mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-22 20:33:01 +00:00
Compare commits
8 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 3ef106dc64 | |||
| 7453326f87 | |||
| b82dfb91ae | |||
| 5891b2c426 | |||
| 6e16f6c1b6 | |||
| fba333fe8a | |||
| edb7ea4ee3 | |||
| 66cf4b546c |
@@ -0,0 +1,21 @@
|
||||
// For format details, see https://aka.ms/vscode-remote/devcontainer.json or this file's README at:
|
||||
// https://github.com/microsoft/vscode-dev-containers/tree/v0.101.1/containers/ubuntu-18.04-git
|
||||
{
|
||||
"name": "Ubuntu 18.04 EQEMU",
|
||||
// Moved from dockerfile to image so it builds faster
|
||||
"image": "eqemu/devcontainer:0.0.2",
|
||||
|
||||
// Set *default* container specific settings.json values on container create.
|
||||
"settings": {
|
||||
"terminal.integrated.shell.linux": "/bin/bash"
|
||||
},
|
||||
|
||||
"runArgs": [ "--cap-add=SYS_PTRACE", "--security-opt", "seccomp=unconfined" ],
|
||||
|
||||
// Add the IDs of extensions you want installed when the container is created.
|
||||
"extensions": ["ms-vscode.cpptools", "ms-azuretools.vscode-docker"],
|
||||
"mounts": ["source=/var/run/docker.sock,target=/var/run/docker.sock,type=bind"],
|
||||
"remoteEnv": {
|
||||
"HOST_PROJECT_PATH": "${localWorkspaceFolder}"
|
||||
}
|
||||
}
|
||||
+6
-88
@@ -1,98 +1,16 @@
|
||||
---
|
||||
|
||||
kind: pipeline
|
||||
type: docker
|
||||
name: Build Linux
|
||||
name: EQEmulator Server Linux CI
|
||||
|
||||
# Limits how many of these builds can run on the drone runner at a time, this isn't about cores
|
||||
concurrency:
|
||||
limit: 1
|
||||
|
||||
volumes:
|
||||
- name: cache
|
||||
host:
|
||||
path: /var/lib/cache-release
|
||||
|
||||
steps:
|
||||
- name: Build Linux X64
|
||||
image: akkadius/eqemu-server:v11
|
||||
environment:
|
||||
GITHUB_TOKEN:
|
||||
from_secret: GH_RELEASE_GITHUB_API_TOKEN
|
||||
RCLONE_CONFIG_REMOTE_TYPE: ftp
|
||||
RCLONE_FTP_HOST: drone.akkadius.com
|
||||
RCLONE_FTP_USER: artifacts
|
||||
RCLONE_FTP_PASS:
|
||||
from_secret: RCLONE_FTP_PASS
|
||||
- name: server-build
|
||||
# Source build script https://github.com/Akkadius/akk-stack/blob/master/containers/eqemu-server/Dockerfile#L20
|
||||
image: akkadius/eqemu-server:latest
|
||||
commands:
|
||||
- ./utils/scripts/build/linux-build.sh
|
||||
volumes:
|
||||
- name: cache
|
||||
path: /home/eqemu/.ccache/
|
||||
|
||||
---
|
||||
|
||||
kind: pipeline
|
||||
type: exec
|
||||
name: Build Windows
|
||||
|
||||
# Limits how many of these builds can run on the drone runner at a time, this isn't about cores
|
||||
concurrency:
|
||||
limit: 1
|
||||
|
||||
platform:
|
||||
os: windows
|
||||
arch: amd64
|
||||
|
||||
steps:
|
||||
- name: Build Windows X64
|
||||
environment:
|
||||
RCLONE_CONFIG_REMOTE_TYPE: ftp
|
||||
RCLONE_FTP_HOST: drone.akkadius.com
|
||||
RCLONE_FTP_USER: artifacts
|
||||
RCLONE_FTP_PASS:
|
||||
from_secret: RCLONE_FTP_PASS
|
||||
GITHUB_TOKEN:
|
||||
from_secret: GH_RELEASE_GITHUB_API_TOKEN
|
||||
commands:
|
||||
- .\utils\scripts\build\windows-build.ps1
|
||||
|
||||
---
|
||||
|
||||
kind: pipeline
|
||||
type: docker
|
||||
name: Publish Artifacts to Github
|
||||
|
||||
steps:
|
||||
- name: Upload Artifacts
|
||||
image: akkadius/eqemu-build-releaser:v3
|
||||
environment:
|
||||
RCLONE_CONFIG_REMOTE_TYPE: ftp
|
||||
RCLONE_FTP_HOST: drone.akkadius.com
|
||||
RCLONE_FTP_USER: artifacts
|
||||
RCLONE_FTP_PASS:
|
||||
from_secret: RCLONE_FTP_PASS
|
||||
GH_RELEASE_GITHUB_API_TOKEN:
|
||||
from_secret: GH_RELEASE_GITHUB_API_TOKEN
|
||||
GITHUB_TOKEN:
|
||||
from_secret: GH_RELEASE_GITHUB_API_TOKEN
|
||||
commands:
|
||||
- ./utils/scripts/build/should-release/should-release
|
||||
- rclone config create remote ftp env_auth true > /dev/null
|
||||
- |
|
||||
rclone copy remote: --include "eqemu-server*.zip" .
|
||||
- gh-release --assets=eqemu-server-linux-x64.zip,eqemu-server-windows-x64.zip -y
|
||||
- |
|
||||
rclone delete remote: --include "eqemu-server*.zip"
|
||||
|
||||
trigger:
|
||||
branch:
|
||||
- master
|
||||
event:
|
||||
- push
|
||||
|
||||
depends_on:
|
||||
- Build Windows
|
||||
- Build Linux
|
||||
|
||||
|
||||
- sudo chown eqemu:eqemu /drone/src/ * -R
|
||||
- git submodule init && git submodule update && mkdir -p build && cd build && cmake -DEQEMU_BUILD_LOGIN=ON -DEQEMU_ENABLE_BOTS=ON -DEQEMU_BUILD_LUA=ON -G 'Unix Makefiles' .. && make -j$((`nproc`-4))
|
||||
|
||||
-17
@@ -54,20 +54,3 @@ bin/
|
||||
/Win32
|
||||
/x64
|
||||
/client_files/**/CMakeFiles/
|
||||
|
||||
.idea
|
||||
|
||||
# Clangd Generated Files.
|
||||
compile_flags.txt
|
||||
.cache/
|
||||
|
||||
# vscode generated settings
|
||||
.vscode/
|
||||
|
||||
# Build pipeline
|
||||
!utils/scripts/build/
|
||||
!utils/scripts/build/should-release/should-release
|
||||
!utils/scripts/build/should-release/should-release.exe
|
||||
|
||||
# CMake Files
|
||||
cmake-build-relwithdebinfo/*
|
||||
|
||||
+19
@@ -0,0 +1,19 @@
|
||||
language: cpp
|
||||
compiler: gcc
|
||||
dist: bionic
|
||||
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libmysqlclient-dev
|
||||
- libperl-dev
|
||||
- libboost-dev
|
||||
- liblua5.1-0-dev
|
||||
- zlib1g-dev
|
||||
- uuid-dev
|
||||
- libssl-dev
|
||||
|
||||
script:
|
||||
- cmake -G "Unix Makefiles" -DEQEMU_BUILD_TESTS=ON -DEQEMU_ENABLE_BOTS=ON -DEQEMU_BUILD_LOGIN=ON
|
||||
- make -j2
|
||||
- ./bin/tests
|
||||
Vendored
+16
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Linux",
|
||||
"includePath": [
|
||||
"${workspaceFolder}/**",
|
||||
"/usr/include/mysql"
|
||||
],
|
||||
"defines": [],
|
||||
"compilerPath": "/usr/bin/gcc",
|
||||
"cStandard": "c11",
|
||||
"cppStandard": "c++17"
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
}
|
||||
Vendored
+164
@@ -0,0 +1,164 @@
|
||||
{
|
||||
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
||||
// for the documentation about the tasks.json format
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "make",
|
||||
"type": "shell",
|
||||
"command": "cd bin && make",
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"problemMatcher": [
|
||||
"$gcc"
|
||||
]
|
||||
},
|
||||
{
|
||||
"label": "make clean",
|
||||
"type": "shell",
|
||||
"command": "cd bin && make clean",
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"problemMatcher": [
|
||||
"$gcc"
|
||||
]
|
||||
},
|
||||
{
|
||||
"label": "cmake",
|
||||
"type": "shell",
|
||||
"command": "mkdir -p bin && cd bin && rm CMakeCache.txt && cmake -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_LUA=ON -G 'Unix Makefiles' ..",
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"problemMatcher":{
|
||||
"owner": "cpp",
|
||||
"fileLocation": "relative",
|
||||
"pattern":[
|
||||
{
|
||||
"regexp": "([\\w+|\\\\]*\\.\\w+)\\((\\d+)\\)\\: (warning|error) (.*)$",
|
||||
"file": 1,
|
||||
"location": 2,
|
||||
"severity": 3,
|
||||
"message": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"label": "download maps",
|
||||
"type": "shell",
|
||||
"command": "mkdir -p bin && cd bin && wget https://codeload.github.com/Akkadius/EQEmuMaps/zip/master -O maps.zip && unzip -o maps.zip && rm ./maps -rf && mv EQEmuMaps-master maps && rm maps.zip",
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"problemMatcher": [
|
||||
"$gcc"
|
||||
]
|
||||
},
|
||||
{
|
||||
"label": "download quests",
|
||||
"type": "shell",
|
||||
"command": "mkdir -p bin && cd bin && cd server && git -C ./quests pull 2> /dev/null || git clone https://github.com/ProjectEQ/projecteqquests.git quests",
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"problemMatcher": [
|
||||
"$gcc"
|
||||
]
|
||||
},
|
||||
{
|
||||
"label": "download eqemu_config",
|
||||
"type": "shell",
|
||||
"command": "mkdir -p bin && cd bin && wget --no-check-certificate https://raw.githubusercontent.com/Akkadius/EQEmuInstall/master/eqemu_config_docker.json -O eqemu_config.json",
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"problemMatcher": [
|
||||
"$gcc"
|
||||
]
|
||||
},
|
||||
{
|
||||
"label": "rebuild database (mariadb must be started)",
|
||||
"type": "shell",
|
||||
"command": "mkdir -p bin && cd bin && docker run -i --rm --privileged -v ${HOST_PROJECT_PATH}/bin:/src --network=eqemu -it eqemu/server:0.0.3 bash -c './eqemu_server.pl source_peq_db && ./eqemu_server.pl check_db_updates && ./eqemu_server.pl linux_login_server_setup'",
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"problemMatcher": [
|
||||
"$gcc"
|
||||
]
|
||||
},
|
||||
{
|
||||
"label": "zone 7000",
|
||||
"type": "shell",
|
||||
"command": "docker stop zone7000 | true && docker network create eqemu | true && docker run -i --rm --name zone7000 --cap-add=SYS_PTRACE --security-opt seccomp=unconfined --privileged -v ${HOST_PROJECT_PATH}/bin:/src --ulimit core=10000000 --network=eqemu -p 7000:7000/udp -e LD_LIBRARY_PATH=/src/ eqemu/server:0.0.3 gdb -ex run --args ./zone dynamic_zone7000:7000",
|
||||
"group": {
|
||||
"kind": "test",
|
||||
"isDefault": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"label": "zone 7001",
|
||||
"type": "shell",
|
||||
"command": "docker stop zone7001 | true && docker network create eqemu | true && docker run -i --rm --name zone7001 --cap-add=SYS_PTRACE --security-opt seccomp=unconfined --privileged -v ${HOST_PROJECT_PATH}/bin:/src --ulimit core=10000000 --network=eqemu -p 7001:7001/udp -e LD_LIBRARY_PATH=/src/ eqemu/server:0.0.3 gdb -ex run --args ./zone dynamic_zone7001:7001",
|
||||
"group": {
|
||||
"kind": "test",
|
||||
"isDefault": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"label": "loginserver",
|
||||
"type": "shell",
|
||||
"command": "docker stop loginserver | true && docker network create eqemu | true && docker run -i --rm --cap-add=SYS_PTRACE --security-opt seccomp=unconfined --privileged -v ${HOST_PROJECT_PATH}/bin:/src --ulimit core=10000000 --network=eqemu --name loginserver -p 5999:5999/udp -p 5998:5998/udp -e LD_LIBRARY_PATH=/src/ eqemu/server:0.0.3 gdb -ex run --args ./loginserver",
|
||||
"group": {
|
||||
"kind": "test",
|
||||
"isDefault": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"label": "shared_memory, world",
|
||||
"type": "shell",
|
||||
"command": "docker stop sharedmemory | true && docker stop world | true && docker network create eqemu | true && docker run --rm -v ${HOST_PROJECT_PATH}/bin:/src --network=eqemu --name sharedmemory eqemu/server:0.0.3 ./shared_memory && docker run --rm -v ${HOST_PROJECT_PATH}/bin:/src --ulimit core=10000000 -e LD_LIBRARY_PATH=/src/ --network=eqemu --name world -p 9000:9000 -p 9000:9000/udp -p 9001:9001 -p 9080:9080 eqemu/server:0.0.3 gdb -ex run ./world",
|
||||
"group": {
|
||||
"kind": "test",
|
||||
"isDefault": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"label": "queryserv",
|
||||
"type": "shell",
|
||||
"command": "docker stop queryserv | true && docker run --rm -v ${HOST_PROJECT_PATH}/bin:/src --ulimit core=10000000 -e LD_LIBRARY_PATH=/src/ --network=eqemu --name queryserv eqemu/server:0.0.3 gdb -ex run ./queryserv",
|
||||
"group": {
|
||||
"kind": "test",
|
||||
"isDefault": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"label": "mariadb",
|
||||
"type": "shell",
|
||||
"command": "docker stop mariadb | true && cd bin && docker network create eqemu | true && docker run --rm -v ${HOST_PROJECT_PATH}/bin/db:/bitnami/mariadb -p 3306:3306 -e MARIADB_DATABASE=peq -e MARIADB_USER=eqemu -e MARIADB_PASSWORD=eqemupass -e ALLOW_EMPTY_PASSWORD=yes --name mariadb --network=eqemu bitnami/mariadb:latest",
|
||||
"group": {
|
||||
"kind": "test",
|
||||
"isDefault": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"label": "ucs",
|
||||
"type": "shell",
|
||||
"command": "docker stop ucs | true && cd bin && docker network create eqemu | true && docker run --rm -v ${HOST_PROJECT_PATH}/bin:/src -p 7778:7778 --name ucs --network=eqemu eqemu/server:0.0.3 gdb -ex run ./ucs",
|
||||
"group": {
|
||||
"kind": "test",
|
||||
"isDefault": true
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -40,14 +40,14 @@ Assuming it is starting in c:/projects/eqemu and the x64 dependencies were extra
|
||||
|
||||
mkdir build
|
||||
cd build
|
||||
cmake -G "Visual Studio 15 2017 Win64" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_ZLIB=ON -DCMAKE_TOOLCHAIN_FILE="c:/projects/eqemu/vcpkg/vcpkg-export-20180828-145455/scripts/buildsystems/vcpkg.cmake" ..
|
||||
cmake -G "Visual Studio 15 2017 Win64" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_ZLIB=ON -DEQEMU_ENABLE_BOTS=ON -DCMAKE_TOOLCHAIN_FILE="c:/projects/eqemu/vcpkg/vcpkg-export-20180828-145455/scripts/buildsystems/vcpkg.cmake" ..
|
||||
|
||||
##### Linux
|
||||
Similarly to Windows running CMake on Linux is simple it just omits the toolchain file and uses a different generator.
|
||||
|
||||
mkdir build
|
||||
cd build
|
||||
cmake -G "Unix Makefiles" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON ..
|
||||
cmake -G "Unix Makefiles" -DEQEMU_BUILD_TESTS=ON -DEQEMU_ENABLE_BOTS=ON -DEQEMU_BUILD_LOGIN=ON ..
|
||||
|
||||
### Building
|
||||
|
||||
|
||||
-1299
File diff suppressed because it is too large
Load Diff
+20
-14
@@ -1,4 +1,4 @@
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.7)
|
||||
|
||||
SET(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/" ${CMAKE_MODULE_PATH})
|
||||
|
||||
@@ -12,7 +12,7 @@ IF(NOT CMAKE_BUILD_TYPE)
|
||||
SET(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING "Choose the type of build." FORCE)
|
||||
ENDIF(NOT CMAKE_BUILD_TYPE)
|
||||
|
||||
SET(CMAKE_CXX_STANDARD 20)
|
||||
SET(CMAKE_CXX_STANDARD 14)
|
||||
SET(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
SET(CMAKE_CXX_EXTENSIONS OFF)
|
||||
|
||||
@@ -20,10 +20,8 @@ IF(MSVC)
|
||||
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
|
||||
ADD_DEFINITIONS(-DNOMINMAX)
|
||||
ADD_DEFINITIONS(-DCRASH_LOGGING)
|
||||
ADD_DEFINITIONS(-D_HAS_AUTO_PTR_ETC) # for Luabind on C++17
|
||||
|
||||
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
|
||||
ADD_DEFINITIONS( "/W0 /D_CRT_SECURE_NO_WARNINGS /wd4005 /wd4996 /nologo /Os")
|
||||
ELSE(MSVC)
|
||||
ADD_DEFINITIONS(-DHAS_UNION_SEMUN)
|
||||
ENDIF(MSVC)
|
||||
@@ -123,6 +121,8 @@ ENDIF()
|
||||
MESSAGE(STATUS "**************************************************")
|
||||
|
||||
#options
|
||||
OPTION(EQEMU_DEPOP_INVALIDATES_CACHE "#repop invalidates the npc_types cache (will cause a larger database hit on #repop but is more convienent)." ON)
|
||||
OPTION(EQEMU_ENABLE_BOTS "Enable Bots" OFF)
|
||||
OPTION(EQEMU_COMMANDS_LOGGING "Enable GM Command logs" ON)
|
||||
OPTION(EQEMU_BUILD_SERVER "Build the game server." ON)
|
||||
OPTION(EQEMU_BUILD_LOGIN "Build the login server." ON)
|
||||
@@ -176,13 +176,17 @@ IF(EQEMU_COMMANDS_LOGGING)
|
||||
ADD_DEFINITIONS(-DCOMMANDS_LOGGING)
|
||||
ENDIF(EQEMU_COMMANDS_LOGGING)
|
||||
|
||||
IF(EQEMU_ENABLE_BOTS)
|
||||
ADD_DEFINITIONS(-DBOTS)
|
||||
ENDIF(EQEMU_ENABLE_BOTS)
|
||||
|
||||
#database
|
||||
IF(MySQL_FOUND AND MariaDB_FOUND)
|
||||
SET(DATABASE_LIBRARY_SELECTION MariaDB CACHE STRING "Database library to use:
|
||||
MySQL
|
||||
MariaDB"
|
||||
)
|
||||
|
||||
|
||||
IF(DATABASE_LIBRARY_SELECTION STREQUAL "MySQL")
|
||||
SET(DATABASE_LIBRARY_TYPE " MySQL")
|
||||
SET(DATABASE_LIBRARY_LIBS ${MySQL_LIBRARIES})
|
||||
@@ -213,7 +217,7 @@ IF(OpenSSL_FOUND AND MBEDTLS_FOUND)
|
||||
OpenSSL
|
||||
mbedTLS"
|
||||
)
|
||||
|
||||
|
||||
IF(TLS_LIBRARY_SELECTION STREQUAL "OpenSSL")
|
||||
SET(TLS_LIBRARY_TYPE " OpenSSL")
|
||||
SET(TLS_LIBRARY_ENABLED ON)
|
||||
@@ -336,8 +340,10 @@ INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigat
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/Recast/Include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/websocketpp")
|
||||
|
||||
# silence obnoxious deprecation message
|
||||
ADD_DEFINITIONS(-DBOOST_BIND_GLOBAL_PLACEHOLDERS)
|
||||
OPTION(EQEMU_BUILD_LOGGING "Build Logging (To speed up compilation)" ON)
|
||||
IF(EQEMU_BUILD_LOGGING)
|
||||
ADD_DEFINITIONS(-DBUILD_LOGGING)
|
||||
ENDIF()
|
||||
|
||||
IF(TLS_LIBRARY_ENABLED)
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} ${TLS_LIBRARY_LIBS})
|
||||
@@ -351,12 +357,12 @@ ENDIF()
|
||||
|
||||
IF(LUA_LIBRARY_ENABLED)
|
||||
OPTION(EQEMU_BUILD_LUA "Build Lua parser." ON)
|
||||
|
||||
|
||||
IF(EQEMU_BUILD_LUA)
|
||||
ADD_DEFINITIONS(-DLUA_EQEMU)
|
||||
SET(ZONE_LIBS ${LUA_LIBRARY_LIBS})
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${LUA_LIBRARY_INCLUDE}")
|
||||
|
||||
|
||||
OPTION(EQEMU_SANITIZE_LUA_LIBS "Sanitize Lua Libraries (Remove OS and IO standard libraries from being able to run)." ON)
|
||||
IF(EQEMU_SANITIZE_LUA_LIBS)
|
||||
ADD_DEFINITIONS(-DSANITIZE_LUA_LIBS)
|
||||
@@ -367,7 +373,7 @@ ENDIF()
|
||||
IF(PERL_LIBRARY_ENABLED)
|
||||
OPTION(EQEMU_BUILD_PERL "Build Perl parser." ON)
|
||||
IF(EQEMU_BUILD_PERL)
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} ${PERL_LIBRARY_LIBS} perlbind)
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} ${PERL_LIBRARY_LIBS})
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${PERL_LIBRARY_INCLUDE}")
|
||||
ADD_DEFINITIONS(-DEMBPERL)
|
||||
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
|
||||
@@ -404,13 +410,13 @@ IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_H
|
||||
ADD_SUBDIRECTORY(libs)
|
||||
ADD_SUBDIRECTORY(submodules/fmt)
|
||||
ADD_SUBDIRECTORY(submodules/libuv)
|
||||
|
||||
|
||||
IF(EQEMU_BUILD_ZLIB)
|
||||
SET(ZLIB_COMPAT ON CACHE BOOL "Compile with zlib compatible API")
|
||||
SET(ZLIB_ENABLE_TESTS OFF CACHE BOOL "Build test binaries")
|
||||
ADD_SUBDIRECTORY(libs/zlibng)
|
||||
ENDIF()
|
||||
|
||||
|
||||
SET(RECASTNAVIGATION_DEMO OFF CACHE BOOL "Build demo")
|
||||
SET(RECASTNAVIGATION_TESTS OFF CACHE BOOL "Build tests")
|
||||
SET(RECASTNAVIGATION_EXAMPLES OFF CACHE BOOL "Build examples")
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
# EQEmulator Core Server
|
||||
| Drone (Linux x64) | Drone (Windows x64) |
|
||||
|:---:|:---:|
|
||||
|[](http://drone.akkadius.com/EQEmu/Server) |[](http://drone.akkadius.com/EQEmu/Server) |
|
||||
|Travis CI (Linux)|Appveyor (Windows x86) |Appveyor (Windows x64) |
|
||||
|:---:|:---:|:---:|
|
||||
|[](https://travis-ci.org/EQEmu/Server) |[](https://ci.appveyor.com/project/KimLS/server) |[](https://ci.appveyor.com/project/KimLS/server-87crp) |
|
||||
|
||||
***
|
||||
|
||||
@@ -18,16 +18,16 @@
|
||||
|**Install Count**|||
|
||||
### > Windows
|
||||
|
||||
* [Install Guide](https://docs.eqemu.io/server/installation/server-installation-windows/)
|
||||
* [Install Guide](https://eqemu.gitbook.io/server/categories/installation/server-installation-windows)
|
||||
|
||||
### > Debian/Ubuntu/CentOS/Fedora
|
||||
|
||||
* [Install Guide](https://docs.eqemu.io/server/installation/server-installation-linux/)
|
||||
* [Install Guide](https://eqemu.gitbook.io/server/categories/installation/server-installation-linux)
|
||||
|
||||
* You can use curl or wget to kick off the installer (whichever your OS has)
|
||||
> curl -O https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh install.sh && chmod 755 install.sh && ./install.sh
|
||||
|
||||
> wget --no-check-certificate https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh -O install.sh && chmod 755 install.sh && ./install.sh
|
||||
> wget --no-check-certificate https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh -O install.sh && chmod 755 install.sh && ./install.sh
|
||||
|
||||
## Supported Clients
|
||||
|
||||
@@ -56,7 +56,7 @@ forum, although pull requests will be much quicker and easier on all parties.
|
||||
|
||||
## Resources
|
||||
- [EQEmulator Forums](http://www.eqemulator.org/forums)
|
||||
- [EQEmulator Wiki](https://docs.eqemu.io/)
|
||||
- [EQEmulator Wiki](https://eqemu.gitbook.io/)
|
||||
|
||||
## Related Repositories
|
||||
* [ProjectEQ Quests](https://github.com/ProjectEQ/projecteqquests)
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
version: 1.0.{build}
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
image: Visual Studio 2017
|
||||
configuration: RelWithDebInfo
|
||||
clone_folder: c:\projects\eqemu
|
||||
init:
|
||||
- ps: git config --global core.autocrlf input
|
||||
cache: c:\tools\vcpkg\installed\
|
||||
before_build:
|
||||
- ps: "$wc = New-Object System.Net.WebClient\n$wc.DownloadFile(\"http://strawberryperl.com/download/5.26.2.1/strawberry-perl-5.26.2.1-64bit-portable.zip\", \"c:\\projects\\eqemu\\strawberry-perl-5.26.2.1-64bit-portable.zip\")\ncd c:\\projects\\eqemu\n7z x c:/projects/eqemu/strawberry-perl-5.26.2.1-64bit-portable.zip -oc:/projects/eqemu/strawberry-perl-portable -y\n(Get-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h).replace('#define PERL_STATIC_INLINE static __inline__', '#define PERL_STATIC_INLINE static __inline') | Set-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h\nvcpkg install boost-geometry:x64-windows boost-dynamic-bitset:x64-windows luajit:x64-windows libsodium:x64-windows libmysql:x64-windows openssl:x64-windows zlib:x64-windows \nmkdir build\ncd build\ncmake -G \"Visual Studio 15 2017 Win64\" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -EQEMU_ENABLE_BOTS=ON -DPERL_EXECUTABLE=\"C:/projects/eqemu/strawberry-perl-portable/perl/bin/perl.exe\" -DPERL_INCLUDE_PATH=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE\" -DPERL_LIBRARY=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/libperl526.a\" -DCMAKE_TOOLCHAIN_FILE=\"c:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake\" .."
|
||||
build:
|
||||
project: C:\projects\eqemu\build\EQEmu.sln
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
after_build:
|
||||
- cmd: >-
|
||||
7z a build_x64-bots.zip C:\projects\eqemu\build\bin\RelWithDebInfo\*.exe C:\projects\eqemu\build\bin\RelWithDebInfo\*.dll C:\projects\eqemu\build\bin\RelWithDebInfo\*.pdb C:\projects\eqemu\build\libs\zlibng\RelWithDebInfo\*.dll
|
||||
|
||||
appveyor PushArtifact build_x64-bots.zip
|
||||
@@ -0,0 +1,21 @@
|
||||
version: 1.0.{build}
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
image: Visual Studio 2017
|
||||
configuration: RelWithDebInfo
|
||||
clone_folder: c:\projects\eqemu
|
||||
init:
|
||||
- ps: git config --global core.autocrlf input
|
||||
cache: c:\tools\vcpkg\installed\
|
||||
before_build:
|
||||
- ps: "$wc = New-Object System.Net.WebClient\n$wc.DownloadFile(\"http://strawberryperl.com/download/5.26.2.1/strawberry-perl-5.26.2.1-64bit-portable.zip\", \"c:\\projects\\eqemu\\strawberry-perl-5.26.2.1-64bit-portable.zip\")\ncd c:\\projects\\eqemu\n7z x c:/projects/eqemu/strawberry-perl-5.26.2.1-64bit-portable.zip -oc:/projects/eqemu/strawberry-perl-portable -y\n(Get-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h).replace('#define PERL_STATIC_INLINE static __inline__', '#define PERL_STATIC_INLINE static __inline') | Set-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h\nvcpkg install boost-geometry:x64-windows boost-dynamic-bitset:x64-windows luajit:x64-windows libsodium:x64-windows libmysql:x64-windows openssl:x64-windows zlib:x64-windows \nmkdir build\ncd build\ncmake -G \"Visual Studio 15 2017 Win64\" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -EQEMU_ENABLE_BOTS=OFF -DPERL_EXECUTABLE=\"C:/projects/eqemu/strawberry-perl-portable/perl/bin/perl.exe\" -DPERL_INCLUDE_PATH=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE\" -DPERL_LIBRARY=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/libperl526.a\" -DCMAKE_TOOLCHAIN_FILE=\"c:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake\" .."
|
||||
build:
|
||||
project: C:\projects\eqemu\build\EQEmu.sln
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
after_build:
|
||||
- cmd: >-
|
||||
7z a build_x64-no-bots.zip C:\projects\eqemu\build\bin\RelWithDebInfo\*.exe C:\projects\eqemu\build\bin\RelWithDebInfo\*.dll C:\projects\eqemu\build\bin\RelWithDebInfo\*.pdb C:\projects\eqemu\build\libs\zlibng\RelWithDebInfo\*.dll
|
||||
|
||||
appveyor PushArtifact build_x64-no-bots.zip
|
||||
+1
-1
@@ -3,7 +3,7 @@
|
||||
############################################
|
||||
#
|
||||
# New changelog can be found here
|
||||
# https://docs.eqemu.io/server/changelog/server
|
||||
# https://eqemu.gitbook.io/changelog/
|
||||
#
|
||||
############################################
|
||||
# Deprecated
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
|
||||
|
||||
SET(export_sources
|
||||
main.cpp
|
||||
|
||||
@@ -25,15 +25,11 @@
|
||||
#include "../../common/platform.h"
|
||||
#include "../../common/crash.h"
|
||||
#include "../../common/rulesys.h"
|
||||
#include "../../common/strings.h"
|
||||
#include "../../common/string_util.h"
|
||||
#include "../../common/content/world_content_service.h"
|
||||
#include "../../common/zone_store.h"
|
||||
#include "../../common/path_manager.h"
|
||||
|
||||
EQEmuLogSys LogSys;
|
||||
WorldContentService content_service;
|
||||
ZoneStore zone_store;
|
||||
PathManager path;
|
||||
|
||||
void ExportSpells(SharedDatabase *db);
|
||||
void ExportSkillCaps(SharedDatabase *db);
|
||||
@@ -46,8 +42,6 @@ int main(int argc, char **argv)
|
||||
LogSys.LoadLogSettingsDefaults();
|
||||
set_exception_handler();
|
||||
|
||||
path.LoadPaths();
|
||||
|
||||
LogInfo("Client Files Export Utility");
|
||||
if (!EQEmuConfig::LoadConfig()) {
|
||||
LogError("Unable to load configuration file");
|
||||
@@ -86,11 +80,10 @@ int main(int argc, char **argv)
|
||||
return 1;
|
||||
}
|
||||
} else {
|
||||
content_db.SetMySQL(database);
|
||||
content_db.SetMysql(database.getMySQL());
|
||||
}
|
||||
|
||||
LogSys.SetDatabase(&database)
|
||||
->SetLogPath(path.GetLogPath())
|
||||
->LoadLogDatabaseSettings()
|
||||
->StartFileLogs();
|
||||
|
||||
@@ -131,8 +124,7 @@ void ExportSpells(SharedDatabase *db)
|
||||
{
|
||||
LogInfo("Exporting Spells");
|
||||
|
||||
std::string file = fmt::format("{}/export/spells_us.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "w");
|
||||
FILE *f = fopen("export/spells_us.txt", "w");
|
||||
if (!f) {
|
||||
LogError("Unable to open export/spells_us.txt to write, skipping.");
|
||||
return;
|
||||
@@ -183,7 +175,7 @@ bool SkillUsable(SharedDatabase *db, int skill_id, int class_id)
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
if (row[0] && Strings::ToInt(row[0]) > 0) {
|
||||
if (row[0] && atoi(row[0]) > 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -207,15 +199,14 @@ int GetSkill(SharedDatabase *db, int skill_id, int class_id, int level)
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
return Strings::ToInt(row[0]);
|
||||
return atoi(row[0]);
|
||||
}
|
||||
|
||||
void ExportSkillCaps(SharedDatabase *db)
|
||||
{
|
||||
LogInfo("Exporting Skill Caps");
|
||||
|
||||
std::string file = fmt::format("{}/export/SkillCaps.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "w");
|
||||
FILE *f = fopen("export/SkillCaps.txt", "w");
|
||||
if (!f) {
|
||||
LogError("Unable to open export/SkillCaps.txt to write, skipping.");
|
||||
return;
|
||||
@@ -245,8 +236,7 @@ void ExportBaseData(SharedDatabase *db)
|
||||
{
|
||||
LogInfo("Exporting Base Data");
|
||||
|
||||
std::string file = fmt::format("{}/export/BaseData.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "w");
|
||||
FILE *f = fopen("export/BaseData.txt", "w");
|
||||
if (!f) {
|
||||
LogError("Unable to open export/BaseData.txt to write, skipping.");
|
||||
return;
|
||||
@@ -279,8 +269,7 @@ void ExportDBStrings(SharedDatabase *db)
|
||||
{
|
||||
LogInfo("Exporting DB Strings");
|
||||
|
||||
std::string file = fmt::format("{}/export/dbstr_us.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "w");
|
||||
FILE *f = fopen("export/dbstr_us.txt", "w");
|
||||
if (!f) {
|
||||
LogError("Unable to open export/dbstr_us.txt to write, skipping.");
|
||||
return;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
|
||||
|
||||
SET(import_sources
|
||||
main.cpp
|
||||
|
||||
@@ -23,15 +23,11 @@
|
||||
#include "../../common/platform.h"
|
||||
#include "../../common/crash.h"
|
||||
#include "../../common/rulesys.h"
|
||||
#include "../../common/strings.h"
|
||||
#include "../../common/string_util.h"
|
||||
#include "../../common/content/world_content_service.h"
|
||||
#include "../../common/zone_store.h"
|
||||
#include "../../common/path_manager.h"
|
||||
|
||||
EQEmuLogSys LogSys;
|
||||
WorldContentService content_service;
|
||||
ZoneStore zone_store;
|
||||
PathManager path;
|
||||
|
||||
void ImportSpells(SharedDatabase *db);
|
||||
void ImportSkillCaps(SharedDatabase *db);
|
||||
@@ -43,8 +39,6 @@ int main(int argc, char **argv) {
|
||||
LogSys.LoadLogSettingsDefaults();
|
||||
set_exception_handler();
|
||||
|
||||
path.LoadPaths();
|
||||
|
||||
LogInfo("Client Files Import Utility");
|
||||
if(!EQEmuConfig::LoadConfig()) {
|
||||
LogError("Unable to load configuration file.");
|
||||
@@ -83,11 +77,10 @@ int main(int argc, char **argv) {
|
||||
return 1;
|
||||
}
|
||||
} else {
|
||||
content_db.SetMySQL(database);
|
||||
content_db.SetMysql(database.getMySQL());
|
||||
}
|
||||
|
||||
LogSys.SetDatabase(&database)
|
||||
->SetLogPath(path.GetLogPath())
|
||||
->LoadLogDatabaseSettings()
|
||||
->StartFileLogs();
|
||||
|
||||
@@ -132,10 +125,9 @@ bool IsStringField(int i) {
|
||||
|
||||
void ImportSpells(SharedDatabase *db) {
|
||||
LogInfo("Importing Spells");
|
||||
std::string file = fmt::format("{}/import/spells_us.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "r");
|
||||
FILE *f = fopen("import/spells_us.txt", "r");
|
||||
if(!f) {
|
||||
LogError("Unable to open {} to read, skipping.", file);
|
||||
LogError("Unable to open import/spells_us.txt to read, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -154,8 +146,8 @@ void ImportSpells(SharedDatabase *db) {
|
||||
}
|
||||
}
|
||||
|
||||
std::string escaped = ::Strings::Escape(buffer);
|
||||
auto split = Strings::Split(escaped, '^');
|
||||
std::string escaped = ::EscapeString(buffer);
|
||||
auto split = SplitString(escaped, '^');
|
||||
int line_columns = (int)split.size();
|
||||
|
||||
std::string sql;
|
||||
@@ -222,10 +214,9 @@ void ImportSpells(SharedDatabase *db) {
|
||||
void ImportSkillCaps(SharedDatabase *db) {
|
||||
LogInfo("Importing Skill Caps");
|
||||
|
||||
std::string file = fmt::format("{}/import/SkillCaps.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "r");
|
||||
FILE *f = fopen("import/SkillCaps.txt", "r");
|
||||
if(!f) {
|
||||
LogError("Unable to open {} to read, skipping.", file);
|
||||
LogError("Unable to open import/SkillCaps.txt to read, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -234,17 +225,17 @@ void ImportSkillCaps(SharedDatabase *db) {
|
||||
|
||||
char buffer[2048];
|
||||
while(fgets(buffer, 2048, f)) {
|
||||
auto split = Strings::Split(buffer, '^');
|
||||
auto split = SplitString(buffer, '^');
|
||||
|
||||
if(split.size() < 4) {
|
||||
continue;
|
||||
}
|
||||
|
||||
int class_id, skill_id, level, cap;
|
||||
class_id = Strings::ToInt(split[0].c_str());
|
||||
skill_id = Strings::ToInt(split[1].c_str());
|
||||
level = Strings::ToInt(split[2].c_str());
|
||||
cap = Strings::ToInt(split[3].c_str());
|
||||
class_id = atoi(split[0].c_str());
|
||||
skill_id = atoi(split[1].c_str());
|
||||
level = atoi(split[2].c_str());
|
||||
cap = atoi(split[3].c_str());
|
||||
|
||||
std::string sql = StringFormat("INSERT INTO skill_caps(class, skillID, level, cap) VALUES(%d, %d, %d, %d)",
|
||||
class_id, skill_id, level, cap);
|
||||
@@ -258,10 +249,9 @@ void ImportSkillCaps(SharedDatabase *db) {
|
||||
void ImportBaseData(SharedDatabase *db) {
|
||||
LogInfo("Importing Base Data");
|
||||
|
||||
std::string file = fmt::format("{}/import/BaseData.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "r");
|
||||
FILE *f = fopen("import/BaseData.txt", "r");
|
||||
if(!f) {
|
||||
LogError("Unable to open {} to read, skipping.", file);
|
||||
LogError("Unable to open import/BaseData.txt to read, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -270,7 +260,7 @@ void ImportBaseData(SharedDatabase *db) {
|
||||
|
||||
char buffer[2048];
|
||||
while(fgets(buffer, 2048, f)) {
|
||||
auto split = Strings::Split(buffer, '^');
|
||||
auto split = SplitString(buffer, '^');
|
||||
|
||||
if(split.size() < 10) {
|
||||
continue;
|
||||
@@ -280,16 +270,16 @@ void ImportBaseData(SharedDatabase *db) {
|
||||
int level, class_id;
|
||||
double hp, mana, end, unk1, unk2, hp_fac, mana_fac, end_fac;
|
||||
|
||||
level = Strings::ToInt(split[0].c_str());
|
||||
class_id = Strings::ToInt(split[1].c_str());
|
||||
hp = Strings::ToFloat(split[2].c_str());
|
||||
mana = Strings::ToFloat(split[3].c_str());
|
||||
end = Strings::ToFloat(split[4].c_str());
|
||||
unk1 = Strings::ToFloat(split[5].c_str());
|
||||
unk2 = Strings::ToFloat(split[6].c_str());
|
||||
hp_fac = Strings::ToFloat(split[7].c_str());
|
||||
mana_fac = Strings::ToFloat(split[8].c_str());
|
||||
end_fac = Strings::ToFloat(split[9].c_str());
|
||||
level = atoi(split[0].c_str());
|
||||
class_id = atoi(split[1].c_str());
|
||||
hp = atof(split[2].c_str());
|
||||
mana = atof(split[3].c_str());
|
||||
end = atof(split[4].c_str());
|
||||
unk1 = atof(split[5].c_str());
|
||||
unk2 = atof(split[6].c_str());
|
||||
hp_fac = atof(split[7].c_str());
|
||||
mana_fac = atof(split[8].c_str());
|
||||
end_fac = atof(split[9].c_str());
|
||||
|
||||
sql = StringFormat("INSERT INTO base_data(level, class, hp, mana, end, unk1, unk2, hp_fac, "
|
||||
"mana_fac, end_fac) VALUES(%d, %d, %f, %f, %f, %f, %f, %f, %f, %f)",
|
||||
@@ -304,10 +294,9 @@ void ImportBaseData(SharedDatabase *db) {
|
||||
void ImportDBStrings(SharedDatabase *db) {
|
||||
LogInfo("Importing DB Strings");
|
||||
|
||||
std::string file = fmt::format("{}/import/dbstr_us.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "r");
|
||||
FILE *f = fopen("import/dbstr_us.txt", "r");
|
||||
if(!f) {
|
||||
LogError("Unable to open {} to read, skipping.", file);
|
||||
LogError("Unable to open import/dbstr_us.txt to read, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -329,7 +318,7 @@ void ImportDBStrings(SharedDatabase *db) {
|
||||
}
|
||||
}
|
||||
|
||||
auto split = Strings::Split(buffer, '^');
|
||||
auto split = SplitString(buffer, '^');
|
||||
|
||||
if(split.size() < 2) {
|
||||
continue;
|
||||
@@ -339,11 +328,11 @@ void ImportDBStrings(SharedDatabase *db) {
|
||||
int id, type;
|
||||
std::string value;
|
||||
|
||||
id = Strings::ToInt(split[0].c_str());
|
||||
type = Strings::ToInt(split[1].c_str());
|
||||
id = atoi(split[0].c_str());
|
||||
type = atoi(split[1].c_str());
|
||||
|
||||
if(split.size() >= 3) {
|
||||
value = ::Strings::Escape(split[2]);
|
||||
value = ::EscapeString(split[2]);
|
||||
}
|
||||
|
||||
sql = StringFormat("INSERT INTO db_str(id, type, value) VALUES(%u, %u, '%s')",
|
||||
|
||||
+729
-757
File diff suppressed because it is too large
Load Diff
+190
@@ -0,0 +1,190 @@
|
||||
/*
|
||||
* Boost Software License - Version 1.0 - August 17th, 2003
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person or organization
|
||||
* obtaining a copy of the software and accompanying documentation covered by
|
||||
* this license (the "Software") to use, reproduce, display, distribute,
|
||||
* execute, and transmit the Software, and to prepare derivative works of the
|
||||
* Software, and to permit third-parties to whom the Software is furnished to
|
||||
* do so, all subject to the following:
|
||||
*
|
||||
* The copyright notices in the Software and this entire statement, including
|
||||
* the above license grant, this restriction and the following disclaimer,
|
||||
* must be included in all copies of the Software, in whole or in part, and
|
||||
* all derivative works of the Software, unless such copies or derivative
|
||||
* works are solely in the form of machine-executable object code generated by
|
||||
* a source language processor.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
* SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
* FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
* DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
// EQ::Any is a modified version of Boost::Any and as such retains the Boost licensing.
|
||||
|
||||
#ifndef EQEMU_COMMON_ANY_H
|
||||
#define EQEMU_COMMON_ANY_H
|
||||
|
||||
#include <algorithm>
|
||||
#include <typeinfo>
|
||||
|
||||
namespace EQ
|
||||
{
|
||||
class Any
|
||||
{
|
||||
public:
|
||||
Any()
|
||||
: content(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
template<typename ValueType>
|
||||
Any(const ValueType &value)
|
||||
: content(new Holder<ValueType>(value))
|
||||
{
|
||||
}
|
||||
|
||||
Any(const Any &other)
|
||||
: content(other.content ? other.content->clone() : 0)
|
||||
{
|
||||
}
|
||||
|
||||
~Any()
|
||||
{
|
||||
if(content)
|
||||
delete content;
|
||||
}
|
||||
|
||||
Any& swap(Any &rhs)
|
||||
{
|
||||
std::swap(content, rhs.content);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename ValueType>
|
||||
Any& operator=(const ValueType &rhs)
|
||||
{
|
||||
Any(rhs).swap(*this);
|
||||
return *this;
|
||||
}
|
||||
|
||||
Any& operator=(Any rhs)
|
||||
{
|
||||
rhs.swap(*this);
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool empty() const
|
||||
{
|
||||
return !content;
|
||||
}
|
||||
|
||||
const std::type_info& type() const
|
||||
{
|
||||
return content ? content->type() : typeid(void);
|
||||
}
|
||||
|
||||
class Placeholder
|
||||
{
|
||||
public:
|
||||
virtual ~Placeholder()
|
||||
{
|
||||
}
|
||||
|
||||
virtual const std::type_info& type() const = 0;
|
||||
virtual Placeholder* clone() const = 0;
|
||||
};
|
||||
|
||||
|
||||
template<typename ValueType>
|
||||
class Holder : public Placeholder
|
||||
{
|
||||
public:
|
||||
Holder(const ValueType &value)
|
||||
: held(value)
|
||||
{
|
||||
}
|
||||
|
||||
virtual const std::type_info& type() const
|
||||
{
|
||||
return typeid(ValueType);
|
||||
}
|
||||
|
||||
virtual Placeholder* clone() const
|
||||
{
|
||||
return new Holder(held);
|
||||
}
|
||||
|
||||
ValueType held;
|
||||
|
||||
private:
|
||||
Holder& operator=(const Holder&);
|
||||
};
|
||||
|
||||
private:
|
||||
template<typename ValueType>
|
||||
friend ValueType* any_cast(Any*);
|
||||
|
||||
template<typename ValueType>
|
||||
friend ValueType* unsafe_any_cast(Any*);
|
||||
|
||||
Placeholder* content;
|
||||
};
|
||||
|
||||
class bad_any_cast : public std::bad_cast
|
||||
{
|
||||
public:
|
||||
virtual const char * what() const throw()
|
||||
{
|
||||
return "DBI::bad_any_cast: failed conversion using DBI::any_cast";
|
||||
}
|
||||
};
|
||||
|
||||
template<typename ValueType>
|
||||
ValueType* any_cast(Any* operand)
|
||||
{
|
||||
return operand &&
|
||||
operand->type() == typeid(ValueType) ? &static_cast<Any::Holder<ValueType>*>(operand->content)->held : nullptr;
|
||||
}
|
||||
|
||||
template<typename ValueType>
|
||||
inline const ValueType* any_cast(const Any* operand)
|
||||
{
|
||||
return any_cast<ValueType>(const_cast<Any*>(operand));
|
||||
}
|
||||
|
||||
template<typename ValueType>
|
||||
ValueType any_cast(Any& operand)
|
||||
{
|
||||
typedef typename std::remove_reference<ValueType>::type nonref;
|
||||
nonref* result = any_cast<nonref>(&operand);
|
||||
if(!result)
|
||||
throw bad_any_cast();
|
||||
return *result;
|
||||
}
|
||||
|
||||
template<typename ValueType>
|
||||
inline ValueType any_cast(const Any& operand)
|
||||
{
|
||||
typedef typename std::remove_reference<ValueType>::type nonref;
|
||||
return any_cast<const nonref&>(const_cast<Any&>(operand));
|
||||
}
|
||||
|
||||
template<typename ValueType>
|
||||
inline ValueType* unsafe_any_cast(Any* operand)
|
||||
{
|
||||
return &static_cast<Any::Holder<ValueType>*>(operand->content)->held;
|
||||
}
|
||||
|
||||
template<typename ValueType>
|
||||
inline const ValueType* unsafe_any_cast(const Any* operand)
|
||||
{
|
||||
return unsafe_any_cast<ValueType>(const_cast<Any*>(operand));
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -23,18 +23,18 @@
|
||||
|
||||
BasePacket::BasePacket(const unsigned char *buf, uint32 len)
|
||||
{
|
||||
pBuffer=nullptr;
|
||||
size=0;
|
||||
_wpos = 0;
|
||||
_rpos = 0;
|
||||
timestamp.tv_sec = 0;
|
||||
this->pBuffer=nullptr;
|
||||
this->size=0;
|
||||
this->_wpos = 0;
|
||||
this->_rpos = 0;
|
||||
this->timestamp.tv_sec = 0;
|
||||
if (len>0) {
|
||||
size=len;
|
||||
this->size=len;
|
||||
pBuffer= new unsigned char[len];
|
||||
if (buf) {
|
||||
memcpy(pBuffer,buf,len);
|
||||
memcpy(this->pBuffer,buf,len);
|
||||
} else {
|
||||
memset(pBuffer,0,len);
|
||||
memset(this->pBuffer,0,len);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+5
-5
@@ -380,12 +380,12 @@ const char *GetClassIDName(uint8 class_id, uint8 level)
|
||||
return "Merchant";
|
||||
case DISCORD_MERCHANT:
|
||||
return "Discord Merchant";
|
||||
case ADVENTURE_RECRUITER:
|
||||
case ADVENTURERECRUITER:
|
||||
return "Adventure Recruiter";
|
||||
case ADVENTURE_MERCHANT:
|
||||
case ADVENTUREMERCHANT:
|
||||
return "Adventure Merchant";
|
||||
case LDON_TREASURE:
|
||||
return "LDoN Treasure";
|
||||
case CORPSE_CLASS:
|
||||
return "Corpse Class";
|
||||
case TRIBUTE_MASTER:
|
||||
return "Tribute Master";
|
||||
case GUILD_TRIBUTE_MASTER:
|
||||
@@ -400,7 +400,7 @@ const char *GetClassIDName(uint8 class_id, uint8 level)
|
||||
return "Fellowship Master";
|
||||
case ALT_CURRENCY_MERCHANT:
|
||||
return "Alternate Currency Merchant";
|
||||
case MERCENARY_MASTER:
|
||||
case MERCERNARY_MASTER:
|
||||
return "Mercenary Liaison";
|
||||
default:
|
||||
return "Unknown";
|
||||
|
||||
+5
-5
@@ -20,7 +20,6 @@
|
||||
|
||||
#include "../common/types.h"
|
||||
|
||||
#define NO_CLASS 0
|
||||
#define WARRIOR 1
|
||||
#define CLERIC 2
|
||||
#define PALADIN 3
|
||||
@@ -56,9 +55,10 @@
|
||||
#define BANKER 40
|
||||
#define MERCHANT 41
|
||||
#define DISCORD_MERCHANT 59
|
||||
#define ADVENTURE_RECRUITER 60
|
||||
#define ADVENTURE_MERCHANT 61
|
||||
#define LDON_TREASURE 62 // objects you can use /open on first seen in LDONs, seen on Danvi's Corpse in Akheva
|
||||
#define ADVENTURERECRUITER 60
|
||||
#define ADVENTUREMERCHANT 61
|
||||
#define LDON_TREASURE 62 // objects you can use /open on first seen in LDONs
|
||||
#define CORPSE_CLASS 62 // only seen on Danvi's Corpse in Akheva so far..
|
||||
#define TRIBUTE_MASTER 63
|
||||
#define GUILD_TRIBUTE_MASTER 64 // not sure
|
||||
#define GUILD_BANKER 66
|
||||
@@ -66,7 +66,7 @@
|
||||
#define DARK_REIGN_MERCHANT 68
|
||||
#define FELLOWSHIP_MASTER 69
|
||||
#define ALT_CURRENCY_MERCHANT 70
|
||||
#define MERCENARY_MASTER 71
|
||||
#define MERCERNARY_MASTER 71
|
||||
|
||||
|
||||
// player class values
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
#include "../database.h"
|
||||
#include "../rulesys.h"
|
||||
#include "../eqemu_logsys.h"
|
||||
#include "../loottable.h"
|
||||
#include "../repositories/content_flags_repository.h"
|
||||
|
||||
|
||||
@@ -36,12 +35,8 @@ int WorldContentService::GetCurrentExpansion() const
|
||||
return current_expansion;
|
||||
}
|
||||
|
||||
WorldContentService *WorldContentService::SetExpansionContext()
|
||||
void WorldContentService::SetExpansionContext()
|
||||
{
|
||||
// do a rule manager reload until where we store expansion is changed to somewhere else
|
||||
RuleManager::Instance()->LoadRules(GetDatabase(), "default", true);
|
||||
|
||||
// pull expansion from rules
|
||||
int expansion = RuleI(Expansion, CurrentExpansion);
|
||||
if (expansion >= Expansion::Classic && expansion <= Expansion::MaxId) {
|
||||
content_service.SetCurrentExpansion(expansion);
|
||||
@@ -52,8 +47,6 @@ WorldContentService *WorldContentService::SetExpansionContext()
|
||||
GetCurrentExpansion(),
|
||||
GetCurrentExpansionName()
|
||||
);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
std::string WorldContentService::GetCurrentExpansionName()
|
||||
@@ -80,47 +73,15 @@ void WorldContentService::SetCurrentExpansion(int current_expansion)
|
||||
/**
|
||||
* @return
|
||||
*/
|
||||
const std::vector<ContentFlagsRepository::ContentFlags> &WorldContentService::GetContentFlags() const
|
||||
const std::vector<std::string> &WorldContentService::GetContentFlags() const
|
||||
{
|
||||
return content_flags;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return
|
||||
*/
|
||||
std::vector<std::string> WorldContentService::GetContentFlagsEnabled()
|
||||
{
|
||||
std::vector<std::string> enabled_flags;
|
||||
|
||||
for (auto &f: GetContentFlags()) {
|
||||
if (f.enabled) {
|
||||
enabled_flags.emplace_back(f.flag_name);
|
||||
}
|
||||
}
|
||||
|
||||
return enabled_flags;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return
|
||||
*/
|
||||
std::vector<std::string> WorldContentService::GetContentFlagsDisabled()
|
||||
{
|
||||
std::vector<std::string> disabled_flags;
|
||||
|
||||
for (auto &f: GetContentFlags()) {
|
||||
if (!f.enabled) {
|
||||
disabled_flags.emplace_back(f.flag_name);
|
||||
}
|
||||
}
|
||||
|
||||
return disabled_flags;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param content_flags
|
||||
*/
|
||||
void WorldContentService::SetContentFlags(std::vector<ContentFlagsRepository::ContentFlags> content_flags)
|
||||
void WorldContentService::SetContentFlags(std::vector<std::string> content_flags)
|
||||
{
|
||||
WorldContentService::content_flags = content_flags;
|
||||
}
|
||||
@@ -129,10 +90,10 @@ void WorldContentService::SetContentFlags(std::vector<ContentFlagsRepository::Co
|
||||
* @param content_flag
|
||||
* @return
|
||||
*/
|
||||
bool WorldContentService::IsContentFlagEnabled(const std::string &content_flag)
|
||||
bool WorldContentService::IsContentFlagEnabled(const std::string& content_flag)
|
||||
{
|
||||
for (auto &f: GetContentFlags()) {
|
||||
if (f.flag_name == content_flag && f.enabled == true) {
|
||||
for (auto &flag : GetContentFlags()) {
|
||||
if (flag == content_flag) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -140,102 +101,20 @@ bool WorldContentService::IsContentFlagEnabled(const std::string &content_flag)
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param content_flag
|
||||
* @return
|
||||
*/
|
||||
bool WorldContentService::IsContentFlagDisabled(const std::string &content_flag)
|
||||
void WorldContentService::ReloadContentFlags(Database &db)
|
||||
{
|
||||
for (auto &f: GetContentFlags()) {
|
||||
if (f.flag_name == content_flag && f.enabled == false) {
|
||||
return true;
|
||||
}
|
||||
std::vector<std::string> set_content_flags;
|
||||
auto content_flags = ContentFlagsRepository::GetWhere(db, "enabled = 1");
|
||||
|
||||
set_content_flags.reserve(content_flags.size());
|
||||
for (auto &flags: content_flags) {
|
||||
set_content_flags.push_back(flags.flag_name);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool WorldContentService::DoesPassContentFiltering(const ContentFlags &f)
|
||||
{
|
||||
// if we're not set to (-1 All) then fail when we aren't within minimum expansion
|
||||
if (f.min_expansion > Expansion::EXPANSION_ALL && current_expansion < f.min_expansion && current_expansion != -1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// if we're not set to (-1 All) then fail when we aren't within max expansion
|
||||
if (f.max_expansion > Expansion::EXPANSION_ALL && current_expansion > f.max_expansion && current_expansion != -1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// if we don't have any enabled flag in enabled flags, we fail
|
||||
for (const auto& flag: Strings::Split(f.content_flags)) {
|
||||
if (!Strings::Contains(GetContentFlagsEnabled(), flag)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// if we don't have any disabled flag in disabled flags, we fail
|
||||
for (const auto& flag: Strings::Split(f.content_flags_disabled)) {
|
||||
if (!Strings::Contains(GetContentFlagsDisabled(), flag)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void WorldContentService::ReloadContentFlags()
|
||||
{
|
||||
std::vector<ContentFlagsRepository::ContentFlags> set_content_flags;
|
||||
auto flags = ContentFlagsRepository::All(*GetDatabase());
|
||||
|
||||
set_content_flags.reserve(flags.size());
|
||||
for (auto &f: flags) {
|
||||
set_content_flags.push_back(f);
|
||||
|
||||
LogInfo(
|
||||
"Loaded content flag [{}] [{}]",
|
||||
f.flag_name,
|
||||
(f.enabled ? "Enabled" : "Disabled")
|
||||
);
|
||||
}
|
||||
LogInfo(
|
||||
"Enabled content flags [{}]",
|
||||
implode(", ", set_content_flags)
|
||||
);
|
||||
|
||||
SetContentFlags(set_content_flags);
|
||||
}
|
||||
|
||||
Database *WorldContentService::GetDatabase() const
|
||||
{
|
||||
return m_database;
|
||||
}
|
||||
|
||||
WorldContentService *WorldContentService::SetDatabase(Database *database)
|
||||
{
|
||||
WorldContentService::m_database = database;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
void WorldContentService::SetContentFlag(const std::string &content_flag_name, bool enabled)
|
||||
{
|
||||
auto flags = ContentFlagsRepository::GetWhere(
|
||||
*GetDatabase(),
|
||||
fmt::format("flag_name = '{}'", content_flag_name)
|
||||
);
|
||||
|
||||
auto f = ContentFlagsRepository::NewEntity();
|
||||
if (!flags.empty()) {
|
||||
f = flags.front();
|
||||
}
|
||||
|
||||
f.enabled = enabled ? 1 : 0;
|
||||
f.flag_name = content_flag_name;
|
||||
|
||||
if (!flags.empty()) {
|
||||
ContentFlagsRepository::UpdateOne(*GetDatabase(), f);
|
||||
}
|
||||
else {
|
||||
ContentFlagsRepository::InsertOne(*GetDatabase(), f);
|
||||
}
|
||||
|
||||
ReloadContentFlags();
|
||||
}
|
||||
|
||||
@@ -23,8 +23,6 @@
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "../loottable.h"
|
||||
#include "../repositories/content_flags_repository.h"
|
||||
|
||||
class Database;
|
||||
|
||||
@@ -54,7 +52,7 @@ namespace Expansion {
|
||||
VeilOfAlaris,
|
||||
RainOfFear,
|
||||
CallOfTheForsaken,
|
||||
TheDarkenedSea,
|
||||
TheDarkendSea,
|
||||
TheBrokenMirror,
|
||||
EmpiresOfKunark,
|
||||
RingOfScale,
|
||||
@@ -127,7 +125,7 @@ public:
|
||||
bool IsVeilOfAlarisEnabled() { return GetCurrentExpansion() >= Expansion::ExpansionNumber::VeilOfAlaris || GetCurrentExpansion() == Expansion::EXPANSION_ALL; }
|
||||
bool IsRainOfFearEnabled() { return GetCurrentExpansion() >= Expansion::ExpansionNumber::RainOfFear || GetCurrentExpansion() == Expansion::EXPANSION_ALL; }
|
||||
bool IsCallOfTheForsakenEnabled() { return GetCurrentExpansion() >= Expansion::ExpansionNumber::CallOfTheForsaken || GetCurrentExpansion() == Expansion::EXPANSION_ALL; }
|
||||
bool IsTheDarkenedSeaEnabled() { return GetCurrentExpansion() >= Expansion::ExpansionNumber::TheDarkenedSea || GetCurrentExpansion() == Expansion::EXPANSION_ALL; }
|
||||
bool IsTheDarkendSeaEnabled() { return GetCurrentExpansion() >= Expansion::ExpansionNumber::TheDarkendSea || GetCurrentExpansion() == Expansion::EXPANSION_ALL; }
|
||||
bool IsTheBrokenMirrorEnabled() { return GetCurrentExpansion() >= Expansion::ExpansionNumber::TheBrokenMirror || GetCurrentExpansion() == Expansion::EXPANSION_ALL; }
|
||||
bool IsEmpiresOfKunarkEnabled() { return GetCurrentExpansion() >= Expansion::ExpansionNumber::EmpiresOfKunark || GetCurrentExpansion() == Expansion::EXPANSION_ALL; }
|
||||
bool IsRingOfScaleEnabled() { return GetCurrentExpansion() >= Expansion::ExpansionNumber::RingOfScale || GetCurrentExpansion() == Expansion::EXPANSION_ALL; }
|
||||
@@ -155,35 +153,22 @@ public:
|
||||
bool IsCurrentExpansionVeilOfAlaris() { return current_expansion == Expansion::ExpansionNumber::VeilOfAlaris; }
|
||||
bool IsCurrentExpansionRainOfFear() { return current_expansion == Expansion::ExpansionNumber::RainOfFear; }
|
||||
bool IsCurrentExpansionCallOfTheForsaken() { return current_expansion == Expansion::ExpansionNumber::CallOfTheForsaken; }
|
||||
bool IsCurrentExpansionTheDarkenedSea() { return current_expansion == Expansion::ExpansionNumber::TheDarkenedSea; }
|
||||
bool IsCurrentExpansionTheDarkendSea() { return current_expansion == Expansion::ExpansionNumber::TheDarkendSea; }
|
||||
bool IsCurrentExpansionTheBrokenMirror() { return current_expansion == Expansion::ExpansionNumber::TheBrokenMirror; }
|
||||
bool IsCurrentExpansionEmpiresOfKunark() { return current_expansion == Expansion::ExpansionNumber::EmpiresOfKunark; }
|
||||
bool IsCurrentExpansionRingOfScale() { return current_expansion == Expansion::ExpansionNumber::RingOfScale; }
|
||||
bool IsCurrentExpansionTheBurningLands() { return current_expansion == Expansion::ExpansionNumber::TheBurningLands; }
|
||||
bool IsCurrentExpansionTormentOfVelious() { return current_expansion == Expansion::ExpansionNumber::TormentOfVelious; }
|
||||
|
||||
const std::vector<ContentFlagsRepository::ContentFlags> &GetContentFlags() const;
|
||||
std::vector<std::string> GetContentFlagsEnabled();
|
||||
std::vector<std::string> GetContentFlagsDisabled();
|
||||
bool IsContentFlagEnabled(const std::string& content_flag);
|
||||
bool IsContentFlagDisabled(const std::string& content_flag);
|
||||
void SetContentFlags(std::vector<ContentFlagsRepository::ContentFlags> content_flags);
|
||||
void ReloadContentFlags();
|
||||
WorldContentService * SetExpansionContext();
|
||||
|
||||
bool DoesPassContentFiltering(const ContentFlags& f);
|
||||
|
||||
WorldContentService * SetDatabase(Database *database);
|
||||
Database *GetDatabase() const;
|
||||
|
||||
void SetContentFlag(const std::string &content_flag_name, bool enabled);
|
||||
|
||||
private:
|
||||
int current_expansion{};
|
||||
std::vector<ContentFlagsRepository::ContentFlags> content_flags;
|
||||
|
||||
// reference to database
|
||||
Database *m_database;
|
||||
std::vector<std::string> content_flags;
|
||||
public:
|
||||
const std::vector<std::string> &GetContentFlags() const;
|
||||
bool IsContentFlagEnabled(const std::string& content_flag);
|
||||
void SetContentFlags(std::vector<std::string> content_flags);
|
||||
void ReloadContentFlags(Database &db);
|
||||
void SetExpansionContext();
|
||||
};
|
||||
|
||||
extern WorldContentService content_service;
|
||||
|
||||
+9
-145
@@ -1,98 +1,6 @@
|
||||
#include "global_define.h"
|
||||
#include "eqemu_logsys.h"
|
||||
#include "crash.h"
|
||||
#include "strings.h"
|
||||
#include "process/process.h"
|
||||
#include "http/httplib.h"
|
||||
#include "http/uri.h"
|
||||
#include "json/json.h"
|
||||
#include "version.h"
|
||||
#include "eqemu_config.h"
|
||||
#include "serverinfo.h"
|
||||
#include "rulesys.h"
|
||||
#include "platform.h"
|
||||
|
||||
#include <cstdio>
|
||||
#include <vector>
|
||||
|
||||
#if WINDOWS
|
||||
#define popen _popen
|
||||
#endif
|
||||
|
||||
void SendCrashReport(const std::string &crash_report)
|
||||
{
|
||||
// can configure multiple endpoints if need be
|
||||
std::vector<std::string> endpoints = {
|
||||
"http://spire.akkadius.com/api/v1/analytics/server-crash-report",
|
||||
// "http://localhost:3010/api/v1/analytics/server-crash-report", // development
|
||||
};
|
||||
|
||||
auto config = EQEmuConfig::get();
|
||||
for (auto &e: endpoints) {
|
||||
uri u(e);
|
||||
|
||||
std::string base_url = fmt::format("{}://{}", u.get_scheme(), u.get_host());
|
||||
if (u.get_port()) {
|
||||
base_url += fmt::format(":{}", u.get_port());
|
||||
}
|
||||
|
||||
// client
|
||||
httplib::Client r(base_url);
|
||||
r.set_connection_timeout(1, 0);
|
||||
r.set_read_timeout(1, 0);
|
||||
r.set_write_timeout(1, 0);
|
||||
httplib::Headers headers = {
|
||||
{"Content-Type", "application/json"}
|
||||
};
|
||||
|
||||
// os info
|
||||
auto os = EQ::GetOS();
|
||||
auto cpus = EQ::GetCPUs();
|
||||
auto process_id = EQ::GetPID();
|
||||
auto rss = EQ::GetRSS() / 1048576.0;
|
||||
auto uptime = static_cast<uint32>(EQ::GetUptime());
|
||||
|
||||
// payload
|
||||
Json::Value p;
|
||||
p["platform_name"] = GetPlatformName();
|
||||
p["crash_report"] = crash_report;
|
||||
p["server_version"] = CURRENT_VERSION;
|
||||
p["compile_date"] = COMPILE_DATE;
|
||||
p["compile_time"] = COMPILE_TIME;
|
||||
p["server_name"] = config->LongName;
|
||||
p["server_short_name"] = config->ShortName;
|
||||
p["uptime"] = uptime;
|
||||
p["os_machine"] = os.machine;
|
||||
p["os_release"] = os.release;
|
||||
p["os_version"] = os.version;
|
||||
p["os_sysname"] = os.sysname;
|
||||
p["process_id"] = process_id;
|
||||
p["rss_memory"] = rss;
|
||||
p["cpus"] = cpus.size();
|
||||
p["origination_info"] = "";
|
||||
|
||||
if (!LogSys.origination_info.zone_short_name.empty()) {
|
||||
p["origination_info"] = fmt::format(
|
||||
"{} ({}) instance_id [{}]",
|
||||
LogSys.origination_info.zone_short_name,
|
||||
LogSys.origination_info.zone_long_name,
|
||||
LogSys.origination_info.instance_id
|
||||
);
|
||||
}
|
||||
|
||||
std::stringstream payload;
|
||||
payload << p;
|
||||
|
||||
if (auto res = r.Post(e, payload.str(), "application/json")) {
|
||||
if (res->status == 200) {
|
||||
LogInfo("Sent crash report");
|
||||
}
|
||||
else {
|
||||
LogError("Failed to send crash report to [{}]", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if defined(_WINDOWS) && defined(CRASH_LOGGING)
|
||||
#include "StackWalker.h"
|
||||
@@ -104,30 +12,22 @@ public:
|
||||
EQEmuStackWalker(DWORD dwProcessId, HANDLE hProcess) : StackWalker(dwProcessId, hProcess) { }
|
||||
virtual void OnOutput(LPCSTR szText) {
|
||||
char buffer[4096];
|
||||
for (int i = 0; i < 4096; ++i) {
|
||||
if (szText[i] == 0) {
|
||||
for(int i = 0; i < 4096; ++i) {
|
||||
if(szText[i] == 0) {
|
||||
buffer[i] = '\0';
|
||||
break;
|
||||
}
|
||||
|
||||
if (szText[i] == '\n' || szText[i] == '\r') {
|
||||
if(szText[i] == '\n' || szText[i] == '\r') {
|
||||
buffer[i] = ' ';
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
buffer[i] = szText[i];
|
||||
}
|
||||
}
|
||||
|
||||
std::string line = buffer;
|
||||
_lines.push_back(line);
|
||||
|
||||
Log(Logs::General, Logs::Crash, buffer);
|
||||
StackWalker::OnOutput(szText);
|
||||
}
|
||||
|
||||
const std::vector<std::string>& const GetLines() { return _lines; }
|
||||
private:
|
||||
std::vector<std::string> _lines;
|
||||
};
|
||||
|
||||
LONG WINAPI windows_exception_handler(EXCEPTION_POINTERS *ExceptionInfo)
|
||||
@@ -201,20 +101,7 @@ LONG WINAPI windows_exception_handler(EXCEPTION_POINTERS *ExceptionInfo)
|
||||
|
||||
if(EXCEPTION_STACK_OVERFLOW != ExceptionInfo->ExceptionRecord->ExceptionCode)
|
||||
{
|
||||
EQEmuStackWalker sw;
|
||||
sw.ShowCallstack(GetCurrentThread(), ExceptionInfo->ContextRecord);
|
||||
|
||||
if (RuleB(Analytics, CrashReporting)) {
|
||||
std::string crash_report;
|
||||
auto& lines = sw.GetLines();
|
||||
|
||||
for (auto& line : lines) {
|
||||
crash_report += line;
|
||||
crash_report += "\n";
|
||||
}
|
||||
|
||||
SendCrashReport(crash_report);
|
||||
}
|
||||
EQEmuStackWalker sw; sw.ShowCallstack(GetCurrentThread(), ExceptionInfo->ContextRecord);
|
||||
}
|
||||
|
||||
return EXCEPTION_EXECUTE_HANDLER;
|
||||
@@ -238,27 +125,9 @@ void set_exception_handler() {
|
||||
|
||||
void print_trace()
|
||||
{
|
||||
bool does_gdb_exist = Strings::Contains(Process::execute("gdb -v"), "GNU");
|
||||
if (!does_gdb_exist) {
|
||||
LogCrash(
|
||||
"[Error] GDB is not installed, if you want crash dumps on Linux to work properly you will need GDB installed"
|
||||
);
|
||||
std::exit(1);
|
||||
}
|
||||
auto uid = geteuid();
|
||||
|
||||
auto uid = geteuid();
|
||||
std::string temp_output_file = fmt::format("/tmp/dump-output-{}", Strings::Random(10));
|
||||
|
||||
// check for passwordless sudo if not root
|
||||
if (uid != 0) {
|
||||
bool sudo_password_required = Strings::Contains(Process::execute("sudo -n true"), "a password is required");
|
||||
if (sudo_password_required) {
|
||||
LogCrash(
|
||||
"[Error] Current user does not have passwordless sudo installed. It is required to automatically process crash dumps with GDB as non-root."
|
||||
);
|
||||
std::exit(1);
|
||||
}
|
||||
}
|
||||
std::string temp_output_file = "/tmp/dump-output";
|
||||
|
||||
char pid_buf[30];
|
||||
sprintf(pid_buf, "%d", getpid());
|
||||
@@ -267,6 +136,7 @@ void print_trace()
|
||||
int child_pid = fork();
|
||||
if (!child_pid) {
|
||||
int fd = open(temp_output_file.c_str(), O_RDWR | O_CREAT, S_IRUSR | S_IWUSR);
|
||||
|
||||
dup2(fd, 1); // redirect output to stderr
|
||||
fprintf(stdout, "stack trace for %s pid=%s\n", name_buf, pid_buf);
|
||||
if (uid == 0) {
|
||||
@@ -281,22 +151,16 @@ void print_trace()
|
||||
abort(); /* If gdb failed to start */
|
||||
}
|
||||
else {
|
||||
waitpid(child_pid, nullptr, 0);
|
||||
waitpid(child_pid, NULL, 0);
|
||||
}
|
||||
|
||||
std::ifstream input(temp_output_file);
|
||||
std::string crash_report;
|
||||
for (std::string line; getline(input, line);) {
|
||||
LogCrash("{}", line);
|
||||
crash_report += fmt::format("{}\n", line);
|
||||
}
|
||||
|
||||
std::remove(temp_output_file.c_str());
|
||||
|
||||
if (RuleB(Analytics, CrashReporting)) {
|
||||
SendCrashReport(crash_report);
|
||||
}
|
||||
|
||||
exit(1);
|
||||
}
|
||||
|
||||
|
||||
@@ -313,7 +313,7 @@ namespace cron
|
||||
{
|
||||
try
|
||||
{
|
||||
return static_cast<cron_int>(Strings::ToUnsignedInt(text.data()));
|
||||
return static_cast<cron_int>(std::stoul(text.data()));
|
||||
}
|
||||
catch (std::exception const & ex)
|
||||
{
|
||||
|
||||
+442
-413
File diff suppressed because it is too large
Load Diff
+38
-33
@@ -34,6 +34,8 @@
|
||||
#include <vector>
|
||||
#include <map>
|
||||
|
||||
//atoi is not uint32 or uint32 safe!!!!
|
||||
#define atoul(str) strtoul(str, nullptr, 10)
|
||||
|
||||
class MySQLRequestResult;
|
||||
class Client;
|
||||
@@ -86,6 +88,7 @@ public:
|
||||
|
||||
/* Character Creation */
|
||||
|
||||
bool AddToNameFilter(const char *name);
|
||||
bool CreateCharacter(
|
||||
uint32 account_id,
|
||||
char *name,
|
||||
@@ -106,27 +109,30 @@ public:
|
||||
bool MoveCharacterToZone(uint32 character_id, uint32 zone_id);
|
||||
bool ReserveName(uint32 account_id, char *name);
|
||||
bool SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct *pp);
|
||||
bool SetHackerFlag(const char *accountname, const char *charactername, const char *hacked);
|
||||
bool SetMQDetectionFlag(const char *accountname, const char *charactername, const char *hacked, const char *zone);
|
||||
bool SetMQDetectionFlag(const char *accountname, const char *charactername, const std::string &hacked, const char *zone);
|
||||
bool UpdateName(const char *oldname, const char *newname);
|
||||
bool CopyCharacter(
|
||||
const std::string& source_character_name,
|
||||
const std::string& destination_character_name,
|
||||
const std::string& destination_account_name
|
||||
std::string source_character_name,
|
||||
std::string destination_character_name,
|
||||
std::string destination_account_name
|
||||
);
|
||||
|
||||
/* General Information Queries */
|
||||
|
||||
bool AddBannedIP(std::string banned_ip, std::string notes); //Add IP address to the banned_ips table.
|
||||
bool AddToNameFilter(std::string name);
|
||||
bool CheckBannedIPs(std::string login_ip); //Check incoming connection against banned IP table.
|
||||
bool CheckGMIPs(std::string login_ip, uint32 account_id);
|
||||
bool CheckNameFilter(std::string name, bool surname = false);
|
||||
bool CheckUsedName(std::string name);
|
||||
bool AddBannedIP(char* bannedIP, const char* notes); //Add IP address to the banned_ips table.
|
||||
bool AddGMIP(char* ip_address, char* name);
|
||||
bool CheckBannedIPs(const char* loginIP); //Check incoming connection against banned IP table.
|
||||
bool CheckGMIPs(const char* loginIP, uint32 account_id);
|
||||
bool CheckNameFilter(const char* name, bool surname = false);
|
||||
bool CheckUsedName(const char* name);
|
||||
|
||||
uint32 GetAccountIDByChar(const char* charname, uint32* oCharID = 0);
|
||||
uint32 GetAccountIDByChar(uint32 char_id);
|
||||
uint32 GetAccountIDByName(std::string account_name, std::string loginserver, int16* status = 0, uint32* lsid = 0);
|
||||
uint32 GetAccountIDByName(const char* accname, const char *loginserver, int16* status = 0, uint32* lsid = 0);
|
||||
uint32 GetCharacterID(const char *name);
|
||||
uint32 GetCharacterInfo(std::string character_name, uint32 *account_id, uint32 *zone_id, uint32 *instance_id);
|
||||
uint32 GetCharacterInfo(const char* iName, uint32* oAccID = 0, uint32* oZoneID = 0, uint32* oInstanceID = 0, float* oX = 0, float* oY = 0, float* oZ = 0);
|
||||
uint32 GetGuildIDByCharID(uint32 char_id);
|
||||
uint32 GetGroupIDByCharID(uint32 char_id);
|
||||
uint32 GetRaidIDByCharID(uint32 char_id);
|
||||
@@ -136,40 +142,41 @@ public:
|
||||
std::string GetCharNameByID(uint32 char_id);
|
||||
std::string GetNPCNameByID(uint32 npc_id);
|
||||
std::string GetCleanNPCNameByID(uint32 npc_id);
|
||||
void LoginIP(uint32 account_id, std::string login_ip);
|
||||
void LoginIP(uint32 AccountID, const char* LoginIP);
|
||||
|
||||
/* Instancing */
|
||||
|
||||
bool AddClientToInstance(uint16 instance_id, uint32 character_id);
|
||||
bool CheckInstanceByCharID(uint16 instance_id, uint32 character_id);
|
||||
bool AddClientToInstance(uint16 instance_id, uint32 char_id);
|
||||
bool CharacterInInstanceGroup(uint16 instance_id, uint32 char_id);
|
||||
bool CheckInstanceExists(uint16 instance_id);
|
||||
bool CheckInstanceExpired(uint16 instance_id);
|
||||
bool CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version, uint32 duration);
|
||||
bool GetUnusedInstanceID(uint16 &instance_id);
|
||||
bool IsGlobalInstance(uint16 instance_id);
|
||||
bool GlobalInstance(uint16 instance_id);
|
||||
bool RemoveClientFromInstance(uint16 instance_id, uint32 char_id);
|
||||
bool RemoveClientsFromInstance(uint16 instance_id);
|
||||
bool VerifyInstanceAlive(uint16 instance_id, uint32 character_id);
|
||||
bool VerifyInstanceAlive(uint16 instance_id, uint32 char_id);
|
||||
bool VerifyZoneInstance(uint32 zone_id, uint16 instance_id);
|
||||
|
||||
uint16 GetInstanceID(uint32 zone, uint32 charid, int16 version);
|
||||
std::vector<uint16> GetInstanceIDs(uint32 zone_id, uint32 character_id);
|
||||
uint8_t GetInstanceVersion(uint16 instance_id);
|
||||
uint16 GetInstanceVersion(uint16 instance_id);
|
||||
uint32 GetTimeRemainingInstance(uint16 instance_id, bool &is_perma);
|
||||
uint32 GetInstanceZoneID(uint16 instance_id);
|
||||
uint32 VersionFromInstanceID(uint16 instance_id);
|
||||
uint32 ZoneIDFromInstanceID(uint16 instance_id);
|
||||
|
||||
void AssignGroupToInstance(uint32 gid, uint32 instance_id);
|
||||
void AssignRaidToInstance(uint32 rid, uint32 instance_id);
|
||||
void BuryCorpsesInInstance(uint16 instance_id);
|
||||
void DeleteInstance(uint16 instance_id);
|
||||
void FlagInstanceByGroupLeader(uint32 zone_id, int16 version, uint32 charid, uint32 group_id);
|
||||
void FlagInstanceByRaidLeader(uint32 zone_id, int16 version, uint32 charid, uint32 raid_id);
|
||||
void GetCharactersInInstance(uint16 instance_id, std::list<uint32> &character_ids);
|
||||
void FlagInstanceByGroupLeader(uint32 zone, int16 version, uint32 charid, uint32 gid);
|
||||
void FlagInstanceByRaidLeader(uint32 zone, int16 version, uint32 charid, uint32 rid);
|
||||
void GetCharactersInInstance(uint16 instance_id, std::list<uint32> &charid_list);
|
||||
void PurgeExpiredInstances();
|
||||
void SetInstanceDuration(uint16 instance_id, uint32 new_duration);
|
||||
|
||||
/* Adventure related. */
|
||||
|
||||
void UpdateAdventureStatsEntry(uint32 char_id, uint8 theme, bool win = false, bool remove = false);
|
||||
void UpdateAdventureStatsEntry(uint32 char_id, uint8 theme, bool win);
|
||||
bool GetAdventureStats(uint32 char_id, AdventureStats_Struct *as);
|
||||
|
||||
/* Account Related */
|
||||
@@ -183,8 +190,6 @@ public:
|
||||
|
||||
int16 CheckStatus(uint32 account_id);
|
||||
|
||||
void SetAccountCRCField(uint32 account_id, std::string field_name, uint64 checksum);
|
||||
|
||||
uint32 CheckLogin(const char* name, const char* password, const char *loginserver, int16* oStatus = 0);
|
||||
uint32 CreateAccount(const char* name, const char* password, int16 status, const char* loginserver, uint32 lsaccount_id);
|
||||
uint32 GetAccountIDFromLSID(const std::string& in_loginserver_id, uint32 in_loginserver_account_id, char* in_account_name = 0, int16* in_status = 0);
|
||||
@@ -193,16 +198,15 @@ public:
|
||||
void GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus);
|
||||
void SetAgreementFlag(uint32 acctid);
|
||||
|
||||
int GetIPExemption(std::string account_ip);
|
||||
void SetIPExemption(std::string account_ip, int exemption_amount);
|
||||
int GetIPExemption(std::string account_ip);
|
||||
|
||||
int GetInstanceID(uint32 char_id, uint32 zone_id);
|
||||
|
||||
|
||||
/* Groups */
|
||||
|
||||
std::string GetGroupLeaderForLogin(std::string character_name);
|
||||
char* GetGroupLeadershipInfo(uint32 gid, char* leaderbuf, char* maintank = nullptr, char* assist = nullptr, char* puller = nullptr, char *marknpc = nullptr, char *mentoree = nullptr, int *mentor_percent = nullptr, GroupLeadershipAA_Struct* GLAA = nullptr);
|
||||
char* GetGroupLeaderForLogin(const char* name,char* leaderbuf);
|
||||
char* GetGroupLeadershipInfo(uint32 gid, char* leaderbuf, char* maintank = nullptr, char* assist = nullptr, char* puller = nullptr, char *marknpc = nullptr, char *mentoree = nullptr, int *mentor_percent = nullptr, GroupLeadershipAA_Struct* GLAA = nullptr);
|
||||
|
||||
uint32 GetGroupID(const char* name);
|
||||
|
||||
@@ -240,11 +244,14 @@ public:
|
||||
|
||||
/* General Queries */
|
||||
|
||||
bool GetSafePoints(const char* zone_short_name, uint32 instance_version, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, float* safe_heading = 0, int16* minstatus = 0, uint8* minlevel = 0, char *flag_needed = nullptr);
|
||||
bool GetZoneGraveyard(const uint32 graveyard_id, uint32* graveyard_zoneid = 0, float* graveyard_x = 0, float* graveyard_y = 0, float* graveyard_z = 0, float* graveyard_heading = 0);
|
||||
bool GetZoneLongName(const char* short_name, char** long_name, char* file_name = 0, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, uint32* graveyard_id = 0, uint32* maxclients = 0);
|
||||
bool LoadPTimers(uint32 charid, PTimerList &into);
|
||||
|
||||
uint8 GetPEQZone(uint32 zone_id, uint32 version);
|
||||
uint8 GetMinStatus(uint32 zone_id, uint32 instance_version);
|
||||
uint32 GetZoneGraveyardID(uint32 zone_id, uint32 version);
|
||||
|
||||
uint8 GetPEQZone(uint32 zoneID, uint32 version);
|
||||
uint8 GetRaceSkill(uint8 skillid, uint8 in_race);
|
||||
uint8 GetServerType();
|
||||
uint8 GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16 in_level);
|
||||
@@ -262,8 +269,6 @@ public:
|
||||
int CountInvSnapshots();
|
||||
void ClearInvSnapshots(bool from_now = false);
|
||||
|
||||
void SourceDatabaseTableFromUrl(std::string table_name, std::string url);
|
||||
|
||||
|
||||
private:
|
||||
|
||||
|
||||
@@ -23,11 +23,10 @@
|
||||
#include <iterator>
|
||||
#include "database_dump_service.h"
|
||||
#include "../eqemu_logsys.h"
|
||||
#include "../strings.h"
|
||||
#include "../string_util.h"
|
||||
#include "../eqemu_config.h"
|
||||
#include "../database_schema.h"
|
||||
#include "../file.h"
|
||||
#include "../process/process.h"
|
||||
#include "../file_util.h"
|
||||
|
||||
#include <ctime>
|
||||
|
||||
@@ -41,6 +40,38 @@
|
||||
|
||||
#define DATABASE_DUMP_PATH "backups/"
|
||||
|
||||
/**
|
||||
* @param cmd
|
||||
* @param return_result
|
||||
* @return
|
||||
*/
|
||||
std::string DatabaseDumpService::execute(const std::string &cmd, bool return_result = true)
|
||||
{
|
||||
const char *file_name = "db-exec-result.txt";
|
||||
|
||||
if (return_result) {
|
||||
#ifdef _WINDOWS
|
||||
std::system((cmd + " > " + file_name + " 2>&1").c_str());
|
||||
#else
|
||||
std::system((cmd + " > " + file_name).c_str());
|
||||
#endif
|
||||
}
|
||||
else {
|
||||
std::system((cmd).c_str());
|
||||
}
|
||||
|
||||
std::string result;
|
||||
|
||||
if (return_result) {
|
||||
std::ifstream file(file_name);
|
||||
result = {std::istreambuf_iterator<char>(file), std::istreambuf_iterator<char>()};
|
||||
std::remove(file_name);
|
||||
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return bool
|
||||
*/
|
||||
@@ -57,7 +88,7 @@ bool DatabaseDumpService::IsMySQLInstalled()
|
||||
*/
|
||||
bool DatabaseDumpService::IsTarAvailable()
|
||||
{
|
||||
std::string version_output = Process::execute("tar --version");
|
||||
std::string version_output = execute("tar --version");
|
||||
|
||||
return version_output.find("GNU tar") != std::string::npos;
|
||||
}
|
||||
@@ -68,7 +99,7 @@ bool DatabaseDumpService::IsTarAvailable()
|
||||
*/
|
||||
bool DatabaseDumpService::Is7ZipAvailable()
|
||||
{
|
||||
std::string version_output = Process::execute("7z --help");
|
||||
std::string version_output = execute("7z --help");
|
||||
|
||||
return version_output.find("7-Zip") != std::string::npos;
|
||||
}
|
||||
@@ -86,9 +117,9 @@ bool DatabaseDumpService::HasCompressionBinary()
|
||||
*/
|
||||
std::string DatabaseDumpService::GetMySQLVersion()
|
||||
{
|
||||
std::string version_output = Process::execute("mysql --version");
|
||||
std::string version_output = execute("mysql --version");
|
||||
|
||||
return Strings::Trim(version_output);
|
||||
return trim(version_output);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -118,53 +149,95 @@ std::string DatabaseDumpService::GetBaseMySQLDumpCommand()
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return
|
||||
*/
|
||||
std::string DatabaseDumpService::GetPlayerTablesList()
|
||||
{
|
||||
return Strings::Join(DatabaseSchema::GetPlayerTables(), " ");
|
||||
}
|
||||
|
||||
std::string DatabaseDumpService::GetBotTablesList()
|
||||
{
|
||||
return Strings::Join(DatabaseSchema::GetBotTables(), " ");
|
||||
}
|
||||
|
||||
std::string DatabaseDumpService::GetMercTablesList()
|
||||
{
|
||||
return Strings::Join(DatabaseSchema::GetMercTables(), " ");
|
||||
std::string tables_list;
|
||||
std::vector<std::string> tables = DatabaseSchema::GetPlayerTables();
|
||||
for (const auto &table : tables) {
|
||||
tables_list += table + " ";
|
||||
}
|
||||
|
||||
return trim(tables_list);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return
|
||||
*/
|
||||
std::string DatabaseDumpService::GetLoginTableList()
|
||||
{
|
||||
return Strings::Join(DatabaseSchema::GetLoginTables(), " ");
|
||||
std::string tables_list;
|
||||
std::vector<std::string> tables = DatabaseSchema::GetLoginTables();
|
||||
for (const auto &table : tables) {
|
||||
tables_list += table + " ";
|
||||
}
|
||||
|
||||
return trim(tables_list);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return
|
||||
*/
|
||||
std::string DatabaseDumpService::GetQueryServTables()
|
||||
{
|
||||
return Strings::Join(DatabaseSchema::GetQueryServerTables(), " ");
|
||||
std::string tables_list;
|
||||
std::vector<std::string> tables = DatabaseSchema::GetQueryServerTables();
|
||||
for (const auto &table : tables) {
|
||||
tables_list += table + " ";
|
||||
}
|
||||
|
||||
return trim(tables_list);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return
|
||||
*/
|
||||
std::string DatabaseDumpService::GetSystemTablesList()
|
||||
{
|
||||
auto system_tables = DatabaseSchema::GetServerTables();
|
||||
auto version_tables = DatabaseSchema::GetVersionTables();
|
||||
std::string tables_list;
|
||||
|
||||
system_tables.insert(
|
||||
std::end(system_tables),
|
||||
std::begin(version_tables),
|
||||
std::end(version_tables)
|
||||
);
|
||||
std::vector<std::string> tables = DatabaseSchema::GetServerTables();
|
||||
for (const auto &table : tables) {
|
||||
tables_list += table + " ";
|
||||
}
|
||||
|
||||
return Strings::Join(system_tables, " ");
|
||||
tables = DatabaseSchema::GetVersionTables();
|
||||
for (const auto &table : tables) {
|
||||
tables_list += table + " ";
|
||||
}
|
||||
|
||||
return trim(tables_list);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return
|
||||
*/
|
||||
std::string DatabaseDumpService::GetStateTablesList()
|
||||
{
|
||||
return Strings::Join(DatabaseSchema::GetStateTables(), " ");
|
||||
std::string tables_list;
|
||||
|
||||
std::vector<std::string> tables = DatabaseSchema::GetStateTables();
|
||||
for (const auto &table : tables) {
|
||||
tables_list += table + " ";
|
||||
}
|
||||
|
||||
return trim(tables_list);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return
|
||||
*/
|
||||
std::string DatabaseDumpService::GetContentTablesList()
|
||||
{
|
||||
return Strings::Join(DatabaseSchema::GetContentTables(), " ");
|
||||
std::string tables_list;
|
||||
|
||||
std::vector<std::string> tables = DatabaseSchema::GetContentTables();
|
||||
for (const auto &table : tables) {
|
||||
tables_list += table + " ";
|
||||
}
|
||||
|
||||
return trim(tables_list);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -245,16 +318,6 @@ void DatabaseDumpService::Dump()
|
||||
dump_descriptor += "-player";
|
||||
}
|
||||
|
||||
if (IsDumpBotTables()) {
|
||||
tables_to_dump += GetBotTablesList() + " ";
|
||||
dump_descriptor += "-bots";
|
||||
}
|
||||
|
||||
if (IsDumpMercTables()) {
|
||||
tables_to_dump += GetMercTablesList() + " ";
|
||||
dump_descriptor += "-mercs";
|
||||
}
|
||||
|
||||
if (IsDumpSystemTables()) {
|
||||
tables_to_dump += GetSystemTablesList() + " ";
|
||||
dump_descriptor += "-system";
|
||||
@@ -301,12 +364,12 @@ void DatabaseDumpService::Dump()
|
||||
pipe_file
|
||||
);
|
||||
|
||||
if (!File::Exists(GetSetDumpPath()) && !IsDumpOutputToConsole()) {
|
||||
File::Makedir(GetSetDumpPath());
|
||||
if (!FileUtil::exists(GetSetDumpPath()) && !IsDumpOutputToConsole()) {
|
||||
FileUtil::mkdir(GetSetDumpPath());
|
||||
}
|
||||
|
||||
if (IsDumpDropTableSyntaxOnly()) {
|
||||
std::vector<std::string> tables = Strings::Split(tables_to_dump, ' ');
|
||||
std::vector<std::string> tables = SplitString(tables_to_dump, ' ');
|
||||
|
||||
for (auto &table : tables) {
|
||||
std::cout << "DROP TABLE IF EXISTS `" << table << "`;" << std::endl;
|
||||
@@ -317,14 +380,14 @@ void DatabaseDumpService::Dump()
|
||||
}
|
||||
}
|
||||
else {
|
||||
std::string execution_result = Process::execute(execute_command);
|
||||
if (!execution_result.empty() && IsDumpOutputToConsole()) {
|
||||
std::string execution_result = execute(execute_command, IsDumpOutputToConsole());
|
||||
if (!execution_result.empty()) {
|
||||
std::cout << execution_result;
|
||||
}
|
||||
}
|
||||
|
||||
if (!tables_to_dump.empty()) {
|
||||
LogInfo("Dumping Tables [{}]", Strings::Trim(tables_to_dump));
|
||||
LogInfo("Dumping Tables [{}]", tables_to_dump);
|
||||
}
|
||||
|
||||
LogInfo("Database dump created at [{}.sql]", GetDumpFileNameWithPath());
|
||||
@@ -334,7 +397,7 @@ void DatabaseDumpService::Dump()
|
||||
LogInfo("Compression requested... Compressing dump [{}.sql]", GetDumpFileNameWithPath());
|
||||
|
||||
if (IsTarAvailable()) {
|
||||
Process::execute(
|
||||
execute(
|
||||
fmt::format(
|
||||
"tar -zcvf {}.tar.gz -C {} {}.sql",
|
||||
GetDumpFileNameWithPath(),
|
||||
@@ -345,7 +408,7 @@ void DatabaseDumpService::Dump()
|
||||
LogInfo("Compressed dump created at [{}.tar.gz]", GetDumpFileNameWithPath());
|
||||
}
|
||||
else if (Is7ZipAvailable()) {
|
||||
Process::execute(
|
||||
execute(
|
||||
fmt::format(
|
||||
"7z a -t7z {}.zip {}.sql",
|
||||
GetDumpFileNameWithPath(),
|
||||
@@ -373,7 +436,6 @@ void DatabaseDumpService::Dump()
|
||||
// LogDebug("[{}] login", (IsDumpLoginServerTables() ? "true" : "false"));
|
||||
// LogDebug("[{}] player", (IsDumpPlayerTables() ? "true" : "false"));
|
||||
// LogDebug("[{}] system", (IsDumpSystemTables() ? "true" : "false"));
|
||||
// LogDebug("[{}] bot", (IsDumpBotTables() ? "true" : "false"));
|
||||
}
|
||||
|
||||
bool DatabaseDumpService::IsDumpSystemTables() const
|
||||
@@ -515,23 +577,3 @@ void DatabaseDumpService::SetDumpStateTables(bool dump_state_tables)
|
||||
{
|
||||
DatabaseDumpService::dump_state_tables = dump_state_tables;
|
||||
}
|
||||
|
||||
bool DatabaseDumpService::IsDumpBotTables() const
|
||||
{
|
||||
return dump_bot_tables;
|
||||
}
|
||||
|
||||
void DatabaseDumpService::SetDumpBotTables(bool dump_bot_tables)
|
||||
{
|
||||
DatabaseDumpService::dump_bot_tables = dump_bot_tables;
|
||||
}
|
||||
|
||||
bool DatabaseDumpService::IsDumpMercTables() const
|
||||
{
|
||||
return dump_merc_tables;
|
||||
}
|
||||
|
||||
void DatabaseDumpService::SetDumpMercTables(bool dump_merc_tables)
|
||||
{
|
||||
DatabaseDumpService::dump_merc_tables = dump_merc_tables;
|
||||
}
|
||||
|
||||
@@ -53,10 +53,6 @@ public:
|
||||
void SetDumpDropTableSyntaxOnly(bool dump_drop_table_syntax_only);
|
||||
bool IsDumpStateTables() const;
|
||||
void SetDumpStateTables(bool dump_state_tables);
|
||||
bool IsDumpBotTables() const;
|
||||
void SetDumpBotTables(bool dump_bot_tables);
|
||||
bool IsDumpMercTables() const;
|
||||
void SetDumpMercTables(bool dump_bot_tables);
|
||||
|
||||
private:
|
||||
bool dump_all_tables = false;
|
||||
@@ -71,17 +67,14 @@ private:
|
||||
bool dump_with_compression = false;
|
||||
bool dump_output_to_console = false;
|
||||
bool dump_drop_table_syntax_only = false;
|
||||
bool dump_bot_tables = false;
|
||||
bool dump_merc_tables = false;
|
||||
std::string dump_path;
|
||||
std::string dump_file_name;
|
||||
|
||||
std::string execute(const std::string &cmd, bool return_result);
|
||||
bool IsMySQLInstalled();
|
||||
std::string GetMySQLVersion();
|
||||
std::string GetBaseMySQLDumpCommand();
|
||||
std::string GetPlayerTablesList();
|
||||
std::string GetBotTablesList();
|
||||
std::string GetMercTablesList();
|
||||
std::string GetSystemTablesList();
|
||||
std::string GetStateTablesList();
|
||||
std::string GetContentTablesList();
|
||||
|
||||
+114
-124
@@ -18,12 +18,11 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
#include "../common/global_define.h"
|
||||
#include "../common/rulesys.h"
|
||||
#include "../common/strings.h"
|
||||
#include "../common/string_util.h"
|
||||
#include "../common/timer.h"
|
||||
|
||||
#include "database.h"
|
||||
#include "extprofile.h"
|
||||
#include "path_manager.h"
|
||||
|
||||
#include <iomanip>
|
||||
#include <iostream>
|
||||
@@ -476,17 +475,8 @@ bool Database::CheckDatabaseConversions() {
|
||||
CheckDatabaseConvertPPDeblob();
|
||||
CheckDatabaseConvertCorpseDeblob();
|
||||
|
||||
auto *r = RuleManager::Instance();
|
||||
r->LoadRules(this, "default", false);
|
||||
if (!RuleB(Bots, Enabled) && DoesTableExist("bot_data")) {
|
||||
LogInfo("Bot tables found but rule not enabled, enabling");
|
||||
r->SetRule("Bots:Enabled", "true", this, true, true);
|
||||
}
|
||||
|
||||
/* Run EQEmu Server script (Checks for database updates) */
|
||||
|
||||
const std::string file = fmt::format("{}/eqemu_server.pl", path.GetServerPath());
|
||||
system(fmt::format("perl {} ran_from_world", file).c_str());
|
||||
if(system("perl eqemu_server.pl ran_from_world"));
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -499,7 +489,7 @@ bool Database::CheckDatabaseConvertPPDeblob(){
|
||||
ExtendedProfile_Struct* e_pp;
|
||||
uint32 pplen = 0;
|
||||
uint32 i;
|
||||
uint32 character_id = 0;
|
||||
int character_id = 0;
|
||||
int account_id = 0;
|
||||
int number_of_characters = 0;
|
||||
int printppdebug = 0; /* Prints Player Profile */
|
||||
@@ -530,7 +520,7 @@ bool Database::CheckDatabaseConvertPPDeblob(){
|
||||
rquery = StringFormat("SELECT COUNT(`id`) FROM `character_`");
|
||||
results = QueryDatabase(rquery);
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
number_of_characters = Strings::ToInt(row[0]);
|
||||
number_of_characters = atoi(row[0]);
|
||||
printf("Number of Characters in Database: %i \n", number_of_characters);
|
||||
}
|
||||
|
||||
@@ -929,19 +919,19 @@ bool Database::CheckDatabaseConvertPPDeblob(){
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
char_iter_count++;
|
||||
squery = StringFormat("SELECT `id`, `profile`, `name`, `level`, `account_id`, `firstlogon`, `lfg`, `lfp`, `mailkey`, `xtargets`, `inspectmessage`, `extprofile` FROM `character_` WHERE `id` = %i", Strings::ToUnsignedInt(row[0]));
|
||||
squery = StringFormat("SELECT `id`, `profile`, `name`, `level`, `account_id`, `firstlogon`, `lfg`, `lfp`, `mailkey`, `xtargets`, `inspectmessage`, `extprofile` FROM `character_` WHERE `id` = %i", atoi(row[0]));
|
||||
auto results2 = QueryDatabase(squery);
|
||||
auto row2 = results2.begin();
|
||||
pp = (Convert::PlayerProfile_Struct*)row2[1];
|
||||
e_pp = (ExtendedProfile_Struct*)row2[11];
|
||||
character_id = Strings::ToUnsignedInt(row[0]);
|
||||
account_id = Strings::ToInt(row2[4]);
|
||||
character_id = atoi(row[0]);
|
||||
account_id = atoi(row2[4]);
|
||||
/* Convert some data from the character_ table that is still relevant */
|
||||
firstlogon = Strings::ToUnsignedInt(row2[5]);
|
||||
lfg = Strings::ToUnsignedInt(row2[6]);
|
||||
lfp = Strings::ToUnsignedInt(row2[7]);
|
||||
firstlogon = atoi(row2[5]);
|
||||
lfg = atoi(row2[6]);
|
||||
lfp = atoi(row2[7]);
|
||||
mailkey = row2[8];
|
||||
xtargets = Strings::ToUnsignedInt(row2[9]);
|
||||
xtargets = atoi(row2[9]);
|
||||
inspectmessage = row2[10];
|
||||
|
||||
/* Verify PP Integrity */
|
||||
@@ -971,7 +961,7 @@ bool Database::CheckDatabaseConvertPPDeblob(){
|
||||
std::string rquery = StringFormat("REPLACE INTO `character_inspect_messages` (id, inspect_message)"
|
||||
"VALUES (%u, '%s')",
|
||||
character_id,
|
||||
Strings::Escape(inspectmessage).c_str()
|
||||
EscapeString(inspectmessage).c_str()
|
||||
);
|
||||
auto results = QueryDatabase(rquery);
|
||||
}
|
||||
@@ -1107,95 +1097,95 @@ bool Database::CheckDatabaseConvertPPDeblob(){
|
||||
"e_expended_aa_spent"
|
||||
")"
|
||||
"VALUES ("
|
||||
"%u," // id
|
||||
"%u," // account_id
|
||||
"'%s'," // `name`
|
||||
"'%s'," // last_name
|
||||
"%u," // gender
|
||||
"%u," // race
|
||||
"%u," // class
|
||||
"%u," // `level`
|
||||
"%u," // deity
|
||||
"%u," // birthday
|
||||
"%u," // last_login
|
||||
"%u," // time_played
|
||||
"%u," // pvp_status
|
||||
"%u," // level2
|
||||
"%u," // anon
|
||||
"%u," // gm
|
||||
"%u," // intoxication
|
||||
"%u," // hair_color
|
||||
"%u," // beard_color
|
||||
"%u," // eye_color_1
|
||||
"%u," // eye_color_2
|
||||
"%u," // hair_style
|
||||
"%u," // beard
|
||||
"%u," // ability_time_seconds
|
||||
"%u," // ability_number
|
||||
"%u," // ability_time_minutes
|
||||
"%u," // ability_time_hours
|
||||
"'%s'," // title
|
||||
"'%s'," // suffix
|
||||
"%u," // exp
|
||||
"%u," // points
|
||||
"%u," // mana
|
||||
"%u," // cur_hp
|
||||
"%u," // str
|
||||
"%u," // sta
|
||||
"%u," // cha
|
||||
"%u," // dex
|
||||
"%u," // `int`
|
||||
"%u," // agi
|
||||
"%u," // wis
|
||||
"%u," // face
|
||||
"%f," // y
|
||||
"%f," // x
|
||||
"%f," // z
|
||||
"%f," // heading
|
||||
"%u," // pvp2
|
||||
"%u," // pvp_type
|
||||
"%u," // autosplit_enabled
|
||||
"%u," // zone_change_count
|
||||
"%u," // drakkin_heritage
|
||||
"%u," // drakkin_tattoo
|
||||
"%u," // drakkin_details
|
||||
"%i," // toxicity
|
||||
"%u," // hunger_level
|
||||
"%u," // thirst_level
|
||||
"%u," // ability_up
|
||||
"%u," // zone_id
|
||||
"%u," // zone_instance
|
||||
"%u," // leadership_exp_on
|
||||
"%u," // ldon_points_guk
|
||||
"%u," // ldon_points_mir
|
||||
"%u," // ldon_points_mmc
|
||||
"%u," // ldon_points_ruj
|
||||
"%u," // ldon_points_tak
|
||||
"%u," // ldon_points_available
|
||||
"%u," // tribute_time_remaining
|
||||
"%u," // show_helm
|
||||
"%u," // career_tribute_points
|
||||
"%u," // tribute_points
|
||||
"%u," // tribute_active
|
||||
"%u," // endurance
|
||||
"%u," // group_leadership_exp
|
||||
"%u," // raid_leadership_exp
|
||||
"%u," // group_leadership_points
|
||||
"%u," // raid_leadership_points
|
||||
"%u," // air_remaining
|
||||
"%u," // pvp_kills
|
||||
"%u," // pvp_deaths
|
||||
"%u," // pvp_current_points
|
||||
"%u," // pvp_career_points
|
||||
"%u," // pvp_best_kill_streak
|
||||
"%u," // pvp_worst_death_streak
|
||||
"%u," // pvp_current_kill_streak
|
||||
"%u," // aa_points_spent
|
||||
"%u," // aa_exp
|
||||
"%u," // aa_points
|
||||
"%u," // group_auto_consent
|
||||
"%u," // raid_auto_consent
|
||||
"%u," // guild_auto_consent
|
||||
"%u," // id
|
||||
"%u," // account_id
|
||||
"'%s'," // `name`
|
||||
"'%s'," // last_name
|
||||
"%u," // gender
|
||||
"%u," // race
|
||||
"%u," // class
|
||||
"%u," // `level`
|
||||
"%u," // deity
|
||||
"%u," // birthday
|
||||
"%u," // last_login
|
||||
"%u," // time_played
|
||||
"%u," // pvp_status
|
||||
"%u," // level2
|
||||
"%u," // anon
|
||||
"%u," // gm
|
||||
"%u," // intoxication
|
||||
"%u," // hair_color
|
||||
"%u," // beard_color
|
||||
"%u," // eye_color_1
|
||||
"%u," // eye_color_2
|
||||
"%u," // hair_style
|
||||
"%u," // beard
|
||||
"%u," // ability_time_seconds
|
||||
"%u," // ability_number
|
||||
"%u," // ability_time_minutes
|
||||
"%u," // ability_time_hours
|
||||
"'%s'," // title
|
||||
"'%s'," // suffix
|
||||
"%u," // exp
|
||||
"%u," // points
|
||||
"%u," // mana
|
||||
"%u," // cur_hp
|
||||
"%u," // str
|
||||
"%u," // sta
|
||||
"%u," // cha
|
||||
"%u," // dex
|
||||
"%u," // `int`
|
||||
"%u," // agi
|
||||
"%u," // wis
|
||||
"%u," // face
|
||||
"%f," // y
|
||||
"%f," // x
|
||||
"%f," // z
|
||||
"%f," // heading
|
||||
"%u," // pvp2
|
||||
"%u," // pvp_type
|
||||
"%u," // autosplit_enabled
|
||||
"%u," // zone_change_count
|
||||
"%u," // drakkin_heritage
|
||||
"%u," // drakkin_tattoo
|
||||
"%u," // drakkin_details
|
||||
"%i," // toxicity
|
||||
"%u," // hunger_level
|
||||
"%u," // thirst_level
|
||||
"%u," // ability_up
|
||||
"%u," // zone_id
|
||||
"%u," // zone_instance
|
||||
"%u," // leadership_exp_on
|
||||
"%u," // ldon_points_guk
|
||||
"%u," // ldon_points_mir
|
||||
"%u," // ldon_points_mmc
|
||||
"%u," // ldon_points_ruj
|
||||
"%u," // ldon_points_tak
|
||||
"%u," // ldon_points_available
|
||||
"%u," // tribute_time_remaining
|
||||
"%u," // show_helm
|
||||
"%u," // career_tribute_points
|
||||
"%u," // tribute_points
|
||||
"%u," // tribute_active
|
||||
"%u," // endurance
|
||||
"%u," // group_leadership_exp
|
||||
"%u," // raid_leadership_exp
|
||||
"%u," // group_leadership_points
|
||||
"%u," // raid_leadership_points
|
||||
"%u," // air_remaining
|
||||
"%u," // pvp_kills
|
||||
"%u," // pvp_deaths
|
||||
"%u," // pvp_current_points
|
||||
"%u," // pvp_career_points
|
||||
"%u," // pvp_best_kill_streak
|
||||
"%u," // pvp_worst_death_streak
|
||||
"%u," // pvp_current_kill_streak
|
||||
"%u," // aa_points_spent
|
||||
"%u," // aa_exp
|
||||
"%u," // aa_points
|
||||
"%u," // group_auto_consent
|
||||
"%u," // raid_auto_consent
|
||||
"%u," // guild_auto_consent
|
||||
"%u," // RestTimer
|
||||
"%u," // First Logon - References online status for EVENT_CONNECT/EVENT_DISCONNECt
|
||||
"%u," // Looking for Group
|
||||
@@ -1208,8 +1198,8 @@ bool Database::CheckDatabaseConvertPPDeblob(){
|
||||
")",
|
||||
character_id,
|
||||
account_id,
|
||||
Strings::Escape(pp->name).c_str(),
|
||||
Strings::Escape(pp->last_name).c_str(),
|
||||
EscapeString(pp->name).c_str(),
|
||||
EscapeString(pp->last_name).c_str(),
|
||||
pp->gender,
|
||||
pp->race,
|
||||
pp->class_,
|
||||
@@ -1233,8 +1223,8 @@ bool Database::CheckDatabaseConvertPPDeblob(){
|
||||
pp->ability_number,
|
||||
pp->ability_time_minutes,
|
||||
pp->ability_time_hours,
|
||||
Strings::Escape(pp->title).c_str(),
|
||||
Strings::Escape(pp->suffix).c_str(),
|
||||
EscapeString(pp->title).c_str(),
|
||||
EscapeString(pp->suffix).c_str(),
|
||||
pp->exp,
|
||||
pp->points,
|
||||
pp->mana,
|
||||
@@ -1462,7 +1452,7 @@ bool Database::CheckDatabaseConvertPPDeblob(){
|
||||
for (i = 0; i < MAX_LEADERSHIP_AA_ARRAY; i++){
|
||||
if (pp->leader_abilities.ranks[i] > 0 && pp->leader_abilities.ranks[i] < 6){
|
||||
if (first_entry != 1){
|
||||
rquery = StringFormat("REPLACE INTO `character_leadership_abilities` (id, slot, `rank`) VALUES (%i, %u, %u)", character_id, i, pp->leader_abilities.ranks[i]);
|
||||
rquery = StringFormat("REPLACE INTO `character_leadership_abilities` (id, slot, rank) VALUES (%i, %u, %u)", character_id, i, pp->leader_abilities.ranks[i]);
|
||||
first_entry = 1;
|
||||
}
|
||||
rquery = rquery + StringFormat(", (%i, %u, %u)", character_id, i, pp->leader_abilities.ranks[i]);
|
||||
@@ -1567,7 +1557,7 @@ bool Database::CheckDatabaseConvertCorpseDeblob(){
|
||||
rquery = StringFormat("SELECT DISTINCT charid FROM character_corpses");
|
||||
results = QueryDatabase(rquery);
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
std::string squery = StringFormat("SELECT id, charname, data, time_of_death, is_rezzed FROM character_corpses WHERE `charid` = %i", Strings::ToUnsignedInt(row[0]));
|
||||
std::string squery = StringFormat("SELECT id, charname, data, time_of_death, is_rezzed FROM character_corpses WHERE `charid` = %i", atoi(row[0]));
|
||||
auto results2 = QueryDatabase(squery);
|
||||
for (auto row2 = results2.begin(); row2 != results2.end(); ++row2) {
|
||||
in_datasize = results2.LengthOfColumn(2);
|
||||
@@ -1599,7 +1589,7 @@ bool Database::CheckDatabaseConvertCorpseDeblob(){
|
||||
c_type = "NULL";
|
||||
continue;
|
||||
}
|
||||
std::cout << "Converting Corpse: [OK] [" << c_type << "]: " << "ID: " << Strings::ToUnsignedInt(row2[0]) << std::endl;
|
||||
std::cout << "Converting Corpse: [OK] [" << c_type << "]: " << "ID: " << atoi(row2[0]) << std::endl;
|
||||
|
||||
if (is_sof){
|
||||
scquery = StringFormat("UPDATE `character_corpses` SET \n"
|
||||
@@ -1670,7 +1660,7 @@ bool Database::CheckDatabaseConvertCorpseDeblob(){
|
||||
dbpc->item_tint[6].color,
|
||||
dbpc->item_tint[7].color,
|
||||
dbpc->item_tint[8].color,
|
||||
Strings::ToUnsignedInt(row2[0])
|
||||
atoi(row2[0])
|
||||
);
|
||||
if (scquery != ""){ auto sc_results = QueryDatabase(scquery); }
|
||||
|
||||
@@ -1682,7 +1672,7 @@ bool Database::CheckDatabaseConvertCorpseDeblob(){
|
||||
scquery = StringFormat("REPLACE INTO `character_corpse_items` \n"
|
||||
" (corpse_id, equip_slot, item_id, charges, aug_1, aug_2, aug_3, aug_4, aug_5, aug_6, attuned) \n"
|
||||
" VALUES (%u, %u, %u, %u, %u, %u, %u, %u, %u, %u, %u) \n",
|
||||
Strings::ToUnsignedInt(row2[0]),
|
||||
atoi(row2[0]),
|
||||
dbpc->items[i].equipSlot,
|
||||
dbpc->items[i].item_id,
|
||||
dbpc->items[i].charges,
|
||||
@@ -1698,7 +1688,7 @@ bool Database::CheckDatabaseConvertCorpseDeblob(){
|
||||
}
|
||||
else{
|
||||
scquery = scquery + StringFormat(", (%u, %u, %u, %u, %u, %u, %u, %u, %u, %u, %u) \n",
|
||||
Strings::ToUnsignedInt(row2[0]),
|
||||
atoi(row2[0]),
|
||||
dbpc->items[i].equipSlot,
|
||||
dbpc->items[i].item_id,
|
||||
dbpc->items[i].charges,
|
||||
@@ -1778,7 +1768,7 @@ bool Database::CheckDatabaseConvertCorpseDeblob(){
|
||||
dbpc_c->item_tint[6].color,
|
||||
dbpc_c->item_tint[7].color,
|
||||
dbpc_c->item_tint[8].color,
|
||||
Strings::ToUnsignedInt(row2[0])
|
||||
atoi(row2[0])
|
||||
);
|
||||
if (scquery != ""){ auto sc_results = QueryDatabase(scquery); }
|
||||
|
||||
@@ -1791,7 +1781,7 @@ bool Database::CheckDatabaseConvertCorpseDeblob(){
|
||||
scquery = StringFormat("REPLACE INTO `character_corpse_items` \n"
|
||||
" (corpse_id, equip_slot, item_id, charges, aug_1, aug_2, aug_3, aug_4, aug_5, aug_6, attuned) \n"
|
||||
" VALUES (%u, %u, %u, %u, %u, %u, %u, %u, %u, %u, %u) \n",
|
||||
Strings::ToUnsignedInt(row2[0]),
|
||||
atoi(row2[0]),
|
||||
dbpc_c->items[i].equipSlot,
|
||||
dbpc_c->items[i].item_id,
|
||||
dbpc_c->items[i].charges,
|
||||
@@ -1807,7 +1797,7 @@ bool Database::CheckDatabaseConvertCorpseDeblob(){
|
||||
}
|
||||
else{
|
||||
scquery = scquery + StringFormat(", (%u, %u, %u, %u, %u, %u, %u, %u, %u, %u, %u) \n",
|
||||
Strings::ToUnsignedInt(row2[0]),
|
||||
atoi(row2[0]),
|
||||
dbpc_c->items[i].equipSlot,
|
||||
dbpc_c->items[i].item_id,
|
||||
dbpc_c->items[i].charges,
|
||||
|
||||
+315
-254
@@ -18,18 +18,10 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
#include "../common/global_define.h"
|
||||
#include "../common/rulesys.h"
|
||||
#include "../common/strings.h"
|
||||
#include "../common/string_util.h"
|
||||
#include "../common/timer.h"
|
||||
#include "../common/repositories/character_corpses_repository.h"
|
||||
#include "../common/repositories/dynamic_zone_members_repository.h"
|
||||
#include "../common/repositories/dynamic_zones_repository.h"
|
||||
#include "../common/repositories/group_id_repository.h"
|
||||
#include "../common/repositories/instance_list_repository.h"
|
||||
#include "../common/repositories/instance_list_player_repository.h"
|
||||
#include "../common/repositories/raid_members_repository.h"
|
||||
#include "../common/repositories/respawn_times_repository.h"
|
||||
#include "../common/repositories/spawn_condition_values_repository.h"
|
||||
|
||||
|
||||
#include "database.h"
|
||||
|
||||
@@ -49,83 +41,115 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#include <sys/time.h>
|
||||
#endif
|
||||
|
||||
bool Database::AddClientToInstance(uint16 instance_id, uint32 character_id)
|
||||
/**
|
||||
* @param instance_id
|
||||
* @param char_id
|
||||
* @return
|
||||
*/
|
||||
bool Database::AddClientToInstance(uint16 instance_id, uint32 char_id)
|
||||
{
|
||||
auto e = InstanceListPlayerRepository::NewEntity();
|
||||
std::string query = StringFormat(
|
||||
"REPLACE INTO `instance_list_player` (id, charid) "
|
||||
"VALUES "
|
||||
"(%lu, %lu)",
|
||||
(unsigned long) instance_id,
|
||||
(unsigned long) char_id
|
||||
);
|
||||
|
||||
e.id = instance_id;
|
||||
e.charid = character_id;
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
return InstanceListPlayerRepository::ReplaceOne(*this, e);
|
||||
return results.Success();
|
||||
}
|
||||
|
||||
bool Database::CheckInstanceByCharID(uint16 instance_id, uint32 character_id)
|
||||
bool Database::CharacterInInstanceGroup(uint16 instance_id, uint32 char_id)
|
||||
{
|
||||
if (!instance_id) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto l = InstanceListPlayerRepository::GetWhere(
|
||||
*this,
|
||||
fmt::format(
|
||||
"id = {} AND charid = {}",
|
||||
instance_id,
|
||||
character_id
|
||||
)
|
||||
);
|
||||
if (l.empty()) {
|
||||
std::string query = StringFormat("SELECT charid FROM instance_list_player where id=%u AND charid=%u", instance_id, char_id);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success())
|
||||
return false;
|
||||
|
||||
if (results.RowCount() != 1)
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Database::CheckInstanceExists(uint16 instance_id)
|
||||
{
|
||||
if (!instance_id) {
|
||||
return false;
|
||||
}
|
||||
bool Database::CheckInstanceExists(uint16 instance_id) {
|
||||
std::string query = StringFormat(
|
||||
"SELECT "
|
||||
"`id` "
|
||||
"FROM "
|
||||
"`instance_list` "
|
||||
"WHERE "
|
||||
"`id` = %u",
|
||||
instance_id
|
||||
);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
auto i = InstanceListRepository::FindOne(*this, instance_id);
|
||||
if (!i.id) {
|
||||
if (!results.Success())
|
||||
return false;
|
||||
|
||||
if (results.RowCount() == 0)
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Database::CheckInstanceExpired(uint16 instance_id)
|
||||
{
|
||||
if (!instance_id) {
|
||||
|
||||
int32 start_time = 0;
|
||||
int32 duration = 0;
|
||||
uint32 never_expires = 0;
|
||||
|
||||
std::string query = StringFormat(
|
||||
"SELECT start_time, duration, never_expires FROM instance_list WHERE id=%u",
|
||||
instance_id
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
auto i = InstanceListRepository::FindOne(*this, instance_id);
|
||||
if (!i.id) {
|
||||
if (results.RowCount() == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (i.never_expires) {
|
||||
auto row = results.begin();
|
||||
|
||||
start_time = atoi(row[0]);
|
||||
duration = atoi(row[1]);
|
||||
never_expires = atoi(row[2]);
|
||||
|
||||
if (never_expires == 1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
timeval tv{};
|
||||
gettimeofday(&tv, nullptr);
|
||||
|
||||
return (i.start_time + i.duration) <= tv.tv_sec;
|
||||
return (start_time + duration) <= tv.tv_sec;
|
||||
|
||||
}
|
||||
|
||||
bool Database::CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version, uint32 duration)
|
||||
{
|
||||
auto e = InstanceListRepository::NewEntity();
|
||||
std::string query = StringFormat(
|
||||
"INSERT INTO instance_list (id, zone, version, start_time, duration)"
|
||||
" values (%u, %u, %u, UNIX_TIMESTAMP(), %u)",
|
||||
instance_id,
|
||||
zone_id,
|
||||
version,
|
||||
duration
|
||||
);
|
||||
|
||||
e.id = instance_id;
|
||||
e.zone = zone_id;
|
||||
e.version = version;
|
||||
e.start_time = std::time(nullptr);
|
||||
e.duration = duration;
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
return InstanceListRepository::InsertOne(*this, e).id;
|
||||
return results.Success();
|
||||
}
|
||||
|
||||
bool Database::GetUnusedInstanceID(uint16 &instance_id)
|
||||
@@ -133,8 +157,8 @@ bool Database::GetUnusedInstanceID(uint16 &instance_id)
|
||||
uint32 max_reserved_instance_id = RuleI(Instances, ReservedInstances);
|
||||
uint32 max = 32000;
|
||||
|
||||
auto query = fmt::format(
|
||||
"SELECT IFNULL(MAX(id), {}) + 1 FROM instance_list WHERE id > {}",
|
||||
std::string query = StringFormat(
|
||||
"SELECT IFNULL(MAX(id),%u)+1 FROM instance_list WHERE id > %u",
|
||||
max_reserved_instance_id,
|
||||
max_reserved_instance_id
|
||||
);
|
||||
@@ -167,8 +191,8 @@ bool Database::GetUnusedInstanceID(uint16 &instance_id)
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
if (Strings::ToInt(row[0]) <= max) {
|
||||
instance_id = Strings::ToInt(row[0]);
|
||||
if (atoi(row[0]) <= max) {
|
||||
instance_id = atoi(row[0]);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -178,7 +202,7 @@ bool Database::GetUnusedInstanceID(uint16 &instance_id)
|
||||
return true;
|
||||
}
|
||||
|
||||
query = fmt::format("SELECT id FROM instance_list where id > {} ORDER BY id", max_reserved_instance_id);
|
||||
query = StringFormat("SELECT id FROM instance_list where id > %u ORDER BY id", max_reserved_instance_id);
|
||||
results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
@@ -192,9 +216,8 @@ bool Database::GetUnusedInstanceID(uint16 &instance_id)
|
||||
}
|
||||
|
||||
max_reserved_instance_id++;
|
||||
|
||||
for (auto row : results) {
|
||||
if (max_reserved_instance_id < Strings::ToUnsignedInt(row[0])) {
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
if (max_reserved_instance_id < atoi(row[0])) {
|
||||
instance_id = max_reserved_instance_id;
|
||||
return true;
|
||||
}
|
||||
@@ -212,45 +235,57 @@ bool Database::GetUnusedInstanceID(uint16 &instance_id)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Database::IsGlobalInstance(uint16 instance_id)
|
||||
bool Database::GlobalInstance(uint16 instance_id)
|
||||
{
|
||||
if (!instance_id) {
|
||||
return false;
|
||||
}
|
||||
std::string query = StringFormat(
|
||||
"SELECT "
|
||||
"is_global "
|
||||
"FROM "
|
||||
"instance_list "
|
||||
"WHERE "
|
||||
"id = %u "
|
||||
"LIMIT 1 ",
|
||||
instance_id
|
||||
);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
auto i = InstanceListRepository::FindOne(*this, instance_id);
|
||||
if (!i.id) {
|
||||
if (!results.Success())
|
||||
return false;
|
||||
}
|
||||
|
||||
return i.is_global;
|
||||
if (results.RowCount() == 0)
|
||||
return false;
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
return (atoi(row[0]) == 1) ? true : false;
|
||||
}
|
||||
|
||||
bool Database::RemoveClientFromInstance(uint16 instance_id, uint32 char_id)
|
||||
{
|
||||
return InstanceListPlayerRepository::DeleteWhere(
|
||||
*this,
|
||||
fmt::format(
|
||||
"id = {} AND charid = {}",
|
||||
instance_id,
|
||||
char_id
|
||||
)
|
||||
);
|
||||
std::string query = StringFormat("DELETE FROM instance_list_player WHERE id=%lu AND charid=%lu",
|
||||
(unsigned long)instance_id, (unsigned long)char_id);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
return results.Success();
|
||||
}
|
||||
|
||||
|
||||
bool Database::RemoveClientsFromInstance(uint16 instance_id)
|
||||
{
|
||||
return InstanceListPlayerRepository::DeleteOne(*this, instance_id);
|
||||
std::string query = StringFormat("DELETE FROM instance_list_player WHERE id=%lu", (unsigned long)instance_id);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
return results.Success();
|
||||
}
|
||||
|
||||
bool Database::VerifyInstanceAlive(uint16 instance_id, uint32 character_id)
|
||||
bool Database::VerifyInstanceAlive(uint16 instance_id, uint32 char_id)
|
||||
{
|
||||
//we are not saved to this instance so set our instance to 0
|
||||
if (!IsGlobalInstance(instance_id) && !CheckInstanceByCharID(instance_id, character_id)) {
|
||||
if (!GlobalInstance(instance_id) && !CharacterInInstanceGroup(instance_id, char_id))
|
||||
return false;
|
||||
}
|
||||
|
||||
if (CheckInstanceExpired(instance_id)) {
|
||||
if (CheckInstanceExpired(instance_id))
|
||||
{
|
||||
DeleteInstance(instance_id);
|
||||
return false;
|
||||
}
|
||||
@@ -260,102 +295,99 @@ bool Database::VerifyInstanceAlive(uint16 instance_id, uint32 character_id)
|
||||
|
||||
bool Database::VerifyZoneInstance(uint32 zone_id, uint16 instance_id)
|
||||
{
|
||||
auto l = InstanceListRepository::GetWhere(
|
||||
*this,
|
||||
fmt::format(
|
||||
"id = {} AND zone = {}",
|
||||
instance_id,
|
||||
zone_id
|
||||
)
|
||||
);
|
||||
if (l.empty()) {
|
||||
|
||||
std::string query = StringFormat("SELECT id FROM instance_list where id=%u AND zone=%u", instance_id, zone_id);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success())
|
||||
return false;
|
||||
|
||||
if (results.RowCount() == 0)
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
uint16 Database::GetInstanceID(uint32 zone_id, uint32 character_id, int16 version)
|
||||
uint16 Database::GetInstanceID(uint32 zone, uint32 character_id, int16 version)
|
||||
{
|
||||
if (!zone_id) {
|
||||
if (!zone)
|
||||
return 0;
|
||||
|
||||
std::string query = StringFormat(
|
||||
"SELECT "
|
||||
"instance_list.id "
|
||||
"FROM "
|
||||
"instance_list, "
|
||||
"instance_list_player "
|
||||
"WHERE "
|
||||
"instance_list.zone = %u "
|
||||
"AND instance_list.version = %u "
|
||||
"AND instance_list.id = instance_list_player.id "
|
||||
"AND instance_list_player.charid = %u "
|
||||
"LIMIT 1; ",
|
||||
zone,
|
||||
version,
|
||||
character_id
|
||||
);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success())
|
||||
return 0;
|
||||
|
||||
if (results.RowCount() == 0)
|
||||
return 0;
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
return atoi(row[0]);
|
||||
}
|
||||
|
||||
uint16 Database::GetInstanceVersion(uint16 instance_id) {
|
||||
if (instance_id == 0)
|
||||
return 0;
|
||||
|
||||
std::string query = StringFormat("SELECT version FROM instance_list where id=%u", instance_id);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success())
|
||||
return 0;
|
||||
|
||||
if (results.RowCount() == 0)
|
||||
return 0;
|
||||
|
||||
auto row = results.begin();
|
||||
return atoi(row[0]);
|
||||
}
|
||||
|
||||
uint32 Database::GetTimeRemainingInstance(uint16 instance_id, bool &is_perma)
|
||||
{
|
||||
uint32 start_time = 0;
|
||||
uint32 duration = 0;
|
||||
uint32 never_expires = 0;
|
||||
|
||||
std::string query = StringFormat("SELECT start_time, duration, never_expires FROM instance_list WHERE id=%u", instance_id);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success())
|
||||
{
|
||||
is_perma = false;
|
||||
return 0;
|
||||
}
|
||||
|
||||
const auto query = fmt::format(
|
||||
"SELECT instance_list.id FROM "
|
||||
"instance_list, instance_list_player WHERE "
|
||||
"instance_list.zone = {} AND "
|
||||
"instance_list.version = {} AND "
|
||||
"instance_list.id = instance_list_player.id AND "
|
||||
"instance_list_player.charid = {} "
|
||||
"LIMIT 1;",
|
||||
zone_id,
|
||||
version,
|
||||
character_id
|
||||
);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success() || !results.RowCount()) {
|
||||
if (results.RowCount() == 0)
|
||||
{
|
||||
is_perma = false;
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
return static_cast<uint16>(Strings::ToUnsignedInt(row[0]));
|
||||
}
|
||||
start_time = atoi(row[0]);
|
||||
duration = atoi(row[1]);
|
||||
never_expires = atoi(row[2]);
|
||||
|
||||
std::vector<uint16> Database::GetInstanceIDs(uint32 zone_id, uint32 character_id)
|
||||
{
|
||||
std::vector<uint16> l;
|
||||
|
||||
if (!zone_id) {
|
||||
return l;
|
||||
}
|
||||
|
||||
const auto query = fmt::format(
|
||||
"SELECT instance_list.id FROM "
|
||||
"instance_list, instance_list_player WHERE "
|
||||
"instance_list.zone = {} AND "
|
||||
"instance_list.id = instance_list_player.id AND "
|
||||
"instance_list_player.charid = {}",
|
||||
zone_id,
|
||||
character_id
|
||||
);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success() || !results.RowCount()) {
|
||||
return l;
|
||||
}
|
||||
|
||||
for (auto row : results) {
|
||||
l.push_back(static_cast<uint16>(Strings::ToUnsignedInt(row[0])));
|
||||
}
|
||||
|
||||
return l;
|
||||
}
|
||||
|
||||
uint8_t Database::GetInstanceVersion(uint16 instance_id) {
|
||||
if (!instance_id) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto i = InstanceListRepository::FindOne(*this, instance_id);
|
||||
if (!i.id) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return i.version;
|
||||
}
|
||||
|
||||
uint32 Database::GetTimeRemainingInstance(uint16 instance_id, bool &is_perma)
|
||||
{
|
||||
auto i = InstanceListRepository::FindOne(*this, instance_id);
|
||||
if (!i.id) {
|
||||
is_perma = false;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (i.never_expires) {
|
||||
if (never_expires == 1)
|
||||
{
|
||||
is_perma = true;
|
||||
return 0;
|
||||
}
|
||||
@@ -364,175 +396,204 @@ uint32 Database::GetTimeRemainingInstance(uint16 instance_id, bool &is_perma)
|
||||
|
||||
timeval tv;
|
||||
gettimeofday(&tv, nullptr);
|
||||
return ((i.start_time + i.duration) - tv.tv_sec);
|
||||
return ((start_time + duration) - tv.tv_sec);
|
||||
}
|
||||
|
||||
uint32 Database::GetInstanceZoneID(uint16 instance_id)
|
||||
uint32 Database::VersionFromInstanceID(uint16 instance_id)
|
||||
{
|
||||
if (!instance_id) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto i = InstanceListRepository::FindOne(*this, instance_id);
|
||||
if (!i.id) {
|
||||
return 0;
|
||||
}
|
||||
std::string query = StringFormat("SELECT version FROM instance_list where id=%u", instance_id);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
return i.zone;
|
||||
if (!results.Success())
|
||||
return 0;
|
||||
|
||||
if (results.RowCount() == 0)
|
||||
return 0;
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
return atoi(row[0]);
|
||||
}
|
||||
|
||||
uint32 Database::ZoneIDFromInstanceID(uint16 instance_id)
|
||||
{
|
||||
|
||||
std::string query = StringFormat("SELECT zone FROM instance_list where id=%u", instance_id);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success())
|
||||
return 0;
|
||||
|
||||
if (results.RowCount() == 0)
|
||||
return 0;
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
return atoi(row[0]);
|
||||
}
|
||||
|
||||
void Database::AssignGroupToInstance(uint32 group_id, uint32 instance_id)
|
||||
{
|
||||
auto zone_id = GetInstanceZoneID(instance_id);
|
||||
auto version = GetInstanceVersion(instance_id);
|
||||
|
||||
auto l = GroupIdRepository::GetWhere(
|
||||
*this,
|
||||
fmt::format(
|
||||
"groupid = {}",
|
||||
group_id
|
||||
)
|
||||
);
|
||||
if (l.empty()) {
|
||||
uint32 zone_id = ZoneIDFromInstanceID(instance_id);
|
||||
uint16 version = VersionFromInstanceID(instance_id);
|
||||
|
||||
std::string query = StringFormat("SELECT `charid` FROM `group_id` WHERE `groupid` = %u", group_id);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success())
|
||||
return;
|
||||
}
|
||||
|
||||
for (const auto& e : l) {
|
||||
if (!GetInstanceID(zone_id, e.charid, version)) {
|
||||
AddClientToInstance(instance_id, e.charid);
|
||||
}
|
||||
for (auto row = results.begin(); row != results.end(); ++row)
|
||||
{
|
||||
uint32 charid = atoi(row[0]);
|
||||
if (GetInstanceID(zone_id, charid, version) == 0)
|
||||
AddClientToInstance(instance_id, charid);
|
||||
}
|
||||
}
|
||||
|
||||
void Database::AssignRaidToInstance(uint32 raid_id, uint32 instance_id)
|
||||
{
|
||||
auto zone_id = GetInstanceZoneID(instance_id);
|
||||
auto version = GetInstanceVersion(instance_id);
|
||||
|
||||
auto l = RaidMembersRepository::GetWhere(
|
||||
*this,
|
||||
uint32 zone_id = ZoneIDFromInstanceID(instance_id);
|
||||
uint16 version = VersionFromInstanceID(instance_id);
|
||||
|
||||
std::string query = StringFormat("SELECT `charid` FROM `raid_members` WHERE `raidid` = %u", raid_id);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success())
|
||||
return;
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row)
|
||||
{
|
||||
uint32 charid = atoi(row[0]);
|
||||
if (GetInstanceID(zone_id, charid, version) == 0)
|
||||
AddClientToInstance(instance_id, charid);
|
||||
}
|
||||
}
|
||||
|
||||
void Database::BuryCorpsesInInstance(uint16 instance_id) {
|
||||
QueryDatabase(
|
||||
fmt::format(
|
||||
"raidid = {}",
|
||||
raid_id
|
||||
"UPDATE character_corpses SET is_buried = 1, instance_id = 0 WHERE instance_id = {}",
|
||||
instance_id
|
||||
)
|
||||
);
|
||||
if (l.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (const auto& e : l) {
|
||||
if (!GetInstanceID(zone_id, e.charid, version)) {
|
||||
AddClientToInstance(instance_id, e.charid);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Database::DeleteInstance(uint16 instance_id)
|
||||
{
|
||||
std::string query;
|
||||
|
||||
query = StringFormat("DELETE FROM instance_list_player WHERE id=%u", instance_id);
|
||||
QueryDatabase(query);
|
||||
|
||||
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id = {}", instance_id));
|
||||
query = StringFormat("DELETE FROM respawn_times WHERE instance_id=%u", instance_id);
|
||||
QueryDatabase(query);
|
||||
|
||||
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
|
||||
|
||||
SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
|
||||
query = StringFormat("DELETE FROM spawn_condition_values WHERE instance_id=%u", instance_id);
|
||||
QueryDatabase(query);
|
||||
|
||||
DynamicZoneMembersRepository::DeleteByInstance(*this, instance_id);
|
||||
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
|
||||
|
||||
CharacterCorpsesRepository::BuryInstance(*this, instance_id);
|
||||
BuryCorpsesInInstance(instance_id);
|
||||
}
|
||||
|
||||
void Database::FlagInstanceByGroupLeader(uint32 zone_id, int16 version, uint32 character_id, uint32 group_id)
|
||||
void Database::FlagInstanceByGroupLeader(uint32 zone, int16 version, uint32 charid, uint32 gid)
|
||||
{
|
||||
auto instance_id = GetInstanceID(zone_id, character_id, version);
|
||||
if (instance_id) {
|
||||
uint16 id = GetInstanceID(zone, charid, version);
|
||||
if (id != 0)
|
||||
return;
|
||||
}
|
||||
|
||||
char ln[128];
|
||||
memset(ln, 0, 128);
|
||||
GetGroupLeadershipInfo(group_id, ln);
|
||||
GetGroupLeadershipInfo(gid, ln);
|
||||
uint32 l_charid = GetCharacterID((const char*)ln);
|
||||
uint16 l_id = GetInstanceID(zone, l_charid, version);
|
||||
|
||||
auto group_leader_id = GetCharacterID((const char*)ln);
|
||||
auto group_leader_instance_id = GetInstanceID(zone_id, group_leader_id, version);
|
||||
|
||||
if (!group_leader_instance_id) {
|
||||
if (l_id == 0)
|
||||
return;
|
||||
}
|
||||
|
||||
AddClientToInstance(group_leader_instance_id, character_id);
|
||||
AddClientToInstance(l_id, charid);
|
||||
}
|
||||
|
||||
void Database::FlagInstanceByRaidLeader(uint32 zone_id, int16 version, uint32 character_id, uint32 raid_id)
|
||||
void Database::FlagInstanceByRaidLeader(uint32 zone, int16 version, uint32 charid, uint32 rid)
|
||||
{
|
||||
uint16 instance_id = GetInstanceID(zone_id, character_id, version);
|
||||
if (instance_id) {
|
||||
uint16 id = GetInstanceID(zone, charid, version);
|
||||
if (id != 0)
|
||||
return;
|
||||
}
|
||||
|
||||
auto raid_leader_id = GetCharacterID(GetRaidLeaderName(raid_id));
|
||||
auto raid_leader_instance_id = GetInstanceID(zone_id, raid_leader_id, version);
|
||||
uint32 l_charid = GetCharacterID(GetRaidLeaderName(rid));
|
||||
uint16 l_id = GetInstanceID(zone, l_charid, version);
|
||||
|
||||
if (!raid_leader_instance_id) {
|
||||
if (l_id == 0)
|
||||
return;
|
||||
}
|
||||
|
||||
AddClientToInstance(raid_leader_instance_id, character_id);
|
||||
AddClientToInstance(l_id, charid);
|
||||
}
|
||||
|
||||
void Database::GetCharactersInInstance(uint16 instance_id, std::list<uint32> &character_ids)
|
||||
{
|
||||
auto l = InstanceListPlayerRepository::GetWhere(*this, fmt::format("id = {}", instance_id));
|
||||
if (l.empty()) {
|
||||
return;
|
||||
}
|
||||
void Database::GetCharactersInInstance(uint16 instance_id, std::list<uint32> &charid_list) {
|
||||
|
||||
for (const auto& e : l) {
|
||||
character_ids.push_back(e.charid);
|
||||
}
|
||||
std::string query = StringFormat("SELECT `charid` FROM `instance_list_player` WHERE `id` = %u", instance_id);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success())
|
||||
return;
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row)
|
||||
charid_list.push_back(atoi(row[0]));
|
||||
}
|
||||
|
||||
void Database::PurgeExpiredInstances()
|
||||
{
|
||||
|
||||
/**
|
||||
* Delay purging by a day so that we can continue using adjacent free instance id's
|
||||
* from the table without risking the chance we immediately re-allocate a zone that freshly expired but
|
||||
* has not been fully de-allocated
|
||||
*/
|
||||
auto l = InstanceListRepository::GetWhere(
|
||||
*this,
|
||||
"(start_time + duration) <= (UNIX_TIMESTAMP() - 86400) AND never_expires = 0"
|
||||
);
|
||||
if (l.empty()) {
|
||||
std::string query =
|
||||
SQL(
|
||||
SELECT
|
||||
id
|
||||
FROM
|
||||
instance_list
|
||||
where
|
||||
(start_time + duration) <= (UNIX_TIMESTAMP() - 86400)
|
||||
and never_expires = 0
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (results.RowCount() == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<std::string> instance_ids;
|
||||
for (const auto& e : l) {
|
||||
instance_ids.emplace_back(std::to_string(e.id));
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
instance_ids.emplace_back(row[0]);
|
||||
}
|
||||
|
||||
const auto imploded_instance_ids = Strings::Implode(",", instance_ids);
|
||||
std::string imploded_instance_ids = implode(",", instance_ids);
|
||||
|
||||
InstanceListRepository::DeleteWhere(*this, fmt::format("id IN ({})", imploded_instance_ids));
|
||||
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id IN ({})", imploded_instance_ids));
|
||||
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
|
||||
SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
|
||||
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
|
||||
QueryDatabase(fmt::format("DELETE FROM instance_list WHERE id IN ({})", imploded_instance_ids));
|
||||
QueryDatabase(fmt::format("DELETE FROM instance_list_player WHERE id IN ({})", imploded_instance_ids));
|
||||
QueryDatabase(fmt::format("DELETE FROM respawn_times WHERE instance_id IN ({})", imploded_instance_ids));
|
||||
QueryDatabase(fmt::format("DELETE FROM spawn_condition_values WHERE instance_id IN ({})", imploded_instance_ids));
|
||||
QueryDatabase(fmt::format("UPDATE character_corpses SET is_buried = 1, instance_id = 0 WHERE instance_id IN ({})", imploded_instance_ids));
|
||||
DynamicZoneMembersRepository::DeleteByManyInstances(*this, imploded_instance_ids);
|
||||
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
|
||||
}
|
||||
|
||||
void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
|
||||
{
|
||||
auto i = InstanceListRepository::FindOne(*this, instance_id);
|
||||
if (!i.id) {
|
||||
return;
|
||||
}
|
||||
|
||||
i.start_time = std::time(nullptr);
|
||||
i.duration = new_duration;
|
||||
|
||||
InstanceListRepository::UpdateOne(*this, i);
|
||||
std::string query = StringFormat("UPDATE `instance_list` SET start_time=UNIX_TIMESTAMP(), "
|
||||
"duration=%u WHERE id=%u", new_duration, instance_id);
|
||||
auto results = QueryDatabase(query);
|
||||
}
|
||||
|
||||
@@ -62,7 +62,6 @@ namespace DatabaseSchema {
|
||||
{"character_pet_buffs", "char_id"},
|
||||
{"character_pet_info", "char_id"},
|
||||
{"character_pet_inventory", "char_id"},
|
||||
{"character_peqzone_flags", "id"},
|
||||
{"character_potionbelt", "id"},
|
||||
{"character_skills", "id"},
|
||||
{"character_spells", "id"},
|
||||
@@ -83,6 +82,7 @@ namespace DatabaseSchema {
|
||||
{"player_titlesets", "char_id"},
|
||||
{"quest_globals", "charid"},
|
||||
{"timers", "char_id"},
|
||||
{"titles", "char_id"},
|
||||
{"trader", "char_id"},
|
||||
{"zone_flags", "charID"}
|
||||
};
|
||||
@@ -130,7 +130,6 @@ namespace DatabaseSchema {
|
||||
"character_pet_buffs",
|
||||
"character_pet_info",
|
||||
"character_pet_inventory",
|
||||
"character_peqzone_flags",
|
||||
"character_potionbelt",
|
||||
"character_skills",
|
||||
"character_spells",
|
||||
@@ -159,6 +158,7 @@ namespace DatabaseSchema {
|
||||
"spell_buckets",
|
||||
"spell_globals",
|
||||
"timers",
|
||||
"titles",
|
||||
"trader",
|
||||
"trader_audit",
|
||||
"zone_flags"
|
||||
@@ -189,14 +189,13 @@ namespace DatabaseSchema {
|
||||
"char_create_point_allocations",
|
||||
"damageshieldtypes",
|
||||
"doors",
|
||||
"dynamic_zone_templates",
|
||||
"faction_association",
|
||||
"faction_base_data",
|
||||
"faction_list",
|
||||
"faction_list_mod",
|
||||
"fishing",
|
||||
"forage",
|
||||
"global_loot",
|
||||
"goallists",
|
||||
"graveyard",
|
||||
"grid",
|
||||
"grid_entries",
|
||||
@@ -225,6 +224,7 @@ namespace DatabaseSchema {
|
||||
"pets_beastlord_data",
|
||||
"pets_equipmentset",
|
||||
"pets_equipmentset_entries",
|
||||
"proximities",
|
||||
"skill_caps",
|
||||
"spawn2",
|
||||
"spawn_conditions",
|
||||
@@ -270,7 +270,6 @@ namespace DatabaseSchema {
|
||||
"perl_event_export_settings",
|
||||
"profanity_list",
|
||||
"rule_sets",
|
||||
"titles",
|
||||
"rule_values",
|
||||
"variables",
|
||||
};
|
||||
@@ -318,21 +317,20 @@ namespace DatabaseSchema {
|
||||
"completed_shared_task_activity_state",
|
||||
"completed_shared_task_members",
|
||||
"completed_shared_tasks",
|
||||
"discord_webhooks",
|
||||
"dynamic_zone_members",
|
||||
"dynamic_zones",
|
||||
"eventlog",
|
||||
"expedition_lockouts",
|
||||
"expeditions",
|
||||
"gm_ips",
|
||||
"group_id",
|
||||
"group_leaders",
|
||||
"hackers",
|
||||
"instance_list",
|
||||
"ip_exemptions",
|
||||
"item_tick",
|
||||
"lfguild",
|
||||
"merc_buffs",
|
||||
"merchantlist_temp",
|
||||
"mercs",
|
||||
"object_contents",
|
||||
"raid_details",
|
||||
"raid_leaders",
|
||||
@@ -341,8 +339,6 @@ namespace DatabaseSchema {
|
||||
"respawn_times",
|
||||
"saylink",
|
||||
"server_scheduled_events",
|
||||
"player_event_log_settings",
|
||||
"player_event_logs",
|
||||
"shared_task_activity_state",
|
||||
"shared_task_dynamic_zones",
|
||||
"shared_task_members",
|
||||
@@ -379,60 +375,6 @@ namespace DatabaseSchema {
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* @description Gets all player bot tables
|
||||
* @note These tables have no content in the PEQ daily dump
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
static std::vector<std::string> GetBotTables()
|
||||
{
|
||||
return {
|
||||
"bot_buffs",
|
||||
"bot_command_settings",
|
||||
"bot_create_combinations",
|
||||
"bot_data",
|
||||
"bot_group_members",
|
||||
"bot_groups",
|
||||
"bot_guild_members",
|
||||
"bot_heal_rotation_members",
|
||||
"bot_heal_rotation_targets",
|
||||
"bot_heal_rotations",
|
||||
"bot_inspect_messages",
|
||||
"bot_inventories",
|
||||
"bot_owner_options",
|
||||
"bot_pet_buffs",
|
||||
"bot_pet_inventories",
|
||||
"bot_pets",
|
||||
"bot_spell_casting_chances",
|
||||
"bot_spell_settings",
|
||||
"bot_spells_entries",
|
||||
"bot_stances",
|
||||
"bot_timers"
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> GetMercTables()
|
||||
{
|
||||
return {
|
||||
"merc_armorinfo",
|
||||
"merc_inventory",
|
||||
"merc_merchant_entries",
|
||||
"merc_merchant_template_entries",
|
||||
"merc_merchant_templates",
|
||||
"merc_name_types",
|
||||
"merc_npc_types",
|
||||
"merc_spell_list_entries",
|
||||
"merc_spell_lists",
|
||||
"merc_stance_entries",
|
||||
"merc_stats",
|
||||
"merc_subtypes",
|
||||
"merc_templates",
|
||||
"merc_types",
|
||||
"merc_weaponinfo"
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif //EQEMU_DATABASE_SCHEMA_H
|
||||
|
||||
+50
-56
@@ -34,16 +34,14 @@
|
||||
|
||||
DBcore::DBcore()
|
||||
{
|
||||
mysql = mysql_init(nullptr);
|
||||
mysqlOwner = true;
|
||||
pHost = nullptr;
|
||||
pUser = nullptr;
|
||||
pPassword = nullptr;
|
||||
pDatabase = nullptr;
|
||||
pCompress = false;
|
||||
pSSL = false;
|
||||
pStatus = Closed;
|
||||
m_mutex = new Mutex;
|
||||
mysql_init(&mysql);
|
||||
pHost = nullptr;
|
||||
pUser = nullptr;
|
||||
pPassword = nullptr;
|
||||
pDatabase = nullptr;
|
||||
pCompress = false;
|
||||
pSSL = false;
|
||||
pStatus = Closed;
|
||||
}
|
||||
|
||||
DBcore::~DBcore()
|
||||
@@ -53,10 +51,16 @@ DBcore::~DBcore()
|
||||
* are re-using the default database connection pointer when we dont have an
|
||||
* external configuration setup ex: (content_database)
|
||||
*/
|
||||
if (mysqlOwner) {
|
||||
mysql_close(mysql);
|
||||
std::string mysql_connection_host;
|
||||
if (mysql.host) {
|
||||
mysql_connection_host = mysql.host;
|
||||
}
|
||||
|
||||
if (GetOriginHost() != mysql_connection_host) {
|
||||
return;
|
||||
}
|
||||
|
||||
mysql_close(&mysql);
|
||||
safe_delete_array(pHost);
|
||||
safe_delete_array(pUser);
|
||||
safe_delete_array(pPassword);
|
||||
@@ -66,18 +70,17 @@ DBcore::~DBcore()
|
||||
// Sends the MySQL server a keepalive
|
||||
void DBcore::ping()
|
||||
{
|
||||
if (!m_mutex->trylock()) {
|
||||
if (!MDatabase.trylock()) {
|
||||
// well, if's it's locked, someone's using it. If someone's using it, it doesnt need a keepalive
|
||||
return;
|
||||
}
|
||||
mysql_ping(mysql);
|
||||
m_mutex->unlock();
|
||||
mysql_ping(&mysql);
|
||||
MDatabase.unlock();
|
||||
}
|
||||
|
||||
MySQLRequestResult DBcore::QueryDatabase(std::string query, bool retryOnFailureOnce)
|
||||
{
|
||||
auto r = QueryDatabase(query.c_str(), query.length(), retryOnFailureOnce);
|
||||
return r;
|
||||
return QueryDatabase(query.c_str(), query.length(), retryOnFailureOnce);
|
||||
}
|
||||
|
||||
bool DBcore::DoesTableExist(std::string table_name)
|
||||
@@ -92,16 +95,18 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
|
||||
BenchTimer timer;
|
||||
timer.reset();
|
||||
|
||||
LockMutex lock(m_mutex);
|
||||
LockMutex lock(&MDatabase);
|
||||
|
||||
// Reconnect if we are not connected before hand.
|
||||
if (pStatus != Connected) {
|
||||
Open();
|
||||
}
|
||||
|
||||
|
||||
|
||||
// request query. != 0 indicates some kind of error.
|
||||
if (mysql_real_query(mysql, query, querylen) != 0) {
|
||||
unsigned int errorNumber = mysql_errno(mysql);
|
||||
if (mysql_real_query(&mysql, query, querylen) != 0) {
|
||||
unsigned int errorNumber = mysql_errno(&mysql);
|
||||
|
||||
if (errorNumber == CR_SERVER_GONE_ERROR) {
|
||||
pStatus = Error;
|
||||
@@ -125,26 +130,26 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
|
||||
|
||||
auto errorBuffer = new char[MYSQL_ERRMSG_SIZE];
|
||||
|
||||
snprintf(errorBuffer, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(mysql), mysql_error(mysql));
|
||||
snprintf(errorBuffer, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
|
||||
|
||||
return MySQLRequestResult(nullptr, 0, 0, 0, 0, (uint32) mysql_errno(mysql), errorBuffer);
|
||||
return MySQLRequestResult(nullptr, 0, 0, 0, 0, (uint32) mysql_errno(&mysql), errorBuffer);
|
||||
}
|
||||
|
||||
auto errorBuffer = new char[MYSQL_ERRMSG_SIZE];
|
||||
snprintf(errorBuffer, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(mysql), mysql_error(mysql));
|
||||
snprintf(errorBuffer, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
|
||||
|
||||
/**
|
||||
* Error logging
|
||||
*/
|
||||
if (mysql_errno(mysql) > 0 && strlen(query) > 0) {
|
||||
LogMySQLError("[{}] [{}]\n[{}]", mysql_errno(mysql), mysql_error(mysql), query);
|
||||
if (mysql_errno(&mysql) > 0 && strlen(query) > 0) {
|
||||
LogMySQLError("[{}] [{}]\n[{}]", mysql_errno(&mysql), mysql_error(&mysql), query);
|
||||
}
|
||||
|
||||
return MySQLRequestResult(nullptr, 0, 0, 0, 0, mysql_errno(mysql), errorBuffer);
|
||||
return MySQLRequestResult(nullptr, 0, 0, 0, 0, mysql_errno(&mysql), errorBuffer);
|
||||
}
|
||||
|
||||
// successful query. get results.
|
||||
MYSQL_RES *res = mysql_store_result(mysql);
|
||||
MYSQL_RES *res = mysql_store_result(&mysql);
|
||||
uint32 rowCount = 0;
|
||||
|
||||
if (res != nullptr) {
|
||||
@@ -153,16 +158,16 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
|
||||
|
||||
MySQLRequestResult requestResult(
|
||||
res,
|
||||
(uint32) mysql_affected_rows(mysql),
|
||||
(uint32) mysql_affected_rows(&mysql),
|
||||
rowCount,
|
||||
(uint32) mysql_field_count(mysql),
|
||||
(uint32) mysql_insert_id(mysql)
|
||||
(uint32) mysql_field_count(&mysql),
|
||||
(uint32) mysql_insert_id(&mysql)
|
||||
);
|
||||
|
||||
if (LogSys.log_settings[Logs::MySQLQuery].is_category_enabled == 1) {
|
||||
if ((strncasecmp(query, "select", 6) == 0)) {
|
||||
LogMySQLQuery(
|
||||
"{0} -- ({1} row{2} returned) ({3}s)",
|
||||
"{0} ({1} row{2} returned) ({3}s)",
|
||||
query,
|
||||
requestResult.RowCount(),
|
||||
requestResult.RowCount() == 1 ? "" : "s",
|
||||
@@ -171,7 +176,7 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
|
||||
}
|
||||
else {
|
||||
LogMySQLQuery(
|
||||
"{0} -- ({1} row{2} affected) ({3}s)",
|
||||
"{0} ({1} row{2} affected) ({3}s)",
|
||||
query,
|
||||
requestResult.RowsAffected(),
|
||||
requestResult.RowsAffected() == 1 ? "" : "s",
|
||||
@@ -202,7 +207,7 @@ uint32 DBcore::DoEscapeString(char *tobuf, const char *frombuf, uint32 fromlen)
|
||||
{
|
||||
// No good reason to lock the DB, we only need it in the first place to check char encoding.
|
||||
// LockMutex lock(&MDatabase);
|
||||
return mysql_real_escape_string(mysql, tobuf, frombuf, fromlen);
|
||||
return mysql_real_escape_string(&mysql, tobuf, frombuf, fromlen);
|
||||
}
|
||||
|
||||
bool DBcore::Open(
|
||||
@@ -217,7 +222,7 @@ bool DBcore::Open(
|
||||
bool iSSL
|
||||
)
|
||||
{
|
||||
LockMutex lock(m_mutex);
|
||||
LockMutex lock(&MDatabase);
|
||||
safe_delete_array(pHost);
|
||||
safe_delete_array(pUser);
|
||||
safe_delete_array(pPassword);
|
||||
@@ -237,13 +242,13 @@ bool DBcore::Open(uint32 *errnum, char *errbuf)
|
||||
if (errbuf) {
|
||||
errbuf[0] = 0;
|
||||
}
|
||||
LockMutex lock(m_mutex);
|
||||
LockMutex lock(&MDatabase);
|
||||
if (GetStatus() == Connected) {
|
||||
return true;
|
||||
}
|
||||
if (GetStatus() == Error) {
|
||||
mysql_close(mysql);
|
||||
mysql_init(mysql); // Initialize structure again
|
||||
mysql_close(&mysql);
|
||||
mysql_init(&mysql); // Initialize structure again
|
||||
}
|
||||
if (!pHost) {
|
||||
return false;
|
||||
@@ -260,7 +265,7 @@ bool DBcore::Open(uint32 *errnum, char *errbuf)
|
||||
if (pSSL) {
|
||||
flags |= CLIENT_SSL;
|
||||
}
|
||||
if (mysql_real_connect(mysql, pHost, pUser, pPassword, pDatabase, pPort, 0, flags)) {
|
||||
if (mysql_real_connect(&mysql, pHost, pUser, pPassword, pDatabase, pPort, 0, flags)) {
|
||||
pStatus = Connected;
|
||||
|
||||
std::string connected_origin_host = pHost;
|
||||
@@ -270,16 +275,21 @@ bool DBcore::Open(uint32 *errnum, char *errbuf)
|
||||
}
|
||||
else {
|
||||
if (errnum) {
|
||||
*errnum = mysql_errno(mysql);
|
||||
*errnum = mysql_errno(&mysql);
|
||||
}
|
||||
if (errbuf) {
|
||||
snprintf(errbuf, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(mysql), mysql_error(mysql));
|
||||
snprintf(errbuf, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
|
||||
}
|
||||
pStatus = Error;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void DBcore::SetMysql(MYSQL *mysql)
|
||||
{
|
||||
DBcore::mysql = *mysql;
|
||||
}
|
||||
|
||||
const std::string &DBcore::GetOriginHost() const
|
||||
{
|
||||
return origin_host;
|
||||
@@ -289,19 +299,3 @@ void DBcore::SetOriginHost(const std::string &origin_host)
|
||||
{
|
||||
DBcore::origin_host = origin_host;
|
||||
}
|
||||
|
||||
std::string DBcore::Escape(const std::string& s)
|
||||
{
|
||||
const std::size_t s_len = s.length();
|
||||
std::vector<char> temp((s_len * 2) + 1, '\0');
|
||||
mysql_real_escape_string(mysql, temp.data(), s.c_str(), s_len);
|
||||
|
||||
return temp.data();
|
||||
}
|
||||
|
||||
void DBcore::SetMutex(Mutex *mutex)
|
||||
{
|
||||
safe_delete(m_mutex);
|
||||
|
||||
DBcore::m_mutex = mutex;
|
||||
}
|
||||
|
||||
+4
-14
@@ -12,7 +12,6 @@
|
||||
|
||||
#include <mysql.h>
|
||||
#include <string.h>
|
||||
#include <mutex>
|
||||
|
||||
class DBcore {
|
||||
public:
|
||||
@@ -28,22 +27,16 @@ public:
|
||||
void TransactionBegin();
|
||||
void TransactionCommit();
|
||||
void TransactionRollback();
|
||||
std::string Escape(const std::string& s);
|
||||
uint32 DoEscapeString(char *tobuf, const char *frombuf, uint32 fromlen);
|
||||
void ping();
|
||||
MYSQL *getMySQL() { return &mysql; }
|
||||
void SetMysql(MYSQL *mysql);
|
||||
|
||||
const std::string &GetOriginHost() const;
|
||||
void SetOriginHost(const std::string &origin_host);
|
||||
|
||||
bool DoesTableExist(std::string table_name);
|
||||
|
||||
void SetMySQL(const DBcore &o)
|
||||
{
|
||||
mysql = o.mysql;
|
||||
mysqlOwner = false;
|
||||
}
|
||||
void SetMutex(Mutex *mutex);
|
||||
|
||||
protected:
|
||||
bool Open(
|
||||
const char *iHost,
|
||||
@@ -60,13 +53,10 @@ protected:
|
||||
private:
|
||||
bool Open(uint32 *errnum = nullptr, char *errbuf = nullptr);
|
||||
|
||||
MYSQL* mysql;
|
||||
bool mysqlOwner;
|
||||
Mutex *m_mutex;
|
||||
MYSQL mysql;
|
||||
Mutex MDatabase;
|
||||
eStatus pStatus;
|
||||
|
||||
std::mutex m_query_lock{};
|
||||
|
||||
std::string origin_host;
|
||||
|
||||
char *pHost;
|
||||
|
||||
@@ -1,171 +0,0 @@
|
||||
#include <cereal/archives/json.hpp>
|
||||
#include <cereal/archives/binary.hpp>
|
||||
#include "discord.h"
|
||||
#include "../http/httplib.h"
|
||||
#include "../json/json.h"
|
||||
#include "../strings.h"
|
||||
#include "../eqemu_logsys.h"
|
||||
#include "../events/player_event_logs.h"
|
||||
|
||||
constexpr int MAX_RETRIES = 10;
|
||||
|
||||
void Discord::SendWebhookMessage(const std::string &message, const std::string &webhook_url)
|
||||
{
|
||||
if (!ValidateWebhookUrl(webhook_url)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// split
|
||||
auto s = Strings::Split(webhook_url, '/');
|
||||
|
||||
// url
|
||||
std::string base_url = fmt::format("{}//{}", s[0], s[2]);
|
||||
std::string endpoint = Strings::Replace(webhook_url, base_url, "");
|
||||
|
||||
// client
|
||||
httplib::Client cli(base_url);
|
||||
cli.set_connection_timeout(0, 15000000); // 15 sec
|
||||
cli.set_read_timeout(15, 0); // 15 seconds
|
||||
cli.set_write_timeout(15, 0); // 15 seconds
|
||||
httplib::Headers headers = {
|
||||
{"Content-Type", "application/json"}
|
||||
};
|
||||
|
||||
// payload
|
||||
Json::Value p;
|
||||
p["content"] = message;
|
||||
std::stringstream payload;
|
||||
payload << p;
|
||||
|
||||
bool retry = true;
|
||||
int retries = 0;
|
||||
int retry_timer = 1000;
|
||||
while (retry) {
|
||||
if (auto res = cli.Post(endpoint, payload.str(), "application/json")) {
|
||||
if (res->status != 200 && res->status != 204) {
|
||||
LogError("[Discord Client] Code [{}] Error [{}]", res->status, res->body);
|
||||
}
|
||||
if (res->status == 429) {
|
||||
if (!res->body.empty()) {
|
||||
std::stringstream ss(res->body);
|
||||
Json::Value response;
|
||||
|
||||
try {
|
||||
ss >> response;
|
||||
}
|
||||
catch (std::exception const &ex) {
|
||||
LogDiscord("JSON serialization failure [{}] via [{}]", ex.what(), res->body);
|
||||
}
|
||||
|
||||
retry_timer = Strings::ToInt(response["retry_after"].asString()) + 500;
|
||||
}
|
||||
|
||||
LogDiscord("Rate limited... retrying message in [{}ms]", retry_timer);
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(retry_timer + 500));
|
||||
}
|
||||
if (res->status == 204) {
|
||||
retry = false;
|
||||
}
|
||||
if (retries > MAX_RETRIES) {
|
||||
LogDiscord("Retries exceeded for message [{}]", message);
|
||||
retry = false;
|
||||
}
|
||||
|
||||
retries++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Discord::SendPlayerEventMessage(
|
||||
const PlayerEvent::PlayerEventContainer &e,
|
||||
const std::string &webhook_url
|
||||
)
|
||||
{
|
||||
if (!ValidateWebhookUrl(webhook_url)) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto s = Strings::Split(webhook_url, '/');
|
||||
|
||||
// url
|
||||
std::string base_url = fmt::format("{}//{}", s[0], s[2]);
|
||||
std::string endpoint = Strings::Replace(webhook_url, base_url, "");
|
||||
|
||||
// client
|
||||
httplib::Client cli(base_url);
|
||||
cli.set_connection_timeout(0, 15000000); // 15 sec
|
||||
cli.set_read_timeout(15, 0); // 15 seconds
|
||||
cli.set_write_timeout(15, 0); // 15 seconds
|
||||
httplib::Headers headers = {
|
||||
{"Content-Type", "application/json"}
|
||||
};
|
||||
|
||||
std::string payload = PlayerEventLogs::GetDiscordPayloadFromEvent(e);
|
||||
if (payload.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
bool retry = true;
|
||||
int retries = 0;
|
||||
int retry_timer = 1000;
|
||||
while (retry) {
|
||||
if (auto res = cli.Post(endpoint, payload, "application/json")) {
|
||||
if (res->status != 200 && res->status != 204) {
|
||||
LogError("Code [{}] Error [{}]", res->status, res->body);
|
||||
}
|
||||
if (res->status == 429) {
|
||||
if (!res->body.empty()) {
|
||||
std::stringstream ss(res->body);
|
||||
Json::Value response;
|
||||
|
||||
try {
|
||||
ss >> response;
|
||||
}
|
||||
catch (std::exception const &ex) {
|
||||
LogDiscord("JSON serialization failure [{}] via [{}]", ex.what(), res->body);
|
||||
}
|
||||
|
||||
retry_timer = Strings::ToInt(response["retry_after"].asString()) + 500;
|
||||
}
|
||||
|
||||
LogDiscord("Rate limited... retrying message in [{}ms]", retry_timer);
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(retry_timer + 500));
|
||||
}
|
||||
if (res->status == 204) {
|
||||
retry = false;
|
||||
}
|
||||
if (retries > MAX_RETRIES) {
|
||||
LogDiscord("Retries exceeded for player event message");
|
||||
retry = false;
|
||||
}
|
||||
|
||||
retries++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string Discord::FormatDiscordMessage(uint16 category_id, const std::string &message)
|
||||
{
|
||||
if (category_id == Logs::LogCategory::MySQLQuery) {
|
||||
return fmt::format("```sql\n{}\n```", message);
|
||||
}
|
||||
|
||||
return message + "\n";
|
||||
}
|
||||
|
||||
bool Discord::ValidateWebhookUrl(const std::string &webhook_url)
|
||||
{
|
||||
// validate
|
||||
if (webhook_url.empty()) {
|
||||
LogDiscord("[webhook_url] is empty");
|
||||
return false;
|
||||
}
|
||||
|
||||
// validate
|
||||
if (!Strings::Contains(webhook_url, "http://") && !Strings::Contains(webhook_url, "https://")) {
|
||||
LogDiscord("[webhook_url] [{}] does not contain a valid http/s prefix.", webhook_url);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -1,20 +0,0 @@
|
||||
#ifndef EQEMU_DISCORD_H
|
||||
#define EQEMU_DISCORD_H
|
||||
|
||||
|
||||
#include <string>
|
||||
#include "../types.h"
|
||||
#include "../http/httplib.h"
|
||||
#include "../repositories/player_event_logs_repository.h"
|
||||
#include "../events/player_events.h"
|
||||
|
||||
class Discord {
|
||||
public:
|
||||
static void SendWebhookMessage(const std::string& message, const std::string& webhook_url);
|
||||
static std::string FormatDiscordMessage(uint16 category_id, const std::string& message);
|
||||
static void SendPlayerEventMessage(const PlayerEvent::PlayerEventContainer& e, const std::string &webhook_url);
|
||||
static bool ValidateWebhookUrl(const std::string &webhook_url);
|
||||
};
|
||||
|
||||
|
||||
#endif //EQEMU_DISCORD_H
|
||||
@@ -1,75 +0,0 @@
|
||||
#include "discord_manager.h"
|
||||
#include "../../common/discord/discord.h"
|
||||
#include "../events/player_event_logs.h"
|
||||
|
||||
void DiscordManager::QueueWebhookMessage(uint32 webhook_id, const std::string &message)
|
||||
{
|
||||
webhook_queue_lock.lock();
|
||||
webhook_message_queue[webhook_id].emplace_back(message);
|
||||
webhook_queue_lock.unlock();
|
||||
}
|
||||
|
||||
constexpr int MAX_MESSAGE_LENGTH = 1900;
|
||||
|
||||
void DiscordManager::ProcessMessageQueue()
|
||||
{
|
||||
if (webhook_message_queue.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
webhook_queue_lock.lock();
|
||||
for (auto &q: webhook_message_queue) {
|
||||
LogDiscord("Processing [{}] messages in queue for webhook ID [{}]...", q.second.size(), q.first);
|
||||
|
||||
if (q.first >= MAX_DISCORD_WEBHOOK_ID) {
|
||||
LogDiscord("Out of bounds webhook ID [{}] max [{}]", q.first, MAX_DISCORD_WEBHOOK_ID);
|
||||
continue;
|
||||
}
|
||||
|
||||
auto webhook = LogSys.GetDiscordWebhooks()[q.first];
|
||||
std::string message;
|
||||
|
||||
for (auto &m: q.second) {
|
||||
// next message would become too large
|
||||
bool next_message_too_large = ((int) m.length() + (int) message.length()) > MAX_MESSAGE_LENGTH;
|
||||
if (next_message_too_large) {
|
||||
Discord::SendWebhookMessage(
|
||||
message,
|
||||
webhook.webhook_url
|
||||
);
|
||||
message = "";
|
||||
}
|
||||
|
||||
message += m;
|
||||
|
||||
// one single message was too large
|
||||
// this should rarely happen but the message will need to be split
|
||||
if ((int) message.length() > MAX_MESSAGE_LENGTH) {
|
||||
for (unsigned mi = 0; mi < message.length(); mi += MAX_MESSAGE_LENGTH) {
|
||||
Discord::SendWebhookMessage(
|
||||
message.substr(mi, MAX_MESSAGE_LENGTH),
|
||||
webhook.webhook_url
|
||||
);
|
||||
}
|
||||
message = "";
|
||||
}
|
||||
}
|
||||
// final flush
|
||||
if (!message.empty()) {
|
||||
Discord::SendWebhookMessage(
|
||||
message,
|
||||
webhook.webhook_url
|
||||
);
|
||||
}
|
||||
}
|
||||
webhook_message_queue.clear();
|
||||
webhook_queue_lock.unlock();
|
||||
}
|
||||
|
||||
void DiscordManager::QueuePlayerEventMessage(const PlayerEvent::PlayerEventContainer& e)
|
||||
{
|
||||
auto w = player_event_logs.GetDiscordWebhookUrlFromEventType(e.player_event_log.event_type_id);
|
||||
if (!w.empty()) {
|
||||
Discord::SendPlayerEventMessage(e, w);
|
||||
}
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
#ifndef EQEMU_DISCORD_MANAGER_H
|
||||
#define EQEMU_DISCORD_MANAGER_H
|
||||
|
||||
#include <mutex>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
#include "../../common/types.h"
|
||||
#include "../repositories/player_event_logs_repository.h"
|
||||
#include "../events/player_events.h"
|
||||
|
||||
class DiscordManager {
|
||||
public:
|
||||
void QueueWebhookMessage(uint32 webhook_id, const std::string& message);
|
||||
void ProcessMessageQueue();
|
||||
void QueuePlayerEventMessage(const PlayerEvent::PlayerEventContainer& e);
|
||||
private:
|
||||
std::mutex webhook_queue_lock{};
|
||||
std::map<uint32, std::vector<std::string>> webhook_message_queue{};
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
@@ -79,7 +79,6 @@ void DynamicZoneBase::LoadRepositoryResult(DynamicZonesRepository::DynamicZoneIn
|
||||
m_max_players = dz_entry.max_players;
|
||||
m_instance_id = dz_entry.instance_id;
|
||||
m_type = static_cast<DynamicZoneType>(dz_entry.type);
|
||||
m_dz_switch_id = dz_entry.dz_switch_id;
|
||||
m_compass.zone_id = dz_entry.compass_zone_id;
|
||||
m_compass.x = dz_entry.compass_x;
|
||||
m_compass.y = dz_entry.compass_y;
|
||||
@@ -130,7 +129,6 @@ uint32_t DynamicZoneBase::SaveToDatabase()
|
||||
insert_dz.max_players = m_max_players;
|
||||
insert_dz.instance_id = m_instance_id,
|
||||
insert_dz.type = static_cast<int>(m_type);
|
||||
insert_dz.dz_switch_id = m_dz_switch_id;
|
||||
insert_dz.compass_zone_id = m_compass.zone_id;
|
||||
insert_dz.compass_x = m_compass.x;
|
||||
insert_dz.compass_y = m_compass.y;
|
||||
@@ -318,17 +316,6 @@ void DynamicZoneBase::SetZoneInLocation(float x, float y, float z, float heading
|
||||
SetZoneInLocation({ 0, x, y, z, heading }, update_db);
|
||||
}
|
||||
|
||||
void DynamicZoneBase::SetSwitchID(int dz_switch_id, bool update_db)
|
||||
{
|
||||
m_dz_switch_id = dz_switch_id;
|
||||
|
||||
if (update_db)
|
||||
{
|
||||
DynamicZonesRepository::UpdateSwitchID(GetDatabase(), m_id, dz_switch_id);
|
||||
SendServerPacket(CreateServerDzSwitchIDPacket().get());
|
||||
}
|
||||
}
|
||||
|
||||
void DynamicZoneBase::SetLeader(const DynamicZoneMember& new_leader, bool update_db)
|
||||
{
|
||||
m_leader = new_leader;
|
||||
@@ -416,17 +403,6 @@ std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerDzLocationPacket(
|
||||
return pack;
|
||||
}
|
||||
|
||||
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerDzSwitchIDPacket()
|
||||
{
|
||||
constexpr uint32_t pack_size = sizeof(ServerDzSwitchID_Struct);
|
||||
auto pack = std::make_unique<ServerPacket>(ServerOP_DzSetSwitchID, pack_size);
|
||||
auto buf = reinterpret_cast<ServerDzSwitchID_Struct*>(pack->pBuffer);
|
||||
buf->dz_id = GetID();
|
||||
buf->dz_switch_id = GetSwitchID();
|
||||
|
||||
return pack;
|
||||
}
|
||||
|
||||
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerMemberStatusPacket(
|
||||
uint32_t character_id, DynamicZoneMemberStatus status)
|
||||
{
|
||||
@@ -585,9 +561,8 @@ std::string DynamicZoneBase::GetDynamicZoneTypeName(DynamicZoneType dz_type)
|
||||
return "Mission";
|
||||
case DynamicZoneType::Quest:
|
||||
return "Quest";
|
||||
default:
|
||||
return "Unknown";
|
||||
}
|
||||
return "Unknown";
|
||||
}
|
||||
|
||||
EQ::Net::DynamicPacket DynamicZoneBase::GetSerializedDzPacket()
|
||||
@@ -622,28 +597,3 @@ void DynamicZoneBase::LoadSerializedDzPacket(char* cereal_data, uint32_t cereal_
|
||||
cereal::BinaryInputArchive archive(ss);
|
||||
archive(*this);
|
||||
}
|
||||
|
||||
void DynamicZoneBase::LoadTemplate(const DynamicZoneTemplatesRepository::DynamicZoneTemplates& dz_template)
|
||||
{
|
||||
m_zone_id = dz_template.zone_id;
|
||||
m_zone_version = dz_template.zone_version;
|
||||
m_name = dz_template.name;
|
||||
m_min_players = dz_template.min_players;
|
||||
m_max_players = dz_template.max_players;
|
||||
m_duration = std::chrono::seconds(dz_template.duration_seconds);
|
||||
m_dz_switch_id = dz_template.dz_switch_id;
|
||||
m_compass.zone_id = dz_template.compass_zone_id;
|
||||
m_compass.x = dz_template.compass_x;
|
||||
m_compass.y = dz_template.compass_y;
|
||||
m_compass.z = dz_template.compass_z;
|
||||
m_safereturn.zone_id = dz_template.return_zone_id;
|
||||
m_safereturn.x = dz_template.return_x;
|
||||
m_safereturn.y = dz_template.return_y;
|
||||
m_safereturn.z = dz_template.return_z;
|
||||
m_safereturn.heading = dz_template.return_h;
|
||||
m_has_zonein = dz_template.override_zone_in;
|
||||
m_zonein.x = dz_template.zone_in_x;
|
||||
m_zonein.y = dz_template.zone_in_y;
|
||||
m_zonein.z = dz_template.zone_in_z;
|
||||
m_zonein.heading = dz_template.zone_in_h;
|
||||
}
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#include "net/packet.h"
|
||||
#include "repositories/dynamic_zones_repository.h"
|
||||
#include "repositories/dynamic_zone_members_repository.h"
|
||||
#include "repositories/dynamic_zone_templates_repository.h"
|
||||
#include <algorithm>
|
||||
#include <chrono>
|
||||
#include <cstdint>
|
||||
@@ -75,7 +74,6 @@ public:
|
||||
|
||||
virtual void SetSecondsRemaining(uint32_t seconds_remaining) = 0;
|
||||
|
||||
int GetDuration() const { return static_cast<int>(m_duration.count()); }
|
||||
uint64_t GetExpireTime() const { return std::chrono::system_clock::to_time_t(m_expire_time); }
|
||||
uint32_t GetID() const { return m_id; }
|
||||
uint16_t GetInstanceID() const { return static_cast<uint16_t>(m_instance_id); }
|
||||
@@ -87,7 +85,6 @@ public:
|
||||
uint16_t GetZoneID() const { return static_cast<uint16_t>(m_zone_id); }
|
||||
uint32_t GetZoneIndex() const { return (m_instance_id << 16) | (m_zone_id & 0xffff); }
|
||||
uint32_t GetZoneVersion() const { return m_zone_version; }
|
||||
int GetSwitchID() const { return m_dz_switch_id; }
|
||||
DynamicZoneType GetType() const { return m_type; }
|
||||
const std::string& GetLeaderName() const { return m_leader.name; }
|
||||
const std::string& GetName() const { return m_name; }
|
||||
@@ -115,7 +112,6 @@ public:
|
||||
bool IsValid() const { return m_instance_id != 0; }
|
||||
bool IsSameDz(uint32_t zone_id, uint32_t instance_id) const { return zone_id == m_zone_id && instance_id == m_instance_id; }
|
||||
void LoadSerializedDzPacket(char* cereal_data, uint32_t cereal_size);
|
||||
void LoadTemplate(const DynamicZoneTemplatesRepository::DynamicZoneTemplates& dz_template);
|
||||
void RemoveAllMembers();
|
||||
bool RemoveMember(uint32_t character_id);
|
||||
bool RemoveMember(const std::string& character_name);
|
||||
@@ -131,7 +127,6 @@ public:
|
||||
void SetName(const std::string& name) { m_name = name; }
|
||||
void SetSafeReturn(const DynamicZoneLocation& location, bool update_db = false);
|
||||
void SetSafeReturn(uint32_t zone_id, float x, float y, float z, float heading, bool update_db = false);
|
||||
void SetSwitchID(int dz_switch_id, bool update_db = false);
|
||||
void SetType(DynamicZoneType type) { m_type = type; }
|
||||
void SetUUID(std::string uuid) { m_uuid = std::move(uuid); }
|
||||
void SetZoneInLocation(const DynamicZoneLocation& location, bool update_db = false);
|
||||
@@ -146,7 +141,6 @@ protected:
|
||||
virtual void ProcessMemberAddRemove(const DynamicZoneMember& member, bool removed);
|
||||
virtual bool ProcessMemberStatusChange(uint32_t member_id, DynamicZoneMemberStatus status);
|
||||
virtual void ProcessRemoveAllMembers(bool silent = false) { m_members.clear(); }
|
||||
virtual void ProcessSetSwitchID(int dz_switch_id) { m_dz_switch_id = dz_switch_id; }
|
||||
virtual bool SendServerPacket(ServerPacket* packet) = 0;
|
||||
|
||||
void AddInternalMember(const DynamicZoneMember& member);
|
||||
@@ -159,7 +153,6 @@ protected:
|
||||
|
||||
std::unique_ptr<ServerPacket> CreateServerDzCreatePacket(uint16_t origin_zone_id, uint16_t origin_instance_id);
|
||||
std::unique_ptr<ServerPacket> CreateServerDzLocationPacket(uint16_t server_opcode, const DynamicZoneLocation& location);
|
||||
std::unique_ptr<ServerPacket> CreateServerDzSwitchIDPacket();
|
||||
std::unique_ptr<ServerPacket> CreateServerMemberAddRemovePacket(const DynamicZoneMember& member, bool removed);
|
||||
std::unique_ptr<ServerPacket> CreateServerMemberStatusPacket(uint32_t character_id, DynamicZoneMemberStatus status);
|
||||
std::unique_ptr<ServerPacket> CreateServerMemberSwapPacket(const DynamicZoneMember& remove_member, const DynamicZoneMember& add_member);
|
||||
@@ -171,7 +164,6 @@ protected:
|
||||
uint32_t m_zone_version = 0;
|
||||
uint32_t m_min_players = 0;
|
||||
uint32_t m_max_players = 0;
|
||||
int m_dz_switch_id = 0;
|
||||
bool m_never_expires = false;
|
||||
bool m_has_zonein = false;
|
||||
bool m_has_member_statuses = false;
|
||||
@@ -198,7 +190,6 @@ public:
|
||||
m_zone_version,
|
||||
m_min_players,
|
||||
m_max_players,
|
||||
m_dz_switch_id,
|
||||
m_never_expires,
|
||||
m_has_zonein,
|
||||
m_has_member_statuses,
|
||||
|
||||
+4
-431
@@ -1,5 +1,5 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
@@ -18,12 +18,7 @@
|
||||
*/
|
||||
|
||||
#include "emu_constants.h"
|
||||
#include "bodytypes.h"
|
||||
#include "data_verification.h"
|
||||
#include "eqemu_logsys.h"
|
||||
#include "eqemu_logsys_log_aliases.h"
|
||||
#include "languages.h"
|
||||
#include "rulesys.h"
|
||||
|
||||
|
||||
int16 EQ::invtype::GetInvTypeSize(int16 inv_type) {
|
||||
static const int16 local_array[] = {
|
||||
@@ -120,7 +115,7 @@ EQ::bug::CategoryID EQ::bug::CategoryNameToCategoryID(const char* category_name)
|
||||
return catLoNTCG;
|
||||
if (!strcmp(category_name, "Mercenaries"))
|
||||
return catMercenaries;
|
||||
|
||||
|
||||
return catOther;
|
||||
}
|
||||
|
||||
@@ -152,430 +147,8 @@ const char *EQ::constants::GetStanceName(StanceType stance_type) {
|
||||
}
|
||||
|
||||
int EQ::constants::ConvertStanceTypeToIndex(StanceType stance_type) {
|
||||
if (EQ::ValueWithin(stance_type, EQ::constants::stancePassive, EQ::constants::stanceBurnAE)) {
|
||||
if (stance_type >= EQ::constants::stancePassive && stance_type <= EQ::constants::stanceBurnAE)
|
||||
return (stance_type - EQ::constants::stancePassive);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
const std::map<int, std::string>& EQ::constants::GetLanguageMap()
|
||||
{
|
||||
static const std::map<int, std::string> language_map = {
|
||||
{ LANG_COMMON_TONGUE, "Common Tongue" },
|
||||
{ LANG_BARBARIAN, "Barbarian" },
|
||||
{ LANG_ERUDIAN, "Erudian" },
|
||||
{ LANG_ELVISH, "Elvish" },
|
||||
{ LANG_DARK_ELVISH, "Dark Elvish" },
|
||||
{ LANG_DWARVISH, "Dwarvish" },
|
||||
{ LANG_TROLL, "Troll" },
|
||||
{ LANG_OGRE, "Ogre" },
|
||||
{ LANG_GNOMISH, "Gnomish" },
|
||||
{ LANG_HALFLING, "Halfling" },
|
||||
{ LANG_THIEVES_CANT, "Thieves Cant" },
|
||||
{ LANG_OLD_ERUDIAN, "Old Erudian" },
|
||||
{ LANG_ELDER_ELVISH, "Elder Elvish" },
|
||||
{ LANG_FROGLOK, "Froglok" },
|
||||
{ LANG_GOBLIN, "Goblin" },
|
||||
{ LANG_GNOLL, "Gnoll" },
|
||||
{ LANG_COMBINE_TONGUE, "Combine Tongue" },
|
||||
{ LANG_ELDER_TEIRDAL, "Elder Teirdal" },
|
||||
{ LANG_LIZARDMAN, "Lizardman" },
|
||||
{ LANG_ORCISH, "Orcish" },
|
||||
{ LANG_FAERIE, "Faerie" },
|
||||
{ LANG_DRAGON, "Dragon" },
|
||||
{ LANG_ELDER_DRAGON, "Elder Dragon" },
|
||||
{ LANG_DARK_SPEECH, "Dark Speech" },
|
||||
{ LANG_VAH_SHIR, "Vah Shir" },
|
||||
{ LANG_ALARAN, "Alaran" },
|
||||
{ LANG_HADAL, "Hadal" },
|
||||
{ LANG_UNKNOWN, "Unknown" }
|
||||
};
|
||||
|
||||
return language_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetLanguageName(int language_id)
|
||||
{
|
||||
if (EQ::ValueWithin(language_id, LANG_COMMON_TONGUE, LANG_UNKNOWN)) {
|
||||
return EQ::constants::GetLanguageMap().find(language_id)->second;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
const std::map<uint32, std::string>& EQ::constants::GetLDoNThemeMap()
|
||||
{
|
||||
static const std::map<uint32, std::string> ldon_theme_map = {
|
||||
{ LDoNThemes::Unused, "Unused" },
|
||||
{ LDoNThemes::GUK, "Deepest Guk" },
|
||||
{ LDoNThemes::MIR, "Miragul's Menagerie" },
|
||||
{ LDoNThemes::MMC, "Mistmoore Catacombs" },
|
||||
{ LDoNThemes::RUJ, "Rujarkian Hills" },
|
||||
{ LDoNThemes::TAK, "Takish-Hiz" },
|
||||
};
|
||||
|
||||
return ldon_theme_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetLDoNThemeName(uint32 theme_id)
|
||||
{
|
||||
if (EQ::ValueWithin(theme_id, LDoNThemes::Unused, LDoNThemes::TAK)) {
|
||||
return EQ::constants::GetLDoNThemeMap().find(theme_id)->second;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
const std::map<int8, std::string>& EQ::constants::GetFlyModeMap()
|
||||
{
|
||||
static const std::map<int8, std::string> flymode_map = {
|
||||
{ GravityBehavior::Ground, "Ground" },
|
||||
{ GravityBehavior::Flying, "Flying" },
|
||||
{ GravityBehavior::Levitating, "Levitating" },
|
||||
{ GravityBehavior::Water, "Water" },
|
||||
{ GravityBehavior::Floating, "Floating" },
|
||||
{ GravityBehavior::LevitateWhileRunning, "Levitating While Running" },
|
||||
};
|
||||
|
||||
return flymode_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetFlyModeName(int8 flymode_id)
|
||||
{
|
||||
if (EQ::ValueWithin(flymode_id, GravityBehavior::Ground, GravityBehavior::LevitateWhileRunning)) {
|
||||
return EQ::constants::GetFlyModeMap().find(flymode_id)->second;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
const std::map<bodyType, std::string>& EQ::constants::GetBodyTypeMap()
|
||||
{
|
||||
static const std::map<bodyType, std::string> bodytype_map = {
|
||||
{ BT_Humanoid, "Humanoid" },
|
||||
{ BT_Lycanthrope, "Lycanthrope" },
|
||||
{ BT_Undead, "Undead" },
|
||||
{ BT_Giant, "Giant" },
|
||||
{ BT_Construct, "Construct" },
|
||||
{ BT_Extraplanar, "Extraplanar" },
|
||||
{ BT_Magical, "Magical" },
|
||||
{ BT_SummonedUndead, "Summoned Undead" },
|
||||
{ BT_RaidGiant, "Raid Giant" },
|
||||
{ BT_RaidColdain, "Raid Coldain" },
|
||||
{ BT_NoTarget, "Untargetable" },
|
||||
{ BT_Vampire, "Vampire" },
|
||||
{ BT_Atenha_Ra, "Aten Ha Ra" },
|
||||
{ BT_Greater_Akheva, "Greater Akheva" },
|
||||
{ BT_Khati_Sha, "Khati Sha" },
|
||||
{ BT_Seru, "Seru" },
|
||||
{ BT_Grieg_Veneficus, "Grieg Veneficus" },
|
||||
{ BT_Draz_Nurakk, "Draz Nurakk" },
|
||||
{ BT_Zek, "Zek" },
|
||||
{ BT_Luggald, "Luggald" },
|
||||
{ BT_Animal, "Animal" },
|
||||
{ BT_Insect, "Insect" },
|
||||
{ BT_Monster, "Monster" },
|
||||
{ BT_Summoned, "Summoned" },
|
||||
{ BT_Plant, "Plant" },
|
||||
{ BT_Dragon, "Dragon" },
|
||||
{ BT_Summoned2, "Summoned 2" },
|
||||
{ BT_Summoned3, "Summoned 3" },
|
||||
{ BT_Dragon2, "Dragon 2" },
|
||||
{ BT_VeliousDragon, "Velious Dragon" },
|
||||
{ BT_Familiar, "Familiar" },
|
||||
{ BT_Dragon3, "Dragon 3" },
|
||||
{ BT_Boxes, "Boxes" },
|
||||
{ BT_Muramite, "Muramite" },
|
||||
{ BT_NoTarget2, "Untargetable 2" },
|
||||
{ BT_SwarmPet, "Swarm Pet" },
|
||||
{ BT_MonsterSummon, "Monster Summon" },
|
||||
{ BT_InvisMan, "Invisible Man" },
|
||||
{ BT_Special, "Special" },
|
||||
};
|
||||
|
||||
return bodytype_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetBodyTypeName(bodyType bodytype_id)
|
||||
{
|
||||
if (EQ::constants::GetBodyTypeMap().find(bodytype_id) != EQ::constants::GetBodyTypeMap().end()) {
|
||||
return EQ::constants::GetBodyTypeMap().find(bodytype_id)->second;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string>& EQ::constants::GetAccountStatusMap()
|
||||
{
|
||||
static const std::map<uint8, std::string> account_status_map = {
|
||||
{ AccountStatus::Player, "Player" },
|
||||
{ AccountStatus::Steward, "Steward" },
|
||||
{ AccountStatus::ApprenticeGuide, "Apprentice Guide" },
|
||||
{ AccountStatus::Guide, "Guide" },
|
||||
{ AccountStatus::QuestTroupe, "Quest Troupe" },
|
||||
{ AccountStatus::SeniorGuide, "Senior Guide" },
|
||||
{ AccountStatus::GMTester, "GM Tester" },
|
||||
{ AccountStatus::EQSupport, "EQ Support" },
|
||||
{ AccountStatus::GMStaff, "GM Staff" },
|
||||
{ AccountStatus::GMAdmin, "GM Admin" },
|
||||
{ AccountStatus::GMLeadAdmin, "GM Lead Admin" },
|
||||
{ AccountStatus::QuestMaster, "Quest Master" },
|
||||
{ AccountStatus::GMAreas, "GM Areas" },
|
||||
{ AccountStatus::GMCoder, "GM Coder" },
|
||||
{ AccountStatus::GMMgmt, "GM Mgmt" },
|
||||
{ AccountStatus::GMImpossible, "GM Impossible" },
|
||||
{ AccountStatus::Max, "GM Max" }
|
||||
};
|
||||
|
||||
return account_status_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetAccountStatusName(uint8 account_status)
|
||||
{
|
||||
for (
|
||||
auto status_level = EQ::constants::GetAccountStatusMap().rbegin();
|
||||
status_level != EQ::constants::GetAccountStatusMap().rend();
|
||||
++status_level
|
||||
) {
|
||||
if (account_status >= status_level->first) {
|
||||
return status_level->second;
|
||||
}
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string>& EQ::constants::GetConsiderLevelMap()
|
||||
{
|
||||
static const std::map<uint8, std::string> consider_level_map = {
|
||||
{ ConsiderLevel::Ally, "Ally" },
|
||||
{ ConsiderLevel::Warmly, "Warmly" },
|
||||
{ ConsiderLevel::Kindly, "Kindly" },
|
||||
{ ConsiderLevel::Amiably, "Amiably" },
|
||||
{ ConsiderLevel::Indifferently, "Indifferently" },
|
||||
{ ConsiderLevel::Apprehensively, "Apprehensively" },
|
||||
{ ConsiderLevel::Dubiously, "Dubiously" },
|
||||
{ ConsiderLevel::Threateningly, "Threateningly" },
|
||||
{ ConsiderLevel::Scowls, "Scowls" }
|
||||
};
|
||||
|
||||
return consider_level_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetConsiderLevelName(uint8 faction_consider_level)
|
||||
{
|
||||
if (EQ::constants::GetConsiderLevelMap().find(faction_consider_level) != EQ::constants::GetConsiderLevelMap().end()) {
|
||||
return EQ::constants::GetConsiderLevelMap().find(faction_consider_level)->second;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string>& EQ::constants::GetEnvironmentalDamageMap()
|
||||
{
|
||||
static const std::map<uint8, std::string> damage_type_map = {
|
||||
{ EnvironmentalDamage::Lava, "Lava" },
|
||||
{ EnvironmentalDamage::Drowning, "Drowning" },
|
||||
{ EnvironmentalDamage::Falling, "Falling" },
|
||||
{ EnvironmentalDamage::Trap, "Trap" }
|
||||
};
|
||||
|
||||
return damage_type_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetEnvironmentalDamageName(uint8 damage_type)
|
||||
{
|
||||
if (EQ::ValueWithin(damage_type, EnvironmentalDamage::Lava, EnvironmentalDamage::Trap)) {
|
||||
return EQ::constants::GetEnvironmentalDamageMap().find(damage_type)->second;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string>& EQ::constants::GetStuckBehaviorMap()
|
||||
{
|
||||
static const std::map<uint8, std::string> stuck_behavior_map = {
|
||||
{ StuckBehavior::RunToTarget, "Run To Target" },
|
||||
{ StuckBehavior::WarpToTarget, "Warp To Target" },
|
||||
{ StuckBehavior::TakeNoAction, "Take No Action" },
|
||||
{ StuckBehavior::EvadeCombat, "Evade Combat" }
|
||||
};
|
||||
|
||||
return stuck_behavior_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetStuckBehaviorName(uint8 behavior_id)
|
||||
{
|
||||
if (EQ::ValueWithin(behavior_id, StuckBehavior::RunToTarget, StuckBehavior::EvadeCombat)) {
|
||||
return EQ::constants::GetStuckBehaviorMap().find(behavior_id)->second;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string>& EQ::constants::GetSpawnAnimationMap()
|
||||
{
|
||||
static const std::map<uint8, std::string> spawn_animation_map = {
|
||||
{ SpawnAnimations::Standing, "Standing" },
|
||||
{ SpawnAnimations::Sitting, "Sitting" },
|
||||
{ SpawnAnimations::Crouching, "Crouching" },
|
||||
{ SpawnAnimations::Laying, "Laying" },
|
||||
{ SpawnAnimations::Looting, "Looting" }
|
||||
};
|
||||
|
||||
return spawn_animation_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetSpawnAnimationName(uint8 animation_id)
|
||||
{
|
||||
if (EQ::ValueWithin(animation_id, SpawnAnimations::Standing, SpawnAnimations::Looting)) {
|
||||
return EQ::constants::GetSpawnAnimationMap().find(animation_id)->second;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
const std::map<int, std::string>& EQ::constants::GetObjectTypeMap()
|
||||
{
|
||||
static const std::map<int, std::string> object_type_map = {
|
||||
{ ObjectTypes::SmallBag, "Small Bag" },
|
||||
{ ObjectTypes::LargeBag, "Large Bag" },
|
||||
{ ObjectTypes::Quiver, "Quiver" },
|
||||
{ ObjectTypes::BeltPouch, "Belt Pouch" },
|
||||
{ ObjectTypes::WristPouch, "Wrist Pouch" },
|
||||
{ ObjectTypes::Backpack, "Backpack" },
|
||||
{ ObjectTypes::SmallChest, "Small Chest" },
|
||||
{ ObjectTypes::LargeChest, "Large Chest" },
|
||||
{ ObjectTypes::Bandolier, "Bandolier" },
|
||||
{ ObjectTypes::Medicine, "Medicine" },
|
||||
{ ObjectTypes::Tinkering, "Tinkering" },
|
||||
{ ObjectTypes::Lexicon, "Lexicon" },
|
||||
{ ObjectTypes::PoisonMaking, "Mortar and Pestle" },
|
||||
{ ObjectTypes::Quest, "Quest" },
|
||||
{ ObjectTypes::MixingBowl, "Mixing Bowl" },
|
||||
{ ObjectTypes::Baking, "Baking" },
|
||||
{ ObjectTypes::Tailoring, "Tailoring" },
|
||||
{ ObjectTypes::Blacksmithing, "Blacksmithing" },
|
||||
{ ObjectTypes::Fletching, "Fletching" },
|
||||
{ ObjectTypes::Brewing, "Brewing" },
|
||||
{ ObjectTypes::JewelryMaking, "Jewelry Making" },
|
||||
{ ObjectTypes::Pottery, "Pottery" },
|
||||
{ ObjectTypes::Kiln, "Kiln" },
|
||||
{ ObjectTypes::KeyMaker, "Key Maker" },
|
||||
{ ObjectTypes::ResearchWIZ, "Lexicon" },
|
||||
{ ObjectTypes::ResearchMAG, "Lexicon" },
|
||||
{ ObjectTypes::ResearchNEC, "Lexicon" },
|
||||
{ ObjectTypes::ResearchENC, "Lexicon" },
|
||||
{ ObjectTypes::Unknown, "Unknown" },
|
||||
{ ObjectTypes::ResearchPractice, "Lexicon" },
|
||||
{ ObjectTypes::Alchemy, "Alchemy" },
|
||||
{ ObjectTypes::HighElfForge, "High Elf Forge" },
|
||||
{ ObjectTypes::DarkElfForge, "Dark Elf Forge" },
|
||||
{ ObjectTypes::OgreForge, "Ogre Forge" },
|
||||
{ ObjectTypes::DwarfForge, "Dwarf Forge" },
|
||||
{ ObjectTypes::GnomeForge, "Gnome Forge" },
|
||||
{ ObjectTypes::BarbarianForge, "Barbarian Forge" },
|
||||
{ ObjectTypes::IksarForge, "Iksar Forge" },
|
||||
{ ObjectTypes::HumanForgeOne, "Human Forge" },
|
||||
{ ObjectTypes::HumanForgeTwo, "Human Forge" },
|
||||
{ ObjectTypes::HalflingTailoringOne, "Halfling Tailoring" },
|
||||
{ ObjectTypes::HalflingTailoringTwo, "Halfling Tailoring" },
|
||||
{ ObjectTypes::EruditeTailoring, "Erudite Tailoring" },
|
||||
{ ObjectTypes::WoodElfTailoring, "Wood Elf Tailoring" },
|
||||
{ ObjectTypes::WoodElfFletching, "Wood Elf Fletching" },
|
||||
{ ObjectTypes::IksarPottery, "Iksar Pottery" },
|
||||
{ ObjectTypes::Fishing, "Fishing" },
|
||||
{ ObjectTypes::TrollForge, "Troll Forge" },
|
||||
{ ObjectTypes::WoodElfForge, "Wood Elf Forge" },
|
||||
{ ObjectTypes::HalflingForge, "Halfling Forge" },
|
||||
{ ObjectTypes::EruditeForge, "Erudite Forge" },
|
||||
{ ObjectTypes::Merchant, "Merchant" },
|
||||
{ ObjectTypes::FroglokForge, "Froglok Forge" },
|
||||
{ ObjectTypes::Augmenter, "Augmenter" },
|
||||
{ ObjectTypes::Churn, "Churn" },
|
||||
{ ObjectTypes::TransformationMold, "Transformation Mold" },
|
||||
{ ObjectTypes::DetransformationMold, "Detransformation Mold" },
|
||||
{ ObjectTypes::Unattuner, "Unattuner" },
|
||||
{ ObjectTypes::TradeskillBag, "Tradeskill Bag" },
|
||||
{ ObjectTypes::CollectibleBag, "Collectible Bag" },
|
||||
{ ObjectTypes::NoDeposit, "No Deposit" }
|
||||
};
|
||||
|
||||
return object_type_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetObjectTypeName(int object_type)
|
||||
{
|
||||
if (EQ::ValueWithin(object_type, ObjectTypes::SmallBag, ObjectTypes::NoDeposit)) {
|
||||
return EQ::constants::GetObjectTypeMap().find(object_type)->second;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string> &EQ::constants::GetWeatherTypeMap()
|
||||
{
|
||||
static const std::map<uint8, std::string> weather_type_map = {
|
||||
{WeatherTypes::None, "None"},
|
||||
{WeatherTypes::Raining, "Raining"},
|
||||
{WeatherTypes::Snowing, "Snowing"}
|
||||
};
|
||||
|
||||
return weather_type_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetWeatherTypeName(uint8 weather_type)
|
||||
{
|
||||
if (EQ::ValueWithin(weather_type, WeatherTypes::None, WeatherTypes::Snowing)) {
|
||||
return EQ::constants::GetWeatherTypeMap().find(weather_type)->second;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string> &EQ::constants::GetEmoteEventTypeMap()
|
||||
{
|
||||
static const std::map<uint8, std::string> emote_event_type_map = {
|
||||
{ EmoteEventTypes::LeaveCombat, "Leave Combat" },
|
||||
{ EmoteEventTypes::EnterCombat, "Enter Combat" },
|
||||
{ EmoteEventTypes::OnDeath, "On Death" },
|
||||
{ EmoteEventTypes::AfterDeath, "After Death" },
|
||||
{ EmoteEventTypes::Hailed, "Hailed" },
|
||||
{ EmoteEventTypes::KilledPC, "Killed PC" },
|
||||
{ EmoteEventTypes::KilledNPC, "Killed NPC" },
|
||||
{ EmoteEventTypes::OnSpawn, "On Spawn" },
|
||||
{ EmoteEventTypes::OnDespawn, "On Despawn" }
|
||||
};
|
||||
|
||||
return emote_event_type_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetEmoteEventTypeName(uint8 emote_event_type)
|
||||
{
|
||||
if (EQ::ValueWithin(emote_event_type, EmoteEventTypes::LeaveCombat, EmoteEventTypes::OnDespawn)) {
|
||||
return EQ::constants::GetEmoteEventTypeMap().find(emote_event_type)->second;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string> &EQ::constants::GetEmoteTypeMap()
|
||||
{
|
||||
static const std::map<uint8, std::string> emote_type_map = {
|
||||
{ EmoteTypes::Emote, "Emote" },
|
||||
{ EmoteTypes::Shout, "Shout" },
|
||||
{ EmoteTypes::Proximity, "Proximity" }
|
||||
};
|
||||
|
||||
return emote_type_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetEmoteTypeName(uint8 emote_type)
|
||||
{
|
||||
if (EQ::ValueWithin(emote_type, EmoteTypes::Emote, EmoteTypes::Proximity)) {
|
||||
return EQ::constants::GetEmoteTypeMap().find(emote_type)->second;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
+14
-298
@@ -1,5 +1,5 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
@@ -22,7 +22,6 @@
|
||||
|
||||
#include "eq_limits.h"
|
||||
#include "emu_versions.h"
|
||||
#include "bodytypes.h"
|
||||
|
||||
#include <string.h>
|
||||
|
||||
@@ -32,6 +31,10 @@ namespace EQ
|
||||
{
|
||||
using RoF2::IINVALID;
|
||||
using RoF2::INULL;
|
||||
|
||||
namespace inventory {
|
||||
|
||||
} /*inventory*/
|
||||
|
||||
namespace invtype {
|
||||
using namespace RoF2::invtype::enum_;
|
||||
@@ -197,7 +200,7 @@ namespace EQ
|
||||
using RoF2::constants::EXPANSIONS_MASK;
|
||||
|
||||
using RoF2::constants::CHARACTER_CREATION_LIMIT;
|
||||
|
||||
|
||||
const size_t SAY_LINK_OPENER_SIZE = 1;
|
||||
using RoF2::constants::SAY_LINK_BODY_SIZE;
|
||||
const size_t SAY_LINK_TEXT_SIZE = 256; // this may be varied until it breaks something (tested:374) - the others are constant
|
||||
@@ -217,186 +220,9 @@ namespace EQ
|
||||
stanceBurnAE
|
||||
};
|
||||
|
||||
enum BotSpellIDs : int {
|
||||
Warrior = 3001,
|
||||
Cleric,
|
||||
Paladin,
|
||||
Ranger,
|
||||
Shadowknight,
|
||||
Druid,
|
||||
Monk,
|
||||
Bard,
|
||||
Rogue,
|
||||
Shaman,
|
||||
Necromancer,
|
||||
Wizard,
|
||||
Magician,
|
||||
Enchanter,
|
||||
Beastlord,
|
||||
Berserker
|
||||
};
|
||||
|
||||
enum GravityBehavior : int8 {
|
||||
Ground,
|
||||
Flying,
|
||||
Levitating,
|
||||
Water,
|
||||
Floating,
|
||||
LevitateWhileRunning
|
||||
};
|
||||
|
||||
enum EnvironmentalDamage : uint8 {
|
||||
Lava = 250,
|
||||
Drowning,
|
||||
Falling,
|
||||
Trap
|
||||
};
|
||||
|
||||
enum StuckBehavior : uint8 {
|
||||
RunToTarget,
|
||||
WarpToTarget,
|
||||
TakeNoAction,
|
||||
EvadeCombat
|
||||
};
|
||||
|
||||
enum SpawnAnimations : uint8 {
|
||||
Standing,
|
||||
Sitting,
|
||||
Crouching,
|
||||
Laying,
|
||||
Looting
|
||||
};
|
||||
|
||||
enum ObjectTypes : int {
|
||||
SmallBag,
|
||||
LargeBag,
|
||||
Quiver,
|
||||
BeltPouch,
|
||||
WristPouch,
|
||||
Backpack,
|
||||
SmallChest,
|
||||
LargeChest,
|
||||
Bandolier,
|
||||
Medicine,
|
||||
Tinkering,
|
||||
Lexicon,
|
||||
PoisonMaking,
|
||||
Quest,
|
||||
MixingBowl,
|
||||
Baking,
|
||||
Tailoring,
|
||||
Blacksmithing,
|
||||
Fletching,
|
||||
Brewing,
|
||||
JewelryMaking,
|
||||
Pottery,
|
||||
Kiln,
|
||||
KeyMaker,
|
||||
ResearchWIZ,
|
||||
ResearchMAG,
|
||||
ResearchNEC,
|
||||
ResearchENC,
|
||||
Unknown,
|
||||
ResearchPractice,
|
||||
Alchemy,
|
||||
HighElfForge,
|
||||
DarkElfForge,
|
||||
OgreForge,
|
||||
DwarfForge,
|
||||
GnomeForge,
|
||||
BarbarianForge,
|
||||
IksarForge,
|
||||
HumanForgeOne,
|
||||
HumanForgeTwo,
|
||||
HalflingTailoringOne,
|
||||
HalflingTailoringTwo,
|
||||
EruditeTailoring,
|
||||
WoodElfTailoring,
|
||||
WoodElfFletching,
|
||||
IksarPottery,
|
||||
Fishing,
|
||||
TrollForge,
|
||||
WoodElfForge,
|
||||
HalflingForge,
|
||||
EruditeForge,
|
||||
Merchant,
|
||||
FroglokForge,
|
||||
Augmenter,
|
||||
Churn,
|
||||
TransformationMold,
|
||||
DetransformationMold,
|
||||
Unattuner,
|
||||
TradeskillBag,
|
||||
CollectibleBag,
|
||||
NoDeposit
|
||||
};
|
||||
|
||||
enum WeatherTypes : uint8 {
|
||||
None,
|
||||
Raining,
|
||||
Snowing
|
||||
};
|
||||
|
||||
enum EmoteEventTypes : uint8 {
|
||||
LeaveCombat,
|
||||
EnterCombat,
|
||||
OnDeath,
|
||||
AfterDeath,
|
||||
Hailed,
|
||||
KilledPC,
|
||||
KilledNPC,
|
||||
OnSpawn,
|
||||
OnDespawn
|
||||
};
|
||||
|
||||
enum EmoteTypes : uint8 {
|
||||
Emote,
|
||||
Shout,
|
||||
Proximity
|
||||
};
|
||||
|
||||
const char *GetStanceName(StanceType stance_type);
|
||||
int ConvertStanceTypeToIndex(StanceType stance_type);
|
||||
|
||||
extern const std::map<int, std::string>& GetLanguageMap();
|
||||
std::string GetLanguageName(int language_id);
|
||||
|
||||
extern const std::map<uint32, std::string>& GetLDoNThemeMap();
|
||||
std::string GetLDoNThemeName(uint32 theme_id);
|
||||
|
||||
extern const std::map<int8, std::string>& GetFlyModeMap();
|
||||
std::string GetFlyModeName(int8 flymode_id);
|
||||
|
||||
extern const std::map<bodyType, std::string>& GetBodyTypeMap();
|
||||
std::string GetBodyTypeName(bodyType bodytype_id);
|
||||
|
||||
extern const std::map<uint8, std::string>& GetAccountStatusMap();
|
||||
std::string GetAccountStatusName(uint8 account_status);
|
||||
|
||||
extern const std::map<uint8, std::string>& GetConsiderLevelMap();
|
||||
std::string GetConsiderLevelName(uint8 consider_level);
|
||||
|
||||
extern const std::map<uint8, std::string>& GetEnvironmentalDamageMap();
|
||||
std::string GetEnvironmentalDamageName(uint8 damage_type);
|
||||
|
||||
extern const std::map<uint8, std::string>& GetStuckBehaviorMap();
|
||||
std::string GetStuckBehaviorName(uint8 behavior_id);
|
||||
|
||||
extern const std::map<uint8, std::string>& GetSpawnAnimationMap();
|
||||
std::string GetSpawnAnimationName(uint8 animation_id);
|
||||
|
||||
extern const std::map<int, std::string>& GetObjectTypeMap();
|
||||
std::string GetObjectTypeName(int object_type);
|
||||
|
||||
extern const std::map<uint8, std::string>& GetWeatherTypeMap();
|
||||
std::string GetWeatherTypeName(uint8 weather_type);
|
||||
|
||||
extern const std::map<uint8, std::string>& GetEmoteEventTypeMap();
|
||||
std::string GetEmoteEventTypeName(uint8 emote_event_type);
|
||||
|
||||
extern const std::map<uint8, std::string>& GetEmoteTypeMap();
|
||||
std::string GetEmoteTypeName(uint8 emote_type);
|
||||
|
||||
const int STANCE_TYPE_FIRST = stancePassive;
|
||||
const int STANCE_TYPE_LAST = stanceBurnAE;
|
||||
const int STANCE_TYPE_COUNT = stanceBurnAE;
|
||||
@@ -406,7 +232,7 @@ namespace EQ
|
||||
namespace profile {
|
||||
using RoF2::profile::BANDOLIERS_SIZE;
|
||||
using RoF2::profile::BANDOLIER_ITEM_COUNT;
|
||||
|
||||
|
||||
using RoF2::profile::POTION_BELT_SIZE;
|
||||
|
||||
using RoF2::profile::SKILL_ARRAY_SIZE;
|
||||
@@ -499,123 +325,13 @@ namespace EQ
|
||||
Guild
|
||||
};
|
||||
}; // namespace consent
|
||||
|
||||
} /*EQEmu*/
|
||||
|
||||
enum ServerLockType : int {
|
||||
List,
|
||||
Lock,
|
||||
Unlock
|
||||
};
|
||||
|
||||
enum AccountStatus : uint8 {
|
||||
Player = 0,
|
||||
Steward = 10,
|
||||
ApprenticeGuide = 20,
|
||||
Guide = 50,
|
||||
QuestTroupe = 80,
|
||||
SeniorGuide = 81,
|
||||
GMTester = 85,
|
||||
EQSupport = 90,
|
||||
GMStaff = 95,
|
||||
GMAdmin = 100,
|
||||
GMLeadAdmin = 150,
|
||||
QuestMaster = 160,
|
||||
GMAreas = 170,
|
||||
GMCoder = 180,
|
||||
GMMgmt = 200,
|
||||
GMImpossible = 250,
|
||||
Max = 255
|
||||
};
|
||||
|
||||
enum Invisibility : uint8 {
|
||||
Visible,
|
||||
Invisible,
|
||||
Special = 255
|
||||
};
|
||||
|
||||
enum AugmentActions : int {
|
||||
Insert,
|
||||
Remove,
|
||||
Swap,
|
||||
Destroy
|
||||
};
|
||||
|
||||
enum ConsiderLevel : uint8 {
|
||||
Ally = 1,
|
||||
Warmly,
|
||||
Kindly,
|
||||
Amiably,
|
||||
Indifferently,
|
||||
Apprehensively,
|
||||
Dubiously,
|
||||
Threateningly,
|
||||
Scowls
|
||||
};
|
||||
|
||||
enum TargetDescriptionType : uint8 {
|
||||
LCSelf,
|
||||
UCSelf,
|
||||
LCYou,
|
||||
UCYou,
|
||||
LCYour,
|
||||
UCYour
|
||||
};
|
||||
|
||||
enum ReloadWorld : uint8 {
|
||||
NoRepop = 0,
|
||||
Repop,
|
||||
ForceRepop
|
||||
};
|
||||
|
||||
enum BucketComparison : uint8 {
|
||||
BucketEqualTo = 0,
|
||||
BucketNotEqualTo,
|
||||
BucketGreaterThanOrEqualTo,
|
||||
BucketLesserThanOrEqualTo,
|
||||
BucketGreaterThan,
|
||||
BucketLesserThan,
|
||||
BucketIsAny,
|
||||
BucketIsNotAny,
|
||||
BucketIsBetween,
|
||||
BucketIsNotBetween
|
||||
};
|
||||
|
||||
enum class EntityFilterType {
|
||||
All,
|
||||
Bots,
|
||||
Clients,
|
||||
NPCs
|
||||
};
|
||||
|
||||
enum class ApplySpellType {
|
||||
Solo,
|
||||
Group,
|
||||
Raid
|
||||
};
|
||||
|
||||
|
||||
namespace HeroicBonusBucket
|
||||
{
|
||||
const std::string WisMaxMana = "HWIS-MaxMana";
|
||||
const std::string WisManaRegen = "HWIS-ManaRegen";
|
||||
const std::string WisHealAmt = "HWIS-HealAmt";
|
||||
const std::string IntMaxMana = "HINT-MaxMana";
|
||||
const std::string IntManaRegen = "HINT-ManaRegen";
|
||||
const std::string IntSpellDmg = "HINT-SpellDmg";
|
||||
const std::string StrMeleeDamage = "HSTR-MeleeDamage";
|
||||
const std::string StrShieldAC = "HSTR-ShieldAC";
|
||||
const std::string StrMaxEndurance = "HSTR-MaxEndurance";
|
||||
const std::string StrEnduranceRegen = "HSTR-EnduranceRegen";
|
||||
const std::string StaMaxHP = "HSTA-MaxHP";
|
||||
const std::string StaHPRegen = "HSTA-HPRegen";
|
||||
const std::string StaMaxEndurance = "HSTA-MaxEndurance";
|
||||
const std::string StaEnduranceRegen = "HSTA-EnduranceRegen";
|
||||
const std::string AgiAvoidance = "HAGI-Avoidance";
|
||||
const std::string AgiMaxEndurance = "HAGI-MaxEndurance";
|
||||
const std::string AgiEnduranceRegen = "HAGI-EnduranceRegen";
|
||||
const std::string DexRangedDamage = "HDEX-RangedDamage";
|
||||
const std::string DexMaxEndurance = "HDEX-MaxEndurance";
|
||||
const std::string DexEnduranceRegen = "HDEX-EnduranceRegen";
|
||||
}
|
||||
|
||||
#endif /*COMMON_EMU_CONSTANTS_H*/
|
||||
|
||||
/* hack list to prevent circular references
|
||||
|
||||
eq_limits.h:EQ::inventory::LookupEntry::InventoryTypeSize[n];
|
||||
|
||||
*/
|
||||
|
||||
+3
-7
@@ -35,7 +35,7 @@ N(OP_AltCurrencyMerchantRequest),
|
||||
N(OP_AltCurrencyPurchase),
|
||||
N(OP_AltCurrencyReclaim),
|
||||
N(OP_AltCurrencySell),
|
||||
N(OP_AltCurrencySellSelection), // Used by eqstr_us.txt 8066, 8068, 8069
|
||||
N(OP_AltCurrencySellSelection),
|
||||
N(OP_Animation),
|
||||
N(OP_AnnoyingZoneUnknown),
|
||||
N(OP_ApplyPoison),
|
||||
@@ -71,7 +71,6 @@ N(OP_Camp),
|
||||
N(OP_CancelSneakHide),
|
||||
N(OP_CancelTask),
|
||||
N(OP_CancelTrade),
|
||||
N(OP_CashReward),
|
||||
N(OP_CastSpell),
|
||||
N(OP_ChangeSize),
|
||||
N(OP_ChannelMessage),
|
||||
@@ -130,8 +129,8 @@ N(OP_DisciplineTimer),
|
||||
N(OP_DisciplineUpdate),
|
||||
N(OP_DiscordMerchantInventory),
|
||||
N(OP_DoGroupLeadershipAbility),
|
||||
N(OP_DuelDecline),
|
||||
N(OP_DuelAccept),
|
||||
N(OP_DuelResponse),
|
||||
N(OP_DuelResponse2),
|
||||
N(OP_DumpName),
|
||||
N(OP_Dye),
|
||||
N(OP_DynamicWall),
|
||||
@@ -304,7 +303,6 @@ N(OP_LockoutTimerInfo),
|
||||
N(OP_Login),
|
||||
N(OP_LoginAccepted),
|
||||
N(OP_LoginComplete),
|
||||
N(OP_LoginExpansionPacketData), //added for Rof2 client to send expansion data packet. Requires login_opcodes_sod.conf to be updated.
|
||||
N(OP_LoginUnknown1),
|
||||
N(OP_LoginUnknown2),
|
||||
N(OP_Logout),
|
||||
@@ -457,7 +455,6 @@ N(OP_ServerListResponse),
|
||||
N(OP_SessionReady),
|
||||
N(OP_SetChatServer),
|
||||
N(OP_SetChatServer2),
|
||||
N(OP_SetFace),
|
||||
N(OP_SetGroupTarget),
|
||||
N(OP_SetGuildMOTD),
|
||||
N(OP_SetGuildRank),
|
||||
@@ -561,7 +558,6 @@ N(OP_WhoAllRequest),
|
||||
N(OP_WhoAllResponse),
|
||||
N(OP_World_Client_CRC1),
|
||||
N(OP_World_Client_CRC2),
|
||||
N(OP_World_Client_CRC3),
|
||||
N(OP_WorldClientReady),
|
||||
N(OP_WorldComplete),
|
||||
N(OP_WorldLogout),
|
||||
|
||||
+9
-80
@@ -79,8 +79,6 @@
|
||||
#define ANIM_DEATH 0x73
|
||||
#define ANIM_LOOT 0x69
|
||||
|
||||
constexpr int16 RECAST_TYPE_UNLINKED_ITEM = -1;
|
||||
|
||||
typedef enum {
|
||||
eaStanding = 0,
|
||||
eaSitting, //1
|
||||
@@ -686,6 +684,14 @@ namespace Zones {
|
||||
constexpr uint16 APPRENTICE = 999; // Designer Apprentice
|
||||
}
|
||||
|
||||
//ZoneChange_Struct->success values
|
||||
#define ZONE_ERROR_NOMSG 0
|
||||
#define ZONE_ERROR_NOTREADY -1
|
||||
#define ZONE_ERROR_VALIDPC -2
|
||||
#define ZONE_ERROR_STORYZONE -3
|
||||
#define ZONE_ERROR_NOEXPANSION -6
|
||||
#define ZONE_ERROR_NOEXPERIENCE -7
|
||||
|
||||
|
||||
typedef enum {
|
||||
FilterNone = 0,
|
||||
@@ -712,7 +718,7 @@ typedef enum {
|
||||
FilterPetMisses = 21, //0=show, 1=hide
|
||||
FilterFocusEffects = 22, //0=show, 1=hide
|
||||
FilterPetSpells = 23, //0=show, 1=hide
|
||||
FilterHealOverTime = 24, //0=show, 1=mine only, 2=hide
|
||||
FilterHealOverTime = 24, //0=show, 1=hide
|
||||
FilterUnknown25 = 25,
|
||||
FilterUnknown26 = 26,
|
||||
FilterUnknown27 = 27,
|
||||
@@ -968,81 +974,4 @@ enum class DynamicZoneMemberStatus : uint8_t
|
||||
LinkDead
|
||||
};
|
||||
|
||||
enum LDoNThemes {
|
||||
Unused = 0,
|
||||
GUK,
|
||||
MIR,
|
||||
MMC,
|
||||
RUJ,
|
||||
TAK
|
||||
};
|
||||
|
||||
enum LDoNThemeBits {
|
||||
UnusedBit = 0,
|
||||
GUKBit = 1,
|
||||
MIRBit = 2,
|
||||
MMCBit = 4,
|
||||
RUJBit = 8,
|
||||
TAKBit = 16
|
||||
};
|
||||
|
||||
enum StartZoneIndex {
|
||||
Odus = 0,
|
||||
Qeynos,
|
||||
Halas,
|
||||
Rivervale,
|
||||
Freeport,
|
||||
Neriak,
|
||||
Grobb,
|
||||
Oggok,
|
||||
Kaladim,
|
||||
GreaterFaydark,
|
||||
Felwithe,
|
||||
Akanon,
|
||||
Cabilis,
|
||||
SharVahl
|
||||
};
|
||||
|
||||
enum FVNoDropFlagRule
|
||||
{
|
||||
Disabled = 0,
|
||||
Enabled = 1,
|
||||
AdminOnly = 2
|
||||
};
|
||||
|
||||
enum Anonymity : uint8
|
||||
{
|
||||
NotAnonymous,
|
||||
Anonymous,
|
||||
Roleplaying
|
||||
};
|
||||
|
||||
enum ZoningMessage : int8 {
|
||||
ZoneNoMessage = 0,
|
||||
ZoneSuccess = 1,
|
||||
ZoneNotReady = -1,
|
||||
ZoneValidPC = -2,
|
||||
ZoneStoryZone = -3,
|
||||
ZoneNoExpansion = -6,
|
||||
ZoneNoExperience = -7
|
||||
};
|
||||
|
||||
enum class RecipeCountType : uint8
|
||||
{
|
||||
Component,
|
||||
Container,
|
||||
Fail,
|
||||
Salvage,
|
||||
Success
|
||||
};
|
||||
|
||||
#define ALT_CURRENCY_ID_RADIANT 4
|
||||
#define ALT_CURRENCY_ID_EBON 5
|
||||
|
||||
enum ResurrectionActions
|
||||
{
|
||||
Decline,
|
||||
Accept
|
||||
};
|
||||
|
||||
#endif /*COMMON_EQ_CONSTANTS_H*/
|
||||
|
||||
+16
-16
@@ -1,5 +1,5 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
@@ -11,7 +11,7 @@
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
@@ -26,7 +26,7 @@
|
||||
|
||||
static bool global_dictionary_init = false;
|
||||
void EQ::InitializeDynamicLookups() {
|
||||
if (global_dictionary_init)
|
||||
if (global_dictionary_init == true)
|
||||
return;
|
||||
|
||||
constants::InitializeDynamicLookups();
|
||||
@@ -167,7 +167,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
ClientUnknown::INULL, ClientUnknown::INULL, ClientUnknown::INULL,
|
||||
ClientUnknown::INULL
|
||||
),
|
||||
|
||||
|
||||
ClientUnknown::INULL,
|
||||
ClientUnknown::INULL,
|
||||
ClientUnknown::INULL,
|
||||
@@ -175,7 +175,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
ClientUnknown::INULL,
|
||||
ClientUnknown::INULL,
|
||||
ClientUnknown::INULL,
|
||||
|
||||
|
||||
false,
|
||||
false,
|
||||
false,
|
||||
@@ -194,7 +194,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
Client62::INULL, Client62::INULL, Client62::INULL,
|
||||
Client62::INULL
|
||||
),
|
||||
|
||||
|
||||
Client62::INULL,
|
||||
Client62::INULL,
|
||||
Client62::INULL,
|
||||
@@ -202,7 +202,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
Client62::INULL,
|
||||
Client62::INULL,
|
||||
Client62::INULL,
|
||||
|
||||
|
||||
false,
|
||||
false,
|
||||
false,
|
||||
@@ -221,7 +221,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
Titanium::INULL, Titanium::INULL, Titanium::INULL,
|
||||
Titanium::invtype::OTHER_SIZE
|
||||
),
|
||||
|
||||
|
||||
Titanium::invslot::EQUIPMENT_BITMASK,
|
||||
Titanium::invslot::GENERAL_BITMASK,
|
||||
Titanium::invslot::CURSOR_BITMASK,
|
||||
@@ -229,7 +229,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
Titanium::invslot::CORPSE_BITMASK,
|
||||
Titanium::invbag::SLOT_COUNT,
|
||||
Titanium::invaug::SOCKET_COUNT,
|
||||
|
||||
|
||||
Titanium::inventory::AllowEmptyBagInBag,
|
||||
Titanium::inventory::AllowClickCastFromBag,
|
||||
Titanium::inventory::ConcatenateInvTypeLimbo,
|
||||
@@ -248,7 +248,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
SoF::INULL, SoF::INULL, SoF::INULL,
|
||||
SoF::invtype::OTHER_SIZE
|
||||
),
|
||||
|
||||
|
||||
SoF::invslot::EQUIPMENT_BITMASK,
|
||||
SoF::invslot::GENERAL_BITMASK,
|
||||
SoF::invslot::CURSOR_BITMASK,
|
||||
@@ -256,7 +256,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
SoF::invslot::CORPSE_BITMASK,
|
||||
SoF::invbag::SLOT_COUNT,
|
||||
SoF::invaug::SOCKET_COUNT,
|
||||
|
||||
|
||||
SoF::inventory::AllowEmptyBagInBag,
|
||||
SoF::inventory::AllowClickCastFromBag,
|
||||
SoF::inventory::ConcatenateInvTypeLimbo,
|
||||
@@ -763,7 +763,7 @@ void EQ::inventory::InitializeDynamicLookups() {
|
||||
// Notes:
|
||||
// - Currently, there are only 3 known expansions that affect inventory-related settings in the clients..
|
||||
// -- Expansion::PoR "Prophecy of Ro" - toggles between 24 (set) and 16 (clear) bank slots
|
||||
// -- Expansion::TBS "The Buried Sea" - toggles slotPowerSource activated (set) and deactivated (clear)
|
||||
// -- Expansion::TBS "The Buried Sea" - toggles slotPowerSource activated (set) and deactivated (clear)
|
||||
// -- Expansion::HoT "House of Thule" - toggles slotGeneral9/slotGeneral10 activated (set) and deactivated (clear)
|
||||
// - Corspe size does not appear to reflect loss of active possessions slots
|
||||
// - Inspect size does not appear to reflect loss of active equipment slots
|
||||
@@ -772,7 +772,7 @@ void EQ::inventory::InitializeDynamicLookups() {
|
||||
// - General9 and General10 slots are activated by GM flag when expansion bit is (clear)
|
||||
// - Obviously, the client must support the expansion to allow any (set) or override condition
|
||||
|
||||
const uint32 dynamic_check_mask =
|
||||
const uint32 dynamic_check_mask =
|
||||
(
|
||||
EQ::expansions::bitPoR |
|
||||
EQ::expansions::bitTBS |
|
||||
@@ -1210,10 +1210,10 @@ void EQ::spells::InitializeDynamicLookups() {
|
||||
if (spells_dictionary_init == true)
|
||||
return;
|
||||
spells_dictionary_init = true;
|
||||
|
||||
|
||||
if (RuleB(World, UseClientBasedExpansionSettings))
|
||||
return;
|
||||
|
||||
|
||||
// use static references for now
|
||||
}
|
||||
|
||||
@@ -1239,7 +1239,7 @@ const EQ::spells::LookupEntry* EQ::spells::DynamicGMLookup(versions::ClientVersi
|
||||
client_version = versions::ValidateClientVersion(client_version);
|
||||
if (spells_dynamic_gm_lookup_entries[static_cast<int>(client_version)])
|
||||
return spells_dynamic_gm_lookup_entries[static_cast<int>(client_version)].get();
|
||||
|
||||
|
||||
return &spells_static_lookup_entries[static_cast<int>(client_version)];
|
||||
}
|
||||
|
||||
|
||||
+35
-63
@@ -29,7 +29,7 @@
|
||||
#include "textures.h"
|
||||
|
||||
|
||||
static const uint32 BUFF_COUNT = 42;
|
||||
static const uint32 BUFF_COUNT = 25;
|
||||
static const uint32 PET_BUFF_COUNT = 30;
|
||||
static const uint32 MAX_MERC = 100;
|
||||
static const uint32 MAX_MERC_GRADES = 10;
|
||||
@@ -374,19 +374,17 @@ struct NewZone_Struct {
|
||||
/*0684*/ uint16 zone_id;
|
||||
/*0686*/ uint16 zone_instance;
|
||||
/*0688*/ uint32 unknown688;
|
||||
/*0692*/ uint8 unknown692[8];
|
||||
/*0692*/ uint8 unknown692[8];
|
||||
// Titanium doesn't have a translator, but we can still safely add stuff under here without issues since client memcpy's only what it knows
|
||||
// Just wastes some bandwidth sending to tit clients /shrug
|
||||
/*0700*/ float fog_density;
|
||||
/*0704*/ uint32 suspend_buffs;
|
||||
/*0708*/ uint32 fast_regen_hp;
|
||||
/*0712*/ uint32 fast_regen_mana;
|
||||
/*0716*/ uint32 fast_regen_endurance;
|
||||
/*0720*/ uint32 npc_aggro_max_dist;
|
||||
/*0724*/ uint32 underworld_teleport_index; // > 0 teleports w/ zone point index, invalid succors, if this value is 0, it prevents you from running off edges that would end up underworld
|
||||
/*0728*/ uint32 lava_damage; // Seen 50
|
||||
/*0732*/ uint32 min_lava_damage; // Seen 10
|
||||
/*0736*/
|
||||
/*0700*/ float fog_density;
|
||||
/*0704*/ uint32 SuspendBuffs;
|
||||
/*0708*/ uint32 FastRegenHP;
|
||||
/*0712*/ uint32 FastRegenMana;
|
||||
/*0716*/ uint32 FastRegenEndurance;
|
||||
/*0720*/ uint32 NPCAggroMaxDist;
|
||||
/*0724*/ uint32 underworld_teleport_index; // > 0 teleports w/ zone point index, invalid succors, if this value is 0, it prevents you from running off edges that would end up underworld
|
||||
/*0728*/
|
||||
};
|
||||
|
||||
/*
|
||||
@@ -448,7 +446,6 @@ struct ManaChange_Struct
|
||||
/*08*/ uint32 spell_id;
|
||||
/*12*/ uint8 keepcasting; // won't stop the cast. Change mana while casting?
|
||||
/*13*/ uint8 padding[3]; // client doesn't read it, garbage data seems like
|
||||
/*16*/ int32 slot; // -1 normal, otherwise clear ETA and GCD
|
||||
};
|
||||
|
||||
struct SwapSpell_Struct
|
||||
@@ -863,7 +860,7 @@ static const uint32 MAX_PP_LANGUAGE = 28;
|
||||
|
||||
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
|
||||
static const uint32 MAX_PP_INNATE_SKILL = 25;
|
||||
static const uint32 MAX_PP_AA_ARRAY = 240;
|
||||
static const uint32 MAX_PP_AA_ARRAY = 300;
|
||||
static const uint32 MAX_GROUP_MEMBERS = 6;
|
||||
static const uint32 MAX_RECAST_TYPES = 20;
|
||||
|
||||
@@ -2192,19 +2189,11 @@ struct QuestReward_Struct
|
||||
/*068*/
|
||||
};
|
||||
|
||||
struct CashReward_Struct
|
||||
{
|
||||
/*000*/ uint32 copper;
|
||||
/*004*/ uint32 silver;
|
||||
/*008*/ uint32 gold;
|
||||
/*012*/ uint32 platinum;
|
||||
};
|
||||
|
||||
// Size: 8
|
||||
struct Camera_Struct
|
||||
{
|
||||
uint32 duration; // Duration in ms
|
||||
float intensity;
|
||||
uint32 intensity; // Between 1023410176 and 1090519040
|
||||
};
|
||||
|
||||
struct ZonePoint_Entry {
|
||||
@@ -2324,12 +2313,9 @@ struct FaceChange_Struct {
|
||||
/*004*/ uint8 hairstyle;
|
||||
/*005*/ uint8 beard;
|
||||
/*006*/ uint8 face;
|
||||
/*007*/ uint8 unused_padding;
|
||||
/*008*/ uint32 drakkin_heritage;
|
||||
/*012*/ uint32 drakkin_tattoo;
|
||||
/*016*/ uint32 drakkin_details;
|
||||
/*020*/ uint32 entity_id;
|
||||
/*024*/
|
||||
/*007*/ uint32 drakkin_heritage;
|
||||
/*011*/ uint32 drakkin_tattoo;
|
||||
/*015*/ uint32 drakkin_details;
|
||||
//there are only 10 faces for barbs changing woad just
|
||||
//increase the face value by ten so if there were 8 woad
|
||||
//designs then there would be 80 barb faces
|
||||
@@ -2773,7 +2759,7 @@ struct EnvDamage2_Struct {
|
||||
/*0004*/ uint16 unknown4;
|
||||
/*0006*/ uint32 damage;
|
||||
/*0010*/ uint8 unknown10[12];
|
||||
/*0022*/ uint8 dmgtype; // FA = Lava, FB = Drowning, FC = Falling, FD = Trap
|
||||
/*0022*/ uint8 dmgtype; //FA = Lava; FC = Falling
|
||||
/*0023*/ uint8 unknown2[4];
|
||||
/*0027*/ uint16 constant; //Always FFFF
|
||||
/*0029*/ uint16 unknown29;
|
||||
@@ -3632,19 +3618,14 @@ struct LevelAppearance_Struct { //Sends a little graphic on level up
|
||||
};
|
||||
|
||||
struct MerchantList {
|
||||
uint32 id;
|
||||
uint32 slot;
|
||||
uint32 item;
|
||||
int16 faction_required;
|
||||
int8 level_required;
|
||||
uint8 min_status;
|
||||
uint8 max_status;
|
||||
uint16 alt_currency_cost;
|
||||
uint32 classes_required;
|
||||
uint8 probability;
|
||||
std::string bucket_name;
|
||||
std::string bucket_value;
|
||||
uint8 bucket_comparison;
|
||||
uint32 id;
|
||||
uint32 slot;
|
||||
uint32 item;
|
||||
int16 faction_required;
|
||||
int8 level_required;
|
||||
uint16 alt_currency_cost;
|
||||
uint32 classes_required;
|
||||
uint8 probability;
|
||||
};
|
||||
|
||||
struct TempMerchantList {
|
||||
@@ -4359,8 +4340,8 @@ struct AARankPrereq_Struct
|
||||
struct AARankEffect_Struct
|
||||
{
|
||||
int32 effect_id;
|
||||
int32 base_value;
|
||||
int32 limit_value;
|
||||
int32 base1;
|
||||
int32 base2;
|
||||
int32 slot;
|
||||
};
|
||||
|
||||
@@ -4368,8 +4349,8 @@ struct AARankEffect_Struct
|
||||
|
||||
struct AA_Ability {
|
||||
/*00*/ uint32 skill_id;
|
||||
/*04*/ uint32 base_value;
|
||||
/*08*/ uint32 limit_value;
|
||||
/*04*/ uint32 base1;
|
||||
/*08*/ uint32 base2;
|
||||
/*12*/ uint32 slot;
|
||||
};
|
||||
|
||||
@@ -4547,7 +4528,7 @@ struct ItemVerifyReply_Struct {
|
||||
struct ItemRecastDelay_Struct {
|
||||
/*000*/ uint32 recast_delay; // in seconds
|
||||
/*004*/ uint32 recast_type;
|
||||
/*008*/ bool ignore_casting_requirement; //Ignores recast times allows items to be reset?
|
||||
/*008*/ uint32 unknown008;
|
||||
/*012*/
|
||||
};
|
||||
|
||||
@@ -5008,7 +4989,7 @@ struct DynamicZoneCompassEntry_Struct
|
||||
/*000*/ uint16 dz_zone_id; // target dz id pair
|
||||
/*002*/ uint16 dz_instance_id;
|
||||
/*004*/ uint32 dz_type; // 1: Expedition, 2: Tutorial (purple), 3: Task, 4: Mission, 5: Quest (green)
|
||||
/*008*/ uint32 dz_switch_id;
|
||||
/*008*/ uint32 unknown008;
|
||||
/*012*/ float y;
|
||||
/*016*/ float x;
|
||||
/*020*/ float z;
|
||||
@@ -5165,10 +5146,10 @@ struct AltCurrencySelectItemReply_Struct {
|
||||
/*000*/ uint32 unknown000;
|
||||
/*004*/ uint8 unknown004; //0xff
|
||||
/*005*/ uint8 unknown005; //0xff
|
||||
/*006*/ uint16 unknown006; //0xffff
|
||||
/*008*/ uint16 unknown008; //0xffff
|
||||
/*010*/ char item_name[64];
|
||||
/*074*/ uint16 unknown074;
|
||||
/*006*/ uint8 unknown006; //0xff
|
||||
/*007*/ uint8 unknown007; //0xff
|
||||
/*008*/ char item_name[64];
|
||||
/*072*/ uint32 unknown074;
|
||||
/*076*/ uint32 cost;
|
||||
/*080*/ uint32 unknown080;
|
||||
/*084*/ uint32 unknown084;
|
||||
@@ -5522,11 +5503,7 @@ struct ServerLootItem_Struct {
|
||||
uint32 aug_4; // uint32 aug_4;
|
||||
uint32 aug_5; // uint32 aug_5;
|
||||
uint32 aug_6; // uint32 aug_5;
|
||||
bool attuned;
|
||||
std::string custom_data;
|
||||
uint32 ornamenticon {};
|
||||
uint32 ornamentidfile {};
|
||||
uint32 ornament_hero_model {};
|
||||
uint8 attuned;
|
||||
uint16 trivial_min_level;
|
||||
uint16 trivial_max_level;
|
||||
uint16 npc_min_level;
|
||||
@@ -5602,11 +5579,6 @@ struct SayLinkBodyFrame_Struct {
|
||||
/*056*/
|
||||
};
|
||||
|
||||
struct Checksum_Struct {
|
||||
uint64 checksum;
|
||||
uint8 data[2048];
|
||||
};
|
||||
|
||||
struct UpdateMovementEntry {
|
||||
/* 00 */ float Y;
|
||||
/* 04 */ float X;
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
#include "op_codes.h"
|
||||
#include "crc16.h"
|
||||
#include "platform.h"
|
||||
#include "strings.h"
|
||||
#include "string_util.h"
|
||||
|
||||
#include <string>
|
||||
#include <iomanip>
|
||||
@@ -406,7 +406,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
LogNetcode(_L "Pre-OOA Invalid Sequenced queue: BS [{}] + SQ [{}] != NOS [{}]" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
}
|
||||
|
||||
|
||||
//if the packet they got out of order is between our last acked packet and the last sent packet, then its valid.
|
||||
if (CompareSequence(SequencedBase,seq) != SeqPast && CompareSequence(NextOutSeq,seq) == SeqPast) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfOrderAck for sequence %d, starting retransmit at the start of our unacked buffer (seq %d, was %d)." __L,
|
||||
@@ -453,7 +453,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
(unsigned long)ntohl(ClientStats->packets_received), (unsigned long)ntohl(ClientStats->packets_sent), (unsigned long)ntohl(ClientStats->last_local_delta),
|
||||
(unsigned long)ntohl(ClientStats->low_delta), (unsigned long)ntohl(ClientStats->average_delta),
|
||||
(unsigned long)ntohl(ClientStats->high_delta), (unsigned long)ntohl(ClientStats->last_remote_delta));
|
||||
|
||||
|
||||
AdjustRates(ntohl(ClientStats->average_delta));
|
||||
|
||||
if(GetExecutablePlatform() == ExePlatformWorld || GetExecutablePlatform() == ExePlatformZone) {
|
||||
@@ -951,7 +951,7 @@ EQRawApplicationPacket *p=nullptr;
|
||||
EmuOpcode emu_op = (*OpMgr)->EQToEmu(p->opcode);
|
||||
if (emu_op == OP_Unknown) {
|
||||
// Log(Logs::General, Logs::Client_Server_Packet_Unhandled, "Unknown :: [%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->opcode, p->Size(), DumpPacketToString(p).c_str());
|
||||
}
|
||||
}
|
||||
p->SetOpcode(emu_op);
|
||||
}
|
||||
}
|
||||
@@ -1359,11 +1359,11 @@ void EQStream::AdjustRates(uint32 average_delta)
|
||||
DecayRate=DECAYBASE/average_delta;
|
||||
if (BytesWritten > RateThreshold)
|
||||
BytesWritten = RateThreshold + DecayRate;
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Adjusting data rate to thresh %d, decay %d based on avg delta %d" __L,
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Adjusting data rate to thresh %d, decay %d based on avg delta %d" __L,
|
||||
RateThreshold, DecayRate, average_delta);
|
||||
MRate.unlock();
|
||||
} else {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Not adjusting data rate because avg delta over max (%d > %d)" __L,
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Not adjusting data rate because avg delta over max (%d > %d)" __L,
|
||||
average_delta, AVERAGE_DELTA_MAX);
|
||||
AverageDelta = AVERAGE_DELTA_MAX;
|
||||
}
|
||||
@@ -1374,7 +1374,7 @@ void EQStream::AdjustRates(uint32 average_delta)
|
||||
BytesWritten = 0;
|
||||
RateThreshold=RATEBASE/average_delta;
|
||||
DecayRate=DECAYBASE/average_delta;
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Adjusting data rate to thresh %d, decay %d based on avg delta %d" __L,
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Adjusting data rate to thresh %d, decay %d based on avg delta %d" __L,
|
||||
RateThreshold, DecayRate, average_delta);
|
||||
MRate.unlock();
|
||||
}
|
||||
|
||||
+6
-11
@@ -218,13 +218,13 @@ class EQStream : public EQStreamInterface {
|
||||
|
||||
void init(bool resetSession=true);
|
||||
public:
|
||||
EQStream() { init(); remote_ip = 0; remote_port = 0; State = UNESTABLISHED;
|
||||
StreamType = UnknownStream; compressed = true; encoded = false; app_opcode_size = 2;
|
||||
bytes_sent = 0; bytes_recv = 0; create_time = Timer::GetTimeSeconds(); sessionAttempts = 0;
|
||||
EQStream() { init(); remote_ip = 0; remote_port = 0; State = UNESTABLISHED;
|
||||
StreamType = UnknownStream; compressed = true; encoded = false; app_opcode_size = 2;
|
||||
bytes_sent = 0; bytes_recv = 0; create_time = Timer::GetTimeSeconds(); sessionAttempts = 0;
|
||||
streamactive = false; }
|
||||
EQStream(sockaddr_in addr) { init(); remote_ip = addr.sin_addr.s_addr;
|
||||
remote_port = addr.sin_port; State = UNESTABLISHED; StreamType = UnknownStream;
|
||||
compressed = true; encoded = false; app_opcode_size = 2; bytes_sent = 0; bytes_recv = 0;
|
||||
EQStream(sockaddr_in addr) { init(); remote_ip = addr.sin_addr.s_addr;
|
||||
remote_port = addr.sin_port; State = UNESTABLISHED; StreamType = UnknownStream;
|
||||
compressed = true; encoded = false; app_opcode_size = 2; bytes_sent = 0; bytes_recv = 0;
|
||||
create_time = Timer::GetTimeSeconds(); }
|
||||
virtual ~EQStream() { RemoveData(); SetState(CLOSED); }
|
||||
void SetMaxLen(uint32 length) { MaxLen=length; }
|
||||
@@ -243,11 +243,6 @@ class EQStream : public EQStreamInterface {
|
||||
|
||||
virtual void SetOpcodeManager(OpcodeManager **opm) { OpMgr = opm; }
|
||||
|
||||
virtual OpcodeManager* GetOpcodeManager() const
|
||||
{
|
||||
return (*OpMgr);
|
||||
};
|
||||
|
||||
void CheckTimeout(uint32 now, uint32 timeout=30);
|
||||
bool HasOutgoingData();
|
||||
void Process(const unsigned char *data, const uint32 length);
|
||||
|
||||
@@ -30,7 +30,7 @@ struct EQStreamManagerInterfaceOptions
|
||||
|
||||
//World seems to support both compression and xor zone supports one or the others.
|
||||
//Enforce one or the other in the convienence construct
|
||||
//Login I had trouble getting to recognize compression at all
|
||||
//Login I had trouble getting to recognize compression at all
|
||||
//but that might be because it was still a bit buggy when i was testing that.
|
||||
if (compressed) {
|
||||
daybreak_options.encode_passes[0] = EQ::Net::EncodeCompression;
|
||||
@@ -100,7 +100,6 @@ public:
|
||||
virtual MatchState CheckSignature(const Signature *sig) { return MatchFailed; }
|
||||
virtual EQStreamState GetState() = 0;
|
||||
virtual void SetOpcodeManager(OpcodeManager **opm) = 0;
|
||||
virtual OpcodeManager* GetOpcodeManager() const = 0;
|
||||
virtual const EQ::versions::ClientVersion ClientVersion() const { return EQ::versions::ClientVersion::Unknown; }
|
||||
virtual Stats GetStats() const = 0;
|
||||
virtual void ResetStats() = 0;
|
||||
|
||||
@@ -38,8 +38,12 @@ void EQStreamProxy::SetOpcodeManager(OpcodeManager **opm)
|
||||
}
|
||||
|
||||
void EQStreamProxy::QueuePacket(const EQApplicationPacket *p, bool ack_req) {
|
||||
if (p == nullptr) {
|
||||
if(p == nullptr)
|
||||
return;
|
||||
|
||||
if (p->GetOpcode() != OP_SpecialMesg) {
|
||||
Log(Logs::General, Logs::PacketServerClient, "[%s - 0x%04x] [Size: %u]", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size());
|
||||
Log(Logs::General, Logs::PacketServerClientWithDump, "[%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size(), DumpPacketToString(p).c_str());
|
||||
}
|
||||
|
||||
EQApplicationPacket *newp = p->Copy();
|
||||
@@ -108,8 +112,3 @@ bool EQStreamProxy::CheckState(EQStreamState state) {
|
||||
return false;
|
||||
}
|
||||
|
||||
OpcodeManager *EQStreamProxy::GetOpcodeManager() const
|
||||
{
|
||||
return (*m_opcodes);
|
||||
}
|
||||
|
||||
|
||||
@@ -34,15 +34,13 @@ public:
|
||||
virtual Stats GetStats() const;
|
||||
virtual void ResetStats();
|
||||
virtual EQStreamManagerInterface* GetManager() const;
|
||||
virtual OpcodeManager* GetOpcodeManager() const;
|
||||
|
||||
protected:
|
||||
std::shared_ptr<EQStreamInterface> const m_stream; //we own this stream object.
|
||||
const StructStrategy *const m_structs; //we do not own this object.
|
||||
//this is a pointer to a pointer to make it less likely that a packet will
|
||||
//reference an invalid opcode manager when they are being reloaded.
|
||||
OpcodeManager **const m_opcodes;
|
||||
//we do not own this object.
|
||||
OpcodeManager **const m_opcodes; //we do not own this object.
|
||||
};
|
||||
|
||||
#endif /*EQSTREAMPROXY_H_*/
|
||||
|
||||
+19
-37
@@ -19,7 +19,6 @@
|
||||
#include "../common/global_define.h"
|
||||
#include "eqemu_config.h"
|
||||
#include "misc_functions.h"
|
||||
#include "strings.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
@@ -34,23 +33,17 @@ void EQEmuConfig::parse_config()
|
||||
LongName = _root["server"]["world"].get("longname", "").asString();
|
||||
WorldAddress = _root["server"]["world"].get("address", "").asString();
|
||||
LocalAddress = _root["server"]["world"].get("localaddress", "").asString();
|
||||
MaxClients = Strings::ToInt(_root["server"]["world"].get("maxclients", "-1").asString().c_str());
|
||||
MaxClients = atoi(_root["server"]["world"].get("maxclients", "-1").asString().c_str());
|
||||
SharedKey = _root["server"]["world"].get("key", "").asString();
|
||||
LoginCount = 0;
|
||||
|
||||
if (_root["server"]["world"]["loginserver"].isObject()) {
|
||||
LoginHost = _root["server"]["world"]["loginserver"].get("host", "login.eqemulator.net").asString();
|
||||
LoginPort = Strings::ToUnsignedInt(_root["server"]["world"]["loginserver"].get("port", "5998").asString().c_str());
|
||||
LoginPort = atoi(_root["server"]["world"]["loginserver"].get("port", "5998").asString().c_str());
|
||||
LoginLegacy = false;
|
||||
if (_root["server"]["world"]["loginserver"].get("legacy", "0").asString() == "1") { LoginLegacy = true; }
|
||||
LoginAccount = _root["server"]["world"]["loginserver"].get("account", "").asString();
|
||||
LoginPassword = _root["server"]["world"]["loginserver"].get("password", "").asString();
|
||||
|
||||
// at least today, this is wrong a majority of the time
|
||||
// remove this if eqemulator ever upgrades its loginserver
|
||||
if (LoginHost.find("login.eqemulator.net") != std::string::npos) {
|
||||
LoginLegacy = true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
char str[32];
|
||||
@@ -63,55 +56,44 @@ void EQEmuConfig::parse_config()
|
||||
|
||||
auto loginconfig = new LoginConfig;
|
||||
loginconfig->LoginHost = _root["server"]["world"][str].get("host", "login.eqemulator.net").asString();
|
||||
loginconfig->LoginPort = Strings::ToUnsignedInt(_root["server"]["world"][str].get("port", "5998").asString().c_str());
|
||||
loginconfig->LoginPort = atoi(_root["server"]["world"][str].get("port", "5998").asString().c_str());
|
||||
loginconfig->LoginAccount = _root["server"]["world"][str].get("account", "").asString();
|
||||
loginconfig->LoginPassword = _root["server"]["world"][str].get("password", "").asString();
|
||||
|
||||
loginconfig->LoginLegacy = false;
|
||||
if (_root["server"]["world"][str].get("legacy", "0").asString() == "1") { loginconfig->LoginLegacy = true; }
|
||||
|
||||
// at least today, this is wrong a majority of the time
|
||||
// remove this if eqemulator ever upgrades its loginserver
|
||||
if (loginconfig->LoginHost.find("login.eqemulator.net") != std::string::npos) {
|
||||
loginconfig->LoginLegacy = true;
|
||||
}
|
||||
|
||||
loginlist.Insert(loginconfig);
|
||||
} while (LoginCount < 100);
|
||||
}
|
||||
|
||||
|
||||
//<locked> from xml converts to json as locked: "", so i default to "false".
|
||||
//<locked> from xml converts to json as locked: "", so i default to "false".
|
||||
//The only way to enable locked is by switching to true, meaning this value is always false until manually set true
|
||||
Locked = false;
|
||||
if (_root["server"]["world"].get("locked", "false").asString() == "true") { Locked = true; }
|
||||
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
|
||||
WorldTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["tcp"].get("port", "9000").asString().c_str());
|
||||
WorldTCPPort = atoi(_root["server"]["world"]["tcp"].get("port", "9000").asString().c_str());
|
||||
|
||||
TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString();
|
||||
TelnetTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["telnet"].get("port", "9001").asString().c_str());
|
||||
TelnetTCPPort = atoi(_root["server"]["world"]["telnet"].get("port", "9001").asString().c_str());
|
||||
TelnetEnabled = false;
|
||||
if (_root["server"]["world"]["telnet"].get("enabled", "false").asString() == "true") { TelnetEnabled = true; }
|
||||
|
||||
WorldHTTPMimeFile = _root["server"]["world"]["http"].get("mimefile", "mime.types").asString();
|
||||
WorldHTTPPort = Strings::ToUnsignedInt(_root["server"]["world"]["http"].get("port", "9080").asString().c_str());
|
||||
WorldHTTPPort = atoi(_root["server"]["world"]["http"].get("port", "9080").asString().c_str());
|
||||
WorldHTTPEnabled = false;
|
||||
|
||||
if (_root["server"]["world"]["http"].get("enabled", "false").asString() == "true") {
|
||||
WorldHTTPEnabled = true;
|
||||
}
|
||||
|
||||
if (_root["server"].get("disable_config_checks", "false").asString() == "true") {
|
||||
DisableConfigChecks = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* UCS
|
||||
*/
|
||||
ChatHost = _root["server"]["chatserver"].get("host", "eqchat.eqemulator.net").asString();
|
||||
ChatPort = Strings::ToUnsignedInt(_root["server"]["chatserver"].get("port", "7778").asString().c_str());
|
||||
ChatPort = atoi(_root["server"]["chatserver"].get("port", "7778").asString().c_str());
|
||||
MailHost = _root["server"]["mailserver"].get("host", "eqmail.eqemulator.net").asString();
|
||||
MailPort = Strings::ToUnsignedInt(_root["server"]["mailserver"].get("port", "7778").asString().c_str());
|
||||
MailPort = atoi(_root["server"]["mailserver"].get("port", "7778").asString().c_str());
|
||||
|
||||
/**
|
||||
* Database
|
||||
@@ -119,7 +101,7 @@ void EQEmuConfig::parse_config()
|
||||
DatabaseUsername = _root["server"]["database"].get("username", "eq").asString();
|
||||
DatabasePassword = _root["server"]["database"].get("password", "eq").asString();
|
||||
DatabaseHost = _root["server"]["database"].get("host", "localhost").asString();
|
||||
DatabasePort = Strings::ToUnsignedInt(_root["server"]["database"].get("port", "3306").asString().c_str());
|
||||
DatabasePort = atoi(_root["server"]["database"].get("port", "3306").asString().c_str());
|
||||
DatabaseDB = _root["server"]["database"].get("db", "eq").asString();
|
||||
|
||||
/**
|
||||
@@ -128,14 +110,14 @@ void EQEmuConfig::parse_config()
|
||||
ContentDbUsername = _root["server"]["content_database"].get("username", "").asString();
|
||||
ContentDbPassword = _root["server"]["content_database"].get("password", "").asString();
|
||||
ContentDbHost = _root["server"]["content_database"].get("host", "").asString();
|
||||
ContentDbPort = Strings::ToUnsignedInt(_root["server"]["content_database"].get("port", 0).asString().c_str());
|
||||
ContentDbPort = atoi(_root["server"]["content_database"].get("port", 0).asString().c_str());
|
||||
ContentDbName = _root["server"]["content_database"].get("db", "").asString();
|
||||
|
||||
/**
|
||||
* QS
|
||||
*/
|
||||
QSDatabaseHost = _root["server"]["qsdatabase"].get("host", "localhost").asString();
|
||||
QSDatabasePort = Strings::ToUnsignedInt(_root["server"]["qsdatabase"].get("port", "3306").asString().c_str());
|
||||
QSDatabasePort = atoi(_root["server"]["qsdatabase"].get("port", "3306").asString().c_str());
|
||||
QSDatabaseUsername = _root["server"]["qsdatabase"].get("username", "eq").asString();
|
||||
QSDatabasePassword = _root["server"]["qsdatabase"].get("password", "eq").asString();
|
||||
QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString();
|
||||
@@ -143,9 +125,9 @@ void EQEmuConfig::parse_config()
|
||||
/**
|
||||
* Zones
|
||||
*/
|
||||
DefaultStatus = Strings::ToUnsignedInt(_root["server"]["zones"].get("defaultstatus", 0).asString().c_str());
|
||||
ZonePortLow = Strings::ToUnsignedInt(_root["server"]["zones"]["ports"].get("low", "7000").asString().c_str());
|
||||
ZonePortHigh = Strings::ToUnsignedInt(_root["server"]["zones"]["ports"].get("high", "7999").asString().c_str());
|
||||
DefaultStatus = atoi(_root["server"]["zones"].get("defaultstatus", 0).asString().c_str());
|
||||
ZonePortLow = atoi(_root["server"]["zones"]["ports"].get("low", "7000").asString().c_str());
|
||||
ZonePortHigh = atoi(_root["server"]["zones"]["ports"].get("high", "7999").asString().c_str());
|
||||
|
||||
/**
|
||||
* Files
|
||||
@@ -175,10 +157,10 @@ void EQEmuConfig::parse_config()
|
||||
/**
|
||||
* Launcher
|
||||
*/
|
||||
RestartWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("restart", "10000").asString().c_str());
|
||||
TerminateWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("reterminate", "10000").asString().c_str());
|
||||
InitialBootWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("initial", "20000").asString().c_str());
|
||||
ZoneBootInterval = Strings::ToInt(_root["server"]["launcher"]["timers"].get("interval", "2000").asString().c_str());
|
||||
RestartWait = atoi(_root["server"]["launcher"]["timers"].get("restart", "10000").asString().c_str());
|
||||
TerminateWait = atoi(_root["server"]["launcher"]["timers"].get("reterminate", "10000").asString().c_str());
|
||||
InitialBootWait = atoi(_root["server"]["launcher"]["timers"].get("initial", "20000").asString().c_str());
|
||||
ZoneBootInterval = atoi(_root["server"]["launcher"]["timers"].get("interval", "2000").asString().c_str());
|
||||
#ifdef WIN32
|
||||
ZoneExe = _root["server"]["launcher"].get("exe", "zone.exe").asString();
|
||||
#else
|
||||
|
||||
+7
-18
@@ -20,9 +20,7 @@
|
||||
|
||||
#include "json/json.h"
|
||||
#include "linked_list.h"
|
||||
#include "path_manager.h"
|
||||
#include <fstream>
|
||||
#include <fmt/format.h>
|
||||
|
||||
struct LoginConfig {
|
||||
std::string LoginHost;
|
||||
@@ -60,7 +58,6 @@ class EQEmuConfig
|
||||
uint16 WorldHTTPPort;
|
||||
std::string WorldHTTPMimeFile;
|
||||
std::string SharedKey;
|
||||
bool DisableConfigChecks;
|
||||
|
||||
// From <chatserver/>
|
||||
std::string ChatHost;
|
||||
@@ -133,7 +130,7 @@ class EQEmuConfig
|
||||
void parse_config();
|
||||
|
||||
EQEmuConfig()
|
||||
{
|
||||
{
|
||||
|
||||
}
|
||||
virtual ~EQEmuConfig() {}
|
||||
@@ -154,38 +151,30 @@ class EQEmuConfig
|
||||
}
|
||||
|
||||
// Load the config
|
||||
static bool LoadConfig(const std::string& path = "")
|
||||
static bool LoadConfig()
|
||||
{
|
||||
if (_config != nullptr) {
|
||||
return true;
|
||||
}
|
||||
_config = new EQEmuConfig;
|
||||
|
||||
return parseFile(path);
|
||||
return parseFile();
|
||||
}
|
||||
|
||||
// Load config file and parse data
|
||||
static bool parseFile(const std::string& file_path = ".")
|
||||
{
|
||||
static bool parseFile() {
|
||||
if (_config == nullptr) {
|
||||
return LoadConfig(file_path);
|
||||
return LoadConfig();
|
||||
}
|
||||
|
||||
std::string file = fmt::format(
|
||||
"{}/{}",
|
||||
(file_path.empty() ? path.GetServerPath() : file_path),
|
||||
EQEmuConfig::ConfigFile
|
||||
);
|
||||
|
||||
std::ifstream fconfig(file, std::ifstream::binary);
|
||||
|
||||
std::ifstream fconfig(EQEmuConfig::ConfigFile, std::ifstream::binary);
|
||||
try {
|
||||
fconfig >> _config->_root;
|
||||
_config->parse_config();
|
||||
}
|
||||
catch (std::exception &) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
+308
-370
@@ -21,20 +21,20 @@
|
||||
#include "eqemu_logsys.h"
|
||||
#include "rulesys.h"
|
||||
#include "platform.h"
|
||||
#include "strings.h"
|
||||
#include "repositories/discord_webhooks_repository.h"
|
||||
#include "string_util.h"
|
||||
#include "misc.h"
|
||||
#include "repositories/logsys_categories_repository.h"
|
||||
#include "termcolor/rang.hpp"
|
||||
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <string>
|
||||
#include <iomanip>
|
||||
#include <time.h>
|
||||
#include <sys/stat.h>
|
||||
#include <algorithm>
|
||||
|
||||
std::ofstream process_log;
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#include <direct.h>
|
||||
#include <conio.h>
|
||||
@@ -46,17 +46,50 @@ std::ofstream process_log;
|
||||
|
||||
#include <unistd.h>
|
||||
#include <sys/stat.h>
|
||||
#include <thread>
|
||||
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Linux ANSI console color defines
|
||||
*/
|
||||
#define LC_RESET "\033[0m"
|
||||
#define LC_BLACK "\033[30m" /* Black */
|
||||
#define LC_RED "\033[31m" /* Red */
|
||||
#define LC_GREEN "\033[32m" /* Green */
|
||||
#define LC_YELLOW "\033[33m" /* Yellow */
|
||||
#define LC_BLUE "\033[34m" /* Blue */
|
||||
#define LC_MAGENTA "\033[35m" /* Magenta */
|
||||
#define LC_CYAN "\033[36m" /* Cyan */
|
||||
#define LC_WHITE "\033[37m" /* White */
|
||||
|
||||
namespace Console {
|
||||
enum Color {
|
||||
Black = 0,
|
||||
Blue = 1,
|
||||
Green = 2,
|
||||
Cyan = 3,
|
||||
Red = 4,
|
||||
Magenta = 5,
|
||||
Brown = 6,
|
||||
LightGray = 7,
|
||||
DarkGray = 8,
|
||||
LightBlue = 9,
|
||||
LightGreen = 10,
|
||||
LightCyan = 11,
|
||||
LightRed = 12,
|
||||
LightMagenta = 13,
|
||||
Yellow = 14,
|
||||
White = 15
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* EQEmuLogSys Constructor
|
||||
*/
|
||||
EQEmuLogSys::EQEmuLogSys()
|
||||
{
|
||||
m_on_log_gmsay_hook = [](uint16 log_type, const char *func, const std::string &) {};
|
||||
m_on_log_console_hook = [](uint16 log_type, const std::string &) {};
|
||||
on_log_gmsay_hook = [](uint16 log_type, const std::string &) {};
|
||||
on_log_console_hook = [](uint16 debug_level, uint16 log_type, const std::string &) {};
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -69,43 +102,44 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
/**
|
||||
* Get Executable platform currently running this code (Zone/World/etc)
|
||||
*/
|
||||
m_log_platform = GetExecutablePlatformInt();
|
||||
log_platform = GetExecutablePlatformInt();
|
||||
|
||||
for (int log_category_id = Logs::AA; log_category_id != Logs::MaxCategoryID; log_category_id++) {
|
||||
log_settings[log_category_id].log_to_console = 0;
|
||||
log_settings[log_category_id].log_to_file = 0;
|
||||
log_settings[log_category_id].log_to_gmsay = 0;
|
||||
log_settings[log_category_id].log_to_discord = 0;
|
||||
log_settings[log_category_id].is_category_enabled = 0;
|
||||
}
|
||||
|
||||
m_file_logs_enabled = false;
|
||||
file_logs_enabled = false;
|
||||
|
||||
/**
|
||||
* Set Defaults
|
||||
*/
|
||||
log_settings[Logs::Crash].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::MySQLError].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::NPCScaling].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::HotReload].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::HotReload].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Loot].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Scheduler].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Cheat].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::HTTP].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::HTTP].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::ChecksumVerification].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::ChecksumVerification].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::CombatRecord].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Discord].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::QuestErrors].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::QuestErrors].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::WorldServer].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::ZoneServer].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::QSServer].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::UCSServer].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Crash].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::MySQLError].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Loginserver].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::HeadlessClient].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::NPCScaling].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::HotReload].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::HotReload].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Loot].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Scheduler].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Cheat].log_to_console = static_cast<uint8>(Logs::General);
|
||||
|
||||
/**
|
||||
* RFC 5424
|
||||
*/
|
||||
log_settings[Logs::Emergency].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Alert].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Critical].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Error].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Warning].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Notice].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Info].log_to_console = static_cast<uint8>(Logs::General);
|
||||
|
||||
/**
|
||||
@@ -115,8 +149,7 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
const bool log_to_console = log_settings[log_category_id].log_to_console > 0;
|
||||
const bool log_to_file = log_settings[log_category_id].log_to_file > 0;
|
||||
const bool log_to_gmsay = log_settings[log_category_id].log_to_gmsay > 0;
|
||||
const bool log_to_discord = log_settings[log_category_id].log_to_discord > 0;
|
||||
const bool is_category_enabled = log_to_console || log_to_file || log_to_gmsay || log_to_discord;
|
||||
const bool is_category_enabled = log_to_console || log_to_file || log_to_gmsay;
|
||||
if (is_category_enabled) {
|
||||
log_settings[log_category_id].is_category_enabled = 1;
|
||||
}
|
||||
@@ -125,37 +158,99 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
/**
|
||||
* Declare process file names for log writing=
|
||||
*/
|
||||
if (EQEmuLogSys::m_log_platform == EQEmuExePlatform::ExePlatformWorld) {
|
||||
m_platform_file_name = "world";
|
||||
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformWorld) {
|
||||
platform_file_name = "world";
|
||||
}
|
||||
else if (EQEmuLogSys::m_log_platform == EQEmuExePlatform::ExePlatformQueryServ) {
|
||||
m_platform_file_name = "query_server";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformQueryServ) {
|
||||
platform_file_name = "query_server";
|
||||
}
|
||||
else if (EQEmuLogSys::m_log_platform == EQEmuExePlatform::ExePlatformZone) {
|
||||
m_platform_file_name = "zone";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone) {
|
||||
platform_file_name = "zone";
|
||||
}
|
||||
else if (EQEmuLogSys::m_log_platform == EQEmuExePlatform::ExePlatformUCS) {
|
||||
m_platform_file_name = "ucs";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformUCS) {
|
||||
platform_file_name = "ucs";
|
||||
}
|
||||
else if (EQEmuLogSys::m_log_platform == EQEmuExePlatform::ExePlatformLogin) {
|
||||
m_platform_file_name = "login";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformLogin) {
|
||||
platform_file_name = "login";
|
||||
}
|
||||
else if (EQEmuLogSys::m_log_platform == EQEmuExePlatform::ExePlatformLaunch) {
|
||||
m_platform_file_name = "launcher";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformLaunch) {
|
||||
platform_file_name = "launcher";
|
||||
}
|
||||
else if (EQEmuLogSys::m_log_platform == EQEmuExePlatform::ExePlatformHC) {
|
||||
m_platform_file_name = "hc";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformHC) {
|
||||
platform_file_name = "hc";
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
bool EQEmuLogSys::IsRfc5424LogCategory(uint16 log_category)
|
||||
{
|
||||
return (
|
||||
log_category == Logs::Emergency ||
|
||||
log_category == Logs::Alert ||
|
||||
log_category == Logs::Critical ||
|
||||
log_category == Logs::Error ||
|
||||
log_category == Logs::Warning ||
|
||||
log_category == Logs::Notice ||
|
||||
log_category == Logs::Info ||
|
||||
log_category == Logs::Debug
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param log_category
|
||||
* @param in_message
|
||||
* @return
|
||||
*/
|
||||
std::string EQEmuLogSys::FormatOutMessageString(
|
||||
uint16 log_category,
|
||||
const std::string &in_message
|
||||
)
|
||||
{
|
||||
std::string return_string = "[" + GetPlatformName() + "] ";
|
||||
|
||||
return return_string + "[" + Logs::LogCategoryName[log_category] + "] " + in_message;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param debug_level
|
||||
* @param log_category
|
||||
* @param message
|
||||
*/
|
||||
void EQEmuLogSys::ProcessGMSay(
|
||||
uint16 debug_level,
|
||||
uint16 log_category,
|
||||
const std::string &message
|
||||
)
|
||||
{
|
||||
/**
|
||||
* Enabling Netcode based GMSay output creates a feedback loop that ultimately ends in a crash
|
||||
*/
|
||||
if (log_category == Logs::LogCategory::Netcode) {
|
||||
return;
|
||||
}
|
||||
|
||||
/**
|
||||
* Processes that actually support hooks
|
||||
*/
|
||||
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone ||
|
||||
EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformWorld
|
||||
) {
|
||||
on_log_gmsay_hook(log_category, message);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param debug_level
|
||||
* @param log_category
|
||||
* @param message
|
||||
*/
|
||||
void EQEmuLogSys::ProcessLogWrite(
|
||||
uint16 debug_level,
|
||||
uint16 log_category,
|
||||
const std::string &message
|
||||
)
|
||||
@@ -166,20 +261,79 @@ void EQEmuLogSys::ProcessLogWrite(
|
||||
std::ofstream crash_log;
|
||||
EQEmuLogSys::MakeDirectory("logs/crashes");
|
||||
crash_log.open(
|
||||
StringFormat("logs/crashes/crash_%s_%i.log", m_platform_file_name.c_str(), getpid()),
|
||||
StringFormat("logs/crashes/crash_%s_%i.log", platform_file_name.c_str(), getpid()),
|
||||
std::ios_base::app | std::ios_base::out
|
||||
);
|
||||
crash_log << time_stamp << " " << message << "\n";
|
||||
crash_log.close();
|
||||
}
|
||||
|
||||
char time_stamp[80];
|
||||
EQEmuLogSys::SetCurrentTimeStamp(time_stamp);
|
||||
|
||||
if (process_log) {
|
||||
char time_stamp[80];
|
||||
EQEmuLogSys::SetCurrentTimeStamp(time_stamp);
|
||||
process_log << time_stamp << " " << message << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
uint16 EQEmuLogSys::GetWindowsConsoleColorFromCategory(uint16 log_category)
|
||||
{
|
||||
switch (log_category) {
|
||||
case Logs::Status:
|
||||
case Logs::Normal:
|
||||
return Console::Color::Yellow;
|
||||
case Logs::MySQLError:
|
||||
case Logs::Error:
|
||||
return Console::Color::LightRed;
|
||||
case Logs::MySQLQuery:
|
||||
case Logs::Debug:
|
||||
return Console::Color::LightGreen;
|
||||
case Logs::Quests:
|
||||
return Console::Color::LightCyan;
|
||||
case Logs::Commands:
|
||||
case Logs::Mercenaries:
|
||||
return Console::Color::LightMagenta;
|
||||
case Logs::Crash:
|
||||
return Console::Color::LightRed;
|
||||
default:
|
||||
return Console::Color::Yellow;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
std::string EQEmuLogSys::GetLinuxConsoleColorFromCategory(uint16 log_category)
|
||||
{
|
||||
switch (log_category) {
|
||||
case Logs::Status:
|
||||
case Logs::Normal:
|
||||
return LC_YELLOW;
|
||||
case Logs::MySQLError:
|
||||
case Logs::Warning:
|
||||
case Logs::Critical:
|
||||
case Logs::Error:
|
||||
return LC_RED;
|
||||
case Logs::MySQLQuery:
|
||||
case Logs::Debug:
|
||||
return LC_GREEN;
|
||||
case Logs::Quests:
|
||||
return LC_CYAN;
|
||||
case Logs::Commands:
|
||||
case Logs::Mercenaries:
|
||||
return LC_MAGENTA;
|
||||
case Logs::Crash:
|
||||
return LC_RED;
|
||||
default:
|
||||
return LC_YELLOW;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param log_category
|
||||
* @return
|
||||
@@ -187,8 +341,10 @@ void EQEmuLogSys::ProcessLogWrite(
|
||||
uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category)
|
||||
{
|
||||
switch (log_category) {
|
||||
case Logs::Status:
|
||||
case Logs::Normal:
|
||||
return Chat::Yellow;
|
||||
case Logs::MySQLError:
|
||||
case Logs::QuestErrors:
|
||||
case Logs::Error:
|
||||
return Chat::Red;
|
||||
case Logs::MySQLQuery:
|
||||
@@ -206,146 +362,30 @@ uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @param debug_level
|
||||
* @param log_category
|
||||
* @param message
|
||||
*/
|
||||
void EQEmuLogSys::ProcessConsoleMessage(
|
||||
uint16 log_category,
|
||||
const std::string &message,
|
||||
const char *file,
|
||||
const char *func,
|
||||
int line
|
||||
)
|
||||
void EQEmuLogSys::ProcessConsoleMessage(uint16 debug_level, uint16 log_category, const std::string &message)
|
||||
{
|
||||
bool is_error = (
|
||||
log_category == Logs::LogCategory::Error ||
|
||||
log_category == Logs::LogCategory::MySQLError ||
|
||||
log_category == Logs::LogCategory::Crash ||
|
||||
log_category == Logs::LogCategory::QuestErrors
|
||||
);
|
||||
bool is_warning = (
|
||||
log_category == Logs::LogCategory::Warning
|
||||
);
|
||||
#ifdef _WINDOWS
|
||||
HANDLE console_handle;
|
||||
console_handle = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
CONSOLE_FONT_INFOEX info = { 0 };
|
||||
info.cbSize = sizeof(info);
|
||||
info.dwFontSize.Y = 12; // leave X as zero
|
||||
info.FontWeight = FW_NORMAL;
|
||||
wcscpy(info.FaceName, L"Lucida Console");
|
||||
SetCurrentConsoleFontEx(console_handle, NULL, &info);
|
||||
SetConsoleTextAttribute(console_handle, EQEmuLogSys::GetWindowsConsoleColorFromCategory(log_category));
|
||||
std::cout << message << "\n";
|
||||
SetConsoleTextAttribute(console_handle, Console::Color::White);
|
||||
#else
|
||||
std::cout << EQEmuLogSys::GetLinuxConsoleColorFromCategory(log_category) << message << LC_RESET << std::endl;
|
||||
#endif
|
||||
|
||||
(!is_error ? std::cout : std::cerr)
|
||||
<< ""
|
||||
<< rang::fgB::black
|
||||
<< rang::style::bold
|
||||
<< fmt::format("{:>6}", GetPlatformName().substr(0, 6))
|
||||
<< rang::style::reset
|
||||
<< rang::fgB::gray
|
||||
<< " | "
|
||||
<< ((is_error || is_warning) ? rang::fgB::red : rang::fgB::gray)
|
||||
<< rang::style::bold
|
||||
<< fmt::format("{:^10}", fmt::format("{}", Logs::LogCategoryName[log_category]).substr(0, 10))
|
||||
<< rang::style::reset
|
||||
<< rang::fgB::gray
|
||||
<< " | "
|
||||
<< rang::fgB::gray
|
||||
<< rang::style::bold
|
||||
<< fmt::format("{}", func)
|
||||
<< rang::style::reset
|
||||
<< rang::fgB::gray
|
||||
<< " ";
|
||||
|
||||
if (RuleB(Logging, PrintFileFunctionAndLine)) {
|
||||
(!is_error ? std::cout : std::cerr)
|
||||
<< ""
|
||||
<< rang::fgB::green
|
||||
<< rang::style::bold
|
||||
<< fmt::format("{:}", fmt::format("{}:{}:{}", std::filesystem::path(file).filename().string(), func, line))
|
||||
<< rang::style::reset
|
||||
<< " | ";
|
||||
}
|
||||
|
||||
if (log_category == Logs::LogCategory::MySQLQuery) {
|
||||
auto s = Strings::Split(message, "--");
|
||||
if (s.size() > 1) {
|
||||
std::string query = Strings::Trim(s[0]);
|
||||
std::string meta = Strings::Trim(s[1]);
|
||||
|
||||
std::cout <<
|
||||
rang::fgB::green
|
||||
<<
|
||||
query
|
||||
<<
|
||||
rang::style::reset;
|
||||
|
||||
std::cout <<
|
||||
rang::fgB::black
|
||||
<<
|
||||
" -- "
|
||||
<<
|
||||
meta
|
||||
<<
|
||||
rang::style::reset;
|
||||
}
|
||||
}
|
||||
else if (Strings::Contains(message, "[")) {
|
||||
for (auto &e: Strings::Split(message, " ")) {
|
||||
if (Strings::Contains(e, "[") && Strings::Contains(e, "]")) {
|
||||
e = Strings::Replace(e, "[", "");
|
||||
e = Strings::Replace(e, "]", "");
|
||||
|
||||
bool is_upper = false;
|
||||
|
||||
for (int i = 0; i < strlen(e.c_str()); i++) {
|
||||
if (isupper(e[i])) {
|
||||
is_upper = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!is_upper) {
|
||||
(!is_error ? std::cout : std::cerr)
|
||||
<< rang::fgB::gray
|
||||
<< "["
|
||||
<< rang::style::bold
|
||||
<< rang::fgB::yellow
|
||||
<< e
|
||||
<< rang::fgB::gray
|
||||
<< "] "
|
||||
;
|
||||
}
|
||||
else {
|
||||
(!is_error ? std::cout : std::cerr) << rang::fgB::gray << "[" << e << "] ";
|
||||
}
|
||||
}
|
||||
else {
|
||||
(!is_error ? std::cout : std::cerr)
|
||||
<< (is_error ? rang::fgB::red : rang::fgB::gray)
|
||||
<< e
|
||||
<< " ";
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
(!is_error ? std::cout : std::cerr)
|
||||
<< (is_error ? rang::fgB::red : rang::fgB::gray)
|
||||
<< message
|
||||
<< " ";
|
||||
}
|
||||
|
||||
if (!origination_info.zone_short_name.empty()) {
|
||||
(!is_error ? std::cout : std::cerr)
|
||||
<<
|
||||
rang::fgB::black
|
||||
<<
|
||||
"-- "
|
||||
<<
|
||||
fmt::format(
|
||||
"[{}] ({}) inst_id [{}]",
|
||||
origination_info.zone_short_name,
|
||||
origination_info.zone_long_name,
|
||||
origination_info.instance_id
|
||||
);
|
||||
}
|
||||
|
||||
(!is_error ? std::cout : std::cerr) << rang::style::reset << std::endl;
|
||||
|
||||
m_on_log_console_hook(log_category, message);
|
||||
on_log_console_hook(debug_level, log_category, message);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -357,6 +397,33 @@ constexpr const char *str_end(const char *str)
|
||||
return *str ? str_end(str + 1) : str;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param str
|
||||
* @return
|
||||
*/
|
||||
constexpr bool str_slant(const char *str)
|
||||
{
|
||||
return *str == '/' ? true : (*str ? str_slant(str + 1) : false);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param str
|
||||
* @return
|
||||
*/
|
||||
constexpr const char *r_slant(const char *str)
|
||||
{
|
||||
return *str == '/' ? (str + 1) : r_slant(str - 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param str
|
||||
* @return
|
||||
*/
|
||||
constexpr const char *base_file_name(const char *str)
|
||||
{
|
||||
return str_slant(str) ? r_slant(str_end(str)) : str;
|
||||
}
|
||||
|
||||
/**
|
||||
* Core logging function
|
||||
*
|
||||
@@ -375,55 +442,47 @@ void EQEmuLogSys::Out(
|
||||
...
|
||||
)
|
||||
{
|
||||
auto l = GetLogsEnabled(debug_level, log_category);
|
||||
bool log_to_console = true;
|
||||
if (log_settings[log_category].log_to_console < debug_level) {
|
||||
log_to_console = false;
|
||||
}
|
||||
|
||||
// bail out if nothing to log
|
||||
if (!l.log_enabled) {
|
||||
bool log_to_file = true;
|
||||
if (log_settings[log_category].log_to_file < debug_level) {
|
||||
log_to_file = false;
|
||||
}
|
||||
|
||||
bool log_to_gmsay = true;
|
||||
if (log_settings[log_category].log_to_gmsay < debug_level) {
|
||||
log_to_gmsay = false;
|
||||
}
|
||||
|
||||
const bool nothing_to_log = !log_to_console && !log_to_file && !log_to_gmsay;
|
||||
if (nothing_to_log) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::string prefix;
|
||||
|
||||
if (RuleB(Logging, PrintFileFunctionAndLine)) {
|
||||
prefix = fmt::format("[{0}::{1}:{2}] ", std::filesystem::path(file).filename().string(), func, line);
|
||||
prefix = fmt::format("[{0}::{1}:{2}] ", base_file_name(file), func, line);
|
||||
}
|
||||
|
||||
// remove this when we remove all legacy logs
|
||||
bool ignore_log_legacy_format = (
|
||||
log_category == Logs::Netcode ||
|
||||
log_category == Logs::PacketServerClient ||
|
||||
log_category == Logs::PacketClientServer ||
|
||||
log_category == Logs::PacketServerToServer
|
||||
);
|
||||
va_list args;
|
||||
va_start(args, message);
|
||||
std::string output_message = vStringFormat(message, args);
|
||||
va_end(args);
|
||||
|
||||
// remove this when we remove all legacy logs
|
||||
std::string output_message = message;
|
||||
if (!ignore_log_legacy_format) {
|
||||
va_list args;
|
||||
va_start(args, message);
|
||||
output_message = vStringFormat(message, args);
|
||||
va_end(args);
|
||||
}
|
||||
std::string output_debug_message = EQEmuLogSys::FormatOutMessageString(log_category, prefix + output_message);
|
||||
|
||||
if (l.log_to_console_enabled) {
|
||||
EQEmuLogSys::ProcessConsoleMessage(
|
||||
log_category,
|
||||
output_message,
|
||||
file,
|
||||
func,
|
||||
line
|
||||
);
|
||||
if (log_to_console) {
|
||||
EQEmuLogSys::ProcessConsoleMessage(debug_level, log_category, output_debug_message);
|
||||
}
|
||||
if (l.log_to_gmsay_enabled) {
|
||||
m_on_log_gmsay_hook(log_category, func, output_message);
|
||||
if (log_to_gmsay) {
|
||||
EQEmuLogSys::ProcessGMSay(debug_level, log_category, output_debug_message);
|
||||
}
|
||||
if (l.log_to_file_enabled) {
|
||||
EQEmuLogSys::ProcessLogWrite(
|
||||
log_category,
|
||||
fmt::format("[{}] [{}] {}", GetPlatformName(), Logs::LogCategoryName[log_category], prefix + output_message)
|
||||
);
|
||||
}
|
||||
if (l.log_to_discord_enabled && m_on_log_discord_hook) {
|
||||
m_on_log_discord_hook(log_category, log_settings[log_category].discord_webhook_id, output_message);
|
||||
if (log_to_file) {
|
||||
EQEmuLogSys::ProcessLogWrite(debug_level, log_category, output_debug_message);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -436,7 +495,7 @@ void EQEmuLogSys::SetCurrentTimeStamp(char *time_stamp)
|
||||
struct tm *time_info;
|
||||
time(&raw_time);
|
||||
time_info = localtime(&raw_time);
|
||||
strftime(time_stamp, 80, "[%m-%d-%Y %H:%M:%S]", time_info);
|
||||
strftime(time_stamp, 80, "[%m-%d-%Y :: %H:%M:%S]", time_info);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -475,45 +534,53 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
|
||||
/**
|
||||
* When loading settings, we must have been given a reason in category based logging to output to a file in order to even create or open one...
|
||||
*/
|
||||
if (!m_file_logs_enabled) {
|
||||
if (!file_logs_enabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
/**
|
||||
* Zone
|
||||
*/
|
||||
if (EQEmuLogSys::m_log_platform == EQEmuExePlatform::ExePlatformZone) {
|
||||
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone) {
|
||||
if (!log_name.empty()) {
|
||||
m_platform_file_name = log_name;
|
||||
platform_file_name = log_name;
|
||||
}
|
||||
|
||||
if (m_platform_file_name.empty()) {
|
||||
if (platform_file_name.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
LogInfo("Starting File Log [{}/zone/{}_{}.log]", GetLogPath(), m_platform_file_name.c_str(), getpid());
|
||||
LogInfo("Starting File Log [logs/{}_{}.log]", platform_file_name.c_str(), getpid());
|
||||
|
||||
// Make directory if not exists
|
||||
EQEmuLogSys::MakeDirectory(fmt::format("{}/zone", GetLogPath()));
|
||||
/**
|
||||
* Make directory if not exists
|
||||
*/
|
||||
EQEmuLogSys::MakeDirectory("logs/zone");
|
||||
|
||||
// Open file pointer
|
||||
/**
|
||||
* Open file pointer
|
||||
*/
|
||||
process_log.open(
|
||||
fmt::format("{}/zone/{}_{}.log", GetLogPath(), m_platform_file_name, getpid()),
|
||||
StringFormat("logs/zone/%s_%i.log", platform_file_name.c_str(), getpid()),
|
||||
std::ios_base::app | std::ios_base::out
|
||||
);
|
||||
}
|
||||
else {
|
||||
|
||||
// All other processes
|
||||
if (m_platform_file_name.empty()) {
|
||||
/**
|
||||
* All other processes
|
||||
*/
|
||||
if (platform_file_name.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
LogInfo("Starting File Log [{}/{}_{}.log]", GetLogPath(), m_platform_file_name.c_str(), getpid());
|
||||
LogInfo("Starting File Log [logs/{}_{}.log]", platform_file_name.c_str(), getpid());
|
||||
|
||||
// Open file pointer
|
||||
/**
|
||||
* Open file pointer
|
||||
*/
|
||||
process_log.open(
|
||||
fmt::format("{}/{}_{}.log", GetLogPath(), m_platform_file_name.c_str(), getpid()),
|
||||
StringFormat("logs/%s_%i.log", platform_file_name.c_str(), getpid()),
|
||||
std::ios_base::app | std::ios_base::out
|
||||
);
|
||||
}
|
||||
@@ -528,8 +595,6 @@ void EQEmuLogSys::SilenceConsoleLogging()
|
||||
log_settings[log_index].log_to_console = 0;
|
||||
log_settings[log_index].is_category_enabled = 0;
|
||||
}
|
||||
|
||||
log_settings[Logs::Crash].log_to_console = static_cast<uint8>(Logs::General);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -545,8 +610,6 @@ void EQEmuLogSys::EnableConsoleLogging()
|
||||
|
||||
EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
{
|
||||
InjectTablesIfNotExist();
|
||||
|
||||
auto categories = LogsysCategoriesRepository::GetWhere(
|
||||
*m_database,
|
||||
"TRUE ORDER BY log_category_id"
|
||||
@@ -562,20 +625,16 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
continue;
|
||||
}
|
||||
|
||||
log_settings[c.log_category_id].log_to_console = static_cast<uint8>(c.log_to_console);
|
||||
log_settings[c.log_category_id].log_to_file = static_cast<uint8>(c.log_to_file);
|
||||
log_settings[c.log_category_id].log_to_gmsay = static_cast<uint8>(c.log_to_gmsay);
|
||||
log_settings[c.log_category_id].log_to_discord = static_cast<uint8>(c.log_to_discord);
|
||||
log_settings[c.log_category_id].discord_webhook_id = c.discord_webhook_id;
|
||||
log_settings[c.log_category_id].log_to_console = static_cast<uint8>(c.log_to_console);
|
||||
log_settings[c.log_category_id].log_to_file = static_cast<uint8>(c.log_to_file);
|
||||
log_settings[c.log_category_id].log_to_gmsay = static_cast<uint8>(c.log_to_gmsay);
|
||||
|
||||
// Determine if any output method is enabled for the category
|
||||
// and set it to 1 so it can used to check if category is enabled
|
||||
const bool log_to_console = log_settings[c.log_category_id].log_to_console > 0;
|
||||
const bool log_to_file = log_settings[c.log_category_id].log_to_file > 0;
|
||||
const bool log_to_gmsay = log_settings[c.log_category_id].log_to_gmsay > 0;
|
||||
const bool log_to_discord = log_settings[c.log_category_id].log_to_discord > 0 &&
|
||||
log_settings[c.log_category_id].discord_webhook_id > 0;
|
||||
const bool is_category_enabled = log_to_console || log_to_file || log_to_gmsay || log_to_discord;
|
||||
const bool is_category_enabled = log_to_console || log_to_file || log_to_gmsay;
|
||||
|
||||
if (is_category_enabled) {
|
||||
log_settings[c.log_category_id].is_category_enabled = 1;
|
||||
@@ -585,7 +644,7 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
// If we go through this whole loop and nothing is set to any debug level, there
|
||||
// is no point to create a file or keep anything open
|
||||
if (log_settings[c.log_category_id].log_to_file > 0) {
|
||||
LogSys.m_file_logs_enabled = true;
|
||||
LogSys.file_logs_enabled = true;
|
||||
}
|
||||
|
||||
db_categories.emplace_back(c.log_category_id);
|
||||
@@ -593,32 +652,18 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
|
||||
// Auto inject categories that don't exist in the database...
|
||||
for (int i = Logs::AA; i != Logs::MaxCategoryID; i++) {
|
||||
|
||||
bool is_missing_in_database = std::find(db_categories.begin(), db_categories.end(), i) == db_categories.end();
|
||||
bool is_deprecated_category = Strings::Contains(fmt::format("{}", Logs::LogCategoryName[i]), "Deprecated");
|
||||
if (!is_missing_in_database && is_deprecated_category) {
|
||||
if (std::find(db_categories.begin(), db_categories.end(), i) == db_categories.end()) {
|
||||
LogInfo(
|
||||
"Logging category [{}] ({}) is now deprecated, deleting from database",
|
||||
Logs::LogCategoryName[i],
|
||||
i
|
||||
);
|
||||
LogsysCategoriesRepository::DeleteOne(*m_database, i);
|
||||
}
|
||||
|
||||
if (is_missing_in_database && !is_deprecated_category) {
|
||||
LogInfo(
|
||||
"Automatically adding new log category [{}] ({})",
|
||||
Logs::LogCategoryName[i],
|
||||
i
|
||||
"Automatically adding new log category [{0}]",
|
||||
Logs::LogCategoryName[i]
|
||||
);
|
||||
|
||||
auto new_category = LogsysCategoriesRepository::NewEntity();
|
||||
new_category.log_category_id = i;
|
||||
new_category.log_category_description = Strings::Escape(Logs::LogCategoryName[i]);
|
||||
new_category.log_category_description = EscapeString(Logs::LogCategoryName[i]);
|
||||
new_category.log_to_console = log_settings[i].log_to_console;
|
||||
new_category.log_to_gmsay = log_settings[i].log_to_gmsay;
|
||||
new_category.log_to_file = log_settings[i].log_to_file;
|
||||
new_category.log_to_discord = log_settings[i].log_to_discord;
|
||||
|
||||
LogsysCategoriesRepository::InsertOne(*m_database, new_category);
|
||||
}
|
||||
@@ -626,19 +671,6 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
|
||||
LogInfo("Loaded [{}] log categories", categories.size());
|
||||
|
||||
auto webhooks = DiscordWebhooksRepository::GetWhere(*m_database, fmt::format("id < {}", MAX_DISCORD_WEBHOOK_ID));
|
||||
if (!webhooks.empty()) {
|
||||
for (auto &w: webhooks) {
|
||||
m_discord_webhooks[w.id] = {w.id, w.webhook_name, w.webhook_url};
|
||||
}
|
||||
LogInfo("Loaded [{}] Discord webhooks", webhooks.size());
|
||||
}
|
||||
|
||||
// force override this setting
|
||||
log_settings[Logs::Crash].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Crash].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Crash].log_to_file = static_cast<uint8>(Logs::General);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
@@ -648,97 +680,3 @@ EQEmuLogSys *EQEmuLogSys::SetDatabase(Database *db)
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
void EQEmuLogSys::InjectTablesIfNotExist()
|
||||
{
|
||||
// do not run injections for zone as its unnecessary hits every time a zone boots
|
||||
// other processes less frequently ran can pick up injection
|
||||
if (m_log_platform == EQEmuExePlatform::ExePlatformZone) {
|
||||
return;
|
||||
}
|
||||
|
||||
// inject discord_webhooks
|
||||
if (!m_database->DoesTableExist("discord_webhooks")) {
|
||||
LogInfo("Creating table [discord_webhooks]");
|
||||
m_database->QueryDatabase(
|
||||
SQL(
|
||||
CREATE TABLE discord_webhooks
|
||||
(
|
||||
id INT auto_increment primary key NULL,
|
||||
webhook_name varchar(100) NULL,
|
||||
webhook_url varchar(255) NULL,
|
||||
created_at DATETIME NULL,
|
||||
deleted_at DATETIME NULL
|
||||
) ENGINE=InnoDB
|
||||
DEFAULT CHARSET=utf8mb4
|
||||
COLLATE=utf8mb4_general_ci;
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
// inject logsys_categories
|
||||
if (!m_database->DoesTableExist("logsys_categories")) {
|
||||
LogInfo("Creating table [logsys_categories]");
|
||||
m_database->QueryDatabase(
|
||||
SQL(
|
||||
CREATE TABLE `logsys_categories` (
|
||||
`log_category_id` int(11) NOT NULL,
|
||||
`log_category_description` varchar(150) DEFAULT NULL,
|
||||
`log_to_console` smallint(11) DEFAULT 0,
|
||||
`log_to_file` smallint(11) DEFAULT 0,
|
||||
`log_to_gmsay` smallint(11) DEFAULT 0,
|
||||
`log_to_discord` smallint(11) DEFAULT 0,
|
||||
`discord_webhook_id` int(11) DEFAULT 0,
|
||||
PRIMARY KEY (`log_category_id`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
const EQEmuLogSys::DiscordWebhooks *EQEmuLogSys::GetDiscordWebhooks() const
|
||||
{
|
||||
return m_discord_webhooks;
|
||||
}
|
||||
|
||||
EQEmuLogSys::LogEnabled EQEmuLogSys::GetLogsEnabled(const Logs::DebugLevel &debug_level, const uint16 &log_category)
|
||||
{
|
||||
auto e = LogEnabled{};
|
||||
|
||||
e.log_to_console_enabled = log_settings[log_category].log_to_console > 0 &&
|
||||
log_settings[log_category].log_to_console >= debug_level;
|
||||
e.log_to_file_enabled = log_settings[log_category].log_to_file > 0 &&
|
||||
log_settings[log_category].log_to_file >= debug_level;
|
||||
e.log_to_gmsay_enabled = log_settings[log_category].log_to_gmsay > 0 &&
|
||||
log_settings[log_category].log_to_gmsay >= debug_level &&
|
||||
log_category != Logs::LogCategory::Netcode &&
|
||||
(EQEmuLogSys::m_log_platform == EQEmuExePlatform::ExePlatformZone ||
|
||||
EQEmuLogSys::m_log_platform == EQEmuExePlatform::ExePlatformWorld);
|
||||
e.log_to_discord_enabled = EQEmuLogSys::m_log_platform == EQEmuExePlatform::ExePlatformZone &&
|
||||
log_settings[log_category].log_to_discord > 0 &&
|
||||
log_settings[log_category].log_to_discord >= debug_level &&
|
||||
log_settings[log_category].discord_webhook_id > 0 &&
|
||||
log_settings[log_category].discord_webhook_id < MAX_DISCORD_WEBHOOK_ID;
|
||||
e.log_enabled =
|
||||
e.log_to_console_enabled || e.log_to_file_enabled || e.log_to_gmsay_enabled || e.log_to_discord_enabled;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
bool EQEmuLogSys::IsLogEnabled(const Logs::DebugLevel &debug_level, const uint16 &log_category)
|
||||
{
|
||||
return GetLogsEnabled(debug_level, log_category).log_enabled;
|
||||
}
|
||||
|
||||
const std::string &EQEmuLogSys::GetLogPath() const
|
||||
{
|
||||
return m_log_path;
|
||||
}
|
||||
|
||||
EQEmuLogSys *EQEmuLogSys::SetLogPath(const std::string &log_path)
|
||||
{
|
||||
EQEmuLogSys::m_log_path = log_path;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
+63
-128
@@ -39,7 +39,8 @@
|
||||
namespace Logs {
|
||||
enum DebugLevel {
|
||||
General = 1, // 1 - Low-Level general debugging, useful info on single line
|
||||
Detail // 2 - Use this for very chatty logging you want to leave in but don't want on by default
|
||||
Moderate, // 2 - Informational based, used in functions, when particular things load
|
||||
Detail // 3 - Use this for extreme detail in logging, usually in extreme debugging in the stack or interprocess communication
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -53,7 +54,7 @@ namespace Logs {
|
||||
AI,
|
||||
Aggro,
|
||||
Attack,
|
||||
DeprecatedCS, // deprecated
|
||||
PacketClientServer,
|
||||
Combat,
|
||||
Commands,
|
||||
Crash,
|
||||
@@ -64,36 +65,36 @@ namespace Logs {
|
||||
Inventory,
|
||||
Launcher,
|
||||
Netcode,
|
||||
Normal, // deprecated
|
||||
Normal,
|
||||
Object,
|
||||
Pathing,
|
||||
QSServer, // deprecated
|
||||
QSServer,
|
||||
Quests,
|
||||
Rules,
|
||||
Skills,
|
||||
Spawns,
|
||||
Spells,
|
||||
Status, // deprecated
|
||||
Status,
|
||||
TCPConnection,
|
||||
Tasks,
|
||||
Tradeskills,
|
||||
Trading,
|
||||
Tribute,
|
||||
UCSServer, // deprecated
|
||||
WebInterfaceServer, // deprecated
|
||||
WorldServer, // deprecated
|
||||
ZoneServer, // deprecated
|
||||
UCSServer,
|
||||
WebInterfaceServer,
|
||||
WorldServer,
|
||||
ZoneServer,
|
||||
MySQLError,
|
||||
MySQLQuery,
|
||||
Mercenaries,
|
||||
QuestDebug,
|
||||
DeprecatedSC, // deprecated
|
||||
DeprecatedCSU, // deprecated
|
||||
DeprecatedSCD, // deprecated
|
||||
DeprecatedCSD, // deprecated
|
||||
Loginserver, // deprecated
|
||||
PacketServerClient,
|
||||
PacketClientServerUnhandled,
|
||||
PacketServerClientWithDump,
|
||||
PacketClientServerWithDump,
|
||||
Loginserver,
|
||||
ClientLogin,
|
||||
HeadlessClient, // deprecated
|
||||
HeadlessClient,
|
||||
HPUpdate,
|
||||
FixZ,
|
||||
Food,
|
||||
@@ -103,10 +104,10 @@ namespace Logs {
|
||||
MobAppearance,
|
||||
Info,
|
||||
Warning,
|
||||
Critical, // deprecated
|
||||
Emergency, // deprecated
|
||||
Alert, // deprecated
|
||||
Notice, // deprecated
|
||||
Critical,
|
||||
Emergency,
|
||||
Alert,
|
||||
Notice,
|
||||
AIScanClose,
|
||||
AIYellForHelp,
|
||||
AICastBeneficialClose,
|
||||
@@ -124,19 +125,6 @@ namespace Logs {
|
||||
Cheat,
|
||||
ClientList,
|
||||
DiaWind,
|
||||
HTTP,
|
||||
Saylink,
|
||||
ChecksumVerification,
|
||||
CombatRecord,
|
||||
Hate,
|
||||
Discord,
|
||||
Faction,
|
||||
PacketServerClient,
|
||||
PacketClientServer,
|
||||
PacketServerToServer,
|
||||
Bugs,
|
||||
QuestErrors,
|
||||
PlayerEvents,
|
||||
MaxCategoryID /* Don't Remove this */
|
||||
};
|
||||
|
||||
@@ -149,7 +137,7 @@ namespace Logs {
|
||||
"AI",
|
||||
"Aggro",
|
||||
"Attack",
|
||||
"Deprecated",
|
||||
"Packet :: Client -> Server",
|
||||
"Combat",
|
||||
"Commands",
|
||||
"Crash",
|
||||
@@ -160,52 +148,52 @@ namespace Logs {
|
||||
"Inventory",
|
||||
"Launcher",
|
||||
"Netcode",
|
||||
"Normal (Deprecated)",
|
||||
"Normal",
|
||||
"Object",
|
||||
"Pathing",
|
||||
"QS Server (Deprecated)",
|
||||
"QS Server",
|
||||
"Quests",
|
||||
"Rules",
|
||||
"Skills",
|
||||
"Spawns",
|
||||
"Spells",
|
||||
"Status (Deprecated)",
|
||||
"Status",
|
||||
"TCP Connection",
|
||||
"Tasks",
|
||||
"Tradeskills",
|
||||
"Trading",
|
||||
"Tribute",
|
||||
"UCS Server (Deprecated)",
|
||||
"Web Interface (Deprecated)",
|
||||
"World Server (Deprecated)",
|
||||
"Zone Server (Deprecated)",
|
||||
"QueryErr",
|
||||
"Query",
|
||||
"UCS Server",
|
||||
"WebInterface Server",
|
||||
"World Server",
|
||||
"Zone Server",
|
||||
"MySQL Error",
|
||||
"MySQL Query",
|
||||
"Mercenaries",
|
||||
"Quest Debug",
|
||||
"Legacy Packet Logging (Deprecated)",
|
||||
"Legacy Packet Logging (Deprecated)",
|
||||
"Legacy Packet Logging (Deprecated)",
|
||||
"Legacy Packet Logging (Deprecated)",
|
||||
"Login Server (Deprecated)",
|
||||
"Packet :: Server -> Client",
|
||||
"Packet :: Client -> Server Unhandled",
|
||||
"Packet :: Server -> Client (Dump)",
|
||||
"Packet :: Client -> Server (Dump)",
|
||||
"Login Server",
|
||||
"Client Login",
|
||||
"Headless Client (Deprecated)",
|
||||
"Headless Client",
|
||||
"HP Update",
|
||||
"FixZ",
|
||||
"Food",
|
||||
"Traps",
|
||||
"NPC Roam Box",
|
||||
"NPC Scaling",
|
||||
"MobAppearance",
|
||||
"Mob Appearance",
|
||||
"Info",
|
||||
"Warning",
|
||||
"Critical (Deprecated)",
|
||||
"Emergency (Deprecated)",
|
||||
"Alert (Deprecated)",
|
||||
"Notice (Deprecated)",
|
||||
"AI Scan",
|
||||
"AI Yell",
|
||||
"AI CastBeneficial",
|
||||
"Critical",
|
||||
"Emergency",
|
||||
"Alert",
|
||||
"Notice",
|
||||
"AI Scan Close",
|
||||
"AI Yell For Help",
|
||||
"AI Cast Beneficial Close",
|
||||
"AOE Cast",
|
||||
"Entity Management",
|
||||
"Flee",
|
||||
@@ -220,19 +208,6 @@ namespace Logs {
|
||||
"Cheat",
|
||||
"ClientList",
|
||||
"DialogueWindow",
|
||||
"HTTP",
|
||||
"Saylink",
|
||||
"ChecksumVer",
|
||||
"CombatRecord",
|
||||
"Hate",
|
||||
"Discord",
|
||||
"Faction",
|
||||
"Packet S->C",
|
||||
"Packet C->S",
|
||||
"Packet S->S",
|
||||
"Bugs",
|
||||
"QuestErrors",
|
||||
"PlayerEvents",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -240,8 +215,6 @@ namespace Logs {
|
||||
|
||||
class Database;
|
||||
|
||||
constexpr uint16 MAX_DISCORD_WEBHOOK_ID = 300;
|
||||
|
||||
class EQEmuLogSys {
|
||||
public:
|
||||
EQEmuLogSys();
|
||||
@@ -304,19 +277,9 @@ public:
|
||||
uint8 log_to_file;
|
||||
uint8 log_to_console;
|
||||
uint8 log_to_gmsay;
|
||||
uint8 log_to_discord;
|
||||
int discord_webhook_id;
|
||||
uint8 is_category_enabled; /* When any log output in a category > 0, set this to 1 as (Enabled) */
|
||||
};
|
||||
|
||||
struct OriginationInfo {
|
||||
std::string zone_short_name;
|
||||
std::string zone_long_name;
|
||||
int instance_id;
|
||||
};
|
||||
|
||||
OriginationInfo origination_info{};
|
||||
|
||||
/**
|
||||
* Internally used memory reference for all log settings per category
|
||||
* These are loaded via DB and have defaults loaded in LoadLogSettingsDefaults
|
||||
@@ -324,78 +287,50 @@ public:
|
||||
*/
|
||||
LogSettings log_settings[Logs::LogCategory::MaxCategoryID]{};
|
||||
|
||||
struct LogEnabled {
|
||||
bool log_to_file_enabled;
|
||||
bool log_to_console_enabled;
|
||||
bool log_to_gmsay_enabled;
|
||||
bool log_to_discord_enabled;
|
||||
bool log_enabled;
|
||||
};
|
||||
bool file_logs_enabled = false;
|
||||
|
||||
LogEnabled GetLogsEnabled(const Logs::DebugLevel &debug_level, const uint16 &log_category);
|
||||
bool IsLogEnabled(const Logs::DebugLevel &debug_level, const uint16 &log_category);
|
||||
int log_platform = 0;
|
||||
std::string platform_file_name;
|
||||
|
||||
struct DiscordWebhooks {
|
||||
int id;
|
||||
std::string webhook_name;
|
||||
std::string webhook_url;
|
||||
};
|
||||
|
||||
const DiscordWebhooks *GetDiscordWebhooks() const;
|
||||
|
||||
// gmsay
|
||||
uint16 GetGMSayColorFromCategory(uint16 log_category);
|
||||
|
||||
EQEmuLogSys *SetGMSayHandler(const std::function<void(uint16 log_type, const char *func, const std::string &)>& f)
|
||||
{
|
||||
m_on_log_gmsay_hook = f;
|
||||
return this;
|
||||
}
|
||||
|
||||
EQEmuLogSys *SetDiscordHandler(std::function<void(uint16 log_category, int webhook_id, const std::string &)> f)
|
||||
{
|
||||
m_on_log_discord_hook = f;
|
||||
EQEmuLogSys * SetGMSayHandler(std::function<void(uint16 log_type, const std::string &)> f) {
|
||||
on_log_gmsay_hook = f;
|
||||
return this;
|
||||
}
|
||||
|
||||
// console
|
||||
void SetConsoleHandler(
|
||||
std::function<void(
|
||||
uint16 debug_level,
|
||||
uint16 log_type,
|
||||
const std::string &
|
||||
)> f
|
||||
) { m_on_log_console_hook = f; }
|
||||
) { on_log_console_hook = f; }
|
||||
void SilenceConsoleLogging();
|
||||
void EnableConsoleLogging();
|
||||
|
||||
// database
|
||||
EQEmuLogSys *SetDatabase(Database *db);
|
||||
|
||||
[[nodiscard]] const std::string &GetLogPath() const;
|
||||
EQEmuLogSys * SetLogPath(const std::string &log_path);
|
||||
|
||||
private:
|
||||
|
||||
// reference to database
|
||||
Database *m_database;
|
||||
std::function<void(uint16 log_category, const char *func, const std::string &)> m_on_log_gmsay_hook;
|
||||
std::function<void(uint16 log_category, int webhook_id, const std::string &)> m_on_log_discord_hook;
|
||||
std::function<void(uint16 log_category, const std::string &)> m_on_log_console_hook;
|
||||
DiscordWebhooks m_discord_webhooks[MAX_DISCORD_WEBHOOK_ID]{};
|
||||
bool m_file_logs_enabled = false;
|
||||
int m_log_platform = 0;
|
||||
std::string m_platform_file_name;
|
||||
std::string m_log_path;
|
||||
Database *m_database;
|
||||
|
||||
void ProcessConsoleMessage(
|
||||
uint16 log_category,
|
||||
const std::string &message,
|
||||
const char *file,
|
||||
const char *func,
|
||||
int line
|
||||
);
|
||||
void ProcessLogWrite(uint16 log_category, const std::string &message);
|
||||
void InjectTablesIfNotExist();
|
||||
std::function<void(uint16 log_category, const std::string &)> on_log_gmsay_hook;
|
||||
std::function<void(uint16 debug_level, uint16 log_category, const std::string &)> on_log_console_hook;
|
||||
|
||||
std::string FormatOutMessageString(uint16 log_category, const std::string &in_message);
|
||||
std::string GetLinuxConsoleColorFromCategory(uint16 log_category);
|
||||
uint16 GetWindowsConsoleColorFromCategory(uint16 log_category);
|
||||
|
||||
void ProcessConsoleMessage(uint16 debug_level, uint16 log_category, const std::string &message);
|
||||
void ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message);
|
||||
void ProcessLogWrite(uint16 debug_level, uint16 log_category, const std::string &message);
|
||||
bool IsRfc5424LogCategory(uint16 log_category);
|
||||
};
|
||||
|
||||
extern EQEmuLogSys LogSys;
|
||||
|
||||
+587
-319
File diff suppressed because it is too large
Load Diff
+4
-4
@@ -1,14 +1,14 @@
|
||||
#pragma once
|
||||
#include <any>
|
||||
#include <functional>
|
||||
#include <exception>
|
||||
#include "event_loop.h"
|
||||
#include "../any.h"
|
||||
|
||||
namespace EQ {
|
||||
class Task
|
||||
{
|
||||
public:
|
||||
typedef std::function<void(const std::any&)> ResolveFn;
|
||||
typedef std::function<void(const EQ::Any&)> ResolveFn;
|
||||
typedef std::function<void(const std::exception&)> RejectFn;
|
||||
typedef std::function<void()> FinallyFn;
|
||||
typedef std::function<void(ResolveFn, RejectFn)> TaskFn;
|
||||
@@ -19,7 +19,7 @@ namespace EQ {
|
||||
RejectFn on_catch;
|
||||
FinallyFn on_finally;
|
||||
bool has_result;
|
||||
std::any result;
|
||||
EQ::Any result;
|
||||
bool has_error;
|
||||
std::exception error;
|
||||
};
|
||||
@@ -63,7 +63,7 @@ namespace EQ {
|
||||
uv_queue_work(EventLoop::Get().Handle(), m_work, [](uv_work_t* req) {
|
||||
TaskBaton *baton = (TaskBaton*)req->data;
|
||||
|
||||
baton->fn([baton](const std::any& result) {
|
||||
baton->fn([baton](const EQ::Any& result) {
|
||||
baton->has_error = false;
|
||||
baton->has_result = true;
|
||||
baton->result = result;
|
||||
|
||||
@@ -60,8 +60,8 @@ namespace EQ
|
||||
}
|
||||
|
||||
template<typename Fn, typename... Args>
|
||||
auto Enqueue(Fn&& fn, Args&&... args) -> std::future<typename std::invoke_result<Fn, Args...>::type> {
|
||||
using return_type = typename std::invoke_result<Fn, Args...>::type;
|
||||
auto Enqueue(Fn&& fn, Args&&... args) -> std::future<typename std::result_of<Fn(Args...)>::type> {
|
||||
using return_type = typename std::result_of<Fn(Args...)>::type;
|
||||
|
||||
auto task = std::make_shared<std::packaged_task<return_type()>>(
|
||||
std::bind(std::forward<Fn>(fn), std::forward<Args>(args)...)
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,214 +0,0 @@
|
||||
#ifndef EQEMU_PLAYER_EVENT_DISCORD_FORMATTER_H
|
||||
#define EQEMU_PLAYER_EVENT_DISCORD_FORMATTER_H
|
||||
|
||||
#include <string>
|
||||
#include "player_events.h"
|
||||
#include "../repositories/base/base_player_event_logs_repository.h"
|
||||
#include <cereal/archives/json.hpp>
|
||||
#include <cereal/types/vector.hpp>
|
||||
|
||||
struct DiscordField {
|
||||
std::string name;
|
||||
std::string value;
|
||||
bool is_inline;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(name),
|
||||
CEREAL_NVP(value),
|
||||
cereal::make_nvp("inline", is_inline)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct DiscordAuthor {
|
||||
std::string name;
|
||||
std::string icon_url;
|
||||
std::string url;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(name),
|
||||
CEREAL_NVP(icon_url),
|
||||
CEREAL_NVP(url)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct DiscordEmbed {
|
||||
std::vector<DiscordField> fields;
|
||||
std::string title;
|
||||
std::string description;
|
||||
std::string timestamp;
|
||||
DiscordAuthor author;
|
||||
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(fields),
|
||||
CEREAL_NVP(title),
|
||||
CEREAL_NVP(description),
|
||||
CEREAL_NVP(timestamp),
|
||||
CEREAL_NVP(author)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct DiscordWebhook {
|
||||
std::vector<DiscordEmbed> embeds;
|
||||
std::string content;
|
||||
std::string avatar_url;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(embeds),
|
||||
CEREAL_NVP(avatar_url),
|
||||
CEREAL_NVP(content)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
class PlayerEventDiscordFormatter {
|
||||
public:
|
||||
static std::string GetCurrentTimestamp();
|
||||
static std::string FormatEventSay(const PlayerEvent::PlayerEventContainer &c, const PlayerEvent::SayEvent &e);
|
||||
static std::string
|
||||
FormatGMCommand(const PlayerEvent::PlayerEventContainer &c, const PlayerEvent::GMCommandEvent &e);
|
||||
static void BuildDiscordField(
|
||||
std::vector<DiscordField> *f,
|
||||
const std::string &name,
|
||||
const std::string &value,
|
||||
bool is_inline = true
|
||||
);
|
||||
static void BuildBaseEmbed(
|
||||
std::vector<DiscordEmbed> *e,
|
||||
const std::vector<DiscordField> &f,
|
||||
PlayerEvent::PlayerEventContainer c
|
||||
);
|
||||
static std::string FormatWithNodata(const PlayerEvent::PlayerEventContainer &c);
|
||||
|
||||
static std::string FormatAAGainedEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::AAGainedEvent &e
|
||||
);
|
||||
static std::string FormatAAPurchasedEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::AAPurchasedEvent &e
|
||||
);
|
||||
static std::string FormatDeathEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::DeathEvent &e
|
||||
);
|
||||
static std::string FormatFishSuccessEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::FishSuccessEvent &e
|
||||
);
|
||||
static std::string FormatForageSuccessEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::ForageSuccessEvent &e
|
||||
);
|
||||
static std::string FormatDestroyItemEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::DestroyItemEvent &e
|
||||
);
|
||||
static std::string FormatDiscoverItemEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::DiscoverItemEvent &e
|
||||
);
|
||||
static std::string FormatDroppedItemEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::DroppedItemEvent &e
|
||||
);
|
||||
static std::string FormatLevelGainedEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::LevelGainedEvent &e
|
||||
);
|
||||
static std::string FormatLevelLostEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::LevelLostEvent &e
|
||||
);
|
||||
static std::string FormatLootItemEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::LootItemEvent &e
|
||||
);
|
||||
static std::string FormatGroundSpawnPickupEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::GroundSpawnPickupEvent &e
|
||||
);
|
||||
static std::string FormatMerchantPurchaseEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::MerchantPurchaseEvent &e
|
||||
);
|
||||
static std::string FormatMerchantSellEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::MerchantSellEvent &e
|
||||
);
|
||||
static std::string FormatNPCHandinEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::HandinEvent &e
|
||||
);
|
||||
static std::string FormatSkillUpEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::SkillUpEvent &e
|
||||
);
|
||||
static std::string FormatTaskAcceptEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::TaskAcceptEvent &e
|
||||
);
|
||||
static std::string FormatTaskCompleteEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::TaskCompleteEvent &e
|
||||
);
|
||||
static std::string FormatTaskUpdateEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::TaskUpdateEvent &e
|
||||
);
|
||||
static std::string FormatTradeEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::TradeEvent &e
|
||||
);
|
||||
static std::string FormatTraderPurchaseEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::TraderPurchaseEvent &e
|
||||
);
|
||||
static std::string FormatTraderSellEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::TraderSellEvent &e
|
||||
);
|
||||
static std::string FormatResurrectAcceptEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::ResurrectAcceptEvent &e
|
||||
);
|
||||
static std::string FormatSplitMoneyEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::SplitMoneyEvent &e
|
||||
);
|
||||
static std::string FormatCombineEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::CombineEvent &e
|
||||
);
|
||||
static std::string FormatZoningEvent(
|
||||
const PlayerEvent::PlayerEventContainer &c,
|
||||
const PlayerEvent::ZoningEvent &e
|
||||
);
|
||||
static DiscordWebhook BuildDiscordWebhook(
|
||||
const PlayerEvent::PlayerEventContainer &p,
|
||||
std::vector<DiscordEmbed> &embeds
|
||||
);
|
||||
};
|
||||
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENT_DISCORD_FORMATTER_H
|
||||
@@ -1,708 +0,0 @@
|
||||
#include <cereal/archives/json.hpp>
|
||||
#include "player_event_logs.h"
|
||||
#include "player_event_discord_formatter.h"
|
||||
#include "../platform.h"
|
||||
#include "../rulesys.h"
|
||||
|
||||
const uint32 PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL = 60 * 60 * 1000; // 1 hour
|
||||
|
||||
// general initialization routine
|
||||
void PlayerEventLogs::Init()
|
||||
{
|
||||
m_process_batch_events_timer.SetTimer(RuleI(Logging, BatchPlayerEventProcessIntervalSeconds) * 1000);
|
||||
m_process_retention_truncation_timer.SetTimer(PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL);
|
||||
|
||||
ValidateDatabaseConnection();
|
||||
|
||||
// initialize settings array
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
m_settings[i].id = i;
|
||||
m_settings[i].event_name = PlayerEvent::EventName[i];
|
||||
m_settings[i].event_enabled = 1;
|
||||
m_settings[i].retention_days = 0;
|
||||
m_settings[i].discord_webhook_id = 0;
|
||||
}
|
||||
|
||||
SetSettingsDefaults();
|
||||
|
||||
// initialize settings from database
|
||||
auto s = PlayerEventLogSettingsRepository::All(*m_database);
|
||||
std::vector<int> db{};
|
||||
db.reserve(s.size());
|
||||
for (auto &e: s) {
|
||||
if (e.id >= PlayerEvent::MAX) {
|
||||
continue;
|
||||
}
|
||||
m_settings[e.id] = e;
|
||||
db.emplace_back(e.id);
|
||||
}
|
||||
|
||||
// insert entries that don't exist in database
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
bool is_in_database = std::find(db.begin(), db.end(), i) != db.end();
|
||||
bool is_deprecated = Strings::Contains(PlayerEvent::EventName[i], "Deprecated");
|
||||
bool is_implemented = !Strings::Contains(PlayerEvent::EventName[i], "Unimplemented");
|
||||
|
||||
// remove when deprecated
|
||||
if (is_deprecated && is_in_database) {
|
||||
LogInfo("[Deprecated] Removing PlayerEvent [{}] ({})", PlayerEvent::EventName[i], i);
|
||||
PlayerEventLogSettingsRepository::DeleteWhere(*m_database, fmt::format("id = {}", i));
|
||||
}
|
||||
// remove when unimplemented if present
|
||||
if (!is_implemented && is_in_database) {
|
||||
LogInfo("[Unimplemented] Removing PlayerEvent [{}] ({})", PlayerEvent::EventName[i], i);
|
||||
PlayerEventLogSettingsRepository::DeleteWhere(*m_database, fmt::format("id = {}", i));
|
||||
}
|
||||
|
||||
bool is_missing_in_database = std::find(db.begin(), db.end(), i) == db.end();
|
||||
if (is_missing_in_database && is_implemented && !is_deprecated) {
|
||||
LogInfo(
|
||||
"[New] PlayerEvent [{}] ({})",
|
||||
PlayerEvent::EventName[i],
|
||||
i
|
||||
);
|
||||
|
||||
auto c = PlayerEventLogSettingsRepository::NewEntity();
|
||||
c.id = i;
|
||||
c.event_name = PlayerEvent::EventName[i];
|
||||
c.event_enabled = m_settings[i].event_enabled;
|
||||
c.retention_days = m_settings[i].retention_days;
|
||||
PlayerEventLogSettingsRepository::InsertOne(*m_database, c);
|
||||
}
|
||||
}
|
||||
|
||||
bool processing_in_world = !RuleB(Logging, PlayerEventsQSProcess) && IsWorld();
|
||||
bool processing_in_qs = RuleB(Logging, PlayerEventsQSProcess) && IsQueryServ();
|
||||
|
||||
// on initial boot process truncation
|
||||
if (processing_in_world || processing_in_qs) {
|
||||
ProcessRetentionTruncation();
|
||||
}
|
||||
}
|
||||
|
||||
// set the database object, during initialization
|
||||
PlayerEventLogs *PlayerEventLogs::SetDatabase(Database *db)
|
||||
{
|
||||
m_database = db;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
// validates whether the connection is valid or not, used in initialization
|
||||
bool PlayerEventLogs::ValidateDatabaseConnection()
|
||||
{
|
||||
if (!m_database) {
|
||||
LogError("No database connection");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// determines if the passed in event is enabled or not
|
||||
// this is used to gate logic or events from firing off
|
||||
// this is used prior to building the events, we don't want to
|
||||
// build the events, send them through the stack in a function call
|
||||
// only to discard them immediately afterwards, very wasteful on resources
|
||||
// the quest api currently does this
|
||||
bool PlayerEventLogs::IsEventEnabled(PlayerEvent::EventType event)
|
||||
{
|
||||
return m_settings[event].event_enabled ? m_settings[event].event_enabled : false;
|
||||
}
|
||||
|
||||
// this processes any current player events on the queue
|
||||
void PlayerEventLogs::ProcessBatchQueue()
|
||||
{
|
||||
m_batch_queue_lock.lock();
|
||||
if (m_record_batch_queue.empty()) {
|
||||
m_batch_queue_lock.unlock();
|
||||
return;
|
||||
}
|
||||
|
||||
BenchTimer benchmark;
|
||||
|
||||
// flush many
|
||||
PlayerEventLogsRepository::InsertMany(*m_database, m_record_batch_queue);
|
||||
LogPlayerEventsDetail(
|
||||
"Processing batch player event log queue of [{}] took [{}]",
|
||||
m_record_batch_queue.size(),
|
||||
benchmark.elapsed()
|
||||
);
|
||||
|
||||
// empty
|
||||
m_record_batch_queue = {};
|
||||
m_batch_queue_lock.unlock();
|
||||
}
|
||||
|
||||
// adds a player event to the queue
|
||||
void PlayerEventLogs::AddToQueue(const PlayerEventLogsRepository::PlayerEventLogs &log)
|
||||
{
|
||||
m_batch_queue_lock.lock();
|
||||
m_record_batch_queue.emplace_back(log);
|
||||
m_batch_queue_lock.unlock();
|
||||
}
|
||||
|
||||
// fills common event data in the SendEvent function
|
||||
void PlayerEventLogs::FillPlayerEvent(
|
||||
const PlayerEvent::PlayerEvent &p,
|
||||
PlayerEventLogsRepository::PlayerEventLogs &n
|
||||
)
|
||||
{
|
||||
n.account_id = p.account_id;
|
||||
n.character_id = p.character_id;
|
||||
n.zone_id = p.zone_id;
|
||||
n.instance_id = p.instance_id;
|
||||
n.x = p.x;
|
||||
n.y = p.y;
|
||||
n.z = p.z;
|
||||
n.heading = p.heading;
|
||||
}
|
||||
|
||||
// builds the dynamic packet used to ship the player event over the wire
|
||||
// supports serializing the struct so it can be rebuilt on the other end
|
||||
std::unique_ptr<ServerPacket>
|
||||
PlayerEventLogs::BuildPlayerEventPacket(const PlayerEvent::PlayerEventContainer &e)
|
||||
{
|
||||
EQ::Net::DynamicPacket dyn_pack;
|
||||
dyn_pack.PutSerialize(0, e);
|
||||
auto pack_size = sizeof(ServerSendPlayerEvent_Struct) + dyn_pack.Length();
|
||||
auto pack = std::make_unique<ServerPacket>(ServerOP_PlayerEvent, static_cast<uint32_t>(pack_size));
|
||||
auto buf = reinterpret_cast<ServerSendPlayerEvent_Struct *>(pack->pBuffer);
|
||||
buf->cereal_size = static_cast<uint32_t>(dyn_pack.Length());
|
||||
memcpy(buf->cereal_data, dyn_pack.Data(), dyn_pack.Length());
|
||||
|
||||
return pack;
|
||||
}
|
||||
|
||||
const PlayerEventLogSettingsRepository::PlayerEventLogSettings *PlayerEventLogs::GetSettings() const
|
||||
{
|
||||
return m_settings;
|
||||
}
|
||||
|
||||
bool PlayerEventLogs::IsEventDiscordEnabled(int32_t event_type_id)
|
||||
{
|
||||
// out of bounds check
|
||||
if (event_type_id >= PlayerEvent::EventType::MAX) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// make sure webhook id is set
|
||||
if (m_settings[event_type_id].discord_webhook_id == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// ensure there is a matching webhook to begin with
|
||||
if (!LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string PlayerEventLogs::GetDiscordWebhookUrlFromEventType(int32_t event_type_id)
|
||||
{
|
||||
// out of bounds check
|
||||
if (event_type_id >= PlayerEvent::EventType::MAX) {
|
||||
return "";
|
||||
}
|
||||
|
||||
// make sure webhook id is set
|
||||
if (m_settings[event_type_id].discord_webhook_id == 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
// ensure there is a matching webhook to begin with
|
||||
if (!LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
|
||||
return LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
// GM_COMMAND | [x] Implemented Formatter
|
||||
// ZONING | [x] Implemented Formatter
|
||||
// AA_GAIN | [x] Implemented Formatter
|
||||
// AA_PURCHASE | [x] Implemented Formatter
|
||||
// FORAGE_SUCCESS | [x] Implemented Formatter
|
||||
// FORAGE_FAILURE | [x] Implemented Formatter
|
||||
// FISH_SUCCESS | [x] Implemented Formatter
|
||||
// FISH_FAILURE | [x] Implemented Formatter
|
||||
// ITEM_DESTROY | [x] Implemented Formatter
|
||||
// WENT_ONLINE | [x] Implemented Formatter
|
||||
// WENT_OFFLINE | [x] Implemented Formatter
|
||||
// LEVEL_GAIN | [x] Implemented Formatter
|
||||
// LEVEL_LOSS | [x] Implemented Formatter
|
||||
// LOOT_ITEM | [x] Implemented Formatter
|
||||
// MERCHANT_PURCHASE | [x] Implemented Formatter
|
||||
// MERCHANT_SELL | [x] Implemented Formatter
|
||||
// GROUP_JOIN | [] Implemented Formatter
|
||||
// GROUP_LEAVE | [] Implemented Formatter
|
||||
// RAID_JOIN | [] Implemented Formatter
|
||||
// RAID_LEAVE | [] Implemented Formatter
|
||||
// GROUNDSPAWN_PICKUP | [x] Implemented Formatter
|
||||
// NPC_HANDIN | [x] Implemented Formatter
|
||||
// SKILL_UP | [x] Implemented Formatter
|
||||
// TASK_ACCEPT | [x] Implemented Formatter
|
||||
// TASK_UPDATE | [x] Implemented Formatter
|
||||
// TASK_COMPLETE | [x] Implemented Formatter
|
||||
// TRADE | [] Implemented Formatter
|
||||
// GIVE_ITEM | [] Implemented Formatter
|
||||
// SAY | [x] Implemented Formatter
|
||||
// REZ_ACCEPTED | [x] Implemented Formatter
|
||||
// DEATH | [x] Implemented Formatter
|
||||
// COMBINE_FAILURE | [x] Implemented Formatter
|
||||
// COMBINE_SUCCESS | [x] Implemented Formatter
|
||||
// DROPPED_ITEM | [x] Implemented Formatter
|
||||
// SPLIT_MONEY | [x] Implemented Formatter
|
||||
// DZ_JOIN | [] Implemented Formatter
|
||||
// DZ_LEAVE | [] Implemented Formatter
|
||||
// TRADER_PURCHASE | [x] Implemented Formatter
|
||||
// TRADER_SELL | [x] Implemented Formatter
|
||||
// BANDOLIER_CREATE | [] Implemented Formatter
|
||||
// BANDOLIER_SWAP | [] Implemented Formatter
|
||||
// DISCOVER_ITEM | [X] Implemented Formatter
|
||||
|
||||
std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::PlayerEventContainer &e)
|
||||
{
|
||||
std::string payload;
|
||||
switch (e.player_event_log.event_type_id) {
|
||||
case PlayerEvent::AA_GAIN: {
|
||||
PlayerEvent::AAGainedEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatAAGainedEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::AA_PURCHASE: {
|
||||
PlayerEvent::AAPurchasedEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatAAPurchasedEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::COMBINE_FAILURE:
|
||||
case PlayerEvent::COMBINE_SUCCESS: {
|
||||
PlayerEvent::CombineEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatCombineEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::DEATH: {
|
||||
PlayerEvent::DeathEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatDeathEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::DISCOVER_ITEM: {
|
||||
PlayerEvent::DiscoverItemEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatDiscoverItemEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::DROPPED_ITEM: {
|
||||
PlayerEvent::DroppedItemEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatDroppedItemEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::FISH_FAILURE: {
|
||||
payload = PlayerEventDiscordFormatter::FormatWithNodata(e);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::FISH_SUCCESS: {
|
||||
PlayerEvent::FishSuccessEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatFishSuccessEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::FORAGE_FAILURE: {
|
||||
payload = PlayerEventDiscordFormatter::FormatWithNodata(e);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::FORAGE_SUCCESS: {
|
||||
PlayerEvent::ForageSuccessEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatForageSuccessEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::ITEM_DESTROY: {
|
||||
PlayerEvent::DestroyItemEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatDestroyItemEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::LEVEL_GAIN: {
|
||||
PlayerEvent::LevelGainedEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatLevelGainedEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::LEVEL_LOSS: {
|
||||
PlayerEvent::LevelLostEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatLevelLostEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::LOOT_ITEM: {
|
||||
PlayerEvent::LootItemEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatLootItemEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::GROUNDSPAWN_PICKUP: {
|
||||
PlayerEvent::GroundSpawnPickupEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatGroundSpawnPickupEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::NPC_HANDIN: {
|
||||
PlayerEvent::HandinEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatNPCHandinEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::SAY: {
|
||||
PlayerEvent::SayEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatEventSay(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::GM_COMMAND: {
|
||||
PlayerEvent::GMCommandEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatGMCommand(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::SKILL_UP: {
|
||||
PlayerEvent::SkillUpEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatSkillUpEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::SPLIT_MONEY: {
|
||||
PlayerEvent::SplitMoneyEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatSplitMoneyEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::TASK_ACCEPT: {
|
||||
PlayerEvent::TaskAcceptEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatTaskAcceptEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::TASK_COMPLETE: {
|
||||
PlayerEvent::TaskCompleteEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatTaskCompleteEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::TASK_UPDATE: {
|
||||
PlayerEvent::TaskUpdateEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatTaskUpdateEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::TRADE: {
|
||||
PlayerEvent::TradeEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatTradeEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::TRADER_PURCHASE: {
|
||||
PlayerEvent::TraderPurchaseEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatTraderPurchaseEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::TRADER_SELL: {
|
||||
PlayerEvent::TraderSellEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatTraderSellEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::REZ_ACCEPTED: {
|
||||
PlayerEvent::ResurrectAcceptEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
payload = PlayerEventDiscordFormatter::FormatResurrectAcceptEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::WENT_ONLINE:
|
||||
case PlayerEvent::WENT_OFFLINE: {
|
||||
payload = PlayerEventDiscordFormatter::FormatWithNodata(e);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::MERCHANT_PURCHASE: {
|
||||
PlayerEvent::MerchantPurchaseEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
|
||||
payload = PlayerEventDiscordFormatter::FormatMerchantPurchaseEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::MERCHANT_SELL: {
|
||||
PlayerEvent::MerchantSellEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
|
||||
payload = PlayerEventDiscordFormatter::FormatMerchantSellEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::ZONING: {
|
||||
PlayerEvent::ZoningEvent n{};
|
||||
std::stringstream ss;
|
||||
{
|
||||
ss << e.player_event_log.event_data;
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
n.serialize(ar);
|
||||
}
|
||||
|
||||
payload = PlayerEventDiscordFormatter::FormatZoningEvent(e, n);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LogInfo(
|
||||
"Player event [{}] ({}) Discord formatter not implemented",
|
||||
e.player_event_log.event_type_name,
|
||||
e.player_event_log.event_type_id
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
return payload;
|
||||
}
|
||||
|
||||
// general process function, used in world or QS depending on rule Logging:PlayerEventsQSProcess
|
||||
void PlayerEventLogs::Process()
|
||||
{
|
||||
if (m_process_batch_events_timer.Check() || m_record_batch_queue.size() >= RuleI(Logging, BatchPlayerEventProcessChunkSize)) {
|
||||
ProcessBatchQueue();
|
||||
}
|
||||
|
||||
if (m_process_retention_truncation_timer.Check()) {
|
||||
ProcessRetentionTruncation();
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerEventLogs::ProcessRetentionTruncation()
|
||||
{
|
||||
LogInfo("Running truncation");
|
||||
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
if (m_settings[i].retention_days > 0) {
|
||||
int deleted_count = PlayerEventLogsRepository::DeleteWhere(
|
||||
*m_database,
|
||||
fmt::format(
|
||||
"event_type_id = {} AND created_at < (NOW() - INTERVAL {} DAY)",
|
||||
i,
|
||||
m_settings[i].retention_days
|
||||
)
|
||||
);
|
||||
|
||||
if (deleted_count > 0) {
|
||||
LogInfo(
|
||||
"Truncated [{}] events of type [{}] ({}) older than [{}] days",
|
||||
deleted_count,
|
||||
PlayerEvent::EventName[i],
|
||||
i,
|
||||
m_settings[i].retention_days
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerEventLogs::ReloadSettings()
|
||||
{
|
||||
for (auto &e: PlayerEventLogSettingsRepository::All(*m_database)) {
|
||||
m_settings[e.id] = e;
|
||||
}
|
||||
}
|
||||
|
||||
const int32_t RETENTION_DAYS_DEFAULT = 7;
|
||||
|
||||
void PlayerEventLogs::SetSettingsDefaults()
|
||||
{
|
||||
m_settings[PlayerEvent::GM_COMMAND].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ZONING].event_enabled = 1;
|
||||
m_settings[PlayerEvent::AA_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::AA_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::FORAGE_SUCCESS].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FORAGE_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_SUCCESS].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::ITEM_DESTROY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::WENT_ONLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::WENT_OFFLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::LEVEL_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LEVEL_LOSS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LOOT_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::MERCHANT_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::MERCHANT_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GROUP_JOIN].event_enabled = 0;
|
||||
m_settings[PlayerEvent::GROUP_LEAVE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::RAID_JOIN].event_enabled = 0;
|
||||
m_settings[PlayerEvent::RAID_LEAVE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::GROUNDSPAWN_PICKUP].event_enabled = 1;
|
||||
m_settings[PlayerEvent::NPC_HANDIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SKILL_UP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::TASK_ACCEPT].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_UPDATE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_COMPLETE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GIVE_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SAY].event_enabled = 0;
|
||||
m_settings[PlayerEvent::REZ_ACCEPTED].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DEATH].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_FAILURE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_SUCCESS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DROPPED_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SPLIT_MONEY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_JOIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_LEAVE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::BANDOLIER_CREATE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::BANDOLIER_SWAP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::DISCOVER_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::POSSIBLE_HACK].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_NPC].event_enabled = 0;
|
||||
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ITEM_CREATION].event_enabled = 1;
|
||||
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
m_settings[i].retention_days = RETENTION_DAYS_DEFAULT;
|
||||
}
|
||||
}
|
||||
@@ -1,85 +0,0 @@
|
||||
#ifndef EQEMU_PLAYER_EVENT_LOGS_H
|
||||
#define EQEMU_PLAYER_EVENT_LOGS_H
|
||||
|
||||
#include "../repositories/player_event_log_settings_repository.h"
|
||||
#include "player_events.h"
|
||||
#include "../servertalk.h"
|
||||
#include "../repositories/player_event_logs_repository.h"
|
||||
#include "../timer.h"
|
||||
#include "../json/json_archive_single_line.h"
|
||||
#include <cereal/archives/json.hpp>
|
||||
#include <mutex>
|
||||
|
||||
class PlayerEventLogs {
|
||||
public:
|
||||
void Init();
|
||||
void ReloadSettings();
|
||||
PlayerEventLogs *SetDatabase(Database *db);
|
||||
bool ValidateDatabaseConnection();
|
||||
bool IsEventEnabled(PlayerEvent::EventType event);
|
||||
|
||||
void Process();
|
||||
|
||||
// batch queue
|
||||
void AddToQueue(const PlayerEventLogsRepository::PlayerEventLogs &logs);
|
||||
|
||||
// main event record generic function
|
||||
// can ingest any struct event types
|
||||
template<typename T>
|
||||
std::unique_ptr<ServerPacket> RecordEvent(
|
||||
PlayerEvent::EventType t,
|
||||
const PlayerEvent::PlayerEvent &p,
|
||||
T e
|
||||
)
|
||||
{
|
||||
auto n = PlayerEventLogsRepository::NewEntity();
|
||||
FillPlayerEvent(p, n);
|
||||
n.event_type_id = t;
|
||||
|
||||
std::stringstream ss;
|
||||
{
|
||||
cereal::JSONOutputArchiveSingleLine ar(ss);
|
||||
e.serialize(ar);
|
||||
}
|
||||
|
||||
n.event_type_name = PlayerEvent::EventName[t];
|
||||
n.event_data = Strings::Contains(ss.str(), "noop") ? "{}" : ss.str();
|
||||
n.created_at = std::time(nullptr);
|
||||
|
||||
auto c = PlayerEvent::PlayerEventContainer{
|
||||
.player_event = p,
|
||||
.player_event_log = n
|
||||
};
|
||||
|
||||
return BuildPlayerEventPacket(c);
|
||||
}
|
||||
|
||||
[[nodiscard]] const PlayerEventLogSettingsRepository::PlayerEventLogSettings *GetSettings() const;
|
||||
bool IsEventDiscordEnabled(int32_t event_type_id);
|
||||
std::string GetDiscordWebhookUrlFromEventType(int32_t event_type_id);
|
||||
|
||||
static std::string GetDiscordPayloadFromEvent(const PlayerEvent::PlayerEventContainer &e);
|
||||
private:
|
||||
Database *m_database; // reference to database
|
||||
PlayerEventLogSettingsRepository::PlayerEventLogSettings m_settings[PlayerEvent::EventType::MAX]{};
|
||||
|
||||
// batch queue is used to record events in batch
|
||||
std::vector<PlayerEventLogsRepository::PlayerEventLogs> m_record_batch_queue{};
|
||||
static void FillPlayerEvent(const PlayerEvent::PlayerEvent &p, PlayerEventLogsRepository::PlayerEventLogs &n);
|
||||
static std::unique_ptr<ServerPacket>
|
||||
BuildPlayerEventPacket(const PlayerEvent::PlayerEventContainer &e);
|
||||
|
||||
// timers
|
||||
Timer m_process_batch_events_timer; // events processing timer
|
||||
Timer m_process_retention_truncation_timer; // timer for truncating events based on retention settings
|
||||
|
||||
// processing
|
||||
std::mutex m_batch_queue_lock{};
|
||||
void ProcessBatchQueue();
|
||||
void ProcessRetentionTruncation();
|
||||
void SetSettingsDefaults();
|
||||
};
|
||||
|
||||
extern PlayerEventLogs player_event_logs;
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENT_LOGS_H
|
||||
@@ -1,971 +0,0 @@
|
||||
#ifndef EQEMU_PLAYER_EVENTS_H
|
||||
#define EQEMU_PLAYER_EVENTS_H
|
||||
|
||||
#include <string>
|
||||
#include <cereal/cereal.hpp>
|
||||
#include "../types.h"
|
||||
#include "../repositories/player_event_logs_repository.h"
|
||||
|
||||
namespace PlayerEvent {
|
||||
|
||||
enum EventType {
|
||||
GM_COMMAND = 1,
|
||||
ZONING,
|
||||
AA_GAIN,
|
||||
AA_PURCHASE,
|
||||
FORAGE_SUCCESS,
|
||||
FORAGE_FAILURE,
|
||||
FISH_SUCCESS,
|
||||
FISH_FAILURE,
|
||||
ITEM_DESTROY,
|
||||
WENT_ONLINE,
|
||||
WENT_OFFLINE,
|
||||
LEVEL_GAIN,
|
||||
LEVEL_LOSS,
|
||||
LOOT_ITEM,
|
||||
MERCHANT_PURCHASE,
|
||||
MERCHANT_SELL,
|
||||
GROUP_JOIN, // unimplemented
|
||||
GROUP_LEAVE, // unimplemented
|
||||
RAID_JOIN, // unimplemented
|
||||
RAID_LEAVE, // unimplemented
|
||||
GROUNDSPAWN_PICKUP,
|
||||
NPC_HANDIN,
|
||||
SKILL_UP,
|
||||
TASK_ACCEPT,
|
||||
TASK_UPDATE,
|
||||
TASK_COMPLETE,
|
||||
TRADE,
|
||||
GIVE_ITEM, // unimplemented
|
||||
SAY,
|
||||
REZ_ACCEPTED,
|
||||
DEATH,
|
||||
COMBINE_FAILURE,
|
||||
COMBINE_SUCCESS,
|
||||
DROPPED_ITEM,
|
||||
SPLIT_MONEY,
|
||||
DZ_JOIN, // unimplemented
|
||||
DZ_LEAVE, // unimplemented
|
||||
TRADER_PURCHASE,
|
||||
TRADER_SELL,
|
||||
BANDOLIER_CREATE, // unimplemented
|
||||
BANDOLIER_SWAP, // unimplemented
|
||||
DISCOVER_ITEM,
|
||||
POSSIBLE_HACK,
|
||||
KILLED_NPC,
|
||||
KILLED_NAMED_NPC,
|
||||
KILLED_RAID_NPC,
|
||||
ITEM_CREATION,
|
||||
MAX // dont remove
|
||||
};
|
||||
|
||||
// Don't ever remove items, even if they are deprecated
|
||||
// If event is deprecated just tag (Deprecated) in the name
|
||||
// If event is unimplemented just tag (Unimplemented) in the name
|
||||
// Events don't get saved to the database if unimplemented or deprecated
|
||||
// Events tagged as deprecated will get automatically removed
|
||||
static const char *EventName[PlayerEvent::MAX] = {
|
||||
"None",
|
||||
"GM Command",
|
||||
"Zoning",
|
||||
"AA Gain",
|
||||
"AA Purchase",
|
||||
"Forage Success",
|
||||
"Forage Failure",
|
||||
"Fish Success",
|
||||
"Fish Failure",
|
||||
"Item Destroy",
|
||||
"Went Online",
|
||||
"Went Offline",
|
||||
"Level Gain",
|
||||
"Level Loss",
|
||||
"Loot Item",
|
||||
"Merchant Purchase",
|
||||
"Merchant Sell",
|
||||
"Group Join (Unimplemented)",
|
||||
"Group Leave (Unimplemented)",
|
||||
"Raid Join (Unimplemented)",
|
||||
"Raid Leave (Unimplemented)",
|
||||
"Groundspawn Pickup",
|
||||
"NPC Handin",
|
||||
"Skill Up",
|
||||
"Task Accept",
|
||||
"Task Update",
|
||||
"Task Complete",
|
||||
"Trade",
|
||||
"Given Item (Unimplemented)",
|
||||
"Say",
|
||||
"Rez Accepted",
|
||||
"Death",
|
||||
"Combine Failure",
|
||||
"Combine Success",
|
||||
"Dropped Item",
|
||||
"Split Money",
|
||||
"DZ Join (Unimplemented)",
|
||||
"DZ Leave (Unimplemented)",
|
||||
"Trader Purchase",
|
||||
"Trader Sell",
|
||||
"Bandolier Create (Unimplemented)",
|
||||
"Bandolier Swap (Unimplemented)",
|
||||
"Discover Item",
|
||||
"Possible Hack",
|
||||
"Killed NPC",
|
||||
"Killed Named NPC",
|
||||
"Killed Raid NPC",
|
||||
"Item Creation"
|
||||
};
|
||||
|
||||
// Generic struct used by all events
|
||||
struct PlayerEvent {
|
||||
int64 account_id;
|
||||
std::string account_name;
|
||||
int64 character_id;
|
||||
std::string character_name;
|
||||
int64 guild_id;
|
||||
std::string guild_name;
|
||||
int zone_id;
|
||||
std::string zone_short_name;
|
||||
std::string zone_long_name;
|
||||
int instance_id;
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
float heading;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(account_id),
|
||||
CEREAL_NVP(account_name),
|
||||
CEREAL_NVP(character_id),
|
||||
CEREAL_NVP(character_name),
|
||||
CEREAL_NVP(guild_id),
|
||||
CEREAL_NVP(guild_name),
|
||||
CEREAL_NVP(zone_id),
|
||||
CEREAL_NVP(zone_short_name),
|
||||
CEREAL_NVP(zone_long_name),
|
||||
CEREAL_NVP(instance_id),
|
||||
CEREAL_NVP(x),
|
||||
CEREAL_NVP(y),
|
||||
CEREAL_NVP(z),
|
||||
CEREAL_NVP(heading)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
// contains metadata in use for things like log/discord formatters
|
||||
// along with the actual event to be persisted
|
||||
struct PlayerEventContainer {
|
||||
PlayerEvent player_event;
|
||||
PlayerEventLogsRepository::PlayerEventLogs player_event_log;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(player_event),
|
||||
CEREAL_NVP(player_event_log)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
// used in events with no extra data
|
||||
struct EmptyEvent {
|
||||
std::string noop; // noop, gets discard upstream
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(noop)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
// used in Trade event
|
||||
struct ItemCreationEvent {
|
||||
int64 item_id;
|
||||
std::string item_name;
|
||||
uint16 to_slot;
|
||||
int16 charges;
|
||||
uint32 aug1;
|
||||
uint32 aug2;
|
||||
uint32 aug3;
|
||||
uint32 aug4;
|
||||
uint32 aug5;
|
||||
uint32 aug6;
|
||||
bool attuned;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(to_slot),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(aug1),
|
||||
CEREAL_NVP(aug2),
|
||||
CEREAL_NVP(aug3),
|
||||
CEREAL_NVP(aug4),
|
||||
CEREAL_NVP(aug5),
|
||||
CEREAL_NVP(aug6),
|
||||
CEREAL_NVP(attuned)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
// used in Trade event
|
||||
struct TradeItem {
|
||||
int64 item_id;
|
||||
std::string item_name;
|
||||
int32 slot;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(slot)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
// used in Trade event
|
||||
class TradeItemEntry {
|
||||
public:
|
||||
uint16 slot;
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
uint16 charges;
|
||||
uint32 aug_1_item_id;
|
||||
std::string aug_1_item_name;
|
||||
uint32 aug_2_item_id;
|
||||
std::string aug_2_item_name;
|
||||
uint32 aug_3_item_id;
|
||||
std::string aug_3_item_name;
|
||||
uint32 aug_4_item_id;
|
||||
std::string aug_4_item_name;
|
||||
uint32 aug_5_item_id;
|
||||
std::string aug_5_item_name;
|
||||
uint32 aug_6_item_id;
|
||||
std::string aug_6_item_name;
|
||||
bool in_bag;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(slot),
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(aug_1_item_id),
|
||||
CEREAL_NVP(aug_2_item_id),
|
||||
CEREAL_NVP(aug_3_item_id),
|
||||
CEREAL_NVP(aug_4_item_id),
|
||||
CEREAL_NVP(aug_5_item_id),
|
||||
CEREAL_NVP(in_bag)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Events
|
||||
*/
|
||||
struct Money {
|
||||
int32 platinum;
|
||||
int32 gold;
|
||||
int32 silver;
|
||||
int32 copper;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(platinum),
|
||||
CEREAL_NVP(gold),
|
||||
CEREAL_NVP(silver),
|
||||
CEREAL_NVP(copper)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct TradeEvent {
|
||||
uint32 character_1_id;
|
||||
std::string character_1_name;
|
||||
uint32 character_2_id;
|
||||
std::string character_2_name;
|
||||
Money character_1_give_money;
|
||||
Money character_2_give_money;
|
||||
std::vector<TradeItemEntry> character_1_give_items;
|
||||
std::vector<TradeItemEntry> character_2_give_items;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(character_1_id),
|
||||
CEREAL_NVP(character_1_name),
|
||||
CEREAL_NVP(character_2_id),
|
||||
CEREAL_NVP(character_2_name),
|
||||
CEREAL_NVP(character_1_give_money),
|
||||
CEREAL_NVP(character_2_give_money),
|
||||
CEREAL_NVP(character_1_give_items),
|
||||
CEREAL_NVP(character_2_give_items)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct GMCommandEvent {
|
||||
std::string message;
|
||||
std::string target;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(message),
|
||||
CEREAL_NVP(target)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct ZoningEvent {
|
||||
std::string from_zone_long_name;
|
||||
std::string from_zone_short_name;
|
||||
int32 from_zone_id;
|
||||
int32 from_instance_id;
|
||||
int32 from_instance_version;
|
||||
std::string to_zone_long_name;
|
||||
std::string to_zone_short_name;
|
||||
int32 to_zone_id;
|
||||
int32 to_instance_id;
|
||||
int32 to_instance_version;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(from_zone_long_name),
|
||||
CEREAL_NVP(from_zone_short_name),
|
||||
CEREAL_NVP(from_zone_id),
|
||||
CEREAL_NVP(from_instance_id),
|
||||
CEREAL_NVP(from_instance_version),
|
||||
CEREAL_NVP(to_zone_long_name),
|
||||
CEREAL_NVP(to_zone_short_name),
|
||||
CEREAL_NVP(to_zone_id),
|
||||
CEREAL_NVP(to_instance_id),
|
||||
CEREAL_NVP(to_instance_version)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct AAGainedEvent {
|
||||
uint32 aa_gained;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(CEREAL_NVP(aa_gained));
|
||||
}
|
||||
};
|
||||
|
||||
struct AAPurchasedEvent {
|
||||
uint32 aa_id;
|
||||
int32 aa_cost;
|
||||
int32 aa_previous_id;
|
||||
int32 aa_next_id;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(aa_id),
|
||||
CEREAL_NVP(aa_cost),
|
||||
CEREAL_NVP(aa_previous_id),
|
||||
CEREAL_NVP(aa_next_id)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct ForageSuccessEvent {
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct FishSuccessEvent {
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct DestroyItemEvent {
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
int16 charges;
|
||||
std::string reason;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(reason),
|
||||
CEREAL_NVP(charges)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct LevelGainedEvent {
|
||||
uint32 from_level;
|
||||
uint8 to_level;
|
||||
int levels_gained;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(from_level),
|
||||
CEREAL_NVP(to_level),
|
||||
CEREAL_NVP(levels_gained)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct LevelLostEvent {
|
||||
uint32 from_level;
|
||||
uint8 to_level;
|
||||
int levels_lost;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(from_level),
|
||||
CEREAL_NVP(to_level),
|
||||
CEREAL_NVP(levels_lost)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct LootItemEvent {
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
int16 charges;
|
||||
uint32 npc_id;
|
||||
std::string corpse_name;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(npc_id),
|
||||
CEREAL_NVP(corpse_name)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct MerchantPurchaseEvent {
|
||||
uint32 npc_id;
|
||||
std::string merchant_name;
|
||||
uint32 merchant_type;
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
int16 charges;
|
||||
uint32 cost;
|
||||
uint32 alternate_currency_id;
|
||||
uint64 player_money_balance;
|
||||
uint64 player_currency_balance;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(npc_id),
|
||||
CEREAL_NVP(merchant_name),
|
||||
CEREAL_NVP(merchant_type),
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(cost),
|
||||
CEREAL_NVP(alternate_currency_id),
|
||||
CEREAL_NVP(player_money_balance),
|
||||
CEREAL_NVP(player_currency_balance)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct MerchantSellEvent {
|
||||
uint32 npc_id;
|
||||
std::string merchant_name;
|
||||
uint32 merchant_type;
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
int16 charges;
|
||||
uint32 cost;
|
||||
uint32 alternate_currency_id;
|
||||
uint64 player_money_balance;
|
||||
uint64 player_currency_balance;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(npc_id),
|
||||
CEREAL_NVP(merchant_name),
|
||||
CEREAL_NVP(merchant_type),
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(cost),
|
||||
CEREAL_NVP(alternate_currency_id),
|
||||
CEREAL_NVP(player_money_balance),
|
||||
CEREAL_NVP(player_currency_balance)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct SkillUpEvent {
|
||||
uint32 skill_id;
|
||||
int value;
|
||||
int16 max_skill;
|
||||
std::string against_who;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(skill_id),
|
||||
CEREAL_NVP(value),
|
||||
CEREAL_NVP(max_skill),
|
||||
CEREAL_NVP(against_who)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct TaskAcceptEvent {
|
||||
uint32 npc_id;
|
||||
std::string npc_name;
|
||||
uint32 task_id;
|
||||
std::string task_name;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(npc_id),
|
||||
CEREAL_NVP(npc_name),
|
||||
CEREAL_NVP(task_id),
|
||||
CEREAL_NVP(task_name)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct TaskUpdateEvent {
|
||||
uint32 task_id;
|
||||
std::string task_name;
|
||||
uint32 activity_id;
|
||||
uint32 done_count;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(task_id),
|
||||
CEREAL_NVP(task_name),
|
||||
CEREAL_NVP(activity_id),
|
||||
CEREAL_NVP(done_count)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct TaskCompleteEvent {
|
||||
uint32 task_id;
|
||||
std::string task_name;
|
||||
uint32 activity_id;
|
||||
uint32 done_count;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(task_id),
|
||||
CEREAL_NVP(task_name),
|
||||
CEREAL_NVP(activity_id),
|
||||
CEREAL_NVP(done_count)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct GroundSpawnPickupEvent {
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct SayEvent {
|
||||
std::string message;
|
||||
std::string target;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(message),
|
||||
CEREAL_NVP(target)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct ResurrectAcceptEvent {
|
||||
std::string resurrecter_name;
|
||||
std::string spell_name;
|
||||
uint32 spell_id;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(resurrecter_name),
|
||||
CEREAL_NVP(spell_name),
|
||||
CEREAL_NVP(spell_id)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct CombineEvent {
|
||||
uint32 recipe_id;
|
||||
std::string recipe_name;
|
||||
uint32 made_count;
|
||||
uint32 tradeskill_id;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(recipe_id),
|
||||
CEREAL_NVP(recipe_name),
|
||||
CEREAL_NVP(made_count),
|
||||
CEREAL_NVP(tradeskill_id)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct DroppedItemEvent {
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
int16 slot_id;
|
||||
uint32 charges;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(slot_id),
|
||||
CEREAL_NVP(charges)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct DeathEvent {
|
||||
uint32 killer_id;
|
||||
std::string killer_name;
|
||||
int64 damage;
|
||||
uint32 spell_id;
|
||||
std::string spell_name;
|
||||
int skill_id;
|
||||
std::string skill_name;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(killer_id),
|
||||
CEREAL_NVP(killer_name),
|
||||
CEREAL_NVP(damage),
|
||||
CEREAL_NVP(spell_id),
|
||||
CEREAL_NVP(spell_name),
|
||||
CEREAL_NVP(skill_id),
|
||||
CEREAL_NVP(skill_name)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct SplitMoneyEvent {
|
||||
uint32 copper;
|
||||
uint32 silver;
|
||||
uint32 gold;
|
||||
uint32 platinum;
|
||||
uint64 player_money_balance;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(copper),
|
||||
CEREAL_NVP(silver),
|
||||
CEREAL_NVP(gold),
|
||||
CEREAL_NVP(platinum),
|
||||
CEREAL_NVP(player_money_balance)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct TraderPurchaseEvent {
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
uint32 trader_id;
|
||||
std::string trader_name;
|
||||
uint32 price;
|
||||
uint32 charges;
|
||||
uint32 total_cost;
|
||||
uint64 player_money_balance;
|
||||
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(trader_id),
|
||||
CEREAL_NVP(trader_name),
|
||||
CEREAL_NVP(price),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(total_cost),
|
||||
CEREAL_NVP(player_money_balance)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct TraderSellEvent {
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
uint32 buyer_id;
|
||||
std::string buyer_name;
|
||||
uint32 price;
|
||||
uint32 charges;
|
||||
uint32 total_cost;
|
||||
uint64 player_money_balance;
|
||||
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(buyer_id),
|
||||
CEREAL_NVP(buyer_name),
|
||||
CEREAL_NVP(price),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(total_cost),
|
||||
CEREAL_NVP(player_money_balance)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct DiscoverItemEvent {
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
class HandinEntry {
|
||||
public:
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
uint16 charges;
|
||||
bool attuned;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(attuned)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
class HandinMoney {
|
||||
public:
|
||||
uint32 copper;
|
||||
uint32 silver;
|
||||
uint32 gold;
|
||||
uint32 platinum;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(copper),
|
||||
CEREAL_NVP(silver),
|
||||
CEREAL_NVP(gold),
|
||||
CEREAL_NVP(platinum)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct HandinEvent {
|
||||
uint32 npc_id;
|
||||
std::string npc_name;
|
||||
std::vector<HandinEntry> handin_items;
|
||||
HandinMoney handin_money;
|
||||
std::vector<HandinEntry> return_items;
|
||||
HandinMoney return_money;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(npc_id),
|
||||
CEREAL_NVP(npc_name),
|
||||
CEREAL_NVP(handin_items),
|
||||
CEREAL_NVP(handin_money),
|
||||
CEREAL_NVP(return_items),
|
||||
CEREAL_NVP(return_money)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct PossibleHackEvent {
|
||||
std::string message;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(message)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct KilledNPCEvent {
|
||||
uint32 npc_id;
|
||||
std::string npc_name;
|
||||
uint32 combat_time_seconds;
|
||||
uint64 total_damage_per_second_taken;
|
||||
uint64 total_heal_per_second_taken;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(npc_id),
|
||||
CEREAL_NVP(npc_name),
|
||||
CEREAL_NVP(combat_time_seconds),
|
||||
CEREAL_NVP(total_damage_per_second_taken),
|
||||
CEREAL_NVP(total_heal_per_second_taken)
|
||||
);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENTS_H
|
||||
|
||||
#define RecordPlayerEventLog(event_type, event_data) do {\
|
||||
if (player_event_logs.IsEventEnabled(event_type)) {\
|
||||
worldserver.SendPacket(\
|
||||
player_event_logs.RecordEvent(\
|
||||
event_type,\
|
||||
GetPlayerEvent(),\
|
||||
event_data\
|
||||
).get()\
|
||||
);\
|
||||
}\
|
||||
} while (0)
|
||||
|
||||
#define RecordPlayerEventLogWithClient(c, event_type, event_data) do {\
|
||||
if (player_event_logs.IsEventEnabled(event_type)) {\
|
||||
worldserver.SendPacket(\
|
||||
player_event_logs.RecordEvent(\
|
||||
event_type,\
|
||||
(c)->GetPlayerEvent(),\
|
||||
event_data\
|
||||
).get()\
|
||||
);\
|
||||
}\
|
||||
} while (0)
|
||||
@@ -19,7 +19,7 @@
|
||||
*/
|
||||
|
||||
#include "expedition_lockout_timer.h"
|
||||
#include "../common/strings.h"
|
||||
#include "../common/string_util.h"
|
||||
#include "../common/rulesys.h"
|
||||
#include "../common/util/uuid.h"
|
||||
#include <fmt/format.h>
|
||||
|
||||
+24
-24
@@ -20,31 +20,31 @@
|
||||
#include "races.h"
|
||||
#include "rulesys.h"
|
||||
|
||||
const char *FactionValueToString(FACTION_VALUE faction_value)
|
||||
const char *FactionValueToString(FACTION_VALUE fv)
|
||||
{
|
||||
switch (faction_value) {
|
||||
switch (fv) {
|
||||
case FACTION_ALLY:
|
||||
return "Ally";
|
||||
return ("Ally");
|
||||
case FACTION_WARMLY:
|
||||
return "Warmly";
|
||||
return ("Warmly");
|
||||
case FACTION_KINDLY:
|
||||
return "Kindly";
|
||||
case FACTION_AMIABLY:
|
||||
return "Amiably";
|
||||
case FACTION_INDIFFERENTLY:
|
||||
return "Indifferently";
|
||||
case FACTION_APPREHENSIVELY:
|
||||
return "Apprehensively";
|
||||
case FACTION_DUBIOUSLY:
|
||||
return "Dubiously";
|
||||
case FACTION_THREATENINGLY:
|
||||
return "Threateningly";
|
||||
return ("Kindly");
|
||||
case FACTION_AMIABLE:
|
||||
return ("Amiable");
|
||||
case FACTION_INDIFFERENT:
|
||||
return ("Indifferent");
|
||||
case FACTION_APPREHENSIVE:
|
||||
return ("Apprehensive");
|
||||
case FACTION_DUBIOUS:
|
||||
return ("Dubious");
|
||||
case FACTION_THREATENLY:
|
||||
return ("Threatenly");
|
||||
case FACTION_SCOWLS:
|
||||
return "Scowls";
|
||||
return ("Scowls, ready to attack.");
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return "Unknown";
|
||||
return ("Unknown Faction Con");
|
||||
}
|
||||
|
||||
|
||||
@@ -70,19 +70,19 @@ FACTION_VALUE CalculateFaction(FactionMods* fm, int32 tmpCharacter_value)
|
||||
return FACTION_KINDLY;
|
||||
}
|
||||
if (character_value >= RuleI(Faction, AmiablyFactionMinimum)) {
|
||||
return FACTION_AMIABLY;
|
||||
return FACTION_AMIABLE;
|
||||
}
|
||||
if (character_value >= RuleI(Faction, IndifferentlyFactionMinimum)) {
|
||||
return FACTION_INDIFFERENTLY;
|
||||
return FACTION_INDIFFERENT;
|
||||
}
|
||||
if (character_value >= RuleI(Faction, ApprehensivelyFactionMinimum)) {
|
||||
return FACTION_APPREHENSIVELY;
|
||||
return FACTION_APPREHENSIVE;
|
||||
}
|
||||
if (character_value >= RuleI(Faction, DubiouslyFactionMinimum)) {
|
||||
return FACTION_DUBIOUSLY;
|
||||
return FACTION_DUBIOUS;
|
||||
}
|
||||
if (character_value >= RuleI(Faction, ThreateninglyFactionMinimum)) {
|
||||
return FACTION_THREATENINGLY;
|
||||
return FACTION_THREATENLY;
|
||||
}
|
||||
return FACTION_SCOWLS;
|
||||
}
|
||||
@@ -96,12 +96,12 @@ bool IsOfEqualRace(int r1, int r2)
|
||||
// TODO: add more values
|
||||
switch (r1) {
|
||||
case DARK_ELF:
|
||||
if (r2 == RACE_NERIAK_CITIZEN_77) {
|
||||
if (r2 == 77) {
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case BARBARIAN:
|
||||
if (r2 == RACE_HALAS_CITIZEN_90) {
|
||||
if (r2 == 90) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
+6
-23
@@ -27,13 +27,13 @@ enum FACTION_VALUE {
|
||||
FACTION_ALLY = 1,
|
||||
FACTION_WARMLY = 2,
|
||||
FACTION_KINDLY = 3,
|
||||
FACTION_AMIABLY = 4,
|
||||
FACTION_AMIABLE = 4,
|
||||
|
||||
FACTION_INDIFFERENTLY = 5,
|
||||
FACTION_INDIFFERENT = 5,
|
||||
|
||||
FACTION_APPREHENSIVELY = 6,
|
||||
FACTION_DUBIOUSLY = 7,
|
||||
FACTION_THREATENINGLY = 8,
|
||||
FACTION_APPREHENSIVE = 6,
|
||||
FACTION_DUBIOUS = 7,
|
||||
FACTION_THREATENLY = 8,
|
||||
FACTION_SCOWLS = 9
|
||||
};
|
||||
|
||||
@@ -75,23 +75,6 @@ struct NPCFaction
|
||||
uint8 temp;
|
||||
};
|
||||
|
||||
// Faction Associations give a much more live like faction system
|
||||
// Basically the primary faction and magnitude of a faction hit will generate the rest of them
|
||||
|
||||
// Largest faction I could find quickly was Lord Inquisitor Seru with 9 total hits (8 associations) so 8 + 2 for max for now
|
||||
#define MAX_FACTION_ASSOC 10
|
||||
|
||||
// this is the ID of a faction association and it's multiplier
|
||||
struct FactionAssociationHit {
|
||||
int id;
|
||||
float multiplier;
|
||||
};
|
||||
|
||||
struct FactionAssociations {
|
||||
// maybe there should be more data here, fine for now
|
||||
FactionAssociationHit hits[MAX_FACTION_ASSOC];
|
||||
};
|
||||
|
||||
const char *FactionValueToString(FACTION_VALUE faction_value);
|
||||
const char *FactionValueToString(FACTION_VALUE fv);
|
||||
FACTION_VALUE CalculateFaction(FactionMods* fm, int32 tmpCharacter_value);
|
||||
#endif
|
||||
|
||||
+2
-2
@@ -132,7 +132,7 @@ enum { //reuse times
|
||||
InstillDoubtReuseTime = 9,
|
||||
FishingReuseTime = 11,
|
||||
ForagingReuseTime = 50,
|
||||
MendReuseTime = 360,
|
||||
MendReuseTime = 290,
|
||||
BashReuseTime = 5,
|
||||
BackstabReuseTime = 9,
|
||||
KickReuseTime = 5,
|
||||
@@ -204,7 +204,7 @@ enum { //some random constants
|
||||
#define MIN_LEVEL_ALCHEMY 25
|
||||
|
||||
//chance ratio that a
|
||||
#define THREATENINGLY_AGGRO_CHANCE 32 // 32/128 (25%) chance that a mob will arrgo on con Threatenly
|
||||
#define THREATENLY_ARRGO_CHANCE 32 // 32/128 (25%) chance that a mob will arrgo on con Threatenly
|
||||
|
||||
//max factions per npc faction list
|
||||
#define MAX_NPC_FACTIONS 20
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
*/
|
||||
|
||||
#include <fstream>
|
||||
#include "file.h"
|
||||
#include "file_util.h"
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#include <direct.h>
|
||||
@@ -35,48 +35,33 @@
|
||||
|
||||
#endif
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include <filesystem>
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
/**
|
||||
* @param name
|
||||
* @return
|
||||
*/
|
||||
bool File::Exists(const std::string &name)
|
||||
bool FileUtil::exists(const std::string &name)
|
||||
{
|
||||
return fs::exists(fs::path{name});
|
||||
std::ifstream f(name.c_str());
|
||||
|
||||
return f.good();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param directory_name
|
||||
*/
|
||||
void File::Makedir(const std::string &directory_name)
|
||||
void FileUtil::mkdir(const std::string& directory_name)
|
||||
{
|
||||
fs::create_directory(directory_name);
|
||||
fs::permissions(directory_name, fs::perms::owner_all);
|
||||
}
|
||||
|
||||
std::string File::FindEqemuConfigPath()
|
||||
{
|
||||
if (File::Exists(fs::path{File::GetCwd() + "/eqemu_config.json"}.string())) {
|
||||
return File::GetCwd();
|
||||
#ifdef _WINDOWS
|
||||
struct _stat st;
|
||||
if (_stat(directory_name.c_str(), &st) == 0) // exists
|
||||
return;
|
||||
_mkdir(directory_name.c_str());
|
||||
#else
|
||||
struct stat st{};
|
||||
if (stat(directory_name.c_str(), &st) == 0) { // exists
|
||||
return;
|
||||
}
|
||||
else if (File::Exists(fs::path{File::GetCwd() + "/../eqemu_config.json"}.string())) {
|
||||
return canonical(fs::path{File::GetCwd() + "/../"}).string();
|
||||
}
|
||||
else if (File::Exists(fs::path{File::GetCwd() + "/login.json"}.string())) {
|
||||
return File::GetCwd();
|
||||
}
|
||||
else if (File::Exists(fs::path{File::GetCwd() + "/../login.json"}.string())) {
|
||||
return canonical(fs::path{File::GetCwd() + "/../"}).string();
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
std::string File::GetCwd()
|
||||
{
|
||||
return fs::current_path().string();
|
||||
}
|
||||
::mkdir(directory_name.c_str(), 0755);
|
||||
#endif
|
||||
}
|
||||
@@ -18,21 +18,15 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_FILE_H
|
||||
#define EQEMU_FILE_H
|
||||
#ifndef EQEMU_FILE_UTIL_H
|
||||
#define EQEMU_FILE_UTIL_H
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
class File {
|
||||
class FileUtil {
|
||||
public:
|
||||
static bool Exists(const std::string &name);
|
||||
static void Makedir(const std::string& directory_name);
|
||||
static std::string FindEqemuConfigPath();
|
||||
static std::string GetCwd();
|
||||
static bool exists(const std::string &name);
|
||||
static void mkdir(const std::string& directory_name);
|
||||
};
|
||||
|
||||
bool Exists(const std::string& name);
|
||||
|
||||
#endif //EQEMU_FILE_H
|
||||
#endif //EQEMU_FILE_UTIL_H
|
||||
+43
-87
@@ -20,7 +20,7 @@
|
||||
#include "database.h"
|
||||
|
||||
//#include "misc_functions.h"
|
||||
#include "strings.h"
|
||||
#include "string_util.h"
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
||||
@@ -61,11 +61,9 @@ bool BaseGuildManager::LoadGuilds() {
|
||||
}
|
||||
|
||||
for (auto row=results.begin();row!=results.end();++row)
|
||||
_CreateGuild(Strings::ToUnsignedInt(row[0]), row[1], Strings::ToUnsignedInt(row[2]), Strings::ToUnsignedInt(row[3]), row[4], row[5], row[6], row[7]);
|
||||
_CreateGuild(atoi(row[0]), row[1], atoi(row[2]), atoi(row[3]), row[4], row[5], row[6], row[7]);
|
||||
|
||||
LogInfo("Loaded [{}] Guilds", Strings::Commify(std::to_string(results.RowCount())));
|
||||
|
||||
query = "SELECT guild_id,`rank`,title,can_hear,can_speak,can_invite,can_remove,can_promote,can_demote,can_motd,can_warpeace FROM guild_ranks";
|
||||
query = "SELECT guild_id,rank,title,can_hear,can_speak,can_invite,can_remove,can_promote,can_demote,can_motd,can_warpeace FROM guild_ranks";
|
||||
results = m_db->QueryDatabase(query);
|
||||
|
||||
if (!results.Success())
|
||||
@@ -75,8 +73,8 @@ bool BaseGuildManager::LoadGuilds() {
|
||||
|
||||
for (auto row=results.begin();row!=results.end();++row)
|
||||
{
|
||||
uint32 guild_id = Strings::ToUnsignedInt(row[0]);
|
||||
uint8 rankn = Strings::ToUnsignedInt(row[1]);
|
||||
uint32 guild_id = atoi(row[0]);
|
||||
uint8 rankn = atoi(row[1]);
|
||||
|
||||
if(rankn > GUILD_MAX_RANK) {
|
||||
LogGuilds("Found invalid (too high) rank [{}] for guild [{}], skipping", rankn, guild_id);
|
||||
@@ -131,9 +129,9 @@ bool BaseGuildManager::RefreshGuild(uint32 guild_id) {
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
info = _CreateGuild(guild_id, row[0], Strings::ToUnsignedInt(row[1]), Strings::ToUnsignedInt(row[2]), row[3], row[4], row[5], row[6]);
|
||||
info = _CreateGuild(guild_id, row[0], atoi(row[1]), atoi(row[2]), row[3], row[4], row[5], row[6]);
|
||||
|
||||
query = StringFormat("SELECT guild_id, `rank`, title, can_hear, can_speak, can_invite, can_remove, can_promote, can_demote, can_motd, can_warpeace "
|
||||
query = StringFormat("SELECT guild_id, rank, title, can_hear, can_speak, can_invite, can_remove, can_promote, can_demote, can_motd, can_warpeace "
|
||||
"FROM guild_ranks WHERE guild_id=%lu", (unsigned long)guild_id);
|
||||
results = m_db->QueryDatabase(query);
|
||||
|
||||
@@ -144,7 +142,7 @@ bool BaseGuildManager::RefreshGuild(uint32 guild_id) {
|
||||
|
||||
for (auto row=results.begin();row!=results.end();++row)
|
||||
{
|
||||
uint8 rankn = Strings::ToUnsignedInt(row[1]);
|
||||
uint8 rankn = atoi(row[1]);
|
||||
|
||||
if(rankn > GUILD_MAX_RANK) {
|
||||
LogGuilds("Found invalid (too high) rank [{}] for guild [{}], skipping", rankn, guild_id);
|
||||
@@ -270,7 +268,7 @@ bool BaseGuildManager::_StoreGuildDB(uint32 guild_id) {
|
||||
m_db->DoEscapeString(title_esc, rankInfo.name.c_str(), rankInfo.name.length());
|
||||
|
||||
query = StringFormat("INSERT INTO guild_ranks "
|
||||
"(guild_id,`rank`,title,can_hear,can_speak,can_invite,can_remove,can_promote,can_demote,can_motd,can_warpeace)"
|
||||
"(guild_id,rank,title,can_hear,can_speak,can_invite,can_remove,can_promote,can_demote,can_motd,can_warpeace)"
|
||||
" VALUES(%d,%d,'%s',%d,%d,%d,%d,%d,%d,%d,%d)",
|
||||
guild_id, rank, title_esc,
|
||||
rankInfo.permissions[GUILD_HEAR],
|
||||
@@ -740,7 +738,7 @@ bool BaseGuildManager::DBSetGuild(uint32 charid, uint32 guild_id, uint8 rank) {
|
||||
std::string query;
|
||||
|
||||
if(guild_id != GUILD_NONE) {
|
||||
query = StringFormat("REPLACE INTO guild_members (char_id,guild_id,`rank`,public_note) VALUES(%d,%d,%d,'')", charid, guild_id, rank);
|
||||
query = StringFormat("REPLACE INTO guild_members (char_id,guild_id,rank,public_note) VALUES(%d,%d,%d,'')", charid, guild_id, rank);
|
||||
auto results = m_db->QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
@@ -760,7 +758,7 @@ bool BaseGuildManager::DBSetGuild(uint32 charid, uint32 guild_id, uint8 rank) {
|
||||
}
|
||||
|
||||
bool BaseGuildManager::DBSetGuildRank(uint32 charid, uint8 rank) {
|
||||
std::string query = StringFormat("UPDATE guild_members SET `rank`=%d WHERE char_id=%d", rank, charid);
|
||||
std::string query = StringFormat("UPDATE guild_members SET rank=%d WHERE char_id=%d", rank, charid);
|
||||
return(QueryWithLogging(query, "setting a guild member's rank"));
|
||||
}
|
||||
|
||||
@@ -787,7 +785,9 @@ bool BaseGuildManager::GetBankerFlag(uint32 CharID)
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
return Strings::ToBool(row[0]);
|
||||
bool IsBanker = atoi(row[0]);
|
||||
|
||||
return IsBanker;
|
||||
}
|
||||
|
||||
bool BaseGuildManager::DBSetAltFlag(uint32 charid, bool is_alt)
|
||||
@@ -815,7 +815,9 @@ bool BaseGuildManager::GetAltFlag(uint32 CharID)
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
return Strings::ToBool(row[0]);
|
||||
bool IsAlt = atoi(row[0]);
|
||||
|
||||
return IsAlt;
|
||||
}
|
||||
|
||||
bool BaseGuildManager::DBSetTributeFlag(uint32 charid, bool enabled) {
|
||||
@@ -862,26 +864,35 @@ bool BaseGuildManager::QueryWithLogging(std::string query, const char *errmsg) {
|
||||
return(true);
|
||||
}
|
||||
|
||||
//factored out so I dont have to copy this crap.
|
||||
#ifdef BOTS
|
||||
#define GuildMemberBaseQuery \
|
||||
"SELECT c.`id`, c.`name`, c.`class`, c.`level`, c.`last_login`, c.`zone_id`," \
|
||||
" g.`guild_id`, g.`rank`, g.`tribute_enable`, g.`total_tribute`, g.`last_tribute`," \
|
||||
" g.`banker`, g.`public_note`, g.`alt`" \
|
||||
" FROM `vw_bot_character_mobs` AS c LEFT JOIN `vw_guild_members` AS g ON c.`id` = g.`char_id` AND c.`mob_type` = g.`mob_type` "
|
||||
#else
|
||||
#define GuildMemberBaseQuery \
|
||||
"SELECT c.`id`, c.`name`, c.`class`, c.`level`, c.`last_login`, c.`zone_id`," \
|
||||
" g.`guild_id`, g.`rank`, g.`tribute_enable`, g.`total_tribute`, g.`last_tribute`," \
|
||||
" g.`banker`, g.`public_note`, g.`alt` " \
|
||||
" FROM `character_data` AS c LEFT JOIN `guild_members` AS g ON c.`id` = g.`char_id` "
|
||||
#endif
|
||||
static void ProcessGuildMember(MySQLRequestRow row, CharGuildInfo &into) {
|
||||
//fields from `characer_`
|
||||
into.char_id = Strings::ToUnsignedInt(row[0]);
|
||||
into.char_id = atoi(row[0]);
|
||||
into.char_name = row[1];
|
||||
into.class_ = Strings::ToUnsignedInt(row[2]);
|
||||
into.level = Strings::ToUnsignedInt(row[3]);
|
||||
into.time_last_on = Strings::ToUnsignedInt(row[4]);
|
||||
into.zone_id = Strings::ToUnsignedInt(row[5]);
|
||||
into.class_ = atoi(row[2]);
|
||||
into.level = atoi(row[3]);
|
||||
into.time_last_on = atoul(row[4]);
|
||||
into.zone_id = atoi(row[5]);
|
||||
|
||||
//fields from `guild_members`, leave at defaults if missing
|
||||
into.guild_id = row[6] ? Strings::ToUnsignedInt(row[6]) : GUILD_NONE;
|
||||
into.rank = row[7] ? Strings::ToUnsignedInt(row[7]) : (GUILD_MAX_RANK+1);
|
||||
into.guild_id = row[6] ? atoi(row[6]) : GUILD_NONE;
|
||||
into.rank = row[7] ? atoi(row[7]) : (GUILD_MAX_RANK+1);
|
||||
into.tribute_enable = row[8] ? (row[8][0] == '0'?false:true) : false;
|
||||
into.total_tribute = row[9] ? Strings::ToUnsignedInt(row[9]) : 0;
|
||||
into.last_tribute = row[10]? Strings::ToUnsignedInt(row[10]) : 0; //timestamp
|
||||
into.total_tribute = row[9] ? atoi(row[9]) : 0;
|
||||
into.last_tribute = row[10]? atoul(row[10]) : 0; //timestamp
|
||||
into.banker = row[11]? (row[11][0] == '0'?false:true) : false;
|
||||
into.public_note = row[12]? row[12] : "";
|
||||
into.alt = row[13]? (row[13][0] == '0'?false:true) : false;
|
||||
@@ -956,8 +967,13 @@ bool BaseGuildManager::GetCharInfo(uint32 char_id, CharGuildInfo &into) {
|
||||
}
|
||||
|
||||
//load up the rank info for each guild.
|
||||
std::string query = StringFormat(GuildMemberBaseQuery " WHERE c.id=%d AND c.deleted_at IS NULL", char_id);
|
||||
auto results = m_db->QueryDatabase(query);
|
||||
std::string query;
|
||||
#ifdef BOTS
|
||||
query = StringFormat(GuildMemberBaseQuery " WHERE c.id=%d AND c.mob_type = 'C' AND c.deleted_at IS NULL", char_id);
|
||||
#else
|
||||
query = StringFormat(GuildMemberBaseQuery " WHERE c.id=%d AND c.deleted_at IS NULL", char_id);
|
||||
#endif
|
||||
auto results = m_db->QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
@@ -1192,7 +1208,7 @@ BaseGuildManager::RankInfo::RankInfo() {
|
||||
|
||||
BaseGuildManager::GuildInfo::GuildInfo() {
|
||||
leader_char_id = 0;
|
||||
minstatus = AccountStatus::Player;
|
||||
minstatus = 0;
|
||||
}
|
||||
|
||||
uint32 BaseGuildManager::DoesAccountContainAGuildLeader(uint32 AccountID)
|
||||
@@ -1209,66 +1225,6 @@ uint32 BaseGuildManager::DoesAccountContainAGuildLeader(uint32 AccountID)
|
||||
return results.RowCount();
|
||||
}
|
||||
|
||||
std::string BaseGuildManager::GetGuildNameByID(uint32 guild_id) const {
|
||||
if(guild_id == GUILD_NONE) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
std::map<uint32, GuildInfo *>::const_iterator res;
|
||||
res = m_guilds.find(guild_id);
|
||||
if(res == m_guilds.end()) {
|
||||
return "Invalid Guild";
|
||||
}
|
||||
|
||||
return res->second->name;
|
||||
}
|
||||
|
||||
std::string BaseGuildManager::GetGuildRankName(uint32 guild_id, uint8 rank) const
|
||||
{
|
||||
if(rank > GUILD_MAX_RANK) {
|
||||
return "Invalid Rank";
|
||||
}
|
||||
|
||||
std::map<uint32, GuildInfo *>::const_iterator res;
|
||||
res = m_guilds.find(guild_id);
|
||||
if(res == m_guilds.end()) {
|
||||
return "Invalid Guild Rank";
|
||||
}
|
||||
|
||||
return res->second->ranks[rank].name;
|
||||
}
|
||||
|
||||
uint32 BaseGuildManager::GetGuildIDByCharacterID(uint32 character_id)
|
||||
{
|
||||
if(!m_db) {
|
||||
return GUILD_NONE;
|
||||
}
|
||||
|
||||
std::string query = fmt::format(
|
||||
"SELECT `guild_id` FROM `guild_members` WHERE char_id = {} LIMIT 1",
|
||||
character_id
|
||||
);
|
||||
auto results = m_db->QueryDatabase(query);
|
||||
if(!results.Success() || !results.RowCount()) {
|
||||
return GUILD_NONE;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
auto guild_id = Strings::ToUnsignedInt(row[0]);
|
||||
return guild_id;
|
||||
}
|
||||
|
||||
bool BaseGuildManager::IsCharacterInGuild(uint32 character_id, uint32 guild_id)
|
||||
{
|
||||
auto current_guild_id = GetGuildIDByCharacterID(character_id);
|
||||
|
||||
if (current_guild_id == GUILD_NONE) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (guild_id && current_guild_id != guild_id) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -76,12 +76,8 @@ class BaseGuildManager
|
||||
bool GetGuildChannel(uint32 GuildID, char *ChannelBuffer) const;
|
||||
const char *GetRankName(uint32 guild_id, uint8 rank) const;
|
||||
const char *GetGuildName(uint32 guild_id) const;
|
||||
std::string GetGuildNameByID(uint32 guild_id) const;
|
||||
std::string GetGuildRankName(uint32 guild_id, uint8 rank) const;
|
||||
bool IsCharacterInGuild(uint32 character_id, uint32 guild_id = 0);
|
||||
bool GetGuildNameByID(uint32 guild_id, std::string &into) const;
|
||||
uint32 GetGuildIDByName(const char *GuildName);
|
||||
uint32 GetGuildIDByCharacterID(uint32 character_id);
|
||||
bool IsGuildLeader(uint32 guild_id, uint32 char_id) const;
|
||||
uint8 GetDisplayedRank(uint32 guild_id, uint8 rank, uint32 char_id) const;
|
||||
bool CheckGMStatus(uint32 guild_id, uint8 status) const;
|
||||
|
||||
+2119
-2844
File diff suppressed because it is too large
Load Diff
@@ -1,633 +0,0 @@
|
||||
// Copyright (C) 2015 Ben Lewis <benjf5+github@gmail.com>
|
||||
// Licensed under the MIT license.
|
||||
// https://github.com/ben-zen/uri-library
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cctype>
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <stdexcept>
|
||||
#include <utility>
|
||||
|
||||
class uri {
|
||||
/* URIs are broadly divided into two categories: hierarchical and
|
||||
* non-hierarchical. Both hierarchical URIs and non-hierarchical URIs have a
|
||||
* few elements in common; all URIs have a scheme of one or more alphanumeric
|
||||
* characters followed by a colon, and they all may optionally have a query
|
||||
* component preceded by a question mark, and a fragment component preceded by
|
||||
* an octothorpe (hash mark: '#'). The query consists of stanzas separated by
|
||||
* either ampersands ('&') or semicolons (';') (but only one or the other),
|
||||
* and each stanza consists of a key and an optional value; if the value
|
||||
* exists, the key and value must be divided by an equals sign.
|
||||
*
|
||||
* The following is an example from Wikipedia of a hierarchical URI:
|
||||
* scheme:[//[user:password@]domain[:port]][/]path[?query][#fragment]
|
||||
*/
|
||||
|
||||
public:
|
||||
|
||||
enum class scheme_category {
|
||||
Hierarchical,
|
||||
NonHierarchical
|
||||
};
|
||||
|
||||
enum class component {
|
||||
Scheme,
|
||||
Content,
|
||||
Username,
|
||||
Password,
|
||||
Host,
|
||||
Port,
|
||||
Path,
|
||||
Query,
|
||||
Fragment
|
||||
};
|
||||
|
||||
enum class query_argument_separator {
|
||||
ampersand,
|
||||
semicolon
|
||||
};
|
||||
|
||||
uri(
|
||||
char const *uri_text, scheme_category category = scheme_category::Hierarchical,
|
||||
query_argument_separator separator = query_argument_separator::ampersand
|
||||
) :
|
||||
m_category(category),
|
||||
m_path_is_rooted(false),
|
||||
m_port(0),
|
||||
m_separator(separator)
|
||||
{
|
||||
setup(std::string(uri_text), category);
|
||||
};
|
||||
|
||||
uri(
|
||||
std::string const &uri_text, scheme_category category = scheme_category::Hierarchical,
|
||||
query_argument_separator separator = query_argument_separator::ampersand
|
||||
) :
|
||||
m_category(category),
|
||||
m_path_is_rooted(false),
|
||||
m_port(0),
|
||||
m_separator(separator)
|
||||
{
|
||||
setup(uri_text, category);
|
||||
};
|
||||
|
||||
uri(
|
||||
std::map<component, std::string> const &components,
|
||||
scheme_category category,
|
||||
bool rooted_path,
|
||||
query_argument_separator separator = query_argument_separator::ampersand
|
||||
) :
|
||||
m_category(category),
|
||||
m_path_is_rooted(rooted_path),
|
||||
m_separator(separator)
|
||||
{
|
||||
if (components.count(component::Scheme)) {
|
||||
if (components.at(component::Scheme).length() == 0) {
|
||||
throw std::invalid_argument("Scheme cannot be empty.");
|
||||
}
|
||||
m_scheme = components.at(component::Scheme);
|
||||
}
|
||||
else {
|
||||
throw std::invalid_argument("A URI must have a scheme.");
|
||||
}
|
||||
|
||||
if (category == scheme_category::Hierarchical) {
|
||||
if (components.count(component::Content)) {
|
||||
throw std::invalid_argument("The content component is only for use in non-hierarchical URIs.");
|
||||
}
|
||||
|
||||
bool has_username = components.count(component::Username);
|
||||
bool has_password = components.count(component::Password);
|
||||
if (has_username && has_password) {
|
||||
m_username = components.at(component::Username);
|
||||
m_password = components.at(component::Password);
|
||||
}
|
||||
else if ((has_username && !has_password) || (!has_username && has_password)) {
|
||||
throw std::invalid_argument("If a username or password is supplied, both must be provided.");
|
||||
}
|
||||
|
||||
if (components.count(component::Host)) {
|
||||
m_host = components.at(component::Host);
|
||||
}
|
||||
|
||||
if (components.count(component::Port)) {
|
||||
m_port = std::stoul(components.at(component::Port));
|
||||
}
|
||||
|
||||
if (components.count(component::Path)) {
|
||||
m_path = components.at(component::Path);
|
||||
}
|
||||
else {
|
||||
throw std::invalid_argument("A path is required on a hierarchical URI, even an empty path.");
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (components.count(component::Username)
|
||||
|| components.count(component::Password)
|
||||
|| components.count(component::Host)
|
||||
|| components.count(component::Port)
|
||||
|| components.count(component::Path)) {
|
||||
throw std::invalid_argument("None of the hierarchical components are allowed in a non-hierarchical URI.");
|
||||
}
|
||||
|
||||
if (components.count(component::Content)) {
|
||||
m_content = components.at(component::Content);
|
||||
}
|
||||
else {
|
||||
throw std::invalid_argument(
|
||||
"Content is a required component for a non-hierarchical URI, even an empty string."
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if (components.count(component::Query)) {
|
||||
m_query = components.at(component::Query);
|
||||
}
|
||||
|
||||
if (components.count(component::Fragment)) {
|
||||
m_fragment = components.at(component::Fragment);
|
||||
}
|
||||
}
|
||||
|
||||
uri(uri const &other, std::map<component, std::string> const &replacements) :
|
||||
m_category(other.m_category),
|
||||
m_path_is_rooted(other.m_path_is_rooted),
|
||||
m_separator(other.m_separator)
|
||||
{
|
||||
m_scheme = (replacements.count(component::Scheme))
|
||||
? replacements.at(component::Scheme) : other.m_scheme;
|
||||
|
||||
if (m_category == scheme_category::Hierarchical) {
|
||||
m_username = (replacements.count(component::Username))
|
||||
? replacements.at(component::Username) : other.m_username;
|
||||
|
||||
m_password = (replacements.count(component::Password))
|
||||
? replacements.at(component::Password) : other.m_password;
|
||||
|
||||
m_host = (replacements.count(component::Host))
|
||||
? replacements.at(component::Host) : other.m_host;
|
||||
|
||||
m_port = (replacements.count(component::Port))
|
||||
? std::stoul(replacements.at(component::Port)) : other.m_port;
|
||||
|
||||
m_path = (replacements.count(component::Path))
|
||||
? replacements.at(component::Path) : other.m_path;
|
||||
}
|
||||
else {
|
||||
m_content = (replacements.count(component::Content))
|
||||
? replacements.at(component::Content) : other.m_content;
|
||||
}
|
||||
|
||||
m_query = (replacements.count(component::Query))
|
||||
? replacements.at(component::Query) : other.m_query;
|
||||
|
||||
m_fragment = (replacements.count(component::Fragment))
|
||||
? replacements.at(component::Fragment) : other.m_fragment;
|
||||
}
|
||||
|
||||
// Copy constructor; just use the copy assignment operator internally.
|
||||
uri(uri const &other)
|
||||
{
|
||||
*this = other;
|
||||
};
|
||||
|
||||
// Copy assignment operator
|
||||
uri &operator=(uri const &other)
|
||||
{
|
||||
if (this != &other) {
|
||||
m_scheme = other.m_scheme;
|
||||
m_content = other.m_content;
|
||||
m_username = other.m_username;
|
||||
m_password = other.m_password;
|
||||
m_host = other.m_host;
|
||||
m_path = other.m_path;
|
||||
m_query = other.m_query;
|
||||
m_fragment = other.m_fragment;
|
||||
m_query_dict = other.m_query_dict;
|
||||
m_category = other.m_category;
|
||||
m_port = other.m_port;
|
||||
m_path_is_rooted = other.m_path_is_rooted;
|
||||
m_separator = other.m_separator;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
~uri() {};
|
||||
|
||||
std::string const &get_scheme() const
|
||||
{
|
||||
return m_scheme;
|
||||
};
|
||||
|
||||
scheme_category get_scheme_category() const
|
||||
{
|
||||
return m_category;
|
||||
};
|
||||
|
||||
std::string const &get_content() const
|
||||
{
|
||||
if (m_category != scheme_category::NonHierarchical) {
|
||||
throw std::domain_error("The content component is only valid for non-hierarchical URIs.");
|
||||
}
|
||||
return m_content;
|
||||
};
|
||||
|
||||
std::string const &get_username() const
|
||||
{
|
||||
if (m_category != scheme_category::Hierarchical) {
|
||||
throw std::domain_error("The username component is only valid for hierarchical URIs.");
|
||||
}
|
||||
return m_username;
|
||||
};
|
||||
|
||||
std::string const &get_password() const
|
||||
{
|
||||
if (m_category != scheme_category::Hierarchical) {
|
||||
throw std::domain_error("The password component is only valid for hierarchical URIs.");
|
||||
}
|
||||
return m_password;
|
||||
};
|
||||
|
||||
std::string const &get_host() const
|
||||
{
|
||||
if (m_category != scheme_category::Hierarchical) {
|
||||
throw std::domain_error("The host component is only valid for hierarchical URIs.");
|
||||
}
|
||||
return m_host;
|
||||
};
|
||||
|
||||
unsigned long get_port() const
|
||||
{
|
||||
if (m_category != scheme_category::Hierarchical) {
|
||||
throw std::domain_error("The port component is only valid for hierarchical URIs.");
|
||||
}
|
||||
return m_port;
|
||||
};
|
||||
|
||||
std::string const &get_path() const
|
||||
{
|
||||
if (m_category != scheme_category::Hierarchical) {
|
||||
throw std::domain_error("The path component is only valid for hierarchical URIs.");
|
||||
}
|
||||
return m_path;
|
||||
};
|
||||
|
||||
std::string const &get_query() const
|
||||
{
|
||||
return m_query;
|
||||
};
|
||||
|
||||
std::map<std::string, std::string> const &get_query_dictionary() const
|
||||
{
|
||||
return m_query_dict;
|
||||
};
|
||||
|
||||
std::string const &get_fragment() const
|
||||
{
|
||||
return m_fragment;
|
||||
};
|
||||
|
||||
std::string to_string() const
|
||||
{
|
||||
std::string full_uri;
|
||||
full_uri.append(m_scheme);
|
||||
full_uri.append(":");
|
||||
|
||||
if (m_content.length() > m_path.length()) {
|
||||
full_uri.append("//");
|
||||
if (!(m_username.empty() || m_password.empty())) {
|
||||
full_uri.append(m_username);
|
||||
full_uri.append(":");
|
||||
full_uri.append(m_password);
|
||||
full_uri.append("@");
|
||||
}
|
||||
|
||||
full_uri.append(m_host);
|
||||
|
||||
if (m_port != 0) {
|
||||
full_uri.append(":");
|
||||
full_uri.append(std::to_string(m_port));
|
||||
}
|
||||
}
|
||||
|
||||
if (m_path_is_rooted) {
|
||||
full_uri.append("/");
|
||||
}
|
||||
full_uri.append(m_path);
|
||||
|
||||
if (!m_query.empty()) {
|
||||
full_uri.append("?");
|
||||
full_uri.append(m_query);
|
||||
}
|
||||
|
||||
if (!m_fragment.empty()) {
|
||||
full_uri.append("#");
|
||||
full_uri.append(m_fragment);
|
||||
}
|
||||
|
||||
return full_uri;
|
||||
};
|
||||
|
||||
private:
|
||||
|
||||
void setup(std::string const &uri_text, scheme_category category)
|
||||
{
|
||||
size_t const uri_length = uri_text.length();
|
||||
|
||||
if (uri_length == 0) {
|
||||
throw std::invalid_argument("URIs cannot be of zero length.");
|
||||
}
|
||||
|
||||
std::string::const_iterator cursor = parse_scheme(
|
||||
uri_text,
|
||||
uri_text.begin());
|
||||
// After calling parse_scheme, *cursor == ':'; none of the following parsers
|
||||
// expect a separator character, so we advance the cursor upon calling them.
|
||||
cursor = parse_content(uri_text, (cursor + 1));
|
||||
|
||||
if ((cursor != uri_text.end()) && (*cursor == '?')) {
|
||||
cursor = parse_query(uri_text, (cursor + 1));
|
||||
}
|
||||
|
||||
if ((cursor != uri_text.end()) && (*cursor == '#')) {
|
||||
cursor = parse_fragment(uri_text, (cursor + 1));
|
||||
}
|
||||
|
||||
init_query_dictionary(); // If the query string is empty, this will be empty too.
|
||||
|
||||
};
|
||||
|
||||
std::string::const_iterator parse_scheme(
|
||||
std::string const &uri_text,
|
||||
std::string::const_iterator scheme_start
|
||||
)
|
||||
{
|
||||
std::string::const_iterator scheme_end = scheme_start;
|
||||
while ((scheme_end != uri_text.end()) && (*scheme_end != ':')) {
|
||||
if (!(std::isalnum(*scheme_end) || (*scheme_end == '-')
|
||||
|| (*scheme_end == '+') || (*scheme_end == '.'))) {
|
||||
throw std::invalid_argument(
|
||||
"Invalid character found in the scheme component. Supplied URI was: \""
|
||||
+ uri_text + "\"."
|
||||
);
|
||||
}
|
||||
++scheme_end;
|
||||
}
|
||||
|
||||
if (scheme_end == uri_text.end()) {
|
||||
throw std::invalid_argument(
|
||||
"End of URI found while parsing the scheme. Supplied URI was: \""
|
||||
+ uri_text + "\"."
|
||||
);
|
||||
}
|
||||
|
||||
if (scheme_start == scheme_end) {
|
||||
throw std::invalid_argument(
|
||||
"Scheme component cannot be zero-length. Supplied URI was: \""
|
||||
+ uri_text + "\"."
|
||||
);
|
||||
}
|
||||
|
||||
m_scheme = std::move(std::string(scheme_start, scheme_end));
|
||||
return scheme_end;
|
||||
};
|
||||
|
||||
std::string::const_iterator parse_content(
|
||||
std::string const &uri_text,
|
||||
std::string::const_iterator content_start
|
||||
)
|
||||
{
|
||||
std::string::const_iterator content_end = content_start;
|
||||
while ((content_end != uri_text.end()) && (*content_end != '?') && (*content_end != '#')) {
|
||||
++content_end;
|
||||
}
|
||||
|
||||
m_content = std::move(std::string(content_start, content_end));
|
||||
|
||||
if ((m_category == scheme_category::Hierarchical) && (m_content.length() > 0)) {
|
||||
// If it's a hierarchical URI, the content should be parsed for the hierarchical components.
|
||||
std::string::const_iterator path_start = m_content.begin();
|
||||
std::string::const_iterator path_end = m_content.end();
|
||||
if (!m_content.compare(0, 2, "//")) {
|
||||
// In this case an authority component is present.
|
||||
std::string::const_iterator authority_cursor = (m_content.begin() + 2);
|
||||
if (m_content.find_first_of('@') != std::string::npos) {
|
||||
std::string::const_iterator userpass_divider = parse_username(
|
||||
uri_text,
|
||||
m_content,
|
||||
authority_cursor
|
||||
);
|
||||
authority_cursor = parse_password(uri_text, m_content, (userpass_divider + 1));
|
||||
// After this call, *authority_cursor == '@', so we skip over it.
|
||||
++authority_cursor;
|
||||
}
|
||||
|
||||
authority_cursor = parse_host(uri_text, m_content, authority_cursor);
|
||||
|
||||
if ((authority_cursor != m_content.end()) && (*authority_cursor == ':')) {
|
||||
authority_cursor = parse_port(uri_text, m_content, (authority_cursor + 1));
|
||||
}
|
||||
|
||||
if ((authority_cursor != m_content.end()) && (*authority_cursor == '/')) {
|
||||
// Then the path is rooted, and we should note this.
|
||||
m_path_is_rooted = true;
|
||||
path_start = authority_cursor + 1;
|
||||
}
|
||||
|
||||
// If we've reached the end and no path is present then set path_start
|
||||
// to the end.
|
||||
if (authority_cursor == m_content.end()) {
|
||||
path_start = m_content.end();
|
||||
}
|
||||
}
|
||||
else if (!m_content.compare(0, 1, "/")) {
|
||||
m_path_is_rooted = true;
|
||||
++path_start;
|
||||
}
|
||||
|
||||
// We can now build the path based on what remains in the content string,
|
||||
// since that's all that exists after the host and optional port component.
|
||||
m_path = std::move(std::string(path_start, path_end));
|
||||
}
|
||||
return content_end;
|
||||
};
|
||||
|
||||
std::string::const_iterator parse_username(
|
||||
std::string const &uri_text,
|
||||
std::string const &content,
|
||||
std::string::const_iterator username_start
|
||||
)
|
||||
{
|
||||
std::string::const_iterator username_end = username_start;
|
||||
// Since this is only reachable when '@' was in the content string, we can
|
||||
// ignore the end-of-string case.
|
||||
while (*username_end != ':') {
|
||||
if (*username_end == '@') {
|
||||
throw std::invalid_argument(
|
||||
"Username must be followed by a password. Supplied URI was: \""
|
||||
+ uri_text + "\"."
|
||||
);
|
||||
}
|
||||
++username_end;
|
||||
}
|
||||
m_username = std::move(std::string(username_start, username_end));
|
||||
return username_end;
|
||||
};
|
||||
|
||||
std::string::const_iterator parse_password(
|
||||
std::string const &uri_text,
|
||||
std::string const &content,
|
||||
std::string::const_iterator password_start
|
||||
)
|
||||
{
|
||||
std::string::const_iterator password_end = password_start;
|
||||
while (*password_end != '@') {
|
||||
++password_end;
|
||||
}
|
||||
|
||||
m_password = std::move(std::string(password_start, password_end));
|
||||
return password_end;
|
||||
};
|
||||
|
||||
std::string::const_iterator parse_host(
|
||||
std::string const &uri_text,
|
||||
std::string const &content,
|
||||
std::string::const_iterator host_start
|
||||
)
|
||||
{
|
||||
std::string::const_iterator host_end = host_start;
|
||||
// So, the host can contain a few things. It can be a domain, it can be an
|
||||
// IPv4 address, it can be an IPv6 address, or an IPvFuture literal. In the
|
||||
// case of those last two, it's of the form [...] where what's between the
|
||||
// brackets is a matter of which IPv?? version it is.
|
||||
while (host_end != content.end()) {
|
||||
if (*host_end == '[') {
|
||||
// We're parsing an IPv6 or IPvFuture address, so we should handle that
|
||||
// instead of the normal procedure.
|
||||
while ((host_end != content.end()) && (*host_end != ']')) {
|
||||
++host_end;
|
||||
}
|
||||
|
||||
if (host_end == content.end()) {
|
||||
throw std::invalid_argument(
|
||||
"End of content component encountered "
|
||||
"while parsing the host component. "
|
||||
"Supplied URI was: \""
|
||||
+ uri_text + "\"."
|
||||
);
|
||||
}
|
||||
|
||||
++host_end;
|
||||
break;
|
||||
// We can stop looping, we found the end of the IP literal, which is the
|
||||
// whole of the host component when one's in use.
|
||||
}
|
||||
else if ((*host_end == ':') || (*host_end == '/')) {
|
||||
break;
|
||||
}
|
||||
else {
|
||||
++host_end;
|
||||
}
|
||||
}
|
||||
|
||||
m_host = std::move(std::string(host_start, host_end));
|
||||
return host_end;
|
||||
};
|
||||
|
||||
std::string::const_iterator parse_port(
|
||||
std::string const &uri_text,
|
||||
std::string const &content,
|
||||
std::string::const_iterator port_start
|
||||
)
|
||||
{
|
||||
std::string::const_iterator port_end = port_start;
|
||||
while ((port_end != content.end()) && (*port_end != '/')) {
|
||||
if (!std::isdigit(*port_end)) {
|
||||
throw std::invalid_argument(
|
||||
"Invalid character while parsing the port. "
|
||||
"Supplied URI was: \"" + uri_text + "\"."
|
||||
);
|
||||
}
|
||||
|
||||
++port_end;
|
||||
}
|
||||
|
||||
m_port = std::stoul(std::string(port_start, port_end));
|
||||
return port_end;
|
||||
};
|
||||
|
||||
std::string::const_iterator parse_query(
|
||||
std::string const &uri_text,
|
||||
std::string::const_iterator query_start
|
||||
)
|
||||
{
|
||||
std::string::const_iterator query_end = query_start;
|
||||
while ((query_end != uri_text.end()) && (*query_end != '#')) {
|
||||
// Queries can contain almost any character except hash, which is reserved
|
||||
// for the start of the fragment.
|
||||
++query_end;
|
||||
}
|
||||
m_query = std::move(std::string(query_start, query_end));
|
||||
return query_end;
|
||||
};
|
||||
|
||||
std::string::const_iterator parse_fragment(
|
||||
std::string const &uri_text,
|
||||
std::string::const_iterator fragment_start
|
||||
)
|
||||
{
|
||||
m_fragment = std::move(std::string(fragment_start, uri_text.end()));
|
||||
return uri_text.end();
|
||||
};
|
||||
|
||||
void init_query_dictionary()
|
||||
{
|
||||
if (!m_query.empty()) {
|
||||
// Loop over the query string looking for '&'s, then check each one for
|
||||
// an '=' to find keys and values; if there's not an '=' then the key
|
||||
// will have an empty value in the map.
|
||||
char separator = (m_separator == query_argument_separator::ampersand) ? '&' : ';';
|
||||
size_t carat = 0;
|
||||
size_t stanza_end = m_query.find_first_of(separator);
|
||||
do {
|
||||
std::string stanza = m_query.substr(
|
||||
carat,
|
||||
((stanza_end != std::string::npos) ? (stanza_end - carat) : std::string::npos));
|
||||
size_t key_value_divider = stanza.find_first_of('=');
|
||||
std::string key = stanza.substr(0, key_value_divider);
|
||||
std::string value;
|
||||
if (key_value_divider != std::string::npos) {
|
||||
value = stanza.substr((key_value_divider + 1));
|
||||
}
|
||||
|
||||
if (m_query_dict.count(key) != 0) {
|
||||
throw std::invalid_argument("Bad key in the query string!");
|
||||
}
|
||||
|
||||
m_query_dict.emplace(key, value);
|
||||
carat = ((stanza_end != std::string::npos) ? (stanza_end + 1)
|
||||
: std::string::npos);
|
||||
stanza_end = m_query.find_first_of(separator, carat);
|
||||
} while ((stanza_end != std::string::npos)
|
||||
|| (carat != std::string::npos));
|
||||
}
|
||||
}
|
||||
|
||||
std::string m_scheme;
|
||||
std::string m_content;
|
||||
std::string m_username;
|
||||
std::string m_password;
|
||||
std::string m_host;
|
||||
std::string m_path;
|
||||
std::string m_query;
|
||||
std::string m_fragment;
|
||||
|
||||
std::map<std::string, std::string> m_query_dict;
|
||||
|
||||
scheme_category m_category;
|
||||
unsigned long m_port;
|
||||
bool m_path_is_rooted;
|
||||
query_argument_separator m_separator;
|
||||
};
|
||||
@@ -25,7 +25,7 @@
|
||||
//#include "races.h"
|
||||
//#include "rulesys.h"
|
||||
//#include "shareddb.h"
|
||||
#include "strings.h"
|
||||
#include "string_util.h"
|
||||
|
||||
#include "../common/light_source.h"
|
||||
|
||||
@@ -224,7 +224,7 @@ EQ::ItemInstance* EQ::InventoryProfile::GetItem(int16 slot_id, uint8 bagidx) con
|
||||
return GetItem(InventoryProfile::CalcSlotId(slot_id, bagidx));
|
||||
}
|
||||
|
||||
// Put an item into specified slot
|
||||
// Put an item snto specified slot
|
||||
int16 EQ::InventoryProfile::PutItem(int16 slot_id, const ItemInstance& inst)
|
||||
{
|
||||
if (slot_id <= EQ::invslot::POSSESSIONS_END && slot_id >= EQ::invslot::POSSESSIONS_BEGIN) {
|
||||
@@ -245,7 +245,7 @@ int16 EQ::InventoryProfile::PutItem(int16 slot_id, const ItemInstance& inst)
|
||||
if (temp_slot >= m_lookup->InventoryTypeSize.Bank)
|
||||
return EQ::invslot::SLOT_INVALID;
|
||||
}
|
||||
|
||||
|
||||
// Clean up item already in slot (if exists)
|
||||
DeleteItem(slot_id);
|
||||
|
||||
@@ -399,7 +399,7 @@ bool EQ::InventoryProfile::SwapItem(
|
||||
}
|
||||
|
||||
// Remove item from inventory (with memory delete)
|
||||
bool EQ::InventoryProfile::DeleteItem(int16 slot_id, int16 quantity) {
|
||||
bool EQ::InventoryProfile::DeleteItem(int16 slot_id, uint8 quantity) {
|
||||
// Pop item out of inventory map (or queue)
|
||||
ItemInstance *item_to_delete = PopItem(slot_id);
|
||||
|
||||
@@ -590,68 +590,6 @@ bool EQ::InventoryProfile::HasSpaceForItem(const ItemData *ItemToTry, int16 Quan
|
||||
// Checks that user has at least 'quantity' number of items in a given inventory slot
|
||||
// Returns first slot it was found in, or SLOT_INVALID if not found
|
||||
|
||||
bool EQ::InventoryProfile::HasAugmentEquippedByID(uint32 item_id)
|
||||
{
|
||||
bool has_equipped = false;
|
||||
ItemInstance* item = nullptr;
|
||||
|
||||
for (int slot_id = EQ::invslot::EQUIPMENT_BEGIN; slot_id <= EQ::invslot::EQUIPMENT_END; ++slot_id) {
|
||||
item = GetItem(slot_id);
|
||||
if (item && item->ContainsAugmentByID(item_id)) {
|
||||
has_equipped = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return has_equipped;
|
||||
}
|
||||
|
||||
int EQ::InventoryProfile::CountAugmentEquippedByID(uint32 item_id)
|
||||
{
|
||||
int quantity = 0;
|
||||
ItemInstance* item = nullptr;
|
||||
|
||||
for (int slot_id = EQ::invslot::EQUIPMENT_BEGIN; slot_id <= EQ::invslot::EQUIPMENT_END; ++slot_id) {
|
||||
item = GetItem(slot_id);
|
||||
if (item && item->ContainsAugmentByID(item_id)) {
|
||||
quantity += item->CountAugmentByID(item_id);
|
||||
}
|
||||
}
|
||||
|
||||
return quantity;
|
||||
}
|
||||
|
||||
bool EQ::InventoryProfile::HasItemEquippedByID(uint32 item_id)
|
||||
{
|
||||
bool has_equipped = false;
|
||||
ItemInstance* item = nullptr;
|
||||
|
||||
for (int slot_id = EQ::invslot::EQUIPMENT_BEGIN; slot_id <= EQ::invslot::EQUIPMENT_END; ++slot_id) {
|
||||
item = GetItem(slot_id);
|
||||
if (item && item->GetID() == item_id) {
|
||||
has_equipped = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return has_equipped;
|
||||
}
|
||||
|
||||
int EQ::InventoryProfile::CountItemEquippedByID(uint32 item_id)
|
||||
{
|
||||
int quantity = 0;
|
||||
ItemInstance* item = nullptr;
|
||||
|
||||
for (int slot_id = EQ::invslot::EQUIPMENT_BEGIN; slot_id <= EQ::invslot::EQUIPMENT_END; ++slot_id) {
|
||||
item = GetItem(slot_id);
|
||||
if (item && item->GetID() == item_id) {
|
||||
quantity += item->IsStackable() ? item->GetCharges() : 1;
|
||||
}
|
||||
}
|
||||
|
||||
return quantity;
|
||||
}
|
||||
|
||||
//This function has a flaw in that it only returns the last stack that it looked at
|
||||
//when quantity is greater than 1 and not all of quantity can be found in 1 stack.
|
||||
int16 EQ::InventoryProfile::HasItem(uint32 item_id, uint8 quantity, uint8 where)
|
||||
@@ -993,7 +931,7 @@ int16 EQ::InventoryProfile::CalcSlotId(int16 slot_id) {
|
||||
//else if (slot_id >= EmuConstants::BANK_BEGIN && slot_id <= EmuConstants::BANK_END)
|
||||
// parent_slot_id = EmuConstants::BANK_BEGIN + (slot_id - EmuConstants::BANK_BEGIN) / EmuConstants::ITEM_CONTAINER_SIZE;
|
||||
//else if (slot_id >= 3100 && slot_id <= 3179) should be {3031..3110}..where did this range come from!!? (verified db save range)
|
||||
|
||||
|
||||
if (slot_id >= invbag::GENERAL_BAGS_BEGIN && slot_id <= invbag::GENERAL_BAGS_END) {
|
||||
parent_slot_id = invslot::GENERAL_BEGIN + (slot_id - invbag::GENERAL_BAGS_BEGIN) / invbag::SLOT_COUNT;
|
||||
}
|
||||
@@ -1231,7 +1169,7 @@ uint8 EQ::InventoryProfile::FindBrightestLightType()
|
||||
for (auto iter = m_worn.begin(); iter != m_worn.end(); ++iter) {
|
||||
if ((iter->first < invslot::EQUIPMENT_BEGIN || iter->first > invslot::EQUIPMENT_END))
|
||||
continue;
|
||||
|
||||
|
||||
if (iter->first == invslot::slotAmmo)
|
||||
continue;
|
||||
|
||||
@@ -1369,7 +1307,7 @@ EQ::ItemInstance* EQ::InventoryProfile::_GetItem(const std::map<int16, ItemInsta
|
||||
if (slot_id - EQ::invslot::BANK_BEGIN >= m_lookup->InventoryTypeSize.Bank)
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
||||
auto it = bucket.find(slot_id);
|
||||
if (it != bucket.end()) {
|
||||
return it->second;
|
||||
@@ -1441,7 +1379,7 @@ int16 EQ::InventoryProfile::_PutItem(int16 slot_id, ItemInstance* inst)
|
||||
result = slot_id;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (result == INVALID_INDEX) {
|
||||
LogError("InventoryProfile::_PutItem: Invalid slot_id specified ({}) with parent slot id ({})", slot_id, parentSlot);
|
||||
InventoryProfile::MarkDirty(inst); // Slot not found, clean up
|
||||
@@ -1478,7 +1416,7 @@ int16 EQ::InventoryProfile::_HasItem(std::map<int16, ItemInstance*>& bucket, uin
|
||||
if (inst->GetAugmentItemID(index) == item_id && quantity <= 1)
|
||||
return invslot::SLOT_AUGMENT_GENERIC_RETURN;
|
||||
}
|
||||
|
||||
|
||||
if (!inst->IsClassBag()) { continue; }
|
||||
|
||||
for (auto bag_iter = inst->_cbegin(); bag_iter != inst->_cend(); ++bag_iter) {
|
||||
@@ -1509,7 +1447,7 @@ int16 EQ::InventoryProfile::_HasItem(ItemInstQueue& iqueue, uint32 item_id, uint
|
||||
// is sufficient. However, in cases where referential criteria is considered, this can lead
|
||||
// to unintended results. Funtionality should be observed when referencing the return value
|
||||
// of this query
|
||||
|
||||
|
||||
uint32 quantity_found = 0;
|
||||
|
||||
for (auto iter = iqueue.cbegin(); iter != iqueue.cend(); ++iter) {
|
||||
@@ -1715,20 +1653,6 @@ int16 EQ::InventoryProfile::_HasItemByLoreGroup(ItemInstQueue& iqueue, uint32 lo
|
||||
// We only check the visible cursor due to lack of queue processing ability (client allows duplicate in limbo)
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
return EQ::invslot::SLOT_INVALID;
|
||||
}
|
||||
|
||||
std::vector<uint32> EQ::InventoryProfile::GetAugmentIDsBySlotID(int16 slot_id)
|
||||
{
|
||||
std::vector<uint32> augments;
|
||||
const auto* item = GetItem(slot_id);
|
||||
|
||||
if (item) {
|
||||
for (uint8 i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; i++) {
|
||||
augments.push_back(item->GetAugment(i) ? item->GetAugmentItemID(i) : 0);
|
||||
}
|
||||
}
|
||||
|
||||
return augments;
|
||||
}
|
||||
|
||||
@@ -26,11 +26,8 @@
|
||||
|
||||
|
||||
#include "item_instance.h"
|
||||
#include "classes.h"
|
||||
#include "races.h"
|
||||
|
||||
#include <list>
|
||||
#include <vector>
|
||||
|
||||
|
||||
//FatherNitwit: location bits for searching specific
|
||||
@@ -132,10 +129,10 @@ namespace EQ
|
||||
|
||||
// Swap items in inventory
|
||||
enum SwapItemFailState : int8 { swapInvalid = -1, swapPass = 0, swapNotAllowed, swapNullData, swapRaceClass, swapDeity, swapLevel };
|
||||
bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = RACE_DOUG_0, uint8 class_id = NO_CLASS, uint16 deity_id = deity::DeityType::DeityUnknown, uint8 level = 0);
|
||||
bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = 0, uint8 class_id = 0, uint16 deity_id = 0, uint8 level = 0);
|
||||
|
||||
// Remove item from inventory
|
||||
bool DeleteItem(int16 slot_id, int16 quantity = 0);
|
||||
bool DeleteItem(int16 slot_id, uint8 quantity = 0);
|
||||
|
||||
// Checks All items in a bag for No Drop
|
||||
bool CheckNoDrop(int16 slot_id, bool recurse = true);
|
||||
@@ -143,21 +140,6 @@ namespace EQ
|
||||
// Remove item from inventory (and take control of memory)
|
||||
ItemInstance* PopItem(int16 slot_id);
|
||||
|
||||
// Check if player has a specific item equipped by Item ID
|
||||
bool HasItemEquippedByID(uint32 item_id);
|
||||
|
||||
// Check how many of a specific item the player has equipped by Item ID
|
||||
int CountItemEquippedByID(uint32 item_id);
|
||||
|
||||
// Check if player has a specific augment equipped by Item ID
|
||||
bool HasAugmentEquippedByID(uint32 item_id);
|
||||
|
||||
// Check how many of a specific augment the player has equipped by Item ID
|
||||
int CountAugmentEquippedByID(uint32 item_id);
|
||||
|
||||
// Get a list of augments from a specific slot ID
|
||||
std::vector<uint32> GetAugmentIDsBySlotID(int16 slot_id);
|
||||
|
||||
// Check whether there is space for the specified number of the specified item.
|
||||
bool HasSpaceForItem(const ItemData *ItemToTry, int16 Quantity);
|
||||
|
||||
@@ -203,12 +185,12 @@ namespace EQ
|
||||
void dumpBankItems();
|
||||
void dumpSharedBankItems();
|
||||
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, const std::string& value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, int value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, float value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, bool value);
|
||||
std::string GetCustomItemData(int16 slot_id, const std::string& identifier);
|
||||
static const int GetItemStatValue(uint32 item_id, const std::string& identifier);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, std::string identifier, std::string value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, std::string identifier, int value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, std::string identifier, float value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, std::string identifier, bool value);
|
||||
std::string GetCustomItemData(int16 slot_id, std::string identifier);
|
||||
static int GetItemStatValue(uint32 item_id, const char* identifier);
|
||||
protected:
|
||||
///////////////////////////////
|
||||
// Protected Methods
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
|
||||
#include "inventory_slot.h"
|
||||
#include "textures.h"
|
||||
#include "strings.h"
|
||||
#include "string_util.h"
|
||||
|
||||
|
||||
int8 EQ::inventory::ConvertEquipmentIndexToTextureIndex(int16 slot_index)
|
||||
@@ -86,7 +86,7 @@ bool EQ::InventorySlot::IsValidSlot() const
|
||||
{
|
||||
if (_typeless)
|
||||
return false;
|
||||
|
||||
|
||||
int16 slot_count = invtype::GetInvTypeSize(_type_index);
|
||||
if (!slot_count || _slot_index < invslot::SLOT_BEGIN || _slot_index >= slot_count)
|
||||
return false;
|
||||
@@ -136,7 +136,7 @@ bool EQ::InventorySlot::IsWeaponIndex(int16 slot_index)
|
||||
{
|
||||
if (slot_index == invslot::slotPrimary || slot_index == invslot::slotSecondary || slot_index == invslot::slotRange)
|
||||
return true;
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -364,7 +364,7 @@ bool EQ::InventorySlot::operator<(const InventorySlot& rhs) const
|
||||
{
|
||||
if (Typeless() || rhs.Typeless())
|
||||
return inventory_slot_typeless_lessthan(*this, rhs);
|
||||
|
||||
|
||||
if (TypeIndex() < rhs.TypeIndex())
|
||||
return true;
|
||||
|
||||
@@ -384,6 +384,6 @@ bool EQ::operator==(const InventorySlot& lhs, const InventorySlot& rhs)
|
||||
{
|
||||
if (lhs.Typeless() || rhs.Typeless())
|
||||
return ((lhs.SlotIndex() == rhs.SlotIndex()) && (lhs.ContainerIndex() == rhs.ContainerIndex()) && (lhs.SocketIndex() == rhs.SocketIndex()));
|
||||
|
||||
|
||||
return ((lhs.TypeIndex() == rhs.TypeIndex()) && (lhs.SlotIndex() == rhs.SlotIndex()) && (lhs.ContainerIndex() == rhs.ContainerIndex()) && (lhs.SocketIndex() == rhs.SocketIndex()));
|
||||
}
|
||||
|
||||
@@ -18,17 +18,7 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include <cstring>
|
||||
#include <fmt/format.h>
|
||||
#include <csignal>
|
||||
#include <vector>
|
||||
#include "ip_util.h"
|
||||
#include "http/httplib.h"
|
||||
#include "http/uri.h"
|
||||
#include "eqemu_logsys.h"
|
||||
#include "event/event_loop.h"
|
||||
#include "net/dns.h"
|
||||
#include "event/task_scheduler.h"
|
||||
|
||||
/**
|
||||
* @param ip
|
||||
@@ -80,148 +70,3 @@ bool IpUtil::IsIpInPrivateRfc1918(const std::string &ip)
|
||||
IpUtil::IsIpInRange(ip, "192.168.0.0", "255.255.0.0")
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets local address - pings google to inspect what interface was used locally
|
||||
* @return
|
||||
*/
|
||||
std::string IpUtil::GetLocalIPAddress()
|
||||
{
|
||||
char my_ip_address[16];
|
||||
unsigned int my_port;
|
||||
struct sockaddr_in server_address{};
|
||||
struct sockaddr_in my_address{};
|
||||
int sockfd;
|
||||
|
||||
// Connect to server
|
||||
if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
// Set server_addr
|
||||
memset(&server_address, 0, sizeof(server_address));
|
||||
server_address.sin_family = AF_INET;
|
||||
server_address.sin_addr.s_addr = inet_addr("172.217.160.99");
|
||||
server_address.sin_port = htons(80);
|
||||
|
||||
// Connect to server
|
||||
if (connect(sockfd, (struct sockaddr *) &server_address, sizeof(server_address)) < 0) {
|
||||
close(sockfd);
|
||||
return "";
|
||||
}
|
||||
|
||||
// Get my ip address and port
|
||||
memset(&my_address, 0, sizeof(my_address));
|
||||
socklen_t len = sizeof(my_address);
|
||||
getsockname(sockfd, (struct sockaddr *) &my_address, &len);
|
||||
inet_ntop(AF_INET, &my_address.sin_addr, my_ip_address, sizeof(my_ip_address));
|
||||
my_port = ntohs(my_address.sin_port);
|
||||
|
||||
return fmt::format("{}", my_ip_address);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets public address
|
||||
* Uses various websites as options to return raw public IP back to the client
|
||||
* @return
|
||||
*/
|
||||
std::string IpUtil::GetPublicIPAddress()
|
||||
{
|
||||
std::vector<std::string> endpoints = {
|
||||
"http://ifconfig.me",
|
||||
"http://api.ipify.org",
|
||||
"http://ipinfo.io/ip",
|
||||
"http://ipecho.net/plain",
|
||||
};
|
||||
|
||||
for (auto &s: endpoints) {
|
||||
// http get request
|
||||
uri u(s);
|
||||
|
||||
httplib::Client r(
|
||||
fmt::format(
|
||||
"{}://{}",
|
||||
u.get_scheme(),
|
||||
u.get_host()
|
||||
).c_str()
|
||||
);
|
||||
|
||||
httplib::Headers headers = {
|
||||
{"Content-type", "text/plain; charset=utf-8"},
|
||||
{"User-Agent", "curl/7.81.0"}
|
||||
};
|
||||
|
||||
r.set_connection_timeout(1, 0);
|
||||
r.set_read_timeout(1, 0);
|
||||
r.set_write_timeout(1, 0);
|
||||
|
||||
if (auto res = r.Get(fmt::format("/{}", u.get_path()).c_str(), headers)) {
|
||||
if (res->status == 200) {
|
||||
if (res->body.find('.') != std::string::npos) {
|
||||
return res->body;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
std::string IpUtil::DNSLookupSync(const std::string &addr, int port)
|
||||
{
|
||||
auto task_runner = new EQ::Event::TaskScheduler();
|
||||
auto res = task_runner->Enqueue(
|
||||
[&]() -> std::string {
|
||||
bool running = true;
|
||||
std::string ret;
|
||||
|
||||
EQ::Net::DNSLookup(
|
||||
addr, port, false, [&](const std::string &addr) {
|
||||
ret = addr;
|
||||
if (addr.empty()) {
|
||||
ret = "";
|
||||
running = false;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
);
|
||||
|
||||
std::chrono::steady_clock::time_point begin = std::chrono::steady_clock::now();
|
||||
|
||||
auto &loop = EQ::EventLoop::Get();
|
||||
while (running) {
|
||||
if (!ret.empty()) {
|
||||
running = false;
|
||||
}
|
||||
|
||||
std::chrono::steady_clock::time_point end = std::chrono::steady_clock::now();
|
||||
if (std::chrono::duration_cast<std::chrono::milliseconds>(end - begin).count() > 1500) {
|
||||
LogInfo(
|
||||
"Deadline exceeded [{}]",
|
||||
1500
|
||||
);
|
||||
running = false;
|
||||
}
|
||||
|
||||
loop.Process();
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
);
|
||||
|
||||
std::string result = res.get();
|
||||
safe_delete(task_runner);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
bool IpUtil::IsIPAddress(const std::string &ip_address)
|
||||
{
|
||||
struct sockaddr_in sa{};
|
||||
int result = inet_pton(AF_INET, ip_address.c_str(), &(sa.sin_addr));
|
||||
return result != 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
+1
-8
@@ -30,14 +30,7 @@ public:
|
||||
static uint32_t IPToUInt(const std::string &ip);
|
||||
static bool IsIpInRange(const std::string &ip, const std::string &network, const std::string &mask);
|
||||
static bool IsIpInPrivateRfc1918(const std::string &ip);
|
||||
static std::string GetLocalIPAddress();
|
||||
static std::string GetPublicIPAddress();
|
||||
static std::string DNSLookupSync(
|
||||
const std::string &addr,
|
||||
int port
|
||||
);
|
||||
static bool IsIPAddress(const std::string &ip_address);
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_IP_UTIL_H
|
||||
#endif //EQEMU_IP_UTIL_H
|
||||
@@ -30,7 +30,6 @@
|
||||
#include "types.h"
|
||||
#include "eqemu_exception.h"
|
||||
#include "eqemu_config.h"
|
||||
#include "path_manager.h"
|
||||
|
||||
namespace EQ {
|
||||
struct IPCMutex::Implementation {
|
||||
@@ -41,11 +40,12 @@ namespace EQ {
|
||||
#endif
|
||||
};
|
||||
|
||||
IPCMutex::IPCMutex(const std::string& name) : locked_(false) {
|
||||
IPCMutex::IPCMutex(std::string name) : locked_(false) {
|
||||
imp_ = new Implementation;
|
||||
#ifdef _WINDOWS
|
||||
auto Config = EQEmuConfig::get();
|
||||
std::string final_name = fmt::format("{}/EQEmuMutex_{}", Config->SharedMemDir, name);
|
||||
std::string final_name = Config->SharedMemDir + "EQEmuMutex_";
|
||||
final_name += name;
|
||||
|
||||
imp_->mut_ = CreateMutex(nullptr,
|
||||
FALSE,
|
||||
@@ -55,7 +55,9 @@ namespace EQ {
|
||||
EQ_EXCEPT("IPC Mutex", "Could not create mutex.");
|
||||
}
|
||||
#else
|
||||
std::string final_name = fmt::format("{}/{}.lock", path.GetSharedMemoryPath(), name);
|
||||
auto Config = EQEmuConfig::get();
|
||||
std::string final_name = Config->SharedMemDir + name;
|
||||
final_name += ".lock";
|
||||
|
||||
#ifdef __DARWIN
|
||||
#if __DARWIN_C_LEVEL < 200809L
|
||||
|
||||
+1
-1
@@ -37,7 +37,7 @@ namespace EQ {
|
||||
Creates a named binary semaphore, basically a semaphore that is init S <- 1
|
||||
\param name The name of this mutex.
|
||||
*/
|
||||
IPCMutex(const std::string& name);
|
||||
IPCMutex(std::string name);
|
||||
|
||||
//! Destructor
|
||||
~IPCMutex();
|
||||
|
||||
+2
-24
@@ -169,33 +169,11 @@ uint8 EQ::item::ConvertAugTypeBitToAugType(uint32 aug_type_bit)
|
||||
|
||||
bool EQ::ItemData::IsEquipable(uint16 race_id, uint16 class_id) const
|
||||
{
|
||||
if (!(Races & GetPlayerRaceBit(race_id))) {
|
||||
if (!(Races & GetPlayerRaceBit(race_id)))
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!(Classes & GetPlayerClassBit(GetPlayerClassValue(class_id)))) {
|
||||
if (!(Classes & GetPlayerClassBit(GetPlayerClassValue(class_id))))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EQ::ItemData::IsClassEquipable(uint16 class_id) const
|
||||
{
|
||||
|
||||
if (!(Classes & GetPlayerClassBit(GetPlayerClassValue(class_id)))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EQ::ItemData::IsRaceEquipable(uint16 race_id) const
|
||||
{
|
||||
|
||||
if (!(Races & GetPlayerRaceBit(race_id))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
+13
-15
@@ -131,7 +131,7 @@ namespace EQ
|
||||
Mounts?
|
||||
Ornamentations?
|
||||
GuildBanners?
|
||||
Collectible?
|
||||
Collectible?
|
||||
Placeable?
|
||||
(others?)
|
||||
*/
|
||||
@@ -370,7 +370,7 @@ namespace EQ
|
||||
uint32 Slots; // Bitfield for which slots this item can be used in
|
||||
uint32 Price; // Item cost (?)
|
||||
uint32 Icon; // Icon Number
|
||||
int32 LoreGroup; // Later items use LoreGroup instead of LoreFlag. we might want to see about changing this to int32 since it is commonly -1 and is constantly being cast from signed (-1) to unsigned (4294967295)
|
||||
uint32 LoreGroup; // Later items use LoreGroup instead of LoreFlag. we might want to see about changing this to int32 since it is commonly -1 and is constantly being cast from signed (-1) to unsigned (4294967295)
|
||||
bool LoreFlag; // This will be true if LoreGroup is non-zero
|
||||
bool PendingLoreFlag;
|
||||
bool ArtifactFlag;
|
||||
@@ -449,8 +449,8 @@ namespace EQ
|
||||
int8 Shielding; // PoP: Shielding %
|
||||
int8 StunResist; // PoP: Stun Resist %
|
||||
int8 StrikeThrough; // PoP: Strike Through %
|
||||
int32 ExtraDmgSkill;
|
||||
int32 ExtraDmgAmt;
|
||||
uint32 ExtraDmgSkill;
|
||||
uint32 ExtraDmgAmt;
|
||||
int8 SpellShield; // PoP: Spell Shield %
|
||||
int8 Avoidance; // PoP: Avoidance +
|
||||
int8 Accuracy; // PoP: Accuracy +
|
||||
@@ -473,16 +473,16 @@ namespace EQ
|
||||
uint32 LDoNSold;
|
||||
uint32 BaneDmgRaceAmt;
|
||||
uint32 AugRestrict;
|
||||
int32 Endur;
|
||||
int32 DotShielding;
|
||||
int32 Attack;
|
||||
int32 Regen;
|
||||
int32 ManaRegen;
|
||||
int32 EnduranceRegen;
|
||||
int32 Haste;
|
||||
int32 DamageShield;
|
||||
uint32 Endur;
|
||||
uint32 DotShielding;
|
||||
uint32 Attack;
|
||||
uint32 Regen;
|
||||
uint32 ManaRegen;
|
||||
uint32 EnduranceRegen;
|
||||
uint32 Haste;
|
||||
uint32 DamageShield;
|
||||
uint32 RecastDelay;
|
||||
int RecastType;
|
||||
uint32 RecastType;
|
||||
uint32 AugDistiller;
|
||||
bool Attuneable;
|
||||
bool NoPet;
|
||||
@@ -533,8 +533,6 @@ namespace EQ
|
||||
//BardName
|
||||
|
||||
bool IsEquipable(uint16 Race, uint16 Class) const;
|
||||
bool IsClassEquipable(uint16 Class) const;
|
||||
bool IsRaceEquipable(uint16 Race) const;
|
||||
bool IsClassCommon() const;
|
||||
bool IsClassBag() const;
|
||||
bool IsClassBook() const;
|
||||
|
||||
+48
-160
@@ -23,7 +23,7 @@
|
||||
//#include "races.h"
|
||||
#include "rulesys.h"
|
||||
#include "shareddb.h"
|
||||
#include "strings.h"
|
||||
#include "string_util.h"
|
||||
|
||||
//#include "../common/light_source.h"
|
||||
|
||||
@@ -214,7 +214,7 @@ EQ::ItemInstance::~ItemInstance()
|
||||
bool EQ::ItemInstance::IsType(item::ItemClass item_class) const
|
||||
{
|
||||
// IsType(<ItemClassTypes>) does not protect against 'm_item = nullptr'
|
||||
|
||||
|
||||
// Check usage type
|
||||
if ((m_use_type == ItemInstWorldContainer) && (item_class == item::ItemClassBag))
|
||||
return true;
|
||||
@@ -245,7 +245,7 @@ bool EQ::ItemInstance::IsStackable() const
|
||||
{
|
||||
if (!m_item)
|
||||
return false;
|
||||
|
||||
|
||||
return m_item->Stackable;
|
||||
}
|
||||
|
||||
@@ -253,7 +253,7 @@ bool EQ::ItemInstance::IsCharged() const
|
||||
{
|
||||
if (!m_item)
|
||||
return false;
|
||||
|
||||
|
||||
if (m_item->MaxCharges > 1)
|
||||
return true;
|
||||
else
|
||||
@@ -263,43 +263,20 @@ bool EQ::ItemInstance::IsCharged() const
|
||||
// Can item be equipped?
|
||||
bool EQ::ItemInstance::IsEquipable(uint16 race, uint16 class_) const
|
||||
{
|
||||
if (!m_item || !m_item->Slots) {
|
||||
if (!m_item || (m_item->Slots == 0))
|
||||
return false;
|
||||
}
|
||||
|
||||
return m_item->IsEquipable(race, class_);
|
||||
}
|
||||
|
||||
// Can item be equipped by Class?
|
||||
bool EQ::ItemInstance::IsClassEquipable(uint16 class_) const
|
||||
{
|
||||
if (!m_item || !m_item->Slots) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return m_item->IsClassEquipable(class_);
|
||||
}
|
||||
|
||||
// Can item be equipped by Race?
|
||||
bool EQ::ItemInstance::IsRaceEquipable(uint16 race) const
|
||||
{
|
||||
if (!m_item || !m_item->Slots) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return m_item->IsRaceEquipable(race);
|
||||
}
|
||||
|
||||
// Can equip at this slot?
|
||||
bool EQ::ItemInstance::IsEquipable(int16 slot_id) const
|
||||
{
|
||||
if (!m_item || !m_item->Slots) {
|
||||
if (!m_item)
|
||||
return false;
|
||||
}
|
||||
|
||||
if (slot_id < EQ::invslot::EQUIPMENT_BEGIN || slot_id > EQ::invslot::EQUIPMENT_END) {
|
||||
if (slot_id < EQ::invslot::EQUIPMENT_BEGIN || slot_id > EQ::invslot::EQUIPMENT_END)
|
||||
return false;
|
||||
}
|
||||
|
||||
return ((m_item->Slots & (1 << slot_id)) != 0);
|
||||
}
|
||||
@@ -332,53 +309,30 @@ bool EQ::ItemInstance::AvailableWearSlot(uint32 aug_wear_slots) const {
|
||||
return (index <= EQ::invslot::EQUIPMENT_END);
|
||||
}
|
||||
|
||||
int8 EQ::ItemInstance::AvailableAugmentSlot(int32 augment_type) const
|
||||
int8 EQ::ItemInstance::AvailableAugmentSlot(int32 augtype) const
|
||||
{
|
||||
if (!m_item || !m_item->IsClassCommon()) {
|
||||
if (!m_item || !m_item->IsClassCommon())
|
||||
return INVALID_INDEX;
|
||||
}
|
||||
|
||||
auto i = invaug::SOCKET_BEGIN;
|
||||
for (; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetItem(i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (
|
||||
augment_type == -1 ||
|
||||
(
|
||||
m_item->AugSlotType[i] &&
|
||||
((1 << (m_item->AugSlotType[i] - 1)) & augment_type)
|
||||
)
|
||||
) {
|
||||
int index = invaug::SOCKET_BEGIN;
|
||||
for (; index <= invaug::SOCKET_END; ++index) {
|
||||
if (GetItem(index)) { continue; }
|
||||
if (augtype == -1 || (m_item->AugSlotType[index] && ((1 << (m_item->AugSlotType[index] - 1)) & augtype)))
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return (i <= invaug::SOCKET_END) ? i : INVALID_INDEX;
|
||||
return (index <= invaug::SOCKET_END) ? index : INVALID_INDEX;
|
||||
}
|
||||
|
||||
bool EQ::ItemInstance::IsAugmentSlotAvailable(int32 augment_type, uint8 slot) const
|
||||
bool EQ::ItemInstance::IsAugmentSlotAvailable(int32 augtype, uint8 slot) const
|
||||
{
|
||||
if (!m_item || !m_item->IsClassCommon()) {
|
||||
return false;
|
||||
}
|
||||
if (!m_item || !m_item->IsClassCommon())
|
||||
return false;
|
||||
|
||||
if (
|
||||
(
|
||||
!GetItem(slot) &&
|
||||
m_item->AugSlotVisible[slot]
|
||||
) &&
|
||||
augment_type == -1 ||
|
||||
(
|
||||
m_item->AugSlotType[slot] &&
|
||||
((1 << (m_item->AugSlotType[slot] - 1)) & augment_type)
|
||||
)
|
||||
) {
|
||||
if ((!GetItem(slot) && m_item->AugSlotVisible[slot]) && augtype == -1 || (m_item->AugSlotType[slot] && ((1 << (m_item->AugSlotType[slot] - 1)) & augtype))) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Retrieve item inside container
|
||||
@@ -427,7 +381,7 @@ EQ::ItemInstance* EQ::ItemInstance::PopItem(uint8 index)
|
||||
m_contents.erase(index);
|
||||
return inst; // Return pointer that needs to be deleted (or otherwise managed)
|
||||
}
|
||||
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -522,7 +476,7 @@ uint8 EQ::ItemInstance::GetTotalItemCount() const
|
||||
{
|
||||
if (!m_item)
|
||||
return 0;
|
||||
|
||||
|
||||
uint8 item_count = 1;
|
||||
|
||||
if (m_item && !m_item->IsClassBag()) { return item_count; }
|
||||
@@ -546,11 +500,10 @@ bool EQ::ItemInstance::IsNoneEmptyContainer()
|
||||
}
|
||||
|
||||
// Retrieve augment inside item
|
||||
EQ::ItemInstance* EQ::ItemInstance::GetAugment(uint8 augment_index) const
|
||||
EQ::ItemInstance* EQ::ItemInstance::GetAugment(uint8 slot) const
|
||||
{
|
||||
if (m_item && m_item->IsClassCommon()) {
|
||||
return GetItem(augment_index);
|
||||
}
|
||||
if (m_item && m_item->IsClassCommon())
|
||||
return GetItem(slot);
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
@@ -573,7 +526,7 @@ EQ::ItemInstance* EQ::ItemInstance::GetOrnamentationAug(int32 ornamentationAugty
|
||||
{
|
||||
continue;
|
||||
}
|
||||
return GetAugment(i);
|
||||
return this->GetAugment(i);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -596,7 +549,7 @@ uint32 EQ::ItemInstance::GetOrnamentHeroModel(int32 material_slot) const {
|
||||
bool EQ::ItemInstance::UpdateOrnamentationInfo() {
|
||||
if (!m_item || !m_item->IsClassCommon())
|
||||
return false;
|
||||
|
||||
|
||||
bool ornamentSet = false;
|
||||
|
||||
int32 ornamentationAugtype = RuleI(Character, OrnamentationAugmentType);
|
||||
@@ -610,7 +563,7 @@ bool EQ::ItemInstance::UpdateOrnamentationInfo() {
|
||||
SetOrnamentHeroModel(ornamentItem->HerosForgeModel);
|
||||
if (strlen(ornamentItem->IDFile) > 2)
|
||||
{
|
||||
SetOrnamentationIDFile(Strings::ToUnsignedInt(&ornamentItem->IDFile[2]));
|
||||
SetOrnamentationIDFile(atoi(&ornamentItem->IDFile[2]));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -676,13 +629,12 @@ bool EQ::ItemInstance::CanTransform(const ItemData *ItemToTry, const ItemData *C
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32 EQ::ItemInstance::GetAugmentItemID(uint8 augment_index) const
|
||||
uint32 EQ::ItemInstance::GetAugmentItemID(uint8 slot) const
|
||||
{
|
||||
if (!m_item || !m_item->IsClassCommon()) {
|
||||
if (!m_item || !m_item->IsClassCommon())
|
||||
return 0;
|
||||
}
|
||||
|
||||
return GetItemID(augment_index);
|
||||
return GetItemID(slot);
|
||||
}
|
||||
|
||||
// Add an augment to the item
|
||||
@@ -690,7 +642,7 @@ void EQ::ItemInstance::PutAugment(uint8 slot, const ItemInstance& augment)
|
||||
{
|
||||
if (!m_item || !m_item->IsClassCommon())
|
||||
return;
|
||||
|
||||
|
||||
PutItem(slot, augment);
|
||||
}
|
||||
|
||||
@@ -703,7 +655,7 @@ void EQ::ItemInstance::PutAugment(SharedDatabase *db, uint8 slot, uint32 item_id
|
||||
if (aug) {
|
||||
PutAugment(slot, *aug);
|
||||
safe_delete(aug);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Remove augment from item and destroy it
|
||||
@@ -711,7 +663,7 @@ void EQ::ItemInstance::DeleteAugment(uint8 index)
|
||||
{
|
||||
if (!m_item || !m_item->IsClassCommon())
|
||||
return;
|
||||
|
||||
|
||||
DeleteItem(index);
|
||||
}
|
||||
|
||||
@@ -720,7 +672,7 @@ EQ::ItemInstance* EQ::ItemInstance::RemoveAugment(uint8 index)
|
||||
{
|
||||
if (!m_item || !m_item->IsClassCommon())
|
||||
return nullptr;
|
||||
|
||||
|
||||
return PopItem(index);
|
||||
}
|
||||
|
||||
@@ -728,7 +680,7 @@ bool EQ::ItemInstance::IsAugmented()
|
||||
{
|
||||
if (!m_item || !m_item->IsClassCommon())
|
||||
return false;
|
||||
|
||||
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
if (GetAugmentItemID(index))
|
||||
return true;
|
||||
@@ -737,45 +689,6 @@ bool EQ::ItemInstance::IsAugmented()
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EQ::ItemInstance::ContainsAugmentByID(uint32 item_id)
|
||||
{
|
||||
if (!m_item || !m_item->IsClassCommon()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!item_id) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (uint8 augment_slot = invaug::SOCKET_BEGIN; augment_slot <= invaug::SOCKET_END; ++augment_slot) {
|
||||
if (GetAugmentItemID(augment_slot) == item_id) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::CountAugmentByID(uint32 item_id)
|
||||
{
|
||||
int quantity = 0;
|
||||
if (!m_item || !m_item->IsClassCommon()) {
|
||||
return quantity;
|
||||
}
|
||||
|
||||
if (!item_id) {
|
||||
return quantity;
|
||||
}
|
||||
|
||||
for (uint8 augment_slot = invaug::SOCKET_BEGIN; augment_slot <= invaug::SOCKET_END; ++augment_slot) {
|
||||
if (GetAugmentItemID(augment_slot) == item_id) {
|
||||
quantity++;
|
||||
}
|
||||
}
|
||||
|
||||
return quantity;
|
||||
}
|
||||
|
||||
// Has attack/delay?
|
||||
bool EQ::ItemInstance::IsWeapon() const
|
||||
{
|
||||
@@ -840,20 +753,7 @@ std::string EQ::ItemInstance::GetCustomDataString() const {
|
||||
return ret_val;
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::SetCustomDataString(const std::string& str)
|
||||
{
|
||||
auto components = Strings::Split(str, "^");
|
||||
auto value_count = components.size() / 2;
|
||||
|
||||
for (auto i = 0; i < value_count; i++) {
|
||||
auto identifier = components[i * 2];
|
||||
auto value = components[(i * 2) + 1];
|
||||
|
||||
SetCustomData(identifier, value);
|
||||
}
|
||||
}
|
||||
|
||||
std::string EQ::ItemInstance::GetCustomData(const std::string& identifier) {
|
||||
std::string EQ::ItemInstance::GetCustomData(std::string identifier) {
|
||||
std::map<std::string, std::string>::const_iterator iter = m_custom_data.find(identifier);
|
||||
if (iter != m_custom_data.end()) {
|
||||
return iter->second;
|
||||
@@ -862,33 +762,33 @@ std::string EQ::ItemInstance::GetCustomData(const std::string& identifier) {
|
||||
return "";
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::SetCustomData(const std::string& identifier, const std::string& value) {
|
||||
void EQ::ItemInstance::SetCustomData(std::string identifier, std::string value) {
|
||||
DeleteCustomData(identifier);
|
||||
m_custom_data[identifier] = value;
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::SetCustomData(const std::string& identifier, int value) {
|
||||
void EQ::ItemInstance::SetCustomData(std::string identifier, int value) {
|
||||
DeleteCustomData(identifier);
|
||||
std::stringstream ss;
|
||||
ss << value;
|
||||
m_custom_data[identifier] = ss.str();
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::SetCustomData(const std::string& identifier, float value) {
|
||||
void EQ::ItemInstance::SetCustomData(std::string identifier, float value) {
|
||||
DeleteCustomData(identifier);
|
||||
std::stringstream ss;
|
||||
ss << value;
|
||||
m_custom_data[identifier] = ss.str();
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::SetCustomData(const std::string& identifier, bool value) {
|
||||
void EQ::ItemInstance::SetCustomData(std::string identifier, bool value) {
|
||||
DeleteCustomData(identifier);
|
||||
std::stringstream ss;
|
||||
ss << value;
|
||||
m_custom_data[identifier] = ss.str();
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::DeleteCustomData(const std::string& identifier) {
|
||||
void EQ::ItemInstance::DeleteCustomData(std::string identifier) {
|
||||
auto iter = m_custom_data.find(identifier);
|
||||
if (iter != m_custom_data.end()) {
|
||||
m_custom_data.erase(iter);
|
||||
@@ -934,7 +834,7 @@ bool EQ::ItemInstance::IsDroppable(bool recurse) const
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1158,7 +1058,7 @@ int EQ::ItemInstance::GetItemElementalFlag(bool augments) const
|
||||
|
||||
int EQ::ItemInstance::GetItemElementalDamage(bool augments) const
|
||||
{
|
||||
int64 damage = 0;
|
||||
int damage = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
damage = item->ElemDmgAmt;
|
||||
@@ -1223,7 +1123,7 @@ int EQ::ItemInstance::GetItemRequiredLevel(bool augments) const
|
||||
|
||||
int EQ::ItemInstance::GetItemWeaponDamage(bool augments) const
|
||||
{
|
||||
int64 damage = 0;
|
||||
int damage = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
damage = item->Damage;
|
||||
@@ -1239,7 +1139,7 @@ int EQ::ItemInstance::GetItemWeaponDamage(bool augments) const
|
||||
|
||||
int EQ::ItemInstance::GetItemBackstabDamage(bool augments) const
|
||||
{
|
||||
int64 damage = 0;
|
||||
int damage = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
damage = item->BackstabDmg;
|
||||
@@ -1276,7 +1176,7 @@ int EQ::ItemInstance::GetItemBaneDamageBody(bool augments) const
|
||||
|
||||
int EQ::ItemInstance::GetItemBaneDamageRace(bool augments) const
|
||||
{
|
||||
int race = RACE_DOUG_0;
|
||||
int race = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
race = item->BaneDmgRace;
|
||||
@@ -1297,7 +1197,7 @@ int EQ::ItemInstance::GetItemBaneDamageRace(bool augments) const
|
||||
|
||||
int EQ::ItemInstance::GetItemBaneDamageBody(bodyType against, bool augments) const
|
||||
{
|
||||
int64 damage = 0;
|
||||
int damage = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
if (item->BaneDmgBody == against)
|
||||
@@ -1314,7 +1214,7 @@ int EQ::ItemInstance::GetItemBaneDamageBody(bodyType against, bool augments) con
|
||||
|
||||
int EQ::ItemInstance::GetItemBaneDamageRace(uint16 against, bool augments) const
|
||||
{
|
||||
int64 damage = 0;
|
||||
int damage = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
if (item->BaneDmgRace == against)
|
||||
@@ -1782,18 +1682,6 @@ int EQ::ItemInstance::GetItemHaste(bool augments) const
|
||||
return total;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::RemoveTaskDeliveredItems()
|
||||
{
|
||||
int count = IsStackable() ? GetCharges() : 1;
|
||||
count -= GetTaskDeliveredCount();
|
||||
if (IsStackable())
|
||||
{
|
||||
SetCharges(count);
|
||||
}
|
||||
SetTaskDeliveredCount(0);
|
||||
return count;
|
||||
}
|
||||
|
||||
//
|
||||
// class EvolveInfo
|
||||
//
|
||||
|
||||
+10
-25
@@ -92,8 +92,6 @@ namespace EQ
|
||||
|
||||
// Can item be equipped by/at?
|
||||
bool IsEquipable(uint16 race, uint16 class_) const;
|
||||
bool IsClassEquipable(uint16 class_) const;
|
||||
bool IsRaceEquipable(uint16 race) const;
|
||||
bool IsEquipable(int16 slot_id) const;
|
||||
|
||||
//
|
||||
@@ -101,8 +99,8 @@ namespace EQ
|
||||
//
|
||||
bool IsAugmentable() const;
|
||||
bool AvailableWearSlot(uint32 aug_wear_slots) const;
|
||||
int8 AvailableAugmentSlot(int32 augment_type) const;
|
||||
bool IsAugmentSlotAvailable(int32 augment_type, uint8 slot) const;
|
||||
int8 AvailableAugmentSlot(int32 augtype) const;
|
||||
bool IsAugmentSlotAvailable(int32 augtype, uint8 slot) const;
|
||||
inline int32 GetAugmentType() const { return ((m_item) ? m_item->AugType : 0); }
|
||||
|
||||
inline bool IsExpendable() const { return ((m_item) ? ((m_item->Click.Type == item::ItemEffectExpendable) || (m_item->ItemType == item::ItemTypePotion)) : false); }
|
||||
@@ -127,15 +125,13 @@ namespace EQ
|
||||
//
|
||||
// Augments
|
||||
//
|
||||
ItemInstance* GetAugment(uint8 augment_index) const;
|
||||
uint32 GetAugmentItemID(uint8 augment_index) const;
|
||||
ItemInstance* GetAugment(uint8 slot) const;
|
||||
uint32 GetAugmentItemID(uint8 slot) const;
|
||||
void PutAugment(uint8 slot, const ItemInstance& inst);
|
||||
void PutAugment(SharedDatabase *db, uint8 slot, uint32 item_id);
|
||||
void DeleteAugment(uint8 slot);
|
||||
ItemInstance* RemoveAugment(uint8 index);
|
||||
bool IsAugmented();
|
||||
bool ContainsAugmentByID(uint32 item_id);
|
||||
int CountAugmentByID(uint32 item_id);
|
||||
ItemInstance* GetOrnamentationAug(int32 ornamentationAugtype) const;
|
||||
bool UpdateOrnamentationInfo();
|
||||
static bool CanTransform(const ItemData *ItemToTry, const ItemData *Container, bool AllowAll = false);
|
||||
@@ -150,8 +146,6 @@ namespace EQ
|
||||
const ItemData* GetItem() const;
|
||||
const ItemData* GetUnscaledItem() const;
|
||||
|
||||
const uint8 GetItemType() const { return m_item ? m_item->ItemType : 255; } // Return 255 so you know there's no valid item
|
||||
|
||||
int16 GetCharges() const { return m_charges; }
|
||||
void SetCharges(int16 charges) { m_charges = charges; }
|
||||
|
||||
@@ -175,13 +169,12 @@ namespace EQ
|
||||
void SetAttuned(bool flag) { m_attuned = flag; }
|
||||
|
||||
std::string GetCustomDataString() const;
|
||||
std::string GetCustomData(const std::string &identifier);
|
||||
void SetCustomDataString(const std::string& str);
|
||||
void SetCustomData(const std::string &identifier, const std::string& value);
|
||||
void SetCustomData(const std::string &identifier, int value);
|
||||
void SetCustomData(const std::string &identifier, float value);
|
||||
void SetCustomData(const std::string &identifier, bool value);
|
||||
void DeleteCustomData(const std::string& identifier);
|
||||
std::string GetCustomData(std::string identifier);
|
||||
void SetCustomData(std::string identifier, std::string value);
|
||||
void SetCustomData(std::string identifier, int value);
|
||||
void SetCustomData(std::string identifier, float value);
|
||||
void SetCustomData(std::string identifier, bool value);
|
||||
void DeleteCustomData(std::string identifier);
|
||||
|
||||
// Allows treatment of this object as though it were a pointer to m_item
|
||||
operator bool() const { return (m_item != nullptr); }
|
||||
@@ -234,13 +227,6 @@ namespace EQ
|
||||
void StopTimer(std::string name);
|
||||
void ClearTimers();
|
||||
|
||||
int GetTaskDeliveredCount() const { return m_task_delivered_count; }
|
||||
void SetTaskDeliveredCount(int count) { m_task_delivered_count = count; }
|
||||
// This function should only be used by trade return apis
|
||||
// Removes delivered task items from stack count and returns remaining count
|
||||
// Return value should be used to determine if an item still exists (for stackable and non-stackable)
|
||||
int RemoveTaskDeliveredItems();
|
||||
|
||||
// Get a total of a stat, including augs
|
||||
// These functions should be used in place of other code manually totaling
|
||||
// to centralize where it is done to make future changes easier (ex. whenever powersources come around)
|
||||
@@ -325,7 +311,6 @@ namespace EQ
|
||||
uint32 m_new_id_file;
|
||||
uint32 m_ornament_hero_model;
|
||||
uint32 m_recast_timestamp;
|
||||
int m_task_delivered_count = 0;
|
||||
|
||||
//
|
||||
// Items inside of this item (augs or contents);
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+5
-14
@@ -30,19 +30,11 @@ struct LootTableEntries_Struct {
|
||||
float probability;
|
||||
};
|
||||
|
||||
struct ContentFlags {
|
||||
int16 min_expansion;
|
||||
int16 max_expansion;
|
||||
char content_flags[100];
|
||||
char content_flags_disabled[100];
|
||||
};
|
||||
|
||||
struct LootTable_Struct {
|
||||
uint32 mincash;
|
||||
uint32 maxcash;
|
||||
uint32 avgcoin;
|
||||
uint32 NumEntries;
|
||||
ContentFlags content_flags;
|
||||
uint32 mincash;
|
||||
uint32 maxcash;
|
||||
uint32 avgcoin;
|
||||
uint32 NumEntries;
|
||||
LootTableEntries_Struct Entries[0];
|
||||
};
|
||||
|
||||
@@ -59,8 +51,7 @@ struct LootDropEntries_Struct {
|
||||
};
|
||||
|
||||
struct LootDrop_Struct {
|
||||
uint32 NumEntries;
|
||||
ContentFlags content_flags;
|
||||
uint32 NumEntries;
|
||||
LootDropEntries_Struct Entries[0];
|
||||
};
|
||||
#pragma pack()
|
||||
|
||||
+2
-2
@@ -9,7 +9,7 @@
|
||||
*/
|
||||
#include <string.h> /* for memcpy() */
|
||||
#include "../common/md5.h"
|
||||
#include "../common/strings.h"
|
||||
#include "../common/string_util.h"
|
||||
#include "../common/seperator.h"
|
||||
|
||||
MD5::MD5() {
|
||||
@@ -194,7 +194,7 @@ void MD5::Final(uint8 digest[16], MD5Context *ctx) {
|
||||
|
||||
/* The heart of the MD5 algorithm. */
|
||||
void MD5::Transform(uint32 hash[4], const uint32 input[16]) {
|
||||
uint32 a = hash[0], b = hash[1], c = hash[2], d = hash[3];
|
||||
register uint32 a = hash[0], b = hash[1], c = hash[2], d = hash[3];
|
||||
|
||||
MD5STEP(F1, a, b, c, d, input[ 0]+0xd76aa478, 7);
|
||||
MD5STEP(F1, d, a, b, c, input[ 1]+0xe8c7b756, 12);
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
@@ -41,7 +41,7 @@ namespace EQ
|
||||
MemoryBuffer& operator+=(const MemoryBuffer &rhs);
|
||||
friend MemoryBuffer operator+(MemoryBuffer lhs, const MemoryBuffer& rhs) { return lhs += rhs; }
|
||||
~MemoryBuffer();
|
||||
|
||||
|
||||
uchar& operator[](size_t pos);
|
||||
const uchar& operator[](size_t pos) const;
|
||||
|
||||
@@ -64,20 +64,20 @@ namespace EQ
|
||||
size_t Size() const;
|
||||
size_t Capacity();
|
||||
size_t Capacity() const;
|
||||
|
||||
|
||||
void Resize(size_t sz);
|
||||
void Clear();
|
||||
void Zero();
|
||||
|
||||
template<typename T>
|
||||
void Write(T val) {
|
||||
static_assert(std::is_standard_layout<T>::value, "MemoryBuffer::Write<T>(T val) only works on pod and string types.");
|
||||
static_assert(std::is_pod<T>::value, "MemoryBuffer::Write<T>(T val) only works on pod and string types.");
|
||||
Write((const char*)&val, sizeof(T));
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T Read() {
|
||||
static_assert(std::is_standard_layout<T>::value, "MemoryBuffer::Read<T>() only works on pod and string types.");
|
||||
static_assert(std::is_pod<T>::value, "MemoryBuffer::Read<T>() only works on pod and string types.");
|
||||
T temp;
|
||||
Read((uchar*)&temp, sizeof(T));
|
||||
return temp;
|
||||
@@ -102,7 +102,7 @@ namespace EQ
|
||||
read_pos_ += len + 1;
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
void Write(const char *val, size_t len);
|
||||
void Read(uchar *buf, size_t len);
|
||||
void Read(char *str);
|
||||
@@ -113,7 +113,7 @@ namespace EQ
|
||||
inline size_t GetReadPosition() { return read_pos_; }
|
||||
inline void SetReadPosition(size_t rp) { read_pos_ = rp; }
|
||||
inline void ReadSkipBytes(size_t skip) { read_pos_ += skip; }
|
||||
|
||||
|
||||
private:
|
||||
uchar *buffer_;
|
||||
size_t size_;
|
||||
|
||||
@@ -33,9 +33,6 @@
|
||||
#include <sys/stat.h>
|
||||
#endif
|
||||
|
||||
#include <filesystem>
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
namespace EQ {
|
||||
|
||||
struct MemoryMappedFile::Implementation {
|
||||
|
||||
+1
-2
@@ -18,7 +18,6 @@
|
||||
#include "misc.h"
|
||||
#include "types.h"
|
||||
#include <cstring>
|
||||
#include "strings.h"
|
||||
|
||||
std::map<int,std::string> DBFieldNames;
|
||||
|
||||
@@ -151,7 +150,7 @@ static char *temp=nullptr;
|
||||
return false;
|
||||
}
|
||||
ptr++;
|
||||
uint32 id = Strings::ToUnsignedInt(field[id_pos]);
|
||||
uint32 id = atoi(field[id_pos].c_str());
|
||||
items[id]=field;
|
||||
|
||||
for(i=0;i<10;i++) {
|
||||
|
||||
@@ -21,7 +21,6 @@
|
||||
#include "misc_functions.h"
|
||||
#include <string.h>
|
||||
#include <time.h>
|
||||
#include "strings.h"
|
||||
|
||||
#ifndef WIN32
|
||||
#include <netinet/in.h>
|
||||
@@ -131,7 +130,7 @@ bool ParseAddress(const char* iAddress, uint32* oIP, uint16* oPort, char* errbuf
|
||||
if (*oIP == 0)
|
||||
return false;
|
||||
if (oPort)
|
||||
*oPort = Strings::ToUnsignedInt(sep.arg[1]);
|
||||
*oPort = atoi(sep.arg[1]);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
||||
@@ -10,14 +10,8 @@
|
||||
#include <iterator>
|
||||
#include "types.h"
|
||||
|
||||
class MySQLRequestRow
|
||||
class MySQLRequestRow : public std::iterator<std::input_iterator_tag, MYSQL_ROW>
|
||||
{
|
||||
public:
|
||||
using iterator_category = std::input_iterator_tag;
|
||||
using value_type = MYSQL_ROW;
|
||||
using difference_type = std::ptrdiff_t;
|
||||
using pointer = MYSQL_ROW*;
|
||||
using reference = MYSQL_ROW&;
|
||||
|
||||
private:
|
||||
MYSQL_RES* m_Result;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#include "console_server.h"
|
||||
#include "../strings.h"
|
||||
#include "../string_util.h"
|
||||
#include <fmt/format.h>
|
||||
|
||||
EQ::Net::ConsoleServer::ConsoleServer(const std::string &addr, int port)
|
||||
@@ -52,11 +52,11 @@ void EQ::Net::ConsoleServer::ConnectionDisconnected(ConsoleServerConnection *c)
|
||||
|
||||
void EQ::Net::ConsoleServer::ProcessCommand(ConsoleServerConnection *c, const std::string &cmd)
|
||||
{
|
||||
auto split = Strings::Split(cmd, ' ');
|
||||
|
||||
auto split = SplitString(cmd, ' ');
|
||||
|
||||
if (split.size() > 0) {
|
||||
auto command = split[0];
|
||||
command = Strings::ToLower(command);
|
||||
ToLowerString(command);
|
||||
|
||||
if (command == "help" || command == "?") {
|
||||
c->SendLine("Commands:");
|
||||
@@ -70,9 +70,9 @@ void EQ::Net::ConsoleServer::ProcessCommand(ConsoleServerConnection *c, const st
|
||||
c->SendPrompt();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
split.erase(split.begin(), split.begin() + 1);
|
||||
|
||||
|
||||
auto cmd_def = m_commands.find(command);
|
||||
if (cmd_def != m_commands.end()) {
|
||||
if (c->Admin() >= cmd_def->second.status_required) {
|
||||
|
||||
@@ -15,7 +15,7 @@ EQ::Net::ConsoleServerConnection::ConsoleServerConnection(ConsoleServer *parent,
|
||||
memset(m_line, 0, MaxConsoleLineLength);
|
||||
m_accept_messages = false;
|
||||
m_user_id = 0;
|
||||
m_admin = AccountStatus::Player;
|
||||
m_admin = 0;
|
||||
|
||||
m_connection->OnRead(std::bind(&ConsoleServerConnection::OnRead, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
m_connection->OnDisconnect(std::bind(&ConsoleServerConnection::OnDisconnect, this, std::placeholders::_1));
|
||||
@@ -29,7 +29,7 @@ EQ::Net::ConsoleServerConnection::ConsoleServerConnection(ConsoleServer *parent,
|
||||
if (addr.find("127.0.0.1") != std::string::npos || addr.find("::0") != std::string::npos) {
|
||||
SendLine("Connection established from localhost, assuming admin");
|
||||
m_status = ConsoleStatusLoggedIn;
|
||||
m_admin = AccountStatus::Max;
|
||||
m_admin = 255;
|
||||
SendPrompt();
|
||||
}
|
||||
else {
|
||||
@@ -116,42 +116,43 @@ bool EQ::Net::ConsoleServerConnection::SendChannelMessage(const ServerChannelMes
|
||||
}
|
||||
|
||||
switch (scm->chan_num) {
|
||||
case ChatChannel_Guild: {
|
||||
QueueMessage(fmt::format("{} tells the guild [{}], '{}'", scm->from, scm->guilddbid, scm->message));
|
||||
break;
|
||||
}
|
||||
case ChatChannel_Auction: {
|
||||
case 4: {
|
||||
if (RuleB(Chat, ServerWideAuction)) {
|
||||
QueueMessage(fmt::format("{} auctions, '{}'", scm->from, scm->message));
|
||||
QueueMessage(fmt::format("{0} auctions, '{1}'", scm->from, scm->message));
|
||||
break;
|
||||
} else { // I think we want default action in this case?
|
||||
return false;
|
||||
}
|
||||
}
|
||||
case ChatChannel_OOC: {
|
||||
|
||||
case 5: {
|
||||
if (RuleB(Chat, ServerWideOOC)) {
|
||||
QueueMessage(fmt::format("{} says ooc, '{}'", scm->from, scm->message));
|
||||
QueueMessage(fmt::format("{0} says ooc, '{1}'", scm->from, scm->message));
|
||||
break;
|
||||
} else { // I think we want default action in this case?
|
||||
return false;
|
||||
}
|
||||
}
|
||||
case ChatChannel_Broadcast: {
|
||||
QueueMessage(fmt::format("{} BROADCASTS, '{}'", scm->from, scm->message));
|
||||
|
||||
case 6: {
|
||||
QueueMessage(fmt::format("{0} BROADCASTS, '{1}'", scm->from, scm->message));
|
||||
break;
|
||||
}
|
||||
case ChatChannel_Tell: {
|
||||
QueueMessage(fmt::format("[{}] tells {}, '{}'", scm->from, scm->to, scm->message));
|
||||
|
||||
case 7: {
|
||||
QueueMessage(fmt::format("[{0}] tells you, '{1}'", scm->from, scm->message));
|
||||
if (onTell) {
|
||||
onTell();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case ChatChannel_GMSAY: {
|
||||
QueueMessage(fmt::format("{} GMSAYS, '{}'", scm->from, scm->message));
|
||||
|
||||
case 11: {
|
||||
QueueMessage(fmt::format("{0} GMSAYS, '{1}'", scm->from, scm->message));
|
||||
break;
|
||||
}
|
||||
|
||||
default: {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
#include "../event/task.h"
|
||||
#include "../data_verification.h"
|
||||
#include "crc32.h"
|
||||
#include "../eqemu_logsys.h"
|
||||
#include <zlib.h>
|
||||
#include <fmt/format.h>
|
||||
#include <sstream>
|
||||
@@ -309,8 +308,6 @@ EQ::Net::DaybreakConnection::DaybreakConnection(DaybreakConnectionManager *owner
|
||||
m_combined[1] = OP_Combined;
|
||||
m_last_session_stats = Clock::now();
|
||||
m_outgoing_budget = owner->m_options.outgoing_data_rate;
|
||||
|
||||
LogNetcode("New session [{}] with encode key [{}]", m_connect_code, HostToNetwork(m_encode_key));
|
||||
}
|
||||
|
||||
//new connection made as client
|
||||
@@ -469,7 +466,7 @@ void EQ::Net::DaybreakConnection::ProcessPacket(Packet &p)
|
||||
for (int i = 1; i >= 0; --i) {
|
||||
switch (m_encode_passes[i]) {
|
||||
case EncodeXOR:
|
||||
if (temp.GetInt8(0) == 0)
|
||||
if (temp.GetInt8(0) == 0)
|
||||
Decode(temp, DaybreakHeader::size(), temp.Length() - DaybreakHeader::size());
|
||||
else
|
||||
Decode(temp, 1, temp.Length() - 1);
|
||||
@@ -633,8 +630,6 @@ void EQ::Net::DaybreakConnection::ProcessDecodedPacket(const Packet &p)
|
||||
DynamicPacket p;
|
||||
p.PutSerialize(0, reply);
|
||||
InternalSend(p);
|
||||
|
||||
LogNetcode("[OP_SessionRequest] Session [{}] started with encode key [{}]", m_connect_code, HostToNetwork(m_encode_key));
|
||||
}
|
||||
|
||||
break;
|
||||
@@ -652,12 +647,6 @@ void EQ::Net::DaybreakConnection::ProcessDecodedPacket(const Packet &p)
|
||||
m_encode_passes[1] = (DaybreakEncodeType)reply.encode_pass2;
|
||||
m_max_packet_size = reply.max_packet_size;
|
||||
ChangeStatus(StatusConnected);
|
||||
|
||||
LogNetcode(
|
||||
"[OP_SessionResponse] Session [{}] refresh with encode key [{}]",
|
||||
m_connect_code,
|
||||
HostToNetwork(m_encode_key)
|
||||
);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -782,12 +771,6 @@ void EQ::Net::DaybreakConnection::ProcessDecodedPacket(const Packet &p)
|
||||
SendDisconnect();
|
||||
}
|
||||
|
||||
LogNetcode(
|
||||
"[OP_SessionDisconnect] Session [{}] disconnect with encode key [{}]",
|
||||
m_connect_code,
|
||||
HostToNetwork(m_encode_key)
|
||||
);
|
||||
|
||||
ChangeStatus(StatusDisconnecting);
|
||||
break;
|
||||
}
|
||||
@@ -852,7 +835,6 @@ bool EQ::Net::DaybreakConnection::ValidateCRC(Packet &p)
|
||||
}
|
||||
|
||||
if (p.Length() < (size_t)m_crc_bytes) {
|
||||
LogNetcode("Session [{}] ignored packet (crc bytes invalid on session)", m_connect_code);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1096,7 +1078,7 @@ void EQ::Net::DaybreakConnection::ProcessResend(int stream)
|
||||
if (m_status == DbProtocolStatus::StatusDisconnected) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
auto resends = 0;
|
||||
auto now = Clock::now();
|
||||
auto s = &m_streams[stream];
|
||||
@@ -1131,7 +1113,7 @@ void EQ::Net::DaybreakConnection::ProcessResend(int stream)
|
||||
Close();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if ((size_t)time_since_last_send.count() > entry.second.resend_delay) {
|
||||
auto &p = entry.second.packet;
|
||||
if (p.Length() >= DaybreakHeader::size()) {
|
||||
@@ -1412,7 +1394,7 @@ void EQ::Net::DaybreakConnection::InternalQueuePacket(Packet &p, int stream_id,
|
||||
first_header.total_size = (uint32_t)HostToNetwork((uint32_t)length);
|
||||
|
||||
size_t used = 0;
|
||||
size_t sublen = m_max_packet_size - m_crc_bytes - DaybreakReliableFragmentHeader::size() - 1; // -1 for compress flag
|
||||
size_t sublen = m_max_packet_size - m_crc_bytes - DaybreakReliableFragmentHeader::size();
|
||||
DynamicPacket first_packet;
|
||||
first_packet.PutSerialize(0, first_header);
|
||||
first_packet.PutData(DaybreakReliableFragmentHeader::size(), (char*)p.Data() + used, sublen);
|
||||
@@ -1424,8 +1406,8 @@ void EQ::Net::DaybreakConnection::InternalQueuePacket(Packet &p, int stream_id,
|
||||
sent.first_sent = Clock::now();
|
||||
sent.times_resent = 0;
|
||||
sent.resend_delay = EQ::Clamp(
|
||||
static_cast<size_t>((m_rolling_ping * m_owner->m_options.resend_delay_factor) + m_owner->m_options.resend_delay_ms),
|
||||
m_owner->m_options.resend_delay_min,
|
||||
static_cast<size_t>((m_rolling_ping * m_owner->m_options.resend_delay_factor) + m_owner->m_options.resend_delay_ms),
|
||||
m_owner->m_options.resend_delay_min,
|
||||
m_owner->m_options.resend_delay_max);
|
||||
stream->sent_packets.insert(std::make_pair(stream->sequence_out, sent));
|
||||
stream->sequence_out++;
|
||||
|
||||
@@ -65,15 +65,6 @@ EQ::Net::EQStream::~EQStream()
|
||||
}
|
||||
|
||||
void EQ::Net::EQStream::QueuePacket(const EQApplicationPacket *p, bool ack_req) {
|
||||
|
||||
LogPacketServerClient(
|
||||
"[{}] [{:#06x}] Size [{}] {}",
|
||||
OpcodeManager::EmuToName(p->GetOpcode()),
|
||||
(*m_opcode_manager)->EmuToEQ(p->GetOpcode()),
|
||||
p->Size(),
|
||||
(LogSys.IsLogEnabled(Logs::Detail, Logs::PacketServerClient) ? DumpPacketToString(p) : "")
|
||||
);
|
||||
|
||||
if (m_opcode_manager && *m_opcode_manager) {
|
||||
uint16 opcode = 0;
|
||||
if (p->GetOpcodeBypass() != 0) {
|
||||
|
||||
@@ -57,10 +57,6 @@ namespace EQ
|
||||
virtual void SetOpcodeManager(OpcodeManager **opm) {
|
||||
m_opcode_manager = opm;
|
||||
}
|
||||
virtual OpcodeManager * GetOpcodeManager() const
|
||||
{
|
||||
return (*m_opcode_manager);
|
||||
};
|
||||
|
||||
virtual Stats GetStats() const;
|
||||
virtual void ResetStats();
|
||||
|
||||
@@ -11,7 +11,6 @@ EQ::Net::ServertalkServerConnection::ServertalkServerConnection(std::shared_ptr<
|
||||
m_connection->OnRead(std::bind(&ServertalkServerConnection::OnRead, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
m_connection->OnDisconnect(std::bind(&ServertalkServerConnection::OnDisconnect, this, std::placeholders::_1));
|
||||
m_connection->Start();
|
||||
m_legacy_mode = false;
|
||||
}
|
||||
|
||||
EQ::Net::ServertalkServerConnection::~ServertalkServerConnection()
|
||||
@@ -20,73 +19,17 @@ EQ::Net::ServertalkServerConnection::~ServertalkServerConnection()
|
||||
|
||||
void EQ::Net::ServertalkServerConnection::Send(uint16_t opcode, EQ::Net::Packet & p)
|
||||
{
|
||||
if (m_legacy_mode) {
|
||||
if (!m_connection)
|
||||
return;
|
||||
|
||||
if (opcode == ServerOP_UsertoWorldReq) {
|
||||
auto req_in = (UsertoWorldRequest_Struct*)p.Data();
|
||||
|
||||
EQ::Net::DynamicPacket req;
|
||||
size_t i = 0;
|
||||
req.PutUInt32(i, req_in->lsaccountid); i += 4;
|
||||
req.PutUInt32(i, req_in->worldid); i += 4;
|
||||
req.PutUInt32(i, req_in->FromID); i += 4;
|
||||
req.PutUInt32(i, req_in->ToID); i += 4;
|
||||
req.PutData(i, req_in->IPAddr, 64); i += 64;
|
||||
|
||||
EQ::Net::DynamicPacket out;
|
||||
out.PutUInt16(0, ServerOP_UsertoWorldReqLeg);
|
||||
out.PutUInt16(2, req.Length() + 4);
|
||||
out.PutPacket(4, req);
|
||||
|
||||
m_connection->Write((const char*)out.Data(), out.Length());
|
||||
return;
|
||||
}
|
||||
|
||||
if (opcode == ServerOP_LSClientAuth) {
|
||||
auto req_in = (ClientAuth_Struct*)p.Data();
|
||||
|
||||
EQ::Net::DynamicPacket req;
|
||||
size_t i = 0;
|
||||
req.PutUInt32(i, req_in->loginserver_account_id); i += 4;
|
||||
req.PutData(i, req_in->account_name, 30); i += 30;
|
||||
req.PutData(i, req_in->key, 30); i += 30;
|
||||
req.PutUInt8(i, req_in->lsadmin); i += 1;
|
||||
req.PutUInt16(i, req_in->is_world_admin); i += 2;
|
||||
req.PutUInt32(i, req_in->ip); i += 4;
|
||||
req.PutUInt8(i, req_in->is_client_from_local_network); i += 1;
|
||||
|
||||
EQ::Net::DynamicPacket out;
|
||||
out.PutUInt16(0, ServerOP_LSClientAuthLeg);
|
||||
out.PutUInt16(2, req.Length() + 4);
|
||||
out.PutPacket(4, req);
|
||||
|
||||
m_connection->Write((const char*)out.Data(), out.Length());
|
||||
return;
|
||||
}
|
||||
|
||||
EQ::Net::DynamicPacket out;
|
||||
out.PutUInt16(0, opcode);
|
||||
out.PutUInt16(2, p.Length() + 4);
|
||||
out.PutPacket(4, p);
|
||||
|
||||
m_connection->Write((const char*)out.Data(), out.Length());
|
||||
} else {
|
||||
// pad zero size packets
|
||||
// pad packets that would cause a collision with legacy identification code
|
||||
// It's unlikely we'd send a 4MB msg for any reason but just incase.
|
||||
if (p.Length() == 0 || p.Length() == 43061256) {
|
||||
p.PutUInt8(0, 0);
|
||||
}
|
||||
|
||||
EQ::Net::DynamicPacket out;
|
||||
out.PutUInt32(0, p.Length());
|
||||
out.PutUInt16(4, opcode);
|
||||
out.PutPacket(6, p);
|
||||
|
||||
InternalSend(ServertalkMessage, out);
|
||||
// pad zero size packets
|
||||
if (p.Length() == 0) {
|
||||
p.PutUInt8(0, 0);
|
||||
}
|
||||
|
||||
EQ::Net::DynamicPacket out;
|
||||
out.PutUInt32(0, p.Length());
|
||||
out.PutUInt16(4, opcode);
|
||||
out.PutPacket(6, p);
|
||||
|
||||
InternalSend(ServertalkMessage, out);
|
||||
}
|
||||
|
||||
void EQ::Net::ServertalkServerConnection::SendPacket(ServerPacket *p)
|
||||
@@ -111,41 +54,17 @@ void EQ::Net::ServertalkServerConnection::OnMessage(std::function<void(uint16_t,
|
||||
void EQ::Net::ServertalkServerConnection::OnRead(TCPConnection *c, const unsigned char *data, size_t sz)
|
||||
{
|
||||
m_buffer.insert(m_buffer.end(), (const char*)data, (const char*)data + sz);
|
||||
|
||||
if (m_legacy_mode) {
|
||||
ProcessOldReadBuffer();
|
||||
} else {
|
||||
ProcessReadBuffer();
|
||||
}
|
||||
ProcessReadBuffer();
|
||||
}
|
||||
|
||||
void EQ::Net::ServertalkServerConnection::ProcessReadBuffer()
|
||||
{
|
||||
size_t current = 0;
|
||||
size_t total = m_buffer.size();
|
||||
constexpr size_t ls_info_size = sizeof(ServerNewLSInfo_Struct);
|
||||
|
||||
while (current < total) {
|
||||
auto left = total - current;
|
||||
|
||||
if (left < 4) {
|
||||
break;
|
||||
}
|
||||
|
||||
auto leg_opcode = *(uint16_t*)&m_buffer[current];
|
||||
auto leg_size = *(uint16_t*)&m_buffer[current + 2] - 4;
|
||||
|
||||
//this creates a small edge case where the exact size of a
|
||||
//packet from the modern protocol can't be "43061256"
|
||||
//so in send we pad it one byte if that's the case
|
||||
if (leg_opcode == ServerOP_NewLSInfo && leg_size == sizeof(ServerNewLSInfo_Struct)) {
|
||||
m_legacy_mode = true;
|
||||
m_identifier = "World";
|
||||
m_parent->ConnectionIdentified(this);
|
||||
ProcessOldReadBuffer();
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
//header:
|
||||
//uint32 length;
|
||||
@@ -210,57 +129,6 @@ void EQ::Net::ServertalkServerConnection::ProcessReadBuffer()
|
||||
}
|
||||
}
|
||||
|
||||
void EQ::Net::ServertalkServerConnection::ProcessOldReadBuffer()
|
||||
{
|
||||
size_t current = 0;
|
||||
size_t total = m_buffer.size();
|
||||
|
||||
while (current < total) {
|
||||
auto left = total - current;
|
||||
|
||||
/*
|
||||
//header:
|
||||
//uint32 length;
|
||||
//uint8 type;
|
||||
*/
|
||||
uint16_t length = 0;
|
||||
uint16_t opcode = 0;
|
||||
if (left < 4) {
|
||||
break;
|
||||
}
|
||||
|
||||
opcode = *(uint16_t*)&m_buffer[current];
|
||||
length = *(uint16_t*)&m_buffer[current + 2];
|
||||
if (length < 4) {
|
||||
break;
|
||||
}
|
||||
|
||||
length -= 4;
|
||||
|
||||
if (current + 4 + length > total) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (length == 0) {
|
||||
EQ::Net::DynamicPacket p;
|
||||
ProcessMessageOld(opcode, p);
|
||||
}
|
||||
else {
|
||||
EQ::Net::StaticPacket p(&m_buffer[current + 4], length);
|
||||
ProcessMessageOld(opcode, p);
|
||||
}
|
||||
|
||||
current += length + 4;
|
||||
}
|
||||
|
||||
if (current == total) {
|
||||
m_buffer.clear();
|
||||
}
|
||||
else {
|
||||
m_buffer.erase(m_buffer.begin(), m_buffer.begin() + current);
|
||||
}
|
||||
}
|
||||
|
||||
void EQ::Net::ServertalkServerConnection::OnDisconnect(TCPConnection *c)
|
||||
{
|
||||
m_parent->ConnectionDisconnected(this);
|
||||
@@ -276,7 +144,7 @@ void EQ::Net::ServertalkServerConnection::SendHello()
|
||||
|
||||
void EQ::Net::ServertalkServerConnection::InternalSend(ServertalkPacketType type, EQ::Net::Packet &p)
|
||||
{
|
||||
if (!m_connection || m_legacy_mode)
|
||||
if (!m_connection)
|
||||
return;
|
||||
|
||||
EQ::Net::DynamicPacket out;
|
||||
@@ -319,16 +187,6 @@ void EQ::Net::ServertalkServerConnection::ProcessMessage(EQ::Net::Packet &p)
|
||||
size_t message_len = length;
|
||||
EQ::Net::StaticPacket packet(&data[0], message_len);
|
||||
|
||||
const auto is_detail_enabled = LogSys.IsLogEnabled(Logs::Detail, Logs::PacketServerToServer);
|
||||
if (opcode != ServerOP_KeepAlive || is_detail_enabled) {
|
||||
LogPacketServerToServer(
|
||||
"[{:#06x}] Size [{}] {}",
|
||||
opcode,
|
||||
packet.Length(),
|
||||
(is_detail_enabled ? "\n" + packet.ToString() : "")
|
||||
);
|
||||
}
|
||||
|
||||
auto cb = m_message_callbacks.find(opcode);
|
||||
if (cb != m_message_callbacks.end()) {
|
||||
cb->second(opcode, packet);
|
||||
@@ -343,20 +201,3 @@ void EQ::Net::ServertalkServerConnection::ProcessMessage(EQ::Net::Packet &p)
|
||||
LogError("Error parsing message from client: {0}", ex.what());
|
||||
}
|
||||
}
|
||||
|
||||
void EQ::Net::ServertalkServerConnection::ProcessMessageOld(uint16_t opcode, EQ::Net::Packet &p)
|
||||
{
|
||||
try {
|
||||
auto cb = m_message_callbacks.find(opcode);
|
||||
if (cb != m_message_callbacks.end()) {
|
||||
cb->second(opcode, p);
|
||||
}
|
||||
|
||||
if (m_message_callback) {
|
||||
m_message_callback(opcode, p);
|
||||
}
|
||||
}
|
||||
catch (std::exception &ex) {
|
||||
LogError("Error parsing legacy message from client: {0}", ex.what());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,13 +27,11 @@ namespace EQ
|
||||
private:
|
||||
void OnRead(TCPConnection* c, const unsigned char* data, size_t sz);
|
||||
void ProcessReadBuffer();
|
||||
void ProcessOldReadBuffer();
|
||||
void OnDisconnect(TCPConnection* c);
|
||||
void SendHello();
|
||||
void InternalSend(ServertalkPacketType type, EQ::Net::Packet &p);
|
||||
void ProcessHandshake(EQ::Net::Packet &p);
|
||||
void ProcessMessage(EQ::Net::Packet &p);
|
||||
void ProcessMessageOld(uint16_t opcode, EQ::Net::Packet &p);
|
||||
|
||||
std::shared_ptr<EQ::Net::TCPConnection> m_connection;
|
||||
ServertalkServer *m_parent;
|
||||
@@ -43,7 +41,6 @@ namespace EQ
|
||||
std::function<void(uint16_t, EQ::Net::Packet&)> m_message_callback;
|
||||
std::string m_identifier;
|
||||
std::string m_uuid;
|
||||
bool m_legacy_mode;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user