eqemu-server/ucs/worldserver.cpp
Vayle 29473aa7f5
[Rules] Add rule to allow players to permanently save chat channels to database, up to a limit. (#2706)
* Initial code

* Tweak

* Rule description tweak

* More channel work

* More adjustments

* Auto-join saved permanent player channels

* Fix UCS crash if player has no channels to load from table.

* Implemented channel blocking feature

* Update database when player channel's owner or password change

* First round of requested changes.

* Logic tweak to ensure player channels are sets to permanent when appropraite

* name_filter table integration and some refactoring

* Use new `reserved_channel_names` table to block specific channel names.

* Remove some legacy channel block code

* Setup required SQL update to create  `reserved_channel_names`  table.

* Update db_update_manifest.txt

* Update db_update_manifest.txt

* Update chatchannel.cpp

* Code review

* Database to UCSDatabase

* Repository SaveChatChannel

* CurrentPlayerChannelCount repository

* Cleanup name filter

* CreateChannel

* Update websocketpp

* Increment CURRENT_BINARY_DATABASE_VERSION

Set to 9216

* Minor tweaks to blocked channel name checks & other related areas.

- Enforce blocked channel names on channel creation.
- Also enforce blocked channel names on channel join.
- Add channel status check to Debug logging.
- Minor formatting adjustments.
- Add single quotes to column name value in query.

* Minor log change

* Increment DB Version

* Formatting Tweaks

- Made formatting adjustments consistent with KinglyKrab's recommended changes.
- This compiles successfully with these changes, but unable to test the changes until this weekend.

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-01-18 22:42:09 -06:00

264 lines
8.0 KiB
C++

/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../common/global_define.h"
#include "../common/eqemu_logsys.h"
#include "../common/servertalk.h"
#include "../common/misc_functions.h"
#include "../common/packet_functions.h"
#include "../common/md5.h"
#include "../common/strings.h"
#include "worldserver.h"
#include "clientlist.h"
#include "ucsconfig.h"
#include "database.h"
#include "../common/discord_manager.h"
#include <iostream>
#include <string.h>
#include <stdio.h>
#include <iomanip>
#include <time.h>
#include <stdlib.h>
#include <stdarg.h>
extern WorldServer worldserver;
extern Clientlist *g_Clientlist;
extern const ucsconfig *Config;
extern UCSDatabase database;
extern DiscordManager discord_manager;
void ProcessMailTo(Client *c, std::string from, std::string subject, std::string message);
void Client45ToServerSayLink(std::string& serverSayLink, const std::string& clientSayLink);
void Client50ToServerSayLink(std::string& serverSayLink, const std::string& clientSayLink);
void Client55ToServerSayLink(std::string& serverSayLink, const std::string& clientSayLink);
WorldServer::WorldServer()
{
m_connection = std::make_unique<EQ::Net::ServertalkClient>(Config->WorldIP, Config->WorldTCPPort, false, "UCS", Config->SharedKey);
m_connection->OnMessage(std::bind(&WorldServer::ProcessMessage, this, std::placeholders::_1, std::placeholders::_2));
}
WorldServer::~WorldServer()
{
}
void WorldServer::ProcessMessage(uint16 opcode, EQ::Net::Packet &p)
{
ServerPacket tpack(opcode, p);
ServerPacket *pack = &tpack;
LogNetcode("Received Opcode: {:#04x}", opcode);
switch (opcode)
{
case 0: {
break;
}
case ServerOP_KeepAlive:
{
break;
}
case ServerOP_ReloadLogs: {
LogSys.LoadLogDatabaseSettings();
break;
}
case ServerOP_DiscordWebhookMessage: {
auto *q = (DiscordWebhookMessage_Struct *) p.Data();
discord_manager.QueueWebhookMessage(
q->webhook_id,
q->message
);
break;
}
case ServerOP_UCSMessage:
{
char *Buffer = (char *)pack->pBuffer;
auto From = new char[strlen(Buffer) + 1];
VARSTRUCT_DECODE_STRING(From, Buffer);
std::string Message = Buffer;
LogInfo("Player: [{}], Sent Message: [{}]", From, Message.c_str());
Client *c = g_Clientlist->FindCharacter(From);
safe_delete_array(From);
if (Message.length() < 2)
break;
if (!c)
{
LogInfo("Client not found");
break;
}
if (Message[0] == ';')
{
std::string new_message;
switch (c->GetClientVersion()) {
case EQ::versions::ClientVersion::Titanium:
Client45ToServerSayLink(new_message, Message.substr(1, std::string::npos));
break;
case EQ::versions::ClientVersion::SoF:
case EQ::versions::ClientVersion::SoD:
case EQ::versions::ClientVersion::UF:
Client50ToServerSayLink(new_message, Message.substr(1, std::string::npos));
break;
case EQ::versions::ClientVersion::RoF:
Client55ToServerSayLink(new_message, Message.substr(1, std::string::npos));
break;
case EQ::versions::ClientVersion::RoF2:
default:
new_message = Message.substr(1, std::string::npos);
break;
}
c->SendChannelMessageByNumber(new_message);
}
else if (Message[0] == '[')
{
g_Clientlist->ProcessOPMailCommand(c, Message.substr(1, std::string::npos), true); // Flag as command_directed
}
break;
}
case ServerOP_UCSMailMessage:
{
ServerMailMessageHeader_Struct *mail = (ServerMailMessageHeader_Struct*)pack->pBuffer;
database.SendMail(std::string("SOE.EQ.") + Config->ShortName + std::string(".") + std::string(mail->to),
std::string(mail->from),
mail->subject,
mail->message,
std::string());
break;
}
}
}
void Client45ToServerSayLink(std::string& serverSayLink, const std::string& clientSayLink) {
if (clientSayLink.find('\x12') == std::string::npos) {
serverSayLink = clientSayLink;
return;
}
auto segments = Strings::Split(clientSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= 45) {
serverSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
// Idx: 0 1 6 11 16 21 26 31 32 36 37 (Source)
// 6.2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXXXXX (45)
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// Diff: ^^^^^ ^ ^^^^^
serverSayLink.push_back('\x12');
serverSayLink.append(segments[segment_iter].substr(0, 31));
serverSayLink.append("00000");
serverSayLink.append(segments[segment_iter].substr(31, 5));
serverSayLink.push_back('0');
serverSayLink.push_back(segments[segment_iter][36]);
serverSayLink.append("00000");
serverSayLink.append(segments[segment_iter].substr(37));
serverSayLink.push_back('\x12');
}
else {
serverSayLink.append(segments[segment_iter]);
}
}
}
void Client50ToServerSayLink(std::string& serverSayLink, const std::string& clientSayLink) {
if (clientSayLink.find('\x12') == std::string::npos) {
serverSayLink = clientSayLink;
return;
}
auto segments = Strings::Split(clientSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= 50) {
serverSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
// Idx: 0 1 6 11 16 21 26 31 32 36 37 42 (Source)
// SoF: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXX XXXXXXXX (50)
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// Diff: ^^^^^ ^
serverSayLink.push_back('\x12');
serverSayLink.append(segments[segment_iter].substr(0, 31));
serverSayLink.append("00000");
serverSayLink.append(segments[segment_iter].substr(31, 5));
serverSayLink.push_back('0');
serverSayLink.append(segments[segment_iter].substr(36));
serverSayLink.push_back('\x12');
}
else {
serverSayLink.append(segments[segment_iter]);
}
}
}
void Client55ToServerSayLink(std::string& serverSayLink, const std::string& clientSayLink) {
if (clientSayLink.find('\x12') == std::string::npos) {
serverSayLink = clientSayLink;
return;
}
auto segments = Strings::Split(clientSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= 55) {
serverSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
// Idx: 0 1 6 11 16 21 26 31 36 37 41 42 47 (Source)
// RoF: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXX XXXXXXXX (55)
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// Diff: ^
serverSayLink.push_back('\x12');
serverSayLink.append(segments[segment_iter].substr(0, 41));
serverSayLink.push_back('0');
serverSayLink.append(segments[segment_iter].substr(41));
serverSayLink.push_back('\x12');
}
else {
serverSayLink.append(segments[segment_iter]);
}
}
}