Alex King 8393e50aa8
[Commands] Cleanup #level Command (#3045)
# Notes
- Cleanup messages and logic.
- Defaults target to GM so that you don't have to target yourself to use the command.
2023-03-05 22:34:33 -05:00

48 lines
1.1 KiB
C++

#include "../client.h"
void command_level(Client *c, const Seperator *sep)
{
const auto arguments = sep->argnum;
if (!arguments || !sep->IsNumber(1)) {
c->Message(Chat::White, "Usage: #level [Level]");
return;
}
Mob* t = c;
if (c->GetTarget()) {
t = c->GetTarget();
}
auto level = static_cast<uint8>(Strings::ToUnsignedInt(sep->arg[1]));
auto max_level = static_cast<uint8>(RuleI(Character, MaxLevel));
if (c != t && c->Admin() < RuleI(GM, MinStatusToLevelTarget)) {
c->Message(Chat::White, "Your status is not high enough to change another person's level.");
return;
}
if (
level > max_level &&
c->Admin() < commandLevelAboveCap
) {
c->Message(
Chat::White,
fmt::format(
"Level {} is above the Maximum Level of {} and your status is not high enough to go beyond the cap.",
level,
max_level
).c_str()
);
return;
}
t->SetLevel(level, true);
if (t->IsClient()) {
t->CastToClient()->SendLevelAppearance();
if (RuleB(Bots, Enabled) && RuleB(Bots, BotLevelsWithOwner)) {
Bot::LevelBotWithClient(t->CastToClient(), level, true);
}
}
}