hg 7482cfc066
[Tasks] Replace task goals with explicit fields (#2402)
The task goal system made implementing tasks a little confusing since
the goal could be ambiguous depending on type. This also didn't support
filtering on multiple goals (e.g. looting items from matching npc names
inside an area). Deliver types could specify an npc id in `delivertonpc`
but the database may have multiple npcs with the same name or a task
might want to match partial npc names.

This replaces goalids with explicit fields for npcs, items, proximity
areas, and touch switch ids. These changes make managing task data
easier without needing to update multiple tables and allows filtering
task updates by multiple criteria. To mitigate any performance impact
from merging task proximities, only clients with explore tasks in the
current zone are checked during client movement updates.

Items and npcs still support goallists but it would be possible to
denormalize entries into delimited strings to combine with the match
lists. This would also decouple task goals from reward lists.

The client task update functions were refactored to run through a single
filtering function which significantly reduces duplicated code from the
legacy task system. This will also make it easier to later implement
any unhandled types.

Since the new fields will handle filtering single entries and lists
based on having values set, `goalmethod` now only distinguishes quest
controlled from source controlled.

This is a breaking api change, `taskexploredarea` has been removed
since explore ids no longer exist.
2022-09-01 19:18:21 -05:00
..
2014-03-22 05:17:38 -04:00

On the move from svn -> git we lost the ability to track revision numbers on the repo.

No big deal!

What we'll do instead as follows:

-Optional SQL updates go in optional/
-Required SQL updates go in required/
All updates will follow a specific format of YYYY_MM_DD_Desc.sql, this is so it's easy to sort.

So the following is a good example of what I expect to see
2013_02_16_GitConversion.sql


The new bots/ folder contains two sub-folders named optional/ and required/ for updates.