eqemu-server/zone/perl_questitem.cpp
Mitch Freeman f21cc170df
[Feature] Evolving Item Support for RoF2 (#4496)
* basic evolving items framework created

* Implement evolving tab in the inventory window

* Implement experience and number of kills

* Move zone evolving map to a evolvingitemsmanager class

* rework gm commands

* rework GetInventory

* wip

* wip loot testing

* Fix Duplicate Message

* reworked evolving item looting, swapping, etc

* reworked const functions for evolving methods

* Functioning Player Trade of evolving items test item_id is 89550

* First pass of Final Result link working

* First pass of item upgrading when reaching 100%

* Add strings and logic for displaying the evolving item xp transfer window in Corathus

* Prototype of xp transfer window sending items

* WIP for evolve xp transfer

* WIP for evolve xp transfer.  First tests passed

* XP Transfer Cleanup

* XP Transfer Cleanup

* Add Rule for evolving items equip timer/  default is 30 secs

* Add logging and player events

Add logging and player events

* Formatting

* Database updates

* Updates for linux build

* Perl/Cleanup

* Command cleanup

* Lua

* Added a crash condition check if final item id is blank or not found.

* Review Changes

Updates to resolve review comments and a rebase.

* migrate to content_db for items_evolving_details

migrate to content_db for items_evolving_details

* Simplify, don't hit database unless evolving

* Update 2025_01_19_items_evolving_details.sql

* Update client.cpp

* Update manifest with items_evolving_details

* character_id vs char_id

* Remove _Struct from structs

* Remove license header in evolving.cpp

* Move evolving constants from eq_constants.h to evolving.h since it is more specific

* Update database_schema.h

* General cleanup

* Be more specific with `evolving_items` vs `evolving`

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
Co-authored-by: Akkadius <akkadius1@gmail.com>
2025-01-19 18:10:19 -06:00

449 lines
13 KiB
C++

#include "../common/features.h"
#include "client.h"
#ifdef EMBPERL_XS_CLASSES
#include "../common/global_define.h"
#include "embperl.h"
std::string Perl_QuestItem_GetName(EQ::ItemInstance* self) // @categories Inventory and Items
{
return self->GetItem()->Name;
}
void Perl_QuestItem_SetScale(EQ::ItemInstance* self, float scale_multiplier) // @categories Inventory and Items
{
if (self->IsScaling()) {
self->SetExp((int) (scale_multiplier * 10000 + .5));
}
}
void Perl_QuestItem_ItemSay(EQ::ItemInstance* self, const char* text) // @categories Inventory and Items
{
quest_manager.GetInitiator()->ChannelMessageSend(self->GetItem()->Name, 0, ChatChannel_Say, Language::CommonTongue, Language::MaxValue, text);
}
void Perl_QuestItem_ItemSay(EQ::ItemInstance* self, const char* text, uint8 language_id) // @categories Inventory and Items
{
quest_manager.GetInitiator()->ChannelMessageSend(self->GetItem()->Name, 0, ChatChannel_Say, language_id, Language::MaxValue, text);
}
bool Perl_QuestItem_IsType(EQ::ItemInstance* self, int type) // @categories Inventory and Items
{
return self->IsType(static_cast<EQ::item::ItemClass>(type));
}
bool Perl_QuestItem_IsAttuned(EQ::ItemInstance* self) // @categories Inventory and Items
{
return self->IsAttuned();
}
bool Perl_QuestItem_IsInstanceNoDrop(EQ::ItemInstance* self) // @categories Inventory and Items
{
return self->IsAttuned();
}
int Perl_QuestItem_GetCharges(EQ::ItemInstance* self) // @categories Inventory and Items
{
return self->GetCharges();
}
EQ::ItemInstance* Perl_QuestItem_GetAugment(EQ::ItemInstance* self, uint8 slot_id) // @categories Inventory and Items
{
return self->GetAugment(slot_id);
}
uint32_t Perl_QuestItem_GetID(EQ::ItemInstance* self) // @categories Inventory and Items
{
return self->GetItem()->ID;
}
bool Perl_QuestItem_ContainsAugmentByID(EQ::ItemInstance* self, uint32_t item_id) // @categories Inventory and Items
{
return self->ContainsAugmentByID(item_id);
}
int Perl_QuestItem_CountAugmentByID(EQ::ItemInstance* self, uint32_t item_id) // @categories Inventory and Items
{
return self->CountAugmentByID(item_id);
}
bool Perl_QuestItem_IsStackable(EQ::ItemInstance* self)
{
return self->IsStackable();
}
void Perl_QuestItem_SetCharges(EQ::ItemInstance* self, int16_t charges)
{
self->SetCharges(charges);
}
int Perl_QuestItem_GetTaskDeliveredCount(EQ::ItemInstance* self)
{
return self->GetTaskDeliveredCount();
}
int Perl_QuestItem_RemoveTaskDeliveredItems(EQ::ItemInstance* self)
{
return self->RemoveTaskDeliveredItems();
}
void Perl_QuestItem_AddEXP(EQ::ItemInstance* self, uint32 exp)
{
self->AddExp(exp);
}
void Perl_QuestItem_ClearTimers(EQ::ItemInstance* self)
{
self->ClearTimers();
}
EQ::ItemInstance* Perl_QuestItem_Clone(EQ::ItemInstance* self)
{
return self->Clone();
}
void Perl_QuestItem_DeleteCustomData(EQ::ItemInstance* self, std::string identifier)
{
self->DeleteCustomData(identifier);
}
uint32 Perl_QuestItem_GetAugmentItemID(EQ::ItemInstance* self, uint8 slot_id)
{
return self->GetAugmentItemID(slot_id);
}
int Perl_QuestItem_GetAugmentType(EQ::ItemInstance* self)
{
return self->GetAugmentType();
}
uint32 Perl_QuestItem_GetColor(EQ::ItemInstance* self)
{
return self->GetColor();
}
std::string Perl_QuestItem_GetCustomData(EQ::ItemInstance* self, std::string identifier)
{
return self->GetCustomData(identifier);
}
std::string Perl_QuestItem_GetCustomDataString(EQ::ItemInstance* self)
{
return self->GetCustomDataString();
}
uint32 Perl_QuestItem_GetEXP(EQ::ItemInstance* self)
{
return self->GetExp();
}
EQ::ItemInstance* Perl_QuestItem_GetItem(EQ::ItemInstance* self, uint8 slot_id)
{
return self->GetItem(slot_id);
}
uint32 Perl_QuestItem_GetItemID(EQ::ItemInstance* self, uint8 slot_id)
{
return self->GetItemID(slot_id);
}
uint32 Perl_QuestItem_GetItemScriptID(EQ::ItemInstance* self)
{
return self->GetItemScriptID();
}
int8 Perl_QuestItem_GetMaxEvolveLevel(EQ::ItemInstance* self)
{
return self->GetMaxEvolveLvl();
}
uint32 Perl_QuestItem_GetPrice(EQ::ItemInstance* self)
{
return self->GetPrice();
}
uint8 Perl_QuestItem_GetTotalItemCount(EQ::ItemInstance* self)
{
return self->GetTotalItemCount();
}
bool Perl_QuestItem_IsAmmo(EQ::ItemInstance* self)
{
return self->IsAmmo();
}
bool Perl_QuestItem_IsAugmentable(EQ::ItemInstance* self)
{
return self->IsAugmentable();
}
bool Perl_QuestItem_IsAugmented(EQ::ItemInstance* self)
{
return self->IsAugmented();
}
bool Perl_QuestItem_IsEquipable(EQ::ItemInstance* self, int16 slot_id)
{
return self->IsEquipable(slot_id);
}
bool Perl_QuestItem_IsEquipable(EQ::ItemInstance* self, uint16 race_bitmask, uint16 class_bitmask)
{
return self->IsEquipable(race_bitmask, class_bitmask);
}
bool Perl_QuestItem_IsExpendable(EQ::ItemInstance* self)
{
return self->IsExpendable();
}
bool Perl_QuestItem_IsWeapon(EQ::ItemInstance* self)
{
return self->IsWeapon();
}
void Perl_QuestItem_SetAttuned(EQ::ItemInstance* self, bool is_attuned)
{
self->SetAttuned(is_attuned);
}
void Perl_QuestItem_SetInstanceNoDrop(EQ::ItemInstance* self, bool is_attuned)
{
self->SetAttuned(is_attuned);
}
void Perl_QuestItem_SetColor(EQ::ItemInstance* self, uint32 color)
{
self->SetColor(color);
}
void Perl_QuestItem_SetCustomData(EQ::ItemInstance* self, std::string identifier, bool value)
{
self->SetCustomData(identifier, value);
}
void Perl_QuestItem_SetCustomData(EQ::ItemInstance* self, std::string identifier, float value)
{
self->SetCustomData(identifier, value);
}
void Perl_QuestItem_SetCustomData(EQ::ItemInstance* self, std::string identifier, int value)
{
self->SetCustomData(identifier, value);
}
void Perl_QuestItem_SetCustomData(EQ::ItemInstance* self, std::string identifier, std::string value)
{
self->SetCustomData(identifier, value);
}
void Perl_QuestItem_SetEXP(EQ::ItemInstance* self, uint32 exp)
{
self->SetExp(exp);
}
void Perl_QuestItem_SetPrice(EQ::ItemInstance* self, uint32 price)
{
self->SetPrice(price);
}
void Perl_QuestItem_SetScaling(EQ::ItemInstance* self, bool is_scaling)
{
self->SetScaling(is_scaling);
}
void Perl_QuestItem_SetTimer(EQ::ItemInstance* self, std::string timer_name, uint32 timer)
{
self->SetTimer(timer_name, timer);
}
void Perl_QuestItem_StopTimer(EQ::ItemInstance* self, std::string timer_name)
{
self->StopTimer(timer_name);
}
EQ::ItemData* Perl_QuestItem_GetItem(EQ::ItemInstance* self) {
return const_cast<EQ::ItemData*>(self->GetItem());
}
EQ::ItemData* Perl_QuestItem_GetUnscaledItem(EQ::ItemInstance* self) {
return const_cast<EQ::ItemData*>(self->GetUnscaledItem());
}
perl::array Perl_QuestItem_GetAugmentIDs(EQ::ItemInstance* self)
{
perl::array result;
const auto& augment_ids = self->GetAugmentIDs();
for (int i = 0; i < augment_ids.size(); i++) {
result.push_back(augment_ids[i]);
}
return result;
}
std::string Perl_QuestItem_GetItemLink(EQ::ItemInstance* self)
{
EQ::SayLinkEngine linker;
linker.SetLinkType(EQ::saylink::SayLinkItemInst);
linker.SetItemInst(self);
return linker.GenerateLink();
}
void Perl_QuestItem_AddEvolveAmount(EQ::ItemInstance* self, uint64 amount)
{
self->SetEvolveAddToCurrentAmount(amount);
}
uint32 Perl_QuestItem_GetAugmentEvolveUniqueID(EQ::ItemInstance* self, uint8 slot_id)
{
return self->GetAugmentEvolveUniqueID(slot_id);
}
bool Perl_QuestItem_GetEvolveActivated(EQ::ItemInstance* self)
{
return self->GetEvolveActivated();
}
uint64 Perl_QuestItem_GetEvolveAmount(EQ::ItemInstance* self)
{
return self->GetEvolveCurrentAmount();
}
uint32 Perl_QuestItem_GetEvolveCharacterID(EQ::ItemInstance* self)
{
return self->GetEvolveCharID();
}
bool Perl_QuestItem_GetEvolveEquipped(EQ::ItemInstance* self)
{
return self->GetEvolveEquipped();
}
uint32 Perl_QuestItem_GetEvolveItemID(EQ::ItemInstance* self)
{
return self->GetEvolveItemID();
}
uint32 Perl_QuestItem_GetEvolveFinalItemID(EQ::ItemInstance* self)
{
return self->GetEvolveFinalItemID();
}
int8 Perl_QuestItem_GetEvolveLevel(EQ::ItemInstance* self)
{
return self->GetEvolveLvl();
}
uint32 Perl_QuestItem_GetEvolveLoreID(EQ::ItemInstance* self)
{
return self->GetEvolveLoreID();
}
double Perl_QuestItem_GetEvolveProgression(EQ::ItemInstance* self)
{
return self->GetEvolveProgression();
}
uint64 Perl_QuestItem_GetEvolveUniqueID(EQ::ItemInstance* self)
{
return self->GetEvolveUniqueID();
}
bool Perl_QuestItem_IsEvolving(EQ::ItemInstance* self)
{
return self->IsEvolving();
}
void Perl_QuestItem_SetEvolveProgression(EQ::ItemInstance* self, float amount)
{
self->SetEvolveProgression(amount);
}
void Perl_QuestItem_SetEvolveAmount(EQ::ItemInstance* self, uint64 amount)
{
self->SetEvolveCurrentAmount(amount);
}
void perl_register_questitem()
{
perl::interpreter perl(PERL_GET_THX);
auto package = perl.new_class<EQ::ItemInstance>("QuestItem");
package.add("AddEvolveAmount", &Perl_QuestItem_AddEvolveAmount);
package.add("AddEXP", &Perl_QuestItem_AddEXP);
package.add("ClearTimers", &Perl_QuestItem_ClearTimers);
package.add("Clone", &Perl_QuestItem_Clone);
package.add("ContainsAugmentByID", &Perl_QuestItem_ContainsAugmentByID);
package.add("CountAugmentByID", &Perl_QuestItem_CountAugmentByID);
package.add("DeleteCustomData", &Perl_QuestItem_DeleteCustomData);
package.add("GetAugment", &Perl_QuestItem_GetAugment);
package.add("GetAugmentEvolveUniqueID", &Perl_QuestItem_GetAugmentEvolveUniqueID);
package.add("GetAugmentIDs", &Perl_QuestItem_GetAugmentIDs);
package.add("GetAugmentItemID", &Perl_QuestItem_GetAugmentItemID);
package.add("GetAugmentType", &Perl_QuestItem_GetAugmentType);
package.add("GetCharges", &Perl_QuestItem_GetCharges);
package.add("GetColor", &Perl_QuestItem_GetColor);
package.add("GetCustomData", &Perl_QuestItem_GetCustomData);
package.add("GetCustomDataString", &Perl_QuestItem_GetCustomDataString);
package.add("GetEvolveActivated", &Perl_QuestItem_GetEvolveActivated);
package.add("GetEvolveAmount", &Perl_QuestItem_GetEvolveAmount);
package.add("GetEvolveCharacterID", &Perl_QuestItem_GetEvolveCharacterID);
package.add("GetEvolveEquipped", &Perl_QuestItem_GetEvolveEquipped);
package.add("GetEvolveFinalItemID", &Perl_QuestItem_GetEvolveFinalItemID);
package.add("GetEvolveItemID", &Perl_QuestItem_GetEvolveItemID);
package.add("GetEvolveLevel", &Perl_QuestItem_GetEvolveLevel);
package.add("GetEvolveLoreID", &Perl_QuestItem_GetEvolveLoreID);
package.add("GetEvolveProgression", &Perl_QuestItem_GetEvolveProgression);
package.add("GetEvolveUniqueID", &Perl_QuestItem_GetEvolveUniqueID);
package.add("GetEXP", &Perl_QuestItem_GetEXP);
package.add("GetID", &Perl_QuestItem_GetID);
package.add("GetItem", (EQ::ItemData*(*)(EQ::ItemInstance*))&Perl_QuestItem_GetItem);
package.add("GetItem", (EQ::ItemInstance*(*)(EQ::ItemInstance*, uint8))&Perl_QuestItem_GetItem);
package.add("GetItemID", &Perl_QuestItem_GetItemID);
package.add("GetItemLink", &Perl_QuestItem_GetItemLink);
package.add("GetItemScriptID", &Perl_QuestItem_GetItemScriptID);
package.add("GetMaxEvolveLevel", &Perl_QuestItem_GetMaxEvolveLevel);
package.add("GetName", &Perl_QuestItem_GetName);
package.add("GetPrice", &Perl_QuestItem_GetPrice);
package.add("GetTaskDeliveredCount", &Perl_QuestItem_GetTaskDeliveredCount);
package.add("GetTotalItemCount", &Perl_QuestItem_GetTotalItemCount);
package.add("GetUnscaledItem", &Perl_QuestItem_GetUnscaledItem);
package.add("IsAmmo", &Perl_QuestItem_IsAmmo);
package.add("IsAttuned", &Perl_QuestItem_IsAttuned);
package.add("IsAugmentable", &Perl_QuestItem_IsAugmentable);
package.add("IsAugmented", &Perl_QuestItem_IsAugmented);
package.add("IsEquipable", (bool(*)(EQ::ItemInstance*, int16))&Perl_QuestItem_IsEquipable);
package.add("IsEquipable", (bool(*)(EQ::ItemInstance*, uint16, uint16))&Perl_QuestItem_IsEquipable);
package.add("IsEvolving", &Perl_QuestItem_IsEvolving);
package.add("IsExpendable", &Perl_QuestItem_IsExpendable);
package.add("IsInstanceNoDrop", &Perl_QuestItem_IsInstanceNoDrop);
package.add("IsStackable", &Perl_QuestItem_IsStackable);
package.add("IsType", &Perl_QuestItem_IsType);
package.add("IsWeapon", &Perl_QuestItem_IsWeapon);
package.add("ItemSay", (void(*)(EQ::ItemInstance*, const char*))&Perl_QuestItem_ItemSay);
package.add("ItemSay", (void(*)(EQ::ItemInstance*, const char*, uint8))&Perl_QuestItem_ItemSay);
package.add("RemoveTaskDeliveredItems", &Perl_QuestItem_RemoveTaskDeliveredItems);
package.add("SetAttuned", &Perl_QuestItem_SetAttuned);
package.add("SetCharges", &Perl_QuestItem_SetCharges);
package.add("SetColor", &Perl_QuestItem_SetColor);
package.add("SetCustomData", (void(*)(EQ::ItemInstance*, std::string, bool))&Perl_QuestItem_SetCustomData);
package.add("SetCustomData", (void(*)(EQ::ItemInstance*, std::string, float))&Perl_QuestItem_SetCustomData);
package.add("SetCustomData", (void(*)(EQ::ItemInstance*, std::string, int))&Perl_QuestItem_SetCustomData);
package.add("SetCustomData", (void(*)(EQ::ItemInstance*, std::string, std::string))&Perl_QuestItem_SetCustomData);
package.add("SetEvolveAmount", &Perl_QuestItem_SetEvolveAmount);
package.add("SetEvolveProgression", &Perl_QuestItem_SetEvolveProgression);
package.add("SetEXP", &Perl_QuestItem_SetEXP);
package.add("SetInstanceNoDrop", &Perl_QuestItem_SetInstanceNoDrop);
package.add("SetPrice", &Perl_QuestItem_SetPrice);
package.add("SetScale", &Perl_QuestItem_SetScale);
package.add("SetScaling", &Perl_QuestItem_SetScaling);
package.add("SetTimer", &Perl_QuestItem_SetTimer);
package.add("StopTimer", &Perl_QuestItem_StopTimer);
}
#endif //EMBPERL_XS_CLASSES