mirror of
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- Keeps things tidier.
Perl script was used to get this in order easily.
```pl
my @perl_file_types = (
"bot",
"client",
"doors",
"entity",
"expedition",
"groups",
"hateentry",
"inventory",
"mob",
"npc",
"object",
"perlpacket",
"player_corpse",
"questitem",
"raids",
"spell"
);
foreach my $file_type (sort {$a cmp $b} @perl_file_types) {
my $perl_file = "perl_$file_type.cpp";
open my $client_file, '<', $perl_file or die "Cannot open file_name $perl_file";
{
local $/;
$content = <$client_file>;
}
close $client_file;
open my $perl_data_file, ">", "perl_$file_type\_data.cpp";
my @variables = ();
foreach my $line (split("\n", $content)) {
if ($line=~/newXSproto\(/i) {
$line =~ s/\s+/ /g;
my @line_data = split(/ /, $line);
push(@variables, join(" ", @line_data));
}
}
foreach my $variable (sort {$a cmp $b} @variables) {
$variable =~ s/^ //ig;
print $perl_data_file "\t$variable\n";
}
close $perl_data_file;
}```
201 lines
4.9 KiB
C++
201 lines
4.9 KiB
C++
#include "../common/features.h"
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#include "client.h"
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#ifdef EMBPERL_XS_CLASSES
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#include "../common/global_define.h"
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#include "embperl.h"
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#ifdef seed
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#undef seed
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#endif
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#include "../common/item_instance.h"
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#ifdef THIS /* this macro seems to leak out on some systems */
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#undef THIS
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#endif
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#define VALIDATE_THIS_IS_ITEM \
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do { \
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if (sv_derived_from(ST(0), "QuestItem")) { \
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IV tmp = SvIV((SV*)SvRV(ST(0))); \
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THIS = INT2PTR(EQ::ItemInstance*, tmp); \
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} else { \
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Perl_croak(aTHX_ "THIS is not of type EQ::ItemInstance"); \
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} \
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if (THIS == nullptr) { \
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); \
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} \
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} while (0);
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XS(XS_QuestItem_GetName);
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XS(XS_QuestItem_GetName) {
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dXSARGS;
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if (items != 1)
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Perl_croak(aTHX_ "Usage: QuestItem::GetName(THIS)"); // @categories Inventory and Items
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{
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EQ::ItemInstance *THIS;
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Const_char *RETVAL;
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dXSTARG;
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VALIDATE_THIS_IS_ITEM;
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RETVAL = THIS->GetItem()->Name;
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sv_setpv(TARG, RETVAL);
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XSprePUSH;
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PUSHTARG;
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}
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XSRETURN(1);
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}
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XS(XS_QuestItem_SetScale);
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XS(XS_QuestItem_SetScale) {
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dXSARGS;
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if (items != 2)
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Perl_croak(aTHX_ "Usage: QuestItem::SetScale(THIS, float scale_multiplier)"); // @categories Inventory and Items
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{
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EQ::ItemInstance *THIS;
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float Mult;
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VALIDATE_THIS_IS_ITEM;
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Mult = (float) SvNV(ST(1));
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if (THIS->IsScaling()) {
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THIS->SetExp((int) (Mult * 10000 + .5));
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}
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}
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XSRETURN_EMPTY;
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}
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XS(XS_QuestItem_ItemSay);
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XS(XS_QuestItem_ItemSay) {
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dXSARGS;
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if (items != 2 && items != 3)
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Perl_croak(aTHX_ "Usage: QuestItem::ItemSay(THIS, string text [int language_id])"); // @categories Inventory and Items
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{
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EQ::ItemInstance *THIS;
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Const_char *text;
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int lang = 0;
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VALIDATE_THIS_IS_ITEM;
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text = SvPV_nolen(ST(1));
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if (items == 3)
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lang = (int) SvUV(ST(2));
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quest_manager.GetInitiator()->ChannelMessageSend(THIS->GetItem()->Name, 0, 8, lang, 100, text);
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}
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XSRETURN_EMPTY;
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}
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XS(XS_QuestItem_IsType); /* prototype to pass -Wmissing-prototypes */
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XS(XS_QuestItem_IsType) {
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dXSARGS;
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if (items != 2)
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Perl_croak(aTHX_ "Usage: QuestItem::IsType(THIS, type)"); // @categories Inventory and Items
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{
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EQ::ItemInstance *THIS;
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bool RETVAL;
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uint32 type = (int32) SvIV(ST(1));
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VALIDATE_THIS_IS_ITEM;
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RETVAL = THIS->IsType((EQ::item::ItemClass) type);
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ST(0) = boolSV(RETVAL);
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sv_2mortal(ST(0));
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}
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XSRETURN(1);
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}
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XS(XS_QuestItem_IsAttuned); /* prototype to pass -Wmissing-prototypes */
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XS(XS_QuestItem_IsAttuned) {
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dXSARGS;
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if (items != 1)
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Perl_croak(aTHX_ "Usage: QuestItem::IsAttuned(THIS)"); // @categories Inventory and Items
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{
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EQ::ItemInstance *THIS;
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bool RETVAL;
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VALIDATE_THIS_IS_ITEM;
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RETVAL = THIS->IsAttuned();
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ST(0) = boolSV(RETVAL);
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sv_2mortal(ST(0));
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}
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XSRETURN(1);
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}
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XS(XS_QuestItem_GetCharges); /* prototype to pass -Wmissing-prototypes */
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XS(XS_QuestItem_GetCharges) {
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dXSARGS;
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if (items != 1)
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Perl_croak(aTHX_ "Usage: QuestItem::GetCharges(THIS)"); // @categories Inventory and Items
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{
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EQ::ItemInstance *THIS;
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int16 RETVAL;
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dXSTARG;
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VALIDATE_THIS_IS_ITEM;
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RETVAL = THIS->GetCharges();
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XSprePUSH;
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PUSHi((IV) RETVAL);
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}
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XSRETURN(1);
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}
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XS(XS_QuestItem_GetAugment); /* prototype to pass -Wmissing-prototypes */
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XS(XS_QuestItem_GetAugment) {
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dXSARGS;
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if (items != 2)
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Perl_croak(aTHX_ "Usage: QuestItem::GetAugment(THIS, int16 slot_id)"); // @categories Inventory and Items
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{
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EQ::ItemInstance *THIS;
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int16 slot_id = (int16) SvIV(ST(1));
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EQ::ItemInstance *RETVAL;
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VALIDATE_THIS_IS_ITEM;
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RETVAL = THIS->GetAugment(slot_id);
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ST(0) = sv_newmortal();
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sv_setref_pv(ST(0), "QuestItem", (void *) RETVAL);
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}
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XSRETURN(1);
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}
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XS(XS_QuestItem_GetID); /* prototype to pass -Wmissing-prototypes */
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XS(XS_QuestItem_GetID) {
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dXSARGS;
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if (items != 1)
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Perl_croak(aTHX_ "Usage: QuestItem::GetID(THIS)"); // @categories Inventory and Items
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{
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EQ::ItemInstance *THIS;
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uint32 RETVAL;
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dXSTARG;
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VALIDATE_THIS_IS_ITEM;
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RETVAL = THIS->GetItem()->ID;
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XSprePUSH;
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PUSHi((IV) RETVAL);
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}
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XSRETURN(1);
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}
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#ifdef __cplusplus
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extern "C"
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#endif
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XS(boot_QuestItem);
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XS(boot_QuestItem) {
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dXSARGS;
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char file[256];
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strncpy(file, __FILE__, 256);
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file[255] = 0;
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if (items != 1)
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fprintf(stderr, "boot_quest does not take any arguments.");
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char buf[128];
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//add the strcpy stuff to get rid of const warnings....
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XS_VERSION_BOOTCHECK;
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newXSproto(strcpy(buf, "GetAugment"), XS_QuestItem_GetAugment, file, "$$");
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newXSproto(strcpy(buf, "GetCharges"), XS_QuestItem_GetCharges, file, "$");
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newXSproto(strcpy(buf, "GetID"), XS_QuestItem_GetID, file, "$");
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newXSproto(strcpy(buf, "GetName"), XS_QuestItem_GetName, file, "$");
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newXSproto(strcpy(buf, "IsAttuned"), XS_QuestItem_IsAttuned, file, "$");
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newXSproto(strcpy(buf, "IsType"), XS_QuestItem_IsType, file, "$$");
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newXSproto(strcpy(buf, "ItemSay"), XS_QuestItem_ItemSay, file, "$");
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newXSproto(strcpy(buf, "SetScale"), XS_QuestItem_SetScale, file, "$");
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XSRETURN_YES;
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}
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#endif //EMBPERL_XS_CLASSES
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