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Author SHA1 Message Date
Akkadius 18bb202519 Tweaks 2024-10-01 21:59:15 -05:00
Akkadius 49d483bf9c More 2024-10-01 21:47:26 -05:00
Akkadius 39bb8d92da More 2024-10-01 21:09:11 -05:00
Akkadius f8712b8baf More 2024-10-01 20:35:25 -05:00
Akkadius 75a11552fc pch testing 2024-10-01 20:11:32 -05:00
146 changed files with 1798 additions and 5998 deletions
-154
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@@ -1,157 +1,3 @@
## [22.60.0] 11/25/2024
### Bazaar
* Further refinements for instanced bazaar ([#4544](https://github.com/EQEmu/Server/pull/4544)) @neckkola 2024-11-16
### Code
* Fix build with older C++ libraries ([#4549](https://github.com/EQEmu/Server/pull/4549)) @hgtw 2024-11-24
### Config
* Fix World TCP Address Configuration Default ([#4551](https://github.com/EQEmu/Server/pull/4551)) @Akkadius 2024-11-24
### Fixes
* Fix Issue with Perl EVENT_PAYLOAD ([#4545](https://github.com/EQEmu/Server/pull/4545)) @Kinglykrab 2024-11-24
* Fix Possible Item Loss in Trades ([#4554](https://github.com/EQEmu/Server/pull/4554)) @Kinglykrab 2024-11-24
* Fix Strings::Commify bug with #mystats ([#4547](https://github.com/EQEmu/Server/pull/4547)) @carolus21rex 2024-11-22
* Fix an edge case with augmented items inside parceled containers ([#4546](https://github.com/EQEmu/Server/pull/4546)) @neckkola 2024-11-21
* Fix for bazaar search of containers. ([#4540](https://github.com/EQEmu/Server/pull/4540)) @neckkola 2024-11-15
* Fix for mult-instanced bazaar zones ([#4541](https://github.com/EQEmu/Server/pull/4541)) @neckkola 2024-11-15
* Fix for sending money via Parcel, then changing your mind ([#4552](https://github.com/EQEmu/Server/pull/4552)) @neckkola 2024-11-24
* Fix issue where NPC's are being hidden as traders ([#4539](https://github.com/EQEmu/Server/pull/4539)) @Akkadius 2024-11-15
* Players could become flagged as a Trader when they were not trading ([#4553](https://github.com/EQEmu/Server/pull/4553)) @neckkola 2024-11-24
### Rules
* Add Rule to Disable NPCs Facing Target ([#4543](https://github.com/EQEmu/Server/pull/4543)) @Kinglykrab 2024-11-24
### Tasks
* Update tasks in all zones if invalid zone set ([#4550](https://github.com/EQEmu/Server/pull/4550)) @hgtw 2024-11-25
## [22.59.1] 11/13/2024
### Hotfix
* Fix faulty database migration condition with databuckets (9285)
## [22.59.0] 11/13/2024
### Databuckets
* Add database index to data_buckets ([#4535](https://github.com/EQEmu/Server/pull/4535)) @Akkadius 2024-11-09
### Fixes
* Bazaar two edge case issues resolved ([#4533](https://github.com/EQEmu/Server/pull/4533)) @neckkola 2024-11-09
* Check if the mob is already in the close mobs list before inserting @Akkadius 2024-11-11
* ScanCloseMobs - Ensure scanning mob has an entity ID @Akkadius 2024-11-10
### Performance
* Improvements to ScanCloseMobs logic ([#4534](https://github.com/EQEmu/Server/pull/4534)) @Akkadius 2024-11-08
### Quest API
* Add Native Database Querying Interface ([#4531](https://github.com/EQEmu/Server/pull/4531)) @hgtw 2024-11-13
### Rules
* Add Rule for restricting client versions to world server ([#4527](https://github.com/EQEmu/Server/pull/4527)) @knervous 2024-11-12
## [22.58.0] 11/5/2024
### Code
* Add mysql prepared statement support ([#4530](https://github.com/EQEmu/Server/pull/4530)) @hgtw 2024-11-06
* Update perlbind to 1.1.0 ([#4529](https://github.com/EQEmu/Server/pull/4529)) @hgtw 2024-11-06
### Feature
* Focus Skill Attack Spells ([#4528](https://github.com/EQEmu/Server/pull/4528)) @mmcgarvey 2024-10-31
### Fixes
* Add Missing Lua Registers ([#4525](https://github.com/EQEmu/Server/pull/4525)) @Kinglykrab 2024-10-24
* Fix cross_zone_set_entity_variable_by_char_id in Lua ([#4526](https://github.com/EQEmu/Server/pull/4526)) @Kinglykrab 2024-10-24
### Loginserver
* Automatifc Opcode File Creation ([#4521](https://github.com/EQEmu/Server/pull/4521)) @KimLS 2024-10-22
### Quest API
* Add Spawn Circle/Grid Methods to Perl/Lua ([#4524](https://github.com/EQEmu/Server/pull/4524)) @Kinglykrab 2024-10-24
## [22.57.1] 10/22/2024
### Bots
* Enable Bot Commands Only if Rule Enabled ([#4519](https://github.com/EQEmu/Server/pull/4519)) @Kinglykrab 2024-10-22
* Fix pet buffs from saving duplicates every save ([#4520](https://github.com/EQEmu/Server/pull/4520)) @nytmyr 2024-10-22
### Loginserver
* Automatic Opcode File Creation ([#4521](https://github.com/EQEmu/Server/pull/4521)) @KimLS 2024-10-22
## [22.57.0] 10/20/2024
### Bots
* Add "silent" option to ^spawn and mute raid spawn ([#4494](https://github.com/EQEmu/Server/pull/4494)) @nytmyr 2024-10-05
* Add attack flag when told to attack ([#4490](https://github.com/EQEmu/Server/pull/4490)) @nytmyr 2024-09-29
* Fix timers loading on spawn and zone ([#4516](https://github.com/EQEmu/Server/pull/4516)) @nytmyr 2024-10-20
### Code
* Fixed a typo in Zoning.cpp ([#4515](https://github.com/EQEmu/Server/pull/4515)) @carolus21rex 2024-10-20
* Optimization Code Cleanup ([#4489](https://github.com/EQEmu/Server/pull/4489)) @Akkadius 2024-09-30
* Remove Extra Skill in EQ::skills::GetExtraDamageSkills() ([#4486](https://github.com/EQEmu/Server/pull/4486)) @Kinglykrab 2024-10-03
### Crash
* Fixes a crash when the faction_list db table is empty. ([#4511](https://github.com/EQEmu/Server/pull/4511)) @KimLS 2024-10-14
### Fixes
* Add character_instance_safereturns to tables_to_zero_id ([#4485](https://github.com/EQEmu/Server/pull/4485)) @Morzain 2024-09-26
* Correctly limit max targets of PBAOE ([#4507](https://github.com/EQEmu/Server/pull/4507)) @catapultam-habeo 2024-10-11
* FindBestZ selecting false zone floor as bestz - Results in roambox failures ([#4504](https://github.com/EQEmu/Server/pull/4504)) @fryguy503 2024-10-13
* Fix #set motd Crash ([#4495](https://github.com/EQEmu/Server/pull/4495)) @Kinglykrab 2024-10-05
* Fix `character_exp_modifiers` Default Values ([#4502](https://github.com/EQEmu/Server/pull/4502)) @Kinglykrab 2024-10-09
* Fix a display error regarding a few trader/buyer query errors ([#4514](https://github.com/EQEmu/Server/pull/4514)) @neckkola 2024-10-17
* Fix Group ID 0 in Group::SaveGroupLeaderAA() ([#4487](https://github.com/EQEmu/Server/pull/4487)) @Kinglykrab 2024-10-03
* Fix Mercenary Encounter Crash ([#4509](https://github.com/EQEmu/Server/pull/4509)) @Kinglykrab 2024-10-12
* Fix NPC::CanTalk() Crash ([#4499](https://github.com/EQEmu/Server/pull/4499)) @Kinglykrab 2024-10-07
* Fix Spells:DefaultAOEMaxTargets Default Value ([#4508](https://github.com/EQEmu/Server/pull/4508)) @Kinglykrab 2024-10-12
* Fix Targeted AOE Max Targets Rule ([#4488](https://github.com/EQEmu/Server/pull/4488)) @Kinglykrab 2024-10-03
* fixed a bug where it would use npc value instead of faction value in the database. ([#4491](https://github.com/EQEmu/Server/pull/4491)) @regneq 2024-09-29
* Master of Disguise should apply to illusions casted by others. ([#4506](https://github.com/EQEmu/Server/pull/4506)) @fryguy503 2024-10-11
* Spells - Self Only (Yellow) cast when non group member is targeted ([#4503](https://github.com/EQEmu/Server/pull/4503)) @fryguy503 2024-10-11
### Loginserver
* Larion loginserver support ([#4492](https://github.com/EQEmu/Server/pull/4492)) @KimLS 2024-10-03
* Login Fatal Error Spamming ([#4476](https://github.com/EQEmu/Server/pull/4476)) @KimLS 2024-10-09
### Logs
* Add NPC Trades to Player Events ([#4505](https://github.com/EQEmu/Server/pull/4505)) @Kinglykrab 2024-10-13
### Quest API
* Add Buff Fade Methods to Perl/Lua ([#4501](https://github.com/EQEmu/Server/pull/4501)) @Kinglykrab 2024-10-09
* Add EVENT_READ_ITEM to Perl/Lua ([#4497](https://github.com/EQEmu/Server/pull/4497)) @Kinglykrab 2024-10-08
* Add NPC List Filter Methods to Perl/Lua ([#4493](https://github.com/EQEmu/Server/pull/4493)) @Kinglykrab 2024-10-04
* Add Scripting Support to Mercenaries ([#4500](https://github.com/EQEmu/Server/pull/4500)) @Kinglykrab 2024-10-11
### Rules
* Add Rule to disable PVP Regions ([#4513](https://github.com/EQEmu/Server/pull/4513)) @Kinglykrab 2024-10-17
## [22.56.3] 9/23/2024
### Fixes
+1
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@@ -482,3 +482,4 @@ ENDIF(EQEMU_BUILD_TESTS)
IF(EQEMU_BUILD_CLIENT_FILES)
ADD_SUBDIRECTORY(client_files)
ENDIF(EQEMU_BUILD_CLIENT_FILES)
+7 -5
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@@ -62,7 +62,6 @@ SET(common_sources
mutex.cpp
mysql_request_result.cpp
mysql_request_row.cpp
mysql_stmt.cpp
opcode_map.cpp
opcodemgr.cpp
packet_dump.cpp
@@ -543,7 +542,6 @@ SET(common_headers
eqemu_config.h
eqemu_config_elements.h
eqemu_logsys.h
eqemu_logsys_log_aliases.h
eq_limits.h
eq_packet.h
eq_stream_ident.h
@@ -587,7 +585,6 @@ SET(common_headers
mutex.h
mysql_request_result.h
mysql_request_row.h
mysql_stmt.h
op_codes.h
opcode_dispatch.h
opcodemgr.h
@@ -805,8 +802,13 @@ IF (UNIX)
SET_SOURCE_FILES_PROPERTIES("patches/sod.cpp" "patches/sof.cpp" "patches/rof.cpp" "patches/rof2.cpp" "patches/uf.cpp" PROPERTIES COMPILE_FLAGS -O0)
ENDIF (UNIX)
IF (WIN32 AND EQEMU_BUILD_PCH)
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/pch.h)
IF (EQEMU_BUILD_PCH)
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/pch-emu-common.h)
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/pch-containers.h)
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/pch-utilities.h)
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/pch-types.h)
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/pch-fmt.h)
# TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/pch-repositories.h)
ENDIF ()
SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
+1 -2
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@@ -235,8 +235,7 @@ Bazaar::GetSearchResults(
std::vector<ItemSearchType> item_search_types = {
{EQ::item::ItemType::ItemTypeAll, true},
{EQ::item::ItemType::ItemTypeBook, item->ItemClass == EQ::item::ItemType::ItemTypeBook},
{EQ::item::ItemType::ItemTypeContainer, item->ItemClass == EQ::item::ItemType::ItemTypeContainer ||
item->IsClassBag()},
{EQ::item::ItemType::ItemTypeContainer, item->ItemClass == EQ::item::ItemType::ItemTypeContainer},
{EQ::item::ItemType::ItemTypeAllEffects, item->Scroll.Effect > 0 && item->Scroll.Effect < 65000},
{EQ::item::ItemType::ItemTypeUnknown9, item->Worn.Effect == 998},
{EQ::item::ItemType::ItemTypeUnknown10, item->Worn.Effect >= 1298 && item->Worn.Effect <= 1307},
@@ -5746,30 +5746,6 @@ ALTER TABLE `inventory`
ADD COLUMN `guid` BIGINT UNSIGNED NULL DEFAULT '0' AFTER `ornament_hero_model`;
ALTER TABLE `inventory_snapshots`
ADD COLUMN `guid` BIGINT UNSIGNED NULL DEFAULT '0' AFTER `ornament_hero_model`;
)"
},
ManifestEntry{
.version = 9284,
.description = "2024_10_08_character_exp_modifiers_default.sql",
.check = "SHOW CREATE TABLE `character_exp_modifiers`",
.condition = "contains",
.match = "`exp_modifier` float NOT NULL,",
.sql = R"(
ALTER TABLE `character_exp_modifiers`
MODIFY COLUMN `aa_modifier` float NOT NULL DEFAULT 1.0 AFTER `instance_version`,
MODIFY COLUMN `exp_modifier` float NOT NULL DEFAULT 1.0 AFTER `aa_modifier`;
)"
},
ManifestEntry{
.version = 9285,
.description = "2024_11_08_data_buckets_indexes.sql",
.check = "SHOW CREATE TABLE `data_buckets`",
.condition = "missing",
.match = "idx_character_expires",
.sql = R"(
CREATE INDEX idx_character_expires ON data_buckets (character_id, expires);
CREATE INDEX idx_npc_expires ON data_buckets (npc_id, expires);
CREATE INDEX idx_bot_expires ON data_buckets (bot_id, expires);
)"
}
// -- template; copy/paste this when you need to create a new entry
-6
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@@ -7,7 +7,6 @@
#include "timer.h"
#include "dbcore.h"
#include "mysql_stmt.h"
#include <fstream>
#include <iostream>
@@ -437,8 +436,3 @@ MySQLRequestResult DBcore::QueryDatabaseMulti(const std::string &query)
return r;
}
mysql::PreparedStmt DBcore::Prepare(std::string query)
{
return mysql::PreparedStmt(*mysql, std::move(query), m_mutex);
}
-7
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@@ -17,8 +17,6 @@
#define CR_SERVER_GONE_ERROR 2006
#define CR_SERVER_LOST 2013
namespace mysql { class PreparedStmt; }
class DBcore {
public:
enum eStatus {
@@ -50,11 +48,6 @@ public:
}
void SetMutex(Mutex *mutex);
// only safe on connections shared with other threads if results buffered
// unsafe to use off main thread due to internal server logging
// throws std::runtime_error on failure
mysql::PreparedStmt Prepare(std::string query);
protected:
bool Open(
const char *iHost,
-1
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@@ -21,7 +21,6 @@
#include "bodytypes.h"
#include "data_verification.h"
#include "eqemu_logsys.h"
#include "eqemu_logsys_log_aliases.h"
#include "rulesys.h"
int16 EQ::invtype::GetInvTypeSize(int16 inv_type) {
-6
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@@ -756,10 +756,4 @@ namespace PCNPCOnlyFlagType {
constexpr int NPC = 2;
}
namespace BookType {
constexpr uint8 Scroll = 0;
constexpr uint8 Book = 1;
constexpr uint8 ItemInfo = 2;
}
#endif /*COMMON_EMU_CONSTANTS_H*/
-2
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@@ -465,7 +465,6 @@ N(OP_SendAAStats),
N(OP_SendAATable),
N(OP_SendCharInfo),
N(OP_SendExpZonein),
N(OP_SendFindableLocations),
N(OP_SendFindableNPCs),
N(OP_SendGuildTributes),
N(OP_SendLoginInfo),
@@ -535,7 +534,6 @@ N(OP_Stamina),
N(OP_Stun),
N(OP_Surname),
N(OP_SwapSpell),
N(OP_SystemFingerprint),
N(OP_TargetBuffs),
N(OP_TargetCommand),
N(OP_TargetHoTT),
+5 -33
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@@ -3221,7 +3221,6 @@ struct BuyerMessaging_Struct {
char item_name[64];
uint32 slot;
uint32 seller_quantity;
uint32 purchase_method; // 0 direct merchant, 1 via /barter window
};
struct BuyerAddBuyertoBarterWindow_Struct {
@@ -4400,6 +4399,11 @@ struct FindPerson_Point {
float z;
};
struct FindPersonRequest_Struct {
uint32 npc_id;
FindPerson_Point client_pos;
};
//variable length packet of points
struct FindPersonResult_Struct {
FindPerson_Point dest;
@@ -6431,38 +6435,6 @@ struct BuylineItemDetails_Struct {
uint32 item_quantity;
};
/* Taken from libeq */
enum FindLocationType : uint32 {
LocationUnknown,
LocationPlayer,
LocationPOI,
LocationRealEstateItem,
LocationRealEstatePlot,
LocationMapPoint,
LocationSwitch,
LocationLocation
};
//For reference
struct FindableLocation_Struct {
/*00*/ FindLocationType type;
/*04*/ int32 id;
/*08*/ int32 sub_id;
/*12*/ int32 zone_id;
/*16*/ int32 zone_point_identifier;
/*20*/ float y;
/*24*/ float x;
/*28*/ float z;
/*32*/
};
struct FindPersonRequest_Struct {
FindLocationType type;
int32 id;
FindPerson_Point client_pos;
FindPerson_Point target_pos;
};
// Restore structure packing to default
#pragma pack()
+1 -2
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@@ -94,7 +94,7 @@ void EQEmuConfig::parse_config()
auto_database_updates = true;
}
WorldIP = _root["server"]["world"]["tcp"].get("ip", "127.0.0.1").asString();
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
WorldTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["tcp"].get("port", "9000").asString());
TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString();
@@ -171,7 +171,6 @@ void EQEmuConfig::parse_config()
PluginDir = _root["server"]["directories"].get("plugins", "plugins/").asString();
LuaModuleDir = _root["server"]["directories"].get("lua_modules", "lua_modules/").asString();
PatchDir = _root["server"]["directories"].get("patches", "./").asString();
OpcodeDir = _root["server"]["directories"].get("opcodes", "./").asString();
SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString();
LogDir = _root["server"]["directories"].get("logs", "logs/").asString();
-1
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@@ -95,7 +95,6 @@ class EQEmuConfig
std::string PluginDir;
std::string LuaModuleDir;
std::string PatchDir;
std::string OpcodeDir;
std::string SharedMemDir;
std::string LogDir;
+1 -1
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@@ -246,7 +246,7 @@ namespace Logs {
};
}
#include "eqemu_logsys_log_aliases.h"
#include "eqemu_logsys_log_aliases.cpp"
class Database;
@@ -18,8 +18,8 @@
*
*/
#ifndef EQEMU_EQEMU_LOGSYS_LOG_ALIASES_H
#define EQEMU_EQEMU_LOGSYS_LOG_ALIASES_H
#ifndef EQEMU_EQEMU_LOGSYS_LOG_ALIASES_CPP
#define EQEMU_EQEMU_LOGSYS_LOG_ALIASES_CPP
#define LogAA(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::AA))\
@@ -855,4 +855,4 @@
} while (0)
#endif //EQEMU_EQEMU_LOGSYS_LOG_ALIASES_H
#endif //EQEMU_EQEMU_LOGSYS_LOG_ALIASES_CPP
@@ -789,36 +789,50 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
);
}
std::string npc_info = fmt::format(
"{} ({})\n",
e.npc_name,
e.npc_id
);
npc_info += fmt::format(
"Is Quest Handin: {}",
e.is_quest_handin ? "Yes" : "No"
);
std::vector<DiscordField> f = {};
BuildDiscordField(&f, "NPC", npc_info);
if (!handin_items_info.empty()) {
BuildDiscordField(&f, "Handin Items", handin_items_info);
BuildDiscordField(
&f,
"Handin Items",
fmt::format(
"{}",
handin_items_info
)
);
}
if (!handin_money_info.empty()) {
BuildDiscordField(&f, "Handin Money", handin_money_info);
BuildDiscordField(
&f,
"Handin Money",
fmt::format(
"{}",
handin_money_info
)
);
}
if (!return_items_info.empty()) {
BuildDiscordField(&f, "Return Items", return_items_info);
BuildDiscordField(
&f,
"Return Items",
fmt::format(
"{}",
return_items_info
)
);
}
if (!return_money_info.empty()) {
BuildDiscordField(&f, "Return Money", return_money_info);
BuildDiscordField(
&f,
"Return Money",
fmt::format(
"{}",
return_money_info
)
);
}
std::vector<DiscordEmbed> embeds = {};
+47 -47
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@@ -654,53 +654,53 @@ const int32_t RETENTION_DAYS_DEFAULT = 7;
void PlayerEventLogs::SetSettingsDefaults()
{
m_settings[PlayerEvent::GM_COMMAND].event_enabled = 1;
m_settings[PlayerEvent::ZONING].event_enabled = 1;
m_settings[PlayerEvent::AA_GAIN].event_enabled = 1;
m_settings[PlayerEvent::AA_PURCHASE].event_enabled = 1;
m_settings[PlayerEvent::FORAGE_SUCCESS].event_enabled = 0;
m_settings[PlayerEvent::FORAGE_FAILURE].event_enabled = 0;
m_settings[PlayerEvent::FISH_SUCCESS].event_enabled = 0;
m_settings[PlayerEvent::FISH_FAILURE].event_enabled = 0;
m_settings[PlayerEvent::ITEM_DESTROY].event_enabled = 1;
m_settings[PlayerEvent::WENT_ONLINE].event_enabled = 0;
m_settings[PlayerEvent::WENT_OFFLINE].event_enabled = 0;
m_settings[PlayerEvent::LEVEL_GAIN].event_enabled = 1;
m_settings[PlayerEvent::LEVEL_LOSS].event_enabled = 1;
m_settings[PlayerEvent::LOOT_ITEM].event_enabled = 1;
m_settings[PlayerEvent::MERCHANT_PURCHASE].event_enabled = 1;
m_settings[PlayerEvent::MERCHANT_SELL].event_enabled = 1;
m_settings[PlayerEvent::GROUP_JOIN].event_enabled = 0;
m_settings[PlayerEvent::GROUP_LEAVE].event_enabled = 0;
m_settings[PlayerEvent::RAID_JOIN].event_enabled = 0;
m_settings[PlayerEvent::RAID_LEAVE].event_enabled = 0;
m_settings[PlayerEvent::GROUNDSPAWN_PICKUP].event_enabled = 1;
m_settings[PlayerEvent::NPC_HANDIN].event_enabled = 1;
m_settings[PlayerEvent::SKILL_UP].event_enabled = 0;
m_settings[PlayerEvent::TASK_ACCEPT].event_enabled = 1;
m_settings[PlayerEvent::TASK_UPDATE].event_enabled = 1;
m_settings[PlayerEvent::TASK_COMPLETE].event_enabled = 1;
m_settings[PlayerEvent::TRADE].event_enabled = 1;
m_settings[PlayerEvent::GIVE_ITEM].event_enabled = 1;
m_settings[PlayerEvent::SAY].event_enabled = 0;
m_settings[PlayerEvent::REZ_ACCEPTED].event_enabled = 1;
m_settings[PlayerEvent::DEATH].event_enabled = 1;
m_settings[PlayerEvent::COMBINE_FAILURE].event_enabled = 1;
m_settings[PlayerEvent::COMBINE_SUCCESS].event_enabled = 1;
m_settings[PlayerEvent::DROPPED_ITEM].event_enabled = 1;
m_settings[PlayerEvent::SPLIT_MONEY].event_enabled = 1;
m_settings[PlayerEvent::DZ_JOIN].event_enabled = 1;
m_settings[PlayerEvent::DZ_LEAVE].event_enabled = 1;
m_settings[PlayerEvent::TRADER_PURCHASE].event_enabled = 1;
m_settings[PlayerEvent::TRADER_SELL].event_enabled = 1;
m_settings[PlayerEvent::BANDOLIER_CREATE].event_enabled = 0;
m_settings[PlayerEvent::BANDOLIER_SWAP].event_enabled = 0;
m_settings[PlayerEvent::DISCOVER_ITEM].event_enabled = 1;
m_settings[PlayerEvent::POSSIBLE_HACK].event_enabled = 1;
m_settings[PlayerEvent::KILLED_NPC].event_enabled = 0;
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;
m_settings[PlayerEvent::ITEM_CREATION].event_enabled = 1;
m_settings[PlayerEvent::GM_COMMAND].event_enabled = 1;
m_settings[PlayerEvent::ZONING].event_enabled = 1;
m_settings[PlayerEvent::AA_GAIN].event_enabled = 1;
m_settings[PlayerEvent::AA_PURCHASE].event_enabled = 1;
m_settings[PlayerEvent::FORAGE_SUCCESS].event_enabled = 0;
m_settings[PlayerEvent::FORAGE_FAILURE].event_enabled = 0;
m_settings[PlayerEvent::FISH_SUCCESS].event_enabled = 0;
m_settings[PlayerEvent::FISH_FAILURE].event_enabled = 0;
m_settings[PlayerEvent::ITEM_DESTROY].event_enabled = 1;
m_settings[PlayerEvent::WENT_ONLINE].event_enabled = 0;
m_settings[PlayerEvent::WENT_OFFLINE].event_enabled = 0;
m_settings[PlayerEvent::LEVEL_GAIN].event_enabled = 1;
m_settings[PlayerEvent::LEVEL_LOSS].event_enabled = 1;
m_settings[PlayerEvent::LOOT_ITEM].event_enabled = 1;
m_settings[PlayerEvent::MERCHANT_PURCHASE].event_enabled = 1;
m_settings[PlayerEvent::MERCHANT_SELL].event_enabled = 1;
m_settings[PlayerEvent::GROUP_JOIN].event_enabled = 0;
m_settings[PlayerEvent::GROUP_LEAVE].event_enabled = 0;
m_settings[PlayerEvent::RAID_JOIN].event_enabled = 0;
m_settings[PlayerEvent::RAID_LEAVE].event_enabled = 0;
m_settings[PlayerEvent::GROUNDSPAWN_PICKUP].event_enabled = 1;
m_settings[PlayerEvent::NPC_HANDIN].event_enabled = 1;
m_settings[PlayerEvent::SKILL_UP].event_enabled = 0;
m_settings[PlayerEvent::TASK_ACCEPT].event_enabled = 1;
m_settings[PlayerEvent::TASK_UPDATE].event_enabled = 1;
m_settings[PlayerEvent::TASK_COMPLETE].event_enabled = 1;
m_settings[PlayerEvent::TRADE].event_enabled = 1;
m_settings[PlayerEvent::GIVE_ITEM].event_enabled = 1;
m_settings[PlayerEvent::SAY].event_enabled = 0;
m_settings[PlayerEvent::REZ_ACCEPTED].event_enabled = 1;
m_settings[PlayerEvent::DEATH].event_enabled = 1;
m_settings[PlayerEvent::COMBINE_FAILURE].event_enabled = 1;
m_settings[PlayerEvent::COMBINE_SUCCESS].event_enabled = 1;
m_settings[PlayerEvent::DROPPED_ITEM].event_enabled = 1;
m_settings[PlayerEvent::SPLIT_MONEY].event_enabled = 1;
m_settings[PlayerEvent::DZ_JOIN].event_enabled = 1;
m_settings[PlayerEvent::DZ_LEAVE].event_enabled = 1;
m_settings[PlayerEvent::TRADER_PURCHASE].event_enabled = 1;
m_settings[PlayerEvent::TRADER_SELL].event_enabled = 1;
m_settings[PlayerEvent::BANDOLIER_CREATE].event_enabled = 0;
m_settings[PlayerEvent::BANDOLIER_SWAP].event_enabled = 0;
m_settings[PlayerEvent::DISCOVER_ITEM].event_enabled = 1;
m_settings[PlayerEvent::POSSIBLE_HACK].event_enabled = 1;
m_settings[PlayerEvent::KILLED_NPC].event_enabled = 0;
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;
m_settings[PlayerEvent::ITEM_CREATION].event_enabled = 1;
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_ITEM].event_enabled = 1;
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_PLAT].event_enabled = 1;
m_settings[PlayerEvent::PARCEL_SEND].event_enabled = 1;
+5 -11
View File
@@ -860,12 +860,10 @@ namespace PlayerEvent {
class HandinEntry {
public:
uint32 item_id;
std::string item_name;
std::vector<uint32> augment_ids;
std::vector<std::string> augment_names;
uint16 charges;
bool attuned;
uint32 item_id;
std::string item_name;
uint16 charges;
bool attuned;
// cereal
template<class Archive>
@@ -874,8 +872,6 @@ namespace PlayerEvent {
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(item_name),
CEREAL_NVP(augment_ids),
CEREAL_NVP(augment_names),
CEREAL_NVP(charges),
CEREAL_NVP(attuned)
);
@@ -909,7 +905,6 @@ namespace PlayerEvent {
HandinMoney handin_money;
std::vector<HandinEntry> return_items;
HandinMoney return_money;
bool is_quest_handin;
// cereal
template<class Archive>
@@ -921,8 +916,7 @@ namespace PlayerEvent {
CEREAL_NVP(handin_items),
CEREAL_NVP(handin_money),
CEREAL_NVP(return_items),
CEREAL_NVP(return_money),
CEREAL_NVP(is_quest_handin)
CEREAL_NVP(return_money)
);
}
};
-600
View File
@@ -1,600 +0,0 @@
#include "mysql_stmt.h"
#include "eqemu_logsys.h"
#include "mutex.h"
#include "timer.h"
#include <charconv>
namespace mysql
{
void PreparedStmt::StmtDeleter::operator()(MYSQL_STMT* stmt) noexcept
{
// The connection must be locked when closing the stmt to avoid mysql errors
// in case another thread tries to use it during the close. If the mutex is
// changed to one that throws then exceptions need to be caught here.
LockMutex lock(mutex);
mysql_stmt_close(stmt);
}
PreparedStmt::PreparedStmt(MYSQL& mysql, std::string query, Mutex* mutex, StmtOptions opts)
: m_stmt(mysql_stmt_init(&mysql), { mutex }), m_query(std::move(query)), m_mutex(mutex), m_options(opts)
{
LockMutex lock(m_mutex);
if (mysql_stmt_prepare(m_stmt.get(), m_query.c_str(), static_cast<unsigned long>(m_query.size())) != 0)
{
ThrowError(fmt::format("Prepare error: {}", GetStmtError()));
}
m_params.resize(mysql_stmt_param_count(m_stmt.get()));
m_inputs.resize(m_params.size());
}
void PreparedStmt::ThrowError(const std::string& error)
{
LogMySQLError("{}", error);
throw std::runtime_error(error);
}
std::string PreparedStmt::GetStmtError()
{
auto err = mysql_stmt_errno(m_stmt.get());
auto str = mysql_stmt_error(m_stmt.get());
return fmt::format("({}) [{}] for query [{}]", err, str, m_query);
}
template <typename T>
void PreparedStmt::BindInput(size_t index, T value)
{
if (index >= m_inputs.size())
{
ThrowError(fmt::format("Cannot bind input, index {} out of range", index));
}
impl::Bind& arg = m_inputs[index];
arg.is_null = std::is_same_v<T, std::nullptr_t>;
MYSQL_BIND& bind = m_params[index];
bind.is_unsigned = std::is_unsigned_v<T>;
bind.is_null = &arg.is_null;
bind.length = &arg.length;
auto old_type = bind.buffer_type;
if constexpr (std::is_arithmetic_v<T>)
{
if (arg.buffer.size() < sizeof(T))
{
arg.buffer.resize(std::max(sizeof(T), sizeof(int64_t)));
bind.buffer = arg.buffer.data();
m_need_bind = true;
}
memcpy(arg.buffer.data(), &value, sizeof(T));
}
if constexpr (std::is_same_v<T, int8_t> || std::is_same_v<T, uint8_t> || std::is_same_v<T, bool>)
{
bind.buffer_type = MYSQL_TYPE_TINY;
}
else if constexpr (std::is_same_v<T, int16_t> || std::is_same_v<T, uint16_t>)
{
bind.buffer_type = MYSQL_TYPE_SHORT;
}
else if constexpr (std::is_same_v<T, int32_t> || std::is_same_v<T, uint32_t>)
{
bind.buffer_type = MYSQL_TYPE_LONG;
}
else if constexpr (std::is_same_v<T, int64_t> || std::is_same_v<T, uint64_t>)
{
bind.buffer_type = MYSQL_TYPE_LONGLONG;
}
else if constexpr (std::is_same_v<T, float>)
{
bind.buffer_type = MYSQL_TYPE_FLOAT;
}
else if constexpr (std::is_same_v<T, double>)
{
bind.buffer_type = MYSQL_TYPE_DOUBLE;
}
else if constexpr (std::is_same_v<T, std::string_view>)
{
bind.buffer_type = MYSQL_TYPE_STRING;
if (arg.buffer.empty() || arg.buffer.size() < value.size())
{
arg.buffer.resize(static_cast<size_t>((value.size() + 1) * 1.5));
bind.buffer = arg.buffer.data();
bind.buffer_length = static_cast<unsigned long>(arg.buffer.size());
m_need_bind = true;
}
std::copy(value.begin(), value.end(), arg.buffer.begin());
arg.length = static_cast<unsigned long>(value.size());
}
else if constexpr (!std::is_same_v<T, std::nullptr_t>)
{
static_assert(false_v<T>, "Cannot bind unsupported type");
}
if (old_type != bind.buffer_type)
{
m_need_bind = true;
}
}
void PreparedStmt::BindInput(size_t index, const char* str)
{
BindInput(index, std::string_view(str));
}
void PreparedStmt::BindInput(size_t index, const std::string& str)
{
BindInput(index, std::string_view(str));
}
StmtResult PreparedStmt::Execute()
{
CheckArgs(0);
return DoExecute();
}
StmtResult PreparedStmt::Execute(const std::vector<param_t>& args)
{
CheckArgs(args.size());
for (size_t i = 0; i < args.size(); ++i)
{
std::visit([&](const auto& arg) { BindInput(i, arg); }, args[i]);
}
return DoExecute();
}
template <typename T>
StmtResult PreparedStmt::Execute(const std::vector<T>& args)
{
CheckArgs(args.size());
for (size_t i = 0; i < args.size(); ++i)
{
BindInput(i, args[i]);
}
return DoExecute();
}
void PreparedStmt::CheckArgs(size_t argc)
{
if (argc != m_params.size())
{
ThrowError(fmt::format("Bad arg count (got {}, expected {}) for [{}]", argc, m_params.size(), m_query));
}
}
StmtResult PreparedStmt::DoExecute()
{
BenchTimer timer;
LockMutex lock(m_mutex);
if (m_need_bind && mysql_stmt_bind_param(m_stmt.get(), m_params.data()) != 0)
{
ThrowError(fmt::format("Bind param error: {}", GetStmtError()));
}
m_need_bind = false;
if (mysql_stmt_execute(m_stmt.get()) != 0)
{
ThrowError(fmt::format("Execute error: {}", GetStmtError()));
}
my_bool attr = m_options.use_max_length;
mysql_stmt_attr_set(m_stmt.get(), STMT_ATTR_UPDATE_MAX_LENGTH, &attr);
if (m_options.buffer_results && mysql_stmt_store_result(m_stmt.get()) != 0)
{
ThrowError(fmt::format("Store result error: {}", GetStmtError()));
}
// Result buffers are bound on first execute and re-used if needed
if (m_results.empty())
{
BindResults();
}
StmtResult res(m_stmt.get(), m_results.size());
if (m_results.empty())
{
LogMySQLQuery("{} -- ({} row(s) affected) ({:.6f}s)", m_query, res.RowsAffected(), timer.elapsed());
}
else
{
LogMySQLQuery("{} -- ({} row(s) returned) ({:.6f}s)", m_query, res.RowCount(), timer.elapsed());
}
return res;
}
void PreparedStmt::BindResults()
{
MYSQL_RES* res = mysql_stmt_result_metadata(m_stmt.get());
if (!res)
{
return; // did not produce a result set
}
MYSQL_FIELD* fields = mysql_fetch_fields(res);
m_columns.resize(mysql_num_fields(res));
m_results.resize(m_columns.size());
for (int i = 0; i < static_cast<int>(m_columns.size()); ++i)
{
impl::BindColumn& col = m_columns[i].m_col;
MYSQL_BIND& bind = m_results[i];
col.index = i;
col.name = fields[i].name;
col.buffer_type = fields[i].type;
col.is_unsigned = (fields[i].flags & UNSIGNED_FLAG) != 0;
col.buffer.resize(GetResultBufferSize(fields[i]));
bind.buffer_type = col.buffer_type;
bind.buffer = col.buffer.data();
bind.buffer_length = static_cast<unsigned long>(col.buffer.size());
bind.is_unsigned = col.is_unsigned;
bind.is_null = &col.is_null;
bind.length = &col.length;
bind.error = &col.error;
}
mysql_free_result(res);
if (!m_results.empty() && mysql_stmt_bind_result(m_stmt.get(), m_results.data()) != 0)
{
ThrowError(fmt::format("Bind result error: {}", GetStmtError()));
}
}
int PreparedStmt::GetResultBufferSize(const MYSQL_FIELD& field) const
{
switch (field.type)
{
case MYSQL_TYPE_TINY:
return sizeof(int8_t);
case MYSQL_TYPE_SHORT:
return sizeof(int16_t);
case MYSQL_TYPE_INT24:
case MYSQL_TYPE_LONG:
return sizeof(int32_t);
case MYSQL_TYPE_LONGLONG:
return sizeof(int64_t);
case MYSQL_TYPE_FLOAT:
return sizeof(float);
case MYSQL_TYPE_DOUBLE:
return sizeof(double);
case MYSQL_TYPE_TIME:
case MYSQL_TYPE_DATE:
case MYSQL_TYPE_DATETIME:
case MYSQL_TYPE_TIMESTAMP:
return sizeof(MYSQL_TIME);
default: // if max_length is unavailable for strings buffers are resized on fetch
return field.max_length + 1; // ensure valid buffer created
}
}
StmtRow PreparedStmt::Fetch()
{
StmtRow row;
if (!m_columns.empty())
{
int rc = mysql_stmt_fetch(m_stmt.get());
if (rc == 1)
{
ThrowError(fmt::format("Fetch error: {}", GetStmtError()));
}
if (rc != MYSQL_NO_DATA)
{
if (rc == MYSQL_DATA_TRUNCATED)
{
FetchTruncated();
}
row = StmtRow(m_columns);
}
}
return row;
}
void PreparedStmt::FetchTruncated()
{
for (int i = 0; i < static_cast<int>(m_columns.size()); ++i)
{
impl::BindColumn& col = m_columns[i].m_col;
if (col.error)
{
MYSQL_BIND& bind = m_results[i];
col.buffer.resize(static_cast<size_t>(col.length * 1.5));
bind.buffer = col.buffer.data();
bind.buffer_length = static_cast<unsigned long>(col.buffer.size());
mysql_stmt_fetch_column(m_stmt.get(), &bind, i, 0);
}
}
if (mysql_stmt_bind_result(m_stmt.get(), m_results.data()) != 0)
{
ThrowError(fmt::format("Fetch rebind result error: {}", GetStmtError()));
}
}
// ---------------------------------------------------------------------------
StmtResult::StmtResult(MYSQL_STMT* stmt, size_t columns)
{
m_num_cols = static_cast<int>(columns);
m_num_rows = mysql_stmt_num_rows(stmt); // requires buffered results
m_affected = mysql_stmt_affected_rows(stmt);
m_insert_id = mysql_stmt_insert_id(stmt);
}
// ---------------------------------------------------------------------------
const StmtColumn* StmtRow::GetColumn(size_t index) const
{
return index < m_columns.size() ? &m_columns[index] : nullptr;
}
const StmtColumn* StmtRow::GetColumn(std::string_view name) const
{
auto it = std::ranges::find_if(m_columns,
[name](const StmtColumn& col) { return col.Name() == name; });
return it != m_columns.end() ? &(*it) : nullptr;
}
std::optional<std::string> StmtRow::operator[](size_t index) const
{
return GetStr(index);
}
std::optional<std::string> StmtRow::operator[](std::string_view name) const
{
return GetStr(name);
}
std::optional<std::string> StmtRow::GetStr(size_t index) const
{
const StmtColumn* col = GetColumn(index);
return col ? col->GetStr() : std::nullopt;
}
std::optional<std::string> StmtRow::GetStr(std::string_view name) const
{
const StmtColumn* col = GetColumn(name);
return col ? col->GetStr() : std::nullopt;
}
template <typename T> requires std::is_arithmetic_v<T>
std::optional<T> StmtRow::Get(size_t index) const
{
const StmtColumn* col = GetColumn(index);
return col ? col->Get<T>() : std::nullopt;
}
template <typename T> requires std::is_arithmetic_v<T>
std::optional<T> StmtRow::Get(std::string_view name) const
{
const StmtColumn* col = GetColumn(name);
return col ? col->Get<T>() : std::nullopt;
}
// ---------------------------------------------------------------------------
static time_t MakeTime(const MYSQL_TIME& mt)
{
// buffer mt given in mysql session time zone (assumes local)
std::tm tm{};
tm.tm_year = mt.year - 1900;
tm.tm_mon = mt.month - 1;
tm.tm_mday = mt.day;
tm.tm_hour = mt.hour;
tm.tm_min = mt.minute;
tm.tm_sec = mt.second;
tm.tm_isdst = -1;
return std::mktime(&tm);
}
static int MakeSeconds(const MYSQL_TIME& mt)
{
return (mt.neg ? -1 : 1) * static_cast<int>(mt.hour * 3600 + mt.minute * 60 + mt.second);
}
static uint64_t MakeBits(std::span<const uint8_t> data)
{
// byte stream for bits is in big endian
uint64_t bits = 0;
for (size_t i = 0; i < data.size() && i < sizeof(uint64_t); ++i)
{
bits |= static_cast<uint64_t>(data[data.size() - i - 1] & 0xff) << (i * 8);
}
return bits;
}
template <typename T>
concept has_from_chars = requires (const char* first, const char* last, T value)
{
std::from_chars(first, last, value);
};
template <typename T>
static T FromString(std::string_view sv)
{
if constexpr (std::is_same_v<T, bool>)
{
// return false for empty (zero-length) strings
return !sv.empty();
}
else if constexpr (std::is_same_v<T, float> && !has_from_chars<T>)
{
return std::strtof(std::string(sv).c_str(), nullptr);
}
else if constexpr (std::is_same_v<T, double> && !has_from_chars<T>)
{
return std::strtod(std::string(sv).c_str(), nullptr);
}
else
{
// non numbers return a zero initialized T (could return nullopt instead)
T value = {};
std::from_chars(sv.data(), sv.data() + sv.size(), value);
return value;
}
}
static std::string FormatTime(enum_field_types type, const MYSQL_TIME& mt)
{
switch (type)
{
case MYSQL_TYPE_TIME: // hhh:mm:ss '-838:59:59' to '838:59:59'
return fmt::format("{}{:02d}:{:02d}:{:02d}", mt.neg ? "-" : "", mt.hour, mt.minute, mt.second);
case MYSQL_TYPE_DATE: // YYYY-MM-DD '1000-01-01' to '9999-12-31'
return fmt::format("{}-{:02d}-{:02d}", mt.year, mt.month, mt.day);
case MYSQL_TYPE_DATETIME: // YYYY-MM-DD hh:mm:ss '1000-01-01 00:00:00' to '9999-12-31 23:59:59'
case MYSQL_TYPE_TIMESTAMP: // YYYY-MM-DD hh:mm:ss '1970-01-01 00:00:01' UTC to '2038-01-19 03:14:07' UTC
return fmt::format("{}-{:02d}-{:02d} {:02d}:{:02d}:{:02d}", mt.year, mt.month, mt.day, mt.hour, mt.minute, mt.second);
default:
return std::string();
}
}
std::optional<std::string_view> StmtColumn::GetStrView() const
{
if (m_col.is_null)
{
return std::nullopt;
}
switch (m_col.buffer_type)
{
case MYSQL_TYPE_NEWDECIMAL:
case MYSQL_TYPE_TINY_BLOB:
case MYSQL_TYPE_MEDIUM_BLOB:
case MYSQL_TYPE_LONG_BLOB:
case MYSQL_TYPE_BLOB:
case MYSQL_TYPE_VAR_STRING:
case MYSQL_TYPE_STRING:
return std::make_optional<std::string_view>(reinterpret_cast<const char*>(m_col.buffer.data()), m_col.length);
default:
return std::nullopt;
}
}
std::optional<std::string> StmtColumn::GetStr() const
{
if (m_col.is_null)
{
return std::nullopt;
}
switch (m_col.buffer_type)
{
case MYSQL_TYPE_TINY:
return m_col.is_unsigned ? fmt::format_int(BitCast<uint8_t>()).c_str() : fmt::format_int(BitCast<int8_t>()).c_str();
case MYSQL_TYPE_SHORT:
return m_col.is_unsigned ? fmt::format_int(BitCast<uint16_t>()).c_str() : fmt::format_int(BitCast<int16_t>()).c_str();
case MYSQL_TYPE_INT24:
case MYSQL_TYPE_LONG:
return m_col.is_unsigned ? fmt::format_int(BitCast<uint32_t>()).c_str() : fmt::format_int(BitCast<int32_t>()).c_str();
case MYSQL_TYPE_LONGLONG:
return m_col.is_unsigned ? fmt::format_int(BitCast<uint64_t>()).c_str() : fmt::format_int(BitCast<int64_t>()).c_str();
case MYSQL_TYPE_FLOAT:
return fmt::format("{}", BitCast<float>());
case MYSQL_TYPE_DOUBLE:
return fmt::format("{}", BitCast<double>());
case MYSQL_TYPE_TIME:
case MYSQL_TYPE_DATE:
case MYSQL_TYPE_DATETIME:
case MYSQL_TYPE_TIMESTAMP:
return FormatTime(m_col.buffer_type, BitCast<MYSQL_TIME>());
case MYSQL_TYPE_BIT:
return fmt::format_int(*Get<uint64_t>()).c_str();
case MYSQL_TYPE_NEWDECIMAL:
case MYSQL_TYPE_TINY_BLOB:
case MYSQL_TYPE_MEDIUM_BLOB:
case MYSQL_TYPE_LONG_BLOB:
case MYSQL_TYPE_BLOB:
case MYSQL_TYPE_VAR_STRING:
case MYSQL_TYPE_STRING:
return std::make_optional<std::string>(reinterpret_cast<const char*>(m_col.buffer.data()), m_col.length);
default:
return std::nullopt;
}
}
template <typename T> requires std::is_arithmetic_v<T>
std::optional<T> StmtColumn::Get() const
{
if (m_col.is_null)
{
return std::nullopt;
}
switch (m_col.buffer_type)
{
case MYSQL_TYPE_TINY:
return m_col.is_unsigned ? static_cast<T>(BitCast<uint8_t>()) : static_cast<T>(BitCast<int8_t>());
case MYSQL_TYPE_SHORT:
return m_col.is_unsigned ? static_cast<T>(BitCast<uint16_t>()) : static_cast<T>(BitCast<int16_t>());
case MYSQL_TYPE_INT24:
case MYSQL_TYPE_LONG:
return m_col.is_unsigned ? static_cast<T>(BitCast<uint32_t>()) : static_cast<T>(BitCast<int32_t>());
case MYSQL_TYPE_LONGLONG:
return m_col.is_unsigned ? static_cast<T>(BitCast<uint64_t>()) : static_cast<T>(BitCast<int64_t>());
case MYSQL_TYPE_FLOAT:
return static_cast<T>(BitCast<float>());
case MYSQL_TYPE_DOUBLE:
return static_cast<T>(BitCast<double>());
case MYSQL_TYPE_TIME: // return as total seconds
return static_cast<T>(MakeSeconds(BitCast<MYSQL_TIME>()));
case MYSQL_TYPE_DATE:
case MYSQL_TYPE_DATETIME:
case MYSQL_TYPE_TIMESTAMP: // return as epoch timestamp
return static_cast<T>(MakeTime(BitCast<MYSQL_TIME>()));
case MYSQL_TYPE_BIT:
return static_cast<T>(MakeBits({ m_col.buffer.data(), m_col.length }));
case MYSQL_TYPE_NEWDECIMAL:
case MYSQL_TYPE_TINY_BLOB:
case MYSQL_TYPE_MEDIUM_BLOB:
case MYSQL_TYPE_LONG_BLOB:
case MYSQL_TYPE_BLOB:
case MYSQL_TYPE_VAR_STRING:
case MYSQL_TYPE_STRING:
return FromString<T>({ reinterpret_cast<const char*>(m_col.buffer.data()), m_col.length });
default:
return std::nullopt;
}
}
// ---------------------------------------------------------------------------
// explicit template instantiations for supported types
template void PreparedStmt::BindInput(size_t, std::string_view);
template void PreparedStmt::BindInput(size_t, std::nullptr_t);
template StmtResult PreparedStmt::Execute(const std::vector<std::string_view>&);
template StmtResult PreparedStmt::Execute(const std::vector<std::string>&);
template StmtResult PreparedStmt::Execute(const std::vector<const char*>&);
#define INSTANTIATE(T) \
template void PreparedStmt::BindInput(size_t, T); \
template StmtResult PreparedStmt::Execute(const std::vector<T>&); \
template std::optional<T> StmtRow::Get(size_t) const; \
template std::optional<T> StmtRow::Get(std::string_view) const; \
template std::optional<T> StmtColumn::Get() const;
INSTANTIATE(bool);
INSTANTIATE(int8_t);
INSTANTIATE(uint8_t);
INSTANTIATE(int16_t);
INSTANTIATE(uint16_t);
INSTANTIATE(int32_t);
INSTANTIATE(uint32_t);
INSTANTIATE(int64_t);
INSTANTIATE(uint64_t);
INSTANTIATE(float);
INSTANTIATE(double);
} // namespace mysql
-221
View File
@@ -1,221 +0,0 @@
#pragma once
#include "mysql.h"
#include <cassert>
#include <cstring>
#include <memory>
#include <optional>
#include <span>
#include <string>
#include <string_view>
#include <variant>
#include <vector>
class Mutex;
namespace mysql
{
// support MySQL 8.0.1+ API which removed the my_bool type
#if !defined(MARIADB_VERSION_ID) && MYSQL_VERSION_ID >= 80001
using my_bool = bool;
#endif
template <typename>
inline constexpr bool false_v = false;
namespace impl
{
struct Bind
{
std::vector<uint8_t> buffer;
unsigned long length = 0;
my_bool is_null = false;
my_bool error = false;
};
struct BindColumn : Bind
{
int index = 0;
std::string name;
bool is_unsigned = false;
enum_field_types buffer_type = {};
};
} // namespace impl
// ---------------------------------------------------------------------------
struct StmtOptions
{
// Enable buffering (storing) entire result set after executing a statement
bool buffer_results = true;
// Enable MySQL to update max_length of fields in execute result set (requires buffering)
bool use_max_length = true;
};
// ---------------------------------------------------------------------------
// Holds ownership of bound column value buffer
class StmtColumn
{
public:
int Index() const { return m_col.index; }
bool IsNull() const { return m_col.is_null; }
bool IsUnsigned() const { return m_col.is_unsigned; }
enum_field_types Type() const { return m_col.buffer_type; }
const std::string& Name() const { return m_col.name; }
// Get view of column value buffer
std::span<const uint8_t> GetBuf() const { return { m_col.buffer.data(), m_col.length }; }
// Get view of column string value. Returns nullopt if value is NULL or not a string
std::optional<std::string_view> GetStrView() const;
// Get column value as string. Returns nullopt if value is NULL or field type unsupported
std::optional<std::string> GetStr() const;
// Get column value as numeric T. Returns nullopt if value NULL or field type unsupported
template <typename T> requires std::is_arithmetic_v<T>
std::optional<T> Get() const;
private:
// uses memcpy for type punning buffer data to avoid UB with strict aliasing
template <typename T>
T BitCast() const
{
T val;
assert(sizeof(T) == m_col.length);
memcpy(&val, m_col.buffer.data(), sizeof(T));
return val;
}
friend class PreparedStmt; // access to allocate and bind buffers
friend class StmtResult; // access to resize truncated buffers
impl::BindColumn m_col;
};
// ---------------------------------------------------------------------------
// Provides a non-owning view of PreparedStmt column value buffers
// Evaluates false if it does not contain a valid row
class StmtRow
{
public:
StmtRow() = default;
StmtRow(std::span<const StmtColumn> columns) : m_columns(columns) {};
explicit operator bool() const noexcept { return !m_columns.empty(); }
int ColumnCount() const { return static_cast<int>(m_columns.size()); }
const StmtColumn* GetColumn(size_t index) const;
const StmtColumn* GetColumn(std::string_view name) const;
// Get specified column value as string
// Returns nullopt if column invalid, value is NULL, or field type unsupported
std::optional<std::string> operator[](size_t index) const;
std::optional<std::string> operator[](std::string_view name) const;
std::optional<std::string> GetStr(size_t index) const;
std::optional<std::string> GetStr(std::string_view name) const;
// Get specified column value as numeric T
// Returns nullopt if column invalid, value is NULL, or field type unsupported
template <typename T> requires std::is_arithmetic_v<T>
std::optional<T> Get(size_t index) const;
template <typename T> requires std::is_arithmetic_v<T>
std::optional<T> Get(std::string_view name) const;
auto begin() const { return m_columns.begin(); }
auto end() const { return m_columns.end(); }
private:
std::span<const StmtColumn> m_columns;
};
// ---------------------------------------------------------------------------
// Result meta data for an executed prepared statement
class StmtResult
{
public:
StmtResult() = default;
StmtResult(MYSQL_STMT* stmt, size_t columns);
int ColumnCount() const { return m_num_cols; }
uint64_t RowCount() const { return m_num_rows; }
uint64_t RowsAffected() const { return m_affected; }
uint64_t LastInsertID() const { return m_insert_id; }
private:
int m_num_cols = 0;
uint64_t m_num_rows = 0;
uint64_t m_affected = 0;
uint64_t m_insert_id = 0;
};
// ---------------------------------------------------------------------------
class PreparedStmt
{
public:
// Supported argument types for execute
using param_t = std::variant<int8_t, uint8_t, int16_t, uint16_t, int32_t, uint32_t,
int64_t, uint64_t, float, double, bool, std::string_view, std::nullptr_t>;
PreparedStmt() = delete;
PreparedStmt(MYSQL& mysql, std::string query, Mutex* mutex, StmtOptions opts = {});
const std::string& GetQuery() const { return m_query; }
StmtOptions GetOptions() const { return m_options; }
void SetOptions(StmtOptions options) { m_options = options; }
void FreeResult() { mysql_stmt_free_result(m_stmt.get()); }
// Execute the prepared statement with specified arguments
// Throws exception on error
template <typename T>
StmtResult Execute(const std::vector<T>& args);
StmtResult Execute(const std::vector<param_t>& args);
StmtResult Execute();
// Fetch the next row into column buffers (overwrites previous row values)
// Return value evaluates false if no more rows to fetch
// Throws exception on error
StmtRow Fetch();
private:
void CheckArgs(size_t argc);
StmtResult DoExecute();
void BindResults();
void FetchTruncated();
int GetResultBufferSize(const MYSQL_FIELD& field) const;
void ThrowError(const std::string& error);
std::string GetStmtError();
// bind an input value to a query parameter by index
template <typename T>
void BindInput(size_t index, T value);
void BindInput(size_t index, const char* str);
void BindInput(size_t index, const std::string& str);
struct StmtDeleter
{
Mutex* mutex = nullptr;
void operator()(MYSQL_STMT* stmt) noexcept;
};
private:
std::unique_ptr<MYSQL_STMT, StmtDeleter> m_stmt;
std::vector<MYSQL_BIND> m_params; // input binds
std::vector<MYSQL_BIND> m_results; // result binds
std::vector<impl::Bind> m_inputs; // execute buffers (addresses bound)
std::vector<StmtColumn> m_columns; // fetch buffers (addresses bound)
std::string m_query;
StmtOptions m_options = {};
bool m_need_bind = true;
Mutex* m_mutex = nullptr; // connection mutex
};
} // namespace mysql
+1 -5
View File
@@ -4538,14 +4538,10 @@ namespace RoF
DECODE_LENGTH_EXACT(structs::FindPersonRequest_Struct);
SETUP_DIRECT_DECODE(FindPersonRequest_Struct, structs::FindPersonRequest_Struct);
IN(type)
IN(id);
IN(npc_id);
IN(client_pos.x);
IN(client_pos.y);
IN(client_pos.z);
IN(target_pos.x);
IN(target_pos.y);
IN(target_pos.z);
FINISH_DIRECT_DECODE();
}
+1 -5
View File
@@ -5517,14 +5517,10 @@ namespace RoF2
DECODE_LENGTH_EXACT(structs::FindPersonRequest_Struct);
SETUP_DIRECT_DECODE(FindPersonRequest_Struct, structs::FindPersonRequest_Struct);
IN(type)
IN(id);
IN(npc_id);
IN(client_pos.x);
IN(client_pos.y);
IN(client_pos.z);
IN(target_pos.x);
IN(target_pos.y);
IN(target_pos.z);
FINISH_DIRECT_DECODE();
}
+7 -6
View File
@@ -4016,13 +4016,14 @@ struct FindPerson_Point {
};
struct FindPersonRequest_Struct {
/*00*/ FindLocationType type;
/*04*/ int32 id;
/*08*/ int32 unknown08;
/*12*/ int32 unknown12;
/*00*/ uint32 unknown00;
/*04*/ uint32 npc_id;
/*08*/ uint32 unknown08;
/*12*/ uint32 unknown12;
/*16*/ FindPerson_Point client_pos;
/*28*/ FindPerson_Point target_pos;
/*40*/
/*28*/ uint32 unknown28;
/*32*/ uint32 unknown32;
/*36*/ uint32 unknown36;
};
//variable length packet of points
+8 -7
View File
@@ -3779,13 +3779,14 @@ struct FindPerson_Point {
};
struct FindPersonRequest_Struct {
/*00*/ FindLocationType type;
/*04*/ int32 id;
/*08*/ int32 unknown08;
/*12*/ int32 unknown12;
/*16*/ FindPerson_Point client_pos;
/*28*/ FindPerson_Point target_pos;
/*40*/
/*00*/ uint32 unknown00;
/*04*/ uint32 npc_id;
/*08*/ uint32 unknown08;
/*12*/ uint32 unknown12;
/*16*/ FindPerson_Point client_pos;
/*28*/ uint32 unknown28;
/*32*/ uint32 unknown32;
/*36*/ uint32 unknown36;
};
//variable length packet of points
+1 -2
View File
@@ -3150,8 +3150,7 @@ namespace SoD
DECODE_LENGTH_EXACT(structs::FindPersonRequest_Struct);
SETUP_DIRECT_DECODE(FindPersonRequest_Struct, structs::FindPersonRequest_Struct);
emu->type = FindLocationType::LocationPlayer;
emu->id = eq->npc_id;
IN(npc_id);
IN(client_pos.x);
IN(client_pos.y);
IN(client_pos.z);
+1 -2
View File
@@ -2605,8 +2605,7 @@ namespace SoF
DECODE_LENGTH_EXACT(structs::FindPersonRequest_Struct);
SETUP_DIRECT_DECODE(FindPersonRequest_Struct, structs::FindPersonRequest_Struct);
emu->type = FindLocationType::LocationPlayer;
emu->id = eq->npc_id;
IN(npc_id);
IN(client_pos.x);
IN(client_pos.y);
IN(client_pos.z);
-14
View File
@@ -3327,20 +3327,6 @@ namespace Titanium
FINISH_DIRECT_DECODE();
}
DECODE(OP_FindPersonRequest)
{
DECODE_LENGTH_EXACT(structs::FindPersonRequest_Struct);
SETUP_DIRECT_DECODE(FindPersonRequest_Struct, structs::FindPersonRequest_Struct);
emu->type = FindLocationType::LocationPlayer;
emu->id = eq->npc_id;
IN(client_pos.x);
IN(client_pos.y);
IN(client_pos.z);
FINISH_DIRECT_DECODE();
}
// file scope helper methods
void SerializeItem(EQ::OutBuffer& ob, const EQ::ItemInstance *inst, int16 slot_id_in, uint8 depth) {
const char *protection = "\\\\\\\\\\";
-1
View File
@@ -132,7 +132,6 @@ D(OP_TradeSkillCombine)
D(OP_TributeItem)
D(OP_WearChange)
D(OP_WhoAllRequest)
D(OP_FindPersonRequest)
#undef E
#undef D
+1 -2
View File
@@ -3982,8 +3982,7 @@ namespace UF
DECODE_LENGTH_EXACT(structs::FindPersonRequest_Struct);
SETUP_DIRECT_DECODE(FindPersonRequest_Struct, structs::FindPersonRequest_Struct);
emu->type = FindLocationType::LocationPlayer;
emu->id = eq->npc_id;
IN(npc_id);
IN(client_pos.x);
IN(client_pos.y);
IN(client_pos.z);
-11
View File
@@ -74,11 +74,6 @@ void PathManager::LoadPaths()
m_patch_path = fs::relative(fs::path{m_server_path + "/" + c->PatchDir}).string();
}
// patches
if (File::Exists(fs::path{ m_server_path + "/" + c->OpcodeDir }.string())) {
m_opcode_path = fs::relative(fs::path{ m_server_path + "/" + c->OpcodeDir }).string();
}
// shared_memory_path
if (File::Exists(fs::path{m_server_path + "/" + c->SharedMemDir}.string())) {
m_shared_memory_path = fs::relative(fs::path{ m_server_path + "/" + c->SharedMemDir }).string();
@@ -94,7 +89,6 @@ void PathManager::LoadPaths()
LogInfo("lua_modules path [{}]", m_lua_modules_path);
LogInfo("maps path [{}]", m_maps_path);
LogInfo("patches path [{}]", m_patch_path);
LogInfo("opcode path [{}]", m_opcode_path);
LogInfo("plugins path [{}]", m_plugins_path);
LogInfo("quests path [{}]", m_quests_path);
LogInfo("shared_memory path [{}]", m_shared_memory_path);
@@ -135,11 +129,6 @@ const std::string &PathManager::GetPatchPath() const
return m_patch_path;
}
const std::string &PathManager::GetOpcodePath() const
{
return m_opcode_path;
}
const std::string &PathManager::GetLuaModulesPath() const
{
return m_lua_modules_path;
-2
View File
@@ -13,7 +13,6 @@ public:
[[nodiscard]] const std::string &GetLuaModulesPath() const;
[[nodiscard]] const std::string &GetMapsPath() const;
[[nodiscard]] const std::string &GetPatchPath() const;
[[nodiscard]] const std::string &GetOpcodePath() const;
[[nodiscard]] const std::string &GetPluginsPath() const;
[[nodiscard]] const std::string &GetQuestsPath() const;
[[nodiscard]] const std::string &GetServerPath() const;
@@ -25,7 +24,6 @@ private:
std::string m_lua_modules_path;
std::string m_maps_path;
std::string m_patch_path;
std::string m_opcode_path;
std::string m_plugins_path;
std::string m_quests_path;
std::string m_server_path;
+13
View File
@@ -0,0 +1,13 @@
#ifndef EQEMU_CONTAINERS_PCH_H
#define EQEMU_CONTAINERS_PCH_H
// containers
#include <iterator>
#include <set>
#include <unordered_set>
#include <map>
#include <unordered_map>
#include <list>
#include <vector>
#endif
+20
View File
@@ -0,0 +1,20 @@
#ifndef EQEMU_EMU_COMMON_PCH_H
#define EQEMU_EMU_COMMON_PCH_H
#include "mysql.h"
// emu
#include "../../common/types.h"
#include "../../common/database.h"
#include "../../common/timer.h"
#include "../../common/strings.h"
#include "../../common/http/httplib.h"
#include "../../common/base_packet.h"
#include "../../common/database.h"
#include "../../common/emu_constants.h"
#include "../../common/servertalk.h"
#include "../../common/global_define.h"
#include "../../common/eqemu_logsys.h"
#include "../../common/linked_list.h"
#endif
+9
View File
@@ -0,0 +1,9 @@
#ifndef EQEMU_FMT_PCH_H
#define EQEMU_FMT_PCH_H
// fmt
#include <fmt/format.h>
#include <fmt/core.h>
#include <cereal/archives/json.hpp>
#endif
+229
View File
@@ -0,0 +1,229 @@
#ifndef EQEMU_REPOSITORIES_PCH_H
#define EQEMU_REPOSITORIES_PCH_H
#include "../../common/repositories/discovered_items_repository.h"
#include "../../common/repositories/lootdrop_repository.h"
#include "../../common/repositories/spells_new_repository.h"
#include "../../common/repositories/aa_rank_effects_repository.h"
#include "../../common/repositories/titles_repository.h"
#include "../../common/repositories/character_bandolier_repository.h"
#include "../../common/repositories/completed_shared_tasks_repository.h"
#include "../../common/repositories/faction_list_mod_repository.h"
#include "../../common/repositories/merc_templates_repository.h"
#include "../../common/repositories/spawngroup_repository.h"
#include "../../common/repositories/character_bind_repository.h"
#include "../../common/repositories/npc_types_tint_repository.h"
#include "../../common/repositories/merc_armorinfo_repository.h"
#include "../../common/repositories/adventure_template_entry_flavor_repository.h"
#include "../../common/repositories/character_pet_info_repository.h"
#include "../../common/repositories/raid_details_repository.h"
#include "../../common/repositories/guild_tributes_repository.h"
#include "../../common/repositories/tasksets_repository.h"
#include "../../common/repositories/character_inspect_messages_repository.h"
#include "../../common/repositories/merc_spell_list_entries_repository.h"
#include "../../common/repositories/npc_types_repository.h"
#include "../../common/repositories/bot_buffs_repository.h"
#include "../../common/repositories/shared_task_activity_state_repository.h"
#include "../../common/repositories/forage_repository.h"
#include "../../common/repositories/global_loot_repository.h"
#include "../../common/repositories/adventure_members_repository.h"
#include "../../common/repositories/merc_subtypes_repository.h"
#include "../../common/repositories/aa_ranks_repository.h"
#include "../../common/repositories/character_auras_repository.h"
#include "../../common/repositories/loottable_repository.h"
#include "../../common/repositories/bot_timers_repository.h"
#include "../../common/repositories/graveyard_repository.h"
#include "../../common/repositories/expedition_lockouts_repository.h"
#include "../../common/repositories/bot_group_members_repository.h"
#include "../../common/repositories/spawn_conditions_repository.h"
#include "../../common/repositories/character_disciplines_repository.h"
#include "../../common/repositories/npc_faction_entries_repository.h"
#include "../../common/repositories/pets_equipmentset_entries_repository.h"
#include "../../common/repositories/bot_inspect_messages_repository.h"
#include "../../common/repositories/char_create_combinations_repository.h"
#include "../../common/repositories/guild_ranks_repository.h"
#include "../../common/repositories/character_stats_record_repository.h"
#include "../../common/repositories/adventure_stats_repository.h"
#include "../../common/repositories/buyer_trade_items_repository.h"
#include "../../common/repositories/buyer_buy_lines_repository.h"
#include "../../common/repositories/timers_repository.h"
#include "../../common/repositories/lfguild_repository.h"
#include "../../common/repositories/character_potionbelt_repository.h"
#include "../../common/repositories/ground_spawns_repository.h"
#include "../../common/repositories/npc_spells_effects_repository.h"
#include "../../common/repositories/guild_relations_repository.h"
#include "../../common/repositories/merc_stats_repository.h"
#include "../../common/repositories/petitions_repository.h"
#include "../../common/repositories/chatchannels_repository.h"
#include "../../common/repositories/character_parcels_repository.h"
#include "../../common/repositories/zone_flags_repository.h"
#include "../../common/repositories/merc_merchant_templates_repository.h"
#include "../../common/repositories/criteria/content_filter_criteria.h"
#include "../../common/repositories/login_server_admins_repository.h"
#include "../../common/repositories/character_pet_inventory_repository.h"
#include "../../common/repositories/merc_name_types_repository.h"
#include "../../common/repositories/character_peqzone_flags_repository.h"
#include "../../common/repositories/spawnentry_repository.h"
#include "../../common/repositories/player_titlesets_repository.h"
#include "../../common/repositories/gm_ips_repository.h"
#include "../../common/repositories/character_spells_repository.h"
#include "../../common/repositories/rule_sets_repository.h"
#include "../../common/repositories/character_alt_currency_repository.h"
#include "../../common/repositories/aa_ability_repository.h"
#include "../../common/repositories/command_subsettings_repository.h"
#include "../../common/repositories/items_repository.h"
#include "../../common/repositories/login_api_tokens_repository.h"
#include "../../common/repositories/bot_stances_repository.h"
#include "../../common/repositories/spell_globals_repository.h"
#include "../../common/repositories/pets_equipmentset_repository.h"
#include "../../common/repositories/starting_items_repository.h"
#include "../../common/repositories/bot_create_combinations_repository.h"
#include "../../common/repositories/inventory_snapshots_repository.h"
#include "../../common/repositories/ldon_trap_templates_repository.h"
#include "../../common/repositories/guild_members_repository.h"
#include "../../common/repositories/expeditions_repository.h"
#include "../../common/repositories/level_exp_mods_repository.h"
#include "../../common/repositories/pets_beastlord_data_repository.h"
#include "../../common/repositories/merc_stance_entries_repository.h"
#include "../../common/repositories/doors_repository.h"
#include "../../common/repositories/tool_game_objects_repository.h"
#include "../../common/repositories/npc_spells_entries_repository.h"
#include "../../common/repositories/bot_heal_rotation_targets_repository.h"
#include "../../common/repositories/shared_tasks_repository.h"
#include "../../common/repositories/tradeskill_recipe_repository.h"
#include "../../common/repositories/char_create_point_allocations_repository.h"
#include "../../common/repositories/bot_spells_entries_repository.h"
#include "../../common/repositories/raid_members_repository.h"
#include "../../common/repositories/character_languages_repository.h"
#include "../../common/repositories/merchantlist_repository.h"
#include "../../common/repositories/object_repository.h"
#include "../../common/repositories/login_world_servers_repository.h"
#include "../../common/repositories/character_parcels_containers_repository.h"
#include "../../common/repositories/bot_starting_items_repository.h"
#include "../../common/repositories/adventure_template_entry_repository.h"
#include "../../common/repositories/alternate_currency_repository.h"
#include "../../common/repositories/tributes_repository.h"
#include "../../common/repositories/bug_reports_repository.h"
#include "../../common/repositories/account_repository.h"
#include "../../common/repositories/quest_globals_repository.h"
#include "../../common/repositories/merc_types_repository.h"
#include "../../common/repositories/completed_tasks_repository.h"
#include "../../common/repositories/object_contents_repository.h"
#include "../../common/repositories/dynamic_zone_members_repository.h"
#include "../../common/repositories/aa_rank_prereqs_repository.h"
#include "../../common/repositories/bot_pet_buffs_repository.h"
#include "../../common/repositories/character_activities_repository.h"
#include "../../common/repositories/character_corpse_items_repository.h"
#include "../../common/repositories/spawn2_repository.h"
#include "../../common/repositories/bot_owner_options_repository.h"
#include "../../common/repositories/bot_heal_rotations_repository.h"
#include "../../common/repositories/content_flags_repository.h"
#include "../../common/repositories/ip_exemptions_repository.h"
#include "../../common/repositories/completed_shared_task_members_repository.h"
#include "../../common/repositories/character_material_repository.h"
#include "../../common/repositories/grid_repository.h"
#include "../../common/repositories/db_str_repository.h"
#include "../../common/repositories/character_skills_repository.h"
#include "../../common/repositories/guild_bank_repository.h"
#include "../../common/repositories/reports_repository.h"
#include "../../common/repositories/instance_list_player_repository.h"
#include "../../common/repositories/character_tribute_repository.h"
#include "../../common/repositories/ldon_trap_entries_repository.h"
#include "../../common/repositories/bot_pets_repository.h"
#include "../../common/repositories/merc_buffs_repository.h"
#include "../../common/repositories/skill_caps_repository.h"
#include "../../common/repositories/character_data_repository.h"
#include "../../common/repositories/account_ip_repository.h"
#include "../../common/repositories/traps_repository.h"
#include "../../common/repositories/dynamic_zone_templates_repository.h"
#include "../../common/repositories/mail_repository.h"
#include "../../common/repositories/group_leaders_repository.h"
#include "../../common/repositories/respawn_times_repository.h"
#include "../../common/repositories/task_activities_repository.h"
#include "../../common/repositories/blocked_spells_repository.h"
#include "../../common/repositories/rule_values_repository.h"
#include "../../common/repositories/tradeskill_recipe_entries_repository.h"
#include "../../common/repositories/spawn_events_repository.h"
#include "../../common/repositories/player_event_log_settings_repository.h"
#include "../../common/repositories/completed_shared_task_activity_state_repository.h"
#include "../../common/repositories/inventory_repository.h"
#include "../../common/repositories/perl_event_export_settings_repository.h"
#include "../../common/repositories/zone_points_repository.h"
#include "../../common/repositories/character_memmed_spells_repository.h"
#include "../../common/repositories/spawn_condition_values_repository.h"
#include "../../common/repositories/login_server_list_types_repository.h"
#include "../../common/repositories/npc_emotes_repository.h"
#include "../../common/repositories/veteran_reward_templates_repository.h"
#include "../../common/repositories/merc_weaponinfo_repository.h"
#include "../../common/repositories/data_buckets_repository.h"
#include "../../common/repositories/fishing_repository.h"
#include "../../common/repositories/books_repository.h"
#include "../../common/repositories/character_alternate_abilities_repository.h"
#include "../../common/repositories/bot_spell_casting_chances_repository.h"
#include "../../common/repositories/login_accounts_repository.h"
#include "../../common/repositories/tribute_levels_repository.h"
#include "../../common/repositories/merchantlist_temp_repository.h"
#include "../../common/repositories/account_rewards_repository.h"
#include "../../common/repositories/lootdrop_entries_repository.h"
#include "../../common/repositories/server_scheduled_events_repository.h"
#include "../../common/repositories/bot_groups_repository.h"
#include "../../common/repositories/shared_task_dynamic_zones_repository.h"
#include "../../common/repositories/zone_repository.h"
#include "../../common/repositories/horses_repository.h"
#include "../../common/repositories/character_pet_buffs_repository.h"
#include "../../common/repositories/dynamic_zones_repository.h"
#include "../../common/repositories/start_zones_repository.h"
#include "../../common/repositories/keyring_repository.h"
#include "../../common/repositories/merc_merchant_template_entries_repository.h"
#include "../../common/repositories/character_item_recast_repository.h"
#include "../../common/repositories/merc_inventory_repository.h"
#include "../../common/repositories/merc_npc_types_repository.h"
#include "../../common/repositories/pets_repository.h"
#include "../../common/repositories/damageshieldtypes_repository.h"
#include "../../common/repositories/char_recipe_list_repository.h"
#include "../../common/repositories/instance_list_repository.h"
#include "../../common/repositories/bot_guild_members_repository.h"
#include "../../common/repositories/character_tasks_repository.h"
#include "../../common/repositories/npc_spells_effects_entries_repository.h"
#include "../../common/repositories/auras_repository.h"
#include "../../common/repositories/character_task_timers_repository.h"
#include "../../common/repositories/merc_spell_lists_repository.h"
#include "../../common/repositories/npc_faction_repository.h"
#include "../../common/repositories/friends_repository.h"
#include "../../common/repositories/bot_spell_settings_repository.h"
#include "../../common/repositories/player_event_logs_repository.h"
#include "../../common/repositories/bot_data_repository.h"
#include "../../common/repositories/character_leadership_abilities_repository.h"
#include "../../common/repositories/grid_entries_repository.h"
#include "../../common/repositories/bot_inventories_repository.h"
#include "../../common/repositories/tasks_repository.h"
#include "../../common/repositories/name_filter_repository.h"
#include "../../common/repositories/character_instance_safereturns_repository.h"
#include "../../common/repositories/faction_association_repository.h"
#include "../../common/repositories/logsys_categories_repository.h"
#include "../../common/repositories/buyer_repository.h"
#include "../../common/repositories/character_currency_repository.h"
#include "../../common/repositories/discord_webhooks_repository.h"
#include "../../common/repositories/guild_permissions_repository.h"
#include "../../common/repositories/chatchannel_reserved_names_repository.h"
#include "../../common/repositories/character_expedition_lockouts_repository.h"
#include "../../common/repositories/loottable_entries_repository.h"
#include "../../common/repositories/bot_pet_inventories_repository.h"
#include "../../common/repositories/npc_spells_repository.h"
#include "../../common/repositories/faction_list_repository.h"
#include "../../common/repositories/group_id_repository.h"
#include "../../common/repositories/character_buffs_repository.h"
#include "../../common/repositories/faction_values_repository.h"
#include "../../common/repositories/variables_repository.h"
#include "../../common/repositories/guilds_repository.h"
#include "../../common/repositories/bot_heal_rotation_members_repository.h"
#include "../../common/repositories/spell_buckets_repository.h"
#include "../../common/repositories/spawn2_disabled_repository.h"
#include "../../common/repositories/saylink_repository.h"
#include "../../common/repositories/trader_repository.h"
#include "../../common/repositories/shared_task_members_repository.h"
#include "../../common/repositories/merc_merchant_entries_repository.h"
#include "../../common/repositories/character_corpses_repository.h"
#include "../../common/repositories/adventure_details_repository.h"
#endif
+11
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@@ -0,0 +1,11 @@
#ifndef EQEMU_TYPES_PCH_H
#define EQEMU_TYPES_PCH_H
// types
#include <limits>
#include <string>
#include <cctype>
#include <sstream>
#include <type_traits>
#endif
+20
View File
@@ -0,0 +1,20 @@
#ifndef EQEMU_UTILITIES_PCH_H
#define EQEMU_UTILITIES_PCH_H
// utilities
#include <iostream>
#include <cassert>
#include <cmath>
#include <memory>
#include <functional>
#include <algorithm>
#include <utility>
#include <tuple>
#include <fstream>
#include <chrono>
#include <cstdio>
#include <stdio.h>
#include <mutex>
#include <filesystem>
#endif
-34
View File
@@ -1,34 +0,0 @@
// types
#include <limits>
#include <string>
#include <cctype>
#include <sstream>
// containers
#include <iterator>
#include <set>
#include <unordered_set>
#include <map>
#include <unordered_map>
#include <list>
#include <vector>
// utilities
#include <iostream>
#include <cassert>
#include <cmath>
#include <memory>
#include <functional>
#include <algorithm>
#include <utility>
#include <tuple>
#include <fstream>
#include <cstdio>
// fmt
#include <fmt/format.h>
// lua
#include "lua.hpp"
#include <luabind/luabind.hpp>
#include <luabind/object.hpp>
@@ -1,547 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_FINDABLE_LOCATION_REPOSITORY_H
#define EQEMU_BASE_FINDABLE_LOCATION_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseFindableLocationRepository {
public:
struct FindableLocation {
uint32_t id;
std::string zone;
int32_t version;
int32_t findable_id;
int32_t findable_sub_id;
int32_t type;
int32_t zone_id;
int32_t zone_id_index;
float x;
float y;
float z;
int8_t min_expansion;
int8_t max_expansion;
std::string content_flags;
std::string content_flags_disabled;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"zone",
"version",
"findable_id",
"findable_sub_id",
"type",
"zone_id",
"zone_id_index",
"x",
"y",
"z",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"zone",
"version",
"findable_id",
"findable_sub_id",
"type",
"zone_id",
"zone_id_index",
"x",
"y",
"z",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("findable_location");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static FindableLocation NewEntity()
{
FindableLocation e{};
e.id = 0;
e.zone = "";
e.version = 0;
e.findable_id = 0;
e.findable_sub_id = 0;
e.type = 0;
e.zone_id = 0;
e.zone_id_index = 0;
e.x = 0;
e.y = 0;
e.z = 0;
e.min_expansion = -1;
e.max_expansion = -1;
e.content_flags = "";
e.content_flags_disabled = "";
return e;
}
static FindableLocation GetFindableLocation(
const std::vector<FindableLocation> &findable_locations,
int findable_location_id
)
{
for (auto &findable_location : findable_locations) {
if (findable_location.id == findable_location_id) {
return findable_location;
}
}
return NewEntity();
}
static FindableLocation FindOne(
Database& db,
int findable_location_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
findable_location_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
FindableLocation e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.zone = row[1] ? row[1] : "";
e.version = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
e.findable_id = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.findable_sub_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.type = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
e.zone_id = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.zone_id_index = row[7] ? static_cast<int32_t>(atoi(row[7])) : 0;
e.x = row[8] ? strtof(row[8], nullptr) : 0;
e.y = row[9] ? strtof(row[9], nullptr) : 0;
e.z = row[10] ? strtof(row[10], nullptr) : 0;
e.min_expansion = row[11] ? static_cast<int8_t>(atoi(row[11])) : -1;
e.max_expansion = row[12] ? static_cast<int8_t>(atoi(row[12])) : -1;
e.content_flags = row[13] ? row[13] : "";
e.content_flags_disabled = row[14] ? row[14] : "";
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int findable_location_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
findable_location_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const FindableLocation &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = '" + Strings::Escape(e.zone) + "'");
v.push_back(columns[2] + " = " + std::to_string(e.version));
v.push_back(columns[3] + " = " + std::to_string(e.findable_id));
v.push_back(columns[4] + " = " + std::to_string(e.findable_sub_id));
v.push_back(columns[5] + " = " + std::to_string(e.type));
v.push_back(columns[6] + " = " + std::to_string(e.zone_id));
v.push_back(columns[7] + " = " + std::to_string(e.zone_id_index));
v.push_back(columns[8] + " = " + std::to_string(e.x));
v.push_back(columns[9] + " = " + std::to_string(e.y));
v.push_back(columns[10] + " = " + std::to_string(e.z));
v.push_back(columns[11] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[12] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[13] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[14] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static FindableLocation InsertOne(
Database& db,
FindableLocation e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.zone) + "'");
v.push_back(std::to_string(e.version));
v.push_back(std::to_string(e.findable_id));
v.push_back(std::to_string(e.findable_sub_id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.zone_id_index));
v.push_back(std::to_string(e.x));
v.push_back(std::to_string(e.y));
v.push_back(std::to_string(e.z));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<FindableLocation> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.zone) + "'");
v.push_back(std::to_string(e.version));
v.push_back(std::to_string(e.findable_id));
v.push_back(std::to_string(e.findable_sub_id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.zone_id_index));
v.push_back(std::to_string(e.x));
v.push_back(std::to_string(e.y));
v.push_back(std::to_string(e.z));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<FindableLocation> All(Database& db)
{
std::vector<FindableLocation> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
FindableLocation e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.zone = row[1] ? row[1] : "";
e.version = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
e.findable_id = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.findable_sub_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.type = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
e.zone_id = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.zone_id_index = row[7] ? static_cast<int32_t>(atoi(row[7])) : 0;
e.x = row[8] ? strtof(row[8], nullptr) : 0;
e.y = row[9] ? strtof(row[9], nullptr) : 0;
e.z = row[10] ? strtof(row[10], nullptr) : 0;
e.min_expansion = row[11] ? static_cast<int8_t>(atoi(row[11])) : -1;
e.max_expansion = row[12] ? static_cast<int8_t>(atoi(row[12])) : -1;
e.content_flags = row[13] ? row[13] : "";
e.content_flags_disabled = row[14] ? row[14] : "";
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<FindableLocation> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<FindableLocation> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
FindableLocation e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.zone = row[1] ? row[1] : "";
e.version = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
e.findable_id = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.findable_sub_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.type = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
e.zone_id = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.zone_id_index = row[7] ? static_cast<int32_t>(atoi(row[7])) : 0;
e.x = row[8] ? strtof(row[8], nullptr) : 0;
e.y = row[9] ? strtof(row[9], nullptr) : 0;
e.z = row[10] ? strtof(row[10], nullptr) : 0;
e.min_expansion = row[11] ? static_cast<int8_t>(atoi(row[11])) : -1;
e.max_expansion = row[12] ? static_cast<int8_t>(atoi(row[12])) : -1;
e.content_flags = row[13] ? row[13] : "";
e.content_flags_disabled = row[14] ? row[14] : "";
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const FindableLocation &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.zone) + "'");
v.push_back(std::to_string(e.version));
v.push_back(std::to_string(e.findable_id));
v.push_back(std::to_string(e.findable_sub_id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.zone_id_index));
v.push_back(std::to_string(e.x));
v.push_back(std::to_string(e.y));
v.push_back(std::to_string(e.z));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<FindableLocation> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.zone) + "'");
v.push_back(std::to_string(e.version));
v.push_back(std::to_string(e.findable_id));
v.push_back(std::to_string(e.findable_sub_id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.zone_id_index));
v.push_back(std::to_string(e.x));
v.push_back(std::to_string(e.y));
v.push_back(std::to_string(e.z));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_FINDABLE_LOCATION_REPOSITORY_H
@@ -236,10 +236,6 @@ public:
)
);
if (buyers.empty()) {
return all_entries;
}
std::vector<std::string> char_ids{};
for (auto const &bl : buyers) {
char_ids.push_back((std::to_string(bl.char_id)));
-4
View File
@@ -120,10 +120,6 @@ public:
}
DeleteWhere(db, fmt::format("`char_id` = '{}';", char_id));
if (buy_line_ids.empty()) {
return false;
}
BaseBuyerBuyLinesRepository::DeleteWhere(
db,
fmt::format("`id` IN({})", Strings::Implode(", ", buy_line_ids))
@@ -1,50 +0,0 @@
#ifndef EQEMU_FINDABLE_LOCATION_REPOSITORY_H
#define EQEMU_FINDABLE_LOCATION_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_findable_location_repository.h"
class FindableLocationRepository: public BaseFindableLocationRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* FindableLocationRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* FindableLocationRepository::GetWhereNeverExpires()
* FindableLocationRepository::GetWhereXAndY()
* FindableLocationRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
};
#endif //EQEMU_FINDABLE_LOCATION_REPOSITORY_H
+10 -12
View File
@@ -164,35 +164,37 @@ public:
return UpdateOne(db, m);
}
static Trader GetItemBySerialNumber(Database &db, uint32 serial_number, uint32 trader_id)
static Trader GetItemBySerialNumber(Database &db, uint32 serial_number)
{
Trader e{};
const auto trader_item = GetWhere(
db,
fmt::format("`char_id` = '{}' AND `item_sn` = '{}' LIMIT 1", trader_id, serial_number)
fmt::format("`item_sn` = '{}' LIMIT 1", serial_number)
);
if (trader_item.empty()) {
return e;
}
return trader_item.at(0);
else {
return trader_item.at(0);
}
}
static Trader GetItemBySerialNumber(Database &db, std::string serial_number, uint32 trader_id)
static Trader GetItemBySerialNumber(Database &db, std::string serial_number)
{
Trader e{};
auto sn = Strings::ToUnsignedBigInt(serial_number);
const auto trader_item = GetWhere(
db,
fmt::format("`char_id` = '{}' AND `item_sn` = '{}' LIMIT 1", trader_id, sn)
fmt::format("`item_sn` = '{}' LIMIT 1", sn)
);
if (trader_item.empty()) {
return e;
}
return trader_item.at(0);
else {
return trader_item.at(0);
}
}
static int UpdateActiveTransaction(Database &db, uint32 id, bool status)
@@ -215,10 +217,6 @@ public:
delete_ids.push_back(std::to_string(e.id));
}
if (delete_ids.empty()) {
return 0;
}
return DeleteWhere(db, fmt::format("`id` IN({})", Strings::Implode(",", delete_ids)));
}
};
+1 -7
View File
@@ -338,8 +338,6 @@ RULE_STRING(World, IPExemptionZones, "", "Comma-delimited list of zones to exclu
RULE_STRING(World, MOTD, "", "Server MOTD sent on login, change from empty to have this be used instead of variables table 'motd' value")
RULE_STRING(World, Rules, "", "Server Rules, change from empty to have this be used instead of variables table 'rules' value, lines are pipe (|) separated, example: A|B|C")
RULE_BOOL(World, EnableAutoLogin, false, "Enables or disables auto login of characters, allowing people to log characters in directly from loginserver to ingame")
RULE_BOOL(World, EnablePVPRegions, true, "Enables or disables PVP Regions automatically setting your PVP flag")
RULE_STRING(World, SupportedClients, "", "Comma-delimited list of clients to restrict to. Supported values are Titanium | SoF | SoD | UF | RoF | RoF2. Example: Titanium,RoF2")
RULE_CATEGORY_END()
RULE_CATEGORY(Zone)
@@ -477,6 +475,7 @@ RULE_BOOL(Spells, OldRainTargets, false, "Use old incorrectly implemented maximu
RULE_REAL(Spells, CallOfTheHeroAggroClearDist, 250.0, "Distance at which CoTH will wipe aggro. To disable and always enable aggro wipe on any distance of CoTH, set to 0.")
RULE_BOOL(Spells, NPCSpellPush, false, "Enable spell push on NPCs")
RULE_BOOL(Spells, July242002PetResists, true, "Enable Pets using PCs resist change from July 24 2002")
RULE_INT(Spells, AOEMaxTargets, 0, "Max number of targets a Targeted AOE spell can cast on. Set to 0 for no limit.")
RULE_BOOL(Spells, CazicTouchTargetsPetOwner, true, "If True, causes Cazic Touch to swap targets from pet to pet owner if a pet is tanking.")
RULE_BOOL(Spells, PreventFactionWarOnCharmBreak, false, "Enable spell interupts and dot removal on charm break to prevent faction wars.")
RULE_BOOL(Spells, AllowDoubleInvis, true, "Allows you to cast invisibility spells on a player that is already invisible, live like behavior.")
@@ -516,10 +515,6 @@ RULE_BOOL(Spells, UseClassicSpellFocus, false, "Enabling will tell the server to
RULE_BOOL(Spells, ManaTapsOnAnyClass, false, "Enabling this will allow you to cast mana taps on any class, this will bypass ManaTapsRequireNPCMana rule.")
RULE_INT(Spells, HealAmountMessageFilterThreshold, 100, "Lifetaps below this threshold will not have a message sent to the client (Heal will still process) 0 to Disable.")
RULE_BOOL(Spells, SnareOverridesSpeedBonuses, false, "Enabling will allow snares to override any speed bonuses the entity may have. Default: False")
RULE_INT(Spells, TargetedAOEMaxTargets, 4, "Max number of targets a Targeted AOE spell can cast on. Set to 0 for no limit.")
RULE_INT(Spells, PointBlankAOEMaxTargets, 0, "Max number of targets a Point-Blank AOE spell can cast on. Set to 0 for no limit.")
RULE_INT(Spells, DefaultAOEMaxTargets, 0, "Max number of targets that an AOE spell which does not meet other descriptions can cast on. Set to 0 for no limit.")
RULE_BOOL(Spells, AllowFocusOnSkillDamageSpells, false, "Allow focus effects 185, 459, and 482 to enhance SkillAttack spell effect 193")
RULE_CATEGORY_END()
RULE_CATEGORY(Combat)
@@ -681,7 +676,6 @@ RULE_BOOL(NPC, DisableLastNames, false, "Enable to disable NPC Last Names")
RULE_BOOL(NPC, NPCIgnoreLevelBasedHasteCaps, false, "Ignores hard coded level based haste caps.")
RULE_INT(NPC, NPCHasteCap, 150, "Haste cap for non-v3(over haste) haste")
RULE_INT(NPC, NPCHastev3Cap, 25, "Haste cap for v3(over haste) haste")
RULE_STRING(NPC, ExcludedFaceTargetRaces, "52,72,73,141,233,328,329,372,376,377,378,379,380,381,382,383,404,422,423,424,425,426,428,429,445,449,460,462,463,500,501,502,503,504,505,506,507,508,509,510,511,513,514,515,516,533,534,535,536,537,538,539,540,541,542,543,544,545,546,550,551,552,553,554,555,556,557,567,573,577,586,589,590,591,592,593,595,596,599,601,616,619,621,628,629,630,633,634,635,636,665,683,684,685,691,692,693,694,702,703,705,706,707,710,711,714,720,2250,2254", "Race IDs excluded from facing target when hailed")
RULE_CATEGORY_END()
RULE_CATEGORY(Aggro)
-2
View File
@@ -282,7 +282,6 @@
#define ServerOP_ReloadBaseData 0x4128
#define ServerOP_ReloadSkillCaps 0x4129
#define ServerOP_ReloadNPCSpells 0x4130
#define ServerOP_ReloadFindableLocations 0x4131
#define ServerOP_CZDialogueWindow 0x4500
#define ServerOP_CZLDoNUpdate 0x4501
@@ -1946,7 +1945,6 @@ struct ServerOP_GuildMessage_Struct {
struct TraderMessaging_Struct {
uint32 action;
uint32 zone_id;
uint32 instance_id;
uint32 trader_id;
uint32 entity_id;
char trader_name[64];
+18 -17
View File
@@ -47,7 +47,6 @@
#include "repositories/character_corpses_repository.h"
#include "repositories/skill_caps_repository.h"
#include "repositories/inventory_repository.h"
#include "repositories/books_repository.h"
namespace ItemField
{
@@ -1392,28 +1391,30 @@ const EQ::ItemData* SharedDatabase::IterateItems(uint32* id) const
return nullptr;
}
Book_Struct SharedDatabase::GetBook(const std::string& text_file)
std::string SharedDatabase::GetBook(const char *txtfile, int16 *language)
{
const auto& l = BooksRepository::GetWhere(
*this,
fmt::format(
"`name` = '{}'",
Strings::Escape(text_file)
)
);
char txtfile2[20];
std::string txtout;
strcpy(txtfile2, txtfile);
Book_Struct b;
if (l.empty()) {
return b;
const std::string query = StringFormat("SELECT txtfile, language FROM books WHERE name = '%s'", txtfile2);
auto results = QueryDatabase(query);
if (!results.Success()) {
txtout.assign(" ",1);
return txtout;
}
const auto& e = l.front();
if (results.RowCount() == 0) {
LogError("No book to send, ({})", txtfile);
txtout.assign(" ",1);
return txtout;
}
b.language = e.language;
b.text = e.txtfile;
auto& row = results.begin();
txtout.assign(row[0],strlen(row[0]));
*language = static_cast<int16>(Strings::ToInt(row[1]));
return b;
return txtout;
}
// Create appropriate EQ::ItemInstance class
+3 -8
View File
@@ -41,7 +41,8 @@ struct NPCFactionList;
struct FactionAssociations;
namespace EQ {
namespace EQ
{
struct ItemData;
class ItemInstance;
@@ -49,12 +50,6 @@ namespace EQ {
class MemoryMappedFile;
}
struct Book_Struct
{
uint8 language;
std::string text;
};
/*
This object is inherited by world and zone's DB object,
and is mainly here to facilitate shared memory, and other
@@ -119,7 +114,7 @@ public:
int admin
);
Book_Struct GetBook(const std::string& text_file);
std::string GetBook(const char *txtfile, int16 *language);
/**
* items
+1
View File
@@ -249,6 +249,7 @@ const std::vector<EQ::skills::SkillType>& EQ::skills::GetExtraDamageSkills()
EQ::skills::SkillFlyingKick,
EQ::skills::SkillKick,
EQ::skills::SkillRoundKick,
EQ::skills::SkillRoundKick,
EQ::skills::SkillTigerClaw,
EQ::skills::SkillFrenzy
};
+3 -4
View File
@@ -83,8 +83,7 @@ struct ActivityInformation {
if (zone_ids.empty()) {
return true;
}
bool found_zone = std::any_of(zone_ids.begin(), zone_ids.end(),
[zone_id](int id) { return id <= 0 || id == zone_id; });
bool found_zone = std::find(zone_ids.begin(), zone_ids.end(), zone_id) != zone_ids.end();
return found_zone && (zone_version == version || zone_version == -1);
}
@@ -101,7 +100,7 @@ struct ActivityInformation {
out.WriteInt32(activity_type == TaskActivityType::GiveCash ? 1 : goal_count);
out.WriteLengthString(skill_list); // used in SkillOn objective type string, "-1" for none
out.WriteLengthString(spell_list); // used in CastOn objective type string, "0" for none
out.WriteString(zones); // used in ui zone columns and task select "begins in" (may have multiple, invalid id for "Unknown Zone", empty for "ALL")
out.WriteString(zones); // used in objective zone column and task select "begins in" (may have multiple, "0" for "unknown zone", empty for "ALL")
}
else
{
@@ -115,7 +114,7 @@ struct ActivityInformation {
out.WriteString(description_override);
if (client_version >= EQ::versions::ClientVersion::RoF) {
out.WriteString(zones); // target zone version internal id (unused client side)
out.WriteString(zones); // serialized again after description (seems unused)
}
}
+2 -2
View File
@@ -25,7 +25,7 @@
// Build variables
// these get injected during the build pipeline
#define CURRENT_VERSION "22.60.0-dev" // always append -dev to the current version for custom-builds
#define CURRENT_VERSION "22.56.3-dev" // always append -dev to the current version for custom-builds
#define LOGIN_VERSION "0.8.0"
#define COMPILE_DATE __DATE__
#define COMPILE_TIME __TIME__
@@ -42,7 +42,7 @@
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/
#define CURRENT_BINARY_DATABASE_VERSION 9285
#define CURRENT_BINARY_DATABASE_VERSION 9283
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9045
#endif
-2
View File
@@ -251,6 +251,4 @@ private:
scalar m_value;
};
using ref = reference;
} // namespace perlbind
+3 -4
View File
@@ -28,8 +28,8 @@ struct pusher
++m_pushed;
}
void push(const std::string& value) { mPUSHp(value.c_str(), value.size()); ++m_pushed; }
void push(scalar value) { mPUSHs(value.release()); ++m_pushed; }
void push(reference value) { mPUSHs(value.release()); ++m_pushed; }
void push(scalar value) { mPUSHs(value.release()); ++m_pushed; };
void push(reference value) { mPUSHs(value.release()); ++m_pushed; };
void push(array value)
{
@@ -38,8 +38,7 @@ struct pusher
for (int i = 0; i < count; ++i)
{
// mortalizes one reference to array element to avoid copying
SV** sv = av_fetch(static_cast<AV*>(value), i, true);
mPUSHs(SvREFCNT_inc(*sv));
PUSHs(sv_2mortal(SvREFCNT_inc(value[i].sv())));
}
m_pushed += count;
}
+1 -1
View File
@@ -242,7 +242,7 @@ struct read_as<hash>
static bool check(PerlInterpreter* my_perl, int i, int ax, int items)
{
int remaining = items - i;
return remaining > 0 && remaining % 2 == 0 && SvTYPE(ST(i)) < SVt_PVAV;
return remaining > 0 && remaining % 2 == 0 && SvTYPE(ST(i)) == SVt_PV;
}
static hash get(PerlInterpreter* my_perl, int i, int ax, int items)
+1 -1
View File
@@ -1,7 +1,7 @@
#pragma once
constexpr int perlbind_version_major = 1;
constexpr int perlbind_version_minor = 1;
constexpr int perlbind_version_minor = 0;
constexpr int perlbind_version_patch = 0;
constexpr int perlbind_version()
-7
View File
@@ -138,13 +138,6 @@ public:
*/
unsigned int GetPlaySequence() const { return m_play_sequence_id; }
/**
* Gets the client version
*
* @return
*/
LSClientVersion GetClientVersion() const { return m_client_version; }
/**
* Gets the connection for this client
*
+12 -119
View File
@@ -7,79 +7,6 @@ extern bool run_server;
#include "../common/eqemu_logsys.h"
#include "../common/misc.h"
#include "../common/path_manager.h"
#include "../common/file.h"
void CheckTitaniumOpcodeFile(const std::string &path) {
if (File::Exists(path)) {
return;
}
auto f = fopen(path.c_str(), "w");
if (f) {
fprintf(f, "#EQEmu Public Login Server OPCodes\n");
fprintf(f, "OP_SessionReady=0x0001\n");
fprintf(f, "OP_Login=0x0002\n");
fprintf(f, "OP_ServerListRequest=0x0004\n");
fprintf(f, "OP_PlayEverquestRequest=0x000d\n");
fprintf(f, "OP_PlayEverquestResponse=0x0021\n");
fprintf(f, "OP_ChatMessage=0x0016\n");
fprintf(f, "OP_LoginAccepted=0x0017\n");
fprintf(f, "OP_ServerListResponse=0x0018\n");
fprintf(f, "OP_Poll=0x0029\n");
fprintf(f, "OP_EnterChat=0x000f\n");
fprintf(f, "OP_PollResponse=0x0011\n");
fclose(f);
}
}
void CheckSoDOpcodeFile(const std::string& path) {
if (File::Exists(path)) {
return;
}
auto f = fopen(path.c_str(), "w");
if (f) {
fprintf(f, "#EQEmu Public Login Server OPCodes\n");
fprintf(f, "OP_SessionReady=0x0001\n");
fprintf(f, "OP_Login=0x0002\n");
fprintf(f, "OP_ServerListRequest=0x0004\n");
fprintf(f, "OP_PlayEverquestRequest=0x000d\n");
fprintf(f, "OP_PlayEverquestResponse=0x0022\n");
fprintf(f, "OP_ChatMessage=0x0017\n");
fprintf(f, "OP_LoginAccepted=0x0018\n");
fprintf(f, "OP_ServerListResponse=0x0019\n");
fprintf(f, "OP_Poll=0x0029\n");
fprintf(f, "OP_LoginExpansionPacketData=0x0031\n");
fprintf(f, "OP_EnterChat=0x000f\n");
fprintf(f, "OP_PollResponse=0x0011\n");
fclose(f);
}
}
void CheckLarionOpcodeFile(const std::string& path) {
if (File::Exists(path)) {
return;
}
auto f = fopen(path.c_str(), "w");
if (f) {
fprintf(f, "#EQEmu Public Login Server OPCodes\n");
fprintf(f, "OP_SessionReady=0x0001\n");
fprintf(f, "OP_Login=0x0002\n");
fprintf(f, "OP_ServerListRequest=0x0004\n");
fprintf(f, "OP_PlayEverquestRequest=0x000d\n");
fprintf(f, "OP_PlayEverquestResponse=0x0022\n");
fprintf(f, "OP_ChatMessage=0x0017\n");
fprintf(f, "OP_LoginAccepted=0x0018\n");
fprintf(f, "OP_ServerListResponse=0x0019\n");
fprintf(f, "OP_Poll=0x0029\n");
fprintf(f, "OP_EnterChat=0x000f\n");
fprintf(f, "OP_PollResponse=0x0011\n");
fprintf(f, "OP_SystemFingerprint=0x0016\n");
fprintf(f, "OP_ExpansionList=0x0030\n");
fclose(f);
}
}
ClientManager::ClientManager()
{
@@ -92,12 +19,14 @@ ClientManager::ClientManager()
std::string opcodes_path = fmt::format(
"{}/{}",
path.GetOpcodePath(),
"login_opcodes.conf"
path.GetServerPath(),
server.config.GetVariableString(
"client_configuration",
"titanium_opcodes",
"login_opcodes.conf"
)
);
CheckTitaniumOpcodeFile(opcodes_path);
if (!titanium_ops->LoadOpcodes(opcodes_path.c_str())) {
LogError(
"ClientManager fatal error: couldn't load opcodes for Titanium file [{0}]",
@@ -129,12 +58,14 @@ ClientManager::ClientManager()
opcodes_path = fmt::format(
"{}/{}",
path.GetOpcodePath(),
"login_opcodes_sod.conf"
path.GetServerPath(),
server.config.GetVariableString(
"client_configuration",
"sod_opcodes",
"login_opcodes.conf"
)
);
CheckSoDOpcodeFile(opcodes_path);
if (!sod_ops->LoadOpcodes(opcodes_path.c_str())) {
LogError(
"ClientManager fatal error: couldn't load opcodes for SoD file {0}",
@@ -157,44 +88,6 @@ ClientManager::ClientManager()
clients.push_back(c);
}
);
int larion_port = server.config.GetVariableInt("client_configuration", "larion_port", 15900);
EQStreamManagerInterfaceOptions larion_opts(larion_port, false, false);
larion_stream = new EQ::Net::EQStreamManager(larion_opts);
larion_ops = new RegularOpcodeManager;
opcodes_path = fmt::format(
"{}/{}",
path.GetOpcodePath(),
"login_opcodes_larion.conf"
);
CheckLarionOpcodeFile(opcodes_path);
if (!larion_ops->LoadOpcodes(opcodes_path.c_str())) {
LogError(
"ClientManager fatal error: couldn't load opcodes for Larion file [{0}]",
server.config.GetVariableString("client_configuration", "larion_opcodes", "login_opcodes.conf")
);
run_server = false;
}
larion_stream->OnNewConnection(
[this](std::shared_ptr<EQ::Net::EQStream> stream) {
LogInfo(
"New Larion client connection from [{0}:{1}]",
long2ip(stream->GetRemoteIP()),
stream->GetRemotePort()
);
stream->SetOpcodeManager(&larion_ops);
Client* c = new Client(stream, cv_larion);
clients.push_back(c);
}
);
}
ClientManager::~ClientManager()
-2
View File
@@ -55,8 +55,6 @@ private:
EQ::Net::EQStreamManager *titanium_stream;
OpcodeManager *sod_ops;
EQ::Net::EQStreamManager *sod_stream;
OpcodeManager *larion_ops;
EQ::Net::EQStreamManager* larion_stream;
};
#endif
+1 -2
View File
@@ -83,8 +83,7 @@ struct PlayEverquestResponse_Struct {
enum LSClientVersion {
cv_titanium,
cv_sod,
cv_larion
cv_sod
};
enum LSClientStatus {
@@ -1,14 +0,0 @@
#EQEmu Public Login Server OPCodes
OP_SessionReady=0x0001
OP_Login=0x0002
OP_ServerListRequest=0x0004
OP_PlayEverquestRequest=0x000d
OP_PlayEverquestResponse=0x0022
OP_ChatMessage=0x0017
OP_LoginAccepted=0x0018
OP_ServerListResponse=0x0019
OP_Poll=0x0029
OP_EnterChat=0x000f
OP_PollResponse=0x0011
OP_SystemFingerprint=0x0016
OP_ExpansionList=0x0030
+1 -1
View File
@@ -137,7 +137,7 @@ std::unique_ptr<EQApplicationPacket> ServerManager::CreateServerListPacket(Clien
use_local_ip ? "Local" : "Remote"
);
world_server->SerializeForClientServerList(buf, use_local_ip, client->GetClientVersion());
world_server->SerializeForClientServerList(buf, use_local_ip);
}
return std::make_unique<EQApplicationPacket>(OP_ServerListResponse, buf);
+11 -23
View File
@@ -977,7 +977,7 @@ bool WorldServer::ValidateWorldServerAdminLogin(
return false;
}
void WorldServer::SerializeForClientServerList(SerializeBuffer& out, bool use_local_ip, LSClientVersion version) const
void WorldServer::SerializeForClientServerList(SerializeBuffer &out, bool use_local_ip) const
{
// see LoginClientServerData_Struct
if (use_local_ip) {
@@ -987,31 +987,19 @@ void WorldServer::SerializeForClientServerList(SerializeBuffer& out, bool use_lo
out.WriteString(GetRemoteIP());
}
if (version == cv_larion) {
out.WriteUInt32(9000);
}
switch (GetServerListID()) {
case LS::ServerType::Legends:
out.WriteInt32(LS::ServerTypeFlags::Legends);
break;
case LS::ServerType::Preferred:
out.WriteInt32(LS::ServerTypeFlags::Preferred);
break;
default:
out.WriteInt32(LS::ServerTypeFlags::Standard);
break;
}
if (version == cv_larion) {
auto server_id = GetServerId();
//if this is 0, the client will not show the server in the list
out.WriteUInt32(1);
out.WriteUInt32(server_id);
}
else {
out.WriteUInt32(GetServerId());
case LS::ServerType::Legends:
out.WriteInt32(LS::ServerTypeFlags::Legends);
break;
case LS::ServerType::Preferred:
out.WriteInt32(LS::ServerTypeFlags::Preferred);
break;
default:
out.WriteInt32(LS::ServerTypeFlags::Standard);
break;
}
out.WriteUInt32(GetServerId());
out.WriteString(GetServerLongName());
out.WriteString("us"); // country code
out.WriteString("en"); // language code
+1 -2
View File
@@ -7,7 +7,6 @@
#include "../common/packet_dump.h"
#include "database.h"
#include "../common/event/timer.h"
#include "login_types.h"
#include <string>
#include <memory>
@@ -150,7 +149,7 @@ public:
bool HandleNewLoginserverRegisteredOnly(Database::DbWorldRegistration &world_registration);
bool HandleNewLoginserverInfoUnregisteredAllowed(Database::DbWorldRegistration &world_registration);
void SerializeForClientServerList(class SerializeBuffer& out, bool use_local_ip, LSClientVersion version) const;
void SerializeForClientServerList(class SerializeBuffer& out, bool use_local_ip) const;
private:
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "eqemu-server",
"version": "22.60.0",
"version": "22.56.3",
"repository": {
"type": "git",
"url": "https://github.com/EQEmu/Server.git"
-1
View File
@@ -311,7 +311,6 @@ OP_SetGroupTarget=0x2814
OP_Charm=0x5d92
OP_Stun=0x36a4
OP_SendFindableNPCs=0x4613
OP_SendFindableLocations=0x6a68
OP_FindPersonRequest=0x5cea
OP_FindPersonReply=0x7e58
OP_Sound=0x1a30
+1
View File
@@ -12,6 +12,7 @@ perl utils/scripts/build/tag-version.pl
mkdir -p build && cd build && \
cmake -DEQEMU_BUILD_TESTS=ON \
-DEQEMU_BUILD_STATIC=ON \
-DEQEMU_BUILD_PCH=ON \
-DEQEMU_BUILD_LOGIN=ON \
-DEQEMU_BUILD_LUA=ON \
-DEQEMU_BUILD_PERL=ON \
-33
View File
@@ -1,33 +0,0 @@
CREATE TABLE `findable_location` (
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT,
`zone` VARCHAR(32) NOT NULL COLLATE 'utf8mb4_general_ci',
`version` INT(11) NOT NULL DEFAULT '0',
`findable_id` INT(11) NOT NULL DEFAULT '0',
`findable_sub_id` INT(11) NOT NULL DEFAULT '0',
`type` INT(11) NOT NULL DEFAULT '0',
`zone_id` INT(11) NOT NULL DEFAULT '0',
`zone_id_index` INT(11) NOT NULL DEFAULT '0',
`x` FLOAT NOT NULL DEFAULT '0',
`y` FLOAT NOT NULL DEFAULT '0',
`z` FLOAT NOT NULL DEFAULT '0',
`min_expansion` TINYINT(4) NOT NULL DEFAULT '-1',
`max_expansion` TINYINT(4) NOT NULL DEFAULT '-1',
`content_flags` VARCHAR(100) NULL DEFAULT NULL COLLATE 'utf8mb4_general_ci',
`content_flags_disabled` VARCHAR(100) NULL DEFAULT NULL COLLATE 'utf8mb4_general_ci',
PRIMARY KEY (`id`) USING BTREE,
INDEX `zone_version` (`zone`, `version`) USING BTREE
);
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 77, -1, 6, 202, 0, 484.484130859375, 183.69752502441406, 0.0020000000949949026);
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 16, 0, 7, 45, 1, 342.86285400390625, 188.9244384765625, -181.92721557617188);
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 17, 0, 7, 1, 1, -6.997137069702148, -174.92999267578125, 15.993850708007812);
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 18, 0, 7, 1, 2, 356.8572692871094, -48.98040771484375, 15.993560791015625);
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 19, 0, 7, 4, 1, 566.7733154296875, 1699.3203125, 54.97816467285156);
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 19, 2, 7, 4, 2, 230.90762329101562, 1699.3203125, 59.97674560546875);
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 20, 0, 7, 4, 3, 141.9432373046875, 1699.3203125, 20.986679077148438);
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 21, 0, 7, 4, 4, -3.9984021186828613, 1699.3203125, 20.986663818359375);
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 21, 3, 7, 4, 5, -333.866455078125, 1699.3203125, 59.97560119628906);
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 22, 0, 7, 4, 6, 899.6401977539062, 1699.3203125, 54.97816467285156);
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 23, 0, 7, 4, 7, -799.6800537109375, 1699.3203125, 54.97825622558594);
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 53, 0, 7, 45, 2, 76.9692153930664, 174.9300537109375, -34.986000061035156);
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 54, 0, 7, 45, 3, -160.9356231689453, 300.879638671875, -139.94403076171875);
+6 -2
View File
@@ -78,8 +78,12 @@ ADD_EXECUTABLE(world ${world_sources} ${world_headers})
INSTALL(TARGETS world RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
IF (WIN32 AND EQEMU_BUILD_PCH)
TARGET_PRECOMPILE_HEADERS(world PRIVATE ../common/pch/pch.h)
IF (EQEMU_BUILD_PCH)
TARGET_PRECOMPILE_HEADERS(world PRIVATE ../common/pch/pch-emu-common.h)
TARGET_PRECOMPILE_HEADERS(world PRIVATE ../common/pch/pch-containers.h)
TARGET_PRECOMPILE_HEADERS(world PRIVATE ../common/pch/pch-utilities.h)
TARGET_PRECOMPILE_HEADERS(world PRIVATE ../common/pch/pch-types.h)
TARGET_PRECOMPILE_HEADERS(world PRIVATE ../common/pch/pch-fmt.h)
ENDIF ()
ADD_DEFINITIONS(-DWORLD)
+1 -1
View File
@@ -1,4 +1,4 @@
#include "../../common/eqemu_logsys_log_aliases.h"
#include "../../common/eqemu_logsys.h"
#include "../worlddb.h"
void WorldserverCLI::CopyCharacter(int argc, char **argv, argh::parser &cmd, std::string &description)
+3 -52
View File
@@ -526,27 +526,9 @@ bool Client::HandleSendLoginInfoPacket(const EQApplicationPacket *app)
SendEnterWorld(cle->name());
SendPostEnterWorld();
if (!is_player_zoning) {
const auto supported_clients = RuleS(World, SupportedClients);
bool skip_char_info = false;
if (!supported_clients.empty()) {
const std::string& name = EQ::versions::ClientVersionName(m_ClientVersion);
const auto& clients = Strings::Split(supported_clients, ",");
if (std::find(clients.begin(), clients.end(), name) == clients.end()) {
SendUnsupportedClientPacket(
fmt::format(
"Client Not In Supported List [{}]",
supported_clients
)
);
skip_char_info = true;
}
}
if (!skip_char_info) {
SendExpansionInfo();
SendCharInfo();
database.LoginIP(cle->AccountID(), long2ip(GetIP()));
}
SendExpansionInfo();
SendCharInfo();
database.LoginIP(cle->AccountID(), long2ip(GetIP()));
}
cle->SetIP(GetIP());
@@ -2471,34 +2453,3 @@ void Client::SendGuildTributeOptInToggle(const GuildTributeMemberToggle *in)
QueuePacket(outapp);
safe_delete(outapp);
}
void Client::SendUnsupportedClientPacket(const std::string& message)
{
EQApplicationPacket packet(OP_SendCharInfo, sizeof(CharacterSelect_Struct) + sizeof(CharacterSelectEntry_Struct));
unsigned char* buff_ptr = packet.pBuffer;
auto cs = (CharacterSelect_Struct*) buff_ptr;
cs->CharCount = 1;
cs->TotalChars = 1;
buff_ptr += sizeof(CharacterSelect_Struct);
auto e = (CharacterSelectEntry_Struct*) buff_ptr;
strcpy(e->Name, message.c_str());
e->Race = Race::Human;
e->Class = Class::Warrior;
e->Level = 1;
e->ShroudClass = e->Class;
e->ShroudRace = e->Race;
e->Zone = std::numeric_limits<uint16>::max();
e->Instance = 0;
e->Gender = Gender::Male;
e->GoHome = 0;
e->Tutorial = 0;
e->Enabled = 0;
QueuePacket(&packet);
}
-1
View File
@@ -120,7 +120,6 @@ private:
EQStreamInterface* eqs;
bool CanTradeFVNoDropItem();
void RecordPossibleHack(const std::string& message);
void SendUnsupportedClientPacket(const std::string& message);
};
bool CheckCharCreateInfoSoF(CharCreate_Struct *cc);
-1
View File
@@ -140,7 +140,6 @@ std::vector<Reload> reload_types = {
Reload{.command = "aa", .opcode = ServerOP_ReloadAAData, .desc = "Alternate Advancement"},
Reload{.command = "alternate_currencies", .opcode = ServerOP_ReloadAlternateCurrencies, .desc = "Alternate Currencies"},
Reload{.command = "base_data", .opcode = ServerOP_ReloadBaseData, .desc = "Base Data"},
Reload{.command = "finable_locations", .opcode = ServerOP_ReloadFindableLocations, .desc = "Findable Locations"},
Reload{.command = "blocked_spells", .opcode = ServerOP_ReloadBlockedSpells, .desc = "Blocked Spells"},
Reload{.command = "commands", .opcode = ServerOP_ReloadCommands, .desc = "Commands"},
Reload{.command = "content_flags", .opcode = ServerOP_ReloadContentFlags, .desc = "Content Flags"},
+8 -26
View File
@@ -315,13 +315,6 @@ void LoginServer::ProcessLSFatalError(uint16_t opcode, EQ::Net::Packet &p)
error,
reason
);
if (m_legacy_client) {
m_legacy_client.release();
}
else if (m_client) {
m_client.release();
}
}
void LoginServer::ProcessSystemwideMessage(uint16_t opcode, EQ::Net::Packet &p)
@@ -605,11 +598,6 @@ bool LoginServer::Connect()
void LoginServer::SendInfo()
{
if (m_client == nullptr && m_legacy_client == nullptr) {
LogDebug("No client to send info to loginserver");
return;
}
const WorldConfig *Config = WorldConfig::get();
auto pack = new ServerPacket;
@@ -655,11 +643,6 @@ void LoginServer::SendInfo()
void LoginServer::SendStatus()
{
if (m_client == nullptr && m_legacy_client == nullptr) {
LogDebug("No client to send status to loginserver");
return;
}
auto pack = new ServerPacket;
pack->opcode = ServerOP_LSStatus;
pack->size = sizeof(ServerLSStatus_Struct);
@@ -688,21 +671,20 @@ void LoginServer::SendStatus()
*/
void LoginServer::SendPacket(ServerPacket *pack)
{
if (m_legacy_client) {
m_legacy_client->SendPacket(pack);
if (m_is_legacy) {
if (m_legacy_client) {
m_legacy_client->SendPacket(pack);
}
}
else if (m_client) {
m_client->SendPacket(pack);
else {
if (m_client) {
m_client->SendPacket(pack);
}
}
}
void LoginServer::SendAccountUpdate(ServerPacket *pack)
{
if (m_client == nullptr && m_legacy_client == nullptr) {
LogDebug("No client to send account update to loginserver");
return;
}
auto *ls_account_update = (ServerLSAccountUpdate_Struct *) pack->pBuffer;
if (CanUpdate()) {
LogInfo(
-7
View File
@@ -294,13 +294,6 @@ bool WorldBoot::DatabaseLoadRoutines(int argc, char **argv)
database.ClearBuyerDetails();
LogInfo("Clearing buyer table details");
if (RuleB(Bots, Enabled)) {
LogInfo("Clearing [bot_pet_buffs] table of stale entries");
database.QueryDatabase(
"DELETE FROM bot_pet_buffs WHERE NOT EXISTS (SELECT * FROM bot_pets WHERE bot_pets.pets_index = bot_pet_buffs.pets_index)"
);
}
if (!content_db.LoadItems(hotfix_name)) {
LogError("Error: Could not load item data. But ignoring");
}
+3 -16
View File
@@ -1401,7 +1401,6 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
case ServerOP_ReloadAAData:
case ServerOP_ReloadAlternateCurrencies:
case ServerOP_ReloadBaseData:
case ServerOP_ReloadFindableLocations:
case ServerOP_ReloadBlockedSpells:
case ServerOP_ReloadCommands:
case ServerOP_ReloadDoors:
@@ -1756,11 +1755,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
return;
}
auto trader = client_list.FindCLEByCharacterID(in->trader_buy_struct.trader_id);
if (trader) {
zoneserver_list.SendPacket(trader->zone(), trader->instance(), pack);
}
zoneserver_list.SendPacket(Zones::BAZAAR, pack);
break;
}
case ServerOP_BuyerMessaging: {
@@ -1780,20 +1775,12 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
break;
}
case Barter_SellItem: {
auto buyer = client_list.FindCharacter(in->buyer_name);
if (buyer) {
zoneserver_list.SendPacket(buyer->zone(), buyer->instance(), pack);
}
zoneserver_list.SendPacket(Zones::BAZAAR, pack);
break;
}
case Barter_FailedTransaction:
case Barter_BuyerTransactionComplete: {
auto seller = client_list.FindCharacter(in->seller_name);
if (seller) {
zoneserver_list.SendPacket(seller->zone(), seller->instance(), pack);
}
zoneserver_list.SendPacket(in->zone_id, pack);
break;
}
default:
+8 -14
View File
@@ -54,7 +54,6 @@ SET(zone_sources
lua_buff.cpp
lua_corpse.cpp
lua_client.cpp
lua_database.cpp
lua_door.cpp
lua_encounter.cpp
lua_entity.cpp
@@ -66,7 +65,6 @@ SET(zone_sources
lua_inventory.cpp
lua_item.cpp
lua_iteminst.cpp
lua_merc.cpp
lua_mob.cpp
lua_mod.cpp
lua_npc.cpp
@@ -111,14 +109,12 @@ SET(zone_sources
perl_bot.cpp
perl_buff.cpp
perl_client.cpp
perl_database.cpp
perl_doors.cpp
perl_entity.cpp
perl_expedition.cpp
perl_groups.cpp
perl_hateentry.cpp
perl_inventory.cpp
perl_merc.cpp
perl_mob.cpp
perl_npc.cpp
perl_object.cpp
@@ -137,7 +133,6 @@ SET(zone_sources
qglobals.cpp
queryserv.cpp
questmgr.cpp
quest_db.cpp
quest_parser_collection.cpp
raids.cpp
raycast_mesh.cpp
@@ -170,7 +165,6 @@ SET(zone_sources
zonedb.cpp
zone_base_data.cpp
zone_event_scheduler.cpp
zone_finable_locations.cpp
zone_npc_factions.cpp
zone_reload.cpp
zoning.cpp
@@ -219,7 +213,6 @@ SET(zone_headers
lua_buff.h
lua_client.h
lua_corpse.h
lua_database.h
lua_door.h
lua_encounter.h
lua_entity.h
@@ -231,7 +224,6 @@ SET(zone_headers
lua_inventory.h
lua_item.h
lua_iteminst.h
lua_merc.h
lua_mob.h
lua_mod.h
lua_npc.h
@@ -256,7 +248,6 @@ SET(zone_headers
pathfinder_interface.h
pathfinder_nav_mesh.h
pathfinder_null.h
perl_database.h
perlpacket.h
petitions.h
pets.h
@@ -266,7 +257,6 @@ SET(zone_headers
queryserv.h
quest_interface.h
questmgr.h
quest_db.h
quest_parser_collection.h
raids.h
raycast_mesh.h
@@ -299,10 +289,14 @@ ADD_EXECUTABLE(zone ${zone_sources} ${zone_headers})
INSTALL(TARGETS zone RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
IF (WIN32 AND EQEMU_BUILD_PCH)
TARGET_PRECOMPILE_HEADERS(zone PRIVATE ../common/pch/pch.h)
TARGET_PRECOMPILE_HEADERS(zone PRIVATE ../common/types.h ../common/eqemu_logsys.h ../common/eqemu_logsys_log_aliases.h ../common/features.h ../common/global_define.h)
TARGET_PRECOMPILE_HEADERS(zone PRIVATE mob.h npc.h corpse.h doors.h bot.h entity.h client.h zone.h)
IF (EQEMU_BUILD_PCH)
TARGET_PRECOMPILE_HEADERS(zone PRIVATE ../common/pch/pch-emu-common.h)
TARGET_PRECOMPILE_HEADERS(zone PRIVATE ../common/pch/pch-containers.h)
TARGET_PRECOMPILE_HEADERS(zone PRIVATE ../common/pch/pch-utilities.h)
TARGET_PRECOMPILE_HEADERS(zone PRIVATE ../common/pch/pch-types.h)
TARGET_PRECOMPILE_HEADERS(zone PRIVATE ../common/pch/pch-fmt.h)
# TARGET_PRECOMPILE_HEADERS(zone PRIVATE ../common/pch/pch-repositories.h)
TARGET_PRECOMPILE_HEADERS(zone PRIVATE pch/pch.h)
ENDIF()
ADD_DEFINITIONS(-DZONE)
+162 -95
View File
@@ -1550,18 +1550,17 @@ void Mob::DoAttack(Mob *other, DamageHitInfo &hit, ExtraAttackOptions *opts, boo
hit.damage_done = 0;
}
parse->EventBotMerc(
EVENT_USE_SKILL,
this,
nullptr,
[&]() {
return fmt::format(
if (IsBot()) {
if (parse->BotHasQuestSub(EVENT_USE_SKILL)) {
const auto& export_string = fmt::format(
"{} {}",
hit.skill,
GetSkill(hit.skill)
);
parse->EventBot(EVENT_USE_SKILL, CastToBot(), nullptr, export_string, 0);
}
);
}
}
}
@@ -1923,9 +1922,11 @@ bool Client::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::Skil
}
if (killer_mob) {
parse->EventBotMercNPC(EVENT_SLAY, killer_mob, this);
if (killer_mob->IsNPC()) {
if (parse->HasQuestSub(killer_mob->GetNPCTypeID(), EVENT_SLAY)) {
parse->EventNPC(EVENT_SLAY, killer_mob->CastToNPC(), this, "", 0);
}
killed_by = KilledByTypes::Killed_NPC;
auto emote_id = killer_mob->GetEmoteID();
@@ -1933,6 +1934,12 @@ bool Client::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::Skil
killer_mob->CastToNPC()->DoNPCEmote(EQ::constants::EmoteEventTypes::KilledPC, emoteid, this);
}
killer_mob->TrySpellOnKill(killed_level, spell);
} else if (killer_mob->IsBot()) {
if (parse->BotHasQuestSub(EVENT_SLAY)) {
parse->EventBot(EVENT_SLAY, killer_mob->CastToBot(), this, "", 0);
}
killer_mob->TrySpellOnKill(killed_level, spell);
}
@@ -2451,10 +2458,14 @@ void NPC::Damage(Mob* other, int64 damage, uint16 spell_id, EQ::skills::SkillTyp
spell_id = SPELL_UNKNOWN;
//handle EVENT_ATTACK. Resets after we have not been attacked for 12 seconds
if (attacked_timer.Check()) {
parse->EventMercNPC(EVENT_ATTACK, this, other);
}
if (attacked_timer.Check())
{
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_ATTACK)) {
LogCombat("Triggering EVENT_ATTACK due to attack by [{}]", other ? other->GetName() : "nullptr");
parse->EventNPC(EVENT_ATTACK, this, other, "", 0);
}
}
attacked_timer.Start(CombatEventTimer_expire);
if (!IsEngaged())
@@ -2495,22 +2506,41 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
Mob* owner_or_self = killer_mob ? killer_mob->GetOwnerOrSelf() : nullptr;
auto exports = [&]() {
return fmt::format(
"{} {} {} {}",
killer_mob ? killer_mob->GetID() : 0,
damage,
spell,
static_cast<int>(attack_skill)
);
};
if (IsNPC()) {
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_DEATH)) {
const auto& export_string = fmt::format(
"{} {} {} {}",
killer_mob ? killer_mob->GetID() : 0,
damage,
spell,
static_cast<int>(attack_skill)
);
if (parse->EventBotMercNPC(EVENT_DEATH, this, owner_or_self, exports) != 0) {
if (GetHP() < 0) {
SetHP(0);
if (parse->EventNPC(EVENT_DEATH, this, owner_or_self, export_string, 0) != 0) {
if (GetHP() < 0) {
SetHP(0);
}
return false;
}
}
} else if (IsBot()) {
if (parse->BotHasQuestSub(EVENT_DEATH)) {
const auto& export_string = fmt::format(
"{} {} {} {}",
killer_mob ? killer_mob->GetID() : 0,
damage,
spell,
static_cast<int>(attack_skill)
);
if (parse->EventBot(EVENT_DEATH, CastToBot(), owner_or_self, export_string, 0) != 0) {
if (GetHP() < 0) {
SetHP(0);
}
return false;
return false;
}
}
}
if (killer_mob && killer_mob->IsOfClientBot() && IsValidSpell(spell) && damage > 0) {
@@ -3047,8 +3077,10 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
}
}
if (killer_mob) {
parse->EventBotMerc(EVENT_NPC_SLAY, killer_mob, this);
if (killer_mob && killer_mob->IsBot()) {
if (parse->BotHasQuestSub(EVENT_NPC_SLAY)) {
parse->EventBot(EVENT_NPC_SLAY, killer_mob->CastToBot(), this, "", 0);
}
killer_mob->TrySpellOnKill(killed_level, spell);
}
@@ -3076,29 +3108,24 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
}
}
std::vector<std::any> args = { corpse };
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_DEATH_COMPLETE)) {
const auto& export_string = fmt::format(
"{} {} {} {} {} {} {} {} {}",
killer_mob ? killer_mob->GetID() : 0,
damage,
spell,
static_cast<int>(attack_skill),
entity_id,
m_combat_record.GetStartTime(),
m_combat_record.GetEndTime(),
m_combat_record.GetDamageReceived(),
m_combat_record.GetHealingReceived()
);
parse->EventMercNPC(
EVENT_DEATH_COMPLETE,
this,
owner_or_self,
[&]() {
return fmt::format(
"{} {} {} {} {} {} {} {} {}",
killer_mob ? killer_mob->GetID() : 0,
damage,
spell,
static_cast<int>(attack_skill),
entity_id,
m_combat_record.GetStartTime(),
m_combat_record.GetEndTime(),
m_combat_record.GetDamageReceived(),
m_combat_record.GetHealingReceived()
);
},
0,
&args
);
std::vector<std::any> args = { corpse };
parse->EventNPC(EVENT_DEATH_COMPLETE, this, owner_or_self, export_string, 0, &args);
}
// Zone controller process EVENT_DEATH_ZONE (Death events)
if (parse->HasQuestSub(ZONE_CONTROLLER_NPC_ID, EVENT_DEATH_ZONE)) {
@@ -4258,60 +4285,100 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
//final damage has been determined.
int old_hp_ratio = (int)GetHPRatio();
const auto has_bot_given_event = parse->BotHasQuestSub(EVENT_DAMAGE_GIVEN);
const auto has_bot_taken_event = parse->BotHasQuestSub(EVENT_DAMAGE_TAKEN);
const auto has_npc_given_event = (
(
IsNPC() &&
parse->HasQuestSub(CastToNPC()->GetNPCTypeID(), EVENT_DAMAGE_GIVEN)
) ||
(
attacker &&
attacker->IsNPC() &&
parse->HasQuestSub(attacker->CastToNPC()->GetNPCTypeID(), EVENT_DAMAGE_GIVEN)
)
);
const auto has_npc_taken_event = (
(
IsNPC() &&
parse->HasQuestSub(CastToNPC()->GetNPCTypeID(), EVENT_DAMAGE_TAKEN)
) ||
(
attacker &&
attacker->IsNPC() &&
parse->HasQuestSub(attacker->CastToNPC()->GetNPCTypeID(), EVENT_DAMAGE_TAKEN)
)
);
const auto has_player_given_event = parse->PlayerHasQuestSub(EVENT_DAMAGE_GIVEN);
const auto has_player_taken_event = parse->PlayerHasQuestSub(EVENT_DAMAGE_TAKEN);
const auto has_given_event = (
has_bot_given_event ||
has_npc_given_event ||
has_player_given_event
);
const auto has_taken_event = (
has_bot_taken_event ||
has_npc_taken_event ||
has_player_taken_event
);
std::vector<std::any> args;
int64 damage_override = 0;
if (attacker) {
args = { this };
parse->EventMob(
EVENT_DAMAGE_GIVEN,
attacker,
this,
[&]() {
return fmt::format(
"{} {} {} {} {} {} {} {} {}",
GetID(),
damage,
spell_id,
static_cast<int>(skill_used),
FromDamageShield ? 1 : 0,
avoidable ? 1 : 0,
buffslot,
iBuffTic ? 1 : 0,
static_cast<int>(special)
);
},
0,
&args
if (has_given_event && attacker) {
const auto export_string = fmt::format(
"{} {} {} {} {} {} {} {} {}",
GetID(),
damage,
spell_id,
static_cast<int>(skill_used),
FromDamageShield ? 1 : 0,
avoidable ? 1 : 0,
buffslot,
iBuffTic ? 1 : 0,
static_cast<int>(special)
);
if (attacker->IsBot() && has_bot_given_event) {
parse->EventBot(EVENT_DAMAGE_GIVEN, attacker->CastToBot(), this, export_string, 0);
} else if (attacker->IsClient() && has_player_given_event) {
args.push_back(this);
parse->EventPlayer(EVENT_DAMAGE_GIVEN, attacker->CastToClient(), export_string, 0, &args);
} else if (attacker->IsNPC() && has_npc_given_event) {
parse->EventNPC(EVENT_DAMAGE_GIVEN, attacker->CastToNPC(), this, export_string, 0);
}
}
args = { attacker };
if (has_taken_event) {
const auto export_string = fmt::format(
"{} {} {} {} {} {} {} {} {}",
attacker ? attacker->GetID() : 0,
damage,
spell_id,
static_cast<int>(skill_used),
FromDamageShield ? 1 : 0,
avoidable ? 1 : 0,
buffslot,
iBuffTic ? 1 : 0,
static_cast<int>(special)
);
damage_override = parse->EventMob(
EVENT_DAMAGE_TAKEN,
this,
attacker,
[&]() {
return fmt::format(
"{} {} {} {} {} {} {} {} {}",
attacker ? attacker->GetID() : 0,
damage,
spell_id,
static_cast<int>(skill_used),
FromDamageShield ? 1 : 0,
avoidable ? 1 : 0,
buffslot,
iBuffTic ? 1 : 0,
static_cast<int>(special)
);
},
0,
&args
);
if (IsBot() && has_bot_taken_event) {
damage_override = parse->EventBot(EVENT_DAMAGE_TAKEN, CastToBot(), attacker ? attacker : nullptr, export_string, 0);
} else if (IsClient() && has_player_taken_event) {
args.push_back(attacker ? attacker : nullptr);
damage_override = parse->EventPlayer(EVENT_DAMAGE_TAKEN, CastToClient(), export_string, 0, &args);
} else if (IsNPC() && has_npc_taken_event) {
damage_override = parse->EventNPC(EVENT_DAMAGE_TAKEN, CastToNPC(), attacker ? attacker : nullptr, export_string, 0);
}
}
if (damage_override > 0) {
damage = damage_override;
+1 -4
View File
@@ -1578,10 +1578,7 @@ bool Bot::Process()
return false;
}
if (m_scan_close_mobs_timer.Check()) {
entity_list.ScanCloseMobs(this);
}
ScanCloseMobProcess();
SpellProcess();
if (tic_timer.Check()) {
+3 -11
View File
@@ -857,7 +857,7 @@ void bot_command_spawn(Client *c, const Seperator *sep)
c->Message(
Chat::White,
fmt::format(
"Usage: {} [bot_name] [optional: silent]",
"Usage: {} [bot_name]",
sep->arg[0]
).c_str()
);
@@ -1045,17 +1045,9 @@ void bot_command_spawn(Client *c, const Seperator *sep)
message_index = VALIDATECLASSID(my_bot->GetClass());
}
std::string silent_confirm = sep->arg[2];
bool silentTell = false;
if (!silent_confirm.compare("silent")) {
silentTell = true;
}
if (!silentTell && c->GetBotOption(Client::booSpawnMessageSay)) {
if (c->GetBotOption(Client::booSpawnMessageSay)) {
Bot::BotGroupSay(my_bot, bot_spawn_message[message_index].c_str());
}
else if (!silentTell && c->GetBotOption(Client::booSpawnMessageTell)) {
} else if (c->GetBotOption(Client::booSpawnMessageTell)) {
my_bot->OwnerMessage(bot_spawn_message[message_index]);
}
}
+2 -2
View File
@@ -828,7 +828,7 @@ bool BotDatabase::LoadTimers(Bot* b)
BotTimer_Struct t{ };
for (const auto& e : l) {
if (e.timer_value < (Timer::GetCurrentTime() + e.recast_time)) {
if (t.timer_value < (Timer::GetCurrentTime() + t.recast_time)) {
t.timer_id = e.timer_id;
t.timer_value = e.timer_value;
t.recast_time = e.recast_time;
@@ -1451,7 +1451,7 @@ bool BotDatabase::DeletePetBuffs(const uint32 bot_id)
return true;
}
BotPetBuffsRepository::DeleteWhere(database, fmt::format("pets_index = {}", saved_pet_index));
BotPetBuffsRepository::DeleteOne(database, saved_pet_index);
return true;
}
+1 -3
View File
@@ -312,12 +312,10 @@ void Client::SpawnRaidBotsOnConnect(Raid* raid) {
for (const auto& m: r_members) {
if (strlen(m.member_name) != 0) {
for (const auto& b : bots_list) {
for (const auto& b: bots_list) {
if (strcmp(m.member_name, b.bot_name) == 0) {
std::string buffer = "^spawn ";
buffer.append(m.member_name);
std::string silent = " silent";
buffer.append(silent);
bot_command_real_dispatch(this, buffer.c_str());
auto bot = entity_list.GetBotByBotName(m.member_name);
+114 -348
View File
@@ -1243,28 +1243,45 @@ void Client::ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_s
entity_list.ProcessProximitySay(message, this, language);
}
Mob* t = GetTarget();
if (
t &&
!IsInvisible(t) &&
DistanceNoZ(m_Position, t->GetPosition()) <= RuleI(Range, Say)
GetTarget() &&
GetTarget()->IsNPC() &&
!IsInvisible(GetTarget())
) {
const bool is_engaged = t->IsEngaged();
auto* t = GetTarget()->CastToNPC();
if (!t->IsEngaged()) {
CheckLDoNHail(t);
CheckEmoteHail(t, message);
if (is_engaged) {
parse->EventBotMercNPC(EVENT_AGGRO_SAY, t, this, [&]() { return message; }, language);
if (DistanceNoZ(m_Position, t->GetPosition()) <= RuleI(Range, Say)) {
if (parse->HasQuestSub(t->GetNPCTypeID(), EVENT_SAY)) {
parse->EventNPC(EVENT_SAY, t, this, message, language);
}
if (RuleB(TaskSystem, EnableTaskSystem)) {
if (UpdateTasksOnSpeakWith(t)) {
t->DoQuestPause(this);
}
}
}
} else {
parse->EventBotMercNPC(EVENT_SAY, t, this, [&]() { return message; }, language);
if (parse->HasQuestSub(t->GetNPCTypeID(), EVENT_AGGRO_SAY)) {
if (DistanceSquaredNoZ(m_Position, t->GetPosition()) <= RuleI(Range, Say)) {
parse->EventNPC(EVENT_AGGRO_SAY, t, this, message, language);
}
}
}
if (t->IsNPC() && !is_engaged) {
CheckLDoNHail(t->CastToNPC());
CheckEmoteHail(t->CastToNPC(), message);
if (RuleB(TaskSystem, EnableTaskSystem)) {
if (UpdateTasksOnSpeakWith(t->CastToNPC())) {
t->CastToNPC()->DoQuestPause(this);
}
else if (GetTarget() && GetTarget()->IsBot() && !IsInvisible(GetTarget())) {
if (DistanceNoZ(m_Position, GetTarget()->GetPosition()) <= RuleI(Range, Say)) {
if (GetTarget()->IsEngaged()) {
if (parse->BotHasQuestSub(EVENT_AGGRO_SAY)) {
parse->EventBot(EVENT_AGGRO_SAY, GetTarget()->CastToBot(), this, message, language);
}
} else {
if (parse->BotHasQuestSub(EVENT_SAY)) {
parse->EventBot(EVENT_SAY, GetTarget()->CastToBot(), this, message, language);
}
}
}
@@ -2282,67 +2299,52 @@ void Client::SetGM(bool toggle) {
UpdateWho();
}
void Client::ReadBook(BookRequest_Struct* book)
{
const std::string& text_file = book->txtfile;
void Client::ReadBook(BookRequest_Struct *book) {
int16 book_language=0;
char *txtfile = book->txtfile;
if (text_file.empty()) {
if(txtfile[0] == '0' && txtfile[1] == '\0') {
//invalid book... coming up on non-book items.
return;
}
auto b = content_db.GetBook(text_file);
std::string booktxt2 = content_db.GetBook(txtfile, &book_language);
int length = booktxt2.length();
if (!b.text.empty()) {
auto outapp = new EQApplicationPacket(OP_ReadBook, b.text.size() + sizeof(BookText_Struct));
auto inst = const_cast<EQ::ItemInstance*>(m_inv[book->invslot]);
if (booktxt2[0] != '\0') {
#if EQDEBUG >= 6
LogInfo("Client::ReadBook() textfile:[{}] Text:[{}]", txtfile, booktxt2.c_str());
#endif
auto outapp = new EQApplicationPacket(OP_ReadBook, length + sizeof(BookText_Struct));
auto t = (BookText_Struct*) outapp->pBuffer;
BookText_Struct *out = (BookText_Struct *) outapp->pBuffer;
out->window = book->window;
out->type = book->type;
out->invslot = book->invslot;
out->target_id = book->target_id;
out->can_cast = 0; // todo: implement
out->can_scribe = false;
t->window = book->window;
t->type = book->type;
t->invslot = book->invslot;
t->target_id = book->target_id;
t->can_cast = 0; // todo: implement
t->can_scribe = false;
if (ClientVersion() >= EQ::versions::ClientVersion::SoF && book->invslot <= EQ::invbag::GENERAL_BAGS_END) {
if (inst && inst->GetItem()) {
auto recipe = TradeskillRecipeRepository::GetWhere(
content_db,
fmt::format(
"learned_by_item_id = {} LIMIT 1",
inst->GetItem()->ID
)
);
t->type = inst->GetItem()->Book;
t->can_scribe = !recipe.empty();
if (ClientVersion() >= EQ::versions::ClientVersion::SoF && book->invslot <= EQ::invbag::GENERAL_BAGS_END)
{
const EQ::ItemInstance* inst = m_inv[book->invslot];
if (inst && inst->GetItem())
{
auto recipe = TradeskillRecipeRepository::GetWhere(content_db,
fmt::format("learned_by_item_id = {} LIMIT 1", inst->GetItem()->ID));
out->type = inst->GetItem()->Book;
out->can_scribe = !recipe.empty();
}
}
memcpy(t->booktext, b.text.c_str(), b.text.size());
memcpy(out->booktext, booktxt2.c_str(), length);
if (EQ::ValueWithin(b.language, Language::CommonTongue, Language::Unknown27)) {
if (m_pp.languages[b.language] < Language::MaxValue) {
GarbleMessage(t->booktext, (Language::MaxValue - m_pp.languages[b.language]));
if (EQ::ValueWithin(book_language, Language::CommonTongue, Language::Unknown27)) {
if (m_pp.languages[book_language] < Language::MaxValue) {
GarbleMessage(out->booktext, (Language::MaxValue - m_pp.languages[book_language]));
}
}
// Send only books and scrolls to this event
if (parse->PlayerHasQuestSub(EVENT_READ_ITEM) && t->type != BookType::ItemInfo) {
std::vector<std::any> args = {
b.text,
t->can_cast,
t->can_scribe,
t->invslot,
t->target_id,
t->type,
inst
};
parse->EventPlayer(EVENT_READ_ITEM, this, book->txtfile, inst ? inst->GetID() : 0, &args);
}
QueuePacket(outapp);
safe_delete(outapp);
}
@@ -8677,16 +8679,14 @@ int Client::GetAccountAge() {
void Client::CheckRegionTypeChanges()
{
if (!zone->HasWaterMap()) {
if (!zone->HasWaterMap())
return;
}
auto new_region = zone->watermap->ReturnRegionType(glm::vec3(m_Position));
// still same region, do nothing
if (last_region_type == new_region) {
if (last_region_type == new_region)
return;
}
// If we got out of water clear any water aggro for water only npcs
if (last_region_type == RegionTypeWater) {
@@ -8697,15 +8697,13 @@ void Client::CheckRegionTypeChanges()
last_region_type = new_region;
// PVP is the only state we need to keep track of, so we can just return now for PVP servers
if (RuleI(World, PVPSettings) > 0) {
if (RuleI(World, PVPSettings) > 0)
return;
}
if (last_region_type == RegionTypePVP && RuleB(World, EnablePVPRegions)) {
if (last_region_type == RegionTypePVP)
temp_pvp = true;
} else if (temp_pvp) {
else if (temp_pvp)
temp_pvp = false;
}
}
void Client::ProcessAggroMeter()
@@ -10918,24 +10916,23 @@ void Client::SetIPExemption(int exemption_amount)
void Client::ReadBookByName(std::string book_name, uint8 book_type)
{
auto b = content_db.GetBook(book_name);
int16 book_language = 0;
std::string book_text = content_db.GetBook(book_name.c_str(), &book_language);
int length = book_text.length();
if (!b.text.empty()) {
LogDebug("Book Name: [{}] Text: [{}]", book_name, b.text);
if (book_text[0] != '\0') {
LogDebug("Client::ReadBookByName() Book Name: [{}] Text: [{}]", book_name, book_text.c_str());
auto outapp = new EQApplicationPacket(OP_ReadBook, length + sizeof(BookText_Struct));
BookText_Struct *out = (BookText_Struct *) outapp->pBuffer;
out->window = 0xFF;
out->type = book_type;
out->invslot = 0;
auto outapp = new EQApplicationPacket(OP_ReadBook, b.text.size() + sizeof(BookText_Struct));
memcpy(out->booktext, book_text.c_str(), length);
auto o = (BookText_Struct *) outapp->pBuffer;
o->window = std::numeric_limits<uint8>::max();
o->type = book_type;
o->invslot = 0;
memcpy(o->booktext, b.text.c_str(), b.text.size());
if (EQ::ValueWithin(b.language, Language::CommonTongue, Language::Unknown27)) {
if (m_pp.languages[b.language] < Language::MaxValue) {
GarbleMessage(o->booktext, (Language::MaxValue - m_pp.languages[b.language]));
if (EQ::ValueWithin(book_language, Language::CommonTongue, Language::Unknown27)) {
if (m_pp.languages[book_language] < Language::MaxValue) {
GarbleMessage(out->booktext, (Language::MaxValue - m_pp.languages[book_language]));
}
}
@@ -11995,13 +11992,15 @@ void Client::MaxSkills()
}
}
void Client::SendPath(Mob* target) {
void Client::SendPath(Mob* target)
{
if (!target) {
EQApplicationPacket outapp(OP_FindPersonReply, 0);
QueuePacket(&outapp);
return;
}
if (
!RuleB(Pathing, Find) &&
RuleB(Bazaar, EnableWarpToTrader) &&
@@ -12009,7 +12008,7 @@ void Client::SendPath(Mob* target) {
(
target->CastToClient()->IsTrader() ||
target->CastToClient()->IsBuyer()
)
)
) {
Message(
Chat::Yellow,
@@ -12029,17 +12028,6 @@ void Client::SendPath(Mob* target) {
return;
}
glm::vec3 target_loc(
target->GetX(),
target->GetY(),
target->GetZ() + (target->GetSize() < 6.0 ? 6 : target->GetSize()) * HEAD_POSITION
);
SendPath(target_loc);
}
void Client::SendPath(const glm::vec3& loc)
{
std::vector<FindPerson_Point> points;
if (!RuleB(Pathing, Find) || !zone->pathing) {
@@ -12050,9 +12038,9 @@ void Client::SendPath(const glm::vec3& loc)
a.x = GetX();
a.y = GetY();
a.z = GetZ();
b.x = loc.x;
b.y = loc.y;
b.z = loc.z;
b.x = target->GetX();
b.y = target->GetY();
b.z = target->GetZ();
points.push_back(a);
points.push_back(b);
@@ -12065,9 +12053,9 @@ void Client::SendPath(const glm::vec3& loc)
);
glm::vec3 path_end(
loc.x,
loc.y,
loc.z
target->GetX(),
target->GetY(),
target->GetZ() + (target->GetSize() < 6.0 ? 6 : target->GetSize()) * HEAD_POSITION
);
bool partial = false;
@@ -12090,6 +12078,18 @@ void Client::SendPath(const glm::vec3& loc)
bool leads_to_teleporter = false;
auto v = path_list.back();
p.x = v.pos.x;
p.y = v.pos.y;
p.z = v.pos.z;
points.push_back(p);
p.x = GetX();
p.y = GetY();
p.z = GetZ();
points.push_back(p);
for (const auto &n: path_list) {
if (n.teleport) {
leads_to_teleporter = true;
@@ -12105,6 +12105,14 @@ void Client::SendPath(const glm::vec3& loc)
++point_number;
}
if (!leads_to_teleporter) {
p.x = target->GetX();
p.y = target->GetY();
p.z = target->GetZ();
points.push_back(p);
}
}
SendPathPacket(points);
@@ -12309,248 +12317,6 @@ void Client::PlayerTradeEventLog(Trade *t, Trade *t2)
RecordPlayerEventLogWithClient(trader2, PlayerEvent::TRADE, e);
}
void Client::NPCHandinEventLog(Trade* t, NPC* n)
{
Client* c = t->GetOwner()->CastToClient();
std::vector<PlayerEvent::HandinEntry> hi = {};
std::vector<PlayerEvent::HandinEntry> ri = {};
PlayerEvent::HandinMoney hm{};
PlayerEvent::HandinMoney rm{};
if (
c->EntityVariableExists("HANDIN_ITEMS") &&
c->EntityVariableExists("HANDIN_MONEY") &&
c->EntityVariableExists("RETURN_ITEMS") &&
c->EntityVariableExists("RETURN_MONEY")
) {
const std::string& handin_items = c->GetEntityVariable("HANDIN_ITEMS");
const std::string& return_items = c->GetEntityVariable("RETURN_ITEMS");
const std::string& handin_money = c->GetEntityVariable("HANDIN_MONEY");
const std::string& return_money = c->GetEntityVariable("RETURN_MONEY");
// Handin Items
if (!handin_items.empty()) {
if (Strings::Contains(handin_items, ",")) {
const auto handin_data = Strings::Split(handin_items, ",");
for (const auto& h : handin_data) {
const auto item_data = Strings::Split(h, "|");
if (
item_data.size() == 3 &&
Strings::IsNumber(item_data[0]) &&
Strings::IsNumber(item_data[1]) &&
Strings::IsNumber(item_data[2])
) {
const uint32 item_id = Strings::ToUnsignedInt(item_data[0]);
if (item_id != 0) {
const auto* item = database.GetItem(item_id);
if (item) {
hi.emplace_back(
PlayerEvent::HandinEntry{
.item_id = item_id,
.item_name = item->Name,
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
.attuned = Strings::ToInt(item_data[2]) ? true : false
}
);
}
}
}
}
} else if (Strings::Contains(handin_items, "|")) {
const auto item_data = Strings::Split(handin_items, "|");
if (
item_data.size() == 3 &&
Strings::IsNumber(item_data[0]) &&
Strings::IsNumber(item_data[1]) &&
Strings::IsNumber(item_data[2])
) {
const uint32 item_id = Strings::ToUnsignedInt(item_data[0]);
const auto* item = database.GetItem(item_id);
if (item) {
hi.emplace_back(
PlayerEvent::HandinEntry{
.item_id = item_id,
.item_name = item->Name,
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
.attuned = Strings::ToInt(item_data[2]) ? true : false
}
);
}
}
}
}
// Handin Money
if (!handin_money.empty()) {
const auto hms = Strings::Split(handin_money, "|");
hm.copper = Strings::ToUnsignedInt(hms[0]);
hm.silver = Strings::ToUnsignedInt(hms[1]);
hm.gold = Strings::ToUnsignedInt(hms[2]);
hm.platinum = Strings::ToUnsignedInt(hms[3]);
}
// Return Items
if (!return_items.empty()) {
if (Strings::Contains(return_items, ",")) {
const auto return_data = Strings::Split(return_items, ",");
for (const auto& r : return_data) {
const auto item_data = Strings::Split(r, "|");
if (
item_data.size() == 3 &&
Strings::IsNumber(item_data[0]) &&
Strings::IsNumber(item_data[1]) &&
Strings::IsNumber(item_data[2])
) {
const uint32 item_id = Strings::ToUnsignedInt(item_data[0]);
const auto* item = database.GetItem(item_id);
if (item) {
ri.emplace_back(
PlayerEvent::HandinEntry{
.item_id = item_id,
.item_name = item->Name,
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
.attuned = Strings::ToInt(item_data[2]) ? true : false
}
);
}
}
}
} else if (Strings::Contains(return_items, "|")) {
const auto item_data = Strings::Split(return_items, "|");
if (
item_data.size() == 3 &&
Strings::IsNumber(item_data[0]) &&
Strings::IsNumber(item_data[1]) &&
Strings::IsNumber(item_data[2])
) {
const uint32 item_id = Strings::ToUnsignedInt(item_data[0]);
const auto* item = database.GetItem(item_id);
if (item) {
ri.emplace_back(
PlayerEvent::HandinEntry{
.item_id = item_id,
.item_name = item->Name,
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
.attuned = Strings::ToInt(item_data[2]) ? true : false
}
);
}
}
}
}
// Return Money
if (!return_money.empty()) {
const auto rms = Strings::Split(return_money, "|");
rm.copper = static_cast<uint32>(Strings::ToUnsignedInt(rms[0]));
rm.silver = static_cast<uint32>(Strings::ToUnsignedInt(rms[1]));
rm.gold = static_cast<uint32>(Strings::ToUnsignedInt(rms[2]));
rm.platinum = static_cast<uint32>(Strings::ToUnsignedInt(rms[3]));
}
c->DeleteEntityVariable("HANDIN_ITEMS");
c->DeleteEntityVariable("HANDIN_MONEY");
c->DeleteEntityVariable("RETURN_ITEMS");
c->DeleteEntityVariable("RETURN_MONEY");
const bool handed_in_money = hm.platinum > 0 || hm.gold > 0 || hm.silver > 0 || hm.copper > 0;
const bool event_has_data_to_record = (
!hi.empty() || handed_in_money
);
if (player_event_logs.IsEventEnabled(PlayerEvent::NPC_HANDIN) && event_has_data_to_record) {
auto e = PlayerEvent::HandinEvent{
.npc_id = n->GetNPCTypeID(),
.npc_name = n->GetCleanName(),
.handin_items = hi,
.handin_money = hm,
.return_items = ri,
.return_money = rm,
.is_quest_handin = true
};
RecordPlayerEventLogWithClient(c, PlayerEvent::NPC_HANDIN, e);
}
return;
}
uint8 item_count = 0;
hm.platinum = t->pp;
hm.gold = t->gp;
hm.silver = t->sp;
hm.copper = t->cp;
for (uint16 i = EQ::invslot::TRADE_BEGIN; i <= EQ::invslot::TRADE_NPC_END; i++) {
if (c->GetInv().GetItem(i)) {
item_count++;
}
}
hi.reserve(item_count);
if (item_count > 0) {
for (uint16 i = EQ::invslot::TRADE_BEGIN; i <= EQ::invslot::TRADE_NPC_END; i++) {
const EQ::ItemInstance* inst = c->GetInv().GetItem(i);
if (inst) {
hi.emplace_back(
PlayerEvent::HandinEntry{
.item_id = inst->GetItem()->ID,
.item_name = inst->GetItem()->Name,
.charges = static_cast<uint16>(inst->GetCharges()),
.attuned = inst->IsAttuned()
}
);
if (inst->IsClassBag()) {
for (uint8 j = EQ::invbag::SLOT_BEGIN; j <= EQ::invbag::SLOT_END; j++) {
inst = c->GetInv().GetItem(i, j);
if (inst) {
hi.emplace_back(
PlayerEvent::HandinEntry{
.item_id = inst->GetItem()->ID,
.item_name = inst->GetItem()->Name,
.charges = static_cast<uint16>(inst->GetCharges()),
.attuned = inst->IsAttuned()
}
);
}
}
}
}
}
}
const bool handed_in_money = hm.platinum > 0 || hm.gold > 0 || hm.silver > 0 || hm.copper > 0;
ri = hi;
rm = hm;
const bool event_has_data_to_record = !hi.empty() || handed_in_money;
if (player_event_logs.IsEventEnabled(PlayerEvent::NPC_HANDIN) && event_has_data_to_record) {
auto e = PlayerEvent::HandinEvent{
.npc_id = n->GetNPCTypeID(),
.npc_name = n->GetCleanName(),
.handin_items = hi,
.handin_money = hm,
.return_items = ri,
.return_money = rm,
.is_quest_handin = false
};
RecordPlayerEventLogWithClient(c, PlayerEvent::NPC_HANDIN, e);
}
}
void Client::ShowSpells(Client* c, ShowSpellType show_spell_type)
{
std::string spell_string;
-3
View File
@@ -196,7 +196,6 @@ struct RespawnOption
float heading;
};
// do not ask what all these mean because I have no idea!
// named from the client's CEverQuest::GetInnateDesc, they're missing some
enum eInnateSkill {
@@ -869,7 +868,6 @@ public:
int GetAccountAge();
void SendPath(Mob* target);
void SendPath(const glm::vec3 &loc);
bool IsDiscovered(uint32 itemid);
void DiscoverItem(uint32 itemid);
@@ -2228,7 +2226,6 @@ private:
bool CanTradeFVNoDropItem();
void SendMobPositions();
void PlayerTradeEventLog(Trade *t, Trade *t2);
void NPCHandinEventLog(Trade* t, NPC* n);
// full and partial mail key cache
std::string m_mail_key_full;
+19 -57
View File
@@ -858,9 +858,6 @@ void Client::CompleteConnect()
if (ClientVersion() >= EQ::versions::ClientVersion::SoD)
entity_list.SendFindableNPCList(this);
if (ClientVersion() >= EQ::versions::ClientVersion::RoF2)
zone->SendFindableLocations(this);
if (IsInAGuild()) {
if (firstlogon == 1) {
guild_mgr.UpdateDbMemberOnline(CharacterID(), true);
@@ -2734,14 +2731,6 @@ void Client::Handle_OP_AltCurrencyReclaim(const EQApplicationPacket *app)
return;
}
if (IsTrader()) {
TraderEndTrader();
}
if (IsBuyer()) {
ToggleBuyerMode(false);
}
/* Item to Currency Storage */
if (reclaim->reclaim_flag == 1) {
uint32 removed = NukeItem(item_id, invWhereWorn | invWherePersonal | invWhereCursor);
@@ -5024,11 +5013,7 @@ void Client::Handle_OP_ClientUpdate(const EQApplicationPacket *app) {
SetMoving(!(cy == m_Position.y && cx == m_Position.x));
CheckClientToNpcAggroTimer();
if (m_mob_check_moving_timer.Check()) {
CheckScanCloseMobsMovingTimer();
}
CheckScanCloseMobsMovingTimer();
CheckSendBulkClientPositionUpdate();
int32 new_animation = ppu->animation;
@@ -6477,40 +6462,9 @@ void Client::Handle_OP_FindPersonRequest(const EQApplicationPacket *app)
else {
auto* t = (FindPersonRequest_Struct*)app->pBuffer;
switch (t->type) {
case FindLocationType::LocationPlayer: {
auto* m = entity_list.GetMob(t->id);
SendPath(m);
break;
}
case FindLocationType::LocationSwitch:
{
auto *d = entity_list.GetDoorsByDoorID(t->id);
if (d == nullptr) {
Message(Chat::Red, "Switch for find not found.");
return;
}
auto* m = entity_list.GetMob(t->npc_id);
glm::vec3 door_loc;
door_loc.x = d->GetX();
door_loc.y = d->GetY();
door_loc.z = d->GetZ();
SendPath(door_loc);
break;
}
case FindLocationType::LocationLocation:
{
glm::vec3 target_pos;
target_pos.x = t->target_pos.x;
target_pos.y = t->target_pos.y;
target_pos.z = t->target_pos.z;
SendPath(target_pos);
break;
}
default:
break;
}
SendPath(m);
}
}
@@ -12030,7 +11984,15 @@ void Client::Handle_OP_PopupResponse(const EQApplicationPacket *app)
auto t = GetTarget();
if (t) {
parse->EventBotMercNPC(EVENT_POPUP_RESPONSE, t, this, [&]() { return std::to_string(popup_response->popupid); });
if (t->IsNPC()) {
if (parse->HasQuestSub(t->GetNPCTypeID(), EVENT_POPUP_RESPONSE)) {
parse->EventNPC(EVENT_POPUP_RESPONSE, t->CastToNPC(), this, std::to_string(popup_response->popupid), 0);
}
} else if (t->IsBot()) {
if (parse->BotHasQuestSub(EVENT_POPUP_RESPONSE)) {
parse->EventBot(EVENT_POPUP_RESPONSE, t->CastToBot(), this, std::to_string(popup_response->popupid), 0);
}
}
}
}
@@ -13084,14 +13046,14 @@ void Client::Handle_OP_ReadBook(const EQApplicationPacket *app)
LogError("Wrong size: OP_ReadBook, size=[{}], expected [{}]", app->size, sizeof(BookRequest_Struct));
return;
}
auto b = (BookRequest_Struct*) app->pBuffer;
ReadBook(b);
if (ClientVersion() >= EQ::versions::ClientVersion::SoF) {
EQApplicationPacket end_of_book(OP_FinishWindow, 0);
QueuePacket(&end_of_book);
BookRequest_Struct* book = (BookRequest_Struct*)app->pBuffer;
ReadBook(book);
if (ClientVersion() >= EQ::versions::ClientVersion::SoF)
{
EQApplicationPacket EndOfBook(OP_FinishWindow, 0);
QueuePacket(&EndOfBook);
}
return;
}
void Client::Handle_OP_RecipeAutoCombine(const EQApplicationPacket *app)
+1 -3
View File
@@ -281,9 +281,7 @@ bool Client::Process() {
}
}
if (m_scan_close_mobs_timer.Check()) {
entity_list.ScanCloseMobs(this);
}
ScanCloseMobProcess();
if (RuleB(Inventory, LazyLoadBank)) {
// poll once a second to see if we are close to a banker and we haven't loaded the bank yet
+2 -2
View File
@@ -40,7 +40,7 @@ extern FastMath g_Math;
void CatchSignal(int sig_num);
int command_count; // how many commands we have
int command_count; // how many commands we have
// this is the pointer to the dispatch function, updated once
// init has been performed to point at the real function
@@ -96,7 +96,7 @@ int command_init(void)
command_add("augmentitem", "Force augments an item. Must have the augment item window open.", AccountStatus::GMImpossible, command_augmentitem) ||
command_add("ban", "[Character Name] [Reason] - Ban by character name", AccountStatus::GMLeadAdmin, command_ban) ||
command_add("bugs", "[Close|Delete|Review|Search|View] - Handles player bug reports", AccountStatus::QuestTroupe, command_bugs) ||
(RuleB(Bots, Enabled) && command_add("bot", "Type \"#bot help\" or \"^help\" to the see the list of available commands for bots.", AccountStatus::Player, command_bot)) ||
command_add("bot", "Type \"#bot help\" or \"^help\" to the see the list of available commands for bots.", AccountStatus::Player, command_bot) ||
command_add("camerashake", "[Duration (Milliseconds)] [Intensity (1-10)] - Shakes the camera on everyone's screen globally.", AccountStatus::QuestTroupe, command_camerashake) ||
command_add("castspell", "[Spell ID] [Instant (0 = False, 1 = True, Default is 1 if Unused)] - Cast a spell", AccountStatus::Guide, command_castspell) ||
command_add("chat", "[Channel ID] [Message] - Send a channel message to all zones", AccountStatus::GMMgmt, command_chat) ||
+2 -8
View File
@@ -1096,7 +1096,7 @@ void EntityList::AESpell(
max_targets = nullptr;
}
int max_targets_allowed = RuleI(Spells, DefaultAOEMaxTargets);;
int max_targets_allowed = RuleI(Range, AOEMaxTargets); // unlimited
if (max_targets) { // rains pass this in since they need to preserve the count through waves
max_targets_allowed = *max_targets;
} else if (spells[spell_id].aoe_max_targets) {
@@ -1108,13 +1108,7 @@ void EntityList::AESpell(
!IsEffectInSpell(spell_id, SE_Lull) &&
!IsEffectInSpell(spell_id, SE_Mez)
) {
max_targets_allowed = RuleI(Spells, TargetedAOEMaxTargets);
} else if (
IsPBAENukeSpell(spell_id) &&
IsDetrimentalSpell &&
!is_npc
) {
max_targets_allowed = RuleI(Spells, PointBlankAOEMaxTargets);
max_targets_allowed = 4;
}
int target_hit_counter = 0;
+59 -231
View File
@@ -57,8 +57,6 @@ void perl_register_expedition();
void perl_register_expedition_lock_messages();
void perl_register_bot();
void perl_register_buff();
void perl_register_merc();
void perl_register_database();
#endif // EMBPERL_XS_CLASSES
#endif // EMBPERL_XS
@@ -205,7 +203,6 @@ const char* QuestEventSubroutines[_LargestEventID] = {
"EVENT_ENTITY_VARIABLE_UPDATE",
"EVENT_AA_LOSS",
"EVENT_SPELL_BLOCKED",
"EVENT_READ_ITEM",
// Add new events before these or Lua crashes
"EVENT_SPELL_EFFECT_BOT",
@@ -219,8 +216,6 @@ PerlembParser::PerlembParser() : perl(nullptr)
global_player_quest_status_ = questUnloaded;
bot_quest_status_ = questUnloaded;
global_bot_quest_status_ = questUnloaded;
merc_quest_status_ = questUnloaded;
global_merc_quest_status_ = questUnloaded;
}
PerlembParser::~PerlembParser()
@@ -262,8 +257,6 @@ void PerlembParser::ReloadQuests()
global_player_quest_status_ = questUnloaded;
bot_quest_status_ = questUnloaded;
global_bot_quest_status_ = questUnloaded;
merc_quest_status_ = questUnloaded;
global_merc_quest_status_ = questUnloaded;
item_quest_status_.clear();
spell_quest_status_.clear();
@@ -291,8 +284,6 @@ int PerlembParser::EventCommon(
bool is_global_npc_quest = false;
bool is_bot_quest = false;
bool is_global_bot_quest = false;
bool is_merc_quest = false;
bool is_global_merc_quest = false;
bool is_item_quest = false;
bool is_spell_quest = false;
@@ -303,8 +294,6 @@ int PerlembParser::EventCommon(
is_global_player_quest,
is_bot_quest,
is_global_bot_quest,
is_merc_quest,
is_global_merc_quest,
is_global_npc_quest,
is_item_quest,
is_spell_quest,
@@ -320,8 +309,6 @@ int PerlembParser::EventCommon(
is_global_player_quest,
is_bot_quest,
is_global_bot_quest,
is_merc_quest,
is_global_merc_quest,
is_global_npc_quest,
is_item_quest,
is_spell_quest,
@@ -351,8 +338,6 @@ int PerlembParser::EventCommon(
is_global_player_quest,
is_bot_quest,
is_global_bot_quest,
is_merc_quest,
is_global_merc_quest,
is_global_npc_quest,
is_item_quest,
is_spell_quest,
@@ -370,8 +355,6 @@ int PerlembParser::EventCommon(
is_global_player_quest,
is_bot_quest,
is_global_bot_quest,
is_merc_quest,
is_global_merc_quest,
is_global_npc_quest,
is_item_quest,
is_spell_quest,
@@ -398,7 +381,7 @@ int PerlembParser::EventCommon(
if (is_player_quest || is_global_player_quest) {
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, mob, mob, nullptr, nullptr);
} else if (is_bot_quest || is_global_bot_quest || is_merc_quest || is_global_merc_quest) {
} else if (is_bot_quest || is_global_bot_quest) {
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, npc_mob, mob, nullptr, nullptr);
} else if (is_item_quest) {
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, mob, mob, inst, nullptr);
@@ -1025,22 +1008,41 @@ int PerlembParser::SendCommands(
#ifdef EMBPERL_XS_CLASSES
dTHX;
{
const std::vector<std::string>& suffixes = {
"bot",
"client",
"entity_list",
"merc",
"npc",
"questitem",
"spell"
};
std::string cl = fmt::format("${}::client", prefix);
std::string np = fmt::format("${}::npc", prefix);
std::string qi = fmt::format("${}::questitem", prefix);
std::string sp = fmt::format("${}::spell", prefix);
std::string enl = fmt::format("${}::entity_list", prefix);
std::string bot = fmt::format("${}::bot", prefix);
for (const auto& suffix : suffixes) {
const std::string& key = fmt::format("${}::{}", prefix, suffix);
if (clear_vars_.find(suffix) != clear_vars_.end()) {
auto e = fmt::format("{} = undef;", key);
perl->eval(e.c_str());
}
if (clear_vars_.find(cl) != clear_vars_.end()) {
auto e = fmt::format("{} = undef;", cl);
perl->eval(e.c_str());
}
if (clear_vars_.find(np) != clear_vars_.end()) {
auto e = fmt::format("{} = undef;", np);
perl->eval(e.c_str());
}
if (clear_vars_.find(qi) != clear_vars_.end()) {
auto e = fmt::format("{} = undef;", qi);
perl->eval(e.c_str());
}
if (clear_vars_.find(sp) != clear_vars_.end()) {
auto e = fmt::format("{} = undef;", sp);
perl->eval(e.c_str());
}
if (clear_vars_.find(enl) != clear_vars_.end()) {
auto e = fmt::format("{} = undef;", enl);
perl->eval(e.c_str());
}
if (clear_vars_.find(bot) != clear_vars_.end()) {
auto e = fmt::format("{} = undef;", bot);
perl->eval(e.c_str());
}
}
@@ -1057,23 +1059,21 @@ int PerlembParser::SendCommands(
sv_setsv(client, _empty_sv);
}
if (other->IsBot()) {
Bot* b = quest_manager.GetBot();
buf = fmt::format("{}::bot", prefix);
SV* bot = get_sv(buf.c_str(), true);
sv_setref_pv(bot, "Bot", b);
} else if (other->IsMerc()) {
Merc* m = quest_manager.GetMerc();
buf = fmt::format("{}::merc", prefix);
SV* merc = get_sv(buf.c_str(), true);
sv_setref_pv(merc, "Merc", m);
} else if (other->IsNPC()) {
//only export NPC if it's a npc quest
if (!other->IsClient() && other->IsNPC()) {
NPC* n = quest_manager.GetNPC();
buf = fmt::format("{}::npc", prefix);
SV* npc = get_sv(buf.c_str(), true);
sv_setref_pv(npc, "NPC", n);
}
if (!other->IsClient() && other->IsBot()) {
Bot* b = quest_manager.GetBot();
buf = fmt::format("{}::bot", prefix);
SV* bot = get_sv(buf.c_str(), true);
sv_setref_pv(bot, "Bot", b);
}
//only export QuestItem if it's an inst quest
if (inst) {
auto i = quest_manager.GetQuestItem();
@@ -1097,25 +1097,23 @@ int PerlembParser::SendCommands(
#endif
//now call the requested sub
const std::string& sub_key = fmt::format("{}::{}", prefix, event_id);
ret_value = perl->dosub(sub_key.c_str());
ret_value = perl->dosub(std::string(prefix).append("::").append(event_id).c_str());
#ifdef EMBPERL_XS_CLASSES
{
const std::vector<std::string>& suffixes = {
"bot",
"client",
"entity_list",
"merc",
"npc",
"questitem",
"spell"
};
std::string cl = fmt::format("${}::client", prefix);
std::string np = fmt::format("${}::npc", prefix);
std::string qi = fmt::format("${}::questitem", prefix);
std::string sp = fmt::format("${}::spell", prefix);
std::string enl = fmt::format("${}::entity_list", prefix);
std::string bot = fmt::format("${}::bot", prefix);
for (const auto& suffix : suffixes) {
const std::string& key = fmt::format("${}::{}", prefix, suffix);
clear_vars_[key] = 1;
}
clear_vars_[cl] = 1;
clear_vars_[np] = 1;
clear_vars_[qi] = 1;
clear_vars_[sp] = 1;
clear_vars_[enl] = 1;
clear_vars_[bot] = 1;
}
#endif
@@ -1185,8 +1183,6 @@ void PerlembParser::MapFunctions()
perl_register_expedition_lock_messages();
perl_register_bot();
perl_register_buff();
perl_register_merc();
perl_register_database();
#endif // EMBPERL_XS_CLASSES
}
@@ -1195,8 +1191,6 @@ void PerlembParser::GetQuestTypes(
bool& is_global_player_quest,
bool& is_bot_quest,
bool& is_global_bot_quest,
bool& is_merc_quest,
bool& is_global_merc_quest,
bool& is_global_npc_quest,
bool& is_item_quest,
bool& is_spell_quest,
@@ -1224,14 +1218,10 @@ void PerlembParser::GetQuestTypes(
if (is_global) {
if (npc_mob->IsBot()) {
is_global_bot_quest = true;
} else if (npc_mob->IsMerc()) {
is_global_merc_quest = true;
}
} else {
if (npc_mob->IsBot()) {
is_bot_quest = true;
} else if (npc_mob->IsMerc()) {
is_merc_quest = true;
}
}
} else {
@@ -1260,8 +1250,6 @@ void PerlembParser::GetQuestPackageName(
bool& is_global_player_quest,
bool& is_bot_quest,
bool& is_global_bot_quest,
bool& is_merc_quest,
bool& is_global_merc_quest,
bool& is_global_npc_quest,
bool& is_item_quest,
bool& is_spell_quest,
@@ -1279,8 +1267,6 @@ void PerlembParser::GetQuestPackageName(
!is_global_player_quest &&
!is_bot_quest &&
!is_global_bot_quest &&
!is_merc_quest &&
!is_global_merc_quest &&
!is_item_quest &&
!is_spell_quest
) {
@@ -1304,10 +1290,6 @@ void PerlembParser::GetQuestPackageName(
package_name = "qst_bot";
} else if (is_global_bot_quest) {
package_name = "qst_global_bot";
} else if (is_merc_quest) {
package_name = "qst_merc";
} else if (is_global_merc_quest) {
package_name = "qst_global_merc";
} else {
package_name = fmt::format("qst_spell_{}", object_id);
}
@@ -1333,8 +1315,6 @@ void PerlembParser::ExportQGlobals(
bool is_global_player_quest,
bool is_bot_quest,
bool is_global_bot_quest,
bool is_merc_quest,
bool is_global_merc_quest,
bool is_global_npc_quest,
bool is_item_quest,
bool is_spell_quest,
@@ -1350,8 +1330,6 @@ void PerlembParser::ExportQGlobals(
!is_global_player_quest &&
!is_bot_quest &&
!is_global_bot_quest &&
!is_merc_quest &&
!is_global_merc_quest &&
!is_item_quest &&
!is_spell_quest
) {
@@ -1487,8 +1465,6 @@ void PerlembParser::ExportMobVariables(
bool is_global_player_quest,
bool is_bot_quest,
bool is_global_bot_quest,
bool is_merc_quest,
bool is_global_merc_quest,
bool is_global_npc_quest,
bool is_item_quest,
bool is_spell_quest,
@@ -1514,8 +1490,6 @@ void PerlembParser::ExportMobVariables(
!is_global_player_quest &&
!is_bot_quest &&
!is_global_bot_quest &&
!is_merc_quest &&
!is_global_merc_quest &&
!is_item_quest
) {
if (mob && mob->IsClient() && npc_mob && npc_mob->IsNPC()) {
@@ -1546,8 +1520,6 @@ void PerlembParser::ExportMobVariables(
!is_global_player_quest &&
!is_bot_quest &&
!is_global_bot_quest &&
!is_merc_quest &&
!is_global_merc_quest &&
!is_item_quest &&
!is_spell_quest
) {
@@ -1736,7 +1708,7 @@ void PerlembParser::ExportEventVariables(
case EVENT_PAYLOAD: {
Seperator sep(data);
ExportVar(package_name.c_str(), "payload_id", sep.arg[0]);
ExportVar(package_name.c_str(), "payload_value", sep.argplus[1]);
ExportVar(package_name.c_str(), "payload_value", sep.arg[1]);
break;
}
@@ -2108,8 +2080,7 @@ void PerlembParser::ExportEventVariables(
"killed_bot_id",
killed->IsBot() ? killed->CastToBot()->GetBotID() : 0
);
ExportVar(package_name.c_str(), "killed_merc_id", killed->IsMerc() ? killed->CastToMerc()->GetMercenaryID() : 0);
ExportVar(package_name.c_str(), "killed_npc_id", !killed->IsMerc() && killed->IsNPC() ? killed->GetNPCTypeID() : 0);
ExportVar(package_name.c_str(), "killed_npc_id", killed->IsNPC() ? killed->GetNPCTypeID() : 0);
}
}
break;
@@ -2385,7 +2356,6 @@ void PerlembParser::ExportEventVariables(
case EVENT_DESPAWN: {
ExportVar(package_name.c_str(), "despawned_entity_id", npc_mob->GetID());
ExportVar(package_name.c_str(), "despawned_bot_id", npc_mob->IsBot() ? npc_mob->CastToBot()->GetBotID() : 0);
ExportVar(package_name.c_str(), "despawned_merc_id", npc_mob->IsMerc() ? npc_mob->CastToMerc()->GetMercenaryID() : 0);
ExportVar(package_name.c_str(), "despawned_npc_id", npc_mob->IsNPC() ? npc_mob->GetNPCTypeID() : 0);
break;
}
@@ -2518,28 +2488,6 @@ void PerlembParser::ExportEventVariables(
break;
}
case EVENT_READ_ITEM: {;
ExportVar(package_name.c_str(), "item_id", extra_data);
ExportVar(package_name.c_str(), "text_file", data);
if (extra_pointers && extra_pointers->size() == 7) {
ExportVar(package_name.c_str(), "book_text", std::any_cast<std::string>(extra_pointers->at(0)).c_str());
ExportVar(package_name.c_str(), "can_cast", std::any_cast<int8>(extra_pointers->at(1)));
ExportVar(package_name.c_str(), "can_scribe", std::any_cast<int8>(extra_pointers->at(2)));
ExportVar(package_name.c_str(), "slot_id", std::any_cast<int16>(extra_pointers->at(3)));
ExportVar(package_name.c_str(), "target_id", std::any_cast<int>(extra_pointers->at(4)));
ExportVar(package_name.c_str(), "type", std::any_cast<uint8>(extra_pointers->at(5)));
ExportVar(
package_name.c_str(),
"item",
"QuestItem",
std::any_cast<EQ::ItemInstance*>(extra_pointers->at(6))
);
}
break;
}
default: {
break;
}
@@ -2666,124 +2614,4 @@ int PerlembParser::EventGlobalBot(
);
}
void PerlembParser::LoadMercScript(std::string filename)
{
if (!perl || merc_quest_status_ != questUnloaded) {
return;
}
try {
perl->eval_file("qst_merc", filename.c_str());
} catch (std::string e) {
AddError(
fmt::format(
"Error Compiling Merc Quest File [{}] Error [{}]",
filename,
e
)
);
merc_quest_status_ = questFailedToLoad;
return;
}
merc_quest_status_ = questLoaded;
}
void PerlembParser::LoadGlobalMercScript(std::string filename)
{
if (!perl || global_merc_quest_status_ != questUnloaded) {
return;
}
try {
perl->eval_file("qst_global_merc", filename.c_str());
} catch (std::string e) {
AddError(
fmt::format(
"Error Compiling Global Merc Quest File [{}] Error [{}]",
filename,
e
)
);
global_merc_quest_status_ = questFailedToLoad;
return;
}
global_merc_quest_status_ = questLoaded;
}
bool PerlembParser::MercHasQuestSub(QuestEventID event_id)
{
if (
!perl ||
merc_quest_status_ != questLoaded ||
event_id >= _LargestEventID
) {
return false;
}
return perl->SubExists("qst_merc", QuestEventSubroutines[event_id]);
}
bool PerlembParser::GlobalMercHasQuestSub(QuestEventID event_id)
{
if (
!perl ||
global_merc_quest_status_ != questLoaded ||
event_id >= _LargestEventID
) {
return false;
}
return (perl->SubExists("qst_global_merc", QuestEventSubroutines[event_id]));
}
int PerlembParser::EventMerc(
QuestEventID event_id,
Merc* merc,
Mob* mob,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
)
{
return EventCommon(
event_id,
0,
data.c_str(),
merc,
nullptr,
nullptr,
mob,
extra_data,
false,
extra_pointers
);
}
int PerlembParser::EventGlobalMerc(
QuestEventID event_id,
Merc* merc,
Mob* mob,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
)
{
return EventCommon(
event_id,
0,
data.c_str(),
merc,
nullptr,
nullptr,
mob,
extra_data,
true,
extra_pointers
);
}
#endif
-32
View File
@@ -118,24 +118,6 @@ public:
std::vector<std::any>* extra_pointers
);
virtual int EventMerc(
QuestEventID event_id,
Merc* merc,
Mob* init,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
);
virtual int EventGlobalMerc(
QuestEventID event_id,
Merc* merc,
Mob* init,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
);
virtual bool HasQuestSub(uint32 npc_id, QuestEventID event_id);
virtual bool HasGlobalQuestSub(QuestEventID event_id);
virtual bool PlayerHasQuestSub(QuestEventID event_id);
@@ -144,8 +126,6 @@ public:
virtual bool ItemHasQuestSub(EQ::ItemInstance* inst, QuestEventID event_id);
virtual bool BotHasQuestSub(QuestEventID event_id);
virtual bool GlobalBotHasQuestSub(QuestEventID event_id);
virtual bool MercHasQuestSub(QuestEventID event_id);
virtual bool GlobalMercHasQuestSub(QuestEventID event_id);
virtual void LoadNPCScript(std::string filename, int npc_id);
virtual void LoadGlobalNPCScript(std::string filename);
@@ -155,8 +135,6 @@ public:
virtual void LoadSpellScript(std::string filename, uint32 spell_id);
virtual void LoadBotScript(std::string filename);
virtual void LoadGlobalBotScript(std::string filename);
virtual void LoadMercScript(std::string filename);
virtual void LoadGlobalMercScript(std::string filename);
virtual void AddVar(std::string name, std::string val);
virtual std::string GetVar(std::string name);
@@ -204,8 +182,6 @@ private:
bool& is_global_player_quest,
bool& is_bot_quest,
bool& is_global_bot_quest,
bool& is_merc_quest,
bool& is_global_merc_quest,
bool& is_global_npc_quest,
bool& is_item_quest,
bool& is_spell_quest,
@@ -221,8 +197,6 @@ private:
bool& is_global_player_quest,
bool& is_bot_quest,
bool& is_global_bot_quest,
bool& is_merc_quest,
bool& is_global_merc_quest,
bool& is_global_npc_quest,
bool& is_item_quest,
bool& is_spell_quest,
@@ -242,8 +216,6 @@ private:
bool is_global_player_quest,
bool is_bot_quest,
bool is_global_bot_quest,
bool is_merc_quest,
bool is_global_merc_quest,
bool is_global_npc_quest,
bool is_item_quest,
bool is_spell_quest,
@@ -258,8 +230,6 @@ private:
bool is_global_player_quest,
bool is_bot_quest,
bool is_global_bot_quest,
bool is_merc_quest,
bool is_global_merc_quest,
bool is_global_npc_quest,
bool is_item_quest,
bool is_spell_quest,
@@ -293,8 +263,6 @@ private:
PerlQuestStatus global_player_quest_status_;
PerlQuestStatus bot_quest_status_;
PerlQuestStatus global_bot_quest_status_;
PerlQuestStatus merc_quest_status_;
PerlQuestStatus global_merc_quest_status_;
SV* _empty_sv;
-12
View File
@@ -5978,16 +5978,6 @@ bool Perl__aretaskscompleted(perl::array task_ids)
return quest_manager.aretaskscompleted(v);
}
void Perl__SpawnCircle(uint32 npc_id, float x, float y, float z, float heading, float radius, uint32 points)
{
quest_manager.SpawnCircle(npc_id, glm::vec4(x, y, z, heading), radius, points);
}
void Perl__SpawnGrid(uint32 npc_id, float x, float y, float z, float heading, float spacing, uint32 spawn_count)
{
quest_manager.SpawnGrid(npc_id, glm::vec4(x, y, z, heading), spacing, spawn_count);
}
void perl_register_quest()
{
perl::interpreter perl(PERL_GET_THX);
@@ -6297,8 +6287,6 @@ void perl_register_quest()
package.add("SendMail", &Perl__SendMail);
package.add("SetAutoLoginCharacterNameByAccountID", &Perl__SetAutoLoginCharacterNameByAccountID);
package.add("SetRunning", &Perl__SetRunning);
package.add("SpawnCircle", &Perl__SpawnCircle);
package.add("SpawnGrid", &Perl__SpawnGrid);
package.add("activespeakactivity", &Perl__activespeakactivity);
package.add("activespeaktask", &Perl__activespeaktask);
package.add("activetasksinset", &Perl__activetasksinset);
-2
View File
@@ -21,8 +21,6 @@ Eglin
#include <perlbind/perlbind.h>
namespace perl = perlbind;
#undef connect
#undef bind
#undef Null
#ifdef WIN32
+18 -61
View File
@@ -776,10 +776,6 @@ void EntityList::AddMerc(Merc *merc, bool SendSpawnPacket, bool dontqueue)
merc_list.emplace(std::pair<uint16, Merc *>(merc->GetID(), merc));
mob_list.emplace(std::pair<uint16, Mob *>(merc->GetID(), merc));
if (parse->MercHasQuestSub(EVENT_SPAWN)) {
parse->EventMerc(EVENT_SPAWN, merc, nullptr, "", 0);
}
}
}
@@ -2945,22 +2941,8 @@ void EntityList::RemoveAuraFromMobs(Mob *aura)
// entity list (zone wide)
void EntityList::ScanCloseMobs(Mob *scanning_mob)
{
if (!scanning_mob) {
return;
}
if (scanning_mob->GetID() <= 0) {
return;
}
float scan_range = RuleI(Range, MobCloseScanDistance) * RuleI(Range, MobCloseScanDistance);
// Reserve memory in m_close_mobs to avoid frequent re-allocations if not already reserved.
// Assuming mob_list.size() as an upper bound for reservation.
if (scanning_mob->m_close_mobs.bucket_count() < mob_list.size()) {
scanning_mob->m_close_mobs.reserve(mob_list.size());
}
scanning_mob->m_close_mobs.clear();
for (auto &e : mob_list) {
@@ -2971,17 +2953,28 @@ void EntityList::ScanCloseMobs(Mob *scanning_mob)
float distance = DistanceSquared(scanning_mob->GetPosition(), mob->GetPosition());
if (distance <= scan_range || mob->GetAggroRange() >= scan_range) {
// add mob to scanning_mob's close list and vice versa
// check if the mob is already in the close mobs list before inserting
if (mob->m_close_mobs.find(scanning_mob->GetID()) == mob->m_close_mobs.end()) {
mob->m_close_mobs[scanning_mob->GetID()] = scanning_mob;
scanning_mob->m_close_mobs.emplace(std::pair<uint16, Mob *>(mob->GetID(), mob));
// add self to other mobs close list
if (scanning_mob->GetID() > 0) {
bool has_mob = false;
for (auto &cm: mob->m_close_mobs) {
if (scanning_mob->GetID() == cm.first) {
has_mob = true;
break;
}
}
if (!has_mob) {
mob->m_close_mobs.insert(std::pair<uint16, Mob *>(scanning_mob->GetID(), scanning_mob));
}
}
scanning_mob->m_close_mobs[mob->GetID()] = mob;
}
}
LogAIScanClose(
"[{}] Scanning close list > list_size [{}] moving [{}]",
LogAIScanCloseDetail(
"[{}] Scanning Close List | list_size [{}] moving [{}]",
scanning_mob->GetCleanName(),
scanning_mob->m_close_mobs.size(),
scanning_mob->IsMoving() ? "true" : "false"
@@ -5944,39 +5937,3 @@ void EntityList::DamageArea(
}
}
}
std::vector<NPC*> EntityList::GetNPCsByIDs(std::vector<uint32> npc_ids)
{
std::vector<NPC*> v;
for (const auto& e : GetNPCList()) {
const auto& n = std::find(npc_ids.begin(), npc_ids.end(), e.second->GetNPCTypeID());
if (e.second) {
if (n != npc_ids.end()) {
continue;
}
v.emplace_back(e.second);
}
}
return v;
}
std::vector<NPC*> EntityList::GetExcludedNPCsByIDs(std::vector<uint32> npc_ids)
{
std::vector<NPC*> v;
for (const auto& e : GetNPCList()) {
const auto& n = std::find(npc_ids.begin(), npc_ids.end(), e.second->GetNPCTypeID());
if (e.second) {
if (n == npc_ids.end()) {
continue;
}
v.emplace_back(e.second);
}
}
return v;
}
-3
View File
@@ -560,9 +560,6 @@ public:
std::unordered_map<uint16, Mob *> &GetCloseMobList(Mob *mob, float distance = 0.0f);
std::vector<NPC*> GetNPCsByIDs(std::vector<uint32> npc_ids);
std::vector<NPC*> GetExcludedNPCsByIDs(std::vector<uint32> npc_ids);
void DepopAll(int NPCTypeID, bool StartSpawnTimer = true);
uint16 GetFreeID();
-1
View File
@@ -144,7 +144,6 @@ typedef enum {
EVENT_ENTITY_VARIABLE_UPDATE,
EVENT_AA_LOSS,
EVENT_SPELL_BLOCKED,
EVENT_READ_ITEM,
// Add new events before these or Lua crashes
EVENT_SPELL_EFFECT_BOT,
+1 -1
View File
@@ -17,7 +17,7 @@ void SetMOTD(Client *c, const Seperator *sep)
auto m = (ServerMotd_Struct *) pack->pBuffer;
strn0cpy(m->myname, c->GetName(), sizeof(m->myname));
strn0cpy(m->motd, !message.empty() ? message.c_str() : "", sizeof(m->motd));
strn0cpy(m->motd, message.c_str(), sizeof(m->motd));
worldserver.SendPacket(pack);
safe_delete(pack);
+7 -12
View File
@@ -2117,20 +2117,15 @@ void Group::UnDelegateMarkNPC(const char *OldNPCMarkerName)
void Group::SaveGroupLeaderAA()
{
const uint32 group_id = GetID();
// Stores the Group Leaders Leadership AA data from the Player Profile as a blob in the group_leaders table.
// This is done so that group members not in the same zone as the Leader still have access to this information.
if (!group_id) {
return;
}
std::string aa((char *) &LeaderAbilities, sizeof(GroupLeadershipAA_Struct));
auto results = GroupLeadersRepository::UpdateLeadershipAA(database, aa, GetID());
// Stores the Group Leaders Leadership AA data from the Player Profile as a blob in the group_leaders table.
// This is done so that group members not in the same zone as the Leader still have access to this information.
std::string aa((char*) &LeaderAbilities, sizeof(GroupLeadershipAA_Struct));
if (!GroupLeadersRepository::UpdateLeadershipAA(database, aa, group_id)) {
LogError("Unable to store GroupLeadershipAA for group_id: [{}]", group_id);
}
if (!results) {
LogError("Unable to store GroupLeadershipAA for group_id: [{}]", GetID());
}
}
void Group::UnMarkNPC(uint16 ID)
-214
View File
@@ -1,214 +0,0 @@
#ifdef LUA_EQEMU
#include "lua_database.h"
#include "zonedb.h"
#include <luabind/luabind.hpp>
#include <luabind/adopt_policy.hpp>
// Luabind adopts the PreparedStmt wrapper object allocated with new and deletes it via GC
// Lua GC is non-deterministic so handles should be closed explicitly to free db resources
// Script errors/exceptions will hold resources until GC deletes the wrapper object
Lua_MySQLPreparedStmt* Lua_Database::Prepare(lua_State* L, std::string query)
{
return m_db ? new Lua_MySQLPreparedStmt(L, m_db->Prepare(std::move(query))) : nullptr;
}
void Lua_Database::Close()
{
m_db.reset();
}
// ---------------------------------------------------------------------------
void Lua_MySQLPreparedStmt::Close()
{
m_stmt.reset();
}
void Lua_MySQLPreparedStmt::Execute(lua_State* L)
{
if (m_stmt)
{
m_res = m_stmt->Execute();
}
}
void Lua_MySQLPreparedStmt::Execute(lua_State* L, luabind::object args)
{
if (m_stmt)
{
std::vector<mysql::PreparedStmt::param_t> inputs;
// iterate table until nil like ipairs to guarantee traversal order
for (int i = 1, type; (type = luabind::type(args[i])) != LUA_TNIL; ++i)
{
switch (type)
{
case LUA_TBOOLEAN:
inputs.emplace_back(luabind::object_cast<bool>(args[i]));
break;
case LUA_TNUMBER: // all numbers are doubles in lua before 5.3
inputs.emplace_back(luabind::object_cast<lua_Number>(args[i]));
break;
case LUA_TSTRING:
inputs.emplace_back(luabind::object_cast<const char*>(args[i]));
break;
case LUA_TTABLE: // let tables substitute for null since nils can't exist
inputs.emplace_back(nullptr);
break;
default:
break;
}
}
m_res = m_stmt->Execute(inputs);
}
}
void Lua_MySQLPreparedStmt::SetOptions(luabind::object table)
{
if (m_stmt)
{
mysql::StmtOptions opts = m_stmt->GetOptions();
if (luabind::type(table["buffer_results"]) == LUA_TBOOLEAN)
{
opts.buffer_results = luabind::object_cast<bool>(table["buffer_results"]);
}
if (luabind::type(table["use_max_length"]) == LUA_TBOOLEAN)
{
opts.use_max_length = luabind::object_cast<bool>(table["use_max_length"]);
}
m_stmt->SetOptions(opts);
}
}
static void PushValue(lua_State* L, const mysql::StmtColumn& col)
{
if (col.IsNull())
{
lua_pushnil(L); // clear entry in cache from any previous row
return;
}
// 64-bit ints are pushed as strings since lua 5.1 only has 53-bit precision
switch (col.Type())
{
case MYSQL_TYPE_TINY:
case MYSQL_TYPE_SHORT:
case MYSQL_TYPE_INT24:
case MYSQL_TYPE_LONG:
case MYSQL_TYPE_FLOAT:
case MYSQL_TYPE_DOUBLE:
lua_pushnumber(L, col.Get<lua_Number>().value());
break;
case MYSQL_TYPE_LONGLONG:
case MYSQL_TYPE_BIT:
case MYSQL_TYPE_TIME:
case MYSQL_TYPE_DATE:
case MYSQL_TYPE_DATETIME:
case MYSQL_TYPE_TIMESTAMP:
{
std::string str = col.GetStr().value();
lua_pushlstring(L, str.data(), str.size());
}
break;
default: // string types, push raw buffer to avoid copy
{
std::string_view str = col.GetStrView().value();
lua_pushlstring(L, str.data(), str.size());
}
break;
}
}
luabind::object Lua_MySQLPreparedStmt::FetchArray(lua_State* L)
{
auto row = m_stmt ? m_stmt->Fetch() : mysql::StmtRow();
if (!row)
{
return luabind::object();
}
// perf: bypass luabind operator[]
m_row_array.push(L);
for (const mysql::StmtColumn& col : row)
{
PushValue(L, col);
lua_rawseti(L, -2, col.Index() + 1);
}
lua_pop(L, 1);
return m_row_array;
}
luabind::object Lua_MySQLPreparedStmt::FetchHash(lua_State* L)
{
auto row = m_stmt ? m_stmt->Fetch() : mysql::StmtRow();
if (!row)
{
return luabind::object();
}
// perf: bypass luabind operator[]
m_row_hash.push(L);
for (const mysql::StmtColumn& col : row)
{
PushValue(L, col);
lua_setfield(L, -2, col.Name().c_str());
}
lua_pop(L, 1);
return m_row_hash;
}
int Lua_MySQLPreparedStmt::ColumnCount()
{
return m_res.ColumnCount();
}
uint64_t Lua_MySQLPreparedStmt::LastInsertID()
{
return m_res.LastInsertID();
}
uint64_t Lua_MySQLPreparedStmt::RowCount()
{
return m_res.RowCount();
}
uint64_t Lua_MySQLPreparedStmt::RowsAffected()
{
return m_res.RowsAffected();
}
luabind::scope lua_register_database()
{
return luabind::class_<Lua_Database>("Database")
.enum_("constants")
[(
luabind::value("Default", static_cast<int>(QuestDB::Connection::Default)),
luabind::value("Content", static_cast<int>(QuestDB::Connection::Content))
)]
.def(luabind::constructor<>())
.def(luabind::constructor<QuestDB::Connection>())
.def(luabind::constructor<QuestDB::Connection, bool>())
.def(luabind::constructor<const char*, const char*, const char*, const char*, uint32_t>())
.def("close", &Lua_Database::Close)
.def("prepare", &Lua_Database::Prepare, luabind::adopt(luabind::result)),
luabind::class_<Lua_MySQLPreparedStmt>("MySQLPreparedStmt")
.def("close", &Lua_MySQLPreparedStmt::Close)
.def("execute", static_cast<void(Lua_MySQLPreparedStmt::*)(lua_State*)>(&Lua_MySQLPreparedStmt::Execute))
.def("execute", static_cast<void(Lua_MySQLPreparedStmt::*)(lua_State*, luabind::object)>(&Lua_MySQLPreparedStmt::Execute))
.def("fetch", &Lua_MySQLPreparedStmt::FetchArray)
.def("fetch_array", &Lua_MySQLPreparedStmt::FetchArray)
.def("fetch_hash", &Lua_MySQLPreparedStmt::FetchHash)
.def("insert_id", &Lua_MySQLPreparedStmt::LastInsertID)
.def("num_fields", &Lua_MySQLPreparedStmt::ColumnCount)
.def("num_rows", &Lua_MySQLPreparedStmt::RowCount)
.def("rows_affected", &Lua_MySQLPreparedStmt::RowsAffected)
.def("set_options", &Lua_MySQLPreparedStmt::SetOptions);
}
#endif // LUA_EQEMU
-51
View File
@@ -1,51 +0,0 @@
#pragma once
#ifdef LUA_EQEMU
#include "quest_db.h"
#include "../common/mysql_stmt.h"
#include <luabind/object.hpp>
namespace luabind { struct scope; }
luabind::scope lua_register_database();
class Lua_MySQLPreparedStmt;
class Lua_Database : public QuestDB
{
public:
using QuestDB::QuestDB;
void Close();
Lua_MySQLPreparedStmt* Prepare(lua_State*, std::string query);
};
class Lua_MySQLPreparedStmt
{
public:
Lua_MySQLPreparedStmt(lua_State* L, mysql::PreparedStmt&& stmt)
: m_stmt(std::make_unique<mysql::PreparedStmt>(std::move(stmt)))
, m_row_array(luabind::newtable(L))
, m_row_hash(luabind::newtable(L)) {}
void Close();
void Execute(lua_State*);
void Execute(lua_State*, luabind::object args);
void SetOptions(luabind::object table_opts);
luabind::object FetchArray(lua_State*);
luabind::object FetchHash(lua_State*);
// StmtResult functions accessible through this class to simplify api
int ColumnCount();
uint64_t LastInsertID();
uint64_t RowCount();
uint64_t RowsAffected();
private:
std::unique_ptr<mysql::PreparedStmt> m_stmt;
mysql::StmtResult m_res = {};
luabind::object m_row_array; // perf: table cache for fetches
luabind::object m_row_hash;
};
#endif // LUA_EQEMU
-8
View File
@@ -12,7 +12,6 @@
#include "lua_door.h"
#include "lua_bot.h"
#include "lua_merc.h"
bool Lua_Entity::IsClient() {
Lua_Safe_Call_Bool();
@@ -141,12 +140,6 @@ Lua_Bot Lua_Entity::CastToBot() {
return Lua_Bot(b);
}
Lua_Merc Lua_Entity::CastToMerc() {
void *d = GetLuaPtrData();
Merc *m = reinterpret_cast<Merc*>(d);
return Lua_Merc(m);
}
luabind::scope lua_register_entity() {
return luabind::class_<Lua_Entity>("Entity")
.def(luabind::constructor<>())
@@ -156,7 +149,6 @@ luabind::scope lua_register_entity() {
.def("CastToClient", &Lua_Entity::CastToClient)
.def("CastToCorpse", &Lua_Entity::CastToCorpse)
.def("CastToDoor", &Lua_Entity::CastToDoor)
.def("CastToMerc", &Lua_Entity::CastToMerc)
.def("CastToMob", &Lua_Entity::CastToMob)
.def("CastToNPC", &Lua_Entity::CastToNPC)
.def("CastToObject", &Lua_Entity::CastToObject)
-2
View File
@@ -7,7 +7,6 @@
class Entity;
class Lua_Client;
class Lua_Bot;
class Lua_Merc;
class Lua_NPC;
class Lua_Mob;
struct Lua_HateList;
@@ -60,7 +59,6 @@ public:
Lua_Object CastToObject();
Lua_Door CastToDoor();
Lua_Bot CastToBot();
Lua_Merc CastToMerc();
};
#endif
-63
View File
@@ -16,7 +16,6 @@
#include "lua_spawn.h"
#include "lua_bot.h"
#include "lua_merc.h"
struct Lua_Mob_List {
std::vector<Lua_Mob> entries;
@@ -765,66 +764,6 @@ void Lua_EntityList::MassGroupBuff(Lua_Mob caster, Lua_Mob center, uint16 spell_
self->MassGroupBuff(caster, center, spell_id, affect_caster);
}
Lua_NPC_List Lua_EntityList::GetNPCsByExcludedIDs(luabind::adl::object table)
{
Lua_Safe_Call_Class(Lua_NPC_List);
Lua_NPC_List ret;
if (luabind::type(table) != LUA_TTABLE) {
return ret;
}
if (d_) {
auto self = reinterpret_cast<NativeType*>(d_);
std::vector<uint32> ids;
int index = 1;
while (luabind::type(table[index]) != LUA_TNIL) {
ids.emplace_back(luabind::object_cast<uint32>(table[index]));
index++;
}
const auto& l = self->GetExcludedNPCsByIDs(ids);
for (const auto& e : l) {
ret.entries.emplace_back(Lua_NPC(e));
}
}
return ret;
}
Lua_NPC_List Lua_EntityList::GetNPCsByIDs(luabind::adl::object table)
{
Lua_Safe_Call_Class(Lua_NPC_List);
Lua_NPC_List ret;
if (luabind::type(table) != LUA_TTABLE) {
return ret;
}
if (d_) {
auto self = reinterpret_cast<NativeType*>(d_);
std::vector<uint32> ids;
int index = 1;
while (luabind::type(table[index]) != LUA_TNIL) {
ids.emplace_back(luabind::object_cast<uint32>(table[index]));
index++;
}
const auto& l = self->GetNPCsByIDs(ids);
for (const auto& e : l) {
ret.entries.emplace_back(Lua_NPC(e));
}
}
return ret;
}
luabind::scope lua_register_entity_list() {
return luabind::class_<Lua_EntityList>("EntityList")
.def(luabind::constructor<>())
@@ -890,8 +829,6 @@ luabind::scope lua_register_entity_list() {
.def("GetNPCByNPCTypeID", (Lua_NPC(Lua_EntityList::*)(int))&Lua_EntityList::GetNPCByNPCTypeID)
.def("GetNPCBySpawnID", (Lua_NPC(Lua_EntityList::*)(int))&Lua_EntityList::GetNPCBySpawnID)
.def("GetNPCList", (Lua_NPC_List(Lua_EntityList::*)(void))&Lua_EntityList::GetNPCList)
.def("GetNPCsByExcludedIDs", (Lua_NPC_List(Lua_EntityList::*)(luabind::adl::object))&Lua_EntityList::GetNPCsByExcludedIDs)
.def("GetNPCsByIDs", (Lua_NPC_List(Lua_EntityList::*)(luabind::adl::object))&Lua_EntityList::GetNPCsByIDs)
.def("GetObjectByDBID", (Lua_Object(Lua_EntityList::*)(uint32))&Lua_EntityList::GetObjectByDBID)
.def("GetObjectByID", (Lua_Object(Lua_EntityList::*)(int))&Lua_EntityList::GetObjectByID)
.def("GetObjectList", (Lua_Object_List(Lua_EntityList::*)(void))&Lua_EntityList::GetObjectList)

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