/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#include "condition.h"
#ifdef _WINDOWS
Condition::Condition()
{
m_events[SignalEvent] = CreateEvent (nullptr, // security
FALSE, // is auto-reset event?
FALSE, // is signaled initially?
nullptr); // name
m_events[BroadcastEvent] = CreateEvent (nullptr, // security
TRUE, // is auto-reset event?
FALSE, // is signaled initially?
nullptr); // name
m_waiters = 0;
InitializeCriticalSection(&CSMutex);
}
Condition::~Condition()
{
DeleteCriticalSection(&CSMutex);
CloseHandle(m_events[SignalEvent]);
CloseHandle(m_events[BroadcastEvent]);
}
void Condition::Signal()
{
EnterCriticalSection(&CSMutex);
if(m_waiters > 0)
SetEvent(m_events[SignalEvent]);
LeaveCriticalSection(&CSMutex);
}
void Condition::SignalAll()
{
EnterCriticalSection(&CSMutex);
if(m_waiters > 0)
SetEvent(m_events[BroadcastEvent]);
LeaveCriticalSection(&CSMutex);
}
void Condition::Wait()
{
EnterCriticalSection(&CSMutex);
m_waiters++;
LeaveCriticalSection(&CSMutex);
int result = WaitForMultipleObjects (_eventCount, m_events, FALSE, INFINITE);
EnterCriticalSection(&CSMutex);
m_waiters--;
//see if we are the last person waiting on the condition, and there was a broadcast
//if so, we need to reset the broadcast event.
if(m_waiters == 0 && result == (WAIT_OBJECT_0+BroadcastEvent))
ResetEvent(m_events[BroadcastEvent]);
LeaveCriticalSection(&CSMutex);
}
#else
#include
#include
#include
Condition::Condition()
{
pthread_cond_init(&cond,nullptr);
pthread_mutex_init(&mutex,nullptr);
}
void Condition::Signal()
{
pthread_mutex_lock(&mutex);
pthread_cond_signal(&cond);
pthread_mutex_unlock(&mutex);
}
void Condition::SignalAll()
{
pthread_mutex_lock(&mutex);
pthread_cond_broadcast(&cond);
pthread_mutex_unlock(&mutex);
}
void Condition::Wait()
{
pthread_mutex_lock(&mutex);
pthread_cond_wait(&cond,&mutex);
pthread_mutex_unlock(&mutex);
}
/*
I commented this specifically because I think it might be very
difficult to write a windows counterpart to it, so I would like
to discourage its use until we can confirm that it can be reasonably
implemented on windows.
bool Condition::TimedWait(unsigned long usec)
{
struct timeval now;
struct timespec timeout;
int retcode=0;
pthread_mutex_lock(&mutex);
gettimeofday(&now,nullptr);
now.tv_usec+=usec;
timeout.tv_sec = now.tv_sec + (now.tv_usec/1000000);
timeout.tv_nsec = (now.tv_usec%1000000) *1000;
//cout << "now=" << now.tv_sec << "."<