eqemu-server/zone/gm_commands/set_adventure_points.cpp
Chris Miles 0550fcfd3f
[GM Commands] Split GM Commands Into Separate Files (#1766)
* Split GM commands into their own files

* Code cleanup
2021-11-14 22:48:47 -06:00

25 lines
591 B
C++
Executable File

#include "../client.h"
void command_set_adventure_points(Client *c, const Seperator *sep)
{
Client *t = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
t = c->GetTarget()->CastToClient();
}
if (!sep->arg[1][0]) {
c->Message(Chat::White, "Usage: #setadventurepoints [theme] [points]");
return;
}
if (!sep->IsNumber(1) || !sep->IsNumber(2)) {
c->Message(Chat::White, "Usage: #setadventurepoints [theme] [points]");
return;
}
c->Message(Chat::White, "Updating adventure points for %s", t->GetName());
t->UpdateLDoNPoints(atoi(sep->arg[1]), atoi(sep->arg[2]));
}