mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-21 18:31:30 +00:00
34 lines
582 B
C++
34 lines
582 B
C++
#ifndef LARION_STRUCTS_H_
|
|
#define LARION_STRUCTS_H_
|
|
|
|
namespace Larion {
|
|
namespace structs {
|
|
struct LoginInfo_Struct {
|
|
/*000*/ char login_info[64];
|
|
/*064*/ uint8 unknown064[124];
|
|
/*188*/ uint8 zoning; // 01 if zoning, 00 if not
|
|
/*189*/ uint8 unknown189[275];
|
|
/*488*/
|
|
};
|
|
|
|
struct ClientZoneEntry_Struct {
|
|
/*00*/ uint32 unknown00; // ***Placeholder
|
|
/*04*/ char char_name[64]; // Player firstname [32]
|
|
/*68*/ uint32 unknown68;
|
|
/*72*/ uint32 unknown72;
|
|
};
|
|
}; //end namespace structs
|
|
}; //end namespace larion
|
|
|
|
#endif /*LARION_STRUCTS_H_*/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|