/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#pragma once
#include "common/eq_packet.h"
#include "common/eq_stream_intf.h"
#include "common/net/reliable_stream_connection.h"
#include "common/opcodemgr.h"
#include
#include
#include
namespace EQ
{
namespace Net
{
class EQStream;
class EQStreamManager : public EQStreamManagerInterface
{
public:
EQStreamManager(const EQStreamManagerInterfaceOptions &options);
~EQStreamManager();
virtual void SetOptions(const EQStreamManagerInterfaceOptions& options);
void OnNewConnection(std::function)> func) { m_on_new_connection = func; }
void OnConnectionStateChange(std::function, DbProtocolStatus, DbProtocolStatus)> func) { m_on_connection_state_change = func; }
private:
ReliableStreamConnectionManager m_reliable_stream;
std::function)> m_on_new_connection;
std::function, DbProtocolStatus, DbProtocolStatus)> m_on_connection_state_change;
std::map, std::shared_ptr> m_streams;
void ReliableStreamNewConnection(std::shared_ptr connection);
void ReliableStreamConnectionStateChange(std::shared_ptr connection, DbProtocolStatus from, DbProtocolStatus to);
void ReliableStreamPacketRecv(std::shared_ptr connection, const Packet &p);
friend class EQStream;
};
class EQStream : public EQStreamInterface
{
public:
EQStream(EQStreamManagerInterface *parent, std::shared_ptr connection);
~EQStream();
virtual void QueuePacket(const EQApplicationPacket *p, bool ack_req = true);
virtual void FastQueuePacket(EQApplicationPacket **p, bool ack_req = true);
virtual EQApplicationPacket *PopPacket();
virtual void Close();
virtual void ReleaseFromUse() { };
virtual void RemoveData() { };
virtual std::string GetRemoteAddr() const;
virtual uint32 GetRemoteIP() const;
virtual uint16 GetRemotePort() const { return m_connection->RemotePort(); }
virtual bool CheckState(EQStreamState state);
virtual std::string Describe() const { return "Direct EQStream"; }
virtual void SetActive(bool val) { }
virtual MatchState CheckSignature(const Signature *sig);
virtual EQStreamState GetState();
virtual void SetOpcodeManager(OpcodeManager **opm) {
m_opcode_manager = opm;
}
virtual OpcodeManager * GetOpcodeManager() const
{
return (*m_opcode_manager);
};
virtual Stats GetStats() const;
virtual void ResetStats();
virtual EQStreamManagerInterface* GetManager() const;
private:
EQStreamManagerInterface *m_owner;
std::shared_ptr m_connection;
OpcodeManager **m_opcode_manager;
std::deque> m_packet_queue;
std::unordered_map m_packet_recv_count;
std::unordered_map m_packet_sent_count;
friend class EQStreamManager;
};
}
}