#include "../client.h" void command_level(Client *c, const Seperator *sep) { const auto arguments = sep->argnum; if (!arguments || !sep->IsNumber(1)) { c->Message(Chat::White, "Usage: #level [Level]"); return; } Mob* t = c; if (c->GetTarget()) { t = c->GetTarget(); } auto level = static_cast(Strings::ToUnsignedInt(sep->arg[1])); auto max_level = static_cast(RuleI(Character, MaxLevel)); if (c != t && c->Admin() < RuleI(GM, MinStatusToLevelTarget)) { c->Message(Chat::White, "Your status is not high enough to change another person's level."); return; } if ( level > max_level && c->Admin() < commandLevelAboveCap ) { c->Message( Chat::White, fmt::format( "Level {} is above the Maximum Level of {} and your status is not high enough to go beyond the cap.", level, max_level ).c_str() ); return; } t->SetLevel(level, true); if (t->IsClient()) { t->CastToClient()->SendLevelAppearance(); if (RuleB(Bots, Enabled) && RuleB(Bots, BotLevelsWithOwner)) { Bot::LevelBotWithClient(t->CastToClient(), level, true); } } }