eqemu-server/zone/gm_commands/setstartzone.cpp
Kinglykrab 1a1c3abc24
[Commands] Cleanup #setstartzone Command. (#1853)
- Add a message when setting start zone.
- Cleanup logic.
2021-12-08 18:18:06 -05:00

61 lines
1.1 KiB
C++
Executable File

#include "../client.h"
void command_setstartzone(Client *c, const Seperator *sep)
{
int arguments = sep->argnum;
if (!arguments) {
c->Message(Chat::White, "Usage: #setstartzone [Zone ID|Zone Short Name]");
c->Message(
Chat::White,
"Optional Usage: Use '#setstartzone Reset' or '#setstartzone 0' to clear a starting zone. Player can select a starting zone using /setstartcity"
);
return;
}
auto target = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
target = c->GetTarget()->CastToClient();
}
auto zone_id = (
sep->IsNumber(1) ?
std::stoul(sep->arg[1]) :
ZoneID(sep->arg[1])
);
target->SetStartZone(zone_id);
bool is_reset = (
!strcasecmp(sep->arg[1], "reset") ||
zone_id == 0
);
c->Message(
Chat::White,
fmt::format(
"Start Zone {} for {} |{}",
is_reset ? "Reset" : "Changed",
(
c == target ?
"Yourself" :
fmt::format(
"{} ({})",
target->GetCleanName(),
target->GetID()
)
),
(
zone_id ?
fmt::format(
" {} ({}) ID: {}",
ZoneLongName(zone_id),
ZoneName(zone_id),
zone_id
) :
""
)
).c_str()
);
}