#ifndef LARION_STRUCTS_H_ #define LARION_STRUCTS_H_ namespace Larion { namespace structs { struct LoginInfo_Struct { /*000*/ char login_info[64]; /*064*/ uint8 unknown064[124]; /*188*/ uint8 zoning; // 01 if zoning, 00 if not /*189*/ uint8 unknown189[275]; /*488*/ }; struct ClientZoneEntry_Struct { /*00*/ uint32 unknown00; // ***Placeholder /*04*/ char char_name[64]; // Player firstname [32] /*68*/ uint32 unknown68; /*72*/ uint32 unknown72; }; }; //end namespace structs }; //end namespace larion #endif /*LARION_STRUCTS_H_*/