2024-10-01 21:09:11 -05:00

54 lines
1.2 KiB
C

#ifndef EQEMU_ZONE_PCH_H
#define EQEMU_ZONE_PCH_H
#include "../quest_parser_collection.h"
#include "../mob.h"
#include "../npc.h"
#include "../corpse.h"
#include "../doors.h"
#include "../bot.h"
#include "../entity.h"
#include "../client.h"
#include "../zone.h"
// perl
#include "../embperl.h"
// lua
#include "lua.hpp"
#include <luabind/luabind.hpp>
#include <luabind/object.hpp>
#include <luabind/class.hpp>
#include "../lua_object.h"
#include "../lua_spell.h"
#include "../lua_item.h"
#include "../lua_bit.h"
#include "../lua_mob.h"
#include "../lua_packet.h"
#include "../lua_npc.h"
#include "../lua_expedition.h"
#include "../lua_mod.h"
#include "../lua_inventory.h"
#include "../lua_encounter.h"
#include "../lua_raid.h"
#include "../lua_client.h"
#include "../lua_bot.h"
#include "../lua_general.h"
#include "../lua_entity.h"
#include "../lua_ptr.h"
#include "../lua_spawn.h"
#include "../lua_iteminst.h"
#include "../lua_group.h"
#include "../lua_hate_list.h"
#include "../lua_corpse.h"
#include "../lua_buff.h"
#include "../lua_entity_list.h"
#include "../lua_parser.h"
#include "../lua_door.h"
#include "../lua_parser_events.h"
#include "../lua_stat_bonuses.h"
#endif //EQEMU_ZONE_PCH_H