/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#include "queryserv.h"
#include "common/eqemu_logsys.h"
#include "common/md5.h"
#include "common/packet_dump.h"
#include "world/clientlist.h"
#include "world/world_config.h"
#include "world/zonelist.h"
QueryServConnection::QueryServConnection()
{
}
void QueryServConnection::AddConnection(std::shared_ptr connection)
{
//Set handlers
connection->OnMessage(ServerOP_QueryServGeneric, std::bind(&QueryServConnection::HandleGenericMessage, this, std::placeholders::_1, std::placeholders::_2));
connection->OnMessage(ServerOP_LFGuildUpdate, std::bind(&QueryServConnection::HandleLFGuildUpdateMessage, this, std::placeholders::_1, std::placeholders::_2));
m_streams.emplace(std::make_pair(connection->GetUUID(), connection));
}
void QueryServConnection::RemoveConnection(std::shared_ptr connection)
{
auto iter = m_streams.find(connection->GetUUID());
if (iter != m_streams.end()) {
m_streams.erase(iter);
}
}
void QueryServConnection::HandleGenericMessage(uint16_t opcode, EQ::Net::Packet &p) {
uint32 ZoneID = p.GetUInt32(0);
uint16 InstanceID = p.GetUInt32(4);
ServerPacket pack(opcode, p);
ZSList::Instance()->SendPacket(ZoneID, InstanceID, &pack);
}
void QueryServConnection::HandleLFGuildUpdateMessage(uint16_t opcode, EQ::Net::Packet &p) {
ServerPacket pack(opcode, p);
ZSList::Instance()->SendPacket(&pack);
}
bool QueryServConnection::SendPacket(ServerPacket* pack)
{
for (auto &stream : m_streams) {
stream.second->SendPacket(pack);
}
return true;
}