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- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE - This is confirmed by the inclusion of libraries that are incompatible with GPLv2 - This is also confirmed by KLS and the agreement of KLS's predecessors - Added GPLv3 license headers to the compilable source files - Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations - Removed individual contributor license headers since the project has been under the "developer" mantle for many years - Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
147 lines
3.6 KiB
C++
147 lines
3.6 KiB
C++
/* EQEmu: EQEmulator
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Copyright (C) 2001-2026 EQEmu Development Team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "condition.h"
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#ifdef _WINDOWS
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Condition::Condition()
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{
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m_events[SignalEvent] = CreateEvent (nullptr, // security
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FALSE, // is auto-reset event?
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FALSE, // is signaled initially?
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nullptr); // name
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m_events[BroadcastEvent] = CreateEvent (nullptr, // security
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TRUE, // is auto-reset event?
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FALSE, // is signaled initially?
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nullptr); // name
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m_waiters = 0;
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InitializeCriticalSection(&CSMutex);
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}
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Condition::~Condition()
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{
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DeleteCriticalSection(&CSMutex);
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CloseHandle(m_events[SignalEvent]);
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CloseHandle(m_events[BroadcastEvent]);
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}
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void Condition::Signal()
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{
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EnterCriticalSection(&CSMutex);
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if(m_waiters > 0)
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SetEvent(m_events[SignalEvent]);
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LeaveCriticalSection(&CSMutex);
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}
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void Condition::SignalAll()
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{
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EnterCriticalSection(&CSMutex);
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if(m_waiters > 0)
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SetEvent(m_events[BroadcastEvent]);
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LeaveCriticalSection(&CSMutex);
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}
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void Condition::Wait()
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{
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EnterCriticalSection(&CSMutex);
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m_waiters++;
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LeaveCriticalSection(&CSMutex);
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int result = WaitForMultipleObjects (_eventCount, m_events, FALSE, INFINITE);
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EnterCriticalSection(&CSMutex);
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m_waiters--;
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//see if we are the last person waiting on the condition, and there was a broadcast
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//if so, we need to reset the broadcast event.
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if(m_waiters == 0 && result == (WAIT_OBJECT_0+BroadcastEvent))
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ResetEvent(m_events[BroadcastEvent]);
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LeaveCriticalSection(&CSMutex);
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}
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#else
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#include <pthread.h>
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#include <sys/time.h>
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#include <errno.h>
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Condition::Condition()
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{
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pthread_cond_init(&cond,nullptr);
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pthread_mutex_init(&mutex,nullptr);
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}
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void Condition::Signal()
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{
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pthread_mutex_lock(&mutex);
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pthread_cond_signal(&cond);
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pthread_mutex_unlock(&mutex);
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}
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void Condition::SignalAll()
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{
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pthread_mutex_lock(&mutex);
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pthread_cond_broadcast(&cond);
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pthread_mutex_unlock(&mutex);
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}
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void Condition::Wait()
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{
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pthread_mutex_lock(&mutex);
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pthread_cond_wait(&cond,&mutex);
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pthread_mutex_unlock(&mutex);
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}
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/*
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I commented this specifically because I think it might be very
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difficult to write a windows counterpart to it, so I would like
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to discourage its use until we can confirm that it can be reasonably
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implemented on windows.
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bool Condition::TimedWait(unsigned long usec)
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{
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struct timeval now;
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struct timespec timeout;
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int retcode=0;
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pthread_mutex_lock(&mutex);
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gettimeofday(&now,nullptr);
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now.tv_usec+=usec;
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timeout.tv_sec = now.tv_sec + (now.tv_usec/1000000);
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timeout.tv_nsec = (now.tv_usec%1000000) *1000;
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//cout << "now=" << now.tv_sec << "."<<now.tv_usec << endl;
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//cout << "timeout=" << timeout.tv_sec << "."<<timeout.tv_nsec << endl;
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retcode=pthread_cond_timedwait(&cond,&mutex,&timeout);
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pthread_mutex_unlock(&mutex);
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return retcode!=ETIMEDOUT;
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}
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*/
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Condition::~Condition()
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{
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pthread_mutex_lock(&mutex);
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pthread_cond_destroy(&cond);
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pthread_mutex_unlock(&mutex);
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pthread_mutex_destroy(&mutex);
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}
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#endif
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