack);
safe_delete(pack);
}
}