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1963 changed files with 268039 additions and 391133 deletions
+21
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@@ -0,0 +1,21 @@
// For format details, see https://aka.ms/vscode-remote/devcontainer.json or this file's README at:
// https://github.com/microsoft/vscode-dev-containers/tree/v0.101.1/containers/ubuntu-18.04-git
{
"name": "Ubuntu 18.04 EQEMU",
// Moved from dockerfile to image so it builds faster
"image": "eqemu/devcontainer:0.0.2",
// Set *default* container specific settings.json values on container create.
"settings": {
"terminal.integrated.shell.linux": "/bin/bash"
},
"runArgs": [ "--cap-add=SYS_PTRACE", "--security-opt", "seccomp=unconfined" ],
// Add the IDs of extensions you want installed when the container is created.
"extensions": ["ms-vscode.cpptools", "ms-azuretools.vscode-docker"],
"mounts": ["source=/var/run/docker.sock,target=/var/run/docker.sock,type=bind"],
"remoteEnv": {
"HOST_PROJECT_PATH": "${localWorkspaceFolder}"
}
}
+6 -88
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@@ -1,98 +1,16 @@
---
kind: pipeline
type: docker
name: Build Linux
name: EQEmulator Server Linux CI
# Limits how many of these builds can run on the drone runner at a time, this isn't about cores
concurrency:
limit: 1
volumes:
- name: cache
host:
path: /var/lib/cache-release
steps:
- name: Build Linux X64
image: akkadius/eqemu-server:v14
environment:
GITHUB_TOKEN:
from_secret: GH_RELEASE_GITHUB_API_TOKEN
RCLONE_CONFIG_REMOTE_TYPE: ftp
RCLONE_FTP_HOST: drone.akkadius.com
RCLONE_FTP_USER: artifacts
RCLONE_FTP_PASS:
from_secret: RCLONE_FTP_PASS
- name: server-build
# Source build script https://github.com/Akkadius/akk-stack/blob/master/containers/eqemu-server/Dockerfile#L20
image: akkadius/eqemu-server:latest
commands:
- ./utils/scripts/build/linux-build.sh
volumes:
- name: cache
path: /home/eqemu/.ccache/
---
kind: pipeline
type: exec
name: Build Windows
# Limits how many of these builds can run on the drone runner at a time, this isn't about cores
concurrency:
limit: 1
platform:
os: windows
arch: amd64
steps:
- name: Build Windows X64
environment:
RCLONE_CONFIG_REMOTE_TYPE: ftp
RCLONE_FTP_HOST: drone.akkadius.com
RCLONE_FTP_USER: artifacts
RCLONE_FTP_PASS:
from_secret: RCLONE_FTP_PASS
GITHUB_TOKEN:
from_secret: GH_RELEASE_GITHUB_API_TOKEN
commands:
- .\utils\scripts\build\windows-build.ps1
---
kind: pipeline
type: docker
name: Publish Artifacts to Github
steps:
- name: Upload Artifacts
image: akkadius/eqemu-build-releaser:v3
environment:
RCLONE_CONFIG_REMOTE_TYPE: ftp
RCLONE_FTP_HOST: drone.akkadius.com
RCLONE_FTP_USER: artifacts
RCLONE_FTP_PASS:
from_secret: RCLONE_FTP_PASS
GH_RELEASE_GITHUB_API_TOKEN:
from_secret: GH_RELEASE_GITHUB_API_TOKEN
GITHUB_TOKEN:
from_secret: GH_RELEASE_GITHUB_API_TOKEN
commands:
- ./utils/scripts/build/should-release/should-release
- rclone config create remote ftp env_auth true > /dev/null
- |
rclone copy remote: --include "eqemu-server*.zip" .
- gh-release --assets=eqemu-server-linux-x64.zip,eqemu-server-windows-x64.zip -y
- |
rclone delete remote: --include "eqemu-server*.zip"
trigger:
branch:
- master
event:
- push
depends_on:
- Build Windows
- Build Linux
- sudo chown eqemu:eqemu /drone/src/ * -R
- git submodule init && git submodule update && mkdir -p build && cd build && cmake -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_BOTS=ON -DEQEMU_BUILD_LUA=ON -G 'Unix Makefiles' .. && make -j$((`nproc`-4))
-17
View File
@@ -54,20 +54,3 @@ bin/
/Win32
/x64
/client_files/**/CMakeFiles/
.idea
# Clangd Generated Files.
compile_flags.txt
.cache/
# vscode generated settings
.vscode/
# Build pipeline
!utils/scripts/build/
!utils/scripts/build/should-release/should-release
!utils/scripts/build/should-release/should-release.exe
# CMake Files
cmake-build-relwithdebinfo/*
+19
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@@ -0,0 +1,19 @@
language: cpp
compiler: gcc
dist: bionic
addons:
apt:
packages:
- libmysqlclient-dev
- libperl-dev
- libboost-dev
- liblua5.1-0-dev
- zlib1g-dev
- uuid-dev
- libssl-dev
script:
- cmake -G "Unix Makefiles" -DEQEMU_BUILD_TESTS=ON -DEQEMU_ENABLE_BOTS=ON -DEQEMU_BUILD_LOGIN=ON
- make -j2
- ./bin/tests
+16
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@@ -0,0 +1,16 @@
{
"configurations": [
{
"name": "Linux",
"includePath": [
"${workspaceFolder}/**",
"/usr/include/mysql"
],
"defines": [],
"compilerPath": "/usr/bin/gcc",
"cStandard": "c11",
"cppStandard": "c++17"
}
],
"version": 4
}
+164
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@@ -0,0 +1,164 @@
{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"label": "make",
"type": "shell",
"command": "cd bin && make",
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher": [
"$gcc"
]
},
{
"label": "make clean",
"type": "shell",
"command": "cd bin && make clean",
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher": [
"$gcc"
]
},
{
"label": "cmake",
"type": "shell",
"command": "mkdir -p bin && cd bin && rm CMakeCache.txt && cmake -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_LUA=ON -G 'Unix Makefiles' ..",
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher":{
"owner": "cpp",
"fileLocation": "relative",
"pattern":[
{
"regexp": "([\\w+|\\\\]*\\.\\w+)\\((\\d+)\\)\\: (warning|error) (.*)$",
"file": 1,
"location": 2,
"severity": 3,
"message": 4
}
]
}
},
{
"label": "download maps",
"type": "shell",
"command": "mkdir -p bin && cd bin && wget https://codeload.github.com/Akkadius/EQEmuMaps/zip/master -O maps.zip && unzip -o maps.zip && rm ./maps -rf && mv EQEmuMaps-master maps && rm maps.zip",
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher": [
"$gcc"
]
},
{
"label": "download quests",
"type": "shell",
"command": "mkdir -p bin && cd bin && cd server && git -C ./quests pull 2> /dev/null || git clone https://github.com/ProjectEQ/projecteqquests.git quests",
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher": [
"$gcc"
]
},
{
"label": "download eqemu_config",
"type": "shell",
"command": "mkdir -p bin && cd bin && wget --no-check-certificate https://raw.githubusercontent.com/Akkadius/EQEmuInstall/master/eqemu_config_docker.json -O eqemu_config.json",
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher": [
"$gcc"
]
},
{
"label": "rebuild database (mariadb must be started)",
"type": "shell",
"command": "mkdir -p bin && cd bin && docker run -i --rm --privileged -v ${HOST_PROJECT_PATH}/bin:/src --network=eqemu -it eqemu/server:0.0.3 bash -c './eqemu_server.pl source_peq_db && ./eqemu_server.pl check_db_updates && ./eqemu_server.pl linux_login_server_setup'",
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher": [
"$gcc"
]
},
{
"label": "zone 7000",
"type": "shell",
"command": "docker stop zone7000 | true && docker network create eqemu | true && docker run -i --rm --name zone7000 --cap-add=SYS_PTRACE --security-opt seccomp=unconfined --privileged -v ${HOST_PROJECT_PATH}/bin:/src --ulimit core=10000000 --network=eqemu -p 7000:7000/udp -e LD_LIBRARY_PATH=/src/ eqemu/server:0.0.3 gdb -ex run --args ./zone dynamic_zone7000:7000",
"group": {
"kind": "test",
"isDefault": true
}
},
{
"label": "zone 7001",
"type": "shell",
"command": "docker stop zone7001 | true && docker network create eqemu | true && docker run -i --rm --name zone7001 --cap-add=SYS_PTRACE --security-opt seccomp=unconfined --privileged -v ${HOST_PROJECT_PATH}/bin:/src --ulimit core=10000000 --network=eqemu -p 7001:7001/udp -e LD_LIBRARY_PATH=/src/ eqemu/server:0.0.3 gdb -ex run --args ./zone dynamic_zone7001:7001",
"group": {
"kind": "test",
"isDefault": true
}
},
{
"label": "loginserver",
"type": "shell",
"command": "docker stop loginserver | true && docker network create eqemu | true && docker run -i --rm --cap-add=SYS_PTRACE --security-opt seccomp=unconfined --privileged -v ${HOST_PROJECT_PATH}/bin:/src --ulimit core=10000000 --network=eqemu --name loginserver -p 5999:5999/udp -p 5998:5998/udp -e LD_LIBRARY_PATH=/src/ eqemu/server:0.0.3 gdb -ex run --args ./loginserver",
"group": {
"kind": "test",
"isDefault": true
}
},
{
"label": "shared_memory, world",
"type": "shell",
"command": "docker stop sharedmemory | true && docker stop world | true && docker network create eqemu | true && docker run --rm -v ${HOST_PROJECT_PATH}/bin:/src --network=eqemu --name sharedmemory eqemu/server:0.0.3 ./shared_memory && docker run --rm -v ${HOST_PROJECT_PATH}/bin:/src --ulimit core=10000000 -e LD_LIBRARY_PATH=/src/ --network=eqemu --name world -p 9000:9000 -p 9000:9000/udp -p 9001:9001 -p 9080:9080 eqemu/server:0.0.3 gdb -ex run ./world",
"group": {
"kind": "test",
"isDefault": true
}
},
{
"label": "queryserv",
"type": "shell",
"command": "docker stop queryserv | true && docker run --rm -v ${HOST_PROJECT_PATH}/bin:/src --ulimit core=10000000 -e LD_LIBRARY_PATH=/src/ --network=eqemu --name queryserv eqemu/server:0.0.3 gdb -ex run ./queryserv",
"group": {
"kind": "test",
"isDefault": true
}
},
{
"label": "mariadb",
"type": "shell",
"command": "docker stop mariadb | true && cd bin && docker network create eqemu | true && docker run --rm -v ${HOST_PROJECT_PATH}/bin/db:/bitnami/mariadb -p 3306:3306 -e MARIADB_DATABASE=peq -e MARIADB_USER=eqemu -e MARIADB_PASSWORD=eqemupass -e ALLOW_EMPTY_PASSWORD=yes --name mariadb --network=eqemu bitnami/mariadb:latest",
"group": {
"kind": "test",
"isDefault": true
}
},
{
"label": "ucs",
"type": "shell",
"command": "docker stop ucs | true && cd bin && docker network create eqemu | true && docker run --rm -v ${HOST_PROJECT_PATH}/bin:/src -p 7778:7778 --name ucs --network=eqemu eqemu/server:0.0.3 gdb -ex run ./ucs",
"group": {
"kind": "test",
"isDefault": true
}
}
]
}
+2 -2
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@@ -40,14 +40,14 @@ Assuming it is starting in c:/projects/eqemu and the x64 dependencies were extra
mkdir build
cd build
cmake -G "Visual Studio 15 2017 Win64" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_ZLIB=ON -DCMAKE_TOOLCHAIN_FILE="c:/projects/eqemu/vcpkg/vcpkg-export-20180828-145455/scripts/buildsystems/vcpkg.cmake" ..
cmake -G "Visual Studio 15 2017 Win64" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_ZLIB=ON -DEQEMU_ENABLE_BOTS=ON -DCMAKE_TOOLCHAIN_FILE="c:/projects/eqemu/vcpkg/vcpkg-export-20180828-145455/scripts/buildsystems/vcpkg.cmake" ..
##### Linux
Similarly to Windows running CMake on Linux is simple it just omits the toolchain file and uses a different generator.
mkdir build
cd build
cmake -G "Unix Makefiles" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON ..
cmake -G "Unix Makefiles" -DEQEMU_BUILD_TESTS=ON -DEQEMU_ENABLE_BOTS=ON -DEQEMU_BUILD_LOGIN=ON ..
### Building
-3198
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File diff suppressed because it is too large Load Diff
+22 -113
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@@ -1,4 +1,4 @@
CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
SET(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/" ${CMAKE_MODULE_PATH})
@@ -12,37 +12,16 @@ IF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING "Choose the type of build." FORCE)
ENDIF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_CXX_STANDARD 20)
SET(CMAKE_CXX_STANDARD 14)
SET(CMAKE_CXX_STANDARD_REQUIRED ON)
SET(CMAKE_CXX_EXTENSIONS OFF)
OPTION(EQEMU_BUILD_STATIC "Build with static linking" OFF)
OPTION(EQEMU_BUILD_PCH "Build with precompiled headers (Windows)" ON)
IF (EQEMU_BUILD_STATIC)
SET(BUILD_SHARED_LIBS OFF)
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".a")
MESSAGE(STATUS "Building with static linking")
SET(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++")
IF (UNIX)
SET(PERL_LIBRARY "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/libperl.so")
SET(PERL_INCLUDE_PATH "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/")
SET(PERL_EXECUTABLE "/opt/eqemu-perl/bin/perl")
ENDIF ()
ENDIF (EQEMU_BUILD_STATIC)
IF(MSVC)
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
ADD_DEFINITIONS(-DNOMINMAX)
ADD_DEFINITIONS(-DCRASH_LOGGING)
ADD_DEFINITIONS(-D_HAS_AUTO_PTR_ETC) # for Luabind on C++17
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
OPTION(EQEMU_DISABLE_MSVC_WARNINGS "Disable MSVC compile warnings." ON)
IF(EQEMU_DISABLE_MSVC_WARNINGS)
ADD_DEFINITIONS( "/W0 /D_CRT_SECURE_NO_WARNINGS /wd4005 /wd4996 /nologo /Os")
ENDIF(EQEMU_DISABLE_MSVC_WARNINGS)
ELSE(MSVC)
ADD_DEFINITIONS(-DHAS_UNION_SEMUN)
ENDIF(MSVC)
@@ -76,7 +55,6 @@ FIND_PACKAGE(MariaDB)
FIND_PACKAGE(ZLIB)
FIND_PACKAGE(OpenSSL)
FIND_PACKAGE(Lua51)
FIND_PACKAGE(LuaJit)
FIND_PACKAGE(PerlLibs)
FIND_PACKAGE(Sodium)
FIND_PACKAGE(mbedTLS)
@@ -109,12 +87,6 @@ ELSE()
MESSAGE(STATUS "* Lua: MISSING *")
ENDIF()
IF(LuaJit_FOUND)
MESSAGE(STATUS "* LuaJIT: FOUND *")
ELSE()
MESSAGE(STATUS "* LuaJIT: MISSING *")
ENDIF()
IF(PerlLibs_FOUND)
MESSAGE(STATUS "* Perl: FOUND *")
ELSE()
@@ -139,76 +111,33 @@ ELSE()
MESSAGE(STATUS "* mbedTLS: MISSING *")
ENDIF()
MESSAGE(STATUS "PERL_INCLUDE_PATH: ${PERL_INCLUDE_PATH}")
MESSAGE(STATUS "PERL_LIBRARY: ${PERL_LIBRARY}")
MESSAGE(STATUS "PERL_INCLUDE_DIR: ${PERL_INCLUDE_DIR}")
MESSAGE(STATUS "PERL_INCLUDE_DIRS: ${PERL_INCLUDE_DIRS}")
MESSAGE(STATUS "PERL_LIBRARIES: ${PERL_LIBRARIES}")
MESSAGE(STATUS "PERL_VERSION: ${PERL_VERSION}")
MESSAGE(STATUS "**************************************************")
#options
OPTION(EQEMU_DEPOP_INVALIDATES_CACHE "#repop invalidates the npc_types cache (will cause a larger database hit on #repop but is more convienent)." ON)
OPTION(EQEMU_ENABLE_BOTS "Enable Bots" OFF)
OPTION(EQEMU_COMMANDS_LOGGING "Enable GM Command logs" ON)
OPTION(EQEMU_BUILD_SERVER "Build the game server." ON)
OPTION(EQEMU_BUILD_LOGIN "Build the login server." ON)
OPTION(EQEMU_BUILD_HC "Build the headless client." OFF)
OPTION(EQEMU_BUILD_TESTS "Build utility tests." OFF)
OPTION(EQEMU_BUILD_CLIENT_FILES "Build Client Import/Export Data Programs." ON)
OPTION(EQEMU_PREFER_LUA "Build with normal Lua even if LuaJIT is found." OFF)
#PRNG options
OPTION(EQEMU_ADDITIVE_LFIB_PRNG "Use Additive LFib for PRNG." OFF)
MARK_AS_ADVANCED(EQEMU_ADDITIVE_LFIB_PRNG)
OPTION(EQEMU_BIASED_INT_DIST "Use biased int dist instead of uniform." OFF)
MARK_AS_ADVANCED(EQEMU_BIASED_INT_DIST)
SET(EQEMU_CUSTOM_PRNG_ENGINE "" CACHE STRING "Custom random engine. (ex. std::default_random_engine)")
MARK_AS_ADVANCED(EQEMU_CUSTOM_PRNG_ENGINE)
IF(CMAKE_COMPILER_IS_GNUCXX)
OPTION(EQEMU_SFMT19937 "Use GCC's extention for SIMD Fast MT19937." OFF)
MARK_AS_ADVANCED(EQEMU_SFMT19937)
ENDIF()
IF(EQEMU_ADDITIVE_LFIB_PRNG)
ADD_DEFINITIONS(-DUSE_ADDITIVE_LFIB_PRNG)
IF(EQEMU_SFMT19937)
MESSAGE(STATUS "SFMT19937 and ADDITITVE_LFIB_PRNG both set, SFMT19937 ignored.")
SET(EQEMU_SFMT19937 OFF)
ENDIF()
IF(NOT EQEMU_CUSTOM_PRNG_ENGINE STREQUAL "")
MESSAGE(STATUS "CUSTOM_PRNG_ENGINE and ADDITITVE_LFIB_PRNG both set, CUSTOM_PRNG_ENGINE ignored.")
SET(EQEMU_CUSTOM_PRNG_ENGINE "")
ENDIF()
ENDIF()
IF(EQEMU_SFMT19937)
ADD_DEFINITIONS(-DUSE_SFMT19937)
IF(NOT EQEMU_CUSTOM_PRNG_ENGINE STREQUAL "")
MESSAGE(STATUS "CUSTOM_PRNG_ENGINE and SFMT19937 both set, CUSTOM_PRNG_ENGINE ignored.")
SET(EQEMU_CUSTOM_PRNG_ENGINE "")
ENDIF()
ENDIF()
IF(NOT EQEMU_CUSTOM_PRNG_ENGINE STREQUAL "")
ADD_DEFINITIONS(-DUSE_CUSTOM_PRNG_ENGINE=${EQEMU_CUSTOM_PRNG_ENGINE})
ENDIF()
IF(EQEMU_BIASED_INT_DIST)
ADD_DEFINITIONS(-DBIASED_INT_DIST)
ENDIF()
IF(EQEMU_COMMANDS_LOGGING)
ADD_DEFINITIONS(-DCOMMANDS_LOGGING)
ENDIF(EQEMU_COMMANDS_LOGGING)
IF(EQEMU_ENABLE_BOTS)
ADD_DEFINITIONS(-DBOTS)
ENDIF(EQEMU_ENABLE_BOTS)
#database
IF(MySQL_FOUND AND MariaDB_FOUND)
SET(DATABASE_LIBRARY_SELECTION MariaDB CACHE STRING "Database library to use:
MySQL
MariaDB"
)
IF(DATABASE_LIBRARY_SELECTION STREQUAL "MySQL")
SET(DATABASE_LIBRARY_TYPE " MySQL")
SET(DATABASE_LIBRARY_LIBS ${MySQL_LIBRARIES})
@@ -239,16 +168,13 @@ IF(OpenSSL_FOUND AND MBEDTLS_FOUND)
OpenSSL
mbedTLS"
)
IF(TLS_LIBRARY_SELECTION STREQUAL "OpenSSL")
SET(TLS_LIBRARY_TYPE " OpenSSL")
SET(TLS_LIBRARY_ENABLED ON)
SET(TLS_LIBRARY_LIBS ${OPENSSL_LIBRARIES})
SET(TLS_LIBRARY_INCLUDE ${OPENSSL_INCLUDE_DIR})
ADD_DEFINITIONS(-DEQEMU_USE_OPENSSL)
IF(${OPENSSL_VERSION} VERSION_GREATER_EQUAL "1.1.1")
ADD_DEFINITIONS(-DCPPHTTPLIB_OPENSSL_SUPPORT)
ENDIF()
ELSEIF(TLS_LIBRARY_SELECTION STREQUAL "mbedTLS")
SET(TLS_LIBRARY_TYPE " mbedTLS")
SET(TLS_LIBRARY_ENABLED ON)
@@ -264,9 +190,6 @@ ELSEIF(OpenSSL_FOUND)
SET(TLS_LIBRARY_LIBS ${OPENSSL_LIBRARIES})
SET(TLS_LIBRARY_INCLUDE ${OPENSSL_INCLUDE_DIR})
ADD_DEFINITIONS(-DEQEMU_USE_OPENSSL)
IF(${OPENSSL_VERSION} VERSION_GREATER_EQUAL "1.1.1")
ADD_DEFINITIONS(-DCPPHTTPLIB_OPENSSL_SUPPORT)
ENDIF()
ELSEIF(MBEDTLS_FOUND)
SET(TLS_LIBRARY_TYPE " mbedTLS")
SET(TLS_LIBRARY_ENABLED ON)
@@ -289,12 +212,7 @@ ELSE()
SET(SODIUM_LIBRARY_ENABLED OFF)
ENDIF()
IF(LUAJIT_FOUND AND NOT (EQEMU_PREFER_LUA AND Lua51_FOUND))
SET(LUA_LIBRARY_TYPE " LuaJIT")
SET(LUA_LIBRARY_ENABLED ON)
SET(LUA_LIBRARY_LIBS ${LUAJIT_LIBRARY} luabind)
SET(LUA_LIBRARY_INCLUDE ${LUAJIT_INCLUDE_DIR} "${CMAKE_CURRENT_SOURCE_DIR}/libs/luabind")
ELSEIF(Lua51_FOUND )
IF(Lua51_FOUND)
SET(LUA_LIBRARY_TYPE " Lua 5.1")
SET(LUA_LIBRARY_ENABLED ON)
SET(LUA_LIBRARY_LIBS ${LUA_LIBRARY} luabind)
@@ -321,7 +239,6 @@ IF(ZLIB_FOUND)
SET(ZLIB_LIBRARY_TYPE "zlib-ng")
SET(ZLIB_LIBRARY_LIBS "zlibstatic")
SET(ZLIB_LIBRARY_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/libs/zlibng")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_BINARY_DIR}/libs/zlibng")
ELSE()
SET(ZLIB_LIBRARY_TYPE " zlib")
SET(ZLIB_LIBRARY_LIBS ${ZLIB_LIBRARY})
@@ -333,10 +250,6 @@ ELSE()
SET(ZLIB_LIBRARY_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/libs/zlibng")
ENDIF()
IF (EQEMU_BUILD_STATIC)
SET(ZLIB_LIBRARY_LIBS libz.a)
ENDIF(EQEMU_BUILD_STATIC)
MESSAGE(STATUS "")
MESSAGE(STATUS "**************************************************")
MESSAGE(STATUS "* Library Usage *")
@@ -366,8 +279,10 @@ INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigat
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/Recast/Include")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/websocketpp")
# silence obnoxious deprecation message
ADD_DEFINITIONS(-DBOOST_BIND_GLOBAL_PLACEHOLDERS)
OPTION(EQEMU_BUILD_LOGGING "Build Logging (To speed up compilation)" ON)
IF(EQEMU_BUILD_LOGGING)
ADD_DEFINITIONS(-DBUILD_LOGGING)
ENDIF()
IF(TLS_LIBRARY_ENABLED)
SET(SERVER_LIBS ${SERVER_LIBS} ${TLS_LIBRARY_LIBS})
@@ -381,12 +296,12 @@ ENDIF()
IF(LUA_LIBRARY_ENABLED)
OPTION(EQEMU_BUILD_LUA "Build Lua parser." ON)
IF(EQEMU_BUILD_LUA)
ADD_DEFINITIONS(-DLUA_EQEMU)
SET(ZONE_LIBS ${LUA_LIBRARY_LIBS})
SET(SERVER_LIBS ${SERVER_LIBS} ${LUA_LIBRARY_LIBS})
INCLUDE_DIRECTORIES(SYSTEM "${LUA_LIBRARY_INCLUDE}")
OPTION(EQEMU_SANITIZE_LUA_LIBS "Sanitize Lua Libraries (Remove OS and IO standard libraries from being able to run)." ON)
IF(EQEMU_SANITIZE_LUA_LIBS)
ADD_DEFINITIONS(-DSANITIZE_LUA_LIBS)
@@ -397,14 +312,10 @@ ENDIF()
IF(PERL_LIBRARY_ENABLED)
OPTION(EQEMU_BUILD_PERL "Build Perl parser." ON)
IF(EQEMU_BUILD_PERL)
SET(SERVER_LIBS ${SERVER_LIBS} ${PERL_LIBRARY_LIBS} perlbind)
SET(SERVER_LIBS ${SERVER_LIBS} ${PERL_LIBRARY_LIBS})
INCLUDE_DIRECTORIES(SYSTEM "${PERL_LIBRARY_INCLUDE}")
ADD_DEFINITIONS(-DEMBPERL)
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
ADD_DEFINITIONS(-DPERLBIND_NO_STRICT_SCALAR_TYPES)
IF (UNIX AND EQEMU_BUILD_STATIC)
SET(SERVER_LIBS ${SERVER_LIBS} libcrypt.a)
ENDIF ()
ENDIF()
ENDIF()
@@ -423,8 +334,6 @@ IF(UNIX)
ENDIF()
ENDIF()
SET(ZONE_LIBS ${ZONE_LIBS} ${SERVER_LIBS})
IF(EQEMU_BUILD_LOGIN AND NOT TLS_LIBRARY_ENABLED)
MESSAGE(FATAL_ERROR "Login server requires a TLS Library to build.")
ENDIF()
@@ -438,13 +347,13 @@ IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_H
ADD_SUBDIRECTORY(libs)
ADD_SUBDIRECTORY(submodules/fmt)
ADD_SUBDIRECTORY(submodules/libuv)
IF(EQEMU_BUILD_ZLIB)
SET(ZLIB_COMPAT ON CACHE BOOL "Compile with zlib compatible API")
SET(ZLIB_ENABLE_TESTS OFF CACHE BOOL "Build test binaries")
ADD_SUBDIRECTORY(libs/zlibng)
ENDIF()
SET(RECASTNAVIGATION_DEMO OFF CACHE BOOL "Build demo")
SET(RECASTNAVIGATION_TESTS OFF CACHE BOOL "Build tests")
SET(RECASTNAVIGATION_EXAMPLES OFF CACHE BOOL "Build examples")
-22
View File
@@ -1,22 +0,0 @@
We expect contributors and community members to act professionally and respectfully, and we expect our forums and Discord channels to be dignified environments that expand the community and enhance the learning experience for new members.
Specifically:
* Respect people, their ideas, and their work.
* Be kind. Be courteous. Be welcoming.
* Listen. Consider and acknowledge people's points before responding.
* Be respectful of differing viewpoints and experience levels.
* Accept constructive criticism and work together toward decisions.
* Focus on what is best for the community and users.
Examples of unacceptable behavior by participants include:
* The use of violent threats, trolling, insulting/derogatory comments, abusive or discriminatory language, or personal attacks.
* Public or private harassment.
* Publishing others' private information, such as a physical or electronic address, without explicit permission.
* Conduct which could reasonably be considered inappropriate in a professional setting.
* Advocating for or encouraging any of the above behaviors.
Project maintainers have the right and responsibility to remove, edit, or reject comments, commits, code, wiki edits, issues, forum posts, Discord messages, and other contributions that are not aligned with this code of conduct.
Project maintainers who do not follow or enforce the Code of Conduct in good faith may face temporary or permanent repercussions as determined by other members of the project.
+7 -7
View File
@@ -1,7 +1,7 @@
# EQEmulator Core Server
| Drone (Linux x64) | Drone (Windows x64) |
|:---:|:---:|
|[![Build Status](http://drone.akkadius.com/api/badges/EQEmu/Server/status.svg)](http://drone.akkadius.com/EQEmu/Server) |[![Build Status](http://drone.akkadius.com/api/badges/EQEmu/Server/status.svg)](http://drone.akkadius.com/EQEmu/Server) |
|Travis CI (Linux)|Appveyor (Windows x86) |Appveyor (Windows x64) |
|:---:|:---:|:---:|
|[![Linux CI](https://travis-ci.org/EQEmu/Server.svg?branch=master)](https://travis-ci.org/EQEmu/Server) |[![Build status](https://ci.appveyor.com/api/projects/status/v3utuu0dttm2cqd0?svg=true)](https://ci.appveyor.com/project/KimLS/server) |[![Build status](https://ci.appveyor.com/api/projects/status/scr25kmntx36c1ub?svg=true)](https://ci.appveyor.com/project/KimLS/server-87crp) |
***
@@ -18,16 +18,16 @@
|**Install Count**|![Windows Install Count](http://analytics.akkadius.com/?install_count&windows_count)|![Linux Install Count](http://analytics.akkadius.com/?install_count&linux_count)|
### > Windows
* [Install Guide](https://docs.eqemu.io/server/installation/server-installation-windows/)
* [Install Guide](https://eqemu.gitbook.io/server/categories/installation/server-installation-windows)
### > Debian/Ubuntu/CentOS/Fedora
* [Install Guide](https://docs.eqemu.io/server/installation/server-installation-linux/)
* [Install Guide](https://eqemu.gitbook.io/server/categories/installation/server-installation-linux)
* You can use curl or wget to kick off the installer (whichever your OS has)
> curl -O https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh install.sh && chmod 755 install.sh && ./install.sh
> wget --no-check-certificate https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh -O install.sh && chmod 755 install.sh && ./install.sh
> wget --no-check-certificate https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh -O install.sh && chmod 755 install.sh && ./install.sh
## Supported Clients
@@ -56,7 +56,7 @@ forum, although pull requests will be much quicker and easier on all parties.
## Resources
- [EQEmulator Forums](http://www.eqemulator.org/forums)
- [EQEmulator Wiki](https://docs.eqemu.io/)
- [EQEmulator Wiki](https://eqemu.gitbook.io/)
## Related Repositories
* [ProjectEQ Quests](https://github.com/ProjectEQ/projecteqquests)
+21
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@@ -0,0 +1,21 @@
version: 1.0.{build}
branches:
only:
- master
image: Visual Studio 2017
configuration: RelWithDebInfo
clone_folder: c:\projects\eqemu
init:
- ps: git config --global core.autocrlf input
cache: c:\tools\vcpkg\installed\
before_build:
- ps: "$wc = New-Object System.Net.WebClient\n$wc.DownloadFile(\"http://strawberryperl.com/download/5.26.2.1/strawberry-perl-5.26.2.1-64bit-portable.zip\", \"c:\\projects\\eqemu\\strawberry-perl-5.26.2.1-64bit-portable.zip\")\ncd c:\\projects\\eqemu\n7z x c:/projects/eqemu/strawberry-perl-5.26.2.1-64bit-portable.zip -oc:/projects/eqemu/strawberry-perl-portable -y\n(Get-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h).replace('#define PERL_STATIC_INLINE static __inline__', '#define PERL_STATIC_INLINE static __inline') | Set-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h\nvcpkg install boost-geometry:x64-windows boost-dynamic-bitset:x64-windows luajit:x64-windows libsodium:x64-windows libmysql:x64-windows openssl:x64-windows zlib:x64-windows \nmkdir build\ncd build\ncmake -G \"Visual Studio 15 2017 Win64\" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -EQEMU_ENABLE_BOTS=ON -DPERL_EXECUTABLE=\"C:/projects/eqemu/strawberry-perl-portable/perl/bin/perl.exe\" -DPERL_INCLUDE_PATH=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE\" -DPERL_LIBRARY=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/libperl526.a\" -DCMAKE_TOOLCHAIN_FILE=\"c:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake\" .."
build:
project: C:\projects\eqemu\build\EQEmu.sln
parallel: true
verbosity: minimal
after_build:
- cmd: >-
7z a build_x64-bots.zip C:\projects\eqemu\build\bin\RelWithDebInfo\*.exe C:\projects\eqemu\build\bin\RelWithDebInfo\*.dll C:\projects\eqemu\build\bin\RelWithDebInfo\*.pdb
appveyor PushArtifact build_x64-bots.zip
+21
View File
@@ -0,0 +1,21 @@
version: 1.0.{build}
branches:
only:
- master
image: Visual Studio 2017
configuration: RelWithDebInfo
clone_folder: c:\projects\eqemu
init:
- ps: git config --global core.autocrlf input
cache: c:\tools\vcpkg\installed\
before_build:
- ps: "$wc = New-Object System.Net.WebClient\n$wc.DownloadFile(\"http://strawberryperl.com/download/5.26.2.1/strawberry-perl-5.26.2.1-64bit-portable.zip\", \"c:\\projects\\eqemu\\strawberry-perl-5.26.2.1-64bit-portable.zip\")\ncd c:\\projects\\eqemu\n7z x c:/projects/eqemu/strawberry-perl-5.26.2.1-64bit-portable.zip -oc:/projects/eqemu/strawberry-perl-portable -y\n(Get-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h).replace('#define PERL_STATIC_INLINE static __inline__', '#define PERL_STATIC_INLINE static __inline') | Set-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h\nvcpkg install boost-geometry:x64-windows boost-dynamic-bitset:x64-windows luajit:x64-windows libsodium:x64-windows libmysql:x64-windows openssl:x64-windows zlib:x64-windows \nmkdir build\ncd build\ncmake -G \"Visual Studio 15 2017 Win64\" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -EQEMU_ENABLE_BOTS=OFF -DPERL_EXECUTABLE=\"C:/projects/eqemu/strawberry-perl-portable/perl/bin/perl.exe\" -DPERL_INCLUDE_PATH=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE\" -DPERL_LIBRARY=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/libperl526.a\" -DCMAKE_TOOLCHAIN_FILE=\"c:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake\" .."
build:
project: C:\projects\eqemu\build\EQEmu.sln
parallel: true
verbosity: minimal
after_build:
- cmd: >-
7z a build_x64-no-bots.zip C:\projects\eqemu\build\bin\RelWithDebInfo\*.exe C:\projects\eqemu\build\bin\RelWithDebInfo\*.dll C:\projects\eqemu\build\bin\RelWithDebInfo\*.pdb
appveyor PushArtifact build_x64-no-bots.zip
+1 -1
View File
@@ -3,7 +3,7 @@
############################################
#
# New changelog can be found here
# https://docs.eqemu.io/server/changelog/server
# https://eqemu.gitbook.io/changelog/
#
############################################
# Deprecated
+1 -1
View File
@@ -1,4 +1,4 @@
CMAKE_MINIMUM_REQUIRED(VERSION 3.5)
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
add_subdirectory(import)
add_subdirectory(export)
+1 -1
View File
@@ -1,4 +1,4 @@
CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
SET(export_sources
main.cpp
+10 -22
View File
@@ -25,15 +25,11 @@
#include "../../common/platform.h"
#include "../../common/crash.h"
#include "../../common/rulesys.h"
#include "../../common/strings.h"
#include "../../common/string_util.h"
#include "../../common/content/world_content_service.h"
#include "../../common/zone_store.h"
#include "../../common/path_manager.h"
EQEmuLogSys LogSys;
WorldContentService content_service;
ZoneStore zone_store;
PathManager path;
void ExportSpells(SharedDatabase *db);
void ExportSkillCaps(SharedDatabase *db);
@@ -46,8 +42,6 @@ int main(int argc, char **argv)
LogSys.LoadLogSettingsDefaults();
set_exception_handler();
path.LoadPaths();
LogInfo("Client Files Export Utility");
if (!EQEmuConfig::LoadConfig()) {
LogError("Unable to load configuration file");
@@ -86,13 +80,11 @@ int main(int argc, char **argv)
return 1;
}
} else {
content_db.SetMySQL(database);
content_db.SetMysql(database.getMySQL());
}
LogSys.SetDatabase(&database)
->SetLogPath(path.GetLogPath())
->LoadLogDatabaseSettings()
->StartFileLogs();
database.LoadLogSettings(LogSys.log_settings);
LogSys.StartFileLogs();
std::string arg_1;
@@ -131,8 +123,7 @@ void ExportSpells(SharedDatabase *db)
{
LogInfo("Exporting Spells");
std::string file = fmt::format("{}/export/spells_us.txt", path.GetServerPath());
FILE *f = fopen(file.c_str(), "w");
FILE *f = fopen("export/spells_us.txt", "w");
if (!f) {
LogError("Unable to open export/spells_us.txt to write, skipping.");
return;
@@ -183,7 +174,7 @@ bool SkillUsable(SharedDatabase *db, int skill_id, int class_id)
}
auto row = results.begin();
if (row[0] && Strings::ToInt(row[0]) > 0) {
if (row[0] && atoi(row[0]) > 0) {
return true;
}
@@ -207,15 +198,14 @@ int GetSkill(SharedDatabase *db, int skill_id, int class_id, int level)
}
auto row = results.begin();
return Strings::ToInt(row[0]);
return atoi(row[0]);
}
void ExportSkillCaps(SharedDatabase *db)
{
LogInfo("Exporting Skill Caps");
std::string file = fmt::format("{}/export/SkillCaps.txt", path.GetServerPath());
FILE *f = fopen(file.c_str(), "w");
FILE *f = fopen("export/SkillCaps.txt", "w");
if (!f) {
LogError("Unable to open export/SkillCaps.txt to write, skipping.");
return;
@@ -245,8 +235,7 @@ void ExportBaseData(SharedDatabase *db)
{
LogInfo("Exporting Base Data");
std::string file = fmt::format("{}/export/BaseData.txt", path.GetServerPath());
FILE *f = fopen(file.c_str(), "w");
FILE *f = fopen("export/BaseData.txt", "w");
if (!f) {
LogError("Unable to open export/BaseData.txt to write, skipping.");
return;
@@ -279,8 +268,7 @@ void ExportDBStrings(SharedDatabase *db)
{
LogInfo("Exporting DB Strings");
std::string file = fmt::format("{}/export/dbstr_us.txt", path.GetServerPath());
FILE *f = fopen(file.c_str(), "w");
FILE *f = fopen("export/dbstr_us.txt", "w");
if (!f) {
LogError("Unable to open export/dbstr_us.txt to write, skipping.");
return;
+1 -1
View File
@@ -1,4 +1,4 @@
CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
SET(import_sources
main.cpp
+52 -61
View File
@@ -23,17 +23,11 @@
#include "../../common/platform.h"
#include "../../common/crash.h"
#include "../../common/rulesys.h"
#include "../../common/strings.h"
#include "../../common/string_util.h"
#include "../../common/content/world_content_service.h"
#include "../../common/zone_store.h"
#include "../../common/path_manager.h"
#include "../../common/repositories/base_data_repository.h"
#include "../../common/file.h"
EQEmuLogSys LogSys;
WorldContentService content_service;
ZoneStore zone_store;
PathManager path;
void ImportSpells(SharedDatabase *db);
void ImportSkillCaps(SharedDatabase *db);
@@ -45,8 +39,6 @@ int main(int argc, char **argv) {
LogSys.LoadLogSettingsDefaults();
set_exception_handler();
path.LoadPaths();
LogInfo("Client Files Import Utility");
if(!EQEmuConfig::LoadConfig()) {
LogError("Unable to load configuration file.");
@@ -85,13 +77,11 @@ int main(int argc, char **argv) {
return 1;
}
} else {
content_db.SetMySQL(database);
content_db.SetMysql(database.getMySQL());
}
LogSys.SetDatabase(&database)
->SetLogPath(path.GetLogPath())
->LoadLogDatabaseSettings()
->StartFileLogs();
database.LoadLogSettings(LogSys.log_settings);
LogSys.StartFileLogs();
ImportSpells(&content_db);
ImportSkillCaps(&content_db);
@@ -134,10 +124,9 @@ bool IsStringField(int i) {
void ImportSpells(SharedDatabase *db) {
LogInfo("Importing Spells");
std::string file = fmt::format("{}/import/spells_us.txt", path.GetServerPath());
FILE *f = fopen(file.c_str(), "r");
FILE *f = fopen("import/spells_us.txt", "r");
if(!f) {
LogError("Unable to open {} to read, skipping.", file);
LogError("Unable to open import/spells_us.txt to read, skipping.");
return;
}
@@ -156,8 +145,8 @@ void ImportSpells(SharedDatabase *db) {
}
}
std::string escaped = ::Strings::Escape(buffer);
auto split = Strings::Split(escaped, '^');
std::string escaped = ::EscapeString(buffer);
auto split = SplitString(escaped, '^');
int line_columns = (int)split.size();
std::string sql;
@@ -224,10 +213,9 @@ void ImportSpells(SharedDatabase *db) {
void ImportSkillCaps(SharedDatabase *db) {
LogInfo("Importing Skill Caps");
std::string file = fmt::format("{}/import/SkillCaps.txt", path.GetServerPath());
FILE *f = fopen(file.c_str(), "r");
FILE *f = fopen("import/SkillCaps.txt", "r");
if(!f) {
LogError("Unable to open {} to read, skipping.", file);
LogError("Unable to open import/SkillCaps.txt to read, skipping.");
return;
}
@@ -236,17 +224,17 @@ void ImportSkillCaps(SharedDatabase *db) {
char buffer[2048];
while(fgets(buffer, 2048, f)) {
auto split = Strings::Split(buffer, '^');
auto split = SplitString(buffer, '^');
if(split.size() < 4) {
continue;
}
int class_id, skill_id, level, cap;
class_id = Strings::ToInt(split[0].c_str());
skill_id = Strings::ToInt(split[1].c_str());
level = Strings::ToInt(split[2].c_str());
cap = Strings::ToInt(split[3].c_str());
class_id = atoi(split[0].c_str());
skill_id = atoi(split[1].c_str());
level = atoi(split[2].c_str());
cap = atoi(split[3].c_str());
std::string sql = StringFormat("INSERT INTO skill_caps(class, skillID, level, cap) VALUES(%d, %d, %d, %d)",
class_id, skill_id, level, cap);
@@ -257,54 +245,57 @@ void ImportSkillCaps(SharedDatabase *db) {
fclose(f);
}
void ImportBaseData(SharedDatabase *db)
{
void ImportBaseData(SharedDatabase *db) {
LogInfo("Importing Base Data");
const std::string& file_name = fmt::format("{}/import/BaseData.txt", path.GetServerPath());
const auto& file_contents = File::GetContents(file_name);
if (!file_contents.error.empty()) {
LogError("{}", file_contents.error);
FILE *f = fopen("import/BaseData.txt", "r");
if(!f) {
LogError("Unable to open import/BaseData.txt to read, skipping.");
return;
}
db->QueryDatabase("DELETE FROM base_data");
std::string delete_sql = "DELETE FROM base_data";
db->QueryDatabase(delete_sql);
std::vector<BaseDataRepository::BaseData> v;
char buffer[2048];
while(fgets(buffer, 2048, f)) {
auto split = SplitString(buffer, '^');
auto e = BaseDataRepository::NewEntity();
for (const auto& line: Strings::Split(file_contents.contents, "\n")) {
const auto& line_data = Strings::Split(line, '^');
if (line_data.size() < 10) {
if(split.size() < 10) {
continue;
}
e.level = static_cast<uint8_t>(Strings::ToUnsignedInt(line_data[0]));
e.class_ = static_cast<uint8_t>(Strings::ToUnsignedInt(line_data[1]));
e.hp = Strings::ToFloat(line_data[2]);
e.mana = Strings::ToFloat(line_data[3]);
e.end = Strings::ToFloat(line_data[4]);
e.hp_regen = Strings::ToFloat(line_data[5]);
e.end_regen = Strings::ToFloat(line_data[6]);
e.hp_fac = Strings::ToFloat(line_data[7]);
e.mana_fac = Strings::ToFloat(line_data[8]);
e.end_fac = Strings::ToFloat(line_data[9]);
std::string sql;
int level, class_id;
double hp, mana, end, unk1, unk2, hp_fac, mana_fac, end_fac;
v.emplace_back(e);
level = atoi(split[0].c_str());
class_id = atoi(split[1].c_str());
hp = atof(split[2].c_str());
mana = atof(split[3].c_str());
end = atof(split[4].c_str());
unk1 = atof(split[5].c_str());
unk2 = atof(split[6].c_str());
hp_fac = atof(split[7].c_str());
mana_fac = atof(split[8].c_str());
end_fac = atof(split[9].c_str());
sql = StringFormat("INSERT INTO base_data(level, class, hp, mana, end, unk1, unk2, hp_fac, "
"mana_fac, end_fac) VALUES(%d, %d, %f, %f, %f, %f, %f, %f, %f, %f)",
level, class_id, hp, mana, end, unk1, unk2, hp_fac, mana_fac, end_fac);
db->QueryDatabase(sql);
}
BaseDataRepository::InsertMany(*db, v);
fclose(f);
}
void ImportDBStrings(SharedDatabase *db) {
LogInfo("Importing DB Strings");
std::string file = fmt::format("{}/import/dbstr_us.txt", path.GetServerPath());
FILE *f = fopen(file.c_str(), "r");
FILE *f = fopen("import/dbstr_us.txt", "r");
if(!f) {
LogError("Unable to open {} to read, skipping.", file);
LogError("Unable to open import/dbstr_us.txt to read, skipping.");
return;
}
@@ -326,7 +317,7 @@ void ImportDBStrings(SharedDatabase *db) {
}
}
auto split = Strings::Split(buffer, '^');
auto split = SplitString(buffer, '^');
if(split.size() < 2) {
continue;
@@ -336,11 +327,11 @@ void ImportDBStrings(SharedDatabase *db) {
int id, type;
std::string value;
id = Strings::ToInt(split[0].c_str());
type = Strings::ToInt(split[1].c_str());
id = atoi(split[0].c_str());
type = atoi(split[1].c_str());
if(split.size() >= 3) {
value = ::Strings::Escape(split[2]);
value = ::EscapeString(split[2]);
}
sql = StringFormat("INSERT INTO db_str(id, type, value) VALUES(%u, %u, '%s')",
+2 -2
View File
@@ -38,7 +38,7 @@ locations other than lua/
find_path(LUA_INCLUDE_DIR lua.h
HINTS
ENV LUA_DIR
PATH_SUFFIXES include/lua51 include/lua5.1 include/lua-5.1 include/lua include
PATH_SUFFIXES include/lua51 include/lua5.1 include/lua-5.1 include/lua include/luajit include
PATHS
~/Library/Frameworks
/Library/Frameworks
@@ -49,7 +49,7 @@ find_path(LUA_INCLUDE_DIR lua.h
)
find_library(LUA_LIBRARY
NAMES lua51 lua5.1 lua-5.1 lua
NAMES lua51 lua5.1 lua-5.1 lua luajit
HINTS
ENV LUA_DIR
PATH_SUFFIXES lib
-91
View File
@@ -1,91 +0,0 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
# Modified from the FindLua51 that comes with CMake
#[=======================================================================[.rst:
FindLuaJit
---------
Locate LuaJit library This module defines
::
LUAJIT_FOUND, if false, do not try to link to Lua
LUAJIT_LIBRARIES
LUAJIT_INCLUDE_DIR, where to find lua.h
LUAJIT_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
Note that the expected include convention is
::
#include "lua.h"
and not
::
#include <lua/lua.h>
This is because, the lua location is not standardized and may exist in
locations other than lua/
#]=======================================================================]
find_path(LUAJIT_INCLUDE_DIR lua.h
HINTS
ENV LUA_DIR
PATH_SUFFIXES include/luajit include/luajit-2.0 include/luajit-2.1 include
PATHS
~/Library/Frameworks
/Library/Frameworks
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
)
find_library(LUAJIT_LIBRARY
NAMES luajit51 luajit5.1 luajit-5.1 luajit lua51
HINTS
ENV LUA_DIR
PATH_SUFFIXES lib
PATHS
~/Library/Frameworks
/Library/Frameworks
/sw
/opt/local
/opt/csw
/opt
)
if(LUAJIT_LIBRARY)
# include the math library for Unix
if(UNIX AND NOT APPLE AND NOT BEOS AND NOT HAIKU)
find_library(LUAJIT_MATH_LIBRARY m)
set( LUAJIT_LIBRARIES "${LUAJIT_LIBRARY};${LUAJIT_MATH_LIBRARY}" CACHE STRING "Lua Libraries")
# For Windows and Mac, don't need to explicitly include the math library
else()
set( LUAJIT_LIBRARIES "${LUAJIT_LIBRARY}" CACHE STRING "Lua Libraries")
endif()
endif()
if(LUAJIT_INCLUDE_DIR AND EXISTS "${LUAJIT_INCLUDE_DIR}/lua.h")
file(STRINGS "${LUAJIT_INCLUDE_DIR}/lua.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua .+\"")
string(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua ([^\"]+)\".*" "\\1" LUAJIT_VERSION_STRING "${lua_version_str}")
unset(lua_version_str)
endif()
include(${CMAKE_ROOT}/Modules/FindPackageHandleStandardArgs.cmake)
# handle the QUIETLY and REQUIRED arguments and set LUAJIT_FOUND to TRUE if
# all listed variables are TRUE
FIND_PACKAGE_HANDLE_STANDARD_ARGS(LuaJit
REQUIRED_VARS LUAJIT_LIBRARIES LUAJIT_INCLUDE_DIR
VERSION_VAR LUAJIT_VERSION_STRING)
mark_as_advanced(LUAJIT_INCLUDE_DIR LUAJIT_LIBRARIES LUAJIT_LIBRARY LUAJIT_MATH_LIBRARY)
+689 -770
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-147
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@@ -1,147 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2021 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include <cstdint>
#include <limits>
#include <type_traits>
#include <algorithm>
#include <iostream>
/*
* This is an additive lagged fibonacci generator as seen in The Art of Computer Programming, Vol. 2
* This should roughly match the implementation that EQ's client uses and be compatible with our Random class
*
* EQ's rand looks like it was from an example implementation that as posted on pscode.com
*
* You might also want to consider defining BIASED_INT_DIST as well to more closely match EQ
*/
namespace EQ {
template<typename UIntType, size_t w, size_t j, size_t k>
class additive_lagged_fibonacci_engine {
static_assert(std::is_unsigned<UIntType>::value, "result_type must be an unsigned integral type");
static_assert(0u < j && j < k, "0 < j < k");
static_assert(0u < w && w <= std::numeric_limits<UIntType>::digits,
"template argument substituting w out of bounds");
public:
using result_type = UIntType;
static constexpr size_t word_size = w;
static constexpr size_t short_lag = j;
static constexpr size_t long_lag = k;
static constexpr result_type default_seed = 19780503u; // default for subtract_with_carry_engine
additive_lagged_fibonacci_engine() : additive_lagged_fibonacci_engine(default_seed) {}
explicit additive_lagged_fibonacci_engine(result_type sd) { seed(sd); }
void seed(result_type seed = default_seed)
{
state1 = long_lag - long_lag;
state2 = long_lag - short_lag;
state[0] = static_cast<int>(seed) & ((1u << word_size) - 1);
state[1] = 1;
for (int i = 2; i < long_lag; ++i)
state[i] = (state[i - 1] + state[i - 2]) & ((1u << word_size) - 1);
return;
}
// TODO: seed via seed_seq
static constexpr result_type min() { return 0; }
static constexpr result_type max() { return ((1u << word_size) - 1) >> 6; }
void discard(unsigned long long z) {
for (; z != 0ULL; --z)
(*this)();
}
result_type operator()() {
result_type rand = (state[state1] + state[state2]) & ((1u << word_size) - 1);
state[state1] = rand;
if (++state1 == long_lag)
state1 = 0;
if (++state2 == long_lag)
state2 = 0;
return rand >> 6;
}
private:
result_type state1;
result_type state2;
result_type state[long_lag];
public:
template<typename UInt, size_t W, size_t J, size_t K>
friend bool operator==(const additive_lagged_fibonacci_engine<UInt, W, J, K> &x,
const additive_lagged_fibonacci_engine<UInt, W, J, K> &y)
{
return std::equal(x.state, x.state + long_lag, y.state) && x.state1 == y.state1 &&
x.state2 == y.state2;
}
template<typename UInt, size_t W, size_t J, size_t K>
friend bool operator!=(const additive_lagged_fibonacci_engine<UInt, W, J, K> &x,
const additive_lagged_fibonacci_engine<UInt, W, J, K> &y)
{ return !(x == y); }
template<typename UInt, size_t W, size_t J, size_t K, typename CharT, typename Traits>
friend std::basic_ostream<CharT, Traits> &
operator<<(std::basic_istream<CharT, Traits> &os, additive_lagged_fibonacci_engine<UInt, W, J, K> &x)
{
using ios_base = typename std::basic_istream<CharT, Traits>::ios_base;
const typename ios_base::fmtflags flags = os.flags();
const CharT fill = os.fill();
const CharT space = os.widen(' ');
os.flags(ios_base::dec | ios_base::fixed | ios_base::left);
os.fill(space);
for (size_t i = 0; i < long_lag; ++i)
os << x.state[i] << space;
os << x.state1 << space << x.state2;
os.flags(flags);
os.fill(fill);
return os;
}
template<typename UInt, size_t W, size_t J, size_t K, typename CharT, typename Traits>
friend std::basic_istream<CharT, Traits> &
operator>>(std::basic_istream<CharT, Traits> &is, additive_lagged_fibonacci_engine<UInt, W, J, K> &x)
{
using ios_base = typename std::basic_istream<CharT, Traits>::ios_base;
const typename ios_base::fmtflags flags = is.flags();
is.flags(ios_base::dec | ios_base::skipws);
for (size_t i = 0; i < long_lag; ++i)
is >> x.state[i];
is >> x.state1;
is >> x.state2;
is.flags(flags);
return is;
}
};
using EQRand = additive_lagged_fibonacci_engine<uint32_t, 30, 24, 55>;
};
+190
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@@ -0,0 +1,190 @@
/*
* Boost Software License - Version 1.0 - August 17th, 2003
*
* Permission is hereby granted, free of charge, to any person or organization
* obtaining a copy of the software and accompanying documentation covered by
* this license (the "Software") to use, reproduce, display, distribute,
* execute, and transmit the Software, and to prepare derivative works of the
* Software, and to permit third-parties to whom the Software is furnished to
* do so, all subject to the following:
*
* The copyright notices in the Software and this entire statement, including
* the above license grant, this restriction and the following disclaimer,
* must be included in all copies of the Software, in whole or in part, and
* all derivative works of the Software, unless such copies or derivative
* works are solely in the form of machine-executable object code generated by
* a source language processor.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
* SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
* FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
// EQ::Any is a modified version of Boost::Any and as such retains the Boost licensing.
#ifndef EQEMU_COMMON_ANY_H
#define EQEMU_COMMON_ANY_H
#include <algorithm>
#include <typeinfo>
namespace EQ
{
class Any
{
public:
Any()
: content(nullptr)
{
}
template<typename ValueType>
Any(const ValueType &value)
: content(new Holder<ValueType>(value))
{
}
Any(const Any &other)
: content(other.content ? other.content->clone() : 0)
{
}
~Any()
{
if(content)
delete content;
}
Any& swap(Any &rhs)
{
std::swap(content, rhs.content);
return *this;
}
template<typename ValueType>
Any& operator=(const ValueType &rhs)
{
Any(rhs).swap(*this);
return *this;
}
Any& operator=(Any rhs)
{
rhs.swap(*this);
return *this;
}
bool empty() const
{
return !content;
}
const std::type_info& type() const
{
return content ? content->type() : typeid(void);
}
class Placeholder
{
public:
virtual ~Placeholder()
{
}
virtual const std::type_info& type() const = 0;
virtual Placeholder* clone() const = 0;
};
template<typename ValueType>
class Holder : public Placeholder
{
public:
Holder(const ValueType &value)
: held(value)
{
}
virtual const std::type_info& type() const
{
return typeid(ValueType);
}
virtual Placeholder* clone() const
{
return new Holder(held);
}
ValueType held;
private:
Holder& operator=(const Holder&);
};
private:
template<typename ValueType>
friend ValueType* any_cast(Any*);
template<typename ValueType>
friend ValueType* unsafe_any_cast(Any*);
Placeholder* content;
};
class bad_any_cast : public std::bad_cast
{
public:
virtual const char * what() const throw()
{
return "DBI::bad_any_cast: failed conversion using DBI::any_cast";
}
};
template<typename ValueType>
ValueType* any_cast(Any* operand)
{
return operand &&
operand->type() == typeid(ValueType) ? &static_cast<Any::Holder<ValueType>*>(operand->content)->held : nullptr;
}
template<typename ValueType>
inline const ValueType* any_cast(const Any* operand)
{
return any_cast<ValueType>(const_cast<Any*>(operand));
}
template<typename ValueType>
ValueType any_cast(Any& operand)
{
typedef typename std::remove_reference<ValueType>::type nonref;
nonref* result = any_cast<nonref>(&operand);
if(!result)
throw bad_any_cast();
return *result;
}
template<typename ValueType>
inline ValueType any_cast(const Any& operand)
{
typedef typename std::remove_reference<ValueType>::type nonref;
return any_cast<const nonref&>(const_cast<Any&>(operand));
}
template<typename ValueType>
inline ValueType* unsafe_any_cast(Any* operand)
{
return &static_cast<Any::Holder<ValueType>*>(operand->content)->held;
}
template<typename ValueType>
inline const ValueType* unsafe_any_cast(const Any* operand)
{
return unsafe_any_cast<ValueType>(const_cast<Any*>(operand));
}
}
#endif
+34
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@@ -0,0 +1,34 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __EQEMU_COMMON_BASE_DATA_H
#define __EQEMU_COMMON_BASE_DATA_H
struct BaseDataStruct
{
double base_hp;
double base_mana;
double base_end;
double hp_regen;
double end_regen;
double hp_factor;
double mana_factor;
double endurance_factor;
};
#endif
+8 -8
View File
@@ -23,18 +23,18 @@
BasePacket::BasePacket(const unsigned char *buf, uint32 len)
{
pBuffer=nullptr;
size=0;
_wpos = 0;
_rpos = 0;
timestamp.tv_sec = 0;
this->pBuffer=nullptr;
this->size=0;
this->_wpos = 0;
this->_rpos = 0;
this->timestamp.tv_sec = 0;
if (len>0) {
size=len;
this->size=len;
pBuffer= new unsigned char[len];
if (buf) {
memcpy(pBuffer,buf,len);
memcpy(this->pBuffer,buf,len);
} else {
memset(pBuffer,0,len);
memset(this->pBuffer,0,len);
}
}
}
+8 -10
View File
@@ -27,17 +27,16 @@ typedef enum {
BT_Extraplanar = 6,
BT_Magical = 7, //this name might be a bit off,
BT_SummonedUndead = 8,
BT_RaidGiant = 9, //Velious era Raid Giant
BT_RaidColdain = 10, //Velious era Raid Coldain
BT_RaidGiant = 9,
// ...
BT_NoTarget = 11, //no name, can't target this bodytype
BT_Vampire = 12,
BT_Atenha_Ra = 13,
BT_Greater_Akheva = 14,
BT_Khati_Sha = 15,
BT_Seru = 16,
BT_Grieg_Veneficus = 17,
BT_Seru = 16, //not confirmed....
BT_Draz_Nurakk = 18,
BT_Zek = 19, //"creatures from the Plane of War."
BT_Zek = 19,
BT_Luggald = 20,
BT_Animal = 21,
BT_Insect = 22,
@@ -47,18 +46,17 @@ typedef enum {
BT_Dragon = 26,
BT_Summoned2 = 27,
BT_Summoned3 = 28,
BT_Dragon2 = 29, //database data indicates this is a dragon type (kunark and DoN?)
//29
BT_VeliousDragon = 30, //might not be a tight set
BT_Familiar = 31,
// ...
BT_Dragon3 = 32,
BT_Boxes = 33,
BT_Muramite = 34, //tribal dudes
// ...
BT_NoTarget2 = 60,
// ...
BT_SwarmPet = 63, //Looks like weapon proc related temp pets and few misc pets, should not be used for checking swarm pets in general.
BT_MonsterSummon = 64,
// 65, trap or effect related?
BT_SwarmPet = 63, //is this valid, or made up?
// ...
BT_InvisMan = 66, //no name, seen on 'InvisMan', can be /targeted
BT_Special = 67
} bodyType;
+448 -349
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File diff suppressed because it is too large Load Diff
+93 -101
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@@ -19,106 +19,98 @@
#define CLASSES_CH
#include "../common/types.h"
#include "../common/rulesys.h"
#include <string>
#include <map>
namespace Class {
constexpr uint8 None = 0;
constexpr uint8 Warrior = 1;
constexpr uint8 Cleric = 2;
constexpr uint8 Paladin = 3;
constexpr uint8 Ranger = 4;
constexpr uint8 ShadowKnight = 5;
constexpr uint8 Druid = 6;
constexpr uint8 Monk = 7;
constexpr uint8 Bard = 8;
constexpr uint8 Rogue = 9;
constexpr uint8 Shaman = 10;
constexpr uint8 Necromancer = 11;
constexpr uint8 Wizard = 12;
constexpr uint8 Magician = 13;
constexpr uint8 Enchanter = 14;
constexpr uint8 Beastlord = 15;
constexpr uint8 Berserker = 16;
constexpr uint8 WarriorGM = 20;
constexpr uint8 ClericGM = 21;
constexpr uint8 PaladinGM = 22;
constexpr uint8 RangerGM = 23;
constexpr uint8 ShadowKnightGM = 24;
constexpr uint8 DruidGM = 25;
constexpr uint8 MonkGM = 26;
constexpr uint8 BardGM = 27;
constexpr uint8 RogueGM = 28;
constexpr uint8 ShamanGM = 29;
constexpr uint8 NecromancerGM = 30;
constexpr uint8 WizardGM = 31;
constexpr uint8 MagicianGM = 32;
constexpr uint8 EnchanterGM = 33;
constexpr uint8 BeastlordGM = 34;
constexpr uint8 BerserkerGM = 35;
constexpr uint8 Banker = 40;
constexpr uint8 Merchant = 41;
constexpr uint8 DiscordMerchant = 59;
constexpr uint8 AdventureRecruiter = 60;
constexpr uint8 AdventureMerchant = 61;
constexpr uint8 LDoNTreasure = 62;
constexpr uint8 TributeMaster = 63;
constexpr uint8 GuildTributeMaster = 64;
constexpr uint8 GuildBanker = 66;
constexpr uint8 NorrathsKeepersMerchant = 67;
constexpr uint8 DarkReignMerchant = 68;
constexpr uint8 FellowshipMaster = 69;
constexpr uint8 AlternateCurrencyMerchant = 70;
constexpr uint8 MercenaryLiaison = 71;
#define WARRIOR 1
#define CLERIC 2
#define PALADIN 3
#define RANGER 4
#define SHADOWKNIGHT 5
#define DRUID 6
#define MONK 7
#define BARD 8
#define ROGUE 9
#define SHAMAN 10
#define NECROMANCER 11
#define WIZARD 12
#define MAGICIAN 13
#define ENCHANTER 14
#define BEASTLORD 15
#define BERSERKER 16
#define WARRIORGM 20
#define CLERICGM 21
#define PALADINGM 22
#define RANGERGM 23
#define SHADOWKNIGHTGM 24
#define DRUIDGM 25
#define MONKGM 26
#define BARDGM 27
#define ROGUEGM 28
#define SHAMANGM 29
#define NECROMANCERGM 30
#define WIZARDGM 31
#define MAGICIANGM 32
#define ENCHANTERGM 33
#define BEASTLORDGM 34
#define BERSERKERGM 35
#define BANKER 40
#define MERCHANT 41
#define DISCORD_MERCHANT 59
#define ADVENTURERECRUITER 60
#define ADVENTUREMERCHANT 61
#define LDON_TREASURE 62 // objects you can use /open on first seen in LDONs
#define CORPSE_CLASS 62 // only seen on Danvi's Corpse in Akheva so far..
#define TRIBUTE_MASTER 63
#define GUILD_TRIBUTE_MASTER 64 // not sure
#define GUILD_BANKER 66
#define NORRATHS_KEEPERS_MERCHANT 67
#define DARK_REIGN_MERCHANT 68
#define FELLOWSHIP_MASTER 69
#define ALT_CURRENCY_MERCHANT 70
#define MERCERNARY_MASTER 71
constexpr uint8 PLAYER_CLASS_COUNT = 16;
constexpr uint16 ALL_CLASSES_BITMASK = 65535;
};
static std::map<uint8, uint16> player_class_bitmasks = {
{Class::Warrior, 1},
{Class::Cleric, 2},
{Class::Paladin, 4},
{Class::Ranger, 8},
{Class::ShadowKnight, 16},
{Class::Druid, 32},
{Class::Monk, 64},
{Class::Bard, 128},
{Class::Rogue, 256},
{Class::Shaman, 512},
{Class::Necromancer, 1024},
{Class::Wizard, 2048},
{Class::Magician, 4096},
{Class::Enchanter, 8192},
{Class::Beastlord, 16384},
{Class::Berserker, 32768},
};
// player class values
#define PLAYER_CLASS_UNKNOWN 0
#define PLAYER_CLASS_WARRIOR 1
#define PLAYER_CLASS_CLERIC 2
#define PLAYER_CLASS_PALADIN 3
#define PLAYER_CLASS_RANGER 4
#define PLAYER_CLASS_SHADOWKNIGHT 5
#define PLAYER_CLASS_DRUID 6
#define PLAYER_CLASS_MONK 7
#define PLAYER_CLASS_BARD 8
#define PLAYER_CLASS_ROGUE 9
#define PLAYER_CLASS_SHAMAN 10
#define PLAYER_CLASS_NECROMANCER 11
#define PLAYER_CLASS_WIZARD 12
#define PLAYER_CLASS_MAGICIAN 13
#define PLAYER_CLASS_ENCHANTER 14
#define PLAYER_CLASS_BEASTLORD 15
#define PLAYER_CLASS_BERSERKER 16
static std::string shadow_knight_class_name = (
RuleB(World, UseOldShadowKnightClassExport) ?
"Shadowknight" :
"Shadow Knight"
);
#define PLAYER_CLASS_COUNT 16
static std::map<uint8, std::string> class_names = {
{Class::Warrior, "Warrior"},
{Class::Cleric, "Cleric"},
{Class::Paladin, "Paladin"},
{Class::Ranger, "Ranger"},
{Class::ShadowKnight, shadow_knight_class_name},
{Class::Druid, "Druid"},
{Class::Monk, "Monk"},
{Class::Bard, "Bard"},
{Class::Rogue, "Rogue"},
{Class::Shaman, "Shaman"},
{Class::Necromancer, "Necromancer"},
{Class::Wizard, "Wizard"},
{Class::Magician, "Magician"},
{Class::Enchanter, "Enchanter"},
{Class::Beastlord, "Beastlord"},
{Class::Berserker, "Berserker"},
};
// player class bits
#define PLAYER_CLASS_UNKNOWN_BIT 0
#define PLAYER_CLASS_WARRIOR_BIT 1
#define PLAYER_CLASS_CLERIC_BIT 2
#define PLAYER_CLASS_PALADIN_BIT 4
#define PLAYER_CLASS_RANGER_BIT 8
#define PLAYER_CLASS_SHADOWKNIGHT_BIT 16
#define PLAYER_CLASS_DRUID_BIT 32
#define PLAYER_CLASS_MONK_BIT 64
#define PLAYER_CLASS_BARD_BIT 128
#define PLAYER_CLASS_ROGUE_BIT 256
#define PLAYER_CLASS_SHAMAN_BIT 512
#define PLAYER_CLASS_NECROMANCER_BIT 1024
#define PLAYER_CLASS_WIZARD_BIT 2048
#define PLAYER_CLASS_MAGICIAN_BIT 4096
#define PLAYER_CLASS_ENCHANTER_BIT 8192
#define PLAYER_CLASS_BEASTLORD_BIT 16384
#define PLAYER_CLASS_BERSERKER_BIT 32768
#define PLAYER_CLASS_ALL_MASK 65535 // was 65536
#define ARMOR_TYPE_UNKNOWN 0
@@ -133,12 +125,13 @@ static std::map<uint8, std::string> class_names = {
const char* GetClassIDName(uint8 class_id, uint8 level = 0);
const char* GetPlayerClassName(uint32 player_class_value, uint8 level = 0);
bool IsPlayerClass(uint8 class_id);
const std::string GetPlayerClassAbbreviation(uint8 class_id);
uint32 GetPlayerClassValue(uint8 class_id);
uint32 GetPlayerClassBit(uint8 class_id);
uint8 GetPlayerClassValue(uint8 class_id);
uint16 GetPlayerClassBit(uint8 class_id);
uint8 GetClassIDFromPlayerClassValue(uint32 player_class_value);
uint8 GetClassIDFromPlayerClassBit(uint32 player_class_bit);
bool IsFighterClass(uint8 class_id);
bool IsSpellFighterClass(uint8 class_id);
@@ -147,8 +140,7 @@ bool IsHybridClass(uint8 class_id);
bool IsCasterClass(uint8 class_id);
bool IsINTCasterClass(uint8 class_id);
bool IsWISCasterClass(uint8 class_id);
bool IsHeroicINTCasterClass(uint8 class_id);
bool IsHeroicWISCasterClass(uint8 class_id);
bool IsPlateClass(uint8 class_id);
bool IsChainClass(uint8 class_id);
bool IsLeatherClass(uint8 class_id);
+29 -22
View File
@@ -39,15 +39,15 @@ namespace EQEmuCommand {
{
if (cmd[{"-d", "--debug"}]) {
std::cout << "Positional args:\n";
for (auto &pos_arg: cmd.pos_args())
for (auto &pos_arg : cmd.pos_args())
std::cout << '\t' << pos_arg << std::endl;
std::cout << "\nFlags:\n";
for (auto &flag: cmd.flags())
for (auto &flag : cmd.flags())
std::cout << '\t' << flag << std::endl;
std::cout << "\nParameters:\n";
for (auto &param: cmd.params())
for (auto &param : cmd.params())
std::cout << '\t' << param.first << " : " << param.second << std::endl;
}
}
@@ -69,22 +69,22 @@ namespace EQEmuCommand {
{
bool arguments_filled = true;
int index = 2;
for (auto &arg: arguments) {
int index = 2;
for (auto &arg : arguments) {
if (cmd(arg).str().empty() && cmd(index).str().empty()) {
arguments_filled = false;
}
index++;
}
if (!arguments_filled || (argc == 2 && !cmd[{"-h", "--help"}]) || (argc == 3 && cmd[{"-h", "--help"}])) {
if (!arguments_filled || argc == 2 || cmd[{"-h", "--help"}]) {
std::string arguments_string;
for (auto &arg: arguments) {
for (auto &arg : arguments) {
arguments_string += " " + arg;
}
std::string options_string;
for (auto &opt: options) {
for (auto &opt : options) {
options_string += " " + opt + "\n";
}
@@ -124,6 +124,14 @@ namespace EQEmuCommand {
)
{
std::string description;
bool ran_command = false;
for (auto &it: in_function_map) {
if (it.first == argv[1]) {
(it.second)(argc, argv, cmd, description);
ran_command = true;
}
}
if (cmd[{"-h", "--help"}]) {
std::cout << std::endl;
std::cout <<
@@ -134,7 +142,9 @@ namespace EQEmuCommand {
<< std::endl
<< std::endl;
// Get max command length for padding length
/**
* Get max command length for padding length
*/
int max_command_length = 0;
for (auto &it: in_function_map) {
@@ -145,14 +155,18 @@ namespace EQEmuCommand {
}
}
// Display command menu
/**
* Display command menu
*/
std::string command_section;
for (auto &it: in_function_map) {
description.clear();
description = "";
(it.second)(argc, argv, cmd, description);
// Print section header
/**
* Print section header
*/
std::string command_prefix = it.first.substr(0, it.first.find(":"));
if (command_prefix.find("test") != std::string::npos) {
@@ -164,7 +178,9 @@ namespace EQEmuCommand {
std::cout << termcolor::reset << command_prefix << std::endl;
}
// Print commands
/**
* Print commands
*/
std::stringstream command;
command << termcolor::colorize << termcolor::yellow << it.first << termcolor::reset;
printf(" %-*s %s\n", max_command_length, command.str().c_str(), description.c_str());
@@ -175,15 +191,6 @@ namespace EQEmuCommand {
std::exit(0);
}
bool ran_command = false;
for (auto &it: in_function_map) {
if (it.first == argv[1]) {
(it.second)(argc, argv, cmd, description);
ran_command = true;
}
}
if (ran_command) {
std::exit(0);
}
+6 -145
View File
@@ -22,7 +22,6 @@
#include "../database.h"
#include "../rulesys.h"
#include "../eqemu_logsys.h"
#include "../repositories/content_flags_repository.h"
WorldContentService::WorldContentService()
@@ -35,12 +34,8 @@ int WorldContentService::GetCurrentExpansion() const
return current_expansion;
}
WorldContentService *WorldContentService::SetExpansionContext()
void WorldContentService::SetExpansionContext()
{
// do a rule manager reload until where we store expansion is changed to somewhere else
RuleManager::Instance()->LoadRules(GetDatabase(), "default", true);
// pull expansion from rules
int expansion = RuleI(Expansion, CurrentExpansion);
if (expansion >= Expansion::Classic && expansion <= Expansion::MaxId) {
content_service.SetCurrentExpansion(expansion);
@@ -51,8 +46,6 @@ WorldContentService *WorldContentService::SetExpansionContext()
GetCurrentExpansion(),
GetCurrentExpansionName()
);
return this;
}
std::string WorldContentService::GetCurrentExpansionName()
@@ -79,47 +72,15 @@ void WorldContentService::SetCurrentExpansion(int current_expansion)
/**
* @return
*/
const std::vector<ContentFlagsRepository::ContentFlags> &WorldContentService::GetContentFlags() const
const std::vector<std::string> &WorldContentService::GetContentFlags() const
{
return content_flags;
}
/**
* @return
*/
std::vector<std::string> WorldContentService::GetContentFlagsEnabled()
{
std::vector<std::string> enabled_flags;
for (auto &f: GetContentFlags()) {
if (f.enabled) {
enabled_flags.emplace_back(f.flag_name);
}
}
return enabled_flags;
}
/**
* @return
*/
std::vector<std::string> WorldContentService::GetContentFlagsDisabled()
{
std::vector<std::string> disabled_flags;
for (auto &f: GetContentFlags()) {
if (!f.enabled) {
disabled_flags.emplace_back(f.flag_name);
}
}
return disabled_flags;
}
/**
* @param content_flags
*/
void WorldContentService::SetContentFlags(const std::vector<ContentFlagsRepository::ContentFlags>& content_flags)
void WorldContentService::SetContentFlags(std::vector<std::string> content_flags)
{
WorldContentService::content_flags = content_flags;
}
@@ -128,113 +89,13 @@ void WorldContentService::SetContentFlags(const std::vector<ContentFlagsReposito
* @param content_flag
* @return
*/
bool WorldContentService::IsContentFlagEnabled(const std::string &content_flag)
bool WorldContentService::IsContentFlagEnabled(const std::string& content_flag)
{
for (auto &f: GetContentFlags()) {
if (f.flag_name == content_flag && f.enabled == true) {
for (auto &flag : GetContentFlags()) {
if (flag == content_flag) {
return true;
}
}
return false;
}
/**
* @param content_flag
* @return
*/
bool WorldContentService::IsContentFlagDisabled(const std::string &content_flag)
{
for (auto &f: GetContentFlags()) {
if (f.flag_name == content_flag && f.enabled == false) {
return true;
}
}
return false;
}
bool WorldContentService::DoesPassContentFiltering(const ContentFlags &f)
{
// if we're not set to (-1 All) then fail when we aren't within minimum expansion
if (f.min_expansion > Expansion::EXPANSION_ALL && current_expansion < f.min_expansion && current_expansion != -1) {
return false;
}
// if we're not set to (-1 All) then fail when we aren't within max expansion
if (f.max_expansion > Expansion::EXPANSION_ALL && current_expansion > f.max_expansion && current_expansion != -1) {
return false;
}
// if we don't have any enabled flag in enabled flags, we fail
for (const auto& flag: Strings::Split(f.content_flags)) {
if (!Strings::Contains(GetContentFlagsEnabled(), flag)) {
return false;
}
}
// if we don't have any disabled flag in disabled flags, we fail
for (const auto& flag: Strings::Split(f.content_flags_disabled)) {
if (!Strings::Contains(GetContentFlagsDisabled(), flag)) {
return false;
}
}
return true;
}
void WorldContentService::ReloadContentFlags()
{
std::vector<ContentFlagsRepository::ContentFlags> set_content_flags;
auto flags = ContentFlagsRepository::All(*GetDatabase());
set_content_flags.reserve(flags.size());
for (auto &f: flags) {
set_content_flags.push_back(f);
LogInfo(
"Loaded content flag [{}] [{}]",
f.flag_name,
(f.enabled ? "Enabled" : "Disabled")
);
}
SetContentFlags(set_content_flags);
}
Database *WorldContentService::GetDatabase() const
{
return m_database;
}
WorldContentService *WorldContentService::SetDatabase(Database *database)
{
WorldContentService::m_database = database;
return this;
}
void WorldContentService::SetContentFlag(const std::string &content_flag_name, bool enabled)
{
auto flags = ContentFlagsRepository::GetWhere(
*GetDatabase(),
fmt::format("flag_name = '{}'", content_flag_name)
);
auto f = ContentFlagsRepository::NewEntity();
if (!flags.empty()) {
f = flags.front();
}
f.enabled = enabled ? 1 : 0;
f.flag_name = content_flag_name;
if (!flags.empty()) {
ContentFlagsRepository::UpdateOne(*GetDatabase(), f);
}
else {
ContentFlagsRepository::InsertOne(*GetDatabase(), f);
}
ReloadContentFlags();
}
+9 -33
View File
@@ -23,16 +23,6 @@
#include <string>
#include <vector>
#include "../repositories/content_flags_repository.h"
class Database;
struct ContentFlags {
int16 min_expansion;
int16 max_expansion;
std::string content_flags;
std::string content_flags_disabled;
};
namespace Expansion {
static const int EXPANSION_ALL = -1;
@@ -60,7 +50,7 @@ namespace Expansion {
VeilOfAlaris,
RainOfFear,
CallOfTheForsaken,
TheDarkenedSea,
TheDarkendSea,
TheBrokenMirror,
EmpiresOfKunark,
RingOfScale,
@@ -133,7 +123,7 @@ public:
bool IsVeilOfAlarisEnabled() { return GetCurrentExpansion() >= Expansion::ExpansionNumber::VeilOfAlaris || GetCurrentExpansion() == Expansion::EXPANSION_ALL; }
bool IsRainOfFearEnabled() { return GetCurrentExpansion() >= Expansion::ExpansionNumber::RainOfFear || GetCurrentExpansion() == Expansion::EXPANSION_ALL; }
bool IsCallOfTheForsakenEnabled() { return GetCurrentExpansion() >= Expansion::ExpansionNumber::CallOfTheForsaken || GetCurrentExpansion() == Expansion::EXPANSION_ALL; }
bool IsTheDarkenedSeaEnabled() { return GetCurrentExpansion() >= Expansion::ExpansionNumber::TheDarkenedSea || GetCurrentExpansion() == Expansion::EXPANSION_ALL; }
bool IsTheDarkendSeaEnabled() { return GetCurrentExpansion() >= Expansion::ExpansionNumber::TheDarkendSea || GetCurrentExpansion() == Expansion::EXPANSION_ALL; }
bool IsTheBrokenMirrorEnabled() { return GetCurrentExpansion() >= Expansion::ExpansionNumber::TheBrokenMirror || GetCurrentExpansion() == Expansion::EXPANSION_ALL; }
bool IsEmpiresOfKunarkEnabled() { return GetCurrentExpansion() >= Expansion::ExpansionNumber::EmpiresOfKunark || GetCurrentExpansion() == Expansion::EXPANSION_ALL; }
bool IsRingOfScaleEnabled() { return GetCurrentExpansion() >= Expansion::ExpansionNumber::RingOfScale || GetCurrentExpansion() == Expansion::EXPANSION_ALL; }
@@ -161,35 +151,21 @@ public:
bool IsCurrentExpansionVeilOfAlaris() { return current_expansion == Expansion::ExpansionNumber::VeilOfAlaris; }
bool IsCurrentExpansionRainOfFear() { return current_expansion == Expansion::ExpansionNumber::RainOfFear; }
bool IsCurrentExpansionCallOfTheForsaken() { return current_expansion == Expansion::ExpansionNumber::CallOfTheForsaken; }
bool IsCurrentExpansionTheDarkenedSea() { return current_expansion == Expansion::ExpansionNumber::TheDarkenedSea; }
bool IsCurrentExpansionTheDarkendSea() { return current_expansion == Expansion::ExpansionNumber::TheDarkendSea; }
bool IsCurrentExpansionTheBrokenMirror() { return current_expansion == Expansion::ExpansionNumber::TheBrokenMirror; }
bool IsCurrentExpansionEmpiresOfKunark() { return current_expansion == Expansion::ExpansionNumber::EmpiresOfKunark; }
bool IsCurrentExpansionRingOfScale() { return current_expansion == Expansion::ExpansionNumber::RingOfScale; }
bool IsCurrentExpansionTheBurningLands() { return current_expansion == Expansion::ExpansionNumber::TheBurningLands; }
bool IsCurrentExpansionTormentOfVelious() { return current_expansion == Expansion::ExpansionNumber::TormentOfVelious; }
const std::vector<ContentFlagsRepository::ContentFlags> &GetContentFlags() const;
std::vector<std::string> GetContentFlagsEnabled();
std::vector<std::string> GetContentFlagsDisabled();
bool IsContentFlagEnabled(const std::string& content_flag);
bool IsContentFlagDisabled(const std::string& content_flag);
void SetContentFlags(const std::vector<ContentFlagsRepository::ContentFlags>& content_flags);
void ReloadContentFlags();
WorldContentService * SetExpansionContext();
bool DoesPassContentFiltering(const ContentFlags& f);
WorldContentService * SetDatabase(Database *database);
Database *GetDatabase() const;
void SetContentFlag(const std::string &content_flag_name, bool enabled);
private:
int current_expansion{};
std::vector<ContentFlagsRepository::ContentFlags> content_flags;
// reference to database
Database *m_database;
std::vector<std::string> content_flags;
public:
const std::vector<std::string> &GetContentFlags() const;
bool IsContentFlagEnabled(const std::string& content_flag);
void SetContentFlags(std::vector<std::string> content_flags);
void SetExpansionContext();
};
extern WorldContentService content_service;
+9 -142
View File
@@ -1,95 +1,6 @@
#include "global_define.h"
#include "eqemu_logsys.h"
#include "crash.h"
#include "strings.h"
#include "process/process.h"
#include "http/httplib.h"
#include "http/uri.h"
#include "json/json.h"
#include "version.h"
#include "eqemu_config.h"
#include "serverinfo.h"
#include "rulesys.h"
#include "platform.h"
#include <cstdio>
#include <vector>
#if WINDOWS
#define popen _popen
#endif
void SendCrashReport(const std::string &crash_report)
{
// can configure multiple endpoints if need be
std::vector<std::string> endpoints = {
"https://spire.akkadius.com/api/v1/analytics/server-crash-report",
// "http://localhost:3010/api/v1/analytics/server-crash-report", // development
};
auto config = EQEmuConfig::get();
for (auto &e: endpoints) {
uri u(e);
std::string base_url = fmt::format("{}://{}", u.get_scheme(), u.get_host());
if (u.get_port()) {
base_url += fmt::format(":{}", u.get_port());
}
// client
httplib::Client r(base_url);
r.set_connection_timeout(1, 0);
r.set_read_timeout(1, 0);
r.set_write_timeout(1, 0);
// os info
auto os = EQ::GetOS();
auto cpus = EQ::GetCPUs();
auto process_id = EQ::GetPID();
auto rss = EQ::GetRSS() / 1048576.0;
auto uptime = static_cast<uint32>(EQ::GetUptime());
// payload
Json::Value p;
p["platform_name"] = GetPlatformName();
p["crash_report"] = crash_report;
p["server_version"] = CURRENT_VERSION;
p["compile_date"] = COMPILE_DATE;
p["compile_time"] = COMPILE_TIME;
p["server_name"] = config->LongName;
p["server_short_name"] = config->ShortName;
p["uptime"] = uptime;
p["os_machine"] = os.machine;
p["os_release"] = os.release;
p["os_version"] = os.version;
p["os_sysname"] = os.sysname;
p["process_id"] = process_id;
p["rss_memory"] = rss;
p["cpus"] = cpus.size();
p["origination_info"] = "";
if (!LogSys.origination_info.zone_short_name.empty()) {
p["origination_info"] = fmt::format(
"{} ({}) instance_id [{}]",
LogSys.origination_info.zone_short_name,
LogSys.origination_info.zone_long_name,
LogSys.origination_info.instance_id
);
}
std::stringstream payload;
payload << p;
if (auto res = r.Post(e, payload.str(), "application/json")) {
if (res->status == 200) {
LogInfo("Sent crash report");
}
else {
LogError("Failed to send crash report to [{}]", e);
}
}
}
}
#if defined(_WINDOWS) && defined(CRASH_LOGGING)
#include "StackWalker.h"
@@ -101,30 +12,22 @@ public:
EQEmuStackWalker(DWORD dwProcessId, HANDLE hProcess) : StackWalker(dwProcessId, hProcess) { }
virtual void OnOutput(LPCSTR szText) {
char buffer[4096];
for (int i = 0; i < 4096; ++i) {
if (szText[i] == 0) {
for(int i = 0; i < 4096; ++i) {
if(szText[i] == 0) {
buffer[i] = '\0';
break;
}
if (szText[i] == '\n' || szText[i] == '\r') {
if(szText[i] == '\n' || szText[i] == '\r') {
buffer[i] = ' ';
}
else {
} else {
buffer[i] = szText[i];
}
}
std::string line = buffer;
_lines.push_back(line);
Log(Logs::General, Logs::Crash, buffer);
StackWalker::OnOutput(szText);
}
const std::vector<std::string>& GetLines() { return _lines; }
private:
std::vector<std::string> _lines;
};
LONG WINAPI windows_exception_handler(EXCEPTION_POINTERS *ExceptionInfo)
@@ -198,20 +101,7 @@ LONG WINAPI windows_exception_handler(EXCEPTION_POINTERS *ExceptionInfo)
if(EXCEPTION_STACK_OVERFLOW != ExceptionInfo->ExceptionRecord->ExceptionCode)
{
EQEmuStackWalker sw;
sw.ShowCallstack(GetCurrentThread(), ExceptionInfo->ContextRecord);
if (RuleB(Analytics, CrashReporting)) {
std::string crash_report;
auto& lines = sw.GetLines();
for (auto& line : lines) {
crash_report += line;
crash_report += "\n";
}
SendCrashReport(crash_report);
}
EQEmuStackWalker sw; sw.ShowCallstack(GetCurrentThread(), ExceptionInfo->ContextRecord);
}
return EXCEPTION_EXECUTE_HANDLER;
@@ -235,27 +125,9 @@ void set_exception_handler() {
void print_trace()
{
bool does_gdb_exist = Strings::Contains(Process::execute("gdb -v"), "GNU");
if (!does_gdb_exist) {
LogCrash(
"[Error] GDB is not installed, if you want crash dumps on Linux to work properly you will need GDB installed"
);
std::exit(1);
}
auto uid = geteuid();
auto uid = geteuid();
std::string temp_output_file = fmt::format("/tmp/dump-output-{}", Strings::Random(10));
// check for passwordless sudo if not root
if (uid != 0) {
bool sudo_password_required = Strings::Contains(Process::execute("sudo -n true"), "a password is required");
if (sudo_password_required) {
LogCrash(
"[Error] Current user does not have passwordless sudo installed. It is required to automatically process crash dumps with GDB as non-root."
);
std::exit(1);
}
}
std::string temp_output_file = "/tmp/dump-output";
char pid_buf[30];
sprintf(pid_buf, "%d", getpid());
@@ -264,6 +136,7 @@ void print_trace()
int child_pid = fork();
if (!child_pid) {
int fd = open(temp_output_file.c_str(), O_RDWR | O_CREAT, S_IRUSR | S_IWUSR);
dup2(fd, 1); // redirect output to stderr
fprintf(stdout, "stack trace for %s pid=%s\n", name_buf, pid_buf);
if (uid == 0) {
@@ -278,22 +151,16 @@ void print_trace()
abort(); /* If gdb failed to start */
}
else {
waitpid(child_pid, nullptr, 0);
waitpid(child_pid, NULL, 0);
}
std::ifstream input(temp_output_file);
std::string crash_report;
for (std::string line; getline(input, line);) {
LogCrash("{}", line);
crash_report += fmt::format("{}\n", line);
}
std::remove(temp_output_file.c_str());
if (RuleB(Analytics, CrashReporting)) {
SendCrashReport(crash_report);
}
exit(1);
}
-876
View File
@@ -1,876 +0,0 @@
#pragma once
#include <vector>
#include <string>
#include <sstream>
#include <bitset>
#include <cctype>
#include <ctime>
#include <iomanip>
#include <algorithm>
#if __cplusplus > 201402L
#include <string_view>
#define CRONCPP_IS_CPP17
#endif
namespace cron
{
#ifdef CRONCPP_IS_CPP17
#define HAS_STRING_VIEW
#define STRING_VIEW std::string_view
#define STRING_VIEW_NPOS std::string_view::npos
#define CONSTEXPTR constexpr
#else
#define STRING_VIEW std::string const &
#define STRING_VIEW_NPOS std::string::npos
#define CONSTEXPTR
#endif
using cron_int = uint8_t;
constexpr std::time_t INVALID_TIME = static_cast<std::time_t>(-1);
constexpr size_t INVALID_CRON_INDEX = static_cast<size_t>(-1);
class cronexpr;
namespace detail
{
enum class cron_field
{
second,
minute,
hour_of_day,
day_of_week,
day_of_month,
month,
year
};
template <typename Traits>
static bool find_next(cronexpr const & cex,
std::tm& date,
size_t const dot);
}
struct bad_cronexpr : public std::runtime_error
{
public:
explicit bad_cronexpr(STRING_VIEW message) :
std::runtime_error(message.data())
{}
};
struct cron_standard_traits
{
static const cron_int CRON_MIN_SECONDS = 0;
static const cron_int CRON_MAX_SECONDS = 59;
static const cron_int CRON_MIN_MINUTES = 0;
static const cron_int CRON_MAX_MINUTES = 59;
static const cron_int CRON_MIN_HOURS = 0;
static const cron_int CRON_MAX_HOURS = 23;
static const cron_int CRON_MIN_DAYS_OF_WEEK = 0;
static const cron_int CRON_MAX_DAYS_OF_WEEK = 6;
static const cron_int CRON_MIN_DAYS_OF_MONTH = 1;
static const cron_int CRON_MAX_DAYS_OF_MONTH = 31;
static const cron_int CRON_MIN_MONTHS = 1;
static const cron_int CRON_MAX_MONTHS = 12;
static const cron_int CRON_MAX_YEARS_DIFF = 4;
#ifdef CRONCPP_IS_CPP17
static const inline std::vector<std::string> DAYS = { "SUN", "MON", "TUE", "WED", "THU", "FRI", "SAT" };
static const inline std::vector<std::string> MONTHS = { "NIL", "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC" };
#else
static std::vector<std::string>& DAYS()
{
static std::vector<std::string> days = { "SUN", "MON", "TUE", "WED", "THU", "FRI", "SAT" };
return days;
}
static std::vector<std::string>& MONTHS()
{
static std::vector<std::string> months = { "NIL", "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC" };
return months;
}
#endif
};
struct cron_oracle_traits
{
static const cron_int CRON_MIN_SECONDS = 0;
static const cron_int CRON_MAX_SECONDS = 59;
static const cron_int CRON_MIN_MINUTES = 0;
static const cron_int CRON_MAX_MINUTES = 59;
static const cron_int CRON_MIN_HOURS = 0;
static const cron_int CRON_MAX_HOURS = 23;
static const cron_int CRON_MIN_DAYS_OF_WEEK = 1;
static const cron_int CRON_MAX_DAYS_OF_WEEK = 7;
static const cron_int CRON_MIN_DAYS_OF_MONTH = 1;
static const cron_int CRON_MAX_DAYS_OF_MONTH = 31;
static const cron_int CRON_MIN_MONTHS = 0;
static const cron_int CRON_MAX_MONTHS = 11;
static const cron_int CRON_MAX_YEARS_DIFF = 4;
#ifdef CRONCPP_IS_CPP17
static const inline std::vector<std::string> DAYS = { "NIL", "SUN", "MON", "TUE", "WED", "THU", "FRI", "SAT" };
static const inline std::vector<std::string> MONTHS = { "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC" };
#else
static std::vector<std::string>& DAYS()
{
static std::vector<std::string> days = { "NIL", "SUN", "MON", "TUE", "WED", "THU", "FRI", "SAT" };
return days;
}
static std::vector<std::string>& MONTHS()
{
static std::vector<std::string> months = { "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC" };
return months;
}
#endif
};
struct cron_quartz_traits
{
static const cron_int CRON_MIN_SECONDS = 0;
static const cron_int CRON_MAX_SECONDS = 59;
static const cron_int CRON_MIN_MINUTES = 0;
static const cron_int CRON_MAX_MINUTES = 59;
static const cron_int CRON_MIN_HOURS = 0;
static const cron_int CRON_MAX_HOURS = 23;
static const cron_int CRON_MIN_DAYS_OF_WEEK = 1;
static const cron_int CRON_MAX_DAYS_OF_WEEK = 7;
static const cron_int CRON_MIN_DAYS_OF_MONTH = 1;
static const cron_int CRON_MAX_DAYS_OF_MONTH = 31;
static const cron_int CRON_MIN_MONTHS = 1;
static const cron_int CRON_MAX_MONTHS = 12;
static const cron_int CRON_MAX_YEARS_DIFF = 4;
#ifdef CRONCPP_IS_CPP17
static const inline std::vector<std::string> DAYS = { "NIL", "SUN", "MON", "TUE", "WED", "THU", "FRI", "SAT" };
static const inline std::vector<std::string> MONTHS = { "NIL", "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC" };
#else
static std::vector<std::string>& DAYS()
{
static std::vector<std::string> days = { "NIL", "SUN", "MON", "TUE", "WED", "THU", "FRI", "SAT" };
return days;
}
static std::vector<std::string>& MONTHS()
{
static std::vector<std::string> months = { "NIL", "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC" };
return months;
}
#endif
};
class cronexpr;
template <typename Traits = cron_standard_traits>
static cronexpr make_cron(STRING_VIEW expr);
class cronexpr
{
std::bitset<60> seconds;
std::bitset<60> minutes;
std::bitset<24> hours;
std::bitset<7> days_of_week;
std::bitset<31> days_of_month;
std::bitset<12> months;
friend bool operator==(cronexpr const & e1, cronexpr const & e2);
friend bool operator!=(cronexpr const & e1, cronexpr const & e2);
template <typename Traits>
friend bool detail::find_next(cronexpr const & cex,
std::tm& date,
size_t const dot);
friend std::string to_string(cronexpr const & cex);
template <typename Traits>
friend cronexpr make_cron(STRING_VIEW expr);
};
inline bool operator==(cronexpr const & e1, cronexpr const & e2)
{
return
e1.seconds == e2.seconds &&
e1.minutes == e2.minutes &&
e1.hours == e2.hours &&
e1.days_of_week == e2.days_of_week &&
e1.days_of_month == e2.days_of_month &&
e1.months == e2.months;
}
inline bool operator!=(cronexpr const & e1, cronexpr const & e2)
{
return !(e1 == e2);
}
inline std::string to_string(cronexpr const & cex)
{
return
cex.seconds.to_string() + " " +
cex.minutes.to_string() + " " +
cex.hours.to_string() + " " +
cex.days_of_month.to_string() + " " +
cex.months.to_string() + " " +
cex.days_of_week.to_string();
}
namespace utils
{
inline std::time_t tm_to_time(std::tm& date)
{
return std::mktime(&date);
}
inline std::tm* time_to_tm(std::time_t const * date, std::tm* const out)
{
#ifdef _WIN32
errno_t err = localtime_s(out, date);
return 0 == err ? out : nullptr;
#else
return localtime_r(date, out);
#endif
}
inline std::tm to_tm(STRING_VIEW time)
{
std::istringstream str(time.data());
str.imbue(std::locale(setlocale(LC_ALL, nullptr)));
std::tm result;
str >> std::get_time(&result, "%Y-%m-%d %H:%M:%S");
if (str.fail()) throw std::runtime_error("Parsing date failed!");
result.tm_isdst = -1; // DST info not available
return result;
}
inline std::string to_string(std::tm const & tm)
{
std::ostringstream str;
str.imbue(std::locale(setlocale(LC_ALL, nullptr)));
str << std::put_time(&tm, "%Y-%m-%d %H:%M:%S");
if (str.fail()) throw std::runtime_error("Writing date failed!");
return str.str();
}
inline std::string to_upper(std::string text)
{
std::transform(std::begin(text), std::end(text),
std::begin(text), static_cast<int(*)(int)>(std::toupper));
return text;
}
static std::vector<std::string> split(STRING_VIEW text, char const delimiter)
{
std::vector<std::string> tokens;
std::string token;
std::istringstream tokenStream(text.data());
while (std::getline(tokenStream, token, delimiter))
{
tokens.push_back(token);
}
return tokens;
}
CONSTEXPTR inline bool contains(STRING_VIEW text, char const ch) noexcept
{
return STRING_VIEW_NPOS != text.find_first_of(ch);
}
}
namespace detail
{
inline cron_int to_cron_int(STRING_VIEW text)
{
try
{
return static_cast<cron_int>(Strings::ToUnsignedInt(text.data()));
}
catch (std::exception const & ex)
{
throw bad_cronexpr(ex.what());
}
}
static std::string replace_ordinals(
std::string text,
std::vector<std::string> const & replacement)
{
for (size_t i = 0; i < replacement.size(); ++i)
{
auto pos = text.find(replacement[i]);
if (std::string::npos != pos)
text.replace(pos, 3 ,std::to_string(i));
}
return text;
}
static std::pair<cron_int, cron_int> make_range(
STRING_VIEW field,
cron_int const minval,
cron_int const maxval)
{
cron_int first = 0;
cron_int last = 0;
if (field.size() == 1 && field[0] == '*')
{
first = minval;
last = maxval;
}
else if (!utils::contains(field, '-'))
{
first = to_cron_int(field);
last = first;
}
else
{
auto parts = utils::split(field, '-');
if (parts.size() != 2)
throw bad_cronexpr("Specified range requires two fields");
first = to_cron_int(parts[0]);
last = to_cron_int(parts[1]);
}
if (first > maxval || last > maxval)
{
throw bad_cronexpr("Specified range exceeds maximum");
}
if (first < minval || last < minval)
{
throw bad_cronexpr("Specified range is less than minimum");
}
if (first > last)
{
throw bad_cronexpr("Specified range start exceeds range end");
}
return { first, last };
}
template <size_t N>
static void set_cron_field(
STRING_VIEW value,
std::bitset<N>& target,
cron_int const minval,
cron_int const maxval)
{
if(value.length() > 0 && value[value.length()-1] == ',')
throw bad_cronexpr("Value cannot end with comma");
auto fields = utils::split(value, ',');
if (fields.empty())
throw bad_cronexpr("Expression parsing error");
for (auto const & field : fields)
{
if (!utils::contains(field, '/'))
{
#ifdef CRONCPP_IS_CPP17
auto[first, last] = detail::make_range(field, minval, maxval);
#else
auto range = detail::make_range(field, minval, maxval);
auto first = range.first;
auto last = range.second;
#endif
for (cron_int i = first - minval; i <= last - minval; ++i)
{
target.set(i);
}
}
else
{
auto parts = utils::split(field, '/');
if (parts.size() != 2)
throw bad_cronexpr("Incrementer must have two fields");
#ifdef CRONCPP_IS_CPP17
auto[first, last] = detail::make_range(parts[0], minval, maxval);
#else
auto range = detail::make_range(parts[0], minval, maxval);
auto first = range.first;
auto last = range.second;
#endif
if (!utils::contains(parts[0], '-'))
{
last = maxval;
}
auto delta = detail::to_cron_int(parts[1]);
if(delta <= 0)
throw bad_cronexpr("Incrementer must be a positive value");
for (cron_int i = first - minval; i <= last - minval; i += delta)
{
target.set(i);
}
}
}
}
template <typename Traits>
static void set_cron_days_of_week(
std::string value,
std::bitset<7>& target)
{
auto days = utils::to_upper(value);
auto days_replaced = detail::replace_ordinals(
days,
#ifdef CRONCPP_IS_CPP17
Traits::DAYS
#else
Traits::DAYS()
#endif
);
if (days_replaced.size() == 1 && days_replaced[0] == '?')
days_replaced[0] = '*';
set_cron_field(
days_replaced,
target,
Traits::CRON_MIN_DAYS_OF_WEEK,
Traits::CRON_MAX_DAYS_OF_WEEK);
}
template <typename Traits>
static void set_cron_days_of_month(
std::string value,
std::bitset<31>& target)
{
if (value.size() == 1 && value[0] == '?')
value[0] = '*';
set_cron_field(
value,
target,
Traits::CRON_MIN_DAYS_OF_MONTH,
Traits::CRON_MAX_DAYS_OF_MONTH);
}
template <typename Traits>
static void set_cron_month(
std::string value,
std::bitset<12>& target)
{
auto month = utils::to_upper(value);
auto month_replaced = replace_ordinals(
month,
#ifdef CRONCPP_IS_CPP17
Traits::MONTHS
#else
Traits::MONTHS()
#endif
);
set_cron_field(
month_replaced,
target,
Traits::CRON_MIN_MONTHS,
Traits::CRON_MAX_MONTHS);
}
template <size_t N>
inline size_t next_set_bit(
std::bitset<N> const & target,
size_t /*minimum*/,
size_t /*maximum*/,
size_t offset)
{
for (auto i = offset; i < N; ++i)
{
if (target.test(i)) return i;
}
return INVALID_CRON_INDEX;
}
inline void add_to_field(
std::tm& date,
cron_field const field,
int const val)
{
switch (field)
{
case cron_field::second:
date.tm_sec += val;
break;
case cron_field::minute:
date.tm_min += val;
break;
case cron_field::hour_of_day:
date.tm_hour += val;
break;
case cron_field::day_of_week:
case cron_field::day_of_month:
date.tm_mday += val;
break;
case cron_field::month:
date.tm_mon += val;
break;
case cron_field::year:
date.tm_year += val;
break;
}
if (INVALID_TIME == utils::tm_to_time(date))
throw bad_cronexpr("Invalid time expression");
}
inline void set_field(
std::tm& date,
cron_field const field,
int const val)
{
switch (field)
{
case cron_field::second:
date.tm_sec = val;
break;
case cron_field::minute:
date.tm_min = val;
break;
case cron_field::hour_of_day:
date.tm_hour = val;
break;
case cron_field::day_of_week:
date.tm_wday = val;
break;
case cron_field::day_of_month:
date.tm_mday = val;
break;
case cron_field::month:
date.tm_mon = val;
break;
case cron_field::year:
date.tm_year = val;
break;
}
if (INVALID_TIME == utils::tm_to_time(date))
throw bad_cronexpr("Invalid time expression");
}
inline void reset_field(
std::tm& date,
cron_field const field)
{
switch (field)
{
case cron_field::second:
date.tm_sec = 0;
break;
case cron_field::minute:
date.tm_min = 0;
break;
case cron_field::hour_of_day:
date.tm_hour = 0;
break;
case cron_field::day_of_week:
date.tm_wday = 0;
break;
case cron_field::day_of_month:
date.tm_mday = 1;
break;
case cron_field::month:
date.tm_mon = 0;
break;
case cron_field::year:
date.tm_year = 0;
break;
}
if (INVALID_TIME == utils::tm_to_time(date))
throw bad_cronexpr("Invalid time expression");
}
inline void reset_all_fields(
std::tm& date,
std::bitset<7> const & marked_fields)
{
for (size_t i = 0; i < marked_fields.size(); ++i)
{
if (marked_fields.test(i))
reset_field(date, static_cast<cron_field>(i));
}
}
inline void mark_field(
std::bitset<7> & orders,
cron_field const field)
{
if (!orders.test(static_cast<size_t>(field)))
orders.set(static_cast<size_t>(field));
}
template <size_t N>
static size_t find_next(
std::bitset<N> const & target,
std::tm& date,
unsigned int const minimum,
unsigned int const maximum,
unsigned int const value,
cron_field const field,
cron_field const next_field,
std::bitset<7> const & marked_fields)
{
auto next_value = next_set_bit(target, minimum, maximum, value);
if (INVALID_CRON_INDEX == next_value)
{
add_to_field(date, next_field, 1);
reset_field(date, field);
next_value = next_set_bit(target, minimum, maximum, 0);
}
if (INVALID_CRON_INDEX == next_value || next_value != value)
{
set_field(date, field, static_cast<int>(next_value));
reset_all_fields(date, marked_fields);
}
return next_value;
}
template <typename Traits>
static size_t find_next_day(
std::tm& date,
std::bitset<31> const & days_of_month,
size_t day_of_month,
std::bitset<7> const & days_of_week,
size_t day_of_week,
std::bitset<7> const & marked_fields)
{
unsigned int count = 0;
unsigned int maximum = 366;
while (
(!days_of_month.test(day_of_month - Traits::CRON_MIN_DAYS_OF_MONTH) ||
!days_of_week.test(day_of_week - Traits::CRON_MIN_DAYS_OF_WEEK))
&& count++ < maximum)
{
add_to_field(date, cron_field::day_of_month, 1);
day_of_month = date.tm_mday;
day_of_week = date.tm_wday;
reset_all_fields(date, marked_fields);
}
return day_of_month;
}
template <typename Traits>
static bool find_next(cronexpr const & cex,
std::tm& date,
size_t const dot)
{
bool res = true;
std::bitset<7> marked_fields{ 0 };
std::bitset<7> empty_list{ 0 };
unsigned int second = date.tm_sec;
auto updated_second = find_next(
cex.seconds,
date,
Traits::CRON_MIN_SECONDS,
Traits::CRON_MAX_SECONDS,
second,
cron_field::second,
cron_field::minute,
empty_list);
if (second == updated_second)
{
mark_field(marked_fields, cron_field::second);
}
unsigned int minute = date.tm_min;
auto update_minute = find_next(
cex.minutes,
date,
Traits::CRON_MIN_MINUTES,
Traits::CRON_MAX_MINUTES,
minute,
cron_field::minute,
cron_field::hour_of_day,
marked_fields);
if (minute == update_minute)
{
mark_field(marked_fields, cron_field::minute);
}
else
{
res = find_next<Traits>(cex, date, dot);
if (!res) return res;
}
unsigned int hour = date.tm_hour;
auto updated_hour = find_next(
cex.hours,
date,
Traits::CRON_MIN_HOURS,
Traits::CRON_MAX_HOURS,
hour,
cron_field::hour_of_day,
cron_field::day_of_week,
marked_fields);
if (hour == updated_hour)
{
mark_field(marked_fields, cron_field::hour_of_day);
}
else
{
res = find_next<Traits>(cex, date, dot);
if (!res) return res;
}
unsigned int day_of_week = date.tm_wday;
unsigned int day_of_month = date.tm_mday;
auto updated_day_of_month = find_next_day<Traits>(
date,
cex.days_of_month,
day_of_month,
cex.days_of_week,
day_of_week,
marked_fields);
if (day_of_month == updated_day_of_month)
{
mark_field(marked_fields, cron_field::day_of_month);
}
else
{
res = find_next<Traits>(cex, date, dot);
if (!res) return res;
}
unsigned int month = date.tm_mon;
auto updated_month = find_next(
cex.months,
date,
Traits::CRON_MIN_MONTHS,
Traits::CRON_MAX_MONTHS,
month,
cron_field::month,
cron_field::year,
marked_fields);
if (month != updated_month)
{
if (date.tm_year - dot > Traits::CRON_MAX_YEARS_DIFF)
return false;
res = find_next<Traits>(cex, date, dot);
if (!res) return res;
}
return res;
}
}
template <typename Traits>
static cronexpr make_cron(STRING_VIEW expr)
{
cronexpr cex;
if (expr.empty())
throw bad_cronexpr("Invalid empty cron expression");
auto fields = utils::split(expr, ' ');
fields.erase(
std::remove_if(std::begin(fields), std::end(fields),
[](STRING_VIEW s) {return s.empty(); }),
std::end(fields));
if (fields.size() != 6)
throw bad_cronexpr("cron expression must have six fields");
detail::set_cron_field(fields[0], cex.seconds, Traits::CRON_MIN_SECONDS, Traits::CRON_MAX_SECONDS);
detail::set_cron_field(fields[1], cex.minutes, Traits::CRON_MIN_MINUTES, Traits::CRON_MAX_MINUTES);
detail::set_cron_field(fields[2], cex.hours, Traits::CRON_MIN_HOURS, Traits::CRON_MAX_HOURS);
detail::set_cron_days_of_week<Traits>(fields[5], cex.days_of_week);
detail::set_cron_days_of_month<Traits>(fields[3], cex.days_of_month);
detail::set_cron_month<Traits>(fields[4], cex.months);
return cex;
}
template <typename Traits = cron_standard_traits>
static std::tm cron_next(cronexpr const & cex, std::tm date)
{
time_t original = utils::tm_to_time(date);
if (INVALID_TIME == original) return {};
if (!detail::find_next<Traits>(cex, date, date.tm_year))
return {};
time_t calculated = utils::tm_to_time(date);
if (INVALID_TIME == calculated) return {};
if (calculated == original)
{
add_to_field(date, detail::cron_field::second, 1);
if (!detail::find_next<Traits>(cex, date, date.tm_year))
return {};
}
return date;
}
template <typename Traits = cron_standard_traits>
static std::time_t cron_next(cronexpr const & cex, std::time_t const & date)
{
std::tm val;
std::tm* dt = utils::time_to_tm(&date, &val);
if (dt == nullptr) return INVALID_TIME;
time_t original = utils::tm_to_time(*dt);
if (INVALID_TIME == original) return INVALID_TIME;
if(!detail::find_next<Traits>(cex, *dt, dt->tm_year))
return INVALID_TIME;
time_t calculated = utils::tm_to_time(*dt);
if (INVALID_TIME == calculated) return calculated;
if (calculated == original)
{
add_to_field(*dt, detail::cron_field::second, 1);
if(!detail::find_next<Traits>(cex, *dt, dt->tm_year))
return INVALID_TIME;
}
return utils::tm_to_time(*dt);
}
}
+662 -690
View File
File diff suppressed because it is too large Load Diff
+67 -41
View File
@@ -34,6 +34,8 @@
#include <vector>
#include <map>
//atoi is not uint32 or uint32 safe!!!!
#define atoul(str) strtoul(str, nullptr, 10)
class MySQLRequestResult;
class Client;
@@ -43,6 +45,24 @@ namespace EQ
class InventoryProfile;
}
struct EventLogDetails_Struct {
uint32 id;
char accountname[64];
uint32 account_id;
int16 status;
char charactername[64];
char targetname[64];
char timestamp[64];
char descriptiontype[64];
char details[128];
};
struct CharacterEventLog_Struct {
uint32 count;
uint8 eventid;
EventLogDetails_Struct eld[255];
};
struct npcDecayTimes_Struct {
uint16 minlvl;
uint16 maxlvl;
@@ -76,7 +96,6 @@ class PTimerList;
#define SQL(...) #__VA_ARGS__
class LogSettings;
class Database : public DBcore {
public:
Database();
@@ -86,6 +105,7 @@ public:
/* Character Creation */
bool AddToNameFilter(const char *name);
bool CreateCharacter(
uint32 account_id,
char *name,
@@ -106,71 +126,72 @@ public:
bool MoveCharacterToZone(uint32 character_id, uint32 zone_id);
bool ReserveName(uint32 account_id, char *name);
bool SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct *pp);
bool SetHackerFlag(const char *accountname, const char *charactername, const char *hacked);
bool SetMQDetectionFlag(const char *accountname, const char *charactername, const char *hacked, const char *zone);
bool UpdateName(const char *oldname, const char *newname);
bool CopyCharacter(
const std::string& source_character_name,
const std::string& destination_character_name,
const std::string& destination_account_name
std::string source_character_name,
std::string destination_character_name,
std::string destination_account_name
);
/* General Information Queries */
bool AddBannedIP(std::string banned_ip, std::string notes); //Add IP address to the banned_ips table.
bool AddToNameFilter(std::string name);
bool CheckBannedIPs(std::string login_ip); //Check incoming connection against banned IP table.
bool CheckGMIPs(std::string login_ip, uint32 account_id);
bool CheckNameFilter(std::string name, bool surname = false);
bool CheckUsedName(std::string name);
bool AddBannedIP(char* bannedIP, const char* notes); //Add IP address to the banned_ips table.
bool AddGMIP(char* ip_address, char* name);
bool CheckBannedIPs(const char* loginIP); //Check incoming connection against banned IP table.
bool CheckGMIPs(const char* loginIP, uint32 account_id);
bool CheckNameFilter(const char* name, bool surname = false);
bool CheckUsedName(const char* name);
uint32 GetAccountIDByChar(const char* charname, uint32* oCharID = 0);
uint32 GetAccountIDByChar(uint32 char_id);
uint32 GetAccountIDByName(std::string account_name, std::string loginserver, int16* status = 0, uint32* lsid = 0);
uint32 GetAccountIDByName(const char* accname, const char *loginserver, int16* status = 0, uint32* lsid = 0);
uint32 GetCharacterID(const char *name);
uint32 GetCharacterInfo(std::string character_name, uint32 *account_id, uint32 *zone_id, uint32 *instance_id);
uint32 GetCharacterInfo(const char* iName, uint32* oAccID = 0, uint32* oZoneID = 0, uint32* oInstanceID = 0, float* oX = 0, float* oY = 0, float* oZ = 0);
uint32 GetGuildIDByCharID(uint32 char_id);
uint32 GetGroupIDByCharID(uint32 char_id);
uint32 GetRaidIDByCharID(uint32 char_id);
void GetAccountName(uint32 accountid, char* name, uint32* oLSAccountID = 0);
void GetCharName(uint32 char_id, char* name);
std::string GetCharNameByID(uint32 char_id);
std::string GetNPCNameByID(uint32 npc_id);
std::string GetCleanNPCNameByID(uint32 npc_id);
void LoginIP(uint32 account_id, std::string login_ip);
const char *GetCharNameByID(uint32 char_id);
const char *GetNPCNameByID(uint32 npc_id);
void LoginIP(uint32 AccountID, const char* LoginIP);
/* Instancing */
bool AddClientToInstance(uint16 instance_id, uint32 character_id);
bool CheckInstanceByCharID(uint16 instance_id, uint32 character_id);
bool AddClientToInstance(uint16 instance_id, uint32 char_id);
bool CharacterInInstanceGroup(uint16 instance_id, uint32 char_id);
bool CheckInstanceExists(uint16 instance_id);
bool CheckInstanceExpired(uint16 instance_id);
bool CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version, uint32 duration);
bool GetUnusedInstanceID(uint16 &instance_id);
bool IsGlobalInstance(uint16 instance_id);
bool GlobalInstance(uint16 instance_id);
bool RemoveClientFromInstance(uint16 instance_id, uint32 char_id);
bool RemoveClientsFromInstance(uint16 instance_id);
bool VerifyInstanceAlive(uint16 instance_id, uint32 character_id);
bool VerifyInstanceAlive(uint16 instance_id, uint32 char_id);
bool VerifyZoneInstance(uint32 zone_id, uint16 instance_id);
uint16 GetInstanceID(uint32 zone, uint32 charid, int16 version);
std::vector<uint16> GetInstanceIDs(uint32 zone_id, uint32 character_id);
uint8_t GetInstanceVersion(uint16 instance_id);
uint16 GetInstanceVersion(uint16 instance_id);
uint32 GetTimeRemainingInstance(uint16 instance_id, bool &is_perma);
uint32 GetInstanceZoneID(uint16 instance_id);
uint32 VersionFromInstanceID(uint16 instance_id);
uint32 ZoneIDFromInstanceID(uint16 instance_id);
void AssignGroupToInstance(uint32 gid, uint32 instance_id);
void AssignRaidToInstance(uint32 rid, uint32 instance_id);
void BuryCorpsesInInstance(uint16 instance_id);
void DeleteInstance(uint16 instance_id);
void FlagInstanceByGroupLeader(uint32 zone_id, int16 version, uint32 charid, uint32 group_id);
void FlagInstanceByRaidLeader(uint32 zone_id, int16 version, uint32 charid, uint32 raid_id);
void GetCharactersInInstance(uint16 instance_id, std::list<uint32> &character_ids);
void FlagInstanceByGroupLeader(uint32 zone, int16 version, uint32 charid, uint32 gid);
void FlagInstanceByRaidLeader(uint32 zone, int16 version, uint32 charid, uint32 rid);
void GetCharactersInInstance(uint16 instance_id, std::list<uint32> &charid_list);
void PurgeExpiredInstances();
void SetInstanceDuration(uint16 instance_id, uint32 new_duration);
void CleanupInstanceCorpses();
/* Adventure related. */
void UpdateAdventureStatsEntry(uint32 char_id, uint8 theme, bool win = false, bool remove = false);
void UpdateAdventureStatsEntry(uint32 char_id, uint8 theme, bool win);
bool GetAdventureStats(uint32 char_id, AdventureStats_Struct *as);
/* Account Related */
@@ -184,26 +205,23 @@ public:
int16 CheckStatus(uint32 account_id);
void SetAccountCRCField(uint32 account_id, std::string field_name, uint64 checksum);
uint32 CheckLogin(const char* name, const char* password, const char *loginserver, int16* oStatus = 0);
uint32 CreateAccount(const char* name, const char* password, int16 status, const char* loginserver, uint32 lsaccount_id);
uint32 GetAccountIDFromLSID(const std::string& in_loginserver_id, uint32 in_loginserver_account_id, char* in_account_name = 0, int16* in_status = 0);
uint8 GetAgreementFlag(uint32 account_id);
uint8 GetAgreementFlag(uint32 acctid);
void GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus);
void SetAgreementFlag(uint32 account_id);
void SetAgreementFlag(uint32 acctid);
int GetIPExemption(std::string account_ip);
void SetIPExemption(std::string account_ip, int exemption_amount);
int GetIPExemption(std::string account_ip);
int GetInstanceID(uint32 char_id, uint32 zone_id);
/* Groups */
std::string GetGroupLeaderForLogin(std::string character_name);
char* GetGroupLeadershipInfo(uint32 gid, char* leaderbuf, char* maintank = nullptr, char* assist = nullptr, char* puller = nullptr, char *marknpc = nullptr, char *mentoree = nullptr, int *mentor_percent = nullptr, GroupLeadershipAA_Struct* GLAA = nullptr);
char* GetGroupLeaderForLogin(const char* name,char* leaderbuf);
char* GetGroupLeadershipInfo(uint32 gid, char* leaderbuf, char* maintank = nullptr, char* assist = nullptr, char* puller = nullptr, char *marknpc = nullptr, char *mentoree = nullptr, int *mentor_percent = nullptr, GroupLeadershipAA_Struct* GLAA = nullptr);
uint32 GetGroupID(const char* name);
@@ -227,20 +245,28 @@ public:
void PurgeAllDeletedDataBuckets();
/* Database Conversions 'database_conversions.cpp' */
bool CheckDatabaseConversions();
bool CheckDatabaseConvertCorpseDeblob();
bool CheckDatabaseConvertPPDeblob();
/* Database Variables */
bool GetVariable(std::string varname, std::string &varvalue);
bool SetVariable(const std::string& varname, const std::string &varvalue);
bool SetVariable(const std::string varname, const std::string &varvalue);
bool LoadVariables();
/* General Queries */
bool GetSafePoints(const char* short_name, uint32 version, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, int16* minstatus = 0, uint8* minlevel = 0, char *flag_needed = nullptr);
bool GetZoneGraveyard(const uint32 graveyard_id, uint32* graveyard_zoneid = 0, float* graveyard_x = 0, float* graveyard_y = 0, float* graveyard_z = 0, float* graveyard_heading = 0);
bool GetZoneLongName(const char* short_name, char** long_name, char* file_name = 0, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, uint32* graveyard_id = 0, uint32* maxclients = 0);
bool LoadPTimers(uint32 charid, PTimerList &into);
uint8 GetPEQZone(uint32 zone_id, uint32 version);
uint8 GetMinStatus(uint32 zone_id, uint32 instance_version);
uint32 GetZoneGraveyardID(uint32 zone_id, uint32 version);
uint8 GetPEQZone(uint32 zoneID, uint32 version);
uint8 GetRaceSkill(uint8 skillid, uint8 in_race);
uint8 GetServerType();
uint8 GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16 in_level);
@@ -258,8 +284,8 @@ public:
int CountInvSnapshots();
void ClearInvSnapshots(bool from_now = false);
void SourceDatabaseTableFromUrl(std::string table_name, std::string url);
void SourceSqlFromUrl(std::string url);
/* EQEmuLogSys */
void LoadLogSettings(EQEmuLogSys::LogSettings* log_settings);
private:
+136 -183
View File
@@ -23,12 +23,10 @@
#include <iterator>
#include "database_dump_service.h"
#include "../eqemu_logsys.h"
#include "../strings.h"
#include "../string_util.h"
#include "../eqemu_config.h"
#include "../database_schema.h"
#include "../file.h"
#include "../process/process.h"
#include "../termcolor/rang.hpp"
#include "../file_util.h"
#include <ctime>
@@ -37,12 +35,43 @@
#else
#include <sys/time.h>
#include <thread>
#endif
#define DATABASE_DUMP_PATH "backups/"
/**
* @param cmd
* @param return_result
* @return
*/
std::string DatabaseDumpService::execute(const std::string &cmd, bool return_result = true)
{
const char *file_name = "db-exec-result.txt";
if (return_result) {
#ifdef _WINDOWS
std::system((cmd + " > " + file_name + " 2>&1").c_str());
#else
std::system((cmd + " > " + file_name).c_str());
#endif
}
else {
std::system((cmd).c_str());
}
std::string result;
if (return_result) {
std::ifstream file(file_name);
result = {std::istreambuf_iterator<char>(file), std::istreambuf_iterator<char>()};
std::remove(file_name);
}
return result;
}
/**
* @return bool
*/
@@ -59,7 +88,7 @@ bool DatabaseDumpService::IsMySQLInstalled()
*/
bool DatabaseDumpService::IsTarAvailable()
{
std::string version_output = Process::execute("tar --version");
std::string version_output = execute("tar --version");
return version_output.find("GNU tar") != std::string::npos;
}
@@ -70,7 +99,7 @@ bool DatabaseDumpService::IsTarAvailable()
*/
bool DatabaseDumpService::Is7ZipAvailable()
{
std::string version_output = Process::execute("7z --help");
std::string version_output = execute("7z --help");
return version_output.find("7-Zip") != std::string::npos;
}
@@ -88,13 +117,11 @@ bool DatabaseDumpService::HasCompressionBinary()
*/
std::string DatabaseDumpService::GetMySQLVersion()
{
std::string version_output = Process::execute("mysql --version");
std::string version_output = execute("mysql --version");
return Strings::Trim(version_output);
return trim(version_output);
}
const std::string CREDENTIALS_FILE = "login.my.cnf";
/**
* @return
*/
@@ -103,66 +130,114 @@ std::string DatabaseDumpService::GetBaseMySQLDumpCommand()
auto config = EQEmuConfig::get();
if (IsDumpContentTables() && !config->ContentDbHost.empty()) {
return fmt::format(
"mysqldump --defaults-extra-file={} {}",
CREDENTIALS_FILE,
"mysqldump -u {} -p{} -h {} --port={} {}",
config->ContentDbUsername,
config->ContentDbPassword,
config->ContentDbHost,
config->ContentDbPort,
config->ContentDbName
);
};
return fmt::format(
"mysqldump --defaults-extra-file={} {}",
CREDENTIALS_FILE,
"mysqldump -u {} -p{} -h {} --port={} {}",
config->DatabaseUsername,
config->DatabasePassword,
config->DatabaseHost,
config->DatabasePort,
config->DatabaseDB
);
}
/**
* @return
*/
std::string DatabaseDumpService::GetPlayerTablesList()
{
return Strings::Join(DatabaseSchema::GetPlayerTables(), " ");
}
std::string DatabaseDumpService::GetBotTablesList()
{
return Strings::Join(DatabaseSchema::GetBotTables(), " ");
}
std::string DatabaseDumpService::GetMercTablesList()
{
return Strings::Join(DatabaseSchema::GetMercTables(), " ");
std::string tables_list;
std::vector<std::string> tables = DatabaseSchema::GetPlayerTables();
for (const auto &table : tables) {
tables_list += table + " ";
}
return trim(tables_list);
}
/**
* @return
*/
std::string DatabaseDumpService::GetLoginTableList()
{
return Strings::Join(DatabaseSchema::GetLoginTables(), " ");
std::string tables_list;
std::vector<std::string> tables = DatabaseSchema::GetLoginTables();
for (const auto &table : tables) {
tables_list += table + " ";
}
return trim(tables_list);
}
/**
* @return
*/
std::string DatabaseDumpService::GetQueryServTables()
{
return Strings::Join(DatabaseSchema::GetQueryServerTables(), " ");
std::string tables_list;
std::vector<std::string> tables = DatabaseSchema::GetQueryServerTables();
for (const auto &table : tables) {
tables_list += table + " ";
}
return trim(tables_list);
}
/**
* @return
*/
std::string DatabaseDumpService::GetSystemTablesList()
{
auto system_tables = DatabaseSchema::GetServerTables();
auto version_tables = DatabaseSchema::GetVersionTables();
std::string tables_list;
system_tables.insert(
std::end(system_tables),
std::begin(version_tables),
std::end(version_tables)
);
std::vector<std::string> tables = DatabaseSchema::GetServerTables();
for (const auto &table : tables) {
tables_list += table + " ";
}
return Strings::Join(system_tables, " ");
tables = DatabaseSchema::GetVersionTables();
for (const auto &table : tables) {
tables_list += table + " ";
}
return trim(tables_list);
}
/**
* @return
*/
std::string DatabaseDumpService::GetStateTablesList()
{
return Strings::Join(DatabaseSchema::GetStateTables(), " ");
std::string tables_list;
std::vector<std::string> tables = DatabaseSchema::GetStateTables();
for (const auto &table : tables) {
tables_list += table + " ";
}
return trim(tables_list);
}
/**
* @return
*/
std::string DatabaseDumpService::GetContentTablesList()
{
return Strings::Join(DatabaseSchema::GetContentTables(), " ");
std::string tables_list;
std::vector<std::string> tables = DatabaseSchema::GetContentTables();
for (const auto &table : tables) {
tables_list += table + " ";
}
return trim(tables_list);
}
/**
@@ -197,7 +272,7 @@ std::string DatabaseDumpService::GetDumpFileNameWithPath()
return GetSetDumpPath() + GetDumpFileName();
}
void DatabaseDumpService::DatabaseDump()
void DatabaseDumpService::Dump()
{
if (!IsMySQLInstalled()) {
LogError("MySQL is not installed; Please check your PATH for a valid MySQL installation");
@@ -225,7 +300,8 @@ void DatabaseDumpService::DatabaseDump()
config->DatabaseUsername
);
std::string options = "--allow-keywords --extended-insert --max-allowed-packet=1G --net-buffer-length=32704";
std::string options = "--allow-keywords --extended-insert";
if (IsDumpWithNoData()) {
options += " --no-data";
}
@@ -243,16 +319,6 @@ void DatabaseDumpService::DatabaseDump()
dump_descriptor += "-player";
}
if (IsDumpBotTables()) {
tables_to_dump += GetBotTablesList() + " ";
dump_descriptor += "-bots";
}
if (IsDumpMercTables()) {
tables_to_dump += GetMercTablesList() + " ";
dump_descriptor += "-mercs";
}
if (IsDumpSystemTables()) {
tables_to_dump += GetSystemTablesList() + " ";
dump_descriptor += "-system";
@@ -279,11 +345,6 @@ void DatabaseDumpService::DatabaseDump()
}
}
if (IsDumpStaticInstanceData()) {
tables_to_dump += "instance_list";
options += " --no-create-info --where=\"instance_list.is_global > 0 and instance_list.never_expires > 0\"";
}
if (!dump_descriptor.empty()) {
SetDumpFileName(GetDumpFileName() + dump_descriptor);
}
@@ -296,76 +357,48 @@ void DatabaseDumpService::DatabaseDump()
pipe_file = fmt::format(" > {}.sql", GetDumpFileNameWithPath());
}
if (!File::Exists(GetSetDumpPath()) && !IsDumpOutputToConsole()) {
File::Makedir(GetSetDumpPath());
std::string execute_command = fmt::format(
"{} {} {} {}",
GetBaseMySQLDumpCommand(),
options,
tables_to_dump,
pipe_file
);
if (!FileUtil::exists(GetSetDumpPath()) && !IsDumpOutputToConsole()) {
FileUtil::mkdir(GetSetDumpPath());
}
if (IsDumpDropTableSyntaxOnly()) {
std::vector<std::string> tables = Strings::Split(tables_to_dump, ' ');
std::vector<std::string> tables = SplitString(tables_to_dump, ' ');
for (auto &table: tables) {
for (auto &table : tables) {
std::cout << "DROP TABLE IF EXISTS `" << table << "`;" << std::endl;
}
if (tables_to_dump.empty()) {
std::cerr << "No tables were specified" << std::endl;
}
return;
}
else {
const auto execute_command = fmt::format(
"{} {} {} {}",
GetBaseMySQLDumpCommand(),
options,
tables_to_dump,
pipe_file
);
LogInfo("Backing up database [{}]", execute_command);
LogInfo("This can take a few minutes depending on the size of your database");
LogInfo("LOADING... PLEASE WAIT...");
BuildCredentialsFile();
std::string execution_result = Process::execute(execute_command);
if (!execution_result.empty() && IsDumpOutputToConsole()) {
std::string execution_result = execute(execute_command, IsDumpOutputToConsole());
if (!execution_result.empty()) {
std::cout << execution_result;
}
}
if (!IsDumpOutputToConsole()) {
LogSys.LoadLogSettingsDefaults();
}
if (!pipe_file.empty()) {
std::string file = fmt::format("{}.sql", GetDumpFileNameWithPath());
auto r = File::GetContents(file);
if (!r.error.empty()) {
LogError("{}", r.error);
}
for (auto &line: Strings::Split(r.contents, "\n")) {
if (Strings::Contains(line, "mysqldump:")) {
LogError("{}", line);
LogError("Database dump failed. Correct the error before continuing or trying again");
LogError("This is to prevent data loss on behalf of the server operator");
RemoveSqlBackup();
std::exit(1);
}
}
}
if (!tables_to_dump.empty()) {
LogInfo("Dumping Tables [{}]", Strings::Trim(tables_to_dump));
LogInfo("Dumping Tables [{}]", tables_to_dump);
}
LogInfo("Database dump created at [{}.sql]", GetDumpFileNameWithPath());
if (IsDumpWithCompression() && !IsDumpOutputToConsole()) {
if (HasCompressionBinary()) {
LogInfo("Compression requested. Compressing dump [{}.sql]", GetDumpFileNameWithPath());
LogInfo("Compression requested... Compressing dump [{}.sql]", GetDumpFileNameWithPath());
if (IsTarAvailable()) {
Process::execute(
execute(
fmt::format(
"tar -zcvf {}.tar.gz -C {} {}.sql",
GetDumpFileNameWithPath(),
@@ -374,10 +407,9 @@ void DatabaseDumpService::DatabaseDump()
)
);
LogInfo("Compressed dump created at [{}.tar.gz]", GetDumpFileNameWithPath());
RemoveSqlBackup();
}
else if (Is7ZipAvailable()) {
Process::execute(
execute(
fmt::format(
"7z a -t7z {}.zip {}.sql",
GetDumpFileNameWithPath(),
@@ -385,7 +417,6 @@ void DatabaseDumpService::DatabaseDump()
)
);
LogInfo("Compressed dump created at [{}.zip]", GetDumpFileNameWithPath());
RemoveSqlBackup();
}
else {
LogInfo("Compression requested, but no available compression binary was found");
@@ -396,8 +427,6 @@ void DatabaseDumpService::DatabaseDump()
}
}
RemoveCredentialsFile();
// LogDebug("[{}] dump-to-console", IsDumpOutputToConsole());
// LogDebug("[{}] dump-path", GetSetDumpPath());
// LogDebug("[{}] compression", (IsDumpWithCompression() ? "true" : "false"));
@@ -408,7 +437,6 @@ void DatabaseDumpService::DatabaseDump()
// LogDebug("[{}] login", (IsDumpLoginServerTables() ? "true" : "false"));
// LogDebug("[{}] player", (IsDumpPlayerTables() ? "true" : "false"));
// LogDebug("[{}] system", (IsDumpSystemTables() ? "true" : "false"));
// LogDebug("[{}] bot", (IsDumpBotTables() ? "true" : "false"));
}
bool DatabaseDumpService::IsDumpSystemTables() const
@@ -550,78 +578,3 @@ void DatabaseDumpService::SetDumpStateTables(bool dump_state_tables)
{
DatabaseDumpService::dump_state_tables = dump_state_tables;
}
bool DatabaseDumpService::IsDumpBotTables() const
{
return dump_bot_tables;
}
void DatabaseDumpService::SetDumpBotTables(bool dump_bot_tables)
{
DatabaseDumpService::dump_bot_tables = dump_bot_tables;
}
bool DatabaseDumpService::IsDumpMercTables() const
{
return dump_merc_tables;
}
void DatabaseDumpService::SetDumpMercTables(bool dump_merc_tables)
{
DatabaseDumpService::dump_merc_tables = dump_merc_tables;
}
void DatabaseDumpService::RemoveSqlBackup()
{
std::string file = fmt::format("{}.sql", GetDumpFileNameWithPath());
if (File::Exists(file)) {
std::filesystem::remove(file);
}
RemoveCredentialsFile();
}
void DatabaseDumpService::BuildCredentialsFile()
{
auto config = EQEmuConfig::get();
std::ofstream out(CREDENTIALS_FILE);
if (out.is_open()) {
if (IsDumpContentTables() && !config->ContentDbHost.empty()) {
out << "[mysqldump]" << std::endl;
out << "user=" << config->ContentDbUsername << std::endl;
out << "password=" << config->ContentDbPassword << std::endl;
out << "host=" << config->ContentDbHost << std::endl;
out << "port=" << config->ContentDbPort << std::endl;
out << "default-character-set=utf8" << std::endl;
}
else {
out << "[mysqldump]" << std::endl;
out << "user=" << config->DatabaseUsername << std::endl;
out << "password=" << config->DatabasePassword << std::endl;
out << "host=" << config->DatabaseHost << std::endl;
out << "port=" << config->DatabasePort << std::endl;
out << "default-character-set=utf8" << std::endl;
}
out.close();
}
else {
LogError("Failed to open credentials file for writing");
}
}
void DatabaseDumpService::RemoveCredentialsFile()
{
if (File::Exists(CREDENTIALS_FILE)) {
std::filesystem::remove(CREDENTIALS_FILE);
}
}
bool DatabaseDumpService::IsDumpStaticInstanceData()
{
return dump_static_instance_data;
}
void DatabaseDumpService::SetDumpStaticInstanceData(bool b)
{
dump_static_instance_data = b;
}
+2 -17
View File
@@ -24,7 +24,7 @@
class DatabaseDumpService {
public:
void DatabaseDump();
void Dump();
bool IsDumpAllTables() const;
void SetDumpAllTables(bool dump_all_tables);
bool IsDumpWithNoData() const;
@@ -53,13 +53,6 @@ public:
void SetDumpDropTableSyntaxOnly(bool dump_drop_table_syntax_only);
bool IsDumpStateTables() const;
void SetDumpStateTables(bool dump_state_tables);
bool IsDumpBotTables() const;
void SetDumpBotTables(bool dump_bot_tables);
bool IsDumpMercTables() const;
void SetDumpMercTables(bool dump_bot_tables);
void SetDumpStaticInstanceData(bool b);
bool IsDumpStaticInstanceData();
private:
bool dump_all_tables = false;
@@ -74,19 +67,14 @@ private:
bool dump_with_compression = false;
bool dump_output_to_console = false;
bool dump_drop_table_syntax_only = false;
bool dump_bot_tables = false;
bool dump_merc_tables = false;
bool dump_static_instance_data = false;
std::string dump_path;
std::string dump_file_name;
std::string execute(const std::string &cmd, bool return_result);
bool IsMySQLInstalled();
std::string GetMySQLVersion();
std::string GetBaseMySQLDumpCommand();
std::string GetPlayerTablesList();
std::string GetBotTablesList();
std::string GetMercTablesList();
std::string GetSystemTablesList();
std::string GetStateTablesList();
std::string GetContentTablesList();
@@ -97,9 +85,6 @@ private:
std::string GetDumpFileNameWithPath();
std::string GetSetDumpPath();
std::string GetQueryServTables();
void RemoveSqlBackup();
void BuildCredentialsFile();
void RemoveCredentialsFile();
};
-324
View File
@@ -1,324 +0,0 @@
#include <filesystem>
#include "database_update.h"
#include "../eqemu_logsys.h"
#include "../database.h"
#include "../strings.h"
#include "../rulesys.h"
#include "../http/httplib.h"
#include "database_update_manifest.cpp"
#include "database_update_manifest_bots.cpp"
#include "database_dump_service.h"
constexpr int BREAK_LENGTH = 70;
DatabaseVersion DatabaseUpdate::GetDatabaseVersions()
{
auto results = m_database->QueryDatabase("SELECT `version`, `bots_version` FROM `db_version` LIMIT 1");
if (!results.Success() || !results.RowCount()) {
LogError("Failed to read from [db_version] table!");
return DatabaseVersion{};
}
auto r = results.begin();
return DatabaseVersion{
.server_database_version = Strings::ToInt(r[0]),
.bots_database_version = Strings::ToInt(r[1]),
};
}
DatabaseVersion DatabaseUpdate::GetBinaryDatabaseVersions()
{
return DatabaseVersion{
.server_database_version = CURRENT_BINARY_DATABASE_VERSION,
.bots_database_version = (RuleB(Bots, Enabled) ? CURRENT_BINARY_BOTS_DATABASE_VERSION : 0),
};
}
// the amount of versions we look-back to ensure we have all migrations
// we may not want to force these, but just warn about the look-backs
constexpr int LOOK_BACK_AMOUNT = 10;
// this check will take action
void DatabaseUpdate::CheckDbUpdates()
{
InjectBotsVersionColumn();
auto v = GetDatabaseVersions();
auto b = GetBinaryDatabaseVersions();
if (CheckVersionsUpToDate(v, b)) {
return;
}
if (UpdateManifest(manifest_entries, v.server_database_version, b.server_database_version)) {
LogInfo(
"Updates ran successfully, setting database version to [{}] from [{}]",
b.server_database_version,
v.server_database_version
);
m_database->QueryDatabase(fmt::format("UPDATE `db_version` SET `version` = {}", b.server_database_version));
}
if (b.bots_database_version > 0) {
if (UpdateManifest(bot_manifest_entries, v.bots_database_version, b.bots_database_version)) {
LogInfo(
"Updates ran successfully, setting database version to [{}] from [{}]",
b.bots_database_version,
v.bots_database_version
);
m_database->QueryDatabase(
fmt::format(
"UPDATE `db_version` SET `bots_version` = {}",
b.bots_database_version
)
);
}
}
}
std::string DatabaseUpdate::GetQueryResult(const ManifestEntry& e)
{
auto results = (e.content_schema_update ? m_content_database : m_database)->QueryDatabase(e.check);
std::vector<std::string> result_lines = {};
for (auto row = results.begin(); row != results.end(); ++row) {
std::vector<std::string> cols;
int field_count = results.ColumnCount();
cols.reserve(field_count);
for (int i = 0; i < field_count; ++i) {
if (row[i] != nullptr) {
cols.emplace_back(row[i]);
}
}
result_lines.emplace_back(Strings::Join(cols, " "));
}
return Strings::Join(result_lines, "\n");
}
bool DatabaseUpdate::ShouldRunMigration(ManifestEntry &e, std::string query_result)
{
std::string r = Strings::Trim(query_result);
if (e.condition == "contains") {
return Strings::Contains(r, e.match);
}
else if (e.condition == "match") {
return r == e.match;
}
else if (e.condition == "missing") {
return !Strings::Contains(r, e.match);
}
else if (e.condition == "empty") {
return r.empty();
}
else if (e.condition == "not_empty") {
return !r.empty();
}
return false;
}
// check if we are running in a terminal
bool is_atty()
{
#ifdef _WINDOWS
return ::_isatty(_fileno(stdin));
#else
return isatty(fileno(stdin));
#endif
}
// return true if we ran updates
bool DatabaseUpdate::UpdateManifest(
std::vector<ManifestEntry> entries,
int version_low,
int version_high
)
{
std::vector<int> missing_migrations = {};
if (version_low != version_high) {
LogSys.DisableMySQLErrorLogs();
for (int version = version_low + 1; version <= version_high; ++version) {
for (auto &e: entries) {
if (e.version == version) {
bool has_migration = true;
std::string r = GetQueryResult(e);
if (ShouldRunMigration(e, r)) {
has_migration = false;
missing_migrations.emplace_back(e.version);
}
std::string prefix = fmt::format(
"[{}]",
has_migration ? "ok" : "missing"
);
LogInfo(
"[{}] {:>10} | [{}]",
e.version,
prefix,
e.description
);
}
}
}
LogSys.EnableMySQLErrorLogs();
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
if (!missing_migrations.empty()) {
LogInfo("Automatically backing up database before applying updates");
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
auto s = DatabaseDumpService();
s.SetDumpAllTables(true);
s.SetDumpWithCompression(true);
s.DatabaseDump();
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
}
if (!missing_migrations.empty()) {
LogInfo("Running database migrations. Please wait...");
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
}
for (auto &m: missing_migrations) {
for (auto &e: entries) {
if (e.version == m) {
bool errored_migration = false;
auto r = (e.content_schema_update ? m_content_database : m_database)->QueryDatabaseMulti(e.sql);
// ignore empty query result "errors"
if (r.ErrorNumber() != 1065 && !r.ErrorMessage().empty()) {
LogError("(#{}) [{}]", r.ErrorNumber(), r.ErrorMessage());
errored_migration = true;
LogInfo("Required database update failed. This could be a problem");
// if terminal attached then prompt for skip
if (is_atty()) {
LogInfo("Would you like to skip this update? [y/n] (Timeout 60s)");
// user input
std::string input;
bool gave_input = false;
time_t start_time = time(nullptr);
time_t wait_time_seconds = 60;
// spawn a concurrent thread that waits for input from std::cin
std::thread t1(
[&]() {
std::cin >> input;
gave_input = true;
}
);
t1.detach();
// check the inputReceived flag once every 50ms for 10 seconds
while (time(nullptr) < start_time + wait_time_seconds && !gave_input) {
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
// prompt for user skip
if (Strings::Trim(input) == "y") {
errored_migration = false;
LogInfo("Skipping update [{}] [{}]", e.version, e.description);
}
} else {
errored_migration = true;
LogInfo("Skipping update [{}] [{}]", e.version, e.description);
}
}
LogInfo(
"[{}] [{}] [{}]",
e.version,
e.description,
(errored_migration ? "error" : "ok")
);
if (errored_migration) {
LogError("Fatal | Database migration [{}] failed to run", e.description);
LogError("Fatal | Shutting down");
std::exit(1);
}
}
}
}
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
return true;
}
return false;
}
DatabaseUpdate *DatabaseUpdate::SetDatabase(Database *db)
{
m_database = db;
return this;
}
DatabaseUpdate *DatabaseUpdate::SetContentDatabase(Database *db)
{
m_content_database = db;
return this;
}
bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
{
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
LogInfo(
"{:>8} | database [{}] binary [{}] {}",
"Server",
v.server_database_version,
b.server_database_version,
(v.server_database_version == b.server_database_version) ? "up to date" : "checking updates"
);
if (RuleB(Bots, Enabled) && b.bots_database_version > 0) {
LogInfo(
"{:>8} | database [{}] binary [{}] {}",
"Bots",
v.bots_database_version,
b.bots_database_version,
(v.bots_database_version == b.bots_database_version) ? "up to date" : "checking updates"
);
}
LogInfo("{:>8} | [server.auto_database_updates] [<green>true]", "Config");
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
// server database version is required
bool server_up_to_date = v.server_database_version >= b.server_database_version;
// bots database version is optional, if not enabled then it is always up-to-date
bool bots_up_to_date = RuleB(Bots, Enabled) ? v.bots_database_version >= b.bots_database_version : true;
return server_up_to_date && bots_up_to_date;
}
// checks to see if there are pending updates
// used by zone to prevent launch or boot loop until updates are applied
bool DatabaseUpdate::HasPendingUpdates()
{
auto v = GetDatabaseVersions();
auto b = GetBinaryDatabaseVersions();
return !CheckVersionsUpToDate(v, b);
}
void DatabaseUpdate::InjectBotsVersionColumn()
{
auto r = m_database->QueryDatabase("show columns from db_version where Field like '%bots_version%'");
if (r.RowCount() == 0) {
m_database->QueryDatabase("ALTER TABLE db_version ADD bots_version int(11) DEFAULT '0' AFTER version");
}
}
-40
View File
@@ -1,40 +0,0 @@
#ifndef EQEMU_DATABASE_UPDATE_H
#define EQEMU_DATABASE_UPDATE_H
#include "../database.h"
struct ManifestEntry {
int version{}; // database version of the migration
std::string description{}; // description of the migration ex: "add_new_table" or "add_index_to_table"
std::string check{}; // query that checks against the condition
std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
std::string sql{}; // the SQL DDL that gets ran when the condition is true
bool content_schema_update{}; // if true, this migration is a content schema update and should be ran against the content database
};
struct DatabaseVersion {
int server_database_version;
int bots_database_version;
};
class DatabaseUpdate {
public:
DatabaseVersion GetDatabaseVersions();
DatabaseVersion GetBinaryDatabaseVersions();
void CheckDbUpdates();
std::string GetQueryResult(const ManifestEntry& e);
static bool ShouldRunMigration(ManifestEntry &e, std::string query_result);
bool UpdateManifest(std::vector<ManifestEntry> entries, int version_low, int version_high);
DatabaseUpdate *SetDatabase(Database *db);
DatabaseUpdate *SetContentDatabase(Database *db);
bool HasPendingUpdates();
private:
Database *m_database;
Database *m_content_database;
static bool CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b);
void InjectBotsVersionColumn();
};
#endif //EQEMU_DATABASE_UPDATE_H
File diff suppressed because one or more lines are too long
@@ -1,148 +0,0 @@
#include "database_update.h"
std::vector<ManifestEntry> bot_manifest_entries = {
ManifestEntry{
.version = 9035,
.description = "2022_12_04_bot_archery.sql",
.check = "SHOW COLUMNS FROM `bot_data` LIKE 'archery_setting'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `bot_data`
ADD COLUMN `archery_setting` TINYINT(2) UNSIGNED NOT NULL DEFAULT '0' AFTER `enforce_spell_settings`;
)",
},
ManifestEntry{
.version = 9036,
.description = "2023_01_19_drop_bot_views.sql",
.check = "SHOW TABLES LIKE 'vw_groups'",
.condition = "not_empty",
.match = "",
.sql = R"(
DROP VIEW vw_bot_groups;
DROP VIEW vw_bot_character_mobs;
DROP VIEW vw_groups;
DROP VIEW vw_guild_members;
DROP TABLE bot_guild_members;
)",
},
ManifestEntry{
.version = 9037,
.description = "2023_01_22_add_name_index.sql",
.check = "show index from bot_data WHERE key_name = 'name`",
.condition = "",
.match = "empty",
.sql = R"(
create index `name` on bot_data(`name`);
)",
},
ManifestEntry{
.version = 9038,
.description = "2023_02_16_add_caster_range.sql",
.check = "SHOW COLUMNS FROM `bot_data` LIKE 'caster_range'",
.condition = "",
.match = "empty",
.sql = R"(
ALTER TABLE `bot_data`
ADD COLUMN `caster_range` INT(11) UNSIGNED NOT NULL DEFAULT '300' AFTER `archery_setting`;
)",
},
ManifestEntry{
.version = 9039,
.description = "2023_03_31_remove_bot_groups.sql",
.check = "SHOW TABLES LIKE 'bot_groups'",
.condition = "",
.match = "not_empty",
.sql = R"(
SET FOREIGN_KEY_CHECKS = 0;
DROP TABLE IF EXISTS `bot_groups`;
DROP TABLE IF EXISTS `bot_group_members`;
SET FOREIGN_KEY_CHECKS = 1;
)",
},
ManifestEntry{
.version = 9040,
.description = "2023_11_16_bot_starting_items.sql",
.check = "SHOW TABLES LIKE 'bot_starting_items'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `bot_starting_items` (
`id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT,
`races` int(11) UNSIGNED NOT NULL DEFAULT 0,
`classes` int(11) UNSIGNED NOT NULL DEFAULT 0,
`item_id` int(11) UNSIGNED NOT NULL DEFAULT 0,
`item_charges` tinyint(3) UNSIGNED NOT NULL DEFAULT 1,
`min_status` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
`slot_id` mediumint(9) NOT NULL DEFAULT -1,
`min_expansion` tinyint(4) NOT NULL DEFAULT -1,
`max_expansion` tinyint(4) NOT NULL DEFAULT -1,
`content_flags` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
`content_flags_disabled` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE = InnoDB CHARACTER SET = latin1 COLLATE = latin1_swedish_ci;
)",
},
ManifestEntry{
.version = 9041,
.description = "2023_12_04_bot_timers.sql",
.check = "SHOW COLUMNS FROM `bot_timers` LIKE 'recast_time'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `bot_timers`
ADD COLUMN `recast_time` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `timer_value`,
ADD COLUMN `is_spell` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0 AFTER `recast_time`,
ADD COLUMN `is_disc` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0 AFTER `is_spell`,
ADD COLUMN `spell_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `is_disc`,
ADD COLUMN `is_item` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0 AFTER `spell_id`,
ADD COLUMN `item_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `is_item`;
ALTER TABLE `bot_timers`
DROP FOREIGN KEY `FK_bot_timers_1`;
ALTER TABLE `bot_timers`
DROP PRIMARY KEY;
ALTER TABLE `bot_timers`
ADD PRIMARY KEY (`bot_id`, `timer_id`, `spell_id`, `item_id`);
)"
},
ManifestEntry{
.version = 9042,
.description = "2024_01_27_delete_bot_foreign_keys.sql",
.check = "SHOW CREATE TABLE `bot_stances`",
.condition = "contains",
.match = "FOREIGN",
.sql = R"(
ALTER TABLE `bot_buffs` DROP FOREIGN KEY `FK_bot_buffs_1`;
ALTER TABLE `bot_heal_rotations` DROP FOREIGN KEY `FK_bot_heal_rotations`;
ALTER TABLE `bot_heal_rotation_members` DROP FOREIGN KEY `FK_bot_heal_rotation_members_1`;
ALTER TABLE `bot_heal_rotation_members` DROP FOREIGN KEY `FK_bot_heal_rotation_members_2`;
ALTER TABLE `bot_heal_rotation_targets` DROP FOREIGN KEY `FK_bot_heal_rotation_targets`;
ALTER TABLE `bot_inventories` DROP FOREIGN KEY `FK_bot_inventories_1`;
ALTER TABLE `bot_pets` DROP FOREIGN KEY `FK_bot_pets_1`;
ALTER TABLE `bot_pet_buffs` DROP FOREIGN KEY `FK_bot_pet_buffs_1`;
ALTER TABLE `bot_pet_inventories` DROP FOREIGN KEY `FK_bot_pet_inventories_1`;
ALTER TABLE `bot_stances` DROP FOREIGN KEY `FK_bot_stances_1`;
)"
}
// -- template; copy/paste this when you need to create a new entry
// ManifestEntry{
// .version = 9228,
// .description = "some_new_migration.sql",
// .check = "SHOW COLUMNS FROM `table_name` LIKE 'column_name'",
// .condition = "empty",
// .match = "",
// .sql = R"(
//
//)"
};
// see struct definitions for what each field does
// struct ManifestEntry {
// int version{}; // database version of the migration
// std::string description{}; // description of the migration ex: "add_new_table" or "add_index_to_table"
// std::string check{}; // query that checks against the condition
// std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
// std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
// std::string sql{}; // the SQL DDL that gets ran when the condition is true
// };
File diff suppressed because it is too large Load Diff
+369 -365
View File
@@ -18,19 +18,8 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "../common/global_define.h"
#include "../common/rulesys.h"
#include "../common/strings.h"
#include "../common/string_util.h"
#include "../common/timer.h"
#include "../common/repositories/character_corpses_repository.h"
#include "../common/repositories/dynamic_zone_members_repository.h"
#include "../common/repositories/dynamic_zones_repository.h"
#include "../common/repositories/group_id_repository.h"
#include "../common/repositories/instance_list_repository.h"
#include "../common/repositories/instance_list_player_repository.h"
#include "../common/repositories/raid_members_repository.h"
#include "../common/repositories/respawn_times_repository.h"
#include "../common/repositories/spawn_condition_values_repository.h"
#include "repositories/spawn2_disabled_repository.h"
#include "database.h"
@@ -50,242 +39,251 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include <sys/time.h>
#endif
bool Database::AddClientToInstance(uint16 instance_id, uint32 character_id)
/**
* @param instance_id
* @param char_id
* @return
*/
bool Database::AddClientToInstance(uint16 instance_id, uint32 char_id)
{
auto e = InstanceListPlayerRepository::NewEntity();
std::string query = StringFormat(
"REPLACE INTO `instance_list_player` (id, charid) "
"VALUES "
"(%lu, %lu)",
(unsigned long) instance_id,
(unsigned long) char_id
);
e.id = instance_id;
e.charid = character_id;
auto results = QueryDatabase(query);
return InstanceListPlayerRepository::ReplaceOne(*this, e);
return results.Success();
}
bool Database::CheckInstanceByCharID(uint16 instance_id, uint32 character_id)
bool Database::CharacterInInstanceGroup(uint16 instance_id, uint32 char_id)
{
if (!instance_id) {
return false;
}
auto l = InstanceListPlayerRepository::GetWhere(
*this,
fmt::format(
"id = {} AND charid = {}",
instance_id,
character_id
)
);
if (l.empty()) {
std::string query = StringFormat("SELECT charid FROM instance_list_player where id=%u AND charid=%u", instance_id, char_id);
auto results = QueryDatabase(query);
if (!results.Success())
return false;
if (results.RowCount() != 1)
return false;
}
return true;
}
bool Database::CheckInstanceExists(uint16 instance_id)
{
if (!instance_id) {
return false;
}
bool Database::CheckInstanceExists(uint16 instance_id) {
std::string query = StringFormat(
"SELECT "
"`id` "
"FROM "
"`instance_list` "
"WHERE "
"`id` = %u",
instance_id
);
auto results = QueryDatabase(query);
auto i = InstanceListRepository::FindOne(*this, instance_id);
if (!i.id) {
if (!results.Success())
return false;
if (results.RowCount() == 0)
return false;
}
return true;
}
bool Database::CheckInstanceExpired(uint16 instance_id)
{
if (!instance_id) {
int32 start_time = 0;
int32 duration = 0;
uint32 never_expires = 0;
std::string query = StringFormat(
"SELECT start_time, duration, never_expires FROM instance_list WHERE id=%u",
instance_id
);
auto results = QueryDatabase(query);
if (!results.Success()) {
return true;
}
auto i = InstanceListRepository::FindOne(*this, instance_id);
if (!i.id) {
if (results.RowCount() == 0) {
return true;
}
if (i.never_expires) {
auto row = results.begin();
start_time = atoi(row[0]);
duration = atoi(row[1]);
never_expires = atoi(row[2]);
if (never_expires == 1) {
return false;
}
timeval tv{};
gettimeofday(&tv, nullptr);
return (i.start_time + i.duration) <= tv.tv_sec;
return (start_time + duration) <= tv.tv_sec;
}
bool Database::CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version, uint32 duration)
{
auto e = InstanceListRepository::NewEntity();
std::string query = StringFormat(
"INSERT INTO instance_list (id, zone, version, start_time, duration)"
" values (%u, %u, %u, UNIX_TIMESTAMP(), %u)",
instance_id,
zone_id,
version,
duration
);
e.id = instance_id;
e.zone = zone_id;
e.version = version;
e.start_time = std::time(nullptr);
e.duration = duration;
auto results = QueryDatabase(query);
return InstanceListRepository::InsertOne(*this, e).id;
return results.Success();
}
bool Database::GetUnusedInstanceID(uint16 &instance_id)
{
uint32 max_reserved_instance_id = RuleI(Instances, ReservedInstances);
uint32 max_instance_id = 32000;
uint32 max = 32000;
// sanity check reserved
if (max_reserved_instance_id >= max_instance_id) {
instance_id = 0;
return false;
}
// recycle instances
if (RuleB(Instances, RecycleInstanceIds)) {
//query to get first unused id above reserved
auto query = fmt::format(
SQL(
SELECT id
FROM instance_list
WHERE id = {};
),
max_reserved_instance_id + 1
);
auto results = QueryDatabase(query);
// could not successfully query - bail out
if (!results.Success()) {
instance_id = 0;
return false;
}
// first id is available
if (results.RowCount() == 0) {
instance_id = max_reserved_instance_id + 1;
return true;
}
// now look for next available above reserved
query = fmt::format(
SQL(
SELECT MIN(i.id + 1) AS next_available
FROM instance_list i
LEFT JOIN instance_list i2 ON i.id + 1 = i2.id
WHERE i.id >= {}
AND i2.id IS NULL;
),
max_reserved_instance_id
);
results = QueryDatabase(query);
// could not successfully query - bail out
if (!results.Success()) {
instance_id = 0;
return false;
}
// did not retrieve any rows - bail out
if (results.RowCount() == 0) {
instance_id = 0;
return false;
}
auto row = results.begin();
// check that id is within limits
if (row[0] && Strings::ToInt(row[0]) <= max_instance_id) {
instance_id = Strings::ToInt(row[0]);
return true;
}
// no available instance ids
instance_id = 0;
return false;
}
// get max unused id above reserved
auto query = fmt::format(
"SELECT IFNULL(MAX(id), {}) + 1 FROM instance_list WHERE id > {}",
std::string query = StringFormat(
"SELECT IFNULL(MAX(id),%u)+1 FROM instance_list WHERE id > %u",
max_reserved_instance_id,
max_reserved_instance_id
);
if (RuleB(Instances, RecycleInstanceIds)) {
query = (
SQL(
SELECT i.id + 1 AS next_available
FROM instance_list i
LEFT JOIN instance_list i2 ON i2.id = i.id + 1
WHERE i2.id IS NULL
ORDER BY i.id
LIMIT 0, 1;
)
);
}
auto results = QueryDatabase(query);
// could not successfully query - bail out
if (!results.Success()) {
instance_id = 0;
return false;
}
// did not retrieve any rows - bail out
if (results.RowCount() == 0) {
instance_id = max_reserved_instance_id;
return true;
}
auto row = results.begin();
if (atoi(row[0]) <= max) {
instance_id = atoi(row[0]);
return true;
}
if (instance_id < max_reserved_instance_id) {
instance_id = max_reserved_instance_id;
return true;
}
query = StringFormat("SELECT id FROM instance_list where id > %u ORDER BY id", max_reserved_instance_id);
results = QueryDatabase(query);
if (!results.Success()) {
instance_id = 0;
return false;
}
if (results.RowCount() == 0) {
instance_id = 0;
return false;
}
auto row = results.begin();
max_reserved_instance_id++;
for (auto row = results.begin(); row != results.end(); ++row) {
if (max_reserved_instance_id < atoi(row[0])) {
instance_id = max_reserved_instance_id;
return true;
}
// no instances currently used
if (!row[0]) {
instance_id = max_reserved_instance_id + 1;
return true;
if (max_reserved_instance_id > max) {
instance_id = 0;
return false;
}
max_reserved_instance_id++;
}
// check that id is within limits
if (Strings::ToInt(row[0]) <= max_instance_id) {
instance_id = Strings::ToInt(row[0]);
return true;
}
instance_id = max_reserved_instance_id;
// no available instance ids
instance_id = 0;
return false;
return true;
}
bool Database::IsGlobalInstance(uint16 instance_id)
bool Database::GlobalInstance(uint16 instance_id)
{
if (!instance_id) {
return false;
}
std::string query = StringFormat(
"SELECT "
"is_global "
"FROM "
"instance_list "
"WHERE "
"id = %u "
"LIMIT 1 ",
instance_id
);
auto results = QueryDatabase(query);
auto i = InstanceListRepository::FindOne(*this, instance_id);
if (!i.id) {
if (!results.Success())
return false;
}
return i.is_global;
if (results.RowCount() == 0)
return false;
auto row = results.begin();
return (atoi(row[0]) == 1) ? true : false;
}
bool Database::RemoveClientFromInstance(uint16 instance_id, uint32 char_id)
{
return InstanceListPlayerRepository::DeleteWhere(
*this,
fmt::format(
"id = {} AND charid = {}",
instance_id,
char_id
)
);
std::string query = StringFormat("DELETE FROM instance_list_player WHERE id=%lu AND charid=%lu",
(unsigned long)instance_id, (unsigned long)char_id);
auto results = QueryDatabase(query);
return results.Success();
}
bool Database::RemoveClientsFromInstance(uint16 instance_id)
{
return InstanceListPlayerRepository::DeleteOne(*this, instance_id);
std::string query = StringFormat("DELETE FROM instance_list_player WHERE id=%lu", (unsigned long)instance_id);
auto results = QueryDatabase(query);
return results.Success();
}
bool Database::VerifyInstanceAlive(uint16 instance_id, uint32 character_id)
bool Database::VerifyInstanceAlive(uint16 instance_id, uint32 char_id)
{
//we are not saved to this instance so set our instance to 0
if (!IsGlobalInstance(instance_id) && !CheckInstanceByCharID(instance_id, character_id)) {
if (!GlobalInstance(instance_id) && !CharacterInInstanceGroup(instance_id, char_id))
return false;
}
if (CheckInstanceExpired(instance_id)) {
if (CheckInstanceExpired(instance_id))
{
DeleteInstance(instance_id);
return false;
}
@@ -295,102 +293,99 @@ bool Database::VerifyInstanceAlive(uint16 instance_id, uint32 character_id)
bool Database::VerifyZoneInstance(uint32 zone_id, uint16 instance_id)
{
auto l = InstanceListRepository::GetWhere(
*this,
fmt::format(
"id = {} AND zone = {}",
instance_id,
zone_id
)
);
if (l.empty()) {
std::string query = StringFormat("SELECT id FROM instance_list where id=%u AND zone=%u", instance_id, zone_id);
auto results = QueryDatabase(query);
if (!results.Success())
return false;
if (results.RowCount() == 0)
return false;
}
return true;
}
uint16 Database::GetInstanceID(uint32 zone_id, uint32 character_id, int16 version)
uint16 Database::GetInstanceID(uint32 zone, uint32 character_id, int16 version)
{
if (!zone_id) {
if (!zone)
return 0;
std::string query = StringFormat(
"SELECT "
"instance_list.id "
"FROM "
"instance_list, "
"instance_list_player "
"WHERE "
"instance_list.zone = %u "
"AND instance_list.version = %u "
"AND instance_list.id = instance_list_player.id "
"AND instance_list_player.charid = %u "
"LIMIT 1; ",
zone,
version,
character_id
);
auto results = QueryDatabase(query);
if (!results.Success())
return 0;
if (results.RowCount() == 0)
return 0;
auto row = results.begin();
return atoi(row[0]);
}
uint16 Database::GetInstanceVersion(uint16 instance_id) {
if (instance_id == 0)
return 0;
std::string query = StringFormat("SELECT version FROM instance_list where id=%u", instance_id);
auto results = QueryDatabase(query);
if (!results.Success())
return 0;
if (results.RowCount() == 0)
return 0;
auto row = results.begin();
return atoi(row[0]);
}
uint32 Database::GetTimeRemainingInstance(uint16 instance_id, bool &is_perma)
{
uint32 start_time = 0;
uint32 duration = 0;
uint32 never_expires = 0;
std::string query = StringFormat("SELECT start_time, duration, never_expires FROM instance_list WHERE id=%u", instance_id);
auto results = QueryDatabase(query);
if (!results.Success())
{
is_perma = false;
return 0;
}
const auto query = fmt::format(
"SELECT instance_list.id FROM "
"instance_list, instance_list_player WHERE "
"instance_list.zone = {} AND "
"instance_list.version = {} AND "
"instance_list.id = instance_list_player.id AND "
"instance_list_player.charid = {} "
"LIMIT 1;",
zone_id,
version,
character_id
);
auto results = QueryDatabase(query);
if (!results.Success() || !results.RowCount()) {
if (results.RowCount() == 0)
{
is_perma = false;
return 0;
}
auto row = results.begin();
return static_cast<uint16>(Strings::ToUnsignedInt(row[0]));
}
start_time = atoi(row[0]);
duration = atoi(row[1]);
never_expires = atoi(row[2]);
std::vector<uint16> Database::GetInstanceIDs(uint32 zone_id, uint32 character_id)
{
std::vector<uint16> l;
if (!zone_id) {
return l;
}
const auto query = fmt::format(
"SELECT instance_list.id FROM "
"instance_list, instance_list_player WHERE "
"instance_list.zone = {} AND "
"instance_list.id = instance_list_player.id AND "
"instance_list_player.charid = {}",
zone_id,
character_id
);
auto results = QueryDatabase(query);
if (!results.Success() || !results.RowCount()) {
return l;
}
for (auto row : results) {
l.push_back(static_cast<uint16>(Strings::ToUnsignedInt(row[0])));
}
return l;
}
uint8_t Database::GetInstanceVersion(uint16 instance_id) {
if (!instance_id) {
return 0;
}
auto i = InstanceListRepository::FindOne(*this, instance_id);
if (!i.id) {
return 0;
}
return i.version;
}
uint32 Database::GetTimeRemainingInstance(uint16 instance_id, bool &is_perma)
{
auto i = InstanceListRepository::FindOne(*this, instance_id);
if (!i.id) {
is_perma = false;
return 0;
}
if (i.never_expires) {
if (never_expires == 1)
{
is_perma = true;
return 0;
}
@@ -399,194 +394,203 @@ uint32 Database::GetTimeRemainingInstance(uint16 instance_id, bool &is_perma)
timeval tv;
gettimeofday(&tv, nullptr);
return ((i.start_time + i.duration) - tv.tv_sec);
return ((start_time + duration) - tv.tv_sec);
}
uint32 Database::GetInstanceZoneID(uint16 instance_id)
uint32 Database::VersionFromInstanceID(uint16 instance_id)
{
if (!instance_id) {
return 0;
}
auto i = InstanceListRepository::FindOne(*this, instance_id);
if (!i.id) {
return 0;
}
std::string query = StringFormat("SELECT version FROM instance_list where id=%u", instance_id);
auto results = QueryDatabase(query);
return i.zone;
if (!results.Success())
return 0;
if (results.RowCount() == 0)
return 0;
auto row = results.begin();
return atoi(row[0]);
}
uint32 Database::ZoneIDFromInstanceID(uint16 instance_id)
{
std::string query = StringFormat("SELECT zone FROM instance_list where id=%u", instance_id);
auto results = QueryDatabase(query);
if (!results.Success())
return 0;
if (results.RowCount() == 0)
return 0;
auto row = results.begin();
return atoi(row[0]);
}
void Database::AssignGroupToInstance(uint32 group_id, uint32 instance_id)
{
auto zone_id = GetInstanceZoneID(instance_id);
auto version = GetInstanceVersion(instance_id);
auto l = GroupIdRepository::GetWhere(
*this,
fmt::format(
"groupid = {}",
group_id
)
);
if (l.empty()) {
uint32 zone_id = ZoneIDFromInstanceID(instance_id);
uint16 version = VersionFromInstanceID(instance_id);
std::string query = StringFormat("SELECT `charid` FROM `group_id` WHERE `groupid` = %u", group_id);
auto results = QueryDatabase(query);
if (!results.Success())
return;
}
for (const auto& e : l) {
if (!GetInstanceID(zone_id, e.charid, version)) {
AddClientToInstance(instance_id, e.charid);
}
for (auto row = results.begin(); row != results.end(); ++row)
{
uint32 charid = atoi(row[0]);
if (GetInstanceID(zone_id, charid, version) == 0)
AddClientToInstance(instance_id, charid);
}
}
void Database::AssignRaidToInstance(uint32 raid_id, uint32 instance_id)
{
auto zone_id = GetInstanceZoneID(instance_id);
auto version = GetInstanceVersion(instance_id);
auto l = RaidMembersRepository::GetWhere(
*this,
uint32 zone_id = ZoneIDFromInstanceID(instance_id);
uint16 version = VersionFromInstanceID(instance_id);
std::string query = StringFormat("SELECT `charid` FROM `raid_members` WHERE `raidid` = %u", raid_id);
auto results = QueryDatabase(query);
if (!results.Success())
return;
for (auto row = results.begin(); row != results.end(); ++row)
{
uint32 charid = atoi(row[0]);
if (GetInstanceID(zone_id, charid, version) == 0)
AddClientToInstance(instance_id, charid);
}
}
void Database::BuryCorpsesInInstance(uint16 instance_id) {
QueryDatabase(
fmt::format(
"raidid = {}",
raid_id
"UPDATE character_corpses SET is_buried = 1, instance_id = 0 WHERE instance_id = {}",
instance_id
)
);
if (l.empty()) {
return;
}
for (const auto& e : l) {
if (!GetInstanceID(zone_id, e.charid, version)) {
AddClientToInstance(instance_id, e.charid);
}
}
}
void Database::DeleteInstance(uint16 instance_id)
{
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id = {}", instance_id));
std::string query;
query = StringFormat("DELETE FROM instance_list_player WHERE id=%u", instance_id);
QueryDatabase(query);
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
query = StringFormat("DELETE FROM respawn_times WHERE instance_id=%u", instance_id);
QueryDatabase(query);
SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
query = StringFormat("DELETE FROM spawn_condition_values WHERE instance_id=%u", instance_id);
QueryDatabase(query);
DynamicZoneMembersRepository::DeleteByInstance(*this, instance_id);
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
query = fmt::format("DELETE FROM dynamic_zones WHERE instance_id={}", instance_id);
QueryDatabase(query);
CharacterCorpsesRepository::BuryInstance(*this, instance_id);
BuryCorpsesInInstance(instance_id);
}
void Database::FlagInstanceByGroupLeader(uint32 zone_id, int16 version, uint32 character_id, uint32 group_id)
void Database::FlagInstanceByGroupLeader(uint32 zone, int16 version, uint32 charid, uint32 gid)
{
auto instance_id = GetInstanceID(zone_id, character_id, version);
if (instance_id) {
uint16 id = GetInstanceID(zone, charid, version);
if (id != 0)
return;
}
char ln[128];
memset(ln, 0, 128);
GetGroupLeadershipInfo(group_id, ln);
strcpy(ln, GetGroupLeadershipInfo(gid, ln));
uint32 l_charid = GetCharacterID((const char*)ln);
uint16 l_id = GetInstanceID(zone, l_charid, version);
auto group_leader_id = GetCharacterID((const char*)ln);
auto group_leader_instance_id = GetInstanceID(zone_id, group_leader_id, version);
if (!group_leader_instance_id) {
if (l_id == 0)
return;
}
AddClientToInstance(group_leader_instance_id, character_id);
AddClientToInstance(l_id, charid);
}
void Database::FlagInstanceByRaidLeader(uint32 zone_id, int16 version, uint32 character_id, uint32 raid_id)
void Database::FlagInstanceByRaidLeader(uint32 zone, int16 version, uint32 charid, uint32 rid)
{
uint16 instance_id = GetInstanceID(zone_id, character_id, version);
if (instance_id) {
uint16 id = GetInstanceID(zone, charid, version);
if (id != 0)
return;
}
auto raid_leader_id = GetCharacterID(GetRaidLeaderName(raid_id));
auto raid_leader_instance_id = GetInstanceID(zone_id, raid_leader_id, version);
uint32 l_charid = GetCharacterID(GetRaidLeaderName(rid));
uint16 l_id = GetInstanceID(zone, l_charid, version);
if (!raid_leader_instance_id) {
if (l_id == 0)
return;
}
AddClientToInstance(raid_leader_instance_id, character_id);
AddClientToInstance(l_id, charid);
}
void Database::GetCharactersInInstance(uint16 instance_id, std::list<uint32> &character_ids)
{
auto l = InstanceListPlayerRepository::GetWhere(*this, fmt::format("id = {}", instance_id));
if (l.empty()) {
return;
}
void Database::GetCharactersInInstance(uint16 instance_id, std::list<uint32> &charid_list) {
for (const auto& e : l) {
character_ids.push_back(e.charid);
}
std::string query = StringFormat("SELECT `charid` FROM `instance_list_player` WHERE `id` = %u", instance_id);
auto results = QueryDatabase(query);
if (!results.Success())
return;
for (auto row = results.begin(); row != results.end(); ++row)
charid_list.push_back(atoi(row[0]));
}
void Database::PurgeExpiredInstances()
{
/**
* Delay purging by a day so that we can continue using adjacent free instance id's
* from the table without risking the chance we immediately re-allocate a zone that freshly expired but
* has not been fully de-allocated
*/
auto l = InstanceListRepository::GetWhere(
*this,
"(start_time + duration) <= (UNIX_TIMESTAMP() - 86400) AND never_expires = 0"
);
if (l.empty()) {
std::string query =
SQL(
SELECT
id
FROM
instance_list
where
(start_time + duration) <= (UNIX_TIMESTAMP() - 86400)
and never_expires = 0
);
auto results = QueryDatabase(query);
if (!results.Success()) {
return;
}
if (results.RowCount() == 0) {
return;
}
std::vector<std::string> instance_ids;
for (const auto& e : l) {
instance_ids.emplace_back(std::to_string(e.id));
for (auto row = results.begin(); row != results.end(); ++row) {
instance_ids.emplace_back(row[0]);
}
const auto imploded_instance_ids = Strings::Implode(",", instance_ids);
std::string imploded_instance_ids = implode(",", instance_ids);
InstanceListRepository::DeleteWhere(*this, fmt::format("id IN ({})", imploded_instance_ids));
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id IN ({})", imploded_instance_ids));
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
DynamicZoneMembersRepository::DeleteByManyInstances(*this, imploded_instance_ids);
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
QueryDatabase(fmt::format("DELETE FROM instance_list WHERE id IN ({})", imploded_instance_ids));
QueryDatabase(fmt::format("DELETE FROM instance_list_player WHERE id IN ({})", imploded_instance_ids));
QueryDatabase(fmt::format("DELETE FROM respawn_times WHERE instance_id IN ({})", imploded_instance_ids));
QueryDatabase(fmt::format("DELETE FROM spawn_condition_values WHERE instance_id IN ({})", imploded_instance_ids));
QueryDatabase(fmt::format("UPDATE character_corpses SET is_buried = 1, instance_id = 0 WHERE instance_id IN ({})", imploded_instance_ids));
QueryDatabase(fmt::format("DELETE FROM dynamic_zones WHERE instance_id IN ({})", imploded_instance_ids));
}
void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
{
auto i = InstanceListRepository::FindOne(*this, instance_id);
if (!i.id) {
return;
}
i.start_time = std::time(nullptr);
i.duration = new_duration;
InstanceListRepository::UpdateOne(*this, i);
}
void Database::CleanupInstanceCorpses() {
auto l = InstanceListRepository::GetWhere(
*this,
"never_expires = 0"
);
if (l.empty()) {
return;
}
std::vector<std::string> instance_ids;
for (const auto& e : l) {
instance_ids.emplace_back(std::to_string(e.id));
}
const auto imploded_instance_ids = Strings::Implode(",", instance_ids);
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
std::string query = StringFormat("UPDATE `instance_list` SET start_time=UNIX_TIMESTAMP(), "
"duration=%u WHERE id=%u", new_duration, instance_id);
auto results = QueryDatabase(query);
}
+11 -86
View File
@@ -51,9 +51,7 @@ namespace DatabaseSchema {
{"character_disciplines", "id"},
{"character_enabledtasks", "charid"},
{"character_expedition_lockouts", "character_id"},
{"character_exp_modifiers", "character_id"},
{"character_inspect_messages", "id"},
{"character_instance_safereturns", "character_id"},
{"character_item_recast", "id"},
{"character_languages", "id"},
{"character_leadership_abilities", "id"},
@@ -62,16 +60,13 @@ namespace DatabaseSchema {
{"character_pet_buffs", "char_id"},
{"character_pet_info", "char_id"},
{"character_pet_inventory", "char_id"},
{"character_peqzone_flags", "id"},
{"character_potionbelt", "id"},
{"character_skills", "id"},
{"character_spells", "id"},
{"character_stats_record", "character_id"},
{"character_task_timers", "character_id"},
{"character_tasks", "charid"},
{"character_tribute", "character_id"},
{"character_tribute", "id"},
{"completed_tasks", "charid"},
{"data_buckets", "character_id"},
{"data_buckets", "id"},
{"faction_values", "char_id"},
{"friends", "charid"},
{"guild_members", "char_id"},
@@ -84,6 +79,7 @@ namespace DatabaseSchema {
{"player_titlesets", "char_id"},
{"quest_globals", "charid"},
{"timers", "char_id"},
{"titles", "char_id"},
{"trader", "char_id"},
{"zone_flags", "charID"}
};
@@ -120,9 +116,7 @@ namespace DatabaseSchema {
"character_disciplines",
"character_enabledtasks",
"character_expedition_lockouts",
"character_exp_modifiers",
"character_inspect_messages",
"character_instance_safereturns",
"character_item_recast",
"character_languages",
"character_leadership_abilities",
@@ -131,12 +125,9 @@ namespace DatabaseSchema {
"character_pet_buffs",
"character_pet_info",
"character_pet_inventory",
"character_peqzone_flags",
"character_potionbelt",
"character_skills",
"character_spells",
"character_stats_record",
"character_task_timers",
"character_tasks",
"character_tribute",
"completed_tasks",
@@ -148,7 +139,6 @@ namespace DatabaseSchema {
"guild_members",
"guild_ranks",
"guild_relations",
"guild_tributes",
"guilds",
"instance_list_player",
"inventory",
@@ -162,6 +152,7 @@ namespace DatabaseSchema {
"spell_buckets",
"spell_globals",
"timers",
"titles",
"trader",
"trader_audit",
"zone_flags"
@@ -192,14 +183,13 @@ namespace DatabaseSchema {
"char_create_point_allocations",
"damageshieldtypes",
"doors",
"dynamic_zone_templates",
"faction_association",
"faction_base_data",
"faction_list",
"faction_list_mod",
"fishing",
"forage",
"global_loot",
"goallists",
"graveyard",
"grid",
"grid_entries",
@@ -225,9 +215,9 @@ namespace DatabaseSchema {
"npc_types_tint",
"object",
"pets",
"pets_beastlord_data",
"pets_equipmentset",
"pets_equipmentset_entries",
"proximities",
"skill_caps",
"spawn2",
"spawn_conditions",
@@ -259,9 +249,7 @@ namespace DatabaseSchema {
{
return {
"chatchannels",
"chatchannel_reserved_names",
"command_settings",
"command_subsettings",
"content_flags",
"db_str",
"eqtime",
@@ -275,7 +263,6 @@ namespace DatabaseSchema {
"perl_event_export_settings",
"profanity_list",
"rule_sets",
"titles",
"rule_values",
"variables",
};
@@ -320,24 +307,20 @@ namespace DatabaseSchema {
"banned_ips",
"bug_reports",
"bugs",
"completed_shared_task_activity_state",
"completed_shared_task_members",
"completed_shared_tasks",
"discord_webhooks",
"dynamic_zone_members",
"dynamic_zones",
"eventlog",
"expedition_lockouts",
"expedition_members",
"expeditions",
"gm_ips",
"group_id",
"group_leaders",
"instance_list",
"hackers",
"ip_exemptions",
"instance_list",
"item_tick",
"lfguild",
"merc_buffs",
"merchantlist_temp",
"mercs",
"object_contents",
"raid_details",
"raid_leaders",
@@ -345,14 +328,7 @@ namespace DatabaseSchema {
"reports",
"respawn_times",
"saylink",
"server_scheduled_events",
"spawn2_disabled",
"player_event_log_settings",
"player_event_logs",
"shared_task_activity_state",
"shared_task_dynamic_zones",
"shared_task_members",
"shared_tasks",
};
}
@@ -385,57 +361,6 @@ namespace DatabaseSchema {
};
}
/**
* @description Gets all player bot tables
* @note These tables have no content in the PEQ daily dump
*
* @return
*/
static std::vector<std::string> GetBotTables()
{
return {
"bot_buffs",
"bot_command_settings",
"bot_create_combinations",
"bot_data",
"bot_heal_rotation_members",
"bot_heal_rotation_targets",
"bot_heal_rotations",
"bot_inspect_messages",
"bot_inventories",
"bot_owner_options",
"bot_pet_buffs",
"bot_pet_inventories",
"bot_pets",
"bot_spell_casting_chances",
"bot_spell_settings",
"bot_spells_entries",
"bot_stances",
"bot_timers"
};
}
static std::vector<std::string> GetMercTables()
{
return {
"merc_armorinfo",
"merc_inventory",
"merc_merchant_entries",
"merc_merchant_template_entries",
"merc_merchant_templates",
"merc_name_types",
"merc_npc_types",
"merc_spell_list_entries",
"merc_spell_lists",
"merc_stance_entries",
"merc_stats",
"merc_subtypes",
"merc_templates",
"merc_types",
"merc_weaponinfo"
};
}
}
#endif //EQEMU_DATABASE_SCHEMA_H
+57 -194
View File
@@ -8,11 +8,11 @@
#include "dbcore.h"
#include <errmsg.h>
#include <fstream>
#include <iostream>
#include <mysqld_error.h>
#include <string.h>
#include "strings.h"
#ifdef _WINDOWS
#define snprintf _snprintf
@@ -34,16 +34,14 @@
DBcore::DBcore()
{
mysql = mysql_init(nullptr);
mysqlOwner = true;
pHost = nullptr;
pUser = nullptr;
pPassword = nullptr;
pDatabase = nullptr;
pCompress = false;
pSSL = false;
pStatus = Closed;
m_mutex = new Mutex;
mysql_init(&mysql);
pHost = nullptr;
pUser = nullptr;
pPassword = nullptr;
pDatabase = nullptr;
pCompress = false;
pSSL = false;
pStatus = Closed;
}
DBcore::~DBcore()
@@ -53,10 +51,16 @@ DBcore::~DBcore()
* are re-using the default database connection pointer when we dont have an
* external configuration setup ex: (content_database)
*/
if (mysqlOwner) {
mysql_close(mysql);
std::string mysql_connection_host;
if (mysql.host) {
mysql_connection_host = mysql.host;
}
if (GetOriginHost() != mysql_connection_host) {
return;
}
mysql_close(&mysql);
safe_delete_array(pHost);
safe_delete_array(pUser);
safe_delete_array(pPassword);
@@ -66,21 +70,20 @@ DBcore::~DBcore()
// Sends the MySQL server a keepalive
void DBcore::ping()
{
if (!m_mutex->trylock()) {
if (!MDatabase.trylock()) {
// well, if's it's locked, someone's using it. If someone's using it, it doesnt need a keepalive
return;
}
mysql_ping(mysql);
m_mutex->unlock();
mysql_ping(&mysql);
MDatabase.unlock();
}
MySQLRequestResult DBcore::QueryDatabase(const std::string& query, bool retryOnFailureOnce)
MySQLRequestResult DBcore::QueryDatabase(std::string query, bool retryOnFailureOnce)
{
auto r = QueryDatabase(query.c_str(), query.length(), retryOnFailureOnce);
return r;
return QueryDatabase(query.c_str(), query.length(), retryOnFailureOnce);
}
bool DBcore::DoesTableExist(const std::string& table_name)
bool DBcore::DoesTableExist(std::string table_name)
{
auto results = QueryDatabase(fmt::format("SHOW TABLES LIKE '{}'", table_name));
@@ -92,16 +95,18 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
BenchTimer timer;
timer.reset();
LockMutex lock(m_mutex);
LockMutex lock(&MDatabase);
// Reconnect if we are not connected before hand.
if (pStatus != Connected) {
Open();
}
// request query. != 0 indicates some kind of error.
if (mysql_real_query(mysql, query, querylen) != 0) {
unsigned int errorNumber = mysql_errno(mysql);
if (mysql_real_query(&mysql, query, querylen) != 0) {
unsigned int errorNumber = mysql_errno(&mysql);
if (errorNumber == CR_SERVER_GONE_ERROR) {
pStatus = Error;
@@ -125,26 +130,26 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
auto errorBuffer = new char[MYSQL_ERRMSG_SIZE];
snprintf(errorBuffer, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(mysql), mysql_error(mysql));
snprintf(errorBuffer, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
return MySQLRequestResult(nullptr, 0, 0, 0, 0, (uint32) mysql_errno(mysql), errorBuffer);
return MySQLRequestResult(nullptr, 0, 0, 0, 0, (uint32) mysql_errno(&mysql), errorBuffer);
}
auto errorBuffer = new char[MYSQL_ERRMSG_SIZE];
snprintf(errorBuffer, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(mysql), mysql_error(mysql));
snprintf(errorBuffer, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
/**
* Error logging
*/
if (mysql_errno(mysql) > 0 && query[0] != '\0') {
LogMySQLError("MySQL Error ({}) [{}] Query [{}]", mysql_errno(mysql), mysql_error(mysql), query);
if (mysql_errno(&mysql) > 0 && strlen(query) > 0) {
LogMySQLError("[{}] [{}]\n[{}]", mysql_errno(&mysql), mysql_error(&mysql), query);
}
return MySQLRequestResult(nullptr, 0, 0, 0, 0, mysql_errno(mysql), errorBuffer);
return MySQLRequestResult(nullptr, 0, 0, 0, 0, mysql_errno(&mysql), errorBuffer);
}
// successful query. get results.
MYSQL_RES *res = mysql_store_result(mysql);
MYSQL_RES *res = mysql_store_result(&mysql);
uint32 rowCount = 0;
if (res != nullptr) {
@@ -153,16 +158,16 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
MySQLRequestResult requestResult(
res,
(uint32) mysql_affected_rows(mysql),
(uint32) mysql_affected_rows(&mysql),
rowCount,
(uint32) mysql_field_count(mysql),
(uint32) mysql_insert_id(mysql)
(uint32) mysql_field_count(&mysql),
(uint32) mysql_insert_id(&mysql)
);
if (LogSys.log_settings[Logs::MySQLQuery].is_category_enabled == 1) {
if ((strncasecmp(query, "select", 6) == 0)) {
LogMySQLQuery(
"{0} -- ({1} row{2} returned) ({3}s)",
"{0} ({1} row{2} returned) ({3}s)",
query,
requestResult.RowCount(),
requestResult.RowCount() == 1 ? "" : "s",
@@ -171,7 +176,7 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
}
else {
LogMySQLQuery(
"{0} -- ({1} row{2} affected) ({3}s)",
"{0} ({1} row{2} affected) ({3}s)",
query,
requestResult.RowsAffected(),
requestResult.RowsAffected() == 1 ? "" : "s",
@@ -202,7 +207,7 @@ uint32 DBcore::DoEscapeString(char *tobuf, const char *frombuf, uint32 fromlen)
{
// No good reason to lock the DB, we only need it in the first place to check char encoding.
// LockMutex lock(&MDatabase);
return mysql_real_escape_string(mysql, tobuf, frombuf, fromlen);
return mysql_real_escape_string(&mysql, tobuf, frombuf, fromlen);
}
bool DBcore::Open(
@@ -217,11 +222,11 @@ bool DBcore::Open(
bool iSSL
)
{
LockMutex lock(m_mutex);
safe_delete_array(pHost);
safe_delete_array(pUser);
safe_delete_array(pPassword);
safe_delete_array(pDatabase);
LockMutex lock(&MDatabase);
safe_delete(pHost);
safe_delete(pUser);
safe_delete(pPassword);
safe_delete(pDatabase);
pHost = strcpy(new char[strlen(iHost) + 1], iHost);
pUser = strcpy(new char[strlen(iUser) + 1], iUser);
pPassword = strcpy(new char[strlen(iPassword) + 1], iPassword);
@@ -237,13 +242,13 @@ bool DBcore::Open(uint32 *errnum, char *errbuf)
if (errbuf) {
errbuf[0] = 0;
}
LockMutex lock(m_mutex);
LockMutex lock(&MDatabase);
if (GetStatus() == Connected) {
return true;
}
if (GetStatus() == Error) {
mysql_close(mysql);
mysql_init(mysql); // Initialize structure again
mysql_close(&mysql);
mysql_init(&mysql); // Initialize structure again
}
if (!pHost) {
return false;
@@ -260,7 +265,7 @@ bool DBcore::Open(uint32 *errnum, char *errbuf)
if (pSSL) {
flags |= CLIENT_SSL;
}
if (mysql_real_connect(mysql, pHost, pUser, pPassword, pDatabase, pPort, 0, flags)) {
if (mysql_real_connect(&mysql, pHost, pUser, pPassword, pDatabase, pPort, 0, flags)) {
pStatus = Connected;
std::string connected_origin_host = pHost;
@@ -270,16 +275,21 @@ bool DBcore::Open(uint32 *errnum, char *errbuf)
}
else {
if (errnum) {
*errnum = mysql_errno(mysql);
*errnum = mysql_errno(&mysql);
}
if (errbuf) {
snprintf(errbuf, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(mysql), mysql_error(mysql));
snprintf(errbuf, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
}
pStatus = Error;
return false;
}
}
void DBcore::SetMysql(MYSQL *mysql)
{
DBcore::mysql = *mysql;
}
const std::string &DBcore::GetOriginHost() const
{
return origin_host;
@@ -289,150 +299,3 @@ void DBcore::SetOriginHost(const std::string &origin_host)
{
DBcore::origin_host = origin_host;
}
std::string DBcore::Escape(const std::string& s)
{
const std::size_t s_len = s.length();
std::vector<char> temp((s_len * 2) + 1, '\0');
mysql_real_escape_string(mysql, temp.data(), s.c_str(), s_len);
return temp.data();
}
void DBcore::SetMutex(Mutex *mutex)
{
safe_delete(m_mutex);
DBcore::m_mutex = mutex;
}
// executes multiple statements in one query
// do not use this in application logic
// this was built and maintained for database migrations only
MySQLRequestResult DBcore::QueryDatabaseMulti(const std::string &query)
{
SetMultiStatementsOn();
BenchTimer timer;
timer.reset();
LockMutex lock(m_mutex);
// Reconnect if we are not connected before hand.
if (pStatus != Connected) {
Open();
}
auto r = MySQLRequestResult{};
int status = mysql_real_query(mysql, query.c_str(), query.length());
// process single result
if (status != 0) {
unsigned int error_number = mysql_errno(mysql);
if (error_number == CR_SERVER_GONE_ERROR) {
pStatus = Error;
}
// error logging
if (mysql_errno(mysql) > 0 && query.length() > 0 && mysql_errno(mysql) != 1065) {
std::string error_raw = fmt::format("{}", mysql_error(mysql));
std::string mysql_err = Strings::Trim(error_raw);
std::string clean_query = Strings::Replace(query, "\n", "");
LogMySQLError("[{}] ({}) query [{}]", mysql_err, mysql_errno(mysql), clean_query);
MYSQL_RES *res = mysql_store_result(mysql);
uint32 row_count = 0;
if (res) {
row_count = (uint32) mysql_num_rows(res);
}
r = MySQLRequestResult(
res,
(uint32) mysql_affected_rows(mysql),
row_count,
(uint32) mysql_field_count(mysql),
(uint32) mysql_insert_id(mysql)
);
std::string error_message = mysql_error(mysql);
r.SetErrorMessage(error_message);
r.SetErrorNumber(mysql_errno(mysql));
if (res) {
mysql_free_result(res);
}
SetMultiStatementsOff();
return r;
}
}
int index = 0;
// there could be a query with a semicolon in the actual data, this is best effort for
// logging / display purposes
// rare that we see this when this is only used in DDL statements
auto pieces = Strings::Split(query, ";");
// process each statement result
do {
uint32 row_count = 0;
MYSQL_RES *res = mysql_store_result(mysql);
r = MySQLRequestResult(
res,
(uint32) mysql_affected_rows(mysql),
row_count,
(uint32) mysql_field_count(mysql),
(uint32) mysql_insert_id(mysql)
);
if (pieces.size() >= index) {
auto piece = pieces[index];
LogMySQLQuery(
"{} -- ({} row{} affected) ({}s)",
piece,
r.RowsAffected(),
r.RowsAffected() == 1 ? "" : "s",
std::to_string(timer.elapsed())
);
}
if (res) {
row_count = (uint32) mysql_num_rows(res);
}
// more results? -1 = no, >0 = error, 0 = yes (keep looping)
if ((status = mysql_next_result(mysql)) > 0) {
if (mysql_errno(mysql) > 0) {
LogMySQLError("[{}] [{}]", mysql_errno(mysql), mysql_error(mysql));
}
mysql_free_result(res);
// error logging
std::string error_message = mysql_error(mysql);
r.SetErrorMessage(error_message);
r.SetErrorNumber(mysql_errno(mysql));
SetMultiStatementsOff();
// we handle errors elsewhere
return r;
}
if (res) {
mysql_free_result(res);
}
index++;
} while (status == 0);
SetMultiStatementsOff();
return r;
}
+7 -33
View File
@@ -12,10 +12,6 @@
#include <mysql.h>
#include <string.h>
#include <mutex>
#define CR_SERVER_GONE_ERROR 2006
#define CR_SERVER_LOST 2013
class DBcore {
public:
@@ -27,26 +23,19 @@ public:
~DBcore();
eStatus GetStatus() { return pStatus; }
MySQLRequestResult QueryDatabase(const char *query, uint32 querylen, bool retryOnFailureOnce = true);
MySQLRequestResult QueryDatabase(const std::string& query, bool retryOnFailureOnce = true);
MySQLRequestResult QueryDatabaseMulti(const std::string &query);
MySQLRequestResult QueryDatabase(std::string query, bool retryOnFailureOnce = true);
void TransactionBegin();
void TransactionCommit();
void TransactionRollback();
std::string Escape(const std::string& s);
uint32 DoEscapeString(char *tobuf, const char *frombuf, uint32 fromlen);
void ping();
MYSQL *getMySQL() { return &mysql; }
void SetMysql(MYSQL *mysql);
const std::string &GetOriginHost() const;
void SetOriginHost(const std::string &origin_host);
bool DoesTableExist(const std::string& table_name);
void SetMySQL(const DBcore &o)
{
mysql = o.mysql;
mysqlOwner = false;
}
void SetMutex(Mutex *mutex);
bool DoesTableExist(std::string table_name);
protected:
bool Open(
@@ -64,13 +53,10 @@ protected:
private:
bool Open(uint32 *errnum = nullptr, char *errbuf = nullptr);
MYSQL* mysql;
bool mysqlOwner;
Mutex *m_mutex;
MYSQL mysql;
Mutex MDatabase;
eStatus pStatus;
std::mutex m_query_lock{};
std::string origin_host;
char *pHost;
@@ -81,20 +67,8 @@ private:
uint32 pPort;
bool pSSL;
// allows multiple queries to be executed within the same query
// do not use this under normal operation
// we use this during database migrations only currently
void SetMultiStatementsOn()
{
mysql_set_server_option(mysql, MYSQL_OPTION_MULTI_STATEMENTS_ON);
}
// disables multiple statements to be executed in one query
void SetMultiStatementsOff()
{
mysql_set_server_option(mysql, MYSQL_OPTION_MULTI_STATEMENTS_OFF);
}
};
#endif
+122 -72
View File
@@ -11,7 +11,7 @@
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
@@ -19,81 +19,131 @@
#include "deity.h"
EQ::deity::DeityTypeBit EQ::deity::GetDeityBitmask(DeityType deity_type)
EQ::deity::DeityTypeBit EQ::deity::ConvertDeityTypeToDeityTypeBit(DeityType deity_type)
{
switch (deity_type) {
case DeityBertoxxulous:
return bit_DeityBertoxxulous;
case DeityBrellSirilis:
return bit_DeityBrellSirilis;
case DeityCazicThule:
return bit_DeityCazicThule;
case DeityErollisiMarr:
return bit_DeityErollisiMarr;
case DeityBristlebane:
return bit_DeityBristlebane;
case DeityInnoruuk:
return bit_DeityInnoruuk;
case DeityKarana:
return bit_DeityKarana;
case DeityMithanielMarr:
return bit_DeityMithanielMarr;
case DeityPrexus:
return bit_DeityPrexus;
case DeityQuellious:
return bit_DeityQuellious;
case DeityRallosZek:
return bit_DeityRallosZek;
case DeityRodcetNife:
return bit_DeityRodcetNife;
case DeitySolusekRo:
return bit_DeitySolusekRo;
case DeityTheTribunal:
return bit_DeityTheTribunal;
case DeityTunare:
return bit_DeityTunare;
case DeityVeeshan:
return bit_DeityVeeshan;
case DeityAgnostic_LB:
case DeityAgnostic:
return bit_DeityAgnostic;
default:
return bit_DeityAll;
}
}
const std::map<EQ::deity::DeityType, std::string>& EQ::deity::GetDeityMap()
{
static const std::map<EQ::deity::DeityType, std::string> deity_map = {
{ DeityAgnostic, "Agnostic" },
{ DeityAgnostic_LB, "Agnostic" },
{ DeityBertoxxulous, "Bertoxxulous" },
{ DeityBrellSirilis, "Brell Serilis" },
{ DeityBristlebane, "Bristlebane" },
{ DeityCazicThule, "Cazic-Thule" },
{ DeityErollisiMarr, "Erollisi Marr" },
{ DeityInnoruuk, "Innoruuk" },
{ DeityKarana, "Karana" },
{ DeityMithanielMarr, "Mithaniel Marr" },
{ DeityPrexus, "Prexus" },
{ DeityQuellious, "Quellious" },
{ DeityRallosZek, "Rallos Zek" },
{ DeityRodcetNife, "Rodcet Nife" },
{ DeitySolusekRo, "Solusek Ro" },
{ DeityTheTribunal, "The Tribunal" },
{ DeityTunare, "Tunare" },
{ DeityVeeshan, "Veeshan" }
case DeityBertoxxulous:
return bit_DeityBertoxxulous;
case DeityBrellSirilis:
return bit_DeityBrellSirilis;
case DeityCazicThule:
return bit_DeityCazicThule;
case DeityErollisiMarr:
return bit_DeityErollisiMarr;
case DeityBristlebane:
return bit_DeityBristlebane;
case DeityInnoruuk:
return bit_DeityInnoruuk;
case DeityKarana:
return bit_DeityKarana;
case DeityMithanielMarr:
return bit_DeityMithanielMarr;
case DeityPrexus:
return bit_DeityPrexus;
case DeityQuellious:
return bit_DeityQuellious;
case DeityRallosZek:
return bit_DeityRallosZek;
case DeityRodcetNife:
return bit_DeityRodcetNife;
case DeitySolusekRo:
return bit_DeitySolusekRo;
case DeityTheTribunal:
return bit_DeityTheTribunal;
case DeityTunare:
return bit_DeityTunare;
case DeityVeeshan:
return bit_DeityVeeshan;
case DeityAgnostic_LB:
case DeityAgnostic:
return bit_DeityAgnostic;
default:
return bit_DeityAll;
};
return deity_map;
}
std::string EQ::deity::GetDeityName(DeityType deity_type)
EQ::deity::DeityType EQ::deity::ConvertDeityTypeBitToDeityType(DeityTypeBit deity_type_bit)
{
if (EQ::deity::GetDeityMap().find(deity_type) != EQ::deity::GetDeityMap().end()) {
return EQ::deity::GetDeityMap().find(deity_type)->second;
}
return std::string();
switch (deity_type_bit) {
case bit_DeityAgnostic:
return DeityAgnostic;
case bit_DeityBertoxxulous:
return DeityBertoxxulous;
case bit_DeityBrellSirilis:
return DeityBrellSirilis;
case bit_DeityCazicThule:
return DeityCazicThule;
case bit_DeityErollisiMarr:
return DeityErollisiMarr;
case bit_DeityBristlebane:
return DeityBristlebane;
case bit_DeityInnoruuk:
return DeityInnoruuk;
case bit_DeityKarana:
return DeityKarana;
case bit_DeityMithanielMarr:
return DeityMithanielMarr;
case bit_DeityPrexus:
return DeityPrexus;
case bit_DeityQuellious:
return DeityQuellious;
case bit_DeityRallosZek:
return DeityRallosZek;
case bit_DeityRodcetNife:
return DeityRodcetNife;
case bit_DeitySolusekRo:
return DeitySolusekRo;
case bit_DeityTheTribunal:
return DeityTheTribunal;
case bit_DeityTunare:
return DeityTunare;
case bit_DeityVeeshan:
return DeityVeeshan;
default:
return DeityUnknown;
};
}
const char* EQ::deity::DeityName(DeityType deity_type)
{
switch (deity_type) {
case DeityBertoxxulous:
return "Bertoxxulous";
case DeityBrellSirilis:
return "Brell Serilis";
case DeityCazicThule:
return "Cazic-Thule";
case DeityErollisiMarr:
return "Erollisi Marr";
case DeityBristlebane:
return "Bristlebane";
case DeityInnoruuk:
return "Innoruuk";
case DeityKarana:
return "Karana";
case DeityMithanielMarr:
return "Mithaniel Marr";
case DeityPrexus:
return "Prexus";
case DeityQuellious:
return "Quellious";
case DeityRallosZek:
return "Rallos Zek";
case DeityRodcetNife:
return "Rodcet Nife";
case DeitySolusekRo:
return "Solusek Ro";
case DeityTheTribunal:
return "The Tribunal";
case DeityTunare:
return "Tunare";
case DeityVeeshan:
return "Veeshan";
case DeityAgnostic_LB:
case DeityAgnostic:
return "Agnostic";
default:
return "Unknown";
};
}
+21 -22
View File
@@ -21,8 +21,6 @@
#define COMMON_DEITY_H
#include "types.h"
#include <map>
#include <string>
namespace EQ
@@ -51,29 +49,30 @@ namespace EQ
};
enum DeityTypeBit : uint32 {
bit_DeityAgnostic = 0x00000001,
bit_DeityBertoxxulous = 0x00000002,
bit_DeityBrellSirilis = 0x00000004,
bit_DeityCazicThule = 0x00000008,
bit_DeityErollisiMarr = 0x00000010,
bit_DeityBristlebane = 0x00000020,
bit_DeityInnoruuk = 0x00000040,
bit_DeityKarana = 0x00000080,
bit_DeityNone = 0x00000000,
bit_DeityAgnostic = 0x00000001,
bit_DeityBertoxxulous = 0x00000002,
bit_DeityBrellSirilis = 0x00000004,
bit_DeityCazicThule = 0x00000008,
bit_DeityErollisiMarr = 0x00000010,
bit_DeityBristlebane = 0x00000020,
bit_DeityInnoruuk = 0x00000040,
bit_DeityKarana = 0x00000080,
bit_DeityMithanielMarr = 0x00000100,
bit_DeityPrexus = 0x00000200,
bit_DeityQuellious = 0x00000400,
bit_DeityRallosZek = 0x00000800,
bit_DeityRodcetNife = 0x00001000,
bit_DeitySolusekRo = 0x00002000,
bit_DeityTheTribunal = 0x00004000,
bit_DeityTunare = 0x00008000,
bit_DeityVeeshan = 0x00010000,
bit_DeityAll = UINT32_MAX
bit_DeityPrexus = 0x00000200,
bit_DeityQuellious = 0x00000400,
bit_DeityRallosZek = 0x00000800,
bit_DeityRodcetNife = 0x00001000,
bit_DeitySolusekRo = 0x00002000,
bit_DeityTheTribunal = 0x00004000,
bit_DeityTunare = 0x00008000,
bit_DeityVeeshan = 0x00010000,
bit_DeityAll = 0xFFFFFFFF
};
extern DeityTypeBit GetDeityBitmask(DeityType deity_type);
extern std::string GetDeityName(DeityType deity_type);
extern const std::map<DeityType, std::string>& GetDeityMap();
extern DeityTypeBit ConvertDeityTypeToDeityTypeBit(DeityType deity_type);
extern DeityType ConvertDeityTypeBitToDeityType(DeityTypeBit deity_type_bit);
extern const char* DeityName(DeityType deity_type);
} /*deity*/
-165
View File
@@ -1,165 +0,0 @@
#include <cereal/archives/json.hpp>
#include <cereal/archives/binary.hpp>
#include "discord.h"
#include "../http/httplib.h"
#include "../json/json.h"
#include "../strings.h"
#include "../eqemu_logsys.h"
#include "../events/player_event_logs.h"
constexpr int MAX_RETRIES = 10;
void Discord::SendWebhookMessage(const std::string &message, const std::string &webhook_url)
{
if (!ValidateWebhookUrl(webhook_url)) {
return;
}
// split
auto s = Strings::Split(webhook_url, '/');
// url
std::string base_url = fmt::format("{}//{}", s[0], s[2]);
std::string endpoint = Strings::Replace(webhook_url, base_url, "");
// client
httplib::Client cli(base_url);
cli.set_connection_timeout(0, 15000000); // 15 sec
cli.set_read_timeout(15, 0); // 15 seconds
cli.set_write_timeout(15, 0); // 15 seconds
// payload
Json::Value p;
p["content"] = message;
std::stringstream payload;
payload << p;
bool retry = true;
int retries = 0;
int retry_timer = 1000;
while (retry) {
if (auto res = cli.Post(endpoint, payload.str(), "application/json")) {
if (res->status != 200 && res->status != 204) {
LogError("[Discord Client] Code [{}] Error [{}]", res->status, res->body);
}
if (res->status == 429) {
if (!res->body.empty()) {
std::stringstream ss(res->body);
Json::Value response;
try {
ss >> response;
}
catch (std::exception const &ex) {
LogDiscord("JSON serialization failure [{}] via [{}]", ex.what(), res->body);
}
retry_timer = Strings::ToInt(response["retry_after"].asString()) + 500;
}
LogDiscord("Rate limited... retrying message in [{}ms]", retry_timer);
std::this_thread::sleep_for(std::chrono::milliseconds(retry_timer + 500));
}
if (res->status == 204) {
retry = false;
}
if (retries > MAX_RETRIES) {
LogDiscord("Retries exceeded for message [{}]", message);
retry = false;
}
retries++;
}
}
}
void Discord::SendPlayerEventMessage(
const PlayerEvent::PlayerEventContainer &e,
const std::string &webhook_url
)
{
if (!ValidateWebhookUrl(webhook_url)) {
return;
}
auto s = Strings::Split(webhook_url, '/');
// url
std::string base_url = fmt::format("{}//{}", s[0], s[2]);
std::string endpoint = Strings::Replace(webhook_url, base_url, "");
// client
httplib::Client cli(base_url);
cli.set_connection_timeout(0, 15000000); // 15 sec
cli.set_read_timeout(15, 0); // 15 seconds
cli.set_write_timeout(15, 0); // 15 seconds
std::string payload = PlayerEventLogs::GetDiscordPayloadFromEvent(e);
if (payload.empty()) {
return;
}
bool retry = true;
int retries = 0;
int retry_timer = 1000;
while (retry) {
if (auto res = cli.Post(endpoint, payload, "application/json")) {
if (res->status != 200 && res->status != 204) {
LogError("Code [{}] Error [{}]", res->status, res->body);
}
if (res->status == 429) {
if (!res->body.empty()) {
std::stringstream ss(res->body);
Json::Value response;
try {
ss >> response;
}
catch (std::exception const &ex) {
LogDiscord("JSON serialization failure [{}] via [{}]", ex.what(), res->body);
}
retry_timer = Strings::ToInt(response["retry_after"].asString()) + 500;
}
LogDiscord("Rate limited... retrying message in [{}ms]", retry_timer);
std::this_thread::sleep_for(std::chrono::milliseconds(retry_timer + 500));
}
if (res->status == 204) {
retry = false;
}
if (retries > MAX_RETRIES) {
LogDiscord("Retries exceeded for player event message");
retry = false;
}
retries++;
}
}
}
std::string Discord::FormatDiscordMessage(uint16 category_id, const std::string &message)
{
if (category_id == Logs::LogCategory::MySQLQuery) {
return fmt::format("```sql\n{}\n```", message);
}
return message + "\n";
}
bool Discord::ValidateWebhookUrl(const std::string &webhook_url)
{
// validate
if (webhook_url.empty()) {
LogDiscord("[webhook_url] is empty");
return false;
}
// validate
if (!Strings::Contains(webhook_url, "http://") && !Strings::Contains(webhook_url, "https://")) {
LogDiscord("[webhook_url] [{}] does not contain a valid http/s prefix.", webhook_url);
return false;
}
return true;
}
-20
View File
@@ -1,20 +0,0 @@
#ifndef EQEMU_DISCORD_H
#define EQEMU_DISCORD_H
#include <string>
#include "../types.h"
#include "../http/httplib.h"
#include "../repositories/player_event_logs_repository.h"
#include "../events/player_events.h"
class Discord {
public:
static void SendWebhookMessage(const std::string& message, const std::string& webhook_url);
static std::string FormatDiscordMessage(uint16 category_id, const std::string& message);
static void SendPlayerEventMessage(const PlayerEvent::PlayerEventContainer& e, const std::string &webhook_url);
static bool ValidateWebhookUrl(const std::string &webhook_url);
};
#endif //EQEMU_DISCORD_H
-75
View File
@@ -1,75 +0,0 @@
#include "discord_manager.h"
#include "../../common/discord/discord.h"
#include "../events/player_event_logs.h"
void DiscordManager::QueueWebhookMessage(uint32 webhook_id, const std::string &message)
{
webhook_queue_lock.lock();
webhook_message_queue[webhook_id].emplace_back(message);
webhook_queue_lock.unlock();
}
constexpr int MAX_MESSAGE_LENGTH = 1900;
void DiscordManager::ProcessMessageQueue()
{
if (webhook_message_queue.empty()) {
return;
}
webhook_queue_lock.lock();
for (auto &q: webhook_message_queue) {
LogDiscord("Processing [{}] messages in queue for webhook ID [{}]...", q.second.size(), q.first);
if (q.first >= MAX_DISCORD_WEBHOOK_ID) {
LogDiscord("Out of bounds webhook ID [{}] max [{}]", q.first, MAX_DISCORD_WEBHOOK_ID);
continue;
}
auto webhook = LogSys.GetDiscordWebhooks()[q.first];
std::string message;
for (auto &m: q.second) {
// next message would become too large
bool next_message_too_large = ((int) m.length() + (int) message.length()) > MAX_MESSAGE_LENGTH;
if (next_message_too_large) {
Discord::SendWebhookMessage(
message,
webhook.webhook_url
);
message.clear();
}
message += m;
// one single message was too large
// this should rarely happen but the message will need to be split
if ((int) message.length() > MAX_MESSAGE_LENGTH) {
for (unsigned mi = 0; mi < message.length(); mi += MAX_MESSAGE_LENGTH) {
Discord::SendWebhookMessage(
message.substr(mi, MAX_MESSAGE_LENGTH),
webhook.webhook_url
);
}
message.clear();
}
}
// final flush
if (!message.empty()) {
Discord::SendWebhookMessage(
message,
webhook.webhook_url
);
}
}
webhook_message_queue.clear();
webhook_queue_lock.unlock();
}
void DiscordManager::QueuePlayerEventMessage(const PlayerEvent::PlayerEventContainer& e)
{
auto w = player_event_logs.GetDiscordWebhookUrlFromEventType(e.player_event_log.event_type_id);
if (!w.empty()) {
Discord::SendPlayerEventMessage(e, w);
}
}
-22
View File
@@ -1,22 +0,0 @@
#ifndef EQEMU_DISCORD_MANAGER_H
#define EQEMU_DISCORD_MANAGER_H
#include <mutex>
#include <map>
#include <vector>
#include "../../common/types.h"
#include "../repositories/player_event_logs_repository.h"
#include "../events/player_events.h"
class DiscordManager {
public:
void QueueWebhookMessage(uint32 webhook_id, const std::string& message);
void ProcessMessageQueue();
void QueuePlayerEventMessage(const PlayerEvent::PlayerEventContainer& e);
private:
std::mutex webhook_queue_lock{};
std::map<uint32, std::vector<std::string>> webhook_message_queue{};
};
#endif
-649
View File
@@ -1,649 +0,0 @@
#include "dynamic_zone_base.h"
#include "database.h"
#include "eqemu_logsys.h"
#include "repositories/instance_list_repository.h"
#include "repositories/instance_list_player_repository.h"
#include "rulesys.h"
#include "servertalk.h"
#include "util/uuid.h"
DynamicZoneBase::DynamicZoneBase(DynamicZonesRepository::DynamicZoneInstance&& entry)
{
LoadRepositoryResult(std::move(entry));
}
uint32_t DynamicZoneBase::Create()
{
if (GetInstanceID() == 0)
{
CreateInstance();
}
m_uuid = EQ::Util::UUID::Generate().ToString();
m_id = SaveToDatabase();
return m_id;
}
uint32_t DynamicZoneBase::CreateInstance()
{
if (m_instance_id)
{
LogDynamicZones("CreateInstance failed, instance id [{}] already created", m_instance_id);
return 0;
}
if (!m_zone_id)
{
LogDynamicZones("CreateInstance failed, invalid zone id [{}]", m_zone_id);
return 0;
}
uint16_t unused_instance_id = 0;
if (!GetDatabase().GetUnusedInstanceID(unused_instance_id)) // todo: doesn't this race with insert?
{
LogDynamicZones("Failed to find unused instance id");
return 0;
}
m_start_time = std::chrono::system_clock::now();
m_expire_time = m_start_time + m_duration;
auto insert_instance = InstanceListRepository::NewEntity();
insert_instance.id = unused_instance_id;
insert_instance.zone = m_zone_id;
insert_instance.version = m_zone_version;
insert_instance.start_time = static_cast<int>(std::chrono::system_clock::to_time_t(m_start_time));
insert_instance.duration = static_cast<int>(m_duration.count());
insert_instance.never_expires = m_never_expires;
auto instance = InstanceListRepository::InsertOne(GetDatabase(), insert_instance);
if (instance.id == 0)
{
LogDynamicZones("Failed to create instance [{}] for zone [{}]", unused_instance_id, m_zone_id);
return 0;
}
m_instance_id = instance.id;
return m_instance_id;
}
void DynamicZoneBase::LoadRepositoryResult(DynamicZonesRepository::DynamicZoneInstance&& dz_entry)
{
m_id = dz_entry.id;
m_uuid = std::move(dz_entry.uuid);
m_name = std::move(dz_entry.name);
m_leader.id = dz_entry.leader_id;
m_min_players = dz_entry.min_players;
m_max_players = dz_entry.max_players;
m_instance_id = dz_entry.instance_id;
m_type = static_cast<DynamicZoneType>(dz_entry.type);
m_dz_switch_id = dz_entry.dz_switch_id;
m_compass.zone_id = dz_entry.compass_zone_id;
m_compass.x = dz_entry.compass_x;
m_compass.y = dz_entry.compass_y;
m_compass.z = dz_entry.compass_z;
m_safereturn.zone_id = dz_entry.safe_return_zone_id;
m_safereturn.x = dz_entry.safe_return_x;
m_safereturn.y = dz_entry.safe_return_y;
m_safereturn.z = dz_entry.safe_return_z;
m_safereturn.heading = dz_entry.safe_return_heading;
m_zonein.x = dz_entry.zone_in_x;
m_zonein.y = dz_entry.zone_in_y;
m_zonein.z = dz_entry.zone_in_z;
m_zonein.heading = dz_entry.zone_in_heading;
m_has_zonein = (dz_entry.has_zone_in != 0);
// instance_list portion
m_zone_id = dz_entry.zone;
m_zone_version = dz_entry.version;
m_start_time = std::chrono::system_clock::from_time_t(dz_entry.start_time);
m_duration = std::chrono::seconds(dz_entry.duration);
m_never_expires = (dz_entry.never_expires != 0);
m_expire_time = m_start_time + m_duration;
}
void DynamicZoneBase::AddMemberFromRepositoryResult(
DynamicZoneMembersRepository::MemberWithName&& entry)
{
auto status = DynamicZoneMemberStatus::Unknown;
if (m_leader.id == entry.character_id)
{
m_leader.name = entry.character_name;
}
AddInternalMember({ entry.character_id, std::move(entry.character_name), status });
}
uint32_t DynamicZoneBase::SaveToDatabase()
{
LogDynamicZonesDetail("Saving dz instance [{}] to database", m_instance_id);
if (m_instance_id != 0)
{
auto insert_dz = DynamicZonesRepository::NewEntity();
insert_dz.uuid = m_uuid;
insert_dz.name = m_name;
insert_dz.leader_id = m_leader.id;
insert_dz.min_players = m_min_players;
insert_dz.max_players = m_max_players;
insert_dz.instance_id = m_instance_id,
insert_dz.type = static_cast<int>(m_type);
insert_dz.dz_switch_id = m_dz_switch_id;
insert_dz.compass_zone_id = m_compass.zone_id;
insert_dz.compass_x = m_compass.x;
insert_dz.compass_y = m_compass.y;
insert_dz.compass_z = m_compass.z;
insert_dz.safe_return_zone_id = m_safereturn.zone_id;
insert_dz.safe_return_x = m_safereturn.x;
insert_dz.safe_return_y = m_safereturn.y;
insert_dz.safe_return_z = m_safereturn.z;
insert_dz.safe_return_heading = m_safereturn.heading;
insert_dz.zone_in_x = m_zonein.x;
insert_dz.zone_in_y = m_zonein.y;
insert_dz.zone_in_z = m_zonein.z;
insert_dz.zone_in_heading = m_zonein.heading;
insert_dz.has_zone_in = m_has_zonein;
auto inserted_dz = DynamicZonesRepository::InsertOne(GetDatabase(), insert_dz);
return inserted_dz.id;
}
return 0;
}
bool DynamicZoneBase::AddMember(const DynamicZoneMember& add_member)
{
if (HasMember(add_member.id))
{
return false;
}
DynamicZoneMembersRepository::AddMember(GetDatabase(), m_id, add_member.id);
GetDatabase().AddClientToInstance(m_instance_id, add_member.id);
ProcessMemberAddRemove(add_member, false);
SendServerPacket(CreateServerMemberAddRemovePacket(add_member, false).get());
return true;
}
bool DynamicZoneBase::RemoveMember(uint32_t character_id)
{
auto remove_member = GetMemberData(character_id);
return RemoveMember(remove_member);
}
bool DynamicZoneBase::RemoveMember(const std::string& character_name)
{
auto remove_member = GetMemberData(character_name);
return RemoveMember(remove_member);
}
bool DynamicZoneBase::RemoveMember(const DynamicZoneMember& remove_member)
{
if (remove_member.id == 0)
{
return false;
}
DynamicZoneMembersRepository::RemoveMember(GetDatabase(), m_id, remove_member.id);
GetDatabase().RemoveClientFromInstance(m_instance_id, remove_member.id);
ProcessMemberAddRemove(remove_member, true);
SendServerPacket(CreateServerMemberAddRemovePacket(remove_member, true).get());
return true;
}
bool DynamicZoneBase::SwapMember(
const DynamicZoneMember& add_member, const std::string& remove_char_name)
{
auto remove_member = GetMemberData(remove_char_name);
if (!add_member.IsValid() || !remove_member.IsValid())
{
return false;
}
// make remove and add atomic to avoid racing with separate world messages
DynamicZoneMembersRepository::RemoveMember(GetDatabase(), m_id, remove_member.id);
GetDatabase().RemoveClientFromInstance(m_instance_id, remove_member.id);
DynamicZoneMembersRepository::AddMember(GetDatabase(), m_id, add_member.id);
GetDatabase().AddClientToInstance(m_instance_id, add_member.id);
ProcessMemberAddRemove(remove_member, true);
ProcessMemberAddRemove(add_member, false);
SendServerPacket(CreateServerMemberSwapPacket(remove_member, add_member).get());
return true;
}
void DynamicZoneBase::RemoveAllMembers()
{
DynamicZoneMembersRepository::RemoveAllMembers(GetDatabase(), m_id);
GetDatabase().RemoveClientsFromInstance(GetInstanceID());
ProcessRemoveAllMembers();
SendServerPacket(CreateServerRemoveAllMembersPacket().get());
}
void DynamicZoneBase::SaveMembers(const std::vector<DynamicZoneMember>& members)
{
LogDynamicZonesDetail("Saving [{}] member(s) for dz [{}]", members.size(), m_id);
m_members = members;
// the lower level instance_list_players needs to be kept updated as well
std::vector<DynamicZoneMembersRepository::DynamicZoneMembers> insert_members;
std::vector<InstanceListPlayerRepository::InstanceListPlayer> insert_players;
for (const auto& member : m_members)
{
DynamicZoneMembersRepository::DynamicZoneMembers member_entry{};
member_entry.dynamic_zone_id = m_id;
member_entry.character_id = member.id;
insert_members.emplace_back(member_entry);
InstanceListPlayerRepository::InstanceListPlayer player_entry;
player_entry.id = static_cast<int>(m_instance_id);
player_entry.charid = static_cast<int>(member.id);
insert_players.emplace_back(player_entry);
}
DynamicZoneMembersRepository::InsertOrUpdateMany(GetDatabase(), insert_members);
InstanceListPlayerRepository::InsertOrUpdateMany(GetDatabase(), insert_players);
}
void DynamicZoneBase::SetCompass(const DynamicZoneLocation& location, bool update_db)
{
ProcessCompassChange(location);
if (update_db)
{
LogDynamicZonesDetail("Saving [{}] compass zone: [{}] xyz: ([{}], [{}], [{}])",
m_id, m_compass.zone_id, m_compass.x, m_compass.y, m_compass.z);
DynamicZonesRepository::UpdateCompass(GetDatabase(),
m_id, m_compass.zone_id, m_compass.x, m_compass.y, m_compass.z);
SendServerPacket(CreateServerDzLocationPacket(ServerOP_DzSetCompass, location).get());
}
}
void DynamicZoneBase::SetCompass(uint32_t zone_id, float x, float y, float z, bool update_db)
{
SetCompass({ zone_id, x, y, z, 0.0f }, update_db);
}
void DynamicZoneBase::SetSafeReturn(const DynamicZoneLocation& location, bool update_db)
{
m_safereturn = location;
if (update_db)
{
LogDynamicZonesDetail("Saving [{}] safereturn zone: [{}] xyzh: ([{}], [{}], [{}], [{}])",
m_id, m_safereturn.zone_id, m_safereturn.x, m_safereturn.y, m_safereturn.z, m_safereturn.heading);
DynamicZonesRepository::UpdateSafeReturn(GetDatabase(), m_id, m_safereturn.zone_id,
m_safereturn.x, m_safereturn.y, m_safereturn.z, m_safereturn.heading);
SendServerPacket(CreateServerDzLocationPacket(ServerOP_DzSetSafeReturn, location).get());
}
}
void DynamicZoneBase::SetSafeReturn(uint32_t zone_id, float x, float y, float z, float heading, bool update_db)
{
SetSafeReturn({ zone_id, x, y, z, heading }, update_db);
}
void DynamicZoneBase::SetZoneInLocation(const DynamicZoneLocation& location, bool update_db)
{
m_zonein = location;
m_has_zonein = true;
if (update_db)
{
LogDynamicZonesDetail("Saving [{}] zonein zone: [{}] xyzh: ([{}], [{}], [{}], [{}])",
m_id, m_zone_id, m_zonein.x, m_zonein.y, m_zonein.z, m_zonein.heading);
DynamicZonesRepository::UpdateZoneIn(GetDatabase(), m_id, m_zone_id,
m_zonein.x, m_zonein.y, m_zonein.z, m_zonein.heading, m_has_zonein);
SendServerPacket(CreateServerDzLocationPacket(ServerOP_DzSetZoneIn, location).get());
}
}
void DynamicZoneBase::SetZoneInLocation(float x, float y, float z, float heading, bool update_db)
{
SetZoneInLocation({ 0, x, y, z, heading }, update_db);
}
void DynamicZoneBase::SetSwitchID(int dz_switch_id, bool update_db)
{
m_dz_switch_id = dz_switch_id;
if (update_db)
{
DynamicZonesRepository::UpdateSwitchID(GetDatabase(), m_id, dz_switch_id);
SendServerPacket(CreateServerDzSwitchIDPacket().get());
}
}
void DynamicZoneBase::SetLeader(const DynamicZoneMember& new_leader, bool update_db)
{
m_leader = new_leader;
if (update_db)
{
DynamicZonesRepository::UpdateLeaderID(GetDatabase(), m_id, new_leader.id);
}
}
uint32_t DynamicZoneBase::GetSecondsRemaining() const
{
auto remaining = std::chrono::duration_cast<std::chrono::seconds>(GetDurationRemaining()).count();
return std::max(0, static_cast<int>(remaining));
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerMemberAddRemovePacket(
const DynamicZoneMember& member, bool removed)
{
constexpr uint32_t pack_size = sizeof(ServerDzMember_Struct);
auto pack = std::make_unique<ServerPacket>(ServerOP_DzAddRemoveMember, pack_size);
auto buf = reinterpret_cast<ServerDzMember_Struct*>(pack->pBuffer);
buf->dz_id = GetID();
buf->dz_zone_id = GetZoneID();
buf->dz_instance_id = GetInstanceID();
buf->sender_zone_id = GetCurrentZoneID();
buf->sender_instance_id = GetCurrentInstanceID();
buf->removed = removed;
buf->character_id = member.id;
buf->character_status = static_cast<uint8_t>(member.status);
strn0cpy(buf->character_name, member.name.c_str(), sizeof(buf->character_name));
return pack;
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerMemberSwapPacket(
const DynamicZoneMember& remove_member, const DynamicZoneMember& add_member)
{
constexpr uint32_t pack_size = sizeof(ServerDzMemberSwap_Struct);
auto pack = std::make_unique<ServerPacket>(ServerOP_DzSwapMembers, pack_size);
auto buf = reinterpret_cast<ServerDzMemberSwap_Struct*>(pack->pBuffer);
buf->dz_id = GetID();
buf->dz_zone_id = GetZoneID();
buf->dz_instance_id = GetInstanceID();
buf->sender_zone_id = GetCurrentZoneID();
buf->sender_instance_id = GetCurrentInstanceID();
buf->add_character_status = static_cast<uint8_t>(add_member.status);
buf->add_character_id = add_member.id;
buf->remove_character_id = remove_member.id;
strn0cpy(buf->add_character_name, add_member.name.c_str(), sizeof(buf->add_character_name));
strn0cpy(buf->remove_character_name, remove_member.name.c_str(), sizeof(buf->remove_character_name));
return pack;
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerRemoveAllMembersPacket()
{
constexpr uint32_t pack_size = sizeof(ServerDzID_Struct);
auto pack = std::make_unique<ServerPacket>(ServerOP_DzRemoveAllMembers, pack_size);
auto buf = reinterpret_cast<ServerDzID_Struct*>(pack->pBuffer);
buf->dz_id = GetID();
buf->dz_zone_id = GetZoneID();
buf->dz_instance_id = GetInstanceID();
buf->sender_zone_id = GetCurrentZoneID();
buf->sender_instance_id = GetCurrentInstanceID();
return pack;
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerDzLocationPacket(
uint16_t server_opcode, const DynamicZoneLocation& location)
{
constexpr uint32_t pack_size = sizeof(ServerDzLocation_Struct);
auto pack = std::make_unique<ServerPacket>(server_opcode, pack_size);
auto buf = reinterpret_cast<ServerDzLocation_Struct*>(pack->pBuffer);
buf->dz_id = GetID();
buf->sender_zone_id = GetCurrentZoneID();
buf->sender_instance_id = GetCurrentInstanceID();
buf->zone_id = location.zone_id;
buf->x = location.x;
buf->y = location.y;
buf->z = location.z;
buf->heading = location.heading;
return pack;
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerDzSwitchIDPacket()
{
constexpr uint32_t pack_size = sizeof(ServerDzSwitchID_Struct);
auto pack = std::make_unique<ServerPacket>(ServerOP_DzSetSwitchID, pack_size);
auto buf = reinterpret_cast<ServerDzSwitchID_Struct*>(pack->pBuffer);
buf->dz_id = GetID();
buf->dz_switch_id = GetSwitchID();
return pack;
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerMemberStatusPacket(
uint32_t character_id, DynamicZoneMemberStatus status)
{
constexpr uint32_t pack_size = sizeof(ServerDzMemberStatus_Struct);
auto pack = std::make_unique<ServerPacket>(ServerOP_DzUpdateMemberStatus, pack_size);
auto buf = reinterpret_cast<ServerDzMemberStatus_Struct*>(pack->pBuffer);
buf->dz_id = GetID();
buf->sender_zone_id = GetCurrentZoneID();
buf->sender_instance_id = GetCurrentInstanceID();
buf->status = static_cast<uint8_t>(status);
buf->character_id = character_id;
return pack;
}
uint32_t DynamicZoneBase::GetDatabaseMemberCount()
{
return DynamicZoneMembersRepository::GetCountWhere(GetDatabase(),
fmt::format("dynamic_zone_id = {}", m_id));
}
bool DynamicZoneBase::HasDatabaseMember(uint32_t character_id)
{
if (character_id == 0)
{
return false;
}
auto entries = DynamicZoneMembersRepository::GetWhere(GetDatabase(), fmt::format(
"dynamic_zone_id = {} AND character_id = {}",
m_id, character_id
));
return entries.size() != 0;
}
void DynamicZoneBase::AddInternalMember(const DynamicZoneMember& member)
{
if (!HasMember(member.id))
{
m_members.emplace_back(member);
}
}
void DynamicZoneBase::RemoveInternalMember(uint32_t character_id)
{
m_members.erase(std::remove_if(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) { return member.id == character_id; }
), m_members.end());
}
bool DynamicZoneBase::HasMember(uint32_t character_id)
{
return std::any_of(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) { return member.id == character_id; });
}
bool DynamicZoneBase::HasMember(const std::string& character_name)
{
return std::any_of(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) {
return strcasecmp(member.name.c_str(), character_name.c_str()) == 0;
});
}
DynamicZoneMember DynamicZoneBase::GetMemberData(uint32_t character_id)
{
auto it = std::find_if(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) { return member.id == character_id; });
DynamicZoneMember member_data;
if (it != m_members.end())
{
member_data = *it;
}
return member_data;
}
DynamicZoneMember DynamicZoneBase::GetMemberData(const std::string& character_name)
{
auto it = std::find_if(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) {
return strcasecmp(member.name.c_str(), character_name.c_str()) == 0;
});
DynamicZoneMember member_data;
if (it != m_members.end())
{
member_data = *it;
}
return member_data;
}
bool DynamicZoneBase::SetInternalMemberStatus(uint32_t character_id, DynamicZoneMemberStatus status)
{
if (status == DynamicZoneMemberStatus::InDynamicZone && !RuleB(DynamicZone, EnableInDynamicZoneStatus))
{
status = DynamicZoneMemberStatus::Online;
}
if (character_id == m_leader.id)
{
m_leader.status = status;
}
auto it = std::find_if(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) { return member.id == character_id; });
if (it != m_members.end() && it->status != status)
{
it->status = status;
return true;
}
return false;
}
void DynamicZoneBase::SetMemberStatus(uint32_t character_id, DynamicZoneMemberStatus status)
{
auto update_member = GetMemberData(character_id);
if (update_member.IsValid())
{
ProcessMemberStatusChange(character_id, status);
SendServerPacket(CreateServerMemberStatusPacket(character_id, status).get());
}
}
void DynamicZoneBase::ProcessMemberAddRemove(const DynamicZoneMember& member, bool removed)
{
if (!removed)
{
AddInternalMember(member);
}
else
{
RemoveInternalMember(member.id);
}
}
bool DynamicZoneBase::ProcessMemberStatusChange(uint32_t character_id, DynamicZoneMemberStatus status)
{
return SetInternalMemberStatus(character_id, status);
}
std::string DynamicZoneBase::GetDynamicZoneTypeName(DynamicZoneType dz_type)
{
switch (dz_type)
{
case DynamicZoneType::Expedition:
return "Expedition";
case DynamicZoneType::Tutorial:
return "Tutorial";
case DynamicZoneType::Task:
return "Task";
case DynamicZoneType::Mission:
return "Mission";
case DynamicZoneType::Quest:
return "Quest";
default:
return "Unknown";
}
}
EQ::Net::DynamicPacket DynamicZoneBase::GetSerializedDzPacket()
{
EQ::Net::DynamicPacket dyn_pack;
dyn_pack.PutSerialize(0, *this);
LogDynamicZonesDetail("Serialized server dz size [{}]", dyn_pack.Length());
return dyn_pack;
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerDzCreatePacket(
uint16_t origin_zone_id, uint16_t origin_instance_id)
{
EQ::Net::DynamicPacket dyn_pack = GetSerializedDzPacket();
auto pack_size = sizeof(ServerDzCreateSerialized_Struct) + dyn_pack.Length();
auto pack = std::make_unique<ServerPacket>(ServerOP_DzCreated, static_cast<uint32_t>(pack_size));
auto buf = reinterpret_cast<ServerDzCreateSerialized_Struct*>(pack->pBuffer);
buf->origin_zone_id = origin_zone_id;
buf->origin_instance_id = origin_instance_id;
buf->cereal_size = static_cast<uint32_t>(dyn_pack.Length());
memcpy(buf->cereal_data, dyn_pack.Data(), dyn_pack.Length());
return pack;
}
void DynamicZoneBase::LoadSerializedDzPacket(char* cereal_data, uint32_t cereal_size)
{
LogDynamicZonesDetail("Deserializing server dz size [{}]", cereal_size);
EQ::Util::MemoryStreamReader ss(cereal_data, cereal_size);
cereal::BinaryInputArchive archive(ss);
archive(*this);
}
void DynamicZoneBase::LoadTemplate(const DynamicZoneTemplatesRepository::DynamicZoneTemplates& dz_template)
{
m_zone_id = dz_template.zone_id;
m_zone_version = dz_template.zone_version;
m_name = dz_template.name;
m_min_players = dz_template.min_players;
m_max_players = dz_template.max_players;
m_duration = std::chrono::seconds(dz_template.duration_seconds);
m_dz_switch_id = dz_template.dz_switch_id;
m_compass.zone_id = dz_template.compass_zone_id;
m_compass.x = dz_template.compass_x;
m_compass.y = dz_template.compass_y;
m_compass.z = dz_template.compass_z;
m_safereturn.zone_id = dz_template.return_zone_id;
m_safereturn.x = dz_template.return_x;
m_safereturn.y = dz_template.return_y;
m_safereturn.z = dz_template.return_z;
m_safereturn.heading = dz_template.return_h;
m_has_zonein = dz_template.override_zone_in;
m_zonein.x = dz_template.zone_in_x;
m_zonein.y = dz_template.zone_in_y;
m_zonein.z = dz_template.zone_in_z;
m_zonein.heading = dz_template.zone_in_h;
}
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@@ -1,220 +0,0 @@
#ifndef COMMON_DYNAMIC_ZONE_BASE_H
#define COMMON_DYNAMIC_ZONE_BASE_H
#include "eq_constants.h"
#include "net/packet.h"
#include "repositories/dynamic_zones_repository.h"
#include "repositories/dynamic_zone_members_repository.h"
#include "repositories/dynamic_zone_templates_repository.h"
#include <algorithm>
#include <chrono>
#include <cstdint>
#include <memory>
#include <string>
#include <vector>
class Database;
class ServerPacket;
struct DynamicZoneMember
{
uint32_t id = 0;
std::string name;
DynamicZoneMemberStatus status = DynamicZoneMemberStatus::Unknown;
DynamicZoneMember() = default;
DynamicZoneMember(uint32_t id, std::string name_)
: id(id), name{std::move(name_)} {}
DynamicZoneMember(uint32_t id, std::string name_, DynamicZoneMemberStatus status_)
: id(id), name{std::move(name_)}, status(status_) {}
bool IsOnline() const { return status == DynamicZoneMemberStatus::Online ||
status == DynamicZoneMemberStatus::InDynamicZone; }
bool IsValid() const { return id != 0 && !name.empty(); }
template<class Archive>
void serialize(Archive& archive)
{
archive(id, name, status);
}
};
struct DynamicZoneLocation
{
uint32_t zone_id = 0;
float x = 0.0f;
float y = 0.0f;
float z = 0.0f;
float heading = 0.0f;
DynamicZoneLocation() = default;
DynamicZoneLocation(uint32_t zone_id_, float x_, float y_, float z_, float heading_)
: zone_id(zone_id_), x(x_), y(y_), z(z_), heading(heading_) {}
template<class Archive>
void serialize(Archive& archive)
{
archive(zone_id, x, y, z, heading);
}
};
class DynamicZoneBase
{
public:
virtual ~DynamicZoneBase() = default;
DynamicZoneBase(const DynamicZoneBase&) = default;
DynamicZoneBase(DynamicZoneBase&&) = default;
DynamicZoneBase& operator=(const DynamicZoneBase&) = default;
DynamicZoneBase& operator=(DynamicZoneBase&&) = default;
DynamicZoneBase() = default;
DynamicZoneBase(uint32_t dz_id) : m_id(dz_id) {}
DynamicZoneBase(DynamicZoneType type) : m_type(type) {}
DynamicZoneBase(DynamicZonesRepository::DynamicZoneInstance&& entry);
static std::string GetDynamicZoneTypeName(DynamicZoneType dz_type);
virtual void SetSecondsRemaining(uint32_t seconds_remaining) = 0;
int GetDuration() const { return static_cast<int>(m_duration.count()); }
uint64_t GetExpireTime() const { return std::chrono::system_clock::to_time_t(m_expire_time); }
uint32_t GetID() const { return m_id; }
uint16_t GetInstanceID() const { return static_cast<uint16_t>(m_instance_id); }
uint32_t GetLeaderID() const { return m_leader.id; }
uint32_t GetMaxPlayers() const { return m_max_players; }
uint32_t GetMemberCount() const { return static_cast<uint32_t>(m_members.size()); }
uint32_t GetMinPlayers() const { return m_min_players; }
uint32_t GetSecondsRemaining() const;
uint16_t GetZoneID() const { return static_cast<uint16_t>(m_zone_id); }
uint32_t GetZoneIndex() const { return (m_instance_id << 16) | (m_zone_id & 0xffff); }
uint32_t GetZoneVersion() const { return m_zone_version; }
int GetSwitchID() const { return m_dz_switch_id; }
DynamicZoneType GetType() const { return m_type; }
const std::string& GetLeaderName() const { return m_leader.name; }
const std::string& GetName() const { return m_name; }
const std::string& GetUUID() const { return m_uuid; }
const DynamicZoneMember& GetLeader() const { return m_leader; }
const std::vector<DynamicZoneMember>& GetMembers() const { return m_members; }
const DynamicZoneLocation& GetCompassLocation() const { return m_compass; }
const DynamicZoneLocation& GetSafeReturnLocation() const { return m_safereturn; }
const DynamicZoneLocation& GetZoneInLocation() const { return m_zonein; }
std::chrono::system_clock::duration GetDurationRemaining() const { return m_expire_time - std::chrono::system_clock::now(); }
bool AddMember(const DynamicZoneMember& add_member);
void AddMemberFromRepositoryResult(DynamicZoneMembersRepository::MemberWithName&& entry);
uint32_t GetDatabaseMemberCount();
DynamicZoneMember GetMemberData(uint32_t character_id);
DynamicZoneMember GetMemberData(const std::string& character_name);
EQ::Net::DynamicPacket GetSerializedDzPacket();
bool HasDatabaseMember(uint32_t character_id);
bool HasMember(uint32_t character_id);
bool HasMember(const std::string& character_name);
bool HasMembers() const { return !m_members.empty(); }
bool HasZoneInLocation() const { return m_has_zonein; }
bool IsExpired() const { return m_expire_time < std::chrono::system_clock::now(); }
bool IsInstanceID(uint32_t instance_id) const { return (m_instance_id != 0 && m_instance_id == instance_id); }
bool IsValid() const { return m_instance_id != 0; }
bool IsSameDz(uint32_t zone_id, uint32_t instance_id) const { return zone_id == m_zone_id && instance_id == m_instance_id; }
void LoadSerializedDzPacket(char* cereal_data, uint32_t cereal_size);
void LoadTemplate(const DynamicZoneTemplatesRepository::DynamicZoneTemplates& dz_template);
void RemoveAllMembers();
bool RemoveMember(uint32_t character_id);
bool RemoveMember(const std::string& character_name);
bool RemoveMember(const DynamicZoneMember& remove_member);
void SaveMembers(const std::vector<DynamicZoneMember>& members);
void SetCompass(const DynamicZoneLocation& location, bool update_db = false);
void SetCompass(uint32_t zone_id, float x, float y, float z, bool update_db = false);
void SetDuration(uint32_t seconds) { m_duration = std::chrono::seconds(seconds); }
void SetLeader(const DynamicZoneMember& leader, bool update_db = false);
void SetMaxPlayers(uint32_t max_players) { m_max_players = max_players; }
void SetMemberStatus(uint32_t character_id, DynamicZoneMemberStatus status);
void SetMinPlayers(uint32_t min_players) { m_min_players = min_players; }
void SetName(const std::string& name) { m_name = name; }
void SetSafeReturn(const DynamicZoneLocation& location, bool update_db = false);
void SetSafeReturn(uint32_t zone_id, float x, float y, float z, float heading, bool update_db = false);
void SetSwitchID(int dz_switch_id, bool update_db = false);
void SetType(DynamicZoneType type) { m_type = type; }
void SetUUID(std::string uuid) { m_uuid = std::move(uuid); }
void SetZoneInLocation(const DynamicZoneLocation& location, bool update_db = false);
void SetZoneInLocation(float x, float y, float z, float heading, bool update_db = false);
bool SwapMember(const DynamicZoneMember& add_member, const std::string& remove_char_name);
protected:
virtual uint16_t GetCurrentInstanceID() { return 0; }
virtual uint16_t GetCurrentZoneID() { return 0; }
virtual Database& GetDatabase() = 0;
virtual void ProcessCompassChange(const DynamicZoneLocation& location) { m_compass = location; }
virtual void ProcessMemberAddRemove(const DynamicZoneMember& member, bool removed);
virtual bool ProcessMemberStatusChange(uint32_t member_id, DynamicZoneMemberStatus status);
virtual void ProcessRemoveAllMembers(bool silent = false) { m_members.clear(); }
virtual void ProcessSetSwitchID(int dz_switch_id) { m_dz_switch_id = dz_switch_id; }
virtual bool SendServerPacket(ServerPacket* packet) = 0;
void AddInternalMember(const DynamicZoneMember& member);
uint32_t Create();
uint32_t CreateInstance();
void LoadRepositoryResult(DynamicZonesRepository::DynamicZoneInstance&& dz_entry);
void RemoveInternalMember(uint32_t character_id);
uint32_t SaveToDatabase();
bool SetInternalMemberStatus(uint32_t character_id, DynamicZoneMemberStatus status);
std::unique_ptr<ServerPacket> CreateServerDzCreatePacket(uint16_t origin_zone_id, uint16_t origin_instance_id);
std::unique_ptr<ServerPacket> CreateServerDzLocationPacket(uint16_t server_opcode, const DynamicZoneLocation& location);
std::unique_ptr<ServerPacket> CreateServerDzSwitchIDPacket();
std::unique_ptr<ServerPacket> CreateServerMemberAddRemovePacket(const DynamicZoneMember& member, bool removed);
std::unique_ptr<ServerPacket> CreateServerMemberStatusPacket(uint32_t character_id, DynamicZoneMemberStatus status);
std::unique_ptr<ServerPacket> CreateServerMemberSwapPacket(const DynamicZoneMember& remove_member, const DynamicZoneMember& add_member);
std::unique_ptr<ServerPacket> CreateServerRemoveAllMembersPacket();
uint32_t m_id = 0;
uint32_t m_zone_id = 0;
uint32_t m_instance_id = 0;
uint32_t m_zone_version = 0;
uint32_t m_min_players = 0;
uint32_t m_max_players = 0;
int m_dz_switch_id = 0;
bool m_never_expires = false;
bool m_has_zonein = false;
bool m_has_member_statuses = false;
std::string m_name;
std::string m_uuid;
DynamicZoneMember m_leader;
DynamicZoneType m_type{ DynamicZoneType::None };
DynamicZoneLocation m_compass;
DynamicZoneLocation m_safereturn;
DynamicZoneLocation m_zonein;
std::chrono::seconds m_duration;
std::chrono::time_point<std::chrono::system_clock> m_start_time;
std::chrono::time_point<std::chrono::system_clock> m_expire_time;
std::vector<DynamicZoneMember> m_members;
public:
template<class Archive>
void serialize(Archive& archive)
{
archive(
m_id,
m_zone_id,
m_instance_id,
m_zone_version,
m_min_players,
m_max_players,
m_dz_switch_id,
m_never_expires,
m_has_zonein,
m_has_member_statuses,
m_name,
m_uuid,
m_leader,
m_type,
m_compass,
m_safereturn,
m_zonein,
m_duration,
m_start_time,
m_expire_time,
m_members
);
}
};
#endif
+4 -564
View File
@@ -1,5 +1,5 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
@@ -18,11 +18,7 @@
*/
#include "emu_constants.h"
#include "bodytypes.h"
#include "data_verification.h"
#include "eqemu_logsys.h"
#include "eqemu_logsys_log_aliases.h"
#include "rulesys.h"
int16 EQ::invtype::GetInvTypeSize(int16 inv_type) {
static const int16 local_array[] = {
@@ -119,7 +115,7 @@ EQ::bug::CategoryID EQ::bug::CategoryNameToCategoryID(const char* category_name)
return catLoNTCG;
if (!strcmp(category_name, "Mercenaries"))
return catMercenaries;
return catOther;
}
@@ -151,564 +147,8 @@ const char *EQ::constants::GetStanceName(StanceType stance_type) {
}
int EQ::constants::ConvertStanceTypeToIndex(StanceType stance_type) {
if (EQ::ValueWithin(stance_type, EQ::constants::stancePassive, EQ::constants::stanceBurnAE)) {
if (stance_type >= EQ::constants::stancePassive && stance_type <= EQ::constants::stanceBurnAE)
return (stance_type - EQ::constants::stancePassive);
}
return 0;
}
const std::map<uint8, std::string>& EQ::constants::GetLanguageMap()
{
static const std::map<uint8, std::string> language_map = {
{ Language::CommonTongue, "Common Tongue" },
{ Language::Barbarian, "Barbarian" },
{ Language::Erudian, "Erudian" },
{ Language::Elvish, "Elvish" },
{ Language::DarkElvish, "Dark Elvish" },
{ Language::Dwarvish, "Dwarvish" },
{ Language::Troll, "Troll" },
{ Language::Ogre, "Ogre" },
{ Language::Gnomish, "Gnomish" },
{ Language::Halfling, "Halfling" },
{ Language::ThievesCant, "Thieves Cant" },
{ Language::OldErudian, "Old Erudian" },
{ Language::ElderElvish, "Elder Elvish" },
{ Language::Froglok, "Froglok" },
{ Language::Goblin, "Goblin" },
{ Language::Gnoll, "Gnoll" },
{ Language::CombineTongue, "Combine Tongue" },
{ Language::ElderTeirDal, "Elder Teir'Dal" },
{ Language::Lizardman, "Lizardman" },
{ Language::Orcish, "Orcish" },
{ Language::Faerie, "Faerie" },
{ Language::Dragon, "Dragon" },
{ Language::ElderDragon, "Elder Dragon" },
{ Language::DarkSpeech, "Dark Speech" },
{ Language::VahShir, "Vah Shir" },
{ Language::Alaran, "Alaran" },
{ Language::Hadal, "Hadal" },
{ Language::Unknown27, "Unknown" }
};
return language_map;
}
std::string EQ::constants::GetLanguageName(uint8 language_id)
{
if (!EQ::ValueWithin(language_id, Language::CommonTongue, Language::Unknown27)) {
return std::string();
}
return EQ::constants::GetLanguageMap().find(language_id)->second;
}
const std::map<uint32, std::string>& EQ::constants::GetLDoNThemeMap()
{
static const std::map<uint32, std::string> ldon_theme_map = {
{ LDoNThemes::Unused, "Unused" },
{ LDoNThemes::GUK, "Deepest Guk" },
{ LDoNThemes::MIR, "Miragul's Menagerie" },
{ LDoNThemes::MMC, "Mistmoore Catacombs" },
{ LDoNThemes::RUJ, "Rujarkian Hills" },
{ LDoNThemes::TAK, "Takish-Hiz" },
};
return ldon_theme_map;
}
std::string EQ::constants::GetLDoNThemeName(uint32 theme_id)
{
if (!EQ::ValueWithin(theme_id, LDoNThemes::Unused, LDoNThemes::TAK)) {
return std::string();
}
return EQ::constants::GetLDoNThemeMap().find(theme_id)->second;
}
const std::map<int8, std::string>& EQ::constants::GetFlyModeMap()
{
static const std::map<int8, std::string> flymode_map = {
{ GravityBehavior::Ground, "Ground" },
{ GravityBehavior::Flying, "Flying" },
{ GravityBehavior::Levitating, "Levitating" },
{ GravityBehavior::Water, "Water" },
{ GravityBehavior::Floating, "Floating" },
{ GravityBehavior::LevitateWhileRunning, "Levitating While Running" },
};
return flymode_map;
}
std::string EQ::constants::GetFlyModeName(int8 flymode_id)
{
if (!EQ::ValueWithin(flymode_id, GravityBehavior::Ground, GravityBehavior::LevitateWhileRunning)) {
return std::string();
}
return EQ::constants::GetFlyModeMap().find(flymode_id)->second;
}
const std::map<bodyType, std::string>& EQ::constants::GetBodyTypeMap()
{
static const std::map<bodyType, std::string> bodytype_map = {
{ BT_Humanoid, "Humanoid" },
{ BT_Lycanthrope, "Lycanthrope" },
{ BT_Undead, "Undead" },
{ BT_Giant, "Giant" },
{ BT_Construct, "Construct" },
{ BT_Extraplanar, "Extraplanar" },
{ BT_Magical, "Magical" },
{ BT_SummonedUndead, "Summoned Undead" },
{ BT_RaidGiant, "Raid Giant" },
{ BT_RaidColdain, "Raid Coldain" },
{ BT_NoTarget, "Untargetable" },
{ BT_Vampire, "Vampire" },
{ BT_Atenha_Ra, "Aten Ha Ra" },
{ BT_Greater_Akheva, "Greater Akheva" },
{ BT_Khati_Sha, "Khati Sha" },
{ BT_Seru, "Seru" },
{ BT_Grieg_Veneficus, "Grieg Veneficus" },
{ BT_Draz_Nurakk, "Draz Nurakk" },
{ BT_Zek, "Zek" },
{ BT_Luggald, "Luggald" },
{ BT_Animal, "Animal" },
{ BT_Insect, "Insect" },
{ BT_Monster, "Monster" },
{ BT_Summoned, "Summoned" },
{ BT_Plant, "Plant" },
{ BT_Dragon, "Dragon" },
{ BT_Summoned2, "Summoned 2" },
{ BT_Summoned3, "Summoned 3" },
{ BT_Dragon2, "Dragon 2" },
{ BT_VeliousDragon, "Velious Dragon" },
{ BT_Familiar, "Familiar" },
{ BT_Dragon3, "Dragon 3" },
{ BT_Boxes, "Boxes" },
{ BT_Muramite, "Muramite" },
{ BT_NoTarget2, "Untargetable 2" },
{ BT_SwarmPet, "Swarm Pet" },
{ BT_MonsterSummon, "Monster Summon" },
{ BT_InvisMan, "Invisible Man" },
{ BT_Special, "Special" },
};
return bodytype_map;
}
std::string EQ::constants::GetBodyTypeName(bodyType bodytype_id)
{
if (EQ::constants::GetBodyTypeMap().find(bodytype_id) != EQ::constants::GetBodyTypeMap().end()) {
return EQ::constants::GetBodyTypeMap().find(bodytype_id)->second;
}
return std::string();
}
const std::map<uint8, std::string>& EQ::constants::GetAccountStatusMap()
{
static const std::map<uint8, std::string> account_status_map = {
{ AccountStatus::Player, "Player" },
{ AccountStatus::Steward, "Steward" },
{ AccountStatus::ApprenticeGuide, "Apprentice Guide" },
{ AccountStatus::Guide, "Guide" },
{ AccountStatus::QuestTroupe, "Quest Troupe" },
{ AccountStatus::SeniorGuide, "Senior Guide" },
{ AccountStatus::GMTester, "GM Tester" },
{ AccountStatus::EQSupport, "EQ Support" },
{ AccountStatus::GMStaff, "GM Staff" },
{ AccountStatus::GMAdmin, "GM Admin" },
{ AccountStatus::GMLeadAdmin, "GM Lead Admin" },
{ AccountStatus::QuestMaster, "Quest Master" },
{ AccountStatus::GMAreas, "GM Areas" },
{ AccountStatus::GMCoder, "GM Coder" },
{ AccountStatus::GMMgmt, "GM Mgmt" },
{ AccountStatus::GMImpossible, "GM Impossible" },
{ AccountStatus::Max, "GM Max" }
};
return account_status_map;
}
std::string EQ::constants::GetAccountStatusName(uint8 account_status)
{
for (
auto status_level = EQ::constants::GetAccountStatusMap().rbegin();
status_level != EQ::constants::GetAccountStatusMap().rend();
++status_level
) {
if (account_status >= status_level->first) {
return status_level->second;
}
}
return std::string();
}
const std::map<uint8, std::string>& EQ::constants::GetConsiderLevelMap()
{
static const std::map<uint8, std::string> consider_level_map = {
{ ConsiderLevel::Ally, "Ally" },
{ ConsiderLevel::Warmly, "Warmly" },
{ ConsiderLevel::Kindly, "Kindly" },
{ ConsiderLevel::Amiably, "Amiably" },
{ ConsiderLevel::Indifferently, "Indifferently" },
{ ConsiderLevel::Apprehensively, "Apprehensively" },
{ ConsiderLevel::Dubiously, "Dubiously" },
{ ConsiderLevel::Threateningly, "Threateningly" },
{ ConsiderLevel::Scowls, "Scowls" }
};
return consider_level_map;
}
std::string EQ::constants::GetConsiderLevelName(uint8 faction_consider_level)
{
if (!EQ::ValueWithin(faction_consider_level, ConsiderLevel::Ally, ConsiderLevel::Scowls)) {
return std::string();;
}
return EQ::constants::GetConsiderLevelMap().find(faction_consider_level)->second;
}
const std::map<uint8, std::string>& EQ::constants::GetEnvironmentalDamageMap()
{
static const std::map<uint8, std::string> damage_type_map = {
{ EnvironmentalDamage::Lava, "Lava" },
{ EnvironmentalDamage::Drowning, "Drowning" },
{ EnvironmentalDamage::Falling, "Falling" },
{ EnvironmentalDamage::Trap, "Trap" }
};
return damage_type_map;
}
std::string EQ::constants::GetEnvironmentalDamageName(uint8 damage_type)
{
if (!EQ::ValueWithin(damage_type, EnvironmentalDamage::Lava, EnvironmentalDamage::Trap)) {
return std::string();
}
return EQ::constants::GetEnvironmentalDamageMap().find(damage_type)->second;
}
const std::map<uint8, std::string>& EQ::constants::GetStuckBehaviorMap()
{
static const std::map<uint8, std::string> stuck_behavior_map = {
{ StuckBehavior::RunToTarget, "Run To Target" },
{ StuckBehavior::WarpToTarget, "Warp To Target" },
{ StuckBehavior::TakeNoAction, "Take No Action" },
{ StuckBehavior::EvadeCombat, "Evade Combat" }
};
return stuck_behavior_map;
}
std::string EQ::constants::GetStuckBehaviorName(uint8 behavior_id)
{
if (!EQ::ValueWithin(behavior_id, StuckBehavior::RunToTarget, StuckBehavior::EvadeCombat)) {
return std::string();
}
return EQ::constants::GetStuckBehaviorMap().find(behavior_id)->second;
}
const std::map<uint8, std::string>& EQ::constants::GetSpawnAnimationMap()
{
static const std::map<uint8, std::string> spawn_animation_map = {
{ SpawnAnimations::Standing, "Standing" },
{ SpawnAnimations::Sitting, "Sitting" },
{ SpawnAnimations::Crouching, "Crouching" },
{ SpawnAnimations::Laying, "Laying" },
{ SpawnAnimations::Looting, "Looting" }
};
return spawn_animation_map;
}
std::string EQ::constants::GetSpawnAnimationName(uint8 animation_id)
{
if (!EQ::ValueWithin(animation_id, SpawnAnimations::Standing, SpawnAnimations::Looting)) {
return std::string();
}
return EQ::constants::GetSpawnAnimationMap().find(animation_id)->second;
}
const std::map<int, std::string>& EQ::constants::GetObjectTypeMap()
{
static const std::map<int, std::string> object_type_map = {
{ ObjectTypes::SmallBag, "Small Bag" },
{ ObjectTypes::LargeBag, "Large Bag" },
{ ObjectTypes::Quiver, "Quiver" },
{ ObjectTypes::BeltPouch, "Belt Pouch" },
{ ObjectTypes::WristPouch, "Wrist Pouch" },
{ ObjectTypes::Backpack, "Backpack" },
{ ObjectTypes::SmallChest, "Small Chest" },
{ ObjectTypes::LargeChest, "Large Chest" },
{ ObjectTypes::Bandolier, "Bandolier" },
{ ObjectTypes::Medicine, "Medicine" },
{ ObjectTypes::Tinkering, "Tinkering" },
{ ObjectTypes::Lexicon, "Lexicon" },
{ ObjectTypes::PoisonMaking, "Mortar and Pestle" },
{ ObjectTypes::Quest, "Quest" },
{ ObjectTypes::MixingBowl, "Mixing Bowl" },
{ ObjectTypes::Baking, "Baking" },
{ ObjectTypes::Tailoring, "Tailoring" },
{ ObjectTypes::Blacksmithing, "Blacksmithing" },
{ ObjectTypes::Fletching, "Fletching" },
{ ObjectTypes::Brewing, "Brewing" },
{ ObjectTypes::JewelryMaking, "Jewelry Making" },
{ ObjectTypes::Pottery, "Pottery" },
{ ObjectTypes::Kiln, "Kiln" },
{ ObjectTypes::KeyMaker, "Key Maker" },
{ ObjectTypes::ResearchWIZ, "Lexicon" },
{ ObjectTypes::ResearchMAG, "Lexicon" },
{ ObjectTypes::ResearchNEC, "Lexicon" },
{ ObjectTypes::ResearchENC, "Lexicon" },
{ ObjectTypes::Unknown, "Unknown" },
{ ObjectTypes::ResearchPractice, "Lexicon" },
{ ObjectTypes::Alchemy, "Alchemy" },
{ ObjectTypes::HighElfForge, "High Elf Forge" },
{ ObjectTypes::DarkElfForge, "Dark Elf Forge" },
{ ObjectTypes::OgreForge, "Ogre Forge" },
{ ObjectTypes::DwarfForge, "Dwarf Forge" },
{ ObjectTypes::GnomeForge, "Gnome Forge" },
{ ObjectTypes::BarbarianForge, "Barbarian Forge" },
{ ObjectTypes::IksarForge, "Iksar Forge" },
{ ObjectTypes::HumanForgeOne, "Human Forge" },
{ ObjectTypes::HumanForgeTwo, "Human Forge" },
{ ObjectTypes::HalflingTailoringOne, "Halfling Tailoring" },
{ ObjectTypes::HalflingTailoringTwo, "Halfling Tailoring" },
{ ObjectTypes::EruditeTailoring, "Erudite Tailoring" },
{ ObjectTypes::WoodElfTailoring, "Wood Elf Tailoring" },
{ ObjectTypes::WoodElfFletching, "Wood Elf Fletching" },
{ ObjectTypes::IksarPottery, "Iksar Pottery" },
{ ObjectTypes::Fishing, "Fishing" },
{ ObjectTypes::TrollForge, "Troll Forge" },
{ ObjectTypes::WoodElfForge, "Wood Elf Forge" },
{ ObjectTypes::HalflingForge, "Halfling Forge" },
{ ObjectTypes::EruditeForge, "Erudite Forge" },
{ ObjectTypes::Merchant, "Merchant" },
{ ObjectTypes::FroglokForge, "Froglok Forge" },
{ ObjectTypes::Augmenter, "Augmenter" },
{ ObjectTypes::Churn, "Churn" },
{ ObjectTypes::TransformationMold, "Transformation Mold" },
{ ObjectTypes::DetransformationMold, "Detransformation Mold" },
{ ObjectTypes::Unattuner, "Unattuner" },
{ ObjectTypes::TradeskillBag, "Tradeskill Bag" },
{ ObjectTypes::CollectibleBag, "Collectible Bag" },
{ ObjectTypes::NoDeposit, "No Deposit" }
};
return object_type_map;
}
std::string EQ::constants::GetObjectTypeName(int object_type)
{
if (!EQ::ValueWithin(object_type, ObjectTypes::SmallBag, ObjectTypes::NoDeposit)) {
return std::string();
}
return EQ::constants::GetObjectTypeMap().find(object_type)->second;
}
const std::map<uint8, std::string> &EQ::constants::GetWeatherTypeMap()
{
static const std::map<uint8, std::string> weather_type_map = {
{WeatherTypes::None, "None"},
{WeatherTypes::Raining, "Raining"},
{WeatherTypes::Snowing, "Snowing"}
};
return weather_type_map;
}
std::string EQ::constants::GetWeatherTypeName(uint8 weather_type)
{
if (!EQ::ValueWithin(weather_type, WeatherTypes::None, WeatherTypes::Snowing)) {
return std::string();
}
return EQ::constants::GetWeatherTypeMap().find(weather_type)->second;
}
const std::map<uint8, std::string> &EQ::constants::GetEmoteEventTypeMap()
{
static const std::map<uint8, std::string> emote_event_type_map = {
{ EmoteEventTypes::LeaveCombat, "Leave Combat" },
{ EmoteEventTypes::EnterCombat, "Enter Combat" },
{ EmoteEventTypes::OnDeath, "On Death" },
{ EmoteEventTypes::AfterDeath, "After Death" },
{ EmoteEventTypes::Hailed, "Hailed" },
{ EmoteEventTypes::KilledPC, "Killed PC" },
{ EmoteEventTypes::KilledNPC, "Killed NPC" },
{ EmoteEventTypes::OnSpawn, "On Spawn" },
{ EmoteEventTypes::OnDespawn, "On Despawn" }
};
return emote_event_type_map;
}
std::string EQ::constants::GetEmoteEventTypeName(uint8 emote_event_type)
{
if (!EQ::ValueWithin(emote_event_type, EmoteEventTypes::LeaveCombat, EmoteEventTypes::OnDespawn)) {
return std::string();
}
return EQ::constants::GetEmoteEventTypeMap().find(emote_event_type)->second;
}
const std::map<uint8, std::string> &EQ::constants::GetEmoteTypeMap()
{
static const std::map<uint8, std::string> emote_type_map = {
{ EmoteTypes::Say, "Say" },
{ EmoteTypes::Emote, "Emote" },
{ EmoteTypes::Shout, "Shout" },
{ EmoteTypes::Proximity, "Proximity" }
};
return emote_type_map;
}
std::string EQ::constants::GetEmoteTypeName(uint8 emote_type)
{
if (!EQ::ValueWithin(emote_type, EmoteTypes::Say, EmoteTypes::Proximity)) {
return std::string();
}
return EQ::constants::GetEmoteTypeMap().find(emote_type)->second;
}
const std::map<uint32, std::string>& EQ::constants::GetAppearanceTypeMap()
{
static const std::map<uint32, std::string> appearance_type_map = {
{ AppearanceType::Die, "Die" },
{ AppearanceType::WhoLevel, "Who Level" },
{ AppearanceType::MaxHealth, "Max Health" },
{ AppearanceType::Invisibility, "Invisibility" },
{ AppearanceType::PVP, "PVP" },
{ AppearanceType::Light, "Light" },
{ AppearanceType::Animation, "Animation" },
{ AppearanceType::Sneak, "Sneak" },
{ AppearanceType::SpawnID, "Spawn ID" },
{ AppearanceType::Health, "Health" },
{ AppearanceType::Linkdead, "Linkdead" },
{ AppearanceType::FlyMode, "Fly Mode" },
{ AppearanceType::GM, "GM" },
{ AppearanceType::Anonymous, "Anonymous" },
{ AppearanceType::GuildID, "Guild ID" },
{ AppearanceType::GuildRank, "Guild Rank" },
{ AppearanceType::AFK, "AFK" },
{ AppearanceType::Pet, "Pet" },
{ AppearanceType::Summoned, "Summoned" },
{ AppearanceType::Split, "Split" },
{ AppearanceType::Size, "Size" },
{ AppearanceType::SetType, "Set Type" },
{ AppearanceType::NPCName, "NPCName" },
{ AppearanceType::AARank, "AARank" },
{ AppearanceType::CancelSneakHide, "Cancel Sneak Hide" },
{ AppearanceType::AreaHealthRegen, "Area Health Regeneration" },
{ AppearanceType::AreaManaRegen, "Area Mana Regeneration" },
{ AppearanceType::AreaEnduranceRegen, "Area Endurance Regeneration" },
{ AppearanceType::FreezeBeneficialBuffs, "Freeze Beneficial Buffs" },
{ AppearanceType::NPCTintIndex, "NPC Tint Index" },
{ AppearanceType::GroupAutoConsent, "Group Auto Consent" },
{ AppearanceType::RaidAutoConsent, "Raid Auto Consent" },
{ AppearanceType::GuildAutoConsent, "Guild Auto Consent" },
{ AppearanceType::ShowHelm, "Show Helm" },
{ AppearanceType::DamageState, "Damage State" },
{ AppearanceType::EQPlayers, "EQ Players" },
{ AppearanceType::FindBits, "Find Bits" },
{ AppearanceType::TextureType, "Texture Type" },
{ AppearanceType::FacePick, "Face Pick" },
{ AppearanceType::AntiCheat, "Anti Cheat" },
{ AppearanceType::GuildShow, "Guild Show" },
{ AppearanceType::OfflineMode, "Offline Mode" }
};
return appearance_type_map;
}
std::string EQ::constants::GetAppearanceTypeName(uint32 appearance_type)
{
const auto& a = EQ::constants::GetAppearanceTypeMap().find(appearance_type);
if (a != EQ::constants::GetAppearanceTypeMap().end()) {
return a->second;
}
return std::string();
}
const std::map<uint32, std::string>& EQ::constants::GetSpecialAbilityMap()
{
static const std::map<uint32, std::string> special_ability_map = {
{ SPECATK_SUMMON, "Summon" },
{ SPECATK_ENRAGE, "Enrage" },
{ SPECATK_RAMPAGE, "Rampage" },
{ SPECATK_AREA_RAMPAGE, "Area Rampage" },
{ SPECATK_FLURRY, "Flurry" },
{ SPECATK_TRIPLE, "Triple Attack" },
{ SPECATK_QUAD, "Quadruple Attack" },
{ SPECATK_INNATE_DW, "Dual Wield" },
{ SPECATK_BANE, "Bane Attack" },
{ SPECATK_MAGICAL, "Magical Attack" },
{ SPECATK_RANGED_ATK, "Ranged Attack" },
{ UNSLOWABLE, "Immune to Slow" },
{ UNMEZABLE, "Immune to Mesmerize" },
{ UNCHARMABLE, "Immune to Charm" },
{ UNSTUNABLE, "Immune to Stun" },
{ UNSNAREABLE, "Immune to Snare" },
{ UNFEARABLE, "Immune to Fear" },
{ UNDISPELLABLE, "Immune to Dispell" },
{ IMMUNE_MELEE, "Immune to Melee" },
{ IMMUNE_MAGIC, "Immune to Magic" },
{ IMMUNE_FLEEING, "Immune to Fleeing" },
{ IMMUNE_MELEE_EXCEPT_BANE, "Immune to Melee except Bane" },
{ IMMUNE_MELEE_NONMAGICAL, "Immune to Non-Magical Melee" },
{ IMMUNE_AGGRO, "Immune to Aggro" },
{ IMMUNE_AGGRO_ON, "Immune to Being Aggro" },
{ IMMUNE_CASTING_FROM_RANGE, "Immune to Ranged Spells" },
{ IMMUNE_FEIGN_DEATH, "Immune to Feign Death" },
{ IMMUNE_TAUNT, "Immune to Taunt" },
{ NPC_TUNNELVISION, "Tunnel Vision" },
{ NPC_NO_BUFFHEAL_FRIENDS, "Does Not Heal of Buff Allies" },
{ IMMUNE_PACIFY, "Immune to Pacify" },
{ LEASH, "Leashed" },
{ TETHER, "Tethered" },
{ DESTRUCTIBLE_OBJECT, "Destructible Object" },
{ NO_HARM_FROM_CLIENT, "Immune to Harm from Client" },
{ ALWAYS_FLEE, "Always Flees" },
{ FLEE_PERCENT, "Flee Percentage" },
{ ALLOW_BENEFICIAL, "Allows Beneficial Spells" },
{ DISABLE_MELEE, "Melee is Disabled" },
{ NPC_CHASE_DISTANCE, "Chase Distance" },
{ ALLOW_TO_TANK, "Allowed to Tank" },
{ IGNORE_ROOT_AGGRO_RULES, "Ignores Root Aggro" },
{ CASTING_RESIST_DIFF, "Casting Resist Difficulty" },
{ COUNTER_AVOID_DAMAGE, "Counter Damage Avoidance" },
{ PROX_AGGRO, "Proximity Aggro" },
{ IMMUNE_RANGED_ATTACKS, "Immune to Ranged Attacks" },
{ IMMUNE_DAMAGE_CLIENT, "Immune to Client Damage" },
{ IMMUNE_DAMAGE_NPC, "Immune to NPC Damage" },
{ IMMUNE_AGGRO_CLIENT, "Immune to Client Aggro" },
{ IMMUNE_AGGRO_NPC, "Immune to NPC Aggro" },
{ MODIFY_AVOID_DAMAGE, "Modify Damage Avoidance" },
{ IMMUNE_FADING_MEMORIES, "Immune to Memory Fades" },
{ IMMUNE_OPEN, "Immune to Open" },
{ IMMUNE_ASSASSINATE, "Immune to Assassinate" },
{ IMMUNE_HEADSHOT, "Immune to Headshot" },
};
return special_ability_map;
}
std::string EQ::constants::GetSpecialAbilityName(uint32 ability_id)
{
const auto& a = EQ::constants::GetSpecialAbilityMap().find(ability_id);
if (a != EQ::constants::GetSpecialAbilityMap().end()) {
return a->second;
}
return std::string();
}
+14 -364
View File
@@ -1,5 +1,5 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
@@ -22,7 +22,6 @@
#include "eq_limits.h"
#include "emu_versions.h"
#include "bodytypes.h"
#include <string.h>
@@ -32,6 +31,10 @@ namespace EQ
{
using RoF2::IINVALID;
using RoF2::INULL;
namespace inventory {
} /*inventory*/
namespace invtype {
using namespace RoF2::invtype::enum_;
@@ -197,7 +200,7 @@ namespace EQ
using RoF2::constants::EXPANSIONS_MASK;
using RoF2::constants::CHARACTER_CREATION_LIMIT;
const size_t SAY_LINK_OPENER_SIZE = 1;
using RoF2::constants::SAY_LINK_BODY_SIZE;
const size_t SAY_LINK_TEXT_SIZE = 256; // this may be varied until it breaks something (tested:374) - the others are constant
@@ -217,193 +220,9 @@ namespace EQ
stanceBurnAE
};
enum BotSpellIDs : int {
Warrior = 3001,
Cleric,
Paladin,
Ranger,
Shadowknight,
Druid,
Monk,
Bard,
Rogue,
Shaman,
Necromancer,
Wizard,
Magician,
Enchanter,
Beastlord,
Berserker
};
enum GravityBehavior : int8 {
Ground,
Flying,
Levitating,
Water,
Floating,
LevitateWhileRunning
};
enum EnvironmentalDamage : uint8 {
Lava = 250,
Drowning,
Falling,
Trap
};
enum StuckBehavior : uint8 {
RunToTarget,
WarpToTarget,
TakeNoAction,
EvadeCombat
};
enum SpawnAnimations : uint8 {
Standing,
Sitting,
Crouching,
Laying,
Looting
};
enum ObjectTypes : int {
SmallBag,
LargeBag,
Quiver,
BeltPouch,
WristPouch,
Backpack,
SmallChest,
LargeChest,
Bandolier,
Medicine,
Tinkering,
Lexicon,
PoisonMaking,
Quest,
MixingBowl,
Baking,
Tailoring,
Blacksmithing,
Fletching,
Brewing,
JewelryMaking,
Pottery,
Kiln,
KeyMaker,
ResearchWIZ,
ResearchMAG,
ResearchNEC,
ResearchENC,
Unknown,
ResearchPractice,
Alchemy,
HighElfForge,
DarkElfForge,
OgreForge,
DwarfForge,
GnomeForge,
BarbarianForge,
IksarForge,
HumanForgeOne,
HumanForgeTwo,
HalflingTailoringOne,
HalflingTailoringTwo,
EruditeTailoring,
WoodElfTailoring,
WoodElfFletching,
IksarPottery,
Fishing,
TrollForge,
WoodElfForge,
HalflingForge,
EruditeForge,
Merchant,
FroglokForge,
Augmenter,
Churn,
TransformationMold,
DetransformationMold,
Unattuner,
TradeskillBag,
CollectibleBag,
NoDeposit
};
enum WeatherTypes : uint8 {
None,
Raining,
Snowing
};
enum EmoteEventTypes : uint8 {
LeaveCombat,
EnterCombat,
OnDeath,
AfterDeath,
Hailed,
KilledPC,
KilledNPC,
OnSpawn,
OnDespawn
};
enum EmoteTypes : uint8 {
Say,
Emote,
Shout,
Proximity
};
const char *GetStanceName(StanceType stance_type);
int ConvertStanceTypeToIndex(StanceType stance_type);
extern const std::map<uint8, std::string>& GetLanguageMap();
std::string GetLanguageName(uint8 language_id);
extern const std::map<uint32, std::string>& GetLDoNThemeMap();
std::string GetLDoNThemeName(uint32 theme_id);
extern const std::map<int8, std::string>& GetFlyModeMap();
std::string GetFlyModeName(int8 flymode_id);
extern const std::map<bodyType, std::string>& GetBodyTypeMap();
std::string GetBodyTypeName(bodyType bodytype_id);
extern const std::map<uint8, std::string>& GetAccountStatusMap();
std::string GetAccountStatusName(uint8 account_status);
extern const std::map<uint8, std::string>& GetConsiderLevelMap();
std::string GetConsiderLevelName(uint8 consider_level);
extern const std::map<uint8, std::string>& GetEnvironmentalDamageMap();
std::string GetEnvironmentalDamageName(uint8 damage_type);
extern const std::map<uint8, std::string>& GetStuckBehaviorMap();
std::string GetStuckBehaviorName(uint8 behavior_id);
extern const std::map<uint8, std::string>& GetSpawnAnimationMap();
std::string GetSpawnAnimationName(uint8 animation_id);
extern const std::map<int, std::string>& GetObjectTypeMap();
std::string GetObjectTypeName(int object_type);
extern const std::map<uint8, std::string>& GetWeatherTypeMap();
std::string GetWeatherTypeName(uint8 weather_type);
extern const std::map<uint8, std::string>& GetEmoteEventTypeMap();
std::string GetEmoteEventTypeName(uint8 emote_event_type);
extern const std::map<uint8, std::string>& GetEmoteTypeMap();
std::string GetEmoteTypeName(uint8 emote_type);
extern const std::map<uint32, std::string>& GetAppearanceTypeMap();
std::string GetAppearanceTypeName(uint32 animation_type);
extern const std::map<uint32, std::string>& GetSpecialAbilityMap();
std::string GetSpecialAbilityName(uint32 ability_id);
const int STANCE_TYPE_FIRST = stancePassive;
const int STANCE_TYPE_LAST = stanceBurnAE;
const int STANCE_TYPE_COUNT = stanceBurnAE;
@@ -413,7 +232,7 @@ namespace EQ
namespace profile {
using RoF2::profile::BANDOLIERS_SIZE;
using RoF2::profile::BANDOLIER_ITEM_COUNT;
using RoF2::profile::POTION_BELT_SIZE;
using RoF2::profile::SKILL_ARRAY_SIZE;
@@ -506,182 +325,13 @@ namespace EQ
Guild
};
}; // namespace consent
} /*EQEmu*/
enum ServerLockType : int {
List,
Lock,
Unlock
};
enum AccountStatus : uint8 {
Player = 0,
Steward = 10,
ApprenticeGuide = 20,
Guide = 50,
QuestTroupe = 80,
SeniorGuide = 81,
GMTester = 85,
EQSupport = 90,
GMStaff = 95,
GMAdmin = 100,
GMLeadAdmin = 150,
QuestMaster = 160,
GMAreas = 170,
GMCoder = 180,
GMMgmt = 200,
GMImpossible = 250,
Max = 255
};
enum Invisibility : uint8 {
Visible,
Invisible,
Special = 255
};
enum AugmentActions : int {
Insert,
Remove,
Swap,
Destroy
};
enum ConsiderLevel : uint8 {
Ally = 1,
Warmly,
Kindly,
Amiably,
Indifferently,
Apprehensively,
Dubiously,
Threateningly,
Scowls
};
enum TargetDescriptionType : uint8 {
LCSelf,
UCSelf,
LCYou,
UCYou,
LCYour,
UCYour
};
enum ReloadWorld : uint8 {
NoRepop = 0,
Repop,
ForceRepop
};
enum BucketComparison : uint8 {
BucketEqualTo = 0,
BucketNotEqualTo,
BucketGreaterThanOrEqualTo,
BucketLesserThanOrEqualTo,
BucketGreaterThan,
BucketLesserThan,
BucketIsAny,
BucketIsNotAny,
BucketIsBetween,
BucketIsNotBetween
};
enum class EntityFilterType {
All,
Bots,
Clients,
NPCs
};
enum class ApplySpellType {
Solo,
Group,
Raid
};
enum {
SPECATK_SUMMON = 1,
SPECATK_ENRAGE = 2,
SPECATK_RAMPAGE = 3,
SPECATK_AREA_RAMPAGE = 4,
SPECATK_FLURRY = 5,
SPECATK_TRIPLE = 6,
SPECATK_QUAD = 7,
SPECATK_INNATE_DW = 8,
SPECATK_BANE = 9,
SPECATK_MAGICAL = 10,
SPECATK_RANGED_ATK = 11,
UNSLOWABLE = 12,
UNMEZABLE = 13,
UNCHARMABLE = 14,
UNSTUNABLE = 15,
UNSNAREABLE = 16,
UNFEARABLE = 17,
UNDISPELLABLE = 18,
IMMUNE_MELEE = 19,
IMMUNE_MAGIC = 20,
IMMUNE_FLEEING = 21,
IMMUNE_MELEE_EXCEPT_BANE = 22,
IMMUNE_MELEE_NONMAGICAL = 23,
IMMUNE_AGGRO = 24,
IMMUNE_AGGRO_ON = 25,
IMMUNE_CASTING_FROM_RANGE = 26,
IMMUNE_FEIGN_DEATH = 27,
IMMUNE_TAUNT = 28,
NPC_TUNNELVISION = 29,
NPC_NO_BUFFHEAL_FRIENDS = 30,
IMMUNE_PACIFY = 31,
LEASH = 32,
TETHER = 33,
DESTRUCTIBLE_OBJECT = 34,
NO_HARM_FROM_CLIENT = 35,
ALWAYS_FLEE = 36,
FLEE_PERCENT = 37,
ALLOW_BENEFICIAL = 38,
DISABLE_MELEE = 39,
NPC_CHASE_DISTANCE = 40,
ALLOW_TO_TANK = 41,
IGNORE_ROOT_AGGRO_RULES = 42,
CASTING_RESIST_DIFF = 43,
COUNTER_AVOID_DAMAGE = 44, // Modify by percent NPC's opponents chance to riposte, block, parry or dodge individually, or for all skills
PROX_AGGRO = 45,
IMMUNE_RANGED_ATTACKS = 46,
IMMUNE_DAMAGE_CLIENT = 47,
IMMUNE_DAMAGE_NPC = 48,
IMMUNE_AGGRO_CLIENT = 49,
IMMUNE_AGGRO_NPC = 50,
MODIFY_AVOID_DAMAGE = 51, // Modify by percent the NPCs chance to riposte, block, parry or dodge individually, or for all skills
IMMUNE_FADING_MEMORIES = 52,
IMMUNE_OPEN = 53,
IMMUNE_ASSASSINATE = 54,
IMMUNE_HEADSHOT = 55,
MAX_SPECIAL_ATTACK = 56
};
namespace HeroicBonusBucket
{
const std::string WisMaxMana = "HWIS-MaxMana";
const std::string WisManaRegen = "HWIS-ManaRegen";
const std::string WisHealAmt = "HWIS-HealAmt";
const std::string IntMaxMana = "HINT-MaxMana";
const std::string IntManaRegen = "HINT-ManaRegen";
const std::string IntSpellDmg = "HINT-SpellDmg";
const std::string StrMeleeDamage = "HSTR-MeleeDamage";
const std::string StrShieldAC = "HSTR-ShieldAC";
const std::string StrMaxEndurance = "HSTR-MaxEndurance";
const std::string StrEnduranceRegen = "HSTR-EnduranceRegen";
const std::string StaMaxHP = "HSTA-MaxHP";
const std::string StaHPRegen = "HSTA-HPRegen";
const std::string StaMaxEndurance = "HSTA-MaxEndurance";
const std::string StaEnduranceRegen = "HSTA-EnduranceRegen";
const std::string AgiAvoidance = "HAGI-Avoidance";
const std::string AgiMaxEndurance = "HAGI-MaxEndurance";
const std::string AgiEnduranceRegen = "HAGI-EnduranceRegen";
const std::string DexRangedDamage = "HDEX-RangedDamage";
const std::string DexMaxEndurance = "HDEX-MaxEndurance";
const std::string DexEnduranceRegen = "HDEX-EnduranceRegen";
}
#endif /*COMMON_EMU_CONSTANTS_H*/
/* hack list to prevent circular references
eq_limits.h:EQ::inventory::LookupEntry::InventoryTypeSize[n];
*/
+6 -50
View File
@@ -1,8 +1,6 @@
// system use
N(OP_ExploreUnknown),
// start (please add new opcodes in descending order and re-order any name changes where applicable)
N(OP_0x0193),
N(OP_0x0347),
N(OP_AAAction),
N(OP_AAExpUpdate),
N(OP_AcceptNewTask),
@@ -35,7 +33,7 @@ N(OP_AltCurrencyMerchantRequest),
N(OP_AltCurrencyPurchase),
N(OP_AltCurrencyReclaim),
N(OP_AltCurrencySell),
N(OP_AltCurrencySellSelection), // Used by eqstr_us.txt 8066, 8068, 8069
N(OP_AltCurrencySellSelection),
N(OP_Animation),
N(OP_AnnoyingZoneUnknown),
N(OP_ApplyPoison),
@@ -62,7 +60,6 @@ N(OP_BeginCast),
N(OP_Bind_Wound),
N(OP_BlockedBuffs),
N(OP_BoardBoat),
N(OP_BookButton),
N(OP_Buff),
N(OP_BuffCreate),
N(OP_BuffRemoveRequest),
@@ -72,7 +69,6 @@ N(OP_Camp),
N(OP_CancelSneakHide),
N(OP_CancelTask),
N(OP_CancelTrade),
N(OP_CashReward),
N(OP_CastSpell),
N(OP_ChangeSize),
N(OP_ChannelMessage),
@@ -131,8 +127,8 @@ N(OP_DisciplineTimer),
N(OP_DisciplineUpdate),
N(OP_DiscordMerchantInventory),
N(OP_DoGroupLeadershipAbility),
N(OP_DuelDecline),
N(OP_DuelAccept),
N(OP_DuelResponse),
N(OP_DuelResponse2),
N(OP_DumpName),
N(OP_Dye),
N(OP_DynamicWall),
@@ -228,7 +224,6 @@ N(OP_GuildBank),
N(OP_GuildBankItemList),
N(OP_GuildCreate),
N(OP_GuildDelete),
N(OP_GuildDeleteGuild),
N(OP_GuildDemote),
N(OP_GuildInvite),
N(OP_GuildInviteAccept),
@@ -240,33 +235,15 @@ N(OP_GuildManageStatus),
N(OP_GuildMemberLevelUpdate),
N(OP_GuildMemberList),
N(OP_GuildMemberUpdate),
N(OP_GuildMemberLevel),
N(OP_GuildMemberRankAltBanker),
N(OP_GuildMemberPublicNote),
N(OP_GuildMemberAdd),
N(OP_GuildMemberRename),
N(OP_GuildMemberDelete),
N(OP_GuildMemberDetails),
N(OP_GuildRenameGuild),
N(OP_GuildMOTD),
N(OP_GuildPeace),
N(OP_GuildPromote),
N(OP_GuildPublicNote),
N(OP_GuildRemove),
N(OP_GuildSelectTribute),
N(OP_GuildModifyBenefits),
N(OP_GuildTributeToggleReq),
N(OP_GuildTributeToggleReply),
N(OP_GuildOptInOut),
N(OP_GuildSaveActiveTributes),
N(OP_GuildSendActiveTributes),
N(OP_GuildTributeFavorAndTimer),
N(OP_GuildsList),
N(OP_GuildStatus),
N(OP_GuildTributeInfo),
N(OP_GuildUpdate),
N(OP_GuildTributeDonateItem),
N(OP_GuildTributeDonatePlat),
N(OP_GuildUpdateURLAndChannel),
N(OP_GuildWar),
N(OP_Heartbeat),
N(OP_Hide),
@@ -324,7 +301,6 @@ N(OP_LockoutTimerInfo),
N(OP_Login),
N(OP_LoginAccepted),
N(OP_LoginComplete),
N(OP_LoginExpansionPacketData), //added for Rof2 client to send expansion data packet. Requires login_opcodes_sod.conf to be updated.
N(OP_LoginUnknown1),
N(OP_LoginUnknown2),
N(OP_Logout),
@@ -336,7 +312,6 @@ N(OP_LootRequest),
N(OP_ManaChange),
N(OP_ManaUpdate),
N(OP_MarkNPC),
N(OP_MarkRaidNPC),
N(OP_Marquee),
N(OP_MemorizeSpell),
N(OP_Mend),
@@ -378,6 +353,7 @@ N(OP_OpenContainer),
N(OP_OpenDiscordMerchant),
N(OP_OpenGuildTributeMaster),
N(OP_OpenInventory),
N(OP_OpenNewTasksWindow),
N(OP_OpenTributeMaster),
N(OP_PDeletePetition),
N(OP_PetBuffWindow),
@@ -419,8 +395,6 @@ N(OP_PVPLeaderBoardRequest),
N(OP_PVPStats),
N(OP_QueryResponseThing),
N(OP_QueryUCSServerStatus),
N(OP_RaidDelegateAbility),
N(OP_RaidClearNPCMarks),
N(OP_RaidInvite),
N(OP_RaidJoin),
N(OP_RaidUpdate),
@@ -444,7 +418,6 @@ N(OP_ReqClientSpawn),
N(OP_ReqNewZone),
N(OP_RequestClientZoneChange),
N(OP_RequestDuel),
N(OP_RequestGuildTributes),
N(OP_RequestKnowledgeBase),
N(OP_RequestTitles),
N(OP_RespawnWindow),
@@ -481,7 +454,6 @@ N(OP_ServerListResponse),
N(OP_SessionReady),
N(OP_SetChatServer),
N(OP_SetChatServer2),
N(OP_SetFace),
N(OP_SetGroupTarget),
N(OP_SetGuildMOTD),
N(OP_SetGuildRank),
@@ -490,19 +462,6 @@ N(OP_SetServerFilter),
N(OP_SetStartCity),
N(OP_SetTitle),
N(OP_SetTitleReply),
N(OP_SharedTaskMemberList),
N(OP_SharedTaskAddPlayer),
N(OP_SharedTaskRemovePlayer),
N(OP_SharedTaskMakeLeader),
N(OP_SharedTaskMemberInvite),
N(OP_SharedTaskInvite),
N(OP_SharedTaskInviteResponse),
N(OP_SharedTaskAcceptNew),
N(OP_SharedTaskMemberChange),
N(OP_SharedTaskPlayerList),
N(OP_SharedTaskSelectWindow),
N(OP_SharedTaskQuit),
N(OP_TaskTimers),
N(OP_Shielding),
N(OP_ShopDelItem),
N(OP_ShopEnd),
@@ -538,8 +497,7 @@ N(OP_TaskActivityComplete),
N(OP_TaskDescription),
N(OP_TaskHistoryReply),
N(OP_TaskHistoryRequest),
N(OP_TaskRequestTimer),
N(OP_TaskSelectWindow),
N(OP_TaskMemberList),
N(OP_Taunt),
N(OP_TestBuff),
N(OP_TGB),
@@ -585,7 +543,6 @@ N(OP_WhoAllRequest),
N(OP_WhoAllResponse),
N(OP_World_Client_CRC1),
N(OP_World_Client_CRC2),
N(OP_World_Client_CRC3),
N(OP_WorldClientReady),
N(OP_WorldComplete),
N(OP_WorldLogout),
@@ -608,5 +565,4 @@ N(OP_ZoneServerReady),
N(OP_ZoneSpawns),
N(OP_ZoneUnavail),
N(OP_ResetAA),
N(OP_UnderWorld),
// mail and chat opcodes located in ../mail_oplist.h
+60 -723
View File
@@ -23,61 +23,60 @@
#include "skills.h"
#include "types.h"
namespace AppearanceType {
constexpr uint32 Die = 0; // Causes the client to keel over and zone to bind point (default action)
constexpr uint32 WhoLevel = 1; // Level that shows up on /who
constexpr uint32 MaxHealth = 2;
constexpr uint32 Invisibility = 3; // 0 = Visible, 1 = Invisible
constexpr uint32 PVP = 4; // 0 = Non-PVP, 1 = PVP
constexpr uint32 Light = 5; // Light type emitted by player (lightstone, shiny shield)
constexpr uint32 Animation = 14; // 100 = Standing, 102 = Freeze, 105 = Looting, 110 = Sitting, 111 = Crouching, 115 = Lying
constexpr uint32 Sneak = 15; // 0 = Normal, 1 = Sneaking
constexpr uint32 SpawnID = 16; // Server -> Client, sets player spawn ID
constexpr uint32 Health = 17; // Client->Server, my HP has changed (like regen tic)
constexpr uint32 Linkdead = 18; // 0 = Normal, 1 = Linkdead
constexpr uint32 FlyMode = 19; // 0 = Off, 1 = Flying, 2 = Levitating, 3 = Water, 4 = Floating, 5 = Levitating while Running
constexpr uint32 GM = 20; // 0 = Non-GM, 1 = GM
constexpr uint32 Anonymous = 21; // 0 = Non-Anonymous, 1 = Anonymous, 2 = Roleplaying
constexpr uint32 GuildID = 22;
constexpr uint32 GuildRank = 23;
constexpr uint32 AFK = 24; // 0 = Non-AFK, 1 = AFK
constexpr uint32 Pet = 25; // Parameter is Entity ID of owner, or 0 for when charm breaks
constexpr uint32 Summoned = 27;
constexpr uint32 Split = 28; // 0 = No Split, 1 = Auto Split
constexpr uint32 Size = 29; // Spawn's Size
constexpr uint32 SetType = 30; // 0 = PC, 1 = NPC, 2 = Corpse
constexpr uint32 NPCName = 31; // Change PC name color to NPC name color
constexpr uint32 AARank = 32; // AA Rank Title ID, title in /who?
constexpr uint32 CancelSneakHide = 33; // Turns off Hide and Sneak
constexpr uint32 AreaHealthRegen = 35; // Guild Hall Regeneration Pool sets to value * 0.001
constexpr uint32 AreaManaRegen = 36; // Guild Hall Regeneration Pool sets to value * 0.001
constexpr uint32 AreaEnduranceRegen = 37; // Guild Hall Regeneration Pool sets to value * 0.001
constexpr uint32 FreezeBeneficialBuffs = 38; // Freezes beneficial buff timers for PCs
constexpr uint32 NPCTintIndex = 39;
constexpr uint32 GroupAutoConsent = 40; // Auto Consent Group
constexpr uint32 RaidAutoConsent = 41; // Auto Consent Raid
constexpr uint32 GuildAutoConsent = 42; // Auto Consent Guild
constexpr uint32 ShowHelm = 43; // 0 = Hide, 1 = Show
constexpr uint32 DamageState = 44; // The damage state of a destructible object (0 through 10) plays sound IDs, most only have 2 or 4 states though
constexpr uint32 EQPlayers = 45; // EQ Players Update
constexpr uint32 FindBits = 46; // Set Find Bits?
constexpr uint32 TextureType = 48; // Texture Type?
constexpr uint32 FacePick = 49; // Turns off face pick window?
constexpr uint32 AntiCheat = 51; // Sent by the client randomly telling the server how long since last action has occurred
constexpr uint32 GuildShow = 52;
constexpr uint32 OfflineMode = 53; // Offline Mode
}
namespace Animation {
constexpr uint32 Standing = 100;
constexpr uint32 Freeze = 102;
constexpr uint32 Looting = 105;
constexpr uint32 Sitting = 110;
constexpr uint32 Crouching = 111;
constexpr uint32 Lying = 115;
}
//SpawnAppearance types: (compared two clients for server-originating types: SoF & RoF2)
#define AT_Die 0 // this causes the client to keel over and zone to bind point (default action)
#define AT_WhoLevel 1 // the level that shows up on /who
#define AT_HPMax 2 // idk
#define AT_Invis 3 // 0 = visible, 1 = invisible
#define AT_PVP 4 // 0 = blue, 1 = pvp (red)
#define AT_Light 5 // light type emitted by player (lightstone, shiny shield)
#define AT_Anim 14 // 100=standing, 110=sitting, 111=ducking, 115=feigned, 105=looting
#define AT_Sneak 15 // 0 = normal, 1 = sneaking
#define AT_SpawnID 16 // server to client, sets player spawn id
#define AT_HP 17 // Client->Server, my HP has changed (like regen tic)
#define AT_Linkdead 18 // 0 = normal, 1 = linkdead
#define AT_Levitate 19 // 0=off, 1=flymode, 2=levitate max 5, see GravityBehavior enum
#define AT_GM 20 // 0 = normal, 1 = GM - all odd numbers seem to make it GM
#define AT_Anon 21 // 0 = normal, 1 = anon, 2 = roleplay
#define AT_GuildID 22
#define AT_GuildRank 23 // 0=member, 1=officer, 2=leader
#define AT_AFK 24 // 0 = normal, 1 = afk
#define AT_Pet 25 // Param is EntityID of owner, or 0 for when charm breaks
#define AT_Summoned 27 // Unsure
#define AT_Split 28 // 0 = normal, 1 = autosplit on (not showing in SoF+) (client-to-server only)
#define AT_Size 29 // spawn's size (present: SoF, absent: RoF2)
#define AT_SetType 30 // 0 = PC, 1 = NPC, 2 <= = corpse
#define AT_NPCName 31 // change PC's name's color to NPC color 0 = normal, 1 = npc name, Trader on RoF2?
#define AT_AARank 32 // AA Rank Title ID thingy, does is this the title in /who?
#define AT_CancelSneakHide 33 // Turns off Hide and Sneak
//#define AT_34 34 // unknown (present: SoF, absent: RoF2)
#define AT_AreaHPRegen 35 // guild hall regen pool sets to value * 0.001
#define AT_AreaManaRegen 36 // guild hall regen pool sets to value * 0.001
#define AT_AreaEndRegen 37 // guild hall regen pool sets to value * 0.001
#define AT_FreezeBuffs 38 // Freezes beneficial buff timers
#define AT_NpcTintIndex 39 // not 100% sure
#define AT_GroupConsent 40 // auto consent group
#define AT_RaidConsent 41 // auto consent raid
#define AT_GuildConsent 42 // auto consent guild
#define AT_ShowHelm 43 // 0 = hide graphic, 1 = show graphic
#define AT_DamageState 44 // The damage state of a destructible object (0 through 10) plays soundids most only have 2 or 4 states though
#define AT_EQPlayers 45 // /eqplayersupdate
#define AT_FindBits 46 // set FindBits, whatever those are!
#define AT_TextureType 48 // TextureType
#define AT_FacePick 49 // Turns off face pick window? maybe ...
#define AT_GuildShow 52 // this is what MQ2 call sit, not sure
#define AT_Offline 53 // Offline mode
constexpr int16 RECAST_TYPE_UNLINKED_ITEM = -1;
//#define AT_Trader 300 // Bazaar Trader Mode (not present in SoF or RoF2)
// animations for AT_Anim
#define ANIM_FREEZE 102
#define ANIM_STAND 0x64
#define ANIM_SIT 0x6e
#define ANIM_CROUCH 0x6f
#define ANIM_DEATH 0x73
#define ANIM_LOOT 0x69
typedef enum {
eaStanding = 0,
@@ -198,539 +197,14 @@ namespace Chat {
const uint16 Stun = 340;
};
// generation SQL:
// SELECT CONCAT(' constexpr uint16 ', UPPER(short_name), ' = ' , zoneidnumber, '; // ', long_name) from zone group by zoneidnumber ORDER BY zoneidnumber;
namespace Zones {
constexpr uint16 QEYNOS = 1; // South Qeynos
constexpr uint16 QEYNOS2 = 2; // North Qeynos
constexpr uint16 QRG = 3; // The Surefall Glade
constexpr uint16 QEYTOQRG = 4; // The Qeynos Hills
constexpr uint16 HIGHPASS = 5; // Highpass Hold
constexpr uint16 HIGHKEEP = 6; // High Keep
constexpr uint16 FREPORTN = 8; // North Freeport
constexpr uint16 FREPORTW = 9; // West Freeport
constexpr uint16 FREPORTE = 10; // East Freeport
constexpr uint16 RUNNYEYE = 11; // The Liberated Citadel of Runnyeye
constexpr uint16 QEY2HH1 = 12; // The Western Plains of Karana
constexpr uint16 NORTHKARANA = 13; // The Northern Plains of Karana
constexpr uint16 SOUTHKARANA = 14; // The Southern Plains of Karana
constexpr uint16 EASTKARANA = 15; // Eastern Plains of Karana
constexpr uint16 BEHOLDER = 16; // Gorge of King Xorbb
constexpr uint16 BLACKBURROW = 17; // Blackburrow
constexpr uint16 PAW = 18; // The Lair of the Splitpaw
constexpr uint16 RIVERVALE = 19; // Rivervale
constexpr uint16 KITHICOR = 20; // Kithicor Forest
constexpr uint16 COMMONS = 21; // West Commonlands
constexpr uint16 ECOMMONS = 22; // East Commonlands
constexpr uint16 ERUDNINT = 23; // The Erudin Palace
constexpr uint16 ERUDNEXT = 24; // Erudin
constexpr uint16 NEKTULOS = 25; // The Nektulos Forest
constexpr uint16 CSHOME = 26; // Sunset Home
constexpr uint16 LAVASTORM = 27; // The Lavastorm Mountains
constexpr uint16 NEKTROPOS = 28; // Nektropos
constexpr uint16 HALAS = 29; // Halas
constexpr uint16 EVERFROST = 30; // Everfrost Peaks
constexpr uint16 SOLDUNGA = 31; // Solusek's Eye
constexpr uint16 SOLDUNGB = 32; // Nagafen's Lair
constexpr uint16 MISTY = 33; // Misty Thicket
constexpr uint16 NRO = 34; // Northern Desert of Ro
constexpr uint16 SRO = 35; // Southern Desert of Ro
constexpr uint16 BEFALLEN = 36; // Befallen
constexpr uint16 OASIS = 37; // Oasis of Marr
constexpr uint16 TOX = 38; // Toxxulia Forest
constexpr uint16 HOLE = 39; // The Hole
constexpr uint16 NERIAKA = 40; // Neriak - Foreign Quarter
constexpr uint16 NERIAKB = 41; // Neriak - Commons
constexpr uint16 NERIAKC = 42; // Neriak - 3rd Gate
constexpr uint16 NERIAKD = 43; // Neriak Palace
constexpr uint16 NAJENA = 44; // Najena
constexpr uint16 QCAT = 45; // The Qeynos Aqueduct System
constexpr uint16 INNOTHULE = 46; // Innothule Swamp
constexpr uint16 FEERROTT = 47; // The Feerrott
constexpr uint16 CAZICTHULE = 48; // Accursed Temple of CazicThule
constexpr uint16 OGGOK = 49; // Oggok
constexpr uint16 RATHEMTN = 50; // The Rathe Mountains
constexpr uint16 LAKERATHE = 51; // Lake Rathetear
constexpr uint16 GROBB = 52; // Grobb
constexpr uint16 AVIAK = 53; // Aviak Village
constexpr uint16 GFAYDARK = 54; // The Greater Faydark
constexpr uint16 AKANON = 55; // Ak'Anon
constexpr uint16 STEAMFONT = 56; // Steamfont Mountains
constexpr uint16 LFAYDARK = 57; // The Lesser Faydark
constexpr uint16 CRUSHBONE = 58; // Crushbone
constexpr uint16 MISTMOORE = 59; // The Castle of Mistmoore
constexpr uint16 KALADIMA = 60; // South Kaladim
constexpr uint16 FELWITHEA = 61; // Northern Felwithe
constexpr uint16 FELWITHEB = 62; // Southern Felwithe
constexpr uint16 UNREST = 63; // The Estate of Unrest
constexpr uint16 KEDGE = 64; // Kedge Keep
constexpr uint16 GUKTOP = 65; // The City of Guk
constexpr uint16 GUKBOTTOM = 66; // The Ruins of Old Guk
constexpr uint16 KALADIMB = 67; // North Kaladim
constexpr uint16 BUTCHER = 68; // Butcherblock Mountains
constexpr uint16 OOT = 69; // Ocean of Tears
constexpr uint16 CAULDRON = 70; // Dagnor's Cauldron
constexpr uint16 AIRPLANE = 71; // The Plane of Sky
constexpr uint16 FEARPLANE = 72; // The Plane of Fear
constexpr uint16 PERMAFROST = 73; // The Permafrost Caverns
constexpr uint16 KERRARIDGE = 74; // Kerra Isle
constexpr uint16 PAINEEL = 75; // Paineel
constexpr uint16 HATEPLANE = 76; // Plane of Hate
constexpr uint16 ARENA = 77; // The Arena
constexpr uint16 FIELDOFBONE = 78; // The Field of Bone
constexpr uint16 WARSLIKSWOOD = 79; // The Warsliks Woods
constexpr uint16 SOLTEMPLE = 80; // The Temple of Solusek Ro
constexpr uint16 DROGA = 81; // The Temple of Droga
constexpr uint16 CABWEST = 82; // Cabilis West
constexpr uint16 SWAMPOFNOHOPE = 83; // The Swamp of No Hope
constexpr uint16 FIRIONA = 84; // Firiona Vie
constexpr uint16 LAKEOFILLOMEN = 85; // Lake of Ill Omen
constexpr uint16 DREADLANDS = 86; // The Dreadlands
constexpr uint16 BURNINGWOOD = 87; // The Burning Wood
constexpr uint16 KAESORA = 88; // Kaesora
constexpr uint16 SEBILIS = 89; // The Ruins of Sebilis
constexpr uint16 CITYMIST = 90; // The City of Mist
constexpr uint16 SKYFIRE = 91; // The Skyfire Mountains
constexpr uint16 FRONTIERMTNS = 92; // Frontier Mountains
constexpr uint16 OVERTHERE = 93; // The Overthere
constexpr uint16 EMERALDJUNGLE = 94; // The Emerald Jungle
constexpr uint16 TRAKANON = 95; // Trakanon's Teeth
constexpr uint16 TIMOROUS = 96; // Timorous Deep
constexpr uint16 KURN = 97; // Kurn's Tower
constexpr uint16 ERUDSXING = 98; // Erud's Crossing
constexpr uint16 STONEBRUNT = 100; // The Stonebrunt Mountains
constexpr uint16 WARRENS = 101; // The Warrens
constexpr uint16 KARNOR = 102; // Karnor's Castle
constexpr uint16 CHARDOK = 103; // Chardok
constexpr uint16 DALNIR = 104; // The Crypt of Dalnir
constexpr uint16 CHARASIS = 105; // The Howling Stones
constexpr uint16 CABEAST = 106; // Cabilis East
constexpr uint16 NURGA = 107; // The Mines of Nurga
constexpr uint16 VEESHAN = 108; // Veeshan's Peak
constexpr uint16 VEKSAR = 109; // Veksar
constexpr uint16 ICECLAD = 110; // The Iceclad Ocean
constexpr uint16 FROZENSHADOW = 111; // The Tower of Frozen Shadow
constexpr uint16 VELKETOR = 112; // Velketor's Labyrinth
constexpr uint16 KAEL = 113; // Kael Drakkel
constexpr uint16 SKYSHRINE = 114; // Skyshrine
constexpr uint16 THURGADINA = 115; // The City of Thurgadin
constexpr uint16 EASTWASTES = 116; // Eastern Wastes
constexpr uint16 COBALTSCAR = 117; // Cobaltscar
constexpr uint16 GREATDIVIDE = 118; // The Great Divide
constexpr uint16 WAKENING = 119; // The Wakening Land
constexpr uint16 WESTWASTES = 120; // The Western Wastes
constexpr uint16 CRYSTAL = 121; // The Crystal Caverns
constexpr uint16 NECROPOLIS = 123; // Dragon Necropolis
constexpr uint16 TEMPLEVEESHAN = 124; // The Temple of Veeshan
constexpr uint16 SIRENS = 125; // Siren's Grotto
constexpr uint16 MISCHIEFPLANE = 126; // The Plane of Mischief
constexpr uint16 GROWTHPLANE = 127; // The Plane of Growth
constexpr uint16 SLEEPER = 128; // The Sleeper's Tomb
constexpr uint16 THURGADINB = 129; // Icewell Keep
constexpr uint16 ERUDSXING2 = 130; // Marauders Mire
constexpr uint16 SHADOWHAVEN = 150; // Shadow Haven
constexpr uint16 BAZAAR = 151; // The Bazaar
constexpr uint16 NEXUS = 152; // Nexus
constexpr uint16 ECHO_ = 153; // The Echo Caverns
constexpr uint16 ACRYLIA = 154; // The Acrylia Caverns
constexpr uint16 SHARVAHL = 155; // The City of Shar Vahl
constexpr uint16 PALUDAL = 156; // The Paludal Caverns
constexpr uint16 FUNGUSGROVE = 157; // The Fungus Grove
constexpr uint16 VEXTHAL = 158; // Vex Thal
constexpr uint16 SSERU = 159; // Sanctus Seru
constexpr uint16 KATTA = 160; // Katta Castellum
constexpr uint16 NETHERBIAN = 161; // Netherbian Lair
constexpr uint16 SSRATEMPLE = 162; // Ssraeshza Temple
constexpr uint16 GRIEGSEND = 163; // Grieg's End
constexpr uint16 THEDEEP = 164; // The Deep
constexpr uint16 SHADEWEAVER = 165; // Shadeweaver's Thicket
constexpr uint16 HOLLOWSHADE = 166; // Hollowshade Moor
constexpr uint16 GRIMLING = 167; // Grimling Forest
constexpr uint16 MSERU = 168; // Marus Seru
constexpr uint16 LETALIS = 169; // Mons Letalis
constexpr uint16 TWILIGHT = 170; // The Twilight Sea
constexpr uint16 THEGREY = 171; // The Grey
constexpr uint16 TENEBROUS = 172; // The Tenebrous Mountains
constexpr uint16 MAIDEN = 173; // The Maiden's Eye
constexpr uint16 DAWNSHROUD = 174; // The Dawnshroud Peaks
constexpr uint16 SCARLET = 175; // The Scarlet Desert
constexpr uint16 UMBRAL = 176; // The Umbral Plains
constexpr uint16 AKHEVA = 179; // The Akheva Ruins
constexpr uint16 ARENA2 = 180; // The Arena Two
constexpr uint16 JAGGEDPINE = 181; // The Jaggedpine Forest
constexpr uint16 NEDARIA = 182; // Nedaria's Landing
constexpr uint16 TUTORIAL = 183; // EverQuest Tutorial
constexpr uint16 LOAD = 184; // Loading Zone
constexpr uint16 LOAD2 = 185; // New Loading Zone
constexpr uint16 HATEPLANEB = 186; // The Plane of Hate
constexpr uint16 SHADOWREST = 187; // Shadowrest
constexpr uint16 TUTORIALA = 188; // The Mines of Gloomingdeep
constexpr uint16 TUTORIALB = 189; // The Mines of Gloomingdeep
constexpr uint16 CLZ = 190; // Loading
constexpr uint16 CODECAY = 200; // The Crypt of Decay
constexpr uint16 POJUSTICE = 201; // The Plane of Justice
constexpr uint16 POKNOWLEDGE = 202; // The Plane of Knowledge
constexpr uint16 POTRANQUILITY = 203; // The Plane of Tranquility
constexpr uint16 PONIGHTMARE = 204; // The Plane of Nightmares
constexpr uint16 PODISEASE = 205; // The Plane of Disease
constexpr uint16 POINNOVATION = 206; // The Plane of Innovation
constexpr uint16 POTORMENT = 207; // Torment, the Plane of Pain
constexpr uint16 POVALOR = 208; // The Plane of Valor
constexpr uint16 BOTHUNDER = 209; // Bastion of Thunder
constexpr uint16 POSTORMS = 210; // The Plane of Storms
constexpr uint16 HOHONORA = 211; // The Halls of Honor
constexpr uint16 SOLROTOWER = 212; // The Tower of Solusek Ro
constexpr uint16 POWAR = 213; // Plane of War
constexpr uint16 POTACTICS = 214; // Drunder, the Fortress of Zek
constexpr uint16 POAIR = 215; // The Plane of Air
constexpr uint16 POWATER = 216; // The Plane of Water
constexpr uint16 POFIRE = 217; // The Plane of Fire
constexpr uint16 POEARTHA = 218; // The Plane of Earth
constexpr uint16 POTIMEA = 219; // The Plane of Time
constexpr uint16 HOHONORB = 220; // The Temple of Marr
constexpr uint16 NIGHTMAREB = 221; // The Lair of Terris Thule
constexpr uint16 POEARTHB = 222; // The Plane of Earth
constexpr uint16 POTIMEB = 223; // The Plane of Time
constexpr uint16 GUNTHAK = 224; // The Gulf of Gunthak
constexpr uint16 DULAK = 225; // Dulak's Harbor
constexpr uint16 TORGIRAN = 226; // The Torgiran Mines
constexpr uint16 NADOX = 227; // The Crypt of Nadox
constexpr uint16 HATESFURY = 228; // Hate's Fury
constexpr uint16 GUKA = 229; // Deepest Guk: Cauldron of Lost Souls
constexpr uint16 RUJA = 230; // The Rujarkian Hills: Bloodied Quarries
constexpr uint16 TAKA = 231; // Takish-Hiz: Sunken Library
constexpr uint16 MIRA = 232; // Miragul's Menagerie: Silent Gallery
constexpr uint16 MMCA = 233; // Mistmoore's Catacombs: Forlorn Caverns
constexpr uint16 GUKB = 234; // The Drowning Crypt
constexpr uint16 RUJB = 235; // The Rujarkian Hills: Halls of War
constexpr uint16 TAKB = 236; // Takish-Hiz: Shifting Tower
constexpr uint16 MIRB = 237; // Miragul's Menagerie: Frozen Nightmare
constexpr uint16 MMCB = 238; // Mistmoore's Catacombs: Dreary Grotto
constexpr uint16 GUKC = 239; // Deepest Guk: Ancient Aqueducts
constexpr uint16 RUJC = 240; // The Rujarkian Hills: Wind Bridges
constexpr uint16 TAKC = 241; // Takish-Hiz: Within the Compact
constexpr uint16 MIRC = 242; // The Spider Den
constexpr uint16 MMCC = 243; // Mistmoore's Catacombs: Struggles within the Progeny
constexpr uint16 GUKD = 244; // The Mushroom Grove
constexpr uint16 RUJD = 245; // The Rujarkian Hills: Prison Break
constexpr uint16 TAKD = 246; // Takish-Hiz: Royal Observatory
constexpr uint16 MIRD = 247; // Miragul's Menagerie: Hushed Banquet
constexpr uint16 MMCD = 248; // Mistmoore's Catacombs: Chambers of Eternal Affliction
constexpr uint16 GUKE = 249; // Deepest Guk: The Curse Reborn
constexpr uint16 RUJE = 250; // The Rujarkian Hills: Drudge Hollows
constexpr uint16 TAKE = 251; // Takish-Hiz: River of Recollection
constexpr uint16 MIRE = 252; // The Frosted Halls
constexpr uint16 MMCE = 253; // Mistmoore's Catacombs: Sepulcher of the Damned
constexpr uint16 GUKF = 254; // Deepest Guk: Chapel of the Witnesses
constexpr uint16 RUJF = 255; // The Rujarkian Hills: Fortified Lair of the Taskmasters
constexpr uint16 TAKF = 256; // Takish-Hiz: Sandfall Corridors
constexpr uint16 MIRF = 257; // The Forgotten Wastes
constexpr uint16 MMCF = 258; // Mistmoore's Catacombs: Scion Lair of Fury
constexpr uint16 GUKG = 259; // The Root Garden
constexpr uint16 RUJG = 260; // The Rujarkian Hills: Hidden Vale of Deceit
constexpr uint16 TAKG = 261; // Takish-Hiz: Balancing Chamber
constexpr uint16 MIRG = 262; // Miragul's Menagerie: Heart of the Menagerie
constexpr uint16 MMCG = 263; // Mistmoore's Catacombs: Cesspits of Putrescence
constexpr uint16 GUKH = 264; // Deepest Guk: Accursed Sanctuary
constexpr uint16 RUJH = 265; // The Rujarkian Hills: Blazing Forge
constexpr uint16 TAKH = 266; // Takish-Hiz: Sweeping Tides
constexpr uint16 MIRH = 267; // The Morbid Laboratory
constexpr uint16 MMCH = 268; // Mistmoore's Catacombs: Aisles of Blood
constexpr uint16 RUJI = 269; // The Rujarkian Hills: Arena of Chance
constexpr uint16 TAKI = 270; // Takish-Hiz: Antiquated Palace
constexpr uint16 MIRI = 271; // The Theater of Imprisoned Horror
constexpr uint16 MMCI = 272; // Mistmoore's Catacombs: Halls of Sanguinary Rites
constexpr uint16 RUJJ = 273; // The Rujarkian Hills: Barracks of War
constexpr uint16 TAKJ = 274; // Takish-Hiz: Prismatic Corridors
constexpr uint16 MIRJ = 275; // Miragul's Menagerie: Grand Library
constexpr uint16 MMCJ = 276; // Mistmoore's Catacombs: Infernal Sanctuary
constexpr uint16 CHARDOKB = 277; // Chardok: The Halls of Betrayal
constexpr uint16 SOLDUNGC = 278; // The Caverns of Exile
constexpr uint16 ABYSMAL = 279; // The Abysmal Sea
constexpr uint16 NATIMBI = 280; // Natimbi, the Broken Shores
constexpr uint16 QINIMI = 281; // Qinimi, Court of Nihilia
constexpr uint16 RIWWI = 282; // Riwwi, Coliseum of Games
constexpr uint16 BARINDU = 283; // Barindu, Hanging Gardens
constexpr uint16 FERUBI = 284; // Ferubi, Forgotten Temple of Taelosia
constexpr uint16 SNPOOL = 285; // Sewers of Nihilia, Pool of Sludg
constexpr uint16 SNLAIR = 286; // Sewers of Nihilia, Lair of Trapp
constexpr uint16 SNPLANT = 287; // Sewers of Nihilia, Purifying Pla
constexpr uint16 SNCREMATORY = 288; // Sewers of Nihilia, Emanating Cre
constexpr uint16 TIPT = 289; // Tipt, Treacherous Crags
constexpr uint16 VXED = 290; // Vxed, the Crumbling Caverns
constexpr uint16 YXTTA = 291; // Yxtta, Pulpit of Exiles
constexpr uint16 UQUA = 292; // Uqua, the Ocean God Chantry
constexpr uint16 KODTAZ = 293; // Kod'Taz, Broken Trial Grounds
constexpr uint16 IKKINZ = 294; // Ikkinz, Chambers of Transcendence
constexpr uint16 QVIC = 295; // Qvic, Prayer Grounds of Calling
constexpr uint16 INKTUTA = 296; // Inktu'Ta, the Unmasked Chapel
constexpr uint16 TXEVU = 297; // Txevu, Lair of the Elite
constexpr uint16 TACVI = 298; // Tacvi, The Broken Temple
constexpr uint16 QVICB = 299; // Qvic, the Hidden Vault
constexpr uint16 WALLOFSLAUGHTER = 300; // Wall of Slaughter
constexpr uint16 BLOODFIELDS = 301; // The Bloodfields
constexpr uint16 DRANIKSSCAR = 302; // Dranik's Scar
constexpr uint16 CAUSEWAY = 303; // Nobles' Causeway
constexpr uint16 CHAMBERSA = 304; // Muramite Proving Grounds
constexpr uint16 CHAMBERSB = 305; // Muramite Proving Grounds
constexpr uint16 CHAMBERSC = 306; // Muramite Proving Grounds
constexpr uint16 CHAMBERSD = 307; // Muramite Proving Grounds
constexpr uint16 CHAMBERSE = 308; // Muramite Proving Grounds
constexpr uint16 CHAMBERSF = 309; // Muramite Proving Grounds
constexpr uint16 PROVINGGROUNDS = 316; // Muramite Proving Grounds
constexpr uint16 ANGUISH = 317; // Anguish, the Fallen Palace
constexpr uint16 DRANIKHOLLOWSA = 318; // Dranik's Hollows
constexpr uint16 DRANIKHOLLOWSB = 319; // Dranik's Hollows
constexpr uint16 DRANIKHOLLOWSC = 320; // Dranik's Hollows
constexpr uint16 DRANIKCATACOMBSA = 328; // Catacombs of Dranik
constexpr uint16 DRANIKCATACOMBSB = 329; // Catacombs of Dranik
constexpr uint16 DRANIKCATACOMBSC = 330; // Catacombs of Dranik
constexpr uint16 DRANIKSEWERSA = 331; // Sewers of Dranik
constexpr uint16 DRANIKSEWERSB = 332; // Sewers of Dranik
constexpr uint16 DRANIKSEWERSC = 333; // Sewers of Dranik
constexpr uint16 RIFTSEEKERS = 334; // Riftseekers' Sanctum
constexpr uint16 HARBINGERS = 335; // Harbinger's Spire
constexpr uint16 DRANIK = 336; // The Ruined City of Dranik
constexpr uint16 BROODLANDS = 337; // The Broodlands
constexpr uint16 STILLMOONA = 338; // Stillmoon Temple
constexpr uint16 STILLMOONB = 339; // The Ascent
constexpr uint16 THUNDERCREST = 340; // Thundercrest Isles
constexpr uint16 DELVEA = 341; // Lavaspinner's Lair
constexpr uint16 DELVEB = 342; // Tirranun's Delve
constexpr uint16 THENEST = 343; // The Nest
constexpr uint16 GUILDLOBBY = 344; // Guild Lobby
constexpr uint16 GUILDHALL = 345; // Guild Hall
constexpr uint16 BARTER = 346; // The Barter Hall
constexpr uint16 ILLSALIN = 347; // Ruins of Illsalin
constexpr uint16 ILLSALINA = 348; // Illsalin Marketplace
constexpr uint16 ILLSALINB = 349; // Temple of Korlach
constexpr uint16 ILLSALINC = 350; // The Nargil Pits
constexpr uint16 DREADSPIRE = 351; // Dreadspire Keep
constexpr uint16 DRACHNIDHIVE = 354; // The Hive
constexpr uint16 DRACHNIDHIVEA = 355; // The Hatchery
constexpr uint16 DRACHNIDHIVEB = 356; // The Cocoons
constexpr uint16 DRACHNIDHIVEC = 357; // Queen Sendaii`s Lair
constexpr uint16 WESTKORLACH = 358; // Stoneroot Falls
constexpr uint16 WESTKORLACHA = 359; // Prince's Manor
constexpr uint16 WESTKORLACHB = 360; // Caverns of the Lost
constexpr uint16 WESTKORLACHC = 361; // Lair of the Korlach
constexpr uint16 EASTKORLACH = 362; // The Undershore
constexpr uint16 EASTKORLACHA = 363; // Snarlstone Dens
constexpr uint16 SHADOWSPINE = 364; // Shadow Spine
constexpr uint16 CORATHUS = 365; // Corathus Creep
constexpr uint16 CORATHUSA = 366; // Sporali Caverns
constexpr uint16 CORATHUSB = 367; // The Corathus Mines
constexpr uint16 NEKTULOSA = 368; // Shadowed Grove
constexpr uint16 ARCSTONE = 369; // Arcstone, Isle of Spirits
constexpr uint16 RELIC = 370; // Relic, the Artifact City
constexpr uint16 SKYLANCE = 371; // Skylance
constexpr uint16 DEVASTATION = 372; // The Devastation
constexpr uint16 DEVASTATIONA = 373; // The Seething Wall
constexpr uint16 RAGE = 374; // Sverag, Stronghold of Rage
constexpr uint16 RAGEA = 375; // Razorthorn, Tower of Sullon Zek
constexpr uint16 TAKISHRUINS = 376; // Ruins of Takish-Hiz
constexpr uint16 TAKISHRUINSA = 377; // The Root of Ro
constexpr uint16 ELDDAR = 378; // The Elddar Forest
constexpr uint16 ELDDARA = 379; // Tunare's Shrine
constexpr uint16 THEATER = 380; // Theater of Blood
constexpr uint16 THEATERA = 381; // Deathknell, Tower of Dissonance
constexpr uint16 FREEPORTEAST = 382; // East Freeport
constexpr uint16 FREEPORTWEST = 383; // West Freeport
constexpr uint16 FREEPORTSEWERS = 384; // Freeport Sewers
constexpr uint16 FREEPORTACADEMY = 385; // Academy of Arcane Sciences
constexpr uint16 FREEPORTTEMPLE = 386; // Temple of Marr
constexpr uint16 FREEPORTMILITIA = 387; // Freeport Militia House: My Precious
constexpr uint16 FREEPORTARENA = 388; // Arena
constexpr uint16 FREEPORTCITYHALL = 389; // City Hall
constexpr uint16 FREEPORTTHEATER = 390; // Theater of the Tranquil
constexpr uint16 FREEPORTHALL = 391; // Hall of Truth: Bounty
constexpr uint16 NORTHRO = 392; // North Desert of Ro
constexpr uint16 SOUTHRO = 393; // South Desert of Ro
constexpr uint16 CRESCENT = 394; // Crescent Reach
constexpr uint16 MOORS = 395; // Blightfire Moors
constexpr uint16 STONEHIVE = 396; // Stone Hive
constexpr uint16 MESA = 397; // Goru`kar Mesa
constexpr uint16 ROOST = 398; // Blackfeather Roost
constexpr uint16 STEPPES = 399; // The Steppes
constexpr uint16 ICEFALL = 400; // Icefall Glacier
constexpr uint16 VALDEHOLM = 401; // Valdeholm
constexpr uint16 FROSTCRYPT = 402; // Frostcrypt, Throne of the Shade King
constexpr uint16 SUNDEROCK = 403; // Sunderock Springs
constexpr uint16 VERGALID = 404; // Vergalid Mines
constexpr uint16 DIREWIND = 405; // Direwind Cliffs
constexpr uint16 ASHENGATE = 406; // Ashengate, Reliquary of the Scale
constexpr uint16 HIGHPASSHOLD = 407; // Highpass Hold
constexpr uint16 COMMONLANDS = 408; // The Commonlands
constexpr uint16 OCEANOFTEARS = 409; // The Ocean of Tears
constexpr uint16 KITHFOREST = 410; // Kithicor Forest
constexpr uint16 BEFALLENB = 411; // Befallen
constexpr uint16 HIGHPASSKEEP = 412; // HighKeep
constexpr uint16 INNOTHULEB = 413; // The Innothule Swamp
constexpr uint16 TOXXULIA = 414; // Toxxulia Forest
constexpr uint16 MISTYTHICKET = 415; // The Misty Thicket
constexpr uint16 KATTACASTRUM = 416; // Katta Castrum
constexpr uint16 THALASSIUS = 417; // Thalassius, the Coral Keep
constexpr uint16 ATIIKI = 418; // Jewel of Atiiki
constexpr uint16 ZHISZA = 419; // Zhisza, the Shissar Sanctuary
constexpr uint16 SILYSSAR = 420; // Silyssar, New Chelsith
constexpr uint16 SOLTERIS = 421; // Solteris, the Throne of Ro
constexpr uint16 BARREN = 422; // Barren Coast
constexpr uint16 BURIEDSEA = 423; // The Buried Sea
constexpr uint16 JARDELSHOOK = 424; // Jardel's Hook
constexpr uint16 MONKEYROCK = 425; // Monkey Rock
constexpr uint16 SUNCREST = 426; // Suncrest Isle
constexpr uint16 DEADBONE = 427; // Deadbone Reef
constexpr uint16 BLACKSAIL = 428; // Blacksail Folly
constexpr uint16 MAIDENSGRAVE = 429; // Maiden's Grave
constexpr uint16 REDFEATHER = 430; // Redfeather Isle
constexpr uint16 SHIPMVP = 431; // The Open Sea
constexpr uint16 SHIPMVU = 432; // The Open Sea
constexpr uint16 SHIPPVU = 433; // The Open Sea
constexpr uint16 SHIPUVU = 434; // The Open Sea
constexpr uint16 SHIPMVM = 435; // The Open Sea
constexpr uint16 MECHANOTUS = 436; // Fortress Mechanotus
constexpr uint16 MANSION = 437; // Meldrath's Majestic Mansion
constexpr uint16 STEAMFACTORY = 438; // The Steam Factory
constexpr uint16 SHIPWORKSHOP = 439; // S.H.I.P. Workshop
constexpr uint16 GYROSPIREB = 440; // Gyrospire Beza
constexpr uint16 GYROSPIREZ = 441; // Gyrospire Zeka
constexpr uint16 DRAGONSCALE = 442; // Dragonscale Hills
constexpr uint16 LOPINGPLAINS = 443; // Loping Plains
constexpr uint16 HILLSOFSHADE = 444; // Hills of Shade
constexpr uint16 BLOODMOON = 445; // Bloodmoon Keep
constexpr uint16 CRYSTALLOS = 446; // Crystallos, Lair of the Awakened
constexpr uint16 GUARDIAN = 447; // The Mechamatic Guardian
constexpr uint16 STEAMFONTMTS = 448; // The Steamfont Mountains
constexpr uint16 CRYPTOFSHADE = 449; // Crypt of Shade
constexpr uint16 DRAGONSCALEB = 451; // Deepscar's Den
constexpr uint16 OLDFIELDOFBONE = 452; // Field of Scale
constexpr uint16 OLDKAESORAA = 453; // Kaesora Library
constexpr uint16 OLDKAESORAB = 454; // Kaesora Hatchery
constexpr uint16 OLDKURN = 455; // Kurn's Tower
constexpr uint16 OLDKITHICOR = 456; // Bloody Kithicor
constexpr uint16 OLDCOMMONS = 457; // Old Commonlands
constexpr uint16 OLDHIGHPASS = 458; // Highpass Hold
constexpr uint16 THEVOIDA = 459; // The Void
constexpr uint16 THEVOIDB = 460; // The Void
constexpr uint16 THEVOIDC = 461; // The Void
constexpr uint16 THEVOIDD = 462; // The Void
constexpr uint16 THEVOIDE = 463; // The Void
constexpr uint16 THEVOIDF = 464; // The Void
constexpr uint16 THEVOIDG = 465; // The Void
constexpr uint16 OCEANGREENHILLS = 466; // Oceangreen Hills
constexpr uint16 OCEANGREENVILLAGE = 467; // Oceangreen Village
constexpr uint16 OLDBLACKBURROW = 468; // BlackBurrow
constexpr uint16 BERTOXTEMPLE = 469; // Temple of Bertoxxulous
constexpr uint16 DISCORD = 470; // Korafax, Home of the Riders
constexpr uint16 DISCORDTOWER = 471; // Citadel of the Worldslayer
constexpr uint16 OLDBLOODFIELD = 472; // Old Bloodfields
constexpr uint16 PRECIPICEOFWAR = 473; // The Precipice of War
constexpr uint16 OLDDRANIK = 474; // City of Dranik
constexpr uint16 TOSKIRAKK = 475; // Toskirakk
constexpr uint16 KORASCIAN = 476; // Korascian Warrens
constexpr uint16 RATHECHAMBER = 477; // Rathe Council Chamber
constexpr uint16 BRELLSREST = 480; // Brell's Rest
constexpr uint16 FUNGALFOREST = 481; // Fungal Forest
constexpr uint16 UNDERQUARRY = 482; // The Underquarry
constexpr uint16 COOLINGCHAMBER = 483; // The Cooling Chamber
constexpr uint16 SHININGCITY = 484; // Kernagir, the Shining City
constexpr uint16 ARTHICREX = 485; // Arthicrex
constexpr uint16 FOUNDATION = 486; // The Foundation
constexpr uint16 LICHENCREEP = 487; // Lichen Creep
constexpr uint16 PELLUCID = 488; // Pellucid Grotto
constexpr uint16 STONESNAKE = 489; // Volska's Husk
constexpr uint16 BRELLSTEMPLE = 490; // Brell's Temple
constexpr uint16 CONVORTEUM = 491; // The Convorteum
constexpr uint16 BRELLSARENA = 492; // Brell's Arena
constexpr uint16 WEDDINGCHAPEL = 493; // Wedding Chapel
constexpr uint16 WEDDINGCHAPELDARK = 494; // Wedding Chapel
constexpr uint16 DRAGONCRYPT = 495; // Lair of the Risen
constexpr uint16 FEERROTT2 = 700; // The Feerrott
constexpr uint16 THULEHOUSE1 = 701; // House of Thule
constexpr uint16 THULEHOUSE2 = 702; // House of Thule, Upper Floors
constexpr uint16 HOUSEGARDEN = 703; // The Grounds
constexpr uint16 THULELIBRARY = 704; // The Library
constexpr uint16 WELL = 705; // The Well
constexpr uint16 FALLEN = 706; // Erudin Burning
constexpr uint16 MORELLCASTLE = 707; // Morell's Castle
constexpr uint16 SOMNIUM = 708; // Sanctum Somnium
constexpr uint16 ALKABORMARE = 709; // Al'Kabor's Nightmare
constexpr uint16 MIRAGULMARE = 710; // Miragul's Nightmare
constexpr uint16 THULEDREAM = 711; // Fear Itself
constexpr uint16 NEIGHBORHOOD = 712; // Sunrise Hills
constexpr uint16 ARGATH = 724; // Argath, Bastion of Illdaera
constexpr uint16 ARELIS = 725; // Valley of Lunanyn
constexpr uint16 SARITHCITY = 726; // Sarith, City of Tides
constexpr uint16 RUBAK = 727; // Rubak Oseka, Temple of the Sea
constexpr uint16 BEASTDOMAIN = 728; // Beasts' Domain
constexpr uint16 RESPLENDENT = 729; // The Resplendent Temple
constexpr uint16 PILLARSALRA = 730; // Pillars of Alra
constexpr uint16 WINDSONG = 731; // Windsong Sanctuary
constexpr uint16 CITYOFBRONZE = 732; // Erillion, City of Bronze
constexpr uint16 SEPULCHER = 733; // Sepulcher of Order
constexpr uint16 EASTSEPULCHER = 734; // Sepulcher East
constexpr uint16 WESTSEPULCHER = 735; // Sepulcher West
constexpr uint16 SHARDSLANDING = 752; // Shard's Landing
constexpr uint16 XORBB = 753; // Valley of King Xorbb
constexpr uint16 KAELSHARD = 754; // Kael Drakkel: The King's Madness
constexpr uint16 EASTWASTESSHARD = 755; // East Wastes: Zeixshi-Kar's Awakening
constexpr uint16 CRYSTALSHARD = 756; // The Crystal Caverns: Fragment of Fear
constexpr uint16 BREEDINGGROUNDS = 757; // The Breeding Grounds
constexpr uint16 EVILTREE = 758; // Evantil, the Vile Oak
constexpr uint16 GRELLETH = 759; // Grelleth's Palace, the Chateau of Filth
constexpr uint16 CHAPTERHOUSE = 760; // Chapterhouse of the Fallen
constexpr uint16 ARTTEST = 996; // Art Testing Domain
constexpr uint16 FHALLS = 998; // The Forgotten Halls
constexpr uint16 APPRENTICE = 999; // Designer Apprentice
}
//ZoneChange_Struct->success values
#define ZONE_ERROR_NOMSG 0
#define ZONE_ERROR_NOTREADY -1
#define ZONE_ERROR_VALIDPC -2
#define ZONE_ERROR_STORYZONE -3
#define ZONE_ERROR_NOEXPANSION -6
#define ZONE_ERROR_NOEXPERIENCE -7
namespace Language {
constexpr uint8 CommonTongue = 0;
constexpr uint8 Barbarian = 1;
constexpr uint8 Erudian = 2;
constexpr uint8 Elvish = 3;
constexpr uint8 DarkElvish = 4;
constexpr uint8 Dwarvish = 5;
constexpr uint8 Troll = 6;
constexpr uint8 Ogre = 7;
constexpr uint8 Gnomish = 8;
constexpr uint8 Halfling = 9;
constexpr uint8 ThievesCant = 10;
constexpr uint8 OldErudian = 11;
constexpr uint8 ElderElvish = 12;
constexpr uint8 Froglok = 13;
constexpr uint8 Goblin = 14;
constexpr uint8 Gnoll = 15;
constexpr uint8 CombineTongue = 16;
constexpr uint8 ElderTeirDal = 17;
constexpr uint8 Lizardman = 18;
constexpr uint8 Orcish = 19;
constexpr uint8 Faerie = 20;
constexpr uint8 Dragon = 21;
constexpr uint8 ElderDragon = 22;
constexpr uint8 DarkSpeech = 23;
constexpr uint8 VahShir = 24;
constexpr uint8 Alaran = 25;
constexpr uint8 Hadal = 26;
constexpr uint8 Unknown27 = 27;
constexpr uint8 MaxValue = 100;
}
namespace PetInfoType {
constexpr int Current = 0;
constexpr int Suspended = 1;
}
namespace BuffEffectType {
constexpr uint8 None = 0;
constexpr uint8 Buff = 2;
constexpr uint8 InverseBuff = 4;
}
namespace AlternateCurrencyMode {
constexpr uint32 Update = 7;
constexpr uint32 Populate = 8;
}
typedef enum {
FilterNone = 0,
@@ -757,7 +231,7 @@ typedef enum {
FilterPetMisses = 21, //0=show, 1=hide
FilterFocusEffects = 22, //0=show, 1=hide
FilterPetSpells = 23, //0=show, 1=hide
FilterHealOverTime = 24, //0=show, 1=mine only, 2=hide
FilterHealOverTime = 24, //0=show, 1=hide
FilterUnknown25 = 25,
FilterUnknown26 = 26,
FilterUnknown27 = 27,
@@ -964,10 +438,6 @@ static const uint8 SkillDamageTypes[EQ::skills::HIGHEST_SKILL + 1] = // change t
static const uint32 MAX_SPELL_DB_ID_VAL = 65535;
static const uint32 DB_FACTION_GEM_CHOPPERS = 255;
static const uint32 DB_FACTION_HERETICS = 265;
static const uint32 DB_FACTION_KING_AKANON = 333;
enum ChatChannelNames : uint16
{
ChatChannel_Guild = 0,
@@ -994,137 +464,4 @@ namespace ZoneBlockedSpellTypes {
const uint8 Region = 2;
};
enum class DynamicZoneType
{
None = 0,
Expedition,
Tutorial,
Task,
Mission, // Shared Task
Quest
};
enum class DynamicZoneMemberStatus : uint8_t
{
Unknown = 0,
Online,
Offline,
InDynamicZone,
LinkDead
};
enum LDoNThemes {
Unused = 0,
GUK,
MIR,
MMC,
RUJ,
TAK
};
enum LDoNThemeBits {
UnusedBit = 0,
GUKBit = 1,
MIRBit = 2,
MMCBit = 4,
RUJBit = 8,
TAKBit = 16
};
enum StartZoneIndex {
Odus = 0,
Qeynos,
Halas,
Rivervale,
Freeport,
Neriak,
Grobb,
Oggok,
Kaladim,
GreaterFaydark,
Felwithe,
Akanon,
Cabilis,
SharVahl
};
enum FVNoDropFlagRule
{
Disabled = 0,
Enabled = 1,
AdminOnly = 2
};
enum Anonymity : uint8
{
NotAnonymous,
Anonymous,
Roleplaying
};
enum ZoningMessage : int8 {
ZoneNoMessage = 0,
ZoneSuccess = 1,
ZoneNotReady = -1,
ZoneValidPC = -2,
ZoneStoryZone = -3,
ZoneNoExpansion = -6,
ZoneNoExperience = -7
};
enum class RecipeCountType : uint8
{
Component,
Container,
Fail,
Salvage,
Success
};
#define ALT_CURRENCY_ID_RADIANT 4
#define ALT_CURRENCY_ID_EBON 5
enum ResurrectionActions
{
Decline,
Accept
};
enum ScribeSpellActions
{
Scribe,
Memorize,
Unmemorize
};
enum SpellTimeRestrictions
{
NoRestriction,
Day,
Night
};
enum MoneyTypes
{
Copper,
Silver,
Gold,
Platinum
};
enum MoneySubtypes
{
Personal,
Bank,
Cursor,
SharedBank // Platinum Only
};
namespace RaidLootType {
constexpr uint32 LeaderOnly = 1;
constexpr uint32 LeaderAndGroupLeadersOnly = 2;
constexpr uint32 LeaderSelected = 3;
constexpr uint32 EntireRaid = 4;
}
#endif /*COMMON_EQ_CONSTANTS_H*/
+18 -18
View File
@@ -1,5 +1,5 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
@@ -11,7 +11,7 @@
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
@@ -26,7 +26,7 @@
static bool global_dictionary_init = false;
void EQ::InitializeDynamicLookups() {
if (global_dictionary_init)
if (global_dictionary_init == true)
return;
constants::InitializeDynamicLookups();
@@ -167,7 +167,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
ClientUnknown::INULL, ClientUnknown::INULL, ClientUnknown::INULL,
ClientUnknown::INULL
),
ClientUnknown::INULL,
ClientUnknown::INULL,
ClientUnknown::INULL,
@@ -175,7 +175,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
ClientUnknown::INULL,
ClientUnknown::INULL,
ClientUnknown::INULL,
false,
false,
false,
@@ -194,7 +194,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
Client62::INULL, Client62::INULL, Client62::INULL,
Client62::INULL
),
Client62::INULL,
Client62::INULL,
Client62::INULL,
@@ -202,7 +202,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
Client62::INULL,
Client62::INULL,
Client62::INULL,
false,
false,
false,
@@ -221,7 +221,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
Titanium::INULL, Titanium::INULL, Titanium::INULL,
Titanium::invtype::OTHER_SIZE
),
Titanium::invslot::EQUIPMENT_BITMASK,
Titanium::invslot::GENERAL_BITMASK,
Titanium::invslot::CURSOR_BITMASK,
@@ -229,7 +229,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
Titanium::invslot::CORPSE_BITMASK,
Titanium::invbag::SLOT_COUNT,
Titanium::invaug::SOCKET_COUNT,
Titanium::inventory::AllowEmptyBagInBag,
Titanium::inventory::AllowClickCastFromBag,
Titanium::inventory::ConcatenateInvTypeLimbo,
@@ -248,7 +248,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
SoF::INULL, SoF::INULL, SoF::INULL,
SoF::invtype::OTHER_SIZE
),
SoF::invslot::EQUIPMENT_BITMASK,
SoF::invslot::GENERAL_BITMASK,
SoF::invslot::CURSOR_BITMASK,
@@ -256,7 +256,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
SoF::invslot::CORPSE_BITMASK,
SoF::invbag::SLOT_COUNT,
SoF::invaug::SOCKET_COUNT,
SoF::inventory::AllowEmptyBagInBag,
SoF::inventory::AllowClickCastFromBag,
SoF::inventory::ConcatenateInvTypeLimbo,
@@ -763,7 +763,7 @@ void EQ::inventory::InitializeDynamicLookups() {
// Notes:
// - Currently, there are only 3 known expansions that affect inventory-related settings in the clients..
// -- Expansion::PoR "Prophecy of Ro" - toggles between 24 (set) and 16 (clear) bank slots
// -- Expansion::TBS "The Buried Sea" - toggles slotPowerSource activated (set) and deactivated (clear)
// -- Expansion::TBS "The Buried Sea" - toggles slotPowerSource activated (set) and deactivated (clear)
// -- Expansion::HoT "House of Thule" - toggles slotGeneral9/slotGeneral10 activated (set) and deactivated (clear)
// - Corspe size does not appear to reflect loss of active possessions slots
// - Inspect size does not appear to reflect loss of active equipment slots
@@ -772,7 +772,7 @@ void EQ::inventory::InitializeDynamicLookups() {
// - General9 and General10 slots are activated by GM flag when expansion bit is (clear)
// - Obviously, the client must support the expansion to allow any (set) or override condition
const uint32 dynamic_check_mask =
const uint32 dynamic_check_mask =
(
EQ::expansions::bitPoR |
EQ::expansions::bitTBS |
@@ -794,7 +794,7 @@ void EQ::inventory::InitializeDynamicLookups() {
continue;
// direct manipulation of lookup indices is safe so long as (int)ClientVersion::<mob> == (int)MobVersion::<mob>
inventory_dynamic_nongm_lookup_entries[iter] = std::make_unique<LookupEntry>(inventory_static_lookup_entries[iter]);
inventory_dynamic_nongm_lookup_entries[iter] = std::unique_ptr<LookupEntry>(new LookupEntry(inventory_static_lookup_entries[iter]));
// clamp affected fields to the lowest standard
inventory_dynamic_nongm_lookup_entries[iter]->InventoryTypeSize.Bank = Titanium::invtype::BANK_SIZE; // bank size
@@ -864,7 +864,7 @@ void EQ::inventory::InitializeDynamicLookups() {
}
// direct manipulation of lookup indices is safe so long as (int)ClientVersion::<client> == (int)MobVersion::<client>
inventory_dynamic_gm_lookup_entries[iter] = std::make_unique<LookupEntry>(inventory_static_lookup_entries[iter]);
inventory_dynamic_gm_lookup_entries[iter] = std::unique_ptr<LookupEntry>(new LookupEntry(inventory_static_lookup_entries[iter]));
inventory_dynamic_gm_lookup_entries[iter]->PossessionsBitmask = 0; // we'll fix later
inventory_dynamic_gm_lookup_entries[iter]->CorpseBitmask = 0; // we'll fix later
@@ -1210,10 +1210,10 @@ void EQ::spells::InitializeDynamicLookups() {
if (spells_dictionary_init == true)
return;
spells_dictionary_init = true;
if (RuleB(World, UseClientBasedExpansionSettings))
return;
// use static references for now
}
@@ -1239,7 +1239,7 @@ const EQ::spells::LookupEntry* EQ::spells::DynamicGMLookup(versions::ClientVersi
client_version = versions::ValidateClientVersion(client_version);
if (spells_dynamic_gm_lookup_entries[static_cast<int>(client_version)])
return spells_dynamic_gm_lookup_entries[static_cast<int>(client_version)].get();
return &spells_static_lookup_entries[static_cast<int>(client_version)];
}
+1 -1
View File
@@ -129,7 +129,7 @@ namespace EQ
LookupEntry(const LookupEntry *lookup_entry) { }
LookupEntry(
const InventoryTypeSize_Struct& InventoryTypeSize,
InventoryTypeSize_Struct InventoryTypeSize,
uint64 EquipmentBitmask,
uint64 GeneralBitmask,
uint64 CursorBitmask,
+138 -1
View File
@@ -236,6 +236,26 @@ uint32 EQApplicationPacket::serialize(uint16 opcode, unsigned char *dest) const
return size+OpCodeBytes;
}
/*EQProtocolPacket::EQProtocolPacket(uint16 op, const unsigned char *buf, uint32 len)
: BasePacket(buf, len),
opcode(op)
{
uint32 offset;
opcode=ntohs(*(const uint16 *)buf);
offset=2;
if (len-offset) {
pBuffer= new unsigned char[len-offset];
memcpy(pBuffer,buf+offset,len-offset);
size=len-offset;
} else {
pBuffer=nullptr;
size=0;
}
OpMgr=&RawOpcodeManager;
}*/
bool EQProtocolPacket::combine(const EQProtocolPacket *rhs)
{
bool result=false;
@@ -267,6 +287,74 @@ bool result=false;
}
/*
this is the code to do app-layer combining, instead of protocol layer.
this was taken out due to complex interactions with the opcode manager,
and will require a bit more thinking (likely moving into EQStream) to
get running again... but might be a good thing some day.
bool EQApplicationPacket::combine(const EQApplicationPacket *rhs)
{
uint32 newsize=0, offset=0;
unsigned char *tmpbuffer=nullptr;
if (opcode!=OP_AppCombined) {
newsize=app_opcode_size+size+(size>254?3:1)+app_opcode_size+rhs->size+(rhs->size>254?3:1);
tmpbuffer=new unsigned char [newsize];
offset=0;
if (size>254) {
tmpbuffer[offset++]=0xff;
*(uint16 *)(tmpbuffer+offset)=htons(size);
offset+=1;
} else {
tmpbuffer[offset++]=size;
}
offset+=serialize(tmpbuffer+offset);
} else {
newsize=size+app_opcode_size+rhs->size+(rhs->size>254?3:1);
tmpbuffer=new unsigned char [newsize];
memcpy(tmpbuffer,pBuffer,size);
offset=size;
}
if (rhs->size>254) {
tmpbuffer[offset++]=0xff;
*(uint16 *)(tmpbuffer+offset)=htons(rhs->size);
offset+=1;
} else {
tmpbuffer[offset++]=rhs->size;
}
offset+=rhs->serialize(tmpbuffer+offset);
size=offset;
opcode=OP_AppCombined;
delete[] pBuffer;
pBuffer=tmpbuffer;
return true;
}
*/
bool EQProtocolPacket::ValidateCRC(const unsigned char *buffer, int length, uint32 Key)
{
bool valid=false;
// OP_SessionRequest, OP_SessionResponse, OP_OutOfSession are not CRC'd
if (buffer[0]==0x00 && (buffer[1]==OP_SessionRequest || buffer[1]==OP_SessionResponse || buffer[1]==OP_OutOfSession)) {
valid=true;
} else {
uint16 comp_crc=CRC16(buffer,length-2,Key);
uint16 packet_crc=ntohs(*(const uint16 *)(buffer+length-2));
#ifdef EQN_DEBUG
if (packet_crc && comp_crc != packet_crc) {
std::cout << "CRC mismatch: comp=" << std::hex << comp_crc << ", packet=" << packet_crc << std::dec << std::endl;
}
#endif
valid = (!packet_crc || comp_crc == packet_crc);
}
return valid;
}
uint32 EQProtocolPacket::Decompress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize)
{
uint32 newlen=0;
@@ -315,6 +403,55 @@ uint32 flag_offset=1,newlength;
return newlength;
}
void EQProtocolPacket::ChatDecode(unsigned char *buffer, int size, int DecodeKey)
{
if ((size >= 2) && buffer[1]!=0x01 && buffer[0]!=0x02 && buffer[0]!=0x1d) {
int Key=DecodeKey;
unsigned char *test=(unsigned char *)malloc(size);
buffer+=2;
size-=2;
int i;
for (i = 0 ; i+4 <= size ; i+=4)
{
int pt = (*(int*)&buffer[i])^(Key);
Key = (*(int*)&buffer[i]);
*(int*)&test[i]=pt;
}
unsigned char KC=Key&0xFF;
for ( ; i < size ; i++)
{
test[i]=buffer[i]^KC;
}
memcpy(buffer,test,size);
free(test);
}
}
void EQProtocolPacket::ChatEncode(unsigned char *buffer, int size, int EncodeKey)
{
if (buffer[1]!=0x01 && buffer[0]!=0x02 && buffer[0]!=0x1d) {
int Key=EncodeKey;
char *test=(char*)malloc(size);
int i;
buffer+=2;
size-=2;
for ( i = 0 ; i+4 <= size ; i+=4)
{
int pt = (*(int*)&buffer[i])^(Key);
Key = pt;
*(int*)&test[i]=pt;
}
unsigned char KC=Key&0xFF;
for ( ; i < size ; i++)
{
test[i]=buffer[i]^KC;
}
memcpy(buffer,test,size);
free(test);
}
}
EQApplicationPacket *EQApplicationPacket::Copy() const {
return(new EQApplicationPacket(*this));
}
@@ -378,4 +515,4 @@ std::string DumpPacketToString(const EQApplicationPacket* app){
std::ostringstream out;
out << DumpPacketHexToString(app->pBuffer, app->size);
return out.str();
}
}
+3
View File
@@ -80,8 +80,11 @@ public:
protected:
static bool ValidateCRC(const unsigned char *buffer, int length, uint32 Key);
static uint32 Decompress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize);
static uint32 Compress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize);
static void ChatDecode(unsigned char *buffer, int size, int DecodeKey);
static void ChatEncode(unsigned char *buffer, int size, int EncodeKey);
uint16 GetRawOpcode() const { return(opcode); }
+169 -516
View File
File diff suppressed because it is too large Load Diff
+7 -7
View File
@@ -23,7 +23,7 @@
#include "op_codes.h"
#include "crc16.h"
#include "platform.h"
#include "strings.h"
#include "string_util.h"
#include <string>
#include <iomanip>
@@ -406,7 +406,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
LogNetcode(_L "Pre-OOA Invalid Sequenced queue: BS [{}] + SQ [{}] != NOS [{}]" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
//if the packet they got out of order is between our last acked packet and the last sent packet, then its valid.
if (CompareSequence(SequencedBase,seq) != SeqPast && CompareSequence(NextOutSeq,seq) == SeqPast) {
Log(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfOrderAck for sequence %d, starting retransmit at the start of our unacked buffer (seq %d, was %d)." __L,
@@ -453,7 +453,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
(unsigned long)ntohl(ClientStats->packets_received), (unsigned long)ntohl(ClientStats->packets_sent), (unsigned long)ntohl(ClientStats->last_local_delta),
(unsigned long)ntohl(ClientStats->low_delta), (unsigned long)ntohl(ClientStats->average_delta),
(unsigned long)ntohl(ClientStats->high_delta), (unsigned long)ntohl(ClientStats->last_remote_delta));
AdjustRates(ntohl(ClientStats->average_delta));
if(GetExecutablePlatform() == ExePlatformWorld || GetExecutablePlatform() == ExePlatformZone) {
@@ -951,7 +951,7 @@ EQRawApplicationPacket *p=nullptr;
EmuOpcode emu_op = (*OpMgr)->EQToEmu(p->opcode);
if (emu_op == OP_Unknown) {
// Log(Logs::General, Logs::Client_Server_Packet_Unhandled, "Unknown :: [%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->opcode, p->Size(), DumpPacketToString(p).c_str());
}
}
p->SetOpcode(emu_op);
}
}
@@ -1359,11 +1359,11 @@ void EQStream::AdjustRates(uint32 average_delta)
DecayRate=DECAYBASE/average_delta;
if (BytesWritten > RateThreshold)
BytesWritten = RateThreshold + DecayRate;
Log(Logs::Detail, Logs::Netcode, _L "Adjusting data rate to thresh %d, decay %d based on avg delta %d" __L,
Log(Logs::Detail, Logs::Netcode, _L "Adjusting data rate to thresh %d, decay %d based on avg delta %d" __L,
RateThreshold, DecayRate, average_delta);
MRate.unlock();
} else {
Log(Logs::Detail, Logs::Netcode, _L "Not adjusting data rate because avg delta over max (%d > %d)" __L,
Log(Logs::Detail, Logs::Netcode, _L "Not adjusting data rate because avg delta over max (%d > %d)" __L,
average_delta, AVERAGE_DELTA_MAX);
AverageDelta = AVERAGE_DELTA_MAX;
}
@@ -1374,7 +1374,7 @@ void EQStream::AdjustRates(uint32 average_delta)
BytesWritten = 0;
RateThreshold=RATEBASE/average_delta;
DecayRate=DECAYBASE/average_delta;
Log(Logs::Detail, Logs::Netcode, _L "Adjusting data rate to thresh %d, decay %d based on avg delta %d" __L,
Log(Logs::Detail, Logs::Netcode, _L "Adjusting data rate to thresh %d, decay %d based on avg delta %d" __L,
RateThreshold, DecayRate, average_delta);
MRate.unlock();
}
+6 -11
View File
@@ -218,13 +218,13 @@ class EQStream : public EQStreamInterface {
void init(bool resetSession=true);
public:
EQStream() { init(); remote_ip = 0; remote_port = 0; State = UNESTABLISHED;
StreamType = UnknownStream; compressed = true; encoded = false; app_opcode_size = 2;
bytes_sent = 0; bytes_recv = 0; create_time = Timer::GetTimeSeconds(); sessionAttempts = 0;
EQStream() { init(); remote_ip = 0; remote_port = 0; State = UNESTABLISHED;
StreamType = UnknownStream; compressed = true; encoded = false; app_opcode_size = 2;
bytes_sent = 0; bytes_recv = 0; create_time = Timer::GetTimeSeconds(); sessionAttempts = 0;
streamactive = false; }
EQStream(sockaddr_in addr) { init(); remote_ip = addr.sin_addr.s_addr;
remote_port = addr.sin_port; State = UNESTABLISHED; StreamType = UnknownStream;
compressed = true; encoded = false; app_opcode_size = 2; bytes_sent = 0; bytes_recv = 0;
EQStream(sockaddr_in addr) { init(); remote_ip = addr.sin_addr.s_addr;
remote_port = addr.sin_port; State = UNESTABLISHED; StreamType = UnknownStream;
compressed = true; encoded = false; app_opcode_size = 2; bytes_sent = 0; bytes_recv = 0;
create_time = Timer::GetTimeSeconds(); }
virtual ~EQStream() { RemoveData(); SetState(CLOSED); }
void SetMaxLen(uint32 length) { MaxLen=length; }
@@ -243,11 +243,6 @@ class EQStream : public EQStreamInterface {
virtual void SetOpcodeManager(OpcodeManager **opm) { OpMgr = opm; }
virtual OpcodeManager* GetOpcodeManager() const
{
return (*OpMgr);
};
void CheckTimeout(uint32 now, uint32 timeout=30);
bool HasOutgoingData();
void Process(const unsigned char *data, const uint32 length);
+2 -2
View File
@@ -26,7 +26,7 @@ EQStreamIdentifier::~EQStreamIdentifier() {
}
}
void EQStreamIdentifier::RegisterPatch(EQStreamInterface::Signature sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs) {
void EQStreamIdentifier::RegisterPatch(const EQStreamInterface::Signature &sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs) {
auto p = new Patch;
p->signature = sig;
p->name = name;
@@ -145,7 +145,7 @@ void EQStreamIdentifier::Process() {
}
void EQStreamIdentifier::AddStream(std::shared_ptr<EQStreamInterface> eqs) {
m_streams.emplace_back(Record(eqs));
m_streams.push_back(Record(eqs));
eqs = nullptr;
}
+1 -1
View File
@@ -18,7 +18,7 @@ public:
~EQStreamIdentifier();
//registration interface.
void RegisterPatch(EQStreamInterface::Signature sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs);
void RegisterPatch(const EQStreamInterface::Signature &sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs);
//main processing interface
void Process();
+1 -2
View File
@@ -30,7 +30,7 @@ struct EQStreamManagerInterfaceOptions
//World seems to support both compression and xor zone supports one or the others.
//Enforce one or the other in the convienence construct
//Login I had trouble getting to recognize compression at all
//Login I had trouble getting to recognize compression at all
//but that might be because it was still a bit buggy when i was testing that.
if (compressed) {
daybreak_options.encode_passes[0] = EQ::Net::EncodeCompression;
@@ -100,7 +100,6 @@ public:
virtual MatchState CheckSignature(const Signature *sig) { return MatchFailed; }
virtual EQStreamState GetState() = 0;
virtual void SetOpcodeManager(OpcodeManager **opm) = 0;
virtual OpcodeManager* GetOpcodeManager() const = 0;
virtual const EQ::versions::ClientVersion ClientVersion() const { return EQ::versions::ClientVersion::Unknown; }
virtual Stats GetStats() const = 0;
virtual void ResetStats() = 0;
+5 -6
View File
@@ -38,8 +38,12 @@ void EQStreamProxy::SetOpcodeManager(OpcodeManager **opm)
}
void EQStreamProxy::QueuePacket(const EQApplicationPacket *p, bool ack_req) {
if (p == nullptr) {
if(p == nullptr)
return;
if (p->GetOpcode() != OP_SpecialMesg) {
Log(Logs::General, Logs::PacketServerClient, "[%s - 0x%04x] [Size: %u]", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size());
Log(Logs::General, Logs::PacketServerClientWithDump, "[%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size(), DumpPacketToString(p).c_str());
}
EQApplicationPacket *newp = p->Copy();
@@ -108,8 +112,3 @@ bool EQStreamProxy::CheckState(EQStreamState state) {
return false;
}
OpcodeManager *EQStreamProxy::GetOpcodeManager() const
{
return (*m_opcodes);
}
+1 -3
View File
@@ -34,15 +34,13 @@ public:
virtual Stats GetStats() const;
virtual void ResetStats();
virtual EQStreamManagerInterface* GetManager() const;
virtual OpcodeManager* GetOpcodeManager() const;
protected:
std::shared_ptr<EQStreamInterface> const m_stream; //we own this stream object.
const StructStrategy *const m_structs; //we do not own this object.
//this is a pointer to a pointer to make it less likely that a packet will
//reference an invalid opcode manager when they are being reloaded.
OpcodeManager **const m_opcodes;
//we do not own this object.
OpcodeManager **const m_opcodes; //we do not own this object.
};
#endif /*EQSTREAMPROXY_H_*/
+3
View File
@@ -23,6 +23,9 @@
EQDB EQDB::s_EQDB;
EQDB::EQDB() {
}
unsigned int EQDB::field_count() {
return mysql_field_count(mysql_ref);
}
+1 -1
View File
@@ -27,7 +27,7 @@
//this is the main object exported to perl.
class EQDB {
EQDB() = default;
EQDB();
public:
static EQDB *Singleton() { return(&s_EQDB); }
+32 -151
View File
@@ -19,13 +19,9 @@
#include "../common/global_define.h"
#include "eqemu_config.h"
#include "misc_functions.h"
#include "strings.h"
#include "eqemu_logsys.h"
#include "json/json.hpp"
#include <iostream>
#include <sstream>
#include <filesystem>
std::string EQEmuConfig::ConfigFile = "eqemu_config.json";
EQEmuConfig *EQEmuConfig::_config = nullptr;
@@ -37,23 +33,17 @@ void EQEmuConfig::parse_config()
LongName = _root["server"]["world"].get("longname", "").asString();
WorldAddress = _root["server"]["world"].get("address", "").asString();
LocalAddress = _root["server"]["world"].get("localaddress", "").asString();
MaxClients = Strings::ToInt(_root["server"]["world"].get("maxclients", "-1").asString());
MaxClients = atoi(_root["server"]["world"].get("maxclients", "-1").asString().c_str());
SharedKey = _root["server"]["world"].get("key", "").asString();
LoginCount = 0;
if (_root["server"]["world"]["loginserver"].isObject()) {
LoginHost = _root["server"]["world"]["loginserver"].get("host", "login.eqemulator.net").asString();
LoginPort = Strings::ToUnsignedInt(_root["server"]["world"]["loginserver"].get("port", "5998").asString());
LoginPort = atoi(_root["server"]["world"]["loginserver"].get("port", "5998").asString().c_str());
LoginLegacy = false;
if (_root["server"]["world"]["loginserver"].get("legacy", "0").asString() == "1") { LoginLegacy = true; }
LoginAccount = _root["server"]["world"]["loginserver"].get("account", "").asString();
LoginPassword = _root["server"]["world"]["loginserver"].get("password", "").asString();
// at least today, this is wrong a majority of the time
// remove this if eqemulator ever upgrades its loginserver
if (LoginHost.find("login.eqemulator.net") != std::string::npos) {
LoginLegacy = true;
}
}
else {
char str[32];
@@ -66,60 +56,44 @@ void EQEmuConfig::parse_config()
auto loginconfig = new LoginConfig;
loginconfig->LoginHost = _root["server"]["world"][str].get("host", "login.eqemulator.net").asString();
loginconfig->LoginPort = Strings::ToUnsignedInt(_root["server"]["world"][str].get("port", "5998").asString());
loginconfig->LoginPort = atoi(_root["server"]["world"][str].get("port", "5998").asString().c_str());
loginconfig->LoginAccount = _root["server"]["world"][str].get("account", "").asString();
loginconfig->LoginPassword = _root["server"]["world"][str].get("password", "").asString();
loginconfig->LoginLegacy = false;
if (_root["server"]["world"][str].get("legacy", "0").asString() == "1") { loginconfig->LoginLegacy = true; }
// at least today, this is wrong a majority of the time
// remove this if eqemulator ever upgrades its loginserver
if (loginconfig->LoginHost.find("login.eqemulator.net") != std::string::npos) {
loginconfig->LoginLegacy = true;
}
loginlist.Insert(loginconfig);
} while (LoginCount < 100);
}
//<locked> from xml converts to json as locked: "", so i default to "false".
//<locked> from xml converts to json as locked: "", so i default to "false".
//The only way to enable locked is by switching to true, meaning this value is always false until manually set true
Locked = false;
if (_root["server"]["world"].get("locked", "false").asString() == "true") { Locked = true; }
auto_database_updates = false;
if (_root["server"].get("auto_database_updates", "true").asString() == "true") {
auto_database_updates = true;
}
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
WorldTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["tcp"].get("port", "9000").asString());
WorldTCPPort = atoi(_root["server"]["world"]["tcp"].get("port", "9000").asString().c_str());
TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString();
TelnetTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["telnet"].get("port", "9001").asString());
TelnetTCPPort = atoi(_root["server"]["world"]["telnet"].get("port", "9001").asString().c_str());
TelnetEnabled = false;
if (_root["server"]["world"]["telnet"].get("enabled", "false").asString() == "true") { TelnetEnabled = true; }
WorldHTTPMimeFile = _root["server"]["world"]["http"].get("mimefile", "mime.types").asString();
WorldHTTPPort = Strings::ToUnsignedInt(_root["server"]["world"]["http"].get("port", "9080").asString());
WorldHTTPPort = atoi(_root["server"]["world"]["http"].get("port", "9080").asString().c_str());
WorldHTTPEnabled = false;
if (_root["server"]["world"]["http"].get("enabled", "false").asString() == "true") {
WorldHTTPEnabled = true;
}
if (_root["server"].get("disable_config_checks", "false").asString() == "true") {
DisableConfigChecks = true;
}
CheckUcsConfigConversion();
m_ucs_host = _root["server"]["ucs"].get("host", "eqchat.eqemulator.net").asString();
m_ucs_port = Strings::ToUnsignedInt(_root["server"]["ucs"].get("port", "7778").asString());
/**
* UCS
*/
ChatHost = _root["server"]["chatserver"].get("host", "eqchat.eqemulator.net").asString();
ChatPort = atoi(_root["server"]["chatserver"].get("port", "7778").asString().c_str());
MailHost = _root["server"]["mailserver"].get("host", "eqmail.eqemulator.net").asString();
MailPort = atoi(_root["server"]["mailserver"].get("port", "7778").asString().c_str());
/**
* Database
@@ -127,7 +101,7 @@ void EQEmuConfig::parse_config()
DatabaseUsername = _root["server"]["database"].get("username", "eq").asString();
DatabasePassword = _root["server"]["database"].get("password", "eq").asString();
DatabaseHost = _root["server"]["database"].get("host", "localhost").asString();
DatabasePort = Strings::ToUnsignedInt(_root["server"]["database"].get("port", "3306").asString());
DatabasePort = atoi(_root["server"]["database"].get("port", "3306").asString().c_str());
DatabaseDB = _root["server"]["database"].get("db", "eq").asString();
/**
@@ -136,14 +110,14 @@ void EQEmuConfig::parse_config()
ContentDbUsername = _root["server"]["content_database"].get("username", "").asString();
ContentDbPassword = _root["server"]["content_database"].get("password", "").asString();
ContentDbHost = _root["server"]["content_database"].get("host", "").asString();
ContentDbPort = Strings::ToUnsignedInt(_root["server"]["content_database"].get("port", 0).asString());
ContentDbPort = atoi(_root["server"]["content_database"].get("port", 0).asString().c_str());
ContentDbName = _root["server"]["content_database"].get("db", "").asString();
/**
* QS
*/
QSDatabaseHost = _root["server"]["qsdatabase"].get("host", "localhost").asString();
QSDatabasePort = Strings::ToUnsignedInt(_root["server"]["qsdatabase"].get("port", "3306").asString());
QSDatabasePort = atoi(_root["server"]["qsdatabase"].get("port", "3306").asString().c_str());
QSDatabaseUsername = _root["server"]["qsdatabase"].get("username", "eq").asString();
QSDatabasePassword = _root["server"]["qsdatabase"].get("password", "eq").asString();
QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString();
@@ -151,9 +125,9 @@ void EQEmuConfig::parse_config()
/**
* Zones
*/
DefaultStatus = Strings::ToUnsignedInt(_root["server"]["zones"].get("defaultstatus", 0).asString());
ZonePortLow = Strings::ToUnsignedInt(_root["server"]["zones"]["ports"].get("low", "7000").asString());
ZonePortHigh = Strings::ToUnsignedInt(_root["server"]["zones"]["ports"].get("high", "7999").asString());
DefaultStatus = atoi(_root["server"]["zones"].get("defaultstatus", 0).asString().c_str());
ZonePortLow = atoi(_root["server"]["zones"]["ports"].get("low", "7000").asString().c_str());
ZonePortHigh = atoi(_root["server"]["zones"]["ports"].get("high", "7999").asString().c_str());
/**
* Files
@@ -183,10 +157,10 @@ void EQEmuConfig::parse_config()
/**
* Launcher
*/
RestartWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("restart", "10000").asString());
TerminateWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("reterminate", "10000").asString());
InitialBootWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("initial", "20000").asString());
ZoneBootInterval = Strings::ToInt(_root["server"]["launcher"]["timers"].get("interval", "2000").asString());
RestartWait = atoi(_root["server"]["launcher"]["timers"].get("restart", "10000").asString().c_str());
TerminateWait = atoi(_root["server"]["launcher"]["timers"].get("reterminate", "10000").asString().c_str());
InitialBootWait = atoi(_root["server"]["launcher"]["timers"].get("initial", "20000").asString().c_str());
ZoneBootInterval = atoi(_root["server"]["launcher"]["timers"].get("interval", "2000").asString().c_str());
#ifdef WIN32
ZoneExe = _root["server"]["launcher"].get("exe", "zone.exe").asString();
#else
@@ -248,16 +222,16 @@ std::string EQEmuConfig::GetByName(const std::string &var_name) const
return (WorldHTTPEnabled ? "true" : "false");
}
if (var_name == "ChatHost") {
return (m_ucs_host);
return (ChatHost);
}
if (var_name == "ChatPort") {
return (itoa(m_ucs_port));
return (itoa(ChatPort));
}
if (var_name == "MailHost") {
return (m_ucs_host);
return (MailHost);
}
if (var_name == "MailPort") {
return (itoa(m_ucs_port));
return (itoa(MailPort));
}
if (var_name == "DatabaseHost") {
return (DatabaseHost);
@@ -364,8 +338,10 @@ void EQEmuConfig::Dump() const
std::cout << "WorldHTTPPort = " << WorldHTTPPort << std::endl;
std::cout << "WorldHTTPMimeFile = " << WorldHTTPMimeFile << std::endl;
std::cout << "WorldHTTPEnabled = " << WorldHTTPEnabled << std::endl;
std::cout << "UCSHost = " << m_ucs_host << std::endl;
std::cout << "UCSPort = " << m_ucs_port << std::endl;
std::cout << "ChatHost = " << ChatHost << std::endl;
std::cout << "ChatPort = " << ChatPort << std::endl;
std::cout << "MailHost = " << MailHost << std::endl;
std::cout << "MailPort = " << MailPort << std::endl;
std::cout << "DatabaseHost = " << DatabaseHost << std::endl;
std::cout << "DatabaseUsername = " << DatabaseUsername << std::endl;
std::cout << "DatabasePassword = " << DatabasePassword << std::endl;
@@ -392,98 +368,3 @@ void EQEmuConfig::Dump() const
std::cout << "DefaultStatus = " << (int) DefaultStatus << std::endl;
// std::cout << "DynamicCount = " << DynamicCount << std::endl;
}
const std::string &EQEmuConfig::GetUCSHost() const
{
return m_ucs_host;
}
uint16 EQEmuConfig::GetUCSPort() const
{
return m_ucs_port;
}
void EQEmuConfig::CheckUcsConfigConversion()
{
std::string chat_host = _root["server"]["chatserver"].get("host", "").asString();
uint32 chat_port = Strings::ToUnsignedInt(_root["server"]["chatserver"].get("port", "0").asString());
std::string mail_host = _root["server"]["mailserver"].get("host", "").asString();
uint32 mail_port = Strings::ToUnsignedInt(_root["server"]["mailserver"].get("port", "0").asString());
std::string ucs_host = _root["server"]["ucs"].get("host", "").asString();
// automatic ucs legacy configuration migration
// if old configuration values are set, let's backup the existing configuration
// and migrate to to use the new fields and write the new config
if ((!chat_host.empty() || !mail_host.empty()) && ucs_host.empty()) {
LogInfo("Migrating old [eqemu_config] UCS configuration to new configuration");
std::string config_file_path = std::filesystem::path{
path.GetServerPath() + "/eqemu_config.json"
}.string();
std::string config_file_bak_path = std::filesystem::path{
path.GetServerPath() + "/eqemu_config.ucs-migrate-json.bak"
}.string();
// copy eqemu_config.json to eqemu_config.json.bak
std::ifstream src(config_file_path, std::ios::binary);
std::ofstream dst(config_file_bak_path, std::ios::binary);
dst << src.rdbuf();
src.close();
LogInfo("Old configuration backed up to [{}]", config_file_bak_path);
// read eqemu_config.json, transplant new fields and write to eqemu_config.json
Json::Value root;
Json::Reader reader;
std::ifstream file(config_file_path);
if (!reader.parse(file, root)) {
LogError("Failed to parse configuration file");
return;
}
file.close();
// get old fields
std::string host = !chat_host.empty() ? chat_host : mail_host;
if (host.empty()) {
host = "eqchat.eqemulator.net";
}
std::string port = chat_port > 0 ? std::to_string(chat_port) : std::to_string(mail_port);
if (port.empty()) {
port = "7778";
}
// set new fields
root["server"]["ucs"]["host"] = host;
root["server"]["ucs"]["port"] = port;
// unset old fields
root["server"].removeMember("chatserver");
root["server"].removeMember("mailserver");
// get Json::Value raw string
std::string config = root.toStyledString();
// format using more modern json library
nlohmann::json data = nlohmann::json::parse(config);
// write to file
std::ofstream o(config_file_path);
o << std::setw(1) << data << std::endl;
o.close();
// write new config
LogInfo("New configuration written to [{}]", config_file_path);
LogInfo("Migration complete, please review the new configuration file");
// reload config internally
try {
std::ifstream fconfig(config_file_path, std::ifstream::binary);
fconfig >> _config->_root;
_config->parse_config();
}
catch (std::exception &) {
return;
}
}
}
+21 -27
View File
@@ -20,9 +20,7 @@
#include "json/json.h"
#include "linked_list.h"
#include "path_manager.h"
#include <fstream>
#include <fmt/format.h>
struct LoginConfig {
std::string LoginHost;
@@ -60,7 +58,14 @@ class EQEmuConfig
uint16 WorldHTTPPort;
std::string WorldHTTPMimeFile;
std::string SharedKey;
bool DisableConfigChecks;
// From <chatserver/>
std::string ChatHost;
uint16 ChatPort;
// From <mailserver/>
std::string MailHost;
uint16 MailPort;
// From <database/>
std::string DatabaseHost;
@@ -112,20 +117,12 @@ class EQEmuConfig
uint16 ZonePortHigh;
uint8 DefaultStatus;
bool auto_database_updates;
const std::string &GetUCSHost() const;
uint16 GetUCSPort() const;
// uint16 DynamicCount;
// map<string,uint16> StaticZones;
protected:
std::string m_ucs_host;
uint16 m_ucs_port;
static EQEmuConfig *_config;
Json::Value _root;
static std::string ConfigFile;
@@ -133,7 +130,7 @@ class EQEmuConfig
void parse_config();
EQEmuConfig()
{
{
}
virtual ~EQEmuConfig() {}
@@ -147,44 +144,41 @@ class EQEmuConfig
return (_config);
}
// Allow the use to set the conf file to be used.
static void SetConfigFile(std::string file)
{
EQEmuConfig::ConfigFile = file;
}
// Load the config
static bool LoadConfig(const std::string& path = "")
static bool LoadConfig()
{
if (_config != nullptr) {
return true;
}
_config = new EQEmuConfig;
return parseFile(path);
return parseFile();
}
// Load config file and parse data
static bool parseFile(const std::string& file_path = ".")
{
static bool parseFile() {
if (_config == nullptr) {
return LoadConfig(file_path);
return LoadConfig();
}
std::string file = fmt::format(
"{}/{}",
(file_path.empty() ? path.GetServerPath() : file_path),
EQEmuConfig::ConfigFile
);
std::ifstream fconfig(file, std::ifstream::binary);
std::ifstream fconfig(EQEmuConfig::ConfigFile, std::ifstream::binary);
try {
fconfig >> _config->_root;
_config->parse_config();
}
catch (std::exception &) {
return false;
}
}
return true;
}
void Dump() const;
void CheckUcsConfigConversion();
};
#endif
+308 -524
View File
File diff suppressed because it is too large Load Diff
+131 -172
View File
@@ -23,9 +23,8 @@
#include <iostream>
#include <fstream>
#include <cstdio>
#include <stdio.h>
#include <functional>
#include <algorithm>
#ifdef _WIN32
#ifdef utf16_to_utf8
@@ -38,8 +37,9 @@
namespace Logs {
enum DebugLevel {
General = 1, // 1 - Low-Level general debugging, useful info on single line
Detail // 2 - Use this for very chatty logging you want to leave in but don't want on by default
General = 1, /* 1 - Low-Level general debugging, useful info on single line */
Moderate, /* 2 - Informational based, used in functions, when particular things load */
Detail /* 3 - Use this for extreme detail in logging, usually in extreme debugging in the stack or interprocess communication */
};
/**
@@ -53,7 +53,7 @@ namespace Logs {
AI,
Aggro,
Attack,
DeprecatedCS, // deprecated
PacketClientServer,
Combat,
Commands,
Crash,
@@ -64,36 +64,36 @@ namespace Logs {
Inventory,
Launcher,
Netcode,
Normal, // deprecated
Normal,
Object,
Pathing,
QSServer, // deprecated
QSServer,
Quests,
Rules,
Skills,
Spawns,
Spells,
Status, // deprecated
Status,
TCPConnection,
Tasks,
Tradeskills,
Trading,
Tribute,
UCSServer, // deprecated
WebInterfaceServer, // deprecated
WorldServer, // deprecated
ZoneServer, // deprecated
UCSServer,
WebInterfaceServer,
WorldServer,
ZoneServer,
MySQLError,
MySQLQuery,
Mercenaries,
QuestDebug,
DeprecatedSC, // deprecated
DeprecatedCSU, // deprecated
DeprecatedSCD, // deprecated
DeprecatedCSD, // deprecated
Loginserver, // deprecated
PacketServerClient,
PacketClientServerUnhandled,
PacketServerClientWithDump,
PacketClientServerWithDump,
Loginserver,
ClientLogin,
HeadlessClient, // deprecated
HeadlessClient,
HPUpdate,
FixZ,
Food,
@@ -103,10 +103,10 @@ namespace Logs {
MobAppearance,
Info,
Warning,
Critical, // deprecated
Emergency, // deprecated
Alert, // deprecated
Notice, // deprecated
Critical,
Emergency,
Alert,
Notice,
AIScanClose,
AIYellForHelp,
AICastBeneficialClose,
@@ -120,40 +120,20 @@ namespace Logs {
Loot,
Expeditions,
DynamicZones,
Scheduler,
Cheat,
ClientList,
DiaWind,
HTTP,
Saylink,
ChecksumVerification,
CombatRecord,
Hate,
Discord,
Faction,
PacketServerClient,
PacketClientServer,
PacketServerToServer,
Bugs,
QuestErrors,
PlayerEvents,
DataBuckets,
Zoning,
EqTime,
Corpses,
Group,
MaxCategoryID /* Don't Remove this */
};
/**
* If you add to this, make sure you update LogCategory
*/
static const char *LogCategoryName[LogCategory::MaxCategoryID] = {
static const char* LogCategoryName[LogCategory::MaxCategoryID] = {
"",
"AA",
"AI",
"Aggro",
"Attack",
"Deprecated",
"Packet :: Client -> Server",
"Combat",
"Commands",
"Crash",
@@ -164,52 +144,52 @@ namespace Logs {
"Inventory",
"Launcher",
"Netcode",
"Normal (Deprecated)",
"Normal",
"Object",
"Pathing",
"QS Server (Deprecated)",
"QS Server",
"Quests",
"Rules",
"Skills",
"Spawns",
"Spells",
"Status (Deprecated)",
"Status",
"TCP Connection",
"Tasks",
"Tradeskills",
"Trading",
"Tribute",
"UCS Server (Deprecated)",
"Web Interface (Deprecated)",
"World Server (Deprecated)",
"Zone Server (Deprecated)",
"QueryErr",
"Query",
"UCS Server",
"WebInterface Server",
"World Server",
"Zone Server",
"MySQL Error",
"MySQL Query",
"Mercenaries",
"Quest Debug",
"Legacy Packet Logging (Deprecated)",
"Legacy Packet Logging (Deprecated)",
"Legacy Packet Logging (Deprecated)",
"Legacy Packet Logging (Deprecated)",
"Login Server (Deprecated)",
"Packet :: Server -> Client",
"Packet :: Client -> Server Unhandled",
"Packet :: Server -> Client (Dump)",
"Packet :: Client -> Server (Dump)",
"Login Server",
"Client Login",
"Headless Client (Deprecated)",
"Headless Client",
"HP Update",
"FixZ",
"Food",
"Traps",
"NPC Roam Box",
"NPC Scaling",
"MobAppearance",
"Mob Appearance",
"Info",
"Warning",
"Critical (Deprecated)",
"Emergency (Deprecated)",
"Alert (Deprecated)",
"Notice (Deprecated)",
"AI Scan",
"AI Yell",
"AI CastBeneficial",
"Critical",
"Emergency",
"Alert",
"Notice",
"AI Scan Close",
"AI Yell For Help",
"AI Cast Beneficial Close",
"AOE Cast",
"Entity Management",
"Flee",
@@ -220,36 +200,12 @@ namespace Logs {
"Loot",
"Expeditions",
"DynamicZones",
"Scheduler",
"Cheat",
"ClientList",
"DialogueWindow",
"HTTP",
"Saylink",
"ChecksumVer",
"CombatRecord",
"Hate",
"Discord",
"Faction",
"Packet S->C",
"Packet C->S",
"Packet S->S",
"Bugs",
"QuestErrors",
"PlayerEvents",
"DataBuckets",
"Zoning",
"EqTime",
"Corpses",
"Group",
};
}
#include "eqemu_logsys_log_aliases.h"
class Database;
constexpr uint16 MAX_DISCORD_WEBHOOK_ID = 300;
class EQEmuLogSys {
public:
EQEmuLogSys();
@@ -260,8 +216,7 @@ public:
* This should be handled on deconstructor but to be safe we use it anyways.
*/
void CloseFileLogs();
EQEmuLogSys *LoadLogSettingsDefaults();
EQEmuLogSys *LoadLogDatabaseSettings();
void LoadLogSettingsDefaults();
/**
* @param directory_name
@@ -291,7 +246,7 @@ public:
* Used in file logs to prepend a timestamp entry for logs
* @param time_stamp
*/
void SetCurrentTimeStamp(char *time_stamp);
void SetCurrentTimeStamp(char* time_stamp);
/**
* @param log_name
@@ -312,104 +267,108 @@ public:
uint8 log_to_file;
uint8 log_to_console;
uint8 log_to_gmsay;
uint8 log_to_discord;
int discord_webhook_id;
uint8 is_category_enabled; /* When any log output in a category > 0, set this to 1 as (Enabled) */
};
struct OriginationInfo {
std::string zone_short_name;
std::string zone_long_name;
int instance_id;
};
OriginationInfo origination_info{};
/**
* Internally used memory reference for all log settings per category
* These are loaded via DB and have defaults loaded in LoadLogSettingsDefaults
* Database loaded via LogSys.SetDatabase(&database)->LoadLogDatabaseSettings();
* Database loaded via Database::LoadLogSettings(log_settings)
*/
LogSettings log_settings[Logs::LogCategory::MaxCategoryID]{};
// temporary bucket to re-load after silencing
LogSettings pre_silence_settings[Logs::LogCategory::MaxCategoryID]{};
bool file_logs_enabled = false;
struct LogEnabled {
bool log_to_file_enabled;
bool log_to_console_enabled;
bool log_to_gmsay_enabled;
bool log_to_discord_enabled;
bool log_enabled;
};
/**
* Sets Executable platform (Zone/World/UCS) etc.
*/
int log_platform = 0;
LogEnabled GetLogsEnabled(const Logs::DebugLevel &debug_level, const uint16 &log_category);
bool IsLogEnabled(const Logs::DebugLevel &debug_level, const uint16 &log_category);
/**
* File name used in writing logs
*/
std::string platform_file_name;
struct DiscordWebhooks {
int id;
std::string webhook_name;
std::string webhook_url;
};
const DiscordWebhooks *GetDiscordWebhooks() const;
// gmsay
/**
* GMSay Client Message colors mapped by category
*
* @param log_category
* @return
*/
uint16 GetGMSayColorFromCategory(uint16 log_category);
EQEmuLogSys *SetGMSayHandler(const std::function<void(uint16 log_type, const char *func, const std::string &)>& f)
{
m_on_log_gmsay_hook = f;
return this;
}
/**
* @param f
*/
void SetGMSayHandler(std::function<void(uint16 log_type, const std::string&)> f) { on_log_gmsay_hook = f; }
EQEmuLogSys *SetDiscordHandler(std::function<void(uint16 log_category, int webhook_id, const std::string &)> f)
{
m_on_log_discord_hook = f;
return this;
}
/**
* @param f
*/
void SetConsoleHandler(std::function<void(uint16 debug_level, uint16 log_type, const std::string&)> f) { on_log_console_hook = f; }
// console
void SetConsoleHandler(
std::function<void(
uint16 log_type,
const std::string &
)> f
) { m_on_log_console_hook = f; }
/**
* Silence console logging
*/
void SilenceConsoleLogging();
/**
* Turn on all console logging
*/
void EnableConsoleLogging();
// database
EQEmuLogSys *SetDatabase(Database *db);
[[nodiscard]] const std::string &GetLogPath() const;
EQEmuLogSys * SetLogPath(const std::string &log_path);
void DisableMySQLErrorLogs();
void EnableMySQLErrorLogs();
private:
// reference to database
Database *m_database;
std::function<void(uint16 log_category, const char *func, const std::string &)> m_on_log_gmsay_hook;
std::function<void(uint16 log_category, int webhook_id, const std::string &)> m_on_log_discord_hook;
std::function<void(uint16 log_category, const std::string &)> m_on_log_console_hook;
DiscordWebhooks m_discord_webhooks[MAX_DISCORD_WEBHOOK_ID]{};
bool m_file_logs_enabled = false;
int m_log_platform = 0;
std::string m_platform_file_name;
std::string m_log_path;
/**
* Callback pointer to zone process for hooking logs to zone using GMSay
*/
std::function<void(uint16 log_category, const std::string&)> on_log_gmsay_hook;
std::function<void(uint16 debug_level, uint16 log_category, const std::string&)> on_log_console_hook;
void ProcessConsoleMessage(
uint16 log_category,
const std::string &message,
const char *file,
const char *func,
int line
);
void ProcessLogWrite(uint16 log_category, const std::string &message);
void InjectTablesIfNotExist();
/**
* Formats log messages like '[Category] This is a log message'
*/
std::string FormatOutMessageString(uint16 log_category, const std::string &in_message);
/**
* Linux console color messages mapped by category
*
* @param log_category
* @return
*/
std::string GetLinuxConsoleColorFromCategory(uint16 log_category);
/**
* Windows console color messages mapped by category
*/
uint16 GetWindowsConsoleColorFromCategory(uint16 log_category);
/**
* @param debug_level
* @param log_category
* @param message
*/
void ProcessConsoleMessage(uint16 debug_level, uint16 log_category, const std::string &message);
/**
* @param debug_level
* @param log_category
* @param message
*/
void ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message);
/**
* @param debug_level
* @param log_category
* @param message
*/
void ProcessLogWrite(uint16 debug_level, uint16 log_category, const std::string &message);
/**
* @param log_category
* @return
*/
bool IsRfc5424LogCategory(uint16 log_category);
};
extern EQEmuLogSys LogSys;
File diff suppressed because it is too large Load Diff
+12 -52
View File
@@ -46,16 +46,20 @@ EQTime::EQTime()
timezone = 0;
memset(&eqTime, 0, sizeof(eqTime));
//Defaults for time
TimeOfDay_Struct t{};
t.day = 1;
t.hour = 9;
t.minute = 0;
t.month = 1;
t.year = 3100;
TimeOfDay_Struct start;
start.day = 1;
start.hour = 9;
start.minute = 0;
start.month = 1;
start.year = 3100;
//Set default time zone
timezone = 0;
//Start EQTimer
SetCurrentEQTimeOfDay(t, time(nullptr));
SetCurrentEQTimeOfDay(start, time(0));
}
EQTime::~EQTime()
{
}
//getEQTimeOfDay - Reads timeConvert and writes the result to eqTimeOfDay
@@ -199,48 +203,4 @@ void EQTime::ToString(TimeOfDay_Struct *t, std::string &str) {
t->month, t->day, t->year, t->hour, t->minute);
buf[127] = '\0';
str = buf;
}
bool EQTime::IsDayTime() {
TimeOfDay_Struct tod{}; //Day time is 5am to 6:59pm (14 hours in-game)
GetCurrentEQTimeOfDay(&tod); //TODO: what if it fails and returns zero?
if (tod.hour >= 5 || tod.hour < 19) {
return true;
}
return false;
}
bool EQTime::IsNightTime() {
TimeOfDay_Struct tod{}; //Night time is 7pm to 4:59am (10 hours in-game)
GetCurrentEQTimeOfDay(&tod); //TODO: what if it fails and returns zero?
if (tod.hour >= 19 || tod.hour < 5) {
return true;
}
return false;
}
bool EQTime::IsInbetweenTime(uint8 min_time, uint8 max_time) {
TimeOfDay_Struct tod{};
GetCurrentEQTimeOfDay(&tod);
if (min_time == 0 || max_time == 0 || min_time > 24 || max_time > 24) {
return true;
}
if (max_time < min_time) {
if ((tod.hour >= min_time && tod.hour > max_time) || (tod.hour < min_time && tod.hour <= max_time)) {
return true;
}
}
else {
if (tod.hour >= min_time && tod.hour <= max_time) {
return true;
}
}
return false;
}
}
+1 -4
View File
@@ -18,7 +18,7 @@ public:
//Constructor/destructor
EQTime(TimeOfDay_Struct start_eq, time_t start_real);
EQTime();
~EQTime() = default;
~EQTime();
//Get functions
int GetCurrentEQTimeOfDay( TimeOfDay_Struct *eqTimeOfDay ) { return(GetCurrentEQTimeOfDay(time(nullptr), eqTimeOfDay)); }
@@ -28,9 +28,6 @@ public:
uint32 getEQTimeZone() { return timezone; }
uint32 getEQTimeZoneHr() { return timezone/60; }
uint32 getEQTimeZoneMin() { return timezone%60; }
bool IsDayTime();
bool IsNightTime();
bool IsInbetweenTime(uint8 min_time, uint8 max_time);
//Set functions
int SetCurrentEQTimeOfDay(TimeOfDay_Struct start_eq, time_t start_real);
+59
View File
@@ -0,0 +1,59 @@
/* Copyright (C) 2000 MySQL AB & MySQL Finland AB & TCX DataKonsult AB
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
MA 02111-1307, USA */
/* Error messages for mysql clients */
/* error messages for the demon is in share/language/errmsg.sys */
#ifdef __cplusplus
extern "C" {
#endif
void init_client_errs(void);
extern const char *client_errors[]; /* Error messages */
#ifdef __cplusplus
}
#endif
#define CR_MIN_ERROR 2000 /* For easier client code */
#define CR_MAX_ERROR 2999
#if defined(OS2) && defined( MYSQL_SERVER)
#define CER(X) client_errors[(X)-CR_MIN_ERROR]
#else
#define ER(X) client_errors[(X)-CR_MIN_ERROR]
#endif
#define CLIENT_ERRMAP 2 /* Errormap used by my_error() */
#define CR_UNKNOWN_ERROR 2000
#define CR_SOCKET_CREATE_ERROR 2001
#define CR_CONNECTION_ERROR 2002
#define CR_CONN_HOST_ERROR 2003
#define CR_IPSOCK_ERROR 2004
#define CR_UNKNOWN_HOST 2005
#define CR_SERVER_GONE_ERROR 2006
#define CR_VERSION_ERROR 2007
#define CR_OUT_OF_MEMORY 2008
#define CR_WRONG_HOST_INFO 2009
#define CR_LOCALHOST_CONNECTION 2010
#define CR_TCP_CONNECTION 2011
#define CR_SERVER_HANDSHAKE_ERR 2012
#define CR_SERVER_LOST 2013
#define CR_COMMANDS_OUT_OF_SYNC 2014
#define CR_NAMEDPIPE_CONNECTION 2015
#define CR_NAMEDPIPEWAIT_ERROR 2016
#define CR_NAMEDPIPEOPEN_ERROR 2017
#define CR_NAMEDPIPESETSTATE_ERROR 2018
#define CR_CANT_READ_CHARSET 2019
#define CR_NET_PACKET_TOO_LARGE 2020
+4 -4
View File
@@ -1,14 +1,14 @@
#pragma once
#include <any>
#include <functional>
#include <exception>
#include "event_loop.h"
#include "../any.h"
namespace EQ {
class Task
{
public:
typedef std::function<void(const std::any&)> ResolveFn;
typedef std::function<void(const EQ::Any&)> ResolveFn;
typedef std::function<void(const std::exception&)> RejectFn;
typedef std::function<void()> FinallyFn;
typedef std::function<void(ResolveFn, RejectFn)> TaskFn;
@@ -19,7 +19,7 @@ namespace EQ {
RejectFn on_catch;
FinallyFn on_finally;
bool has_result;
std::any result;
EQ::Any result;
bool has_error;
std::exception error;
};
@@ -63,7 +63,7 @@ namespace EQ {
uv_queue_work(EventLoop::Get().Handle(), m_work, [](uv_work_t* req) {
TaskBaton *baton = (TaskBaton*)req->data;
baton->fn([baton](const std::any& result) {
baton->fn([baton](const EQ::Any& result) {
baton->has_error = false;
baton->has_result = true;
baton->result = result;
+3 -3
View File
@@ -38,7 +38,7 @@ namespace EQ
_running = true;
for (size_t i = 0; i < threads; ++i) {
_threads.emplace_back(std::thread(std::bind(&TaskScheduler::ProcessWork, this)));
_threads.push_back(std::thread(std::bind(&TaskScheduler::ProcessWork, this)));
}
}
@@ -60,8 +60,8 @@ namespace EQ
}
template<typename Fn, typename... Args>
auto Enqueue(Fn&& fn, Args&&... args) -> std::future<typename std::invoke_result<Fn, Args...>::type> {
using return_type = typename std::invoke_result<Fn, Args...>::type;
auto Enqueue(Fn&& fn, Args&&... args) -> std::future<typename std::result_of<Fn(Args...)>::type> {
using return_type = typename std::result_of<Fn(Args...)>::type;
auto task = std::make_shared<std::packaged_task<return_type()>>(
std::bind(std::forward<Fn>(fn), std::forward<Args>(args)...)
+1 -1
View File
@@ -51,7 +51,7 @@ namespace EQ {
void Stop() {
if (m_timer) {
uv_close((uv_handle_t*)m_timer, [](uv_handle_t* handle) {
delete (uv_timer_t *)handle;
delete handle;
});
m_timer = nullptr;
}
File diff suppressed because it is too large Load Diff
@@ -1,214 +0,0 @@
#ifndef EQEMU_PLAYER_EVENT_DISCORD_FORMATTER_H
#define EQEMU_PLAYER_EVENT_DISCORD_FORMATTER_H
#include <string>
#include "player_events.h"
#include "../repositories/base/base_player_event_logs_repository.h"
#include <cereal/archives/json.hpp>
#include <cereal/types/vector.hpp>
struct DiscordField {
std::string name;
std::string value;
bool is_inline;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(name),
CEREAL_NVP(value),
cereal::make_nvp("inline", is_inline)
);
}
};
struct DiscordAuthor {
std::string name;
std::string icon_url;
std::string url;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(name),
CEREAL_NVP(icon_url),
CEREAL_NVP(url)
);
}
};
struct DiscordEmbed {
std::vector<DiscordField> fields;
std::string title;
std::string description;
std::string timestamp;
DiscordAuthor author;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(fields),
CEREAL_NVP(title),
CEREAL_NVP(description),
CEREAL_NVP(timestamp),
CEREAL_NVP(author)
);
}
};
struct DiscordWebhook {
std::vector<DiscordEmbed> embeds;
std::string content;
std::string avatar_url;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(embeds),
CEREAL_NVP(avatar_url),
CEREAL_NVP(content)
);
}
};
class PlayerEventDiscordFormatter {
public:
static std::string GetCurrentTimestamp();
static std::string FormatEventSay(const PlayerEvent::PlayerEventContainer &c, const PlayerEvent::SayEvent &e);
static std::string
FormatGMCommand(const PlayerEvent::PlayerEventContainer &c, const PlayerEvent::GMCommandEvent &e);
static void BuildDiscordField(
std::vector<DiscordField> *f,
const std::string &name,
const std::string &value,
bool is_inline = true
);
static void BuildBaseEmbed(
std::vector<DiscordEmbed> *e,
const std::vector<DiscordField> &f,
PlayerEvent::PlayerEventContainer c
);
static std::string FormatWithNodata(const PlayerEvent::PlayerEventContainer &c);
static std::string FormatAAGainedEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::AAGainedEvent &e
);
static std::string FormatAAPurchasedEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::AAPurchasedEvent &e
);
static std::string FormatDeathEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::DeathEvent &e
);
static std::string FormatFishSuccessEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::FishSuccessEvent &e
);
static std::string FormatForageSuccessEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::ForageSuccessEvent &e
);
static std::string FormatDestroyItemEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::DestroyItemEvent &e
);
static std::string FormatDiscoverItemEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::DiscoverItemEvent &e
);
static std::string FormatDroppedItemEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::DroppedItemEvent &e
);
static std::string FormatLevelGainedEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::LevelGainedEvent &e
);
static std::string FormatLevelLostEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::LevelLostEvent &e
);
static std::string FormatLootItemEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::LootItemEvent &e
);
static std::string FormatGroundSpawnPickupEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::GroundSpawnPickupEvent &e
);
static std::string FormatMerchantPurchaseEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::MerchantPurchaseEvent &e
);
static std::string FormatMerchantSellEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::MerchantSellEvent &e
);
static std::string FormatNPCHandinEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::HandinEvent &e
);
static std::string FormatSkillUpEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::SkillUpEvent &e
);
static std::string FormatTaskAcceptEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::TaskAcceptEvent &e
);
static std::string FormatTaskCompleteEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::TaskCompleteEvent &e
);
static std::string FormatTaskUpdateEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::TaskUpdateEvent &e
);
static std::string FormatTradeEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::TradeEvent &e
);
static std::string FormatTraderPurchaseEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::TraderPurchaseEvent &e
);
static std::string FormatTraderSellEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::TraderSellEvent &e
);
static std::string FormatResurrectAcceptEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::ResurrectAcceptEvent &e
);
static std::string FormatSplitMoneyEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::SplitMoneyEvent &e
);
static std::string FormatCombineEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::CombineEvent &e
);
static std::string FormatZoningEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::ZoningEvent &e
);
static DiscordWebhook BuildDiscordWebhook(
const PlayerEvent::PlayerEventContainer &p,
std::vector<DiscordEmbed> &embeds
);
};
#endif //EQEMU_PLAYER_EVENT_DISCORD_FORMATTER_H
-706
View File
@@ -1,706 +0,0 @@
#include <cereal/archives/json.hpp>
#include "player_event_logs.h"
#include "player_event_discord_formatter.h"
#include "../platform.h"
#include "../rulesys.h"
const uint32 PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL = 60 * 60 * 1000; // 1 hour
// general initialization routine
void PlayerEventLogs::Init()
{
m_process_batch_events_timer.SetTimer(RuleI(Logging, BatchPlayerEventProcessIntervalSeconds) * 1000);
m_process_retention_truncation_timer.SetTimer(PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL);
ValidateDatabaseConnection();
// initialize settings array
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
m_settings[i].id = i;
m_settings[i].event_name = PlayerEvent::EventName[i];
m_settings[i].event_enabled = 1;
m_settings[i].retention_days = 0;
m_settings[i].discord_webhook_id = 0;
}
SetSettingsDefaults();
// initialize settings from database
auto s = PlayerEventLogSettingsRepository::All(*m_database);
std::vector<int> db{};
db.reserve(s.size());
for (auto &e: s) {
if (e.id >= PlayerEvent::MAX) {
continue;
}
m_settings[e.id] = e;
db.emplace_back(e.id);
}
std::vector<PlayerEventLogSettingsRepository::PlayerEventLogSettings> settings_to_insert{};
// insert entries that don't exist in database
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
bool is_in_database = std::find(db.begin(), db.end(), i) != db.end();
bool is_deprecated = Strings::Contains(PlayerEvent::EventName[i], "Deprecated");
bool is_implemented = !Strings::Contains(PlayerEvent::EventName[i], "Unimplemented");
// remove when deprecated
if (is_deprecated && is_in_database) {
LogInfo("[Deprecated] Removing PlayerEvent [{}] ({})", PlayerEvent::EventName[i], i);
PlayerEventLogSettingsRepository::DeleteWhere(*m_database, fmt::format("id = {}", i));
}
// remove when unimplemented if present
if (!is_implemented && is_in_database) {
LogInfo("[Unimplemented] Removing PlayerEvent [{}] ({})", PlayerEvent::EventName[i], i);
PlayerEventLogSettingsRepository::DeleteWhere(*m_database, fmt::format("id = {}", i));
}
bool is_missing_in_database = std::find(db.begin(), db.end(), i) == db.end();
if (is_missing_in_database && is_implemented && !is_deprecated) {
LogInfo("[New] PlayerEvent [{}] ({})", PlayerEvent::EventName[i], i);
auto c = PlayerEventLogSettingsRepository::NewEntity();
c.id = i;
c.event_name = PlayerEvent::EventName[i];
c.event_enabled = m_settings[i].event_enabled;
c.retention_days = m_settings[i].retention_days;
settings_to_insert.emplace_back(c);
}
}
if (!settings_to_insert.empty()) {
PlayerEventLogSettingsRepository::ReplaceMany(*m_database, settings_to_insert);
}
bool processing_in_world = !RuleB(Logging, PlayerEventsQSProcess) && IsWorld();
bool processing_in_qs = RuleB(Logging, PlayerEventsQSProcess) && IsQueryServ();
// on initial boot process truncation
if (processing_in_world || processing_in_qs) {
ProcessRetentionTruncation();
}
}
// set the database object, during initialization
PlayerEventLogs *PlayerEventLogs::SetDatabase(Database *db)
{
m_database = db;
return this;
}
// validates whether the connection is valid or not, used in initialization
bool PlayerEventLogs::ValidateDatabaseConnection()
{
if (!m_database) {
LogError("No database connection");
return false;
}
return true;
}
// determines if the passed in event is enabled or not
// this is used to gate logic or events from firing off
// this is used prior to building the events, we don't want to
// build the events, send them through the stack in a function call
// only to discard them immediately afterwards, very wasteful on resources
// the quest api currently does this
bool PlayerEventLogs::IsEventEnabled(PlayerEvent::EventType event)
{
return m_settings[event].event_enabled ? m_settings[event].event_enabled : false;
}
// this processes any current player events on the queue
void PlayerEventLogs::ProcessBatchQueue()
{
m_batch_queue_lock.lock();
if (m_record_batch_queue.empty()) {
m_batch_queue_lock.unlock();
return;
}
BenchTimer benchmark;
// flush many
PlayerEventLogsRepository::InsertMany(*m_database, m_record_batch_queue);
LogPlayerEventsDetail(
"Processing batch player event log queue of [{}] took [{}]",
m_record_batch_queue.size(),
benchmark.elapsed()
);
// empty
m_record_batch_queue = {};
m_batch_queue_lock.unlock();
}
// adds a player event to the queue
void PlayerEventLogs::AddToQueue(const PlayerEventLogsRepository::PlayerEventLogs &log)
{
m_batch_queue_lock.lock();
m_record_batch_queue.emplace_back(log);
m_batch_queue_lock.unlock();
}
// fills common event data in the SendEvent function
void PlayerEventLogs::FillPlayerEvent(
const PlayerEvent::PlayerEvent &p,
PlayerEventLogsRepository::PlayerEventLogs &n
)
{
n.account_id = p.account_id;
n.character_id = p.character_id;
n.zone_id = p.zone_id;
n.instance_id = p.instance_id;
n.x = p.x;
n.y = p.y;
n.z = p.z;
n.heading = p.heading;
}
// builds the dynamic packet used to ship the player event over the wire
// supports serializing the struct so it can be rebuilt on the other end
std::unique_ptr<ServerPacket>
PlayerEventLogs::BuildPlayerEventPacket(const PlayerEvent::PlayerEventContainer &e)
{
EQ::Net::DynamicPacket dyn_pack;
dyn_pack.PutSerialize(0, e);
auto pack_size = sizeof(ServerSendPlayerEvent_Struct) + dyn_pack.Length();
auto pack = std::make_unique<ServerPacket>(ServerOP_PlayerEvent, static_cast<uint32_t>(pack_size));
auto buf = reinterpret_cast<ServerSendPlayerEvent_Struct *>(pack->pBuffer);
buf->cereal_size = static_cast<uint32_t>(dyn_pack.Length());
memcpy(buf->cereal_data, dyn_pack.Data(), dyn_pack.Length());
return pack;
}
const PlayerEventLogSettingsRepository::PlayerEventLogSettings *PlayerEventLogs::GetSettings() const
{
return m_settings;
}
bool PlayerEventLogs::IsEventDiscordEnabled(int32_t event_type_id)
{
// out of bounds check
if (event_type_id >= PlayerEvent::EventType::MAX) {
return false;
}
// make sure webhook id is set
if (m_settings[event_type_id].discord_webhook_id == 0) {
return false;
}
// ensure there is a matching webhook to begin with
if (!LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
return true;
}
return false;
}
std::string PlayerEventLogs::GetDiscordWebhookUrlFromEventType(int32_t event_type_id)
{
// out of bounds check
if (event_type_id >= PlayerEvent::EventType::MAX) {
return "";
}
// make sure webhook id is set
if (m_settings[event_type_id].discord_webhook_id == 0) {
return "";
}
// ensure there is a matching webhook to begin with
if (!LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
return LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url;
}
return "";
}
// GM_COMMAND | [x] Implemented Formatter
// ZONING | [x] Implemented Formatter
// AA_GAIN | [x] Implemented Formatter
// AA_PURCHASE | [x] Implemented Formatter
// FORAGE_SUCCESS | [x] Implemented Formatter
// FORAGE_FAILURE | [x] Implemented Formatter
// FISH_SUCCESS | [x] Implemented Formatter
// FISH_FAILURE | [x] Implemented Formatter
// ITEM_DESTROY | [x] Implemented Formatter
// WENT_ONLINE | [x] Implemented Formatter
// WENT_OFFLINE | [x] Implemented Formatter
// LEVEL_GAIN | [x] Implemented Formatter
// LEVEL_LOSS | [x] Implemented Formatter
// LOOT_ITEM | [x] Implemented Formatter
// MERCHANT_PURCHASE | [x] Implemented Formatter
// MERCHANT_SELL | [x] Implemented Formatter
// GROUP_JOIN | [] Implemented Formatter
// GROUP_LEAVE | [] Implemented Formatter
// RAID_JOIN | [] Implemented Formatter
// RAID_LEAVE | [] Implemented Formatter
// GROUNDSPAWN_PICKUP | [x] Implemented Formatter
// NPC_HANDIN | [x] Implemented Formatter
// SKILL_UP | [x] Implemented Formatter
// TASK_ACCEPT | [x] Implemented Formatter
// TASK_UPDATE | [x] Implemented Formatter
// TASK_COMPLETE | [x] Implemented Formatter
// TRADE | [] Implemented Formatter
// GIVE_ITEM | [] Implemented Formatter
// SAY | [x] Implemented Formatter
// REZ_ACCEPTED | [x] Implemented Formatter
// DEATH | [x] Implemented Formatter
// COMBINE_FAILURE | [x] Implemented Formatter
// COMBINE_SUCCESS | [x] Implemented Formatter
// DROPPED_ITEM | [x] Implemented Formatter
// SPLIT_MONEY | [x] Implemented Formatter
// DZ_JOIN | [] Implemented Formatter
// DZ_LEAVE | [] Implemented Formatter
// TRADER_PURCHASE | [x] Implemented Formatter
// TRADER_SELL | [x] Implemented Formatter
// BANDOLIER_CREATE | [] Implemented Formatter
// BANDOLIER_SWAP | [] Implemented Formatter
// DISCOVER_ITEM | [X] Implemented Formatter
std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::PlayerEventContainer &e)
{
std::string payload;
switch (e.player_event_log.event_type_id) {
case PlayerEvent::AA_GAIN: {
PlayerEvent::AAGainedEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatAAGainedEvent(e, n);
break;
}
case PlayerEvent::AA_PURCHASE: {
PlayerEvent::AAPurchasedEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatAAPurchasedEvent(e, n);
break;
}
case PlayerEvent::COMBINE_FAILURE:
case PlayerEvent::COMBINE_SUCCESS: {
PlayerEvent::CombineEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatCombineEvent(e, n);
break;
}
case PlayerEvent::DEATH: {
PlayerEvent::DeathEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatDeathEvent(e, n);
break;
}
case PlayerEvent::DISCOVER_ITEM: {
PlayerEvent::DiscoverItemEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatDiscoverItemEvent(e, n);
break;
}
case PlayerEvent::DROPPED_ITEM: {
PlayerEvent::DroppedItemEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatDroppedItemEvent(e, n);
break;
}
case PlayerEvent::FISH_FAILURE:
case PlayerEvent::FORAGE_FAILURE:
case PlayerEvent::WENT_ONLINE:
case PlayerEvent::WENT_OFFLINE: {
payload = PlayerEventDiscordFormatter::FormatWithNodata(e);
break;
}
case PlayerEvent::FISH_SUCCESS: {
PlayerEvent::FishSuccessEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatFishSuccessEvent(e, n);
break;
}
case PlayerEvent::FORAGE_SUCCESS: {
PlayerEvent::ForageSuccessEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatForageSuccessEvent(e, n);
break;
}
case PlayerEvent::ITEM_DESTROY: {
PlayerEvent::DestroyItemEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatDestroyItemEvent(e, n);
break;
}
case PlayerEvent::LEVEL_GAIN: {
PlayerEvent::LevelGainedEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatLevelGainedEvent(e, n);
break;
}
case PlayerEvent::LEVEL_LOSS: {
PlayerEvent::LevelLostEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatLevelLostEvent(e, n);
break;
}
case PlayerEvent::LOOT_ITEM: {
PlayerEvent::LootItemEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatLootItemEvent(e, n);
break;
}
case PlayerEvent::GROUNDSPAWN_PICKUP: {
PlayerEvent::GroundSpawnPickupEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatGroundSpawnPickupEvent(e, n);
break;
}
case PlayerEvent::NPC_HANDIN: {
PlayerEvent::HandinEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatNPCHandinEvent(e, n);
break;
}
case PlayerEvent::SAY: {
PlayerEvent::SayEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatEventSay(e, n);
break;
}
case PlayerEvent::GM_COMMAND: {
PlayerEvent::GMCommandEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatGMCommand(e, n);
break;
}
case PlayerEvent::SKILL_UP: {
PlayerEvent::SkillUpEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatSkillUpEvent(e, n);
break;
}
case PlayerEvent::SPLIT_MONEY: {
PlayerEvent::SplitMoneyEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatSplitMoneyEvent(e, n);
break;
}
case PlayerEvent::TASK_ACCEPT: {
PlayerEvent::TaskAcceptEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatTaskAcceptEvent(e, n);
break;
}
case PlayerEvent::TASK_COMPLETE: {
PlayerEvent::TaskCompleteEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatTaskCompleteEvent(e, n);
break;
}
case PlayerEvent::TASK_UPDATE: {
PlayerEvent::TaskUpdateEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatTaskUpdateEvent(e, n);
break;
}
case PlayerEvent::TRADE: {
PlayerEvent::TradeEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatTradeEvent(e, n);
break;
}
case PlayerEvent::TRADER_PURCHASE: {
PlayerEvent::TraderPurchaseEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatTraderPurchaseEvent(e, n);
break;
}
case PlayerEvent::TRADER_SELL: {
PlayerEvent::TraderSellEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatTraderSellEvent(e, n);
break;
}
case PlayerEvent::REZ_ACCEPTED: {
PlayerEvent::ResurrectAcceptEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatResurrectAcceptEvent(e, n);
break;
}
case PlayerEvent::MERCHANT_PURCHASE: {
PlayerEvent::MerchantPurchaseEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatMerchantPurchaseEvent(e, n);
break;
}
case PlayerEvent::MERCHANT_SELL: {
PlayerEvent::MerchantSellEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatMerchantSellEvent(e, n);
break;
}
case PlayerEvent::ZONING: {
PlayerEvent::ZoningEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatZoningEvent(e, n);
break;
}
default: {
LogInfo(
"Player event [{}] ({}) Discord formatter not implemented",
e.player_event_log.event_type_name,
e.player_event_log.event_type_id
);
}
}
return payload;
}
// general process function, used in world or QS depending on rule Logging:PlayerEventsQSProcess
void PlayerEventLogs::Process()
{
if (m_process_batch_events_timer.Check() || m_record_batch_queue.size() >= RuleI(Logging, BatchPlayerEventProcessChunkSize)) {
ProcessBatchQueue();
}
if (m_process_retention_truncation_timer.Check()) {
ProcessRetentionTruncation();
}
}
void PlayerEventLogs::ProcessRetentionTruncation()
{
LogPlayerEvents("Running truncation");
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
if (m_settings[i].retention_days > 0) {
int deleted_count = PlayerEventLogsRepository::DeleteWhere(
*m_database,
fmt::format(
"event_type_id = {} AND created_at < (NOW() - INTERVAL {} DAY)",
i,
m_settings[i].retention_days
)
);
if (deleted_count > 0) {
LogInfo(
"Truncated [{}] events of type [{}] ({}) older than [{}] days",
deleted_count,
PlayerEvent::EventName[i],
i,
m_settings[i].retention_days
);
}
}
}
}
void PlayerEventLogs::ReloadSettings()
{
for (auto &e: PlayerEventLogSettingsRepository::All(*m_database)) {
m_settings[e.id] = e;
}
}
const int32_t RETENTION_DAYS_DEFAULT = 7;
void PlayerEventLogs::SetSettingsDefaults()
{
m_settings[PlayerEvent::GM_COMMAND].event_enabled = 1;
m_settings[PlayerEvent::ZONING].event_enabled = 1;
m_settings[PlayerEvent::AA_GAIN].event_enabled = 1;
m_settings[PlayerEvent::AA_PURCHASE].event_enabled = 1;
m_settings[PlayerEvent::FORAGE_SUCCESS].event_enabled = 0;
m_settings[PlayerEvent::FORAGE_FAILURE].event_enabled = 0;
m_settings[PlayerEvent::FISH_SUCCESS].event_enabled = 0;
m_settings[PlayerEvent::FISH_FAILURE].event_enabled = 0;
m_settings[PlayerEvent::ITEM_DESTROY].event_enabled = 1;
m_settings[PlayerEvent::WENT_ONLINE].event_enabled = 0;
m_settings[PlayerEvent::WENT_OFFLINE].event_enabled = 0;
m_settings[PlayerEvent::LEVEL_GAIN].event_enabled = 1;
m_settings[PlayerEvent::LEVEL_LOSS].event_enabled = 1;
m_settings[PlayerEvent::LOOT_ITEM].event_enabled = 1;
m_settings[PlayerEvent::MERCHANT_PURCHASE].event_enabled = 1;
m_settings[PlayerEvent::MERCHANT_SELL].event_enabled = 1;
m_settings[PlayerEvent::GROUP_JOIN].event_enabled = 0;
m_settings[PlayerEvent::GROUP_LEAVE].event_enabled = 0;
m_settings[PlayerEvent::RAID_JOIN].event_enabled = 0;
m_settings[PlayerEvent::RAID_LEAVE].event_enabled = 0;
m_settings[PlayerEvent::GROUNDSPAWN_PICKUP].event_enabled = 1;
m_settings[PlayerEvent::NPC_HANDIN].event_enabled = 1;
m_settings[PlayerEvent::SKILL_UP].event_enabled = 0;
m_settings[PlayerEvent::TASK_ACCEPT].event_enabled = 1;
m_settings[PlayerEvent::TASK_UPDATE].event_enabled = 1;
m_settings[PlayerEvent::TASK_COMPLETE].event_enabled = 1;
m_settings[PlayerEvent::TRADE].event_enabled = 1;
m_settings[PlayerEvent::GIVE_ITEM].event_enabled = 1;
m_settings[PlayerEvent::SAY].event_enabled = 0;
m_settings[PlayerEvent::REZ_ACCEPTED].event_enabled = 1;
m_settings[PlayerEvent::DEATH].event_enabled = 1;
m_settings[PlayerEvent::COMBINE_FAILURE].event_enabled = 1;
m_settings[PlayerEvent::COMBINE_SUCCESS].event_enabled = 1;
m_settings[PlayerEvent::DROPPED_ITEM].event_enabled = 1;
m_settings[PlayerEvent::SPLIT_MONEY].event_enabled = 1;
m_settings[PlayerEvent::DZ_JOIN].event_enabled = 1;
m_settings[PlayerEvent::DZ_LEAVE].event_enabled = 1;
m_settings[PlayerEvent::TRADER_PURCHASE].event_enabled = 1;
m_settings[PlayerEvent::TRADER_SELL].event_enabled = 1;
m_settings[PlayerEvent::BANDOLIER_CREATE].event_enabled = 0;
m_settings[PlayerEvent::BANDOLIER_SWAP].event_enabled = 0;
m_settings[PlayerEvent::DISCOVER_ITEM].event_enabled = 1;
m_settings[PlayerEvent::POSSIBLE_HACK].event_enabled = 1;
m_settings[PlayerEvent::KILLED_NPC].event_enabled = 0;
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;
m_settings[PlayerEvent::ITEM_CREATION].event_enabled = 1;
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_ITEM].event_enabled = 1;
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_PLAT].event_enabled = 1;
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
m_settings[i].retention_days = RETENTION_DAYS_DEFAULT;
}
}
-85
View File
@@ -1,85 +0,0 @@
#ifndef EQEMU_PLAYER_EVENT_LOGS_H
#define EQEMU_PLAYER_EVENT_LOGS_H
#include "../repositories/player_event_log_settings_repository.h"
#include "player_events.h"
#include "../servertalk.h"
#include "../repositories/player_event_logs_repository.h"
#include "../timer.h"
#include "../json/json_archive_single_line.h"
#include <cereal/archives/json.hpp>
#include <mutex>
class PlayerEventLogs {
public:
void Init();
void ReloadSettings();
PlayerEventLogs *SetDatabase(Database *db);
bool ValidateDatabaseConnection();
bool IsEventEnabled(PlayerEvent::EventType event);
void Process();
// batch queue
void AddToQueue(const PlayerEventLogsRepository::PlayerEventLogs &logs);
// main event record generic function
// can ingest any struct event types
template<typename T>
std::unique_ptr<ServerPacket> RecordEvent(
PlayerEvent::EventType t,
const PlayerEvent::PlayerEvent &p,
T e
)
{
auto n = PlayerEventLogsRepository::NewEntity();
FillPlayerEvent(p, n);
n.event_type_id = t;
std::stringstream ss;
{
cereal::JSONOutputArchiveSingleLine ar(ss);
e.serialize(ar);
}
n.event_type_name = PlayerEvent::EventName[t];
n.event_data = Strings::Contains(ss.str(), "noop") ? "{}" : ss.str();
n.created_at = std::time(nullptr);
auto c = PlayerEvent::PlayerEventContainer{
.player_event = p,
.player_event_log = n
};
return BuildPlayerEventPacket(c);
}
[[nodiscard]] const PlayerEventLogSettingsRepository::PlayerEventLogSettings *GetSettings() const;
bool IsEventDiscordEnabled(int32_t event_type_id);
std::string GetDiscordWebhookUrlFromEventType(int32_t event_type_id);
static std::string GetDiscordPayloadFromEvent(const PlayerEvent::PlayerEventContainer &e);
private:
Database *m_database; // reference to database
PlayerEventLogSettingsRepository::PlayerEventLogSettings m_settings[PlayerEvent::EventType::MAX]{};
// batch queue is used to record events in batch
std::vector<PlayerEventLogsRepository::PlayerEventLogs> m_record_batch_queue{};
static void FillPlayerEvent(const PlayerEvent::PlayerEvent &p, PlayerEventLogsRepository::PlayerEventLogs &n);
static std::unique_ptr<ServerPacket>
BuildPlayerEventPacket(const PlayerEvent::PlayerEventContainer &e);
// timers
Timer m_process_batch_events_timer; // events processing timer
Timer m_process_retention_truncation_timer; // timer for truncating events based on retention settings
// processing
std::mutex m_batch_queue_lock{};
void ProcessBatchQueue();
void ProcessRetentionTruncation();
void SetSettingsDefaults();
};
extern PlayerEventLogs player_event_logs;
#endif //EQEMU_PLAYER_EVENT_LOGS_H
File diff suppressed because it is too large Load Diff
+24 -24
View File
@@ -20,31 +20,31 @@
#include "races.h"
#include "rulesys.h"
const char *FactionValueToString(FACTION_VALUE faction_value)
const char *FactionValueToString(FACTION_VALUE fv)
{
switch (faction_value) {
switch (fv) {
case FACTION_ALLY:
return "Ally";
return ("Ally");
case FACTION_WARMLY:
return "Warmly";
return ("Warmly");
case FACTION_KINDLY:
return "Kindly";
case FACTION_AMIABLY:
return "Amiably";
case FACTION_INDIFFERENTLY:
return "Indifferently";
case FACTION_APPREHENSIVELY:
return "Apprehensively";
case FACTION_DUBIOUSLY:
return "Dubiously";
case FACTION_THREATENINGLY:
return "Threateningly";
return ("Kindly");
case FACTION_AMIABLE:
return ("Amiable");
case FACTION_INDIFFERENT:
return ("Indifferent");
case FACTION_APPREHENSIVE:
return ("Apprehensive");
case FACTION_DUBIOUS:
return ("Dubious");
case FACTION_THREATENLY:
return ("Threatenly");
case FACTION_SCOWLS:
return "Scowls";
return ("Scowls, ready to attack.");
default:
break;
}
return "Unknown";
return ("Unknown Faction Con");
}
@@ -70,19 +70,19 @@ FACTION_VALUE CalculateFaction(FactionMods* fm, int32 tmpCharacter_value)
return FACTION_KINDLY;
}
if (character_value >= RuleI(Faction, AmiablyFactionMinimum)) {
return FACTION_AMIABLY;
return FACTION_AMIABLE;
}
if (character_value >= RuleI(Faction, IndifferentlyFactionMinimum)) {
return FACTION_INDIFFERENTLY;
return FACTION_INDIFFERENT;
}
if (character_value >= RuleI(Faction, ApprehensivelyFactionMinimum)) {
return FACTION_APPREHENSIVELY;
return FACTION_APPREHENSIVE;
}
if (character_value >= RuleI(Faction, DubiouslyFactionMinimum)) {
return FACTION_DUBIOUSLY;
return FACTION_DUBIOUS;
}
if (character_value >= RuleI(Faction, ThreateninglyFactionMinimum)) {
return FACTION_THREATENINGLY;
return FACTION_THREATENLY;
}
return FACTION_SCOWLS;
}
@@ -96,12 +96,12 @@ bool IsOfEqualRace(int r1, int r2)
// TODO: add more values
switch (r1) {
case DARK_ELF:
if (r2 == Race::NeriakCitizen) {
if (r2 == 77) {
return true;
}
break;
case BARBARIAN:
if (r2 == Race::HalasCitizen) {
if (r2 == 90) {
return true;
}
}
+16 -14
View File
@@ -24,15 +24,17 @@
#include <string>
enum FACTION_VALUE {
FACTION_ALLY = 1,
FACTION_WARMLY = 2,
FACTION_KINDLY = 3,
FACTION_AMIABLY = 4,
FACTION_INDIFFERENTLY = 5,
FACTION_APPREHENSIVELY = 6,
FACTION_DUBIOUSLY = 7,
FACTION_THREATENINGLY = 8,
FACTION_SCOWLS = 9
FACTION_ALLY = 1,
FACTION_WARMLY = 2,
FACTION_KINDLY = 3,
FACTION_AMIABLE = 4,
FACTION_INDIFFERENT = 5,
FACTION_APPREHENSIVE = 6,
FACTION_DUBIOUS = 7,
FACTION_THREATENLY = 8,
FACTION_SCOWLS = 9
};
struct NPCFactionList {
@@ -48,8 +50,8 @@ struct NPCFactionList {
struct FactionMods
{
int32 base;
int16 min; // The lowest your personal earned faction can go - before race/class/deity adjustments.
int16 max; // The highest your personal earned faction can go - before race/class/deity adjustments.
int16 min; // The lowest your personal earned faction can go - before race/class/diety adjustments.
int16 max; // The highest your personal earned faction can go - before race/class/diety adjustments.
int32 class_mod;
int32 race_mod;
int32 deity_mod;
@@ -59,8 +61,8 @@ struct Faction {
int32 id;
std::map<std::string, int16> mods;
int16 base;
int16 min; // The lowest your personal earned faction can go - before race/class/deity adjustments.
int16 max; // The highest your personal earned faction can go - before race/class/deity adjustments.
int16 min; // The lowest your personal earned faction can go - before race/class/diety adjustments.
int16 max; // The highest your personal earned faction can go - before race/class/diety adjustments.
char name[50];
};
@@ -73,6 +75,6 @@ struct NPCFaction
uint8 temp;
};
const char *FactionValueToString(FACTION_VALUE faction_value);
const char *FactionValueToString(FACTION_VALUE fv);
FACTION_VALUE CalculateFaction(FactionMods* fm, int32 tmpCharacter_value);
#endif
+45 -5
View File
@@ -35,6 +35,11 @@ Core Zone features
*/
//Uncomment this to cause a zone to basically idle
//when there are no players in it, mobs stop wandering, etc..
#define IDLE_WHEN_EMPTY
#ifdef EMBPERL
//Enable the new XS based perl parser
#define EMBPERL_XS
@@ -127,7 +132,7 @@ enum { //reuse times
InstillDoubtReuseTime = 9,
FishingReuseTime = 11,
ForagingReuseTime = 50,
MendReuseTime = 360,
MendReuseTime = 290,
BashReuseTime = 5,
BackstabReuseTime = 9,
KickReuseTime = 5,
@@ -199,7 +204,7 @@ enum { //some random constants
#define MIN_LEVEL_ALCHEMY 25
//chance ratio that a
#define THREATENINGLY_AGGRO_CHANCE 32 // 32/128 (25%) chance that a mob will arrgo on con Threatenly
#define THREATENLY_ARRGO_CHANCE 32 // 32/128 (25%) chance that a mob will arrgo on con Threatenly
//max factions per npc faction list
#define MAX_NPC_FACTIONS 20
@@ -213,14 +218,14 @@ enum { //some random constants
#define HARD_LEVEL_CAP 127
//the square of the maximum range at whihc you could possibly use NPC services (shop, tribute, etc)
#define USE_NPC_RANGE2 40000 //arbitrary right now
#define USE_NPC_RANGE2 200*200 //arbitrary right now
// Squared range for rampage 75.0 * 75.0 for now
#define NPC_RAMPAGE_RANGE2 5625.0f
//the formula for experience for killing a mob.
//level is the only valid variable to use
#define EXP_FORMULA (level * level * 75 * 35 / 10)
#define EXP_FORMULA level*level*75*35/10
#define HIGHEST_AA_VALUE 35
@@ -233,6 +238,41 @@ enum { //some random constants
// Timer to update aggrometer
#define AGGRO_METER_UPDATE_MS 1000
//Some hard coded statuses from commands and other places:
enum {
minStatusToBeGM = 40,
minStatusToUseGMCommands = 80,
minStatusToKick = 150,
minStatusToAvoidFalling = 100,
minStatusToHaveInvalidSpells = 80,
minStatusToHaveInvalidSkills = 80,
minStatusToIgnoreZoneFlags = 80,
minStatusToSeeOthersZoneFlags = 80,
minStatusToEditOtherGuilds = 80,
commandMovecharSelfOnly = 80, //below this == only self move allowed
commandMovecharToSpecials = 200, //ability to send people to cshom/load zones
commandZoneToSpecials = 80, //zone to cshome, out of load zones
commandToggleAI = 250, //can turn NPC AI on and off
commandCastSpecials = 100, //can cast special spells
commandInstacast = 100, //insta-cast all #casted spells
commandLevelAboveCap = 100, //can #level players above level cap
commandLevelNPCAboveCap = 100, //can #level NPCs above level cap
commandSetSkillsOther = 100, //ability to setskills on others
commandRaceOthers = 100, //ability to #race on others
commandGenderOthers = 100, //ability to #gender on others
commandTextureOthers = 100, //ability to #texture on others
commandDoAnimOthers = 100, //can #doanim on others
commandLockZones = 101, //can lock or unlock zones
commandEditPlayerCorpses = 150, //can Edit Player Corpses
commandChangeFlags = 200, //ability to set/refresh flags
commandBanPlayers = 100, //can set bans on players
commandChangeDatarate = 201, //edit client's data rate
commandZoneToCoords = 0, //can #zone with coords
commandInterrogateInv = 100, //below this == only log on error state and self-only target dump
commandInvSnapshot = 150 //ability to clear/restore snapshots
};
// This is the item ID we use for say links, we use the max that fits in 5 ASCII chars
#define SAYLINK_ITEM_ID 0xFFFFF
@@ -255,7 +295,7 @@ Developer configuration
#define COMMON_PROFILE
#define PROFILE_DUMP_TIME 180
#define PROFILE_DUMP_TIME 3*60
#endif //EQPROFILE
-112
View File
@@ -1,112 +0,0 @@
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include <fstream>
#include "file.h"
#ifdef _WINDOWS
#include <direct.h>
#include <conio.h>
#include <iostream>
#include <dos.h>
#include <windows.h>
#include <process.h>
#else
#include <unistd.h>
#include <sys/stat.h>
#endif
#include <fmt/format.h>
#include <filesystem>
#include <iostream>
namespace fs = std::filesystem;
/**
* @param name
* @return
*/
bool File::Exists(const std::string &name)
{
return fs::exists(fs::path{name});
}
/**
* @param directory_name
*/
void File::Makedir(const std::string &directory_name)
{
try {
fs::create_directory(directory_name);
fs::permissions(directory_name, fs::perms::owner_all);
}
catch (const fs::filesystem_error &ex) {
std::cout << "Failed to create directory: " << directory_name << std::endl;
std::cout << ex.what() << std::endl;
}
}
std::string File::FindEqemuConfigPath()
{
if (File::Exists(fs::path{File::GetCwd() + "/eqemu_config.json"}.string())) {
return File::GetCwd();
}
else if (File::Exists(fs::path{File::GetCwd() + "/../eqemu_config.json"}.string())) {
return canonical(fs::path{File::GetCwd() + "/../"}).string();
}
else if (File::Exists(fs::path{File::GetCwd() + "/login.json"}.string())) {
return File::GetCwd();
}
else if (File::Exists(fs::path{File::GetCwd() + "/../login.json"}.string())) {
return canonical(fs::path{File::GetCwd() + "/../"}).string();
}
return {};
}
std::string File::GetCwd()
{
return fs::current_path().string();
}
FileContentsResult File::GetContents(const std::string &file_name)
{
std::string error;
std::ifstream f;
f.open(file_name);
std::string line;
std::string lines;
if (f.is_open()) {
while (f) {
std::getline(f, line);
lines += line + "\n";
}
}
else {
error = fmt::format("Couldn't open file [{}]", file_name);
}
return FileContentsResult{
.contents = lines,
.error = error,
};
}
+67
View File
@@ -0,0 +1,67 @@
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include <fstream>
#include "file_util.h"
#ifdef _WINDOWS
#include <direct.h>
#include <conio.h>
#include <iostream>
#include <dos.h>
#include <windows.h>
#include <process.h>
#else
#include <unistd.h>
#include <sys/stat.h>
#endif
/**
* @param name
* @return
*/
bool FileUtil::exists(const std::string &name)
{
std::ifstream f(name.c_str());
return f.good();
}
/**
* @param directory_name
*/
void FileUtil::mkdir(const std::string& directory_name)
{
#ifdef _WINDOWS
struct _stat st;
if (_stat(directory_name.c_str(), &st) == 0) // exists
return;
_mkdir(directory_name.c_str());
#else
struct stat st{};
if (stat(directory_name.c_str(), &st) == 0) { // exists
return;
}
::mkdir(directory_name.c_str(), 0755);
#endif
}
+6 -18
View File
@@ -18,27 +18,15 @@
*
*/
#ifndef EQEMU_FILE_H
#define EQEMU_FILE_H
#ifndef EQEMU_FILE_UTIL_H
#define EQEMU_FILE_UTIL_H
#include <filesystem>
namespace fs = std::filesystem;
struct FileContentsResult {
std::string contents;
std::string error;
};
class File {
class FileUtil {
public:
static bool Exists(const std::string &name);
static void Makedir(const std::string& directory_name);
static FileContentsResult GetContents(const std::string &file_name);
static std::string FindEqemuConfigPath();
static std::string GetCwd();
static bool exists(const std::string &name);
static void mkdir(const std::string& directory_name);
};
bool Exists(const std::string& name);
#endif //EQEMU_FILE_H
#endif //EQEMU_FILE_UTIL_H
+810 -1060
View File
File diff suppressed because it is too large Load Diff
+76 -124
View File
@@ -5,42 +5,6 @@
#include <map>
#include <string>
#include <vector>
#include "timer.h"
#include "../common/repositories/guild_members_repository.h"
#include "../common/repositories/guilds_repository.h"
struct DefaultPermissionStruct {
GuildAction id;
uint32 value;
};
struct DefaultRankNamesStruct {
uint32 id;
std::string name;
};
struct GuildTributeStruct {
Timer timer;
uint32 id_1;
uint32 id_2;
uint32 id_1_tier;
uint32 id_2_tier;
uint32 favor;
uint32 time_remaining;
uint32 enabled;
bool send_timer;
};
class TributeData {
public:
//this level data stored in regular byte order and must be flipped before sending
TributeLevel_Struct tiers[MAX_TRIBUTE_TIERS];
uint8 tier_count;
uint32 unknown;
std::string name;
std::string description;
bool is_guild; //is a guild tribute item
};
class Database;
@@ -48,23 +12,22 @@ class CharGuildInfo
{
public:
//fields from `characer_`
uint32 char_id;
uint32 char_id;
std::string char_name;
uint8 class_;
uint16 level;
uint32 time_last_on;
uint32 zone_id;
uint8 class_;
uint16 level;
uint32 time_last_on;
uint32 zone_id;
//fields from `guild_members`
uint32 guild_id;
uint8 rank;
bool tribute_enable;
uint32 total_tribute;
uint32 last_tribute; //timestamp
bool banker;
bool alt;
uint32 guild_id;
uint8 rank;
bool tribute_enable;
uint32 total_tribute;
uint32 last_tribute; //timestamp
bool banker;
bool alt;
std::string public_note;
bool online;
};
//this object holds guild functionality shared between world and zone.
@@ -81,16 +44,15 @@ class BaseGuildManager
}
bool LoadGuilds();
virtual bool RefreshGuild(uint32 guild_id);
bool RefreshGuild(uint32 guild_id);
//guild edit actions.
uint32 CreateGuild(std::string name, uint32 leader_char_id);
bool StoreGuildDB(uint32 guild_id);
uint32 CreateGuild(const char* name, uint32 leader_char_id);
bool DeleteGuild(uint32 guild_id);
bool RenameGuild(uint32 guild_id, std::string name);
bool SetGuildMOTD(uint32 guild_id, std::string motd, std::string setter);
bool SetGuildURL(uint32 guild_id, std::string URL);
bool SetGuildChannel(uint32 guild_id, std::string Channel);
bool RenameGuild(uint32 guild_id, const char* name);
bool SetGuildMOTD(uint32 guild_id, const char* motd, const char *setter);
bool SetGuildURL(uint32 GuildID, const char* URL);
bool SetGuildChannel(uint32 GuildID, const char* Channel);
//character edit actions
bool SetGuildLeader(uint32 guild_id, uint32 leader_char_id);
@@ -100,16 +62,9 @@ class BaseGuildManager
bool ForceRankUpdate(uint32 charid);
bool GetAltFlag(uint32 CharID);
bool SetAltFlag(uint32 charid, bool is_alt);
bool GetBankerFlag(uint32 CharID, bool compat_mode = false);
bool GetGuildBankerStatus(uint32 guild_id, uint32 guild_rank);
bool GetBankerFlag(uint32 CharID);
bool SetTributeFlag(uint32 charid, bool enabled);
bool SetPublicNote(uint32 charid, std::string public_note);
uint32 UpdateDbGuildFavor(uint32 guild_id, uint32 enabled);
bool UpdateDbGuildTributeEnabled(uint32 guild_id, uint32 enabled);
bool UpdateDbMemberTributeEnabled(uint32 guild_id, uint32 char_id, uint32 enabled);
bool UpdateDbTributeTimeRemaining(uint32 guild_id, uint32 enabled);
uint32 UpdateDbMemberFavor(uint32 guild_id, uint32 char_id, uint32 favor);
bool UpdateDbMemberOnline(uint32 char_id, bool status);
bool SetPublicNote(uint32 charid, const char *note);
//queries
bool GetCharInfo(const char *char_name, CharGuildInfo &into);
@@ -119,24 +74,25 @@ class BaseGuildManager
bool GetGuildMOTD(uint32 guild_id, char *motd_buffer, char *setter_buffer) const;
bool GetGuildURL(uint32 GuildID, char *URLBuffer) const;
bool GetGuildChannel(uint32 GuildID, char *ChannelBuffer) const;
bool IsCharacterInGuild(uint32 character_id, uint32 guild_id = 0);
bool GetGuildNameByID(uint32 guild_id, std::string& into) const;
bool IsGuildLeader(uint32 guild_id, uint32 char_id) const;
bool CheckGMStatus(uint32 guild_id, uint8 status) const;
bool CheckPermission(uint32 guild_id, uint8 rank, GuildAction act) const;
bool UpdateDbBankerFlag(uint32 charid, bool is_banker);
uint8* MakeGuildList(const char* head_name, uint32& length) const; //make a guild list packet, returns ownership of the buffer.
uint8 GetDisplayedRank(uint32 guild_id, uint8 rank, uint32 char_id) const;
uint32 GetGuildIDByName(const char *GuildName);
uint32 GetGuildIDByCharacterID(uint32 character_id);
uint32 FindGuildByLeader(uint32 leader) const;
uint32 NumberInGuild(uint32 guild_id);
uint32 DoesAccountContainAGuildLeader(uint32 AccountID);
const char* GetRankName(uint32 guild_id, uint8 rank) const;
const char* GetGuildName(uint32 guild_id) const;
std::string GetGuildNameByID(uint32 guild_id) const;
std::string GetGuildRankName(uint32 guild_id, uint8 rank) const;
std::vector<GuildMembersRepository::GuildMembers> GetGuildMembers(uint32 guild_id);
const char *GetRankName(uint32 guild_id, uint8 rank) const;
const char *GetGuildName(uint32 guild_id) const;
bool GetGuildNameByID(uint32 guild_id, std::string &into) const;
uint32 GetGuildIDByName(const char *GuildName);
bool IsGuildLeader(uint32 guild_id, uint32 char_id) const;
uint8 GetDisplayedRank(uint32 guild_id, uint8 rank, uint32 char_id) const;
bool CheckGMStatus(uint32 guild_id, uint8 status) const;
bool CheckPermission(uint32 guild_id, uint8 rank, GuildAction act) const;
// uint32 Getguild_id(uint32 eqid);
uint32 FindGuildByLeader(uint32 leader) const;
// void GetGuildMembers(uint32 guild_id,GuildMember_Struct* gms);
uint32 NumberInGuild(uint32 guild_id);
// bool GetGuildRanks(uint32 guildeqid, GuildRanks_Struct* gr);
// bool EditGuild(uint32 guild_id, uint8 ranknum, GuildRankLevel_Struct* grl);
uint8 *MakeGuildList(const char *head_name, uint32 &length) const; //make a guild list packet, returns ownership of the buffer.
static const char *const GuildActionNames[_MaxGuildAction];
uint32 DoesAccountContainAGuildLeader(uint32 AccountID);
protected:
//the methods which must be defined by base classes.
@@ -145,62 +101,58 @@ class BaseGuildManager
virtual void SendRankUpdate(uint32 CharID) = 0;
virtual void SendGuildDelete(uint32 guild_id) = 0;
uint32 UpdateDbCreateGuild(std::string name, uint32 leader_char_id);
bool UpdateDbDeleteGuild(uint32 guild_id, bool local_delete = true, bool db_delete = true);
bool UpdateDbRenameGuild(uint32 guild_id, std::string name);
bool UpdateDbGuildLeader(uint32 guild_id, uint32 leader_char_id);
bool UpdateDbGuildMOTD(uint32 guild_id, std::string motd, std::string setter);
bool UpdateDbGuildURL(uint32 GuildID, std::string URL);
bool UpdateDbGuildChannel(uint32 GuildID, std::string Channel);
bool UpdateDbGuild(uint32 charid, uint32 guild_id, uint8 rank);
bool UpdateDbGuildRank(uint32 charid, uint8 rank);
bool UpdateDbAltFlag(uint32 charid, bool is_alt);
bool UpdateDbTributeFlag(uint32 charid, bool enabled);
bool UpdateDbPublicNote(uint32 charid, std::string public_note);
uint32 DBCreateGuild(const char* name, uint32 leader_char_id);
bool DBDeleteGuild(uint32 guild_id);
bool DBRenameGuild(uint32 guild_id, const char* name);
bool DBSetGuildLeader(uint32 guild_id, uint32 leader_char_id);
bool DBSetGuildMOTD(uint32 guild_id, const char* motd, const char *setter);
bool DBSetGuildURL(uint32 GuildID, const char* URL);
bool DBSetGuildChannel(uint32 GuildID, const char* Channel);
bool DBSetGuild(uint32 charid, uint32 guild_id, uint8 rank);
bool DBSetGuildRank(uint32 charid, uint8 rank);
bool DBSetBankerFlag(uint32 charid, bool is_banker);
bool DBSetAltFlag(uint32 charid, bool is_alt);
bool DBSetTributeFlag(uint32 charid, bool enabled);
bool DBSetPublicNote(uint32 charid, const char *note);
bool QueryWithLogging(std::string query, const char *errmsg);
// void DBSetPublicNote(uint32 guild_id,char* charname, char* note);
bool LocalDeleteGuild(uint32 guild_id);
struct RankInfo
class RankInfo
{
RankInfo();
std::string rank_name;
public:
RankInfo();
std::string name;
bool permissions[_MaxGuildAction];
};
struct Functions
class GuildInfo
{
uint32 id;
uint32 perm_id;
uint32 guild_id;
uint32 perm_value;
};
public:
class GuildInfo {
public:
GuildInfo();
std::string name;
std::string motd;
std::string motd_setter;
std::string url;
std::string channel;
uint32 leader;
uint8 minstatus;
std::string rank_names[GUILD_MAX_RANK + 1];
Functions functions[GUILD_MAX_FUNCTIONS + 1];
GuildTributeStruct tribute;
};
virtual BaseGuildManager::GuildInfo* GetGuildByGuildID(uint32 guild_id);
uint32 GetGuildTributeTimeRemaining(uint32 guild_id);
public:
GuildInfo();
std::string name;
std::string motd;
std::string motd_setter;
std::string url;
std::string channel;
uint32 leader_char_id;
uint8 minstatus;
//tribute is not in here on purpose, since it is only valid in world!
RankInfo ranks[GUILD_MAX_RANK + 1];
};
protected:
std::map<uint32, GuildInfo *> m_guilds; //we own the pointers in this map
void ClearGuilds(); //clears internal structure
Database *m_db; //we do not own this
bool _StoreGuildDB(uint32 guild_id);
GuildInfo* _CreateGuild(uint32 guild_id, std::string guild_name, uint32 leader_char_id, uint8 minstatus, std::string guild_motd, std::string motd_setter, std::string Channel, std::string URL, uint32 favour);
GuildInfo *_CreateGuild(uint32 guild_id, const char *guild_name, uint32 account_id, uint8 minstatus, const char *guild_motd, const char *motd_setter, const char *Channel, const char *URL);
uint32 _GetFreeGuildID();
GuildsRepository::Guilds CreateGuildRepoFromGuildInfo(uint32 guild_id, BaseGuildManager::GuildInfo& in);
};
#endif /*GUILD_BASE_H_*/
+15 -54
View File
@@ -16,70 +16,31 @@
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef GUILDS_H
#define GUILDS_H
#ifndef GUILD_H
#define GUILD_H
#include "types.h"
#define GUILD_NONE 0xFFFFFFFF // user has no guild
#define GUILD_MAX_RANK 8 // 0-2 - some places in the code assume a single digit, dont go above 9
#define GUILD_MAX_FUNCTIONS 30
#define GUILD_TRIBUTES_MODIFY 1
#define GUILD_TRIBUTES_SAVE 0
#define GUILD_TRIBUTES_OFF 0
#define GUILD_TRIBUTES_ON 1
#define GUILD_INVITE_DECLINE 9
#define GUILD_MAX_RANK 8 // 0-2 - some places in the code assume a single digit, dont go above 9
//defines for standard ranks
#define GUILD_MEMBER_TI 0
#define GUILD_OFFICER_TI 1
#define GUILD_LEADER_TI 2
#define GUILD_MEMBER 0
#define GUILD_OFFICER 1
#define GUILD_LEADER 2
#define GUILD_RANK_NONE (GUILD_MAX_RANK+1)
//defines for standard ranks base on RoF2 definitions
#define GUILD_RANK_NONE 0
#define GUILD_LEADER 1
#define GUILD_SENIOR_OFFICER 2
#define GUILD_OFFICER 3
#define GUILD_SENIOR_MEMBER 4
#define GUILD_MEMBER 5
#define GUILD_JUNIOR_MEMBER 6
#define GUILD_INITIATE 7
#define GUILD_RECRUIT 8
typedef enum {
GUILD_ACTION_BANNER_CHANGE = 1,
GUILD_ACTION_BANNER_PLANT = 2,
GUILD_ACTION_BANNER_REMOVE = 3,
GUILD_ACTION_DISPLAY_GUILD_NAME = 4,
GUILD_ACTION_RANKS_CHANGE_PERMISSIONS = 5,
GUILD_ACTION_RANKS_CHANGE_RANK_NAMES = 6,
GUILD_ACTION_MEMBERS_INVITE = 7,
GUILD_ACTION_MEMBERS_PROMOTE = 8,
GUILD_ACTION_MEMBERS_DEMOTE = 9,
GUILD_ACTION_MEMBERS_REMOVE = 10,
GUILD_ACTION_EDIT_RECRUITING_SETTINGS = 11,
GUILD_ACTION_EDIT_PUBLIC_NOTES = 12,
GUILD_ACTION_BANK_DEPOSIT_ITEMS = 13,
GUILD_ACTION_BANK_WITHDRAW_ITEMS = 14,
GUILD_ACTION_BANK_VIEW_ITEMS = 15,
GUILD_ACTION_BANK_PROMOTE_ITEMS = 16,
GUILD_ACTION_BANK_CHANGE_ITEM_PERMISSIONS = 17,
GUILD_ACTION_CHANGE_THE_MOTD = 18,
GUILD_ACTION_GUILD_CHAT_SEE = 19,
GUILD_ACTION_GUILD_CHAT_SPEAK_IN = 20,
GUILD_ACTION_SEND_THE_WHOLE_GUILD_E_MAIL = 21,
GUILD_ACTION_TRIBUTE_CHANGE_FOR_OTHERS = 22,
GUILD_ACTION_TRIBUTE_CHANGE_ACTIVE_BENEFIT = 23,
GUILD_ACTION_TROPHY_TRIBUTE_CHANGE_FOR_OTHERS = 24,
GUILD_ACTION_TROPHY_TRIBUTE_CHANGE_ACTIVE_BENEFIT = 25,
GUILD_ACTION_MEMBERS_CHANGE_ALT_FLAG_FOR_OTHER = 26,
GUILD_ACTION_REAL_ESTATE_GUILD_PLOT_BUY = 27,
GUILD_ACTION_REAL_ESTATE_GUILD_PLOT_SELL = 28,
GUILD_ACTION_REAL_ESTATE_MODIFY_TROPHIES = 29,
GUILD_ACTION_MEMBERS_DEMOTE_SELF = 30,
GUILD_HEAR = 0,
GUILD_SPEAK = 1,
GUILD_INVITE = 2,
GUILD_REMOVE = 3,
GUILD_PROMOTE = 4,
GUILD_DEMOTE = 5,
GUILD_MOTD = 6,
GUILD_WARPEACE = 7,
_MaxGuildAction
} GuildAction;
#endif
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// Copyright (C) 2015 Ben Lewis <benjf5+github@gmail.com>
// Licensed under the MIT license.
// https://github.com/ben-zen/uri-library
#pragma once
#include <cctype>
#include <map>
#include <string>
#include <stdexcept>
#include <utility>
class uri {
/* URIs are broadly divided into two categories: hierarchical and
* non-hierarchical. Both hierarchical URIs and non-hierarchical URIs have a
* few elements in common; all URIs have a scheme of one or more alphanumeric
* characters followed by a colon, and they all may optionally have a query
* component preceded by a question mark, and a fragment component preceded by
* an octothorpe (hash mark: '#'). The query consists of stanzas separated by
* either ampersands ('&') or semicolons (';') (but only one or the other),
* and each stanza consists of a key and an optional value; if the value
* exists, the key and value must be divided by an equals sign.
*
* The following is an example from Wikipedia of a hierarchical URI:
* scheme:[//[user:password@]domain[:port]][/]path[?query][#fragment]
*/
public:
enum class scheme_category {
Hierarchical,
NonHierarchical
};
enum class component {
Scheme,
Content,
Username,
Password,
Host,
Port,
Path,
Query,
Fragment
};
enum class query_argument_separator {
ampersand,
semicolon
};
uri(
char const *uri_text, scheme_category category = scheme_category::Hierarchical,
query_argument_separator separator = query_argument_separator::ampersand
) :
m_category(category),
m_path_is_rooted(false),
m_port(0),
m_separator(separator)
{
setup(std::string(uri_text), category);
};
uri(
std::string const &uri_text, scheme_category category = scheme_category::Hierarchical,
query_argument_separator separator = query_argument_separator::ampersand
) :
m_category(category),
m_path_is_rooted(false),
m_port(0),
m_separator(separator)
{
setup(uri_text, category);
};
uri(
std::map<component, std::string> const &components,
scheme_category category,
bool rooted_path,
query_argument_separator separator = query_argument_separator::ampersand
) :
m_category(category),
m_path_is_rooted(rooted_path),
m_separator(separator)
{
if (components.count(component::Scheme)) {
if (components.at(component::Scheme).length() == 0) {
throw std::invalid_argument("Scheme cannot be empty.");
}
m_scheme = components.at(component::Scheme);
}
else {
throw std::invalid_argument("A URI must have a scheme.");
}
if (category == scheme_category::Hierarchical) {
if (components.count(component::Content)) {
throw std::invalid_argument("The content component is only for use in non-hierarchical URIs.");
}
bool has_username = components.count(component::Username);
bool has_password = components.count(component::Password);
if (has_username && has_password) {
m_username = components.at(component::Username);
m_password = components.at(component::Password);
}
else if ((has_username && !has_password) || (!has_username && has_password)) {
throw std::invalid_argument("If a username or password is supplied, both must be provided.");
}
if (components.count(component::Host)) {
m_host = components.at(component::Host);
}
if (components.count(component::Port)) {
m_port = std::stoul(components.at(component::Port));
}
if (components.count(component::Path)) {
m_path = components.at(component::Path);
}
else {
throw std::invalid_argument("A path is required on a hierarchical URI, even an empty path.");
}
}
else {
if (components.count(component::Username)
|| components.count(component::Password)
|| components.count(component::Host)
|| components.count(component::Port)
|| components.count(component::Path)) {
throw std::invalid_argument("None of the hierarchical components are allowed in a non-hierarchical URI.");
}
if (components.count(component::Content)) {
m_content = components.at(component::Content);
}
else {
throw std::invalid_argument(
"Content is a required component for a non-hierarchical URI, even an empty string."
);
}
}
if (components.count(component::Query)) {
m_query = components.at(component::Query);
}
if (components.count(component::Fragment)) {
m_fragment = components.at(component::Fragment);
}
}
uri(uri const &other, std::map<component, std::string> const &replacements) :
m_category(other.m_category),
m_path_is_rooted(other.m_path_is_rooted),
m_separator(other.m_separator)
{
m_scheme = (replacements.count(component::Scheme))
? replacements.at(component::Scheme) : other.m_scheme;
if (m_category == scheme_category::Hierarchical) {
m_username = (replacements.count(component::Username))
? replacements.at(component::Username) : other.m_username;
m_password = (replacements.count(component::Password))
? replacements.at(component::Password) : other.m_password;
m_host = (replacements.count(component::Host))
? replacements.at(component::Host) : other.m_host;
m_port = (replacements.count(component::Port))
? std::stoul(replacements.at(component::Port)) : other.m_port;
m_path = (replacements.count(component::Path))
? replacements.at(component::Path) : other.m_path;
}
else {
m_content = (replacements.count(component::Content))
? replacements.at(component::Content) : other.m_content;
}
m_query = (replacements.count(component::Query))
? replacements.at(component::Query) : other.m_query;
m_fragment = (replacements.count(component::Fragment))
? replacements.at(component::Fragment) : other.m_fragment;
}
// Copy constructor; just use the copy assignment operator internally.
uri(uri const &other)
{
*this = other;
};
// Copy assignment operator
uri &operator=(uri const &other)
{
if (this != &other) {
m_scheme = other.m_scheme;
m_content = other.m_content;
m_username = other.m_username;
m_password = other.m_password;
m_host = other.m_host;
m_path = other.m_path;
m_query = other.m_query;
m_fragment = other.m_fragment;
m_query_dict = other.m_query_dict;
m_category = other.m_category;
m_port = other.m_port;
m_path_is_rooted = other.m_path_is_rooted;
m_separator = other.m_separator;
}
return *this;
}
~uri() {};
std::string const &get_scheme() const
{
return m_scheme;
};
scheme_category get_scheme_category() const
{
return m_category;
};
std::string const &get_content() const
{
if (m_category != scheme_category::NonHierarchical) {
throw std::domain_error("The content component is only valid for non-hierarchical URIs.");
}
return m_content;
};
std::string const &get_username() const
{
if (m_category != scheme_category::Hierarchical) {
throw std::domain_error("The username component is only valid for hierarchical URIs.");
}
return m_username;
};
std::string const &get_password() const
{
if (m_category != scheme_category::Hierarchical) {
throw std::domain_error("The password component is only valid for hierarchical URIs.");
}
return m_password;
};
std::string const &get_host() const
{
if (m_category != scheme_category::Hierarchical) {
throw std::domain_error("The host component is only valid for hierarchical URIs.");
}
return m_host;
};
unsigned long get_port() const
{
if (m_category != scheme_category::Hierarchical) {
throw std::domain_error("The port component is only valid for hierarchical URIs.");
}
return m_port;
};
std::string const &get_path() const
{
if (m_category != scheme_category::Hierarchical) {
throw std::domain_error("The path component is only valid for hierarchical URIs.");
}
return m_path;
};
std::string const &get_query() const
{
return m_query;
};
std::map<std::string, std::string> const &get_query_dictionary() const
{
return m_query_dict;
};
std::string const &get_fragment() const
{
return m_fragment;
};
std::string to_string() const
{
std::string full_uri;
full_uri.append(m_scheme);
full_uri.append(":");
if (m_content.length() > m_path.length()) {
full_uri.append("//");
if (!(m_username.empty() || m_password.empty())) {
full_uri.append(m_username);
full_uri.append(":");
full_uri.append(m_password);
full_uri.append("@");
}
full_uri.append(m_host);
if (m_port != 0) {
full_uri.append(":");
full_uri.append(std::to_string(m_port));
}
}
if (m_path_is_rooted) {
full_uri.append("/");
}
full_uri.append(m_path);
if (!m_query.empty()) {
full_uri.append("?");
full_uri.append(m_query);
}
if (!m_fragment.empty()) {
full_uri.append("#");
full_uri.append(m_fragment);
}
return full_uri;
};
private:
void setup(std::string const &uri_text, scheme_category category)
{
size_t const uri_length = uri_text.length();
if (uri_length == 0) {
throw std::invalid_argument("URIs cannot be of zero length.");
}
std::string::const_iterator cursor = parse_scheme(
uri_text,
uri_text.begin());
// After calling parse_scheme, *cursor == ':'; none of the following parsers
// expect a separator character, so we advance the cursor upon calling them.
cursor = parse_content(uri_text, (cursor + 1));
if ((cursor != uri_text.end()) && (*cursor == '?')) {
cursor = parse_query(uri_text, (cursor + 1));
}
if ((cursor != uri_text.end()) && (*cursor == '#')) {
cursor = parse_fragment(uri_text, (cursor + 1));
}
init_query_dictionary(); // If the query string is empty, this will be empty too.
};
std::string::const_iterator parse_scheme(
std::string const &uri_text,
std::string::const_iterator scheme_start
)
{
std::string::const_iterator scheme_end = scheme_start;
while ((scheme_end != uri_text.end()) && (*scheme_end != ':')) {
if (!(std::isalnum(*scheme_end) || (*scheme_end == '-')
|| (*scheme_end == '+') || (*scheme_end == '.'))) {
throw std::invalid_argument(
"Invalid character found in the scheme component. Supplied URI was: \""
+ uri_text + "\"."
);
}
++scheme_end;
}
if (scheme_end == uri_text.end()) {
throw std::invalid_argument(
"End of URI found while parsing the scheme. Supplied URI was: \""
+ uri_text + "\"."
);
}
if (scheme_start == scheme_end) {
throw std::invalid_argument(
"Scheme component cannot be zero-length. Supplied URI was: \""
+ uri_text + "\"."
);
}
m_scheme = std::move(std::string(scheme_start, scheme_end));
return scheme_end;
};
std::string::const_iterator parse_content(
std::string const &uri_text,
std::string::const_iterator content_start
)
{
std::string::const_iterator content_end = content_start;
while ((content_end != uri_text.end()) && (*content_end != '?') && (*content_end != '#')) {
++content_end;
}
m_content = std::move(std::string(content_start, content_end));
if ((m_category == scheme_category::Hierarchical) && (m_content.length() > 0)) {
// If it's a hierarchical URI, the content should be parsed for the hierarchical components.
std::string::const_iterator path_start = m_content.begin();
std::string::const_iterator path_end = m_content.end();
if (!m_content.compare(0, 2, "//")) {
// In this case an authority component is present.
std::string::const_iterator authority_cursor = (m_content.begin() + 2);
if (m_content.find_first_of('@') != std::string::npos) {
std::string::const_iterator userpass_divider = parse_username(
uri_text,
m_content,
authority_cursor
);
authority_cursor = parse_password(uri_text, m_content, (userpass_divider + 1));
// After this call, *authority_cursor == '@', so we skip over it.
++authority_cursor;
}
authority_cursor = parse_host(uri_text, m_content, authority_cursor);
if ((authority_cursor != m_content.end()) && (*authority_cursor == ':')) {
authority_cursor = parse_port(uri_text, m_content, (authority_cursor + 1));
}
if ((authority_cursor != m_content.end()) && (*authority_cursor == '/')) {
// Then the path is rooted, and we should note this.
m_path_is_rooted = true;
path_start = authority_cursor + 1;
}
// If we've reached the end and no path is present then set path_start
// to the end.
if (authority_cursor == m_content.end()) {
path_start = m_content.end();
}
}
else if (!m_content.compare(0, 1, "/")) {
m_path_is_rooted = true;
++path_start;
}
// We can now build the path based on what remains in the content string,
// since that's all that exists after the host and optional port component.
m_path = std::move(std::string(path_start, path_end));
}
return content_end;
};
std::string::const_iterator parse_username(
std::string const &uri_text,
std::string const &content,
std::string::const_iterator username_start
)
{
std::string::const_iterator username_end = username_start;
// Since this is only reachable when '@' was in the content string, we can
// ignore the end-of-string case.
while (*username_end != ':') {
if (*username_end == '@') {
throw std::invalid_argument(
"Username must be followed by a password. Supplied URI was: \""
+ uri_text + "\"."
);
}
++username_end;
}
m_username = std::move(std::string(username_start, username_end));
return username_end;
};
std::string::const_iterator parse_password(
std::string const &uri_text,
std::string const &content,
std::string::const_iterator password_start
)
{
std::string::const_iterator password_end = password_start;
while (*password_end != '@') {
++password_end;
}
m_password = std::move(std::string(password_start, password_end));
return password_end;
};
std::string::const_iterator parse_host(
std::string const &uri_text,
std::string const &content,
std::string::const_iterator host_start
)
{
std::string::const_iterator host_end = host_start;
// So, the host can contain a few things. It can be a domain, it can be an
// IPv4 address, it can be an IPv6 address, or an IPvFuture literal. In the
// case of those last two, it's of the form [...] where what's between the
// brackets is a matter of which IPv?? version it is.
while (host_end != content.end()) {
if (*host_end == '[') {
// We're parsing an IPv6 or IPvFuture address, so we should handle that
// instead of the normal procedure.
while ((host_end != content.end()) && (*host_end != ']')) {
++host_end;
}
if (host_end == content.end()) {
throw std::invalid_argument(
"End of content component encountered "
"while parsing the host component. "
"Supplied URI was: \""
+ uri_text + "\"."
);
}
++host_end;
break;
// We can stop looping, we found the end of the IP literal, which is the
// whole of the host component when one's in use.
}
else if ((*host_end == ':') || (*host_end == '/')) {
break;
}
else {
++host_end;
}
}
m_host = std::move(std::string(host_start, host_end));
return host_end;
};
std::string::const_iterator parse_port(
std::string const &uri_text,
std::string const &content,
std::string::const_iterator port_start
)
{
std::string::const_iterator port_end = port_start;
while ((port_end != content.end()) && (*port_end != '/')) {
if (!std::isdigit(*port_end)) {
throw std::invalid_argument(
"Invalid character while parsing the port. "
"Supplied URI was: \"" + uri_text + "\"."
);
}
++port_end;
}
m_port = std::stoul(std::string(port_start, port_end));
return port_end;
};
std::string::const_iterator parse_query(
std::string const &uri_text,
std::string::const_iterator query_start
)
{
std::string::const_iterator query_end = query_start;
while ((query_end != uri_text.end()) && (*query_end != '#')) {
// Queries can contain almost any character except hash, which is reserved
// for the start of the fragment.
++query_end;
}
m_query = std::move(std::string(query_start, query_end));
return query_end;
};
std::string::const_iterator parse_fragment(
std::string const &uri_text,
std::string::const_iterator fragment_start
)
{
m_fragment = std::move(std::string(fragment_start, uri_text.end()));
return uri_text.end();
};
void init_query_dictionary()
{
if (!m_query.empty()) {
// Loop over the query string looking for '&'s, then check each one for
// an '=' to find keys and values; if there's not an '=' then the key
// will have an empty value in the map.
char separator = (m_separator == query_argument_separator::ampersand) ? '&' : ';';
size_t carat = 0;
size_t stanza_end = m_query.find_first_of(separator);
do {
std::string stanza = m_query.substr(
carat,
((stanza_end != std::string::npos) ? (stanza_end - carat) : std::string::npos));
size_t key_value_divider = stanza.find_first_of('=');
std::string key = stanza.substr(0, key_value_divider);
std::string value;
if (key_value_divider != std::string::npos) {
value = stanza.substr((key_value_divider + 1));
}
if (m_query_dict.count(key) != 0) {
throw std::invalid_argument("Bad key in the query string!");
}
m_query_dict.emplace(key, value);
carat = ((stanza_end != std::string::npos) ? (stanza_end + 1)
: std::string::npos);
stanza_end = m_query.find_first_of(separator, carat);
} while ((stanza_end != std::string::npos)
|| (carat != std::string::npos));
}
}
std::string m_scheme;
std::string m_content;
std::string m_username;
std::string m_password;
std::string m_host;
std::string m_path;
std::string m_query;
std::string m_fragment;
std::map<std::string, std::string> m_query_dict;
scheme_category m_category;
unsigned long m_port;
bool m_path_is_rooted;
query_argument_separator m_separator;
};

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