Alex King 943274b443
[Commands] Adjust #kill and #list Commands (#4271)
* [Commands] Adjust #kill/#list Commands

* Update list.cpp
2024-05-04 17:49:18 -05:00

42 lines
887 B
C++
Executable File

#include "../client.h"
void command_kill(Client *c, const Seperator *sep)
{
if (!sep->IsNumber(1) && !c->GetTarget()) {
c->Message(Chat::White, "#kill - Kills your target");
c->Message(Chat::White, "#kill [entity_id] - Kills the entity ID you provided");
return;
}
Mob* t = nullptr;
uint16 entity_id = 0;
if (sep->IsNumber(1)) {
entity_id = static_cast<uint16>(Strings::ToUnsignedInt(sep->arg[1]));
t = entity_list.GetMob(entity_id);
} else {
t = c->GetTarget();
}
if (!t) {
c->Message(Chat::White, "You must have a target or supply an entity ID to use this command.");
return;
}
if (!t->IsClient() || t->CastToClient()->Admin() <= c->Admin()) {
if (c != t) {
c->Message(
Chat::White,
fmt::format(
"Killing {}{}.",
c->GetTargetDescription(t),
entity_id ? " by entity id" : ""
).c_str()
);
}
t->Kill();
}
}