Akkadius 2bf49be855 Fix an issue where emote messages would overflow the buffer of 256 by increasing the size and changing some of the initialization
Added a custom Health Update message that will display in the middle of the players screen, to enable this server wide you must enable rule 'Character:MarqueeHPUpdates'
(Haynar) Fixed some runspeed issues with Perl and LUA scripts
(Haynar) Updated #showstats and #npcstats for new speed calcs to display speeds again in familiar float format.
(Haynar) Improved client movement while AI Controlled, such as feared and charmed.  Movement will be much smoother from clients perspective.
2015-07-01 01:23:00 -05:00
..
2014-03-22 05:17:38 -04:00

On the move from svn -> git we lost the ability to track revision numbers on the repo.

No big deal!

What we'll do instead as follows:

-Optional SQL updates go in optional/
-Required SQL updates go in required/
All updates will follow a specific format of YYYY_MM_DD_Desc.sql, this is so it's easy to sort.

So the following is a good example of what I expect to see
2013_02_16_GitConversion.sql


The new bots/ folder contains two sub-folders named optional/ and required/ for updates.