eqemu-server/common/patches/larion_structs.h
2024-10-18 17:18:37 -07:00

34 lines
582 B
C++

#ifndef LARION_STRUCTS_H_
#define LARION_STRUCTS_H_
namespace Larion {
namespace structs {
struct LoginInfo_Struct {
/*000*/ char login_info[64];
/*064*/ uint8 unknown064[124];
/*188*/ uint8 zoning; // 01 if zoning, 00 if not
/*189*/ uint8 unknown189[275];
/*488*/
};
struct ClientZoneEntry_Struct {
/*00*/ uint32 unknown00; // ***Placeholder
/*04*/ char char_name[64]; // Player firstname [32]
/*68*/ uint32 unknown68;
/*72*/ uint32 unknown72;
};
}; //end namespace structs
}; //end namespace larion
#endif /*LARION_STRUCTS_H_*/