eqemu-server/zone/npc_ai.h
2014-08-21 23:46:01 -07:00

42 lines
1.4 KiB
C

/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef NPCAI_H
#define NPCAI_H
#include "../common/types.h"
/*
Even con color is wrong and so is the message but i can't seem to find it with a for loop.
Seems more like a bitwise comparison client side..
con->level = 2; // GREEN
con->level = 18; // LIGHT BLUE
con->level = 4; // BLUE
con->level = 20; // EVEN
con->level = 15; // YELLOW
con->level = 13; // RED
*/
#define DEFAULT_AGGRORADIUS 70
#define DEFAULT_FRENYRADIUS 70
#define MAX_SHIELDRADIUS 20
uint32 GetLevelCon(uint8 PlayerLevel, uint8 NPCLevel);
#endif