eqemu-server/world/queryserv.cpp
Knightly 7ab909ee47 Standardize Licensing
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE
- This is confirmed by the inclusion of libraries that are incompatible with GPLv2
- This is also confirmed by KLS and the agreement of KLS's predecessors
- Added GPLv3 license headers to the compilable source files
- Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations
- Removed individual contributor license headers since the project has been under the "developer" mantle for many years
- Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
2026-04-01 17:09:57 -07:00

68 lines
2.2 KiB
C++

/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "queryserv.h"
#include "common/eqemu_logsys.h"
#include "common/md5.h"
#include "common/packet_dump.h"
#include "world/clientlist.h"
#include "world/world_config.h"
#include "world/zonelist.h"
QueryServConnection::QueryServConnection()
{
}
void QueryServConnection::AddConnection(std::shared_ptr<EQ::Net::ServertalkServerConnection> connection)
{
//Set handlers
connection->OnMessage(ServerOP_QueryServGeneric, std::bind(&QueryServConnection::HandleGenericMessage, this, std::placeholders::_1, std::placeholders::_2));
connection->OnMessage(ServerOP_LFGuildUpdate, std::bind(&QueryServConnection::HandleLFGuildUpdateMessage, this, std::placeholders::_1, std::placeholders::_2));
m_streams.emplace(std::make_pair(connection->GetUUID(), connection));
}
void QueryServConnection::RemoveConnection(std::shared_ptr<EQ::Net::ServertalkServerConnection> connection)
{
auto iter = m_streams.find(connection->GetUUID());
if (iter != m_streams.end()) {
m_streams.erase(iter);
}
}
void QueryServConnection::HandleGenericMessage(uint16_t opcode, EQ::Net::Packet &p) {
uint32 ZoneID = p.GetUInt32(0);
uint16 InstanceID = p.GetUInt32(4);
ServerPacket pack(opcode, p);
ZSList::Instance()->SendPacket(ZoneID, InstanceID, &pack);
}
void QueryServConnection::HandleLFGuildUpdateMessage(uint16_t opcode, EQ::Net::Packet &p) {
ServerPacket pack(opcode, p);
ZSList::Instance()->SendPacket(&pack);
}
bool QueryServConnection::SendPacket(ServerPacket* pack)
{
for (auto &stream : m_streams) {
stream.second->SendPacket(pack);
}
return true;
}