eqemu-server/shared_memory
Michael Cook (mackal) 2b4e555eae
[Feature] Faction Association (#2408)
* Add faction logging category

Probably should use this for more things

* Add FactionAssociation struct

This is simply just a struct that contains an array of faction ids and
multiplier. This can hold a maximum of 10 entries (Seru hit is 8, so 2
extra) this can be raised if need be.

* Add database changes and other data point changes

This is all the database changes and loading changes

Included is an optional SQL that will be used as a starting point, there
is likely errors or typos, but we will fix those as they are discovered.

* Add Client::RewardFaction function

This just takes the faction ID and the magnitude of the primary faction
hit and calculates the rest.

The minimum change will be either 1 or -1. We stop processing after we
see an ID of 0 and assume there will be no later entries.

The primary faction ID will always receive a hit even if there is no
faction association entries

* Add users of RewardFaction to NPC death, tasks, and QuestRewards

This will only use the new system if the magnitude is set, otherwise we
will just use the old system still

* Add quest system calls and lua QuestReward support

* Add #factionassociation command

This just calls RewardFaction, mostly useful for debugging
2022-09-03 10:57:55 -04:00
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2016-05-24 23:49:25 -07:00
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2016-05-24 23:49:25 -07:00

This program creates the shared memory files for various database tables.

It only need to be run after you make a change to the table in the database or there is a source change that relates to that tables structure.

Requires a folder named shared in the root server folder.

shared_memory

Creates all the shared memory files

shared_memory all

Same as above

shared_memory base_data

Creates shared memory files for base data

shared_memory items

Creates shared memory files for items

shared_memory factions

Creates shared memory files for items

shared_memory loot

Creates shared memory files for loot

shared_memory skill_caps

Creates shared memory files for skill caps

shared_memory spells

Creates shared memory files for spells