2026-04-30 11:36:02 -06:00

80 lines
2.5 KiB
C++

/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/struct_strategy.h"
#include "common/patches/rof2.h"
class EQStreamIdentifier;
namespace TOB {
extern void Register(EQStreamIdentifier& into);
extern void Reload();
class Strategy : public StructStrategy
{
public:
Strategy();
protected:
virtual std::string Describe() const;
virtual const EQ::versions::ClientVersion ClientVersion() const;
//magic macro to declare our opcode processors
#include "ss_declare.h"
#include "tob_ops.h"
};
class MessageComponent : public Titanium::MessageComponent
{
public:
MessageComponent() = default;
~MessageComponent() override = default;
std::unique_ptr<EQApplicationPacket> Formatted(uint32_t color, uint32_t id,
const FormattedArgs& args) const override;
std::unique_ptr<EQApplicationPacket> InterruptSpell(uint32_t message, uint32_t spawn_id,
const char* spell_link) const override;
std::unique_ptr<EQApplicationPacket> InterruptSpellOther(Mob* sender, uint32_t message, uint32_t spawn_id,
const char* name, const char* spell_link) const override;
protected:
[[nodiscard]] uint32_t ResolveID(uint32_t id) const override;
void ResolveArguments(uint32_t id, std::array<const char*, 9>& args) const override;
};
class BuffComponent : public UF::BuffComponent
{
public:
BuffComponent(uint32_t maxLongBuffs, uint32_t maxShortBuffs) : UF::BuffComponent(maxLongBuffs, maxShortBuffs) {}
BuffComponent() = delete;
~BuffComponent() override = default;
std::unique_ptr<EQApplicationPacket>
BuffDefinition(Mob* mob, const Buffs_Struct& buff, uint32_t slot, bool fade) const override;
std::unique_ptr<EQApplicationPacket> RefreshBuffs(EmuOpcode opcode, Mob* mob, bool remove,
bool buff_timers_suspended, const std::vector<uint32_t>& slots) const override;
bool NeedsWearMessage() const override;
void SetRefreshType(std::unique_ptr<EQApplicationPacket>& packet, uint8_t refresh_type) const override;
};
}; /*TOB*/