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https://github.com/EQEmu/Server.git
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- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE - This is confirmed by the inclusion of libraries that are incompatible with GPLv2 - This is also confirmed by KLS and the agreement of KLS's predecessors - Added GPLv3 license headers to the compilable source files - Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations - Removed individual contributor license headers since the project has been under the "developer" mantle for many years - Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
97 lines
3.7 KiB
C++
97 lines
3.7 KiB
C++
/* EQEmu: EQEmulator
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Copyright (C) 2001-2026 EQEmu Development Team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "common/eq_packet.h"
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#include "common/eq_stream_intf.h"
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#include "common/net/reliable_stream_connection.h"
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#include "common/opcodemgr.h"
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#include <deque>
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#include <unordered_map>
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#include <vector>
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namespace EQ
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{
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namespace Net
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{
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class EQStream;
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class EQStreamManager : public EQStreamManagerInterface
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{
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public:
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EQStreamManager(const EQStreamManagerInterfaceOptions &options);
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~EQStreamManager();
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virtual void SetOptions(const EQStreamManagerInterfaceOptions& options);
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void OnNewConnection(std::function<void(std::shared_ptr<EQStream>)> func) { m_on_new_connection = func; }
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void OnConnectionStateChange(std::function<void(std::shared_ptr<EQStream>, DbProtocolStatus, DbProtocolStatus)> func) { m_on_connection_state_change = func; }
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private:
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ReliableStreamConnectionManager m_reliable_stream;
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std::function<void(std::shared_ptr<EQStream>)> m_on_new_connection;
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std::function<void(std::shared_ptr<EQStream>, DbProtocolStatus, DbProtocolStatus)> m_on_connection_state_change;
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std::map<std::shared_ptr<ReliableStreamConnection>, std::shared_ptr<EQStream>> m_streams;
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void ReliableStreamNewConnection(std::shared_ptr<ReliableStreamConnection> connection);
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void ReliableStreamConnectionStateChange(std::shared_ptr<ReliableStreamConnection> connection, DbProtocolStatus from, DbProtocolStatus to);
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void ReliableStreamPacketRecv(std::shared_ptr<ReliableStreamConnection> connection, const Packet &p);
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friend class EQStream;
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};
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class EQStream : public EQStreamInterface
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{
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public:
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EQStream(EQStreamManagerInterface *parent, std::shared_ptr<ReliableStreamConnection> connection);
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~EQStream();
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virtual void QueuePacket(const EQApplicationPacket *p, bool ack_req = true);
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virtual void FastQueuePacket(EQApplicationPacket **p, bool ack_req = true);
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virtual EQApplicationPacket *PopPacket();
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virtual void Close();
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virtual void ReleaseFromUse() { };
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virtual void RemoveData() { };
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virtual std::string GetRemoteAddr() const;
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virtual uint32 GetRemoteIP() const;
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virtual uint16 GetRemotePort() const { return m_connection->RemotePort(); }
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virtual bool CheckState(EQStreamState state);
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virtual std::string Describe() const { return "Direct EQStream"; }
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virtual void SetActive(bool val) { }
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virtual MatchState CheckSignature(const Signature *sig);
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virtual EQStreamState GetState();
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virtual void SetOpcodeManager(OpcodeManager **opm) {
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m_opcode_manager = opm;
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}
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virtual OpcodeManager * GetOpcodeManager() const
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{
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return (*m_opcode_manager);
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};
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virtual Stats GetStats() const;
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virtual void ResetStats();
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virtual EQStreamManagerInterface* GetManager() const;
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private:
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EQStreamManagerInterface *m_owner;
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std::shared_ptr<ReliableStreamConnection> m_connection;
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OpcodeManager **m_opcode_manager;
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std::deque<std::unique_ptr<EQ::Net::Packet>> m_packet_queue;
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std::unordered_map<int, int> m_packet_recv_count;
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std::unordered_map<int, int> m_packet_sent_count;
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friend class EQStreamManager;
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};
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}
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}
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