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10 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 3259c98a9e | |||
| 02518cdae1 | |||
| a00ab6867c | |||
| f71a6bcb60 | |||
| 2e409f3898 | |||
| e29d7f4b27 | |||
| 4e548a588d | |||
| 5ed47b5e50 | |||
| e1e93a9a48 | |||
| 9c9d195ff6 |
@@ -1,8 +1,6 @@
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// system use
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N(OP_ExploreUnknown),
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// start (please add new opcodes in descending order and re-order any name changes where applicable)
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N(OP_0x0193),
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N(OP_0x0347),
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N(OP_AAAction),
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N(OP_AAExpUpdate),
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N(OP_AcceptNewTask),
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+102
-102
@@ -37,35 +37,35 @@
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values [catname] -> show the values of all rules in the specified category/
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*/
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const char *RuleManager::s_categoryNames[_CatCount+1] = {
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const char* RuleManager::s_categoryNames[_CatCount + 1] = {
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#define RULE_CATEGORY(catname) \
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#catname ,
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#include "ruletypes.h"
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"InvalidCategory"
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};
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const RuleManager::RuleInfo RuleManager::s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount+1] = {
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const RuleManager::RuleInfo RuleManager::s_RuleInfo[_IntRuleCount + _RealRuleCount + _BoolRuleCount + 1] = {
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/* this is done in three steps so we can reliably get to them by index*/
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#define RULE_INT(cat, rule, default_value, notes) \
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{ #cat ":" #rule, Category__##cat, IntRule, Int__##rule, notes },
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{ #cat ":" #rule, Category__##cat, IntRule, Int__##cat__##rule, notes },
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#include "ruletypes.h"
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#define RULE_REAL(cat, rule, default_value, notes) \
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{ #cat ":" #rule, Category__##cat, RealRule, Real__##rule, notes },
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{ #cat ":" #rule, Category__##cat, RealRule, Real__##cat__##rule, notes },
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#include "ruletypes.h"
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#define RULE_BOOL(cat, rule, default_value, notes) \
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{ #cat ":" #rule, Category__##cat, BoolRule, Bool__##rule, notes },
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{ #cat ":" #rule, Category__##cat, BoolRule, Bool__##cat__##rule, notes },
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#include "ruletypes.h"
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{ "Invalid Rule", _CatCount, IntRule }
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};
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RuleManager::RuleManager()
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: m_activeRuleset(0),
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: m_activeRuleset(0),
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m_activeName("default")
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{
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ResetRules(false);
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}
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RuleManager::CategoryType RuleManager::FindCategory(const char *catname) {
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RuleManager::CategoryType RuleManager::FindCategory(const char* catname) {
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int i;
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for (i = 0; i < _CatCount; i++) {
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if (strcasecmp(catname, s_categoryNames[i]) == 0)
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@@ -74,7 +74,7 @@ RuleManager::CategoryType RuleManager::FindCategory(const char *catname) {
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return(InvalidCategory);
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}
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bool RuleManager::ListRules(const char *catname, std::vector<const char *> &into) {
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bool RuleManager::ListRules(const char* catname, std::vector<const char*>& into) {
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CategoryType cat = InvalidCategory;
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if (catname != nullptr) {
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cat = FindCategory(catname);
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@@ -86,7 +86,7 @@ bool RuleManager::ListRules(const char *catname, std::vector<const char *> &into
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int i;
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int rule_count = CountRules();
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for (i = 0; i < rule_count; i++) {
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const RuleInfo &rule = s_RuleInfo[i];
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const RuleInfo& rule = s_RuleInfo[i];
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if (catname == nullptr || cat == rule.category) {
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into.push_back(rule.name);
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}
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@@ -94,7 +94,7 @@ bool RuleManager::ListRules(const char *catname, std::vector<const char *> &into
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return(true);
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}
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bool RuleManager::ListCategories(std::vector<const char *> &into) {
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bool RuleManager::ListCategories(std::vector<const char*>& into) {
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int i;
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for (i = 0; i < _CatCount; i++) {
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into.push_back(s_categoryNames[i]);
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@@ -102,24 +102,24 @@ bool RuleManager::ListCategories(std::vector<const char *> &into) {
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return(true);
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}
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bool RuleManager::GetRule(const char *rule_name, std::string &return_value) {
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bool RuleManager::GetRule(const char* rule_name, std::string& return_value) {
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RuleType type;
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uint16 index;
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if (!_FindRule(rule_name, type, index))
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return false;
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char tmp[255] = "";
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switch(type) {
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case IntRule:
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sprintf(tmp, "%i", m_RuleIntValues[index]);
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break;
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case RealRule:
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sprintf(tmp, "%f", m_RuleRealValues[index]);
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break;
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case BoolRule:
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std::string tmp_val = m_RuleBoolValues[index] ? "true" : "false";
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sprintf(tmp, "%s", tmp_val.c_str());
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break;
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switch (type) {
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case IntRule:
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sprintf(tmp, "%i", m_RuleIntValues[index]);
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break;
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case RealRule:
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sprintf(tmp, "%f", m_RuleRealValues[index]);
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break;
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case BoolRule:
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std::string tmp_val = m_RuleBoolValues[index] ? "true" : "false";
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sprintf(tmp, "%s", tmp_val.c_str());
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break;
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}
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return_value = tmp;
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@@ -127,13 +127,13 @@ bool RuleManager::GetRule(const char *rule_name, std::string &return_value) {
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return true;
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}
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bool RuleManager::SetRule(const char *rule_name, const char *rule_value, Database *database, bool db_save, bool reload) {
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if(rule_name == nullptr || rule_value == nullptr)
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bool RuleManager::SetRule(const char* rule_name, const char* rule_value, Database* database, bool db_save, bool reload) {
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if (rule_name == nullptr || rule_value == nullptr)
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return(false);
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RuleType type;
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uint16 index;
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if(!_FindRule(rule_name, type, index))
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if (!_FindRule(rule_name, type, index))
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return(false);
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if (reload) {
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@@ -143,26 +143,26 @@ bool RuleManager::SetRule(const char *rule_name, const char *rule_value, Databas
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return(false);
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}
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switch(type) {
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case IntRule:
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m_RuleIntValues[index] = atoi(rule_value);
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LogRules("Set rule [{}] to value [{}]", rule_name, m_RuleIntValues[index]);
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break;
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case RealRule:
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m_RuleRealValues[index] = atof(rule_value);
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LogRules("Set rule [{}] to value [{}]", rule_name, m_RuleRealValues[index]);
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break;
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case BoolRule:
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uint32 val = 0;
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if (!strcasecmp(rule_value, "on") || !strcasecmp(rule_value, "true") || !strcasecmp(rule_value, "yes") || !strcasecmp(rule_value, "enabled") || !strcmp(rule_value, "1"))
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val = 1;
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switch (type) {
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case IntRule:
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m_RuleIntValues[index] = atoi(rule_value);
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LogRules("Set rule [{}] to value [{}]", rule_name, m_RuleIntValues[index]);
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break;
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case RealRule:
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m_RuleRealValues[index] = atof(rule_value);
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LogRules("Set rule [{}] to value [{}]", rule_name, m_RuleRealValues[index]);
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break;
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case BoolRule:
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uint32 val = 0;
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if (!strcasecmp(rule_value, "on") || !strcasecmp(rule_value, "true") || !strcasecmp(rule_value, "yes") || !strcasecmp(rule_value, "enabled") || !strcmp(rule_value, "1"))
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val = 1;
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m_RuleBoolValues[index] = val;
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LogRules("Set rule [{}] to value [{}]", rule_name, m_RuleBoolValues[index] == 1 ? "true" : "false");
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break;
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m_RuleBoolValues[index] = val;
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LogRules("Set rule [{}] to value [{}]", rule_name, m_RuleBoolValues[index] == 1 ? "true" : "false");
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break;
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}
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if(db_save)
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if (db_save)
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_SaveRule(database, type, index);
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return(true);
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@@ -179,13 +179,13 @@ void RuleManager::ResetRules(bool reload) {
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}
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Log(Logs::Detail, Logs::Rules, "Resetting running rules to default values");
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#define RULE_INT(cat, rule, default_value, notes) \
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m_RuleIntValues[ Int__##rule ] = default_value;
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#define RULE_REAL(cat, rule, default_value, notes) \
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m_RuleRealValues[ Real__##rule ] = default_value;
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#define RULE_BOOL(cat, rule, default_value, notes) \
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m_RuleBoolValues[ Bool__##rule ] = default_value;
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#include "ruletypes.h"
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#define RULE_INT(cat, rule, default_value, notes) \
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m_RuleIntValues[ Int__##cat__##rule ] = default_value;
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#define RULE_REAL(cat, rule, default_value, notes) \
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m_RuleRealValues[ Real__##cat__##rule ] = default_value;
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#define RULE_BOOL(cat, rule, default_value, notes) \
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m_RuleBoolValues[ Bool__##cat__##rule ] = default_value;
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#include "ruletypes.h"
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// restore these rules to their pre-reset values
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if (reload) {
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@@ -194,14 +194,14 @@ void RuleManager::ResetRules(bool reload) {
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}
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}
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bool RuleManager::_FindRule(const char *rule_name, RuleType &type_into, uint16 &index_into) {
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bool RuleManager::_FindRule(const char* rule_name, RuleType& type_into, uint16& index_into) {
|
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if (rule_name == nullptr)
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return(false);
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|
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int i;
|
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int rule_count = CountRules();
|
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for (i = 0; i < rule_count; i++) {
|
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const RuleInfo &rule = s_RuleInfo[i];
|
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const RuleInfo& rule = s_RuleInfo[i];
|
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if (strcmp(rule_name, rule.name) == 0) {
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type_into = rule.type;
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index_into = rule.rule_index;
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@@ -213,38 +213,38 @@ bool RuleManager::_FindRule(const char *rule_name, RuleType &type_into, uint16 &
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}
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//assumes index is valid!
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const char *RuleManager::_GetRuleName(RuleType type, uint16 index) {
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const char* RuleManager::_GetRuleName(RuleType type, uint16 index) {
|
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switch (type) {
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case IntRule:
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return(s_RuleInfo[index].name);
|
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case RealRule:
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return(s_RuleInfo[index+_IntRuleCount].name);
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return(s_RuleInfo[index + _IntRuleCount].name);
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case BoolRule:
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return(s_RuleInfo[index+_IntRuleCount+_RealRuleCount].name);
|
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return(s_RuleInfo[index + _IntRuleCount + _RealRuleCount].name);
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default:
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break;
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}
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//should never happen
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return(s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount].name); // no need to create a string when one already exists...
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return(s_RuleInfo[_IntRuleCount + _RealRuleCount + _BoolRuleCount].name); // no need to create a string when one already exists...
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}
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|
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//assumes index is valid!
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const std::string &RuleManager::_GetRuleNotes(RuleType type, uint16 index) {
|
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const std::string& RuleManager::_GetRuleNotes(RuleType type, uint16 index) {
|
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switch (type) {
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case IntRule:
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return(s_RuleInfo[index].notes);
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case RealRule:
|
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return(s_RuleInfo[index+_IntRuleCount].notes);
|
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return(s_RuleInfo[index + _IntRuleCount].notes);
|
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case BoolRule:
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return(s_RuleInfo[index+_IntRuleCount+_RealRuleCount].notes);
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return(s_RuleInfo[index + _IntRuleCount + _RealRuleCount].notes);
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default:
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break;
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}
|
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//should never happen
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return(s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount].notes);
|
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return(s_RuleInfo[_IntRuleCount + _RealRuleCount + _BoolRuleCount].notes);
|
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}
|
||||
|
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bool RuleManager::LoadRules(Database *database, const char *ruleset_name, bool reload) {
|
||||
bool RuleManager::LoadRules(Database* database, const char* ruleset_name, bool reload) {
|
||||
|
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int ruleset_id = this->GetRulesetID(database, ruleset_name);
|
||||
if (ruleset_id < 0) {
|
||||
@@ -308,8 +308,8 @@ bool RuleManager::LoadRules(Database *database, const char *ruleset_name, bool r
|
||||
return true;
|
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}
|
||||
|
||||
void RuleManager::SaveRules(Database *database, const char *ruleset_name) {
|
||||
|
||||
void RuleManager::SaveRules(Database* database, const char* ruleset_name) {
|
||||
|
||||
if (ruleset_name != nullptr) {
|
||||
//saving to a specific name
|
||||
if (m_activeName != ruleset_name) {
|
||||
@@ -340,43 +340,43 @@ void RuleManager::SaveRules(Database *database, const char *ruleset_name) {
|
||||
}
|
||||
}
|
||||
|
||||
void RuleManager::_SaveRule(Database *database, RuleType type, uint16 index) {
|
||||
void RuleManager::_SaveRule(Database* database, RuleType type, uint16 index) {
|
||||
char value_string[100];
|
||||
|
||||
if (type == IntRule && strcasecmp(_GetRuleName(type, index), "World:ExpansionSettings") == 0)
|
||||
return;
|
||||
if (type == BoolRule && strcasecmp(_GetRuleName(type, index), "World:UseClientBasedExpansionSettings") == 0)
|
||||
return;
|
||||
|
||||
|
||||
switch (type) {
|
||||
case IntRule:
|
||||
sprintf(value_string, "%d", m_RuleIntValues[index]);
|
||||
break;
|
||||
case RealRule:
|
||||
sprintf(value_string, "%.13f", m_RuleRealValues[index]);
|
||||
break;
|
||||
case BoolRule:
|
||||
sprintf(value_string, "%s", m_RuleBoolValues[index] ? "true" : "false");
|
||||
break;
|
||||
case IntRule:
|
||||
sprintf(value_string, "%d", m_RuleIntValues[index]);
|
||||
break;
|
||||
case RealRule:
|
||||
sprintf(value_string, "%.13f", m_RuleRealValues[index]);
|
||||
break;
|
||||
case BoolRule:
|
||||
sprintf(value_string, "%s", m_RuleBoolValues[index] ? "true" : "false");
|
||||
break;
|
||||
}
|
||||
|
||||
std::string query = StringFormat(
|
||||
"REPLACE INTO `rule_values`"
|
||||
"(`ruleset_id`, `rule_name`, `rule_value`, `notes`)"
|
||||
" VALUES('%d', '%s', '%s', '%s')",
|
||||
m_activeRuleset,
|
||||
_GetRuleName(type, index),
|
||||
value_string,
|
||||
EscapeString(_GetRuleNotes(type, index)).c_str()
|
||||
"REPLACE INTO `rule_values`"
|
||||
"(`ruleset_id`, `rule_name`, `rule_value`, `notes`)"
|
||||
" VALUES('%d', '%s', '%s', '%s')",
|
||||
m_activeRuleset,
|
||||
_GetRuleName(type, index),
|
||||
value_string,
|
||||
EscapeString(_GetRuleNotes(type, index)).c_str()
|
||||
);
|
||||
|
||||
database->QueryDatabase(query);
|
||||
}
|
||||
|
||||
bool RuleManager::UpdateInjectedRules(Database *db, const char *ruleset_name, bool quiet_update)
|
||||
bool RuleManager::UpdateInjectedRules(Database* db, const char* ruleset_name, bool quiet_update)
|
||||
{
|
||||
std::vector<std::string> database_data;
|
||||
std::map<std::string, std::pair<std::string, const std::string *>> rule_data;
|
||||
std::map<std::string, std::pair<std::string, const std::string*>> rule_data;
|
||||
std::vector<std::tuple<int, std::string, std::string, std::string>> injected_rule_entries;
|
||||
|
||||
if (ruleset_name == nullptr) {
|
||||
@@ -402,7 +402,7 @@ bool RuleManager::UpdateInjectedRules(Database *db, const char *ruleset_name, bo
|
||||
}
|
||||
|
||||
// build rule data entries
|
||||
for (const auto &ri_iter : s_RuleInfo) {
|
||||
for (const auto& ri_iter : s_RuleInfo) {
|
||||
if (strcasecmp(ri_iter.name, "Invalid Rule") == 0) {
|
||||
continue;
|
||||
}
|
||||
@@ -431,9 +431,9 @@ bool RuleManager::UpdateInjectedRules(Database *db, const char *ruleset_name, bo
|
||||
}
|
||||
|
||||
// build injected entries
|
||||
for (const auto &rd_iter : rule_data) {
|
||||
|
||||
const auto &dd_iter = std::find(database_data.begin(), database_data.end(), rd_iter.first);
|
||||
for (const auto& rd_iter : rule_data) {
|
||||
|
||||
const auto& dd_iter = std::find(database_data.begin(), database_data.end(), rd_iter.first);
|
||||
if (dd_iter == database_data.end()) {
|
||||
|
||||
injected_rule_entries.push_back(
|
||||
@@ -442,7 +442,7 @@ bool RuleManager::UpdateInjectedRules(Database *db, const char *ruleset_name, bo
|
||||
rd_iter.first, // `rule_name`
|
||||
rd_iter.second.first, // `rule_value`
|
||||
EscapeString(*rd_iter.second.second) // `notes`
|
||||
)
|
||||
)
|
||||
);
|
||||
|
||||
if (!quiet_update) {
|
||||
@@ -481,11 +481,11 @@ bool RuleManager::UpdateInjectedRules(Database *db, const char *ruleset_name, bo
|
||||
ruleset_id
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RuleManager::UpdateOrphanedRules(Database *db, bool quiet_update)
|
||||
bool RuleManager::UpdateOrphanedRules(Database* db, bool quiet_update)
|
||||
{
|
||||
std::vector<std::string> rule_data;
|
||||
std::vector<std::string> orphaned_rule_entries;
|
||||
@@ -499,7 +499,7 @@ bool RuleManager::UpdateOrphanedRules(Database *db, bool quiet_update)
|
||||
}
|
||||
|
||||
// build rule data entries
|
||||
for (const auto &ri_iter : s_RuleInfo) {
|
||||
for (const auto& ri_iter : s_RuleInfo) {
|
||||
if (strcasecmp(ri_iter.name, "Invalid Rule") == 0) {
|
||||
continue;
|
||||
}
|
||||
@@ -509,8 +509,8 @@ bool RuleManager::UpdateOrphanedRules(Database *db, bool quiet_update)
|
||||
|
||||
// build orphaned entries
|
||||
for (auto row : results) {
|
||||
|
||||
const auto &rd_iter = std::find(rule_data.begin(), rule_data.end(), row[0]);
|
||||
|
||||
const auto& rd_iter = std::find(rule_data.begin(), rule_data.end(), row[0]);
|
||||
if (rd_iter == rule_data.end()) {
|
||||
|
||||
orphaned_rule_entries.push_back(std::string(row[0]));
|
||||
@@ -526,7 +526,7 @@ bool RuleManager::UpdateOrphanedRules(Database *db, bool quiet_update)
|
||||
|
||||
if (orphaned_rule_entries.size()) {
|
||||
|
||||
std::string query (
|
||||
std::string query(
|
||||
fmt::format(
|
||||
"DELETE FROM `rule_values` WHERE `rule_name` IN ({})",
|
||||
implode(",", std::pair<char, char>('\'', '\''), orphaned_rule_entries)
|
||||
@@ -539,11 +539,11 @@ bool RuleManager::UpdateOrphanedRules(Database *db, bool quiet_update)
|
||||
|
||||
LogInfo("[{}] Orphaned Rule(s) Deleted from [All Rulesets] (-1)", orphaned_rule_entries.size());
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RuleManager::RestoreRuleNotes(Database *db)
|
||||
bool RuleManager::RestoreRuleNotes(Database* db)
|
||||
{
|
||||
std::string query("SELECT `ruleset_id`, `rule_name`, `notes` FROM `rule_values`");
|
||||
|
||||
@@ -555,7 +555,7 @@ bool RuleManager::RestoreRuleNotes(Database *db)
|
||||
int update_count = 0;
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
|
||||
auto rule = [](const char *rule_name) {
|
||||
auto rule = [](const char* rule_name) {
|
||||
|
||||
for (auto rule_iter : s_RuleInfo) {
|
||||
if (strcasecmp(rule_iter.name, rule_name) == 0) {
|
||||
@@ -563,7 +563,7 @@ bool RuleManager::RestoreRuleNotes(Database *db)
|
||||
}
|
||||
}
|
||||
|
||||
return s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount];
|
||||
return s_RuleInfo[_IntRuleCount + _RealRuleCount + _BoolRuleCount];
|
||||
}(row[1]);
|
||||
|
||||
if (strcasecmp(rule.name, row[1]) != 0) {
|
||||
@@ -586,7 +586,7 @@ bool RuleManager::RestoreRuleNotes(Database *db)
|
||||
if (!db->QueryDatabase(query).Success()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
++update_count;
|
||||
}
|
||||
|
||||
@@ -597,7 +597,7 @@ bool RuleManager::RestoreRuleNotes(Database *db)
|
||||
return true;
|
||||
}
|
||||
|
||||
int RuleManager::GetRulesetID(Database *database, const char *ruleset_name) {
|
||||
int RuleManager::GetRulesetID(Database* database, const char* ruleset_name) {
|
||||
|
||||
uint32 len = static_cast<uint32>(strlen(ruleset_name));
|
||||
auto rst = new char[2 * len + 1];
|
||||
@@ -617,7 +617,7 @@ int RuleManager::GetRulesetID(Database *database, const char *ruleset_name) {
|
||||
return atoi(row[0]);
|
||||
}
|
||||
|
||||
int RuleManager::_FindOrCreateRuleset(Database *database, const char *in_ruleset_name) {
|
||||
int RuleManager::_FindOrCreateRuleset(Database* database, const char* in_ruleset_name) {
|
||||
|
||||
int ruleset_id = GetRulesetID(database, in_ruleset_name);
|
||||
if (ruleset_id >= 0)
|
||||
@@ -636,7 +636,7 @@ int RuleManager::_FindOrCreateRuleset(Database *database, const char *in_ruleset
|
||||
return results.LastInsertedID();
|
||||
}
|
||||
|
||||
std::string RuleManager::GetRulesetName(Database *database, int ruleset_id) {
|
||||
std::string RuleManager::GetRulesetName(Database* database, int ruleset_id) {
|
||||
std::string query = StringFormat("SELECT name FROM rule_sets WHERE ruleset_id=%d", ruleset_id);
|
||||
auto results = database->QueryDatabase(query);
|
||||
if (!results.Success())
|
||||
@@ -650,7 +650,7 @@ std::string RuleManager::GetRulesetName(Database *database, int ruleset_id) {
|
||||
return row[0];
|
||||
}
|
||||
|
||||
bool RuleManager::ListRulesets(Database *database, std::map<int, std::string> &into) {
|
||||
bool RuleManager::ListRulesets(Database* database, std::map<int, std::string>& into) {
|
||||
|
||||
//start out with the default set which is always present.
|
||||
into[0] = "default";
|
||||
|
||||
+46
-46
@@ -30,11 +30,11 @@
|
||||
//which makes it a global for now, but with instancing we will do exactly
|
||||
//what we do with the zone global and just make it a member of core classes
|
||||
#define RuleI(cat, rule) \
|
||||
RuleManager::Instance()->GetIntRule( RuleManager::Int__##rule )
|
||||
RuleManager::Instance()->GetIntRule( RuleManager::Int__##cat__##rule )
|
||||
#define RuleR(cat, rule) \
|
||||
RuleManager::Instance()->GetRealRule( RuleManager::Real__##rule )
|
||||
RuleManager::Instance()->GetRealRule( RuleManager::Real__##cat__##rule )
|
||||
#define RuleB(cat, rule) \
|
||||
RuleManager::Instance()->GetBoolRule( RuleManager::Bool__##rule )
|
||||
RuleManager::Instance()->GetBoolRule( RuleManager::Bool__##cat__##rule )
|
||||
|
||||
|
||||
#include <vector>
|
||||
@@ -49,30 +49,30 @@ class RuleManager {
|
||||
public:
|
||||
//generate our rule enums:
|
||||
typedef enum {
|
||||
#define RULE_INT(cat, rule, default_value, notes) \
|
||||
Int__##rule,
|
||||
#include "ruletypes.h"
|
||||
#define RULE_INT(cat, rule, default_value, notes) \
|
||||
Int__##cat__##rule,
|
||||
#include "ruletypes.h"
|
||||
_IntRuleCount
|
||||
} IntType;
|
||||
|
||||
typedef enum {
|
||||
#define RULE_REAL(cat, rule, default_value, notes) \
|
||||
Real__##rule,
|
||||
#include "ruletypes.h"
|
||||
#define RULE_REAL(cat, rule, default_value, notes) \
|
||||
Real__##cat__##rule,
|
||||
#include "ruletypes.h"
|
||||
_RealRuleCount
|
||||
} RealType;
|
||||
|
||||
typedef enum {
|
||||
#define RULE_BOOL(cat, rule, default_value, notes) \
|
||||
Bool__##rule,
|
||||
#include "ruletypes.h"
|
||||
#define RULE_BOOL(cat, rule, default_value, notes) \
|
||||
Bool__##cat__##rule,
|
||||
#include "ruletypes.h"
|
||||
_BoolRuleCount
|
||||
} BoolType;
|
||||
|
||||
typedef enum {
|
||||
#define RULE_CATEGORY(catname) \
|
||||
#define RULE_CATEGORY(catname) \
|
||||
Category__##catname,
|
||||
#include "ruletypes.h"
|
||||
#include "ruletypes.h"
|
||||
_CatCount
|
||||
} CategoryType;
|
||||
|
||||
@@ -86,39 +86,39 @@ public:
|
||||
static const BoolType InvalidBool = _BoolRuleCount;
|
||||
static const CategoryType InvalidCategory = _CatCount;
|
||||
|
||||
static const uint32 _RulesCount = _IntRuleCount+_RealRuleCount+_BoolRuleCount;
|
||||
static const uint32 _RulesCount = _IntRuleCount + _RealRuleCount + _BoolRuleCount;
|
||||
|
||||
//fetch routines, you should generally use the Rule* macros instead of this
|
||||
int32 GetIntRule (IntType t) const;
|
||||
int32 GetIntRule(IntType t) const;
|
||||
float GetRealRule(RealType t) const;
|
||||
bool GetBoolRule(BoolType t) const;
|
||||
|
||||
//management routines
|
||||
static const char *GetRuleName(IntType t) { return(s_RuleInfo[t].name); }
|
||||
static const char *GetRuleName(RealType t) { return(s_RuleInfo[t+_IntRuleCount].name); }
|
||||
static const char *GetRuleName(BoolType t) { return(s_RuleInfo[t+_IntRuleCount+_RealRuleCount].name); }
|
||||
static const std::string &GetRuleNotes(IntType t) { return(s_RuleInfo[t].notes); }
|
||||
static const std::string &GetRuleNotes(RealType t) { return(s_RuleInfo[t+_IntRuleCount].notes); }
|
||||
static const std::string &GetRuleNotes(BoolType t) { return(s_RuleInfo[t+_IntRuleCount+_RealRuleCount].notes); }
|
||||
static const char* GetRuleName(IntType t) { return(s_RuleInfo[t].name); }
|
||||
static const char* GetRuleName(RealType t) { return(s_RuleInfo[t + _IntRuleCount].name); }
|
||||
static const char* GetRuleName(BoolType t) { return(s_RuleInfo[t + _IntRuleCount + _RealRuleCount].name); }
|
||||
static const std::string& GetRuleNotes(IntType t) { return(s_RuleInfo[t].notes); }
|
||||
static const std::string& GetRuleNotes(RealType t) { return(s_RuleInfo[t + _IntRuleCount].notes); }
|
||||
static const std::string& GetRuleNotes(BoolType t) { return(s_RuleInfo[t + _IntRuleCount + _RealRuleCount].notes); }
|
||||
static uint32 CountRules() { return(_RulesCount); }
|
||||
static CategoryType FindCategory(const char *catname);
|
||||
bool ListRules(const char *catname, std::vector<const char *> &into);
|
||||
bool ListCategories(std::vector<const char *> &into);
|
||||
bool GetRule(const char *rule_name, std::string &ret_val);
|
||||
bool SetRule(const char *rule_name, const char *rule_value, Database *db = nullptr, bool db_save = false, bool reload = false);
|
||||
static CategoryType FindCategory(const char* catname);
|
||||
bool ListRules(const char* catname, std::vector<const char*>& into);
|
||||
bool ListCategories(std::vector<const char*>& into);
|
||||
bool GetRule(const char* rule_name, std::string& ret_val);
|
||||
bool SetRule(const char* rule_name, const char* rule_value, Database* db = nullptr, bool db_save = false, bool reload = false);
|
||||
|
||||
int GetActiveRulesetID() const { return(m_activeRuleset); }
|
||||
const char *GetActiveRuleset() const { return(m_activeName.c_str()); }
|
||||
static int GetRulesetID(Database *db, const char *rulesetname);
|
||||
static std::string GetRulesetName(Database *db, int id);
|
||||
static bool ListRulesets(Database *db, std::map<int, std::string> &into);
|
||||
const char* GetActiveRuleset() const { return(m_activeName.c_str()); }
|
||||
static int GetRulesetID(Database* db, const char* rulesetname);
|
||||
static std::string GetRulesetName(Database* db, int id);
|
||||
static bool ListRulesets(Database* db, std::map<int, std::string>& into);
|
||||
|
||||
void ResetRules(bool reload = false);
|
||||
bool LoadRules(Database *db, const char *ruleset = nullptr, bool reload = false);
|
||||
void SaveRules(Database *db, const char *ruleset = nullptr);
|
||||
bool UpdateInjectedRules(Database *db, const char *ruleset_name, bool quiet_update = false);
|
||||
bool UpdateOrphanedRules(Database *db, bool quiet_update = false);
|
||||
bool RestoreRuleNotes(Database *db);
|
||||
bool LoadRules(Database* db, const char* ruleset = nullptr, bool reload = false);
|
||||
void SaveRules(Database* db, const char* ruleset = nullptr);
|
||||
bool UpdateInjectedRules(Database* db, const char* ruleset_name, bool quiet_update = false);
|
||||
bool UpdateOrphanedRules(Database* db, bool quiet_update = false);
|
||||
bool RestoreRuleNotes(Database* db);
|
||||
|
||||
private:
|
||||
RuleManager();
|
||||
@@ -128,9 +128,9 @@ private:
|
||||
int m_activeRuleset;
|
||||
std::string m_activeName;
|
||||
#ifdef WIN64
|
||||
uint32 m_RuleIntValues [_IntRuleCount ];
|
||||
uint32 m_RuleIntValues[_IntRuleCount];
|
||||
#else
|
||||
int m_RuleIntValues [_IntRuleCount ];
|
||||
int m_RuleIntValues[_IntRuleCount];
|
||||
#endif
|
||||
float m_RuleRealValues[_RealRuleCount];
|
||||
uint32 m_RuleBoolValues[_BoolRuleCount];
|
||||
@@ -141,15 +141,15 @@ private:
|
||||
BoolRule
|
||||
} RuleType;
|
||||
|
||||
static bool _FindRule(const char *rule_name, RuleType &type_into, uint16 &index_into);
|
||||
static const char *_GetRuleName(RuleType type, uint16 index);
|
||||
static const std::string &_GetRuleNotes(RuleType type, uint16 index);
|
||||
static int _FindOrCreateRuleset(Database *db, const char *ruleset);
|
||||
void _SaveRule(Database *db, RuleType type, uint16 index);
|
||||
|
||||
static const char *s_categoryNames[];
|
||||
static bool _FindRule(const char* rule_name, RuleType& type_into, uint16& index_into);
|
||||
static const char* _GetRuleName(RuleType type, uint16 index);
|
||||
static const std::string& _GetRuleNotes(RuleType type, uint16 index);
|
||||
static int _FindOrCreateRuleset(Database* db, const char* ruleset);
|
||||
void _SaveRule(Database* db, RuleType type, uint16 index);
|
||||
|
||||
static const char* s_categoryNames[];
|
||||
typedef struct {
|
||||
const char *name;
|
||||
const char* name;
|
||||
CategoryType category;
|
||||
RuleType type;
|
||||
uint16 rule_index; //index into its 'type' array
|
||||
|
||||
@@ -578,8 +578,6 @@ RULE_INT(Range, CriticalDamage, 80, "The packet range in which critical hit mess
|
||||
RULE_INT(Range, MobCloseScanDistance, 600, "Close scan distance")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
|
||||
#ifdef BOTS
|
||||
RULE_CATEGORY(Bots)
|
||||
RULE_INT(Bots, BotExpansionSettings, 16383, "Sets the expansion settings for bot use. Defaults to all expansions enabled up to TSS")
|
||||
RULE_BOOL(Bots, AllowCamelCaseNames, false, "Allows the use of 'MyBot' type names")
|
||||
@@ -612,7 +610,6 @@ RULE_BOOL(Bots, AllowApplyPoisonCommand, true, "Allows the use of the bot comman
|
||||
RULE_BOOL(Bots, AllowApplyPotionCommand, true, "Allows the use of the bot command 'applypotion'")
|
||||
RULE_BOOL(Bots, RestrictApplyPotionToRogue, true, "Restricts the bot command 'applypotion' to rogue-usable potions (i.e., poisons)")
|
||||
RULE_CATEGORY_END()
|
||||
#endif
|
||||
|
||||
RULE_CATEGORY(Chat)
|
||||
RULE_BOOL(Chat, ServerWideOOC, true, "Enable server wide ooc-chat")
|
||||
|
||||
+1184
-1189
File diff suppressed because it is too large
Load Diff
+313
-314
@@ -1,315 +1,314 @@
|
||||
/* Connecting OpCode Handlers */
|
||||
void Handle_Connect_0x3e33(const EQApplicationPacket *app);
|
||||
void Handle_Connect_OP_ApproveZone(const EQApplicationPacket *app);
|
||||
void Handle_Connect_OP_ClientError(const EQApplicationPacket *app);
|
||||
void Handle_Connect_OP_ClientReady(const EQApplicationPacket *app);
|
||||
void Handle_Connect_OP_ClientUpdate(const EQApplicationPacket *app);
|
||||
void Handle_Connect_OP_ReqClientSpawn(const EQApplicationPacket *app);
|
||||
void Handle_Connect_OP_ReqNewZone(const EQApplicationPacket *app);
|
||||
void Handle_Connect_OP_SendAAStats(const EQApplicationPacket *app);
|
||||
void Handle_Connect_OP_SendAATable(const EQApplicationPacket *app);
|
||||
void Handle_Connect_OP_SendExpZonein(const EQApplicationPacket *app);
|
||||
void Handle_Connect_OP_SendGuildTributes(const EQApplicationPacket *app);
|
||||
void Handle_Connect_OP_SendTributes(const EQApplicationPacket *app);
|
||||
void Handle_Connect_OP_SetDataRate(const EQApplicationPacket *app);
|
||||
void Handle_Connect_OP_SetServerFilter(const EQApplicationPacket *app);
|
||||
void Handle_Connect_OP_SpawnAppearance(const EQApplicationPacket *app);
|
||||
void Handle_Connect_OP_TGB(const EQApplicationPacket *app);
|
||||
void Handle_Connect_OP_UpdateAA(const EQApplicationPacket *app);
|
||||
void Handle_Connect_OP_WearChange(const EQApplicationPacket *app);
|
||||
void Handle_Connect_OP_WorldObjectsSent(const EQApplicationPacket *app);
|
||||
void Handle_Connect_OP_ZoneComplete(const EQApplicationPacket *app);
|
||||
void Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app);
|
||||
/* Connected opcode handlers*/
|
||||
void Handle_0x0193(const EQApplicationPacket *app);
|
||||
void Handle_0x01e7(const EQApplicationPacket *app);
|
||||
void Handle_OP_AAAction(const EQApplicationPacket *app);
|
||||
void Handle_OP_AcceptNewTask(const EQApplicationPacket *app);
|
||||
void Handle_OP_AdventureInfoRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_AdventureLeaderboardRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_AdventureMerchantPurchase(const EQApplicationPacket *app);
|
||||
void Handle_OP_AdventureMerchantRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_AdventureMerchantSell(const EQApplicationPacket *app);
|
||||
void Handle_OP_AdventureRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_AdventureStatsRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_AggroMeterLockTarget(const EQApplicationPacket *app);
|
||||
void Handle_OP_AltCurrencyMerchantRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_AltCurrencyPurchase(const EQApplicationPacket *app);
|
||||
void Handle_OP_AltCurrencyReclaim(const EQApplicationPacket *app);
|
||||
void Handle_OP_AltCurrencySell(const EQApplicationPacket *app);
|
||||
void Handle_OP_AltCurrencySellSelection(const EQApplicationPacket *app);
|
||||
void Handle_OP_Animation(const EQApplicationPacket *app);
|
||||
void Handle_OP_ApplyPoison(const EQApplicationPacket *app);
|
||||
void Handle_OP_Assist(const EQApplicationPacket *app);
|
||||
void Handle_OP_AssistGroup(const EQApplicationPacket *app);
|
||||
void Handle_OP_AugmentInfo(const EQApplicationPacket *app);
|
||||
void Handle_OP_AugmentItem(const EQApplicationPacket *app);
|
||||
void Handle_OP_AutoAttack(const EQApplicationPacket *app);
|
||||
void Handle_OP_AutoAttack2(const EQApplicationPacket *app);
|
||||
void Handle_OP_AutoFire(const EQApplicationPacket *app);
|
||||
void Handle_OP_Bandolier(const EQApplicationPacket *app);
|
||||
void Handle_OP_BankerChange(const EQApplicationPacket *app);
|
||||
void Handle_OP_Barter(const EQApplicationPacket *app);
|
||||
void Handle_OP_BazaarInspect(const EQApplicationPacket *app);
|
||||
void Handle_OP_BazaarSearch(const EQApplicationPacket *app);
|
||||
void Handle_OP_Begging(const EQApplicationPacket *app);
|
||||
void Handle_OP_Bind_Wound(const EQApplicationPacket *app);
|
||||
void Handle_OP_BlockedBuffs(const EQApplicationPacket *app);
|
||||
void Handle_OP_BoardBoat(const EQApplicationPacket *app);
|
||||
void Handle_OP_Buff(const EQApplicationPacket *app);
|
||||
void Handle_OP_BuffRemoveRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_Bug(const EQApplicationPacket *app);
|
||||
void Handle_OP_Camp(const EQApplicationPacket *app);
|
||||
void Handle_OP_CancelTask(const EQApplicationPacket *app);
|
||||
void Handle_OP_CancelTrade(const EQApplicationPacket *app);
|
||||
void Handle_OP_CastSpell(const EQApplicationPacket *app);
|
||||
void Handle_OP_ChannelMessage(const EQApplicationPacket *app);
|
||||
void Handle_OP_ClearBlockedBuffs(const EQApplicationPacket *app);
|
||||
void Handle_OP_ClearNPCMarks(const EQApplicationPacket *app);
|
||||
void Handle_OP_ClearSurname(const EQApplicationPacket *app);
|
||||
void Handle_OP_ClickDoor(const EQApplicationPacket *app);
|
||||
void Handle_OP_ClickObject(const EQApplicationPacket *app);
|
||||
void Handle_OP_ClickObjectAction(const EQApplicationPacket *app);
|
||||
void Handle_OP_ClientError(const EQApplicationPacket *app);
|
||||
void Handle_OP_ClientTimeStamp(const EQApplicationPacket *app);
|
||||
void Handle_OP_ClientUpdate(const EQApplicationPacket *app);
|
||||
/* Connecting OpCode Handlers */
|
||||
void Handle_Connect_0x3e33(const EQApplicationPacket* app);
|
||||
void Handle_Connect_OP_ApproveZone(const EQApplicationPacket* app);
|
||||
void Handle_Connect_OP_ClientError(const EQApplicationPacket* app);
|
||||
void Handle_Connect_OP_ClientReady(const EQApplicationPacket* app);
|
||||
void Handle_Connect_OP_ClientUpdate(const EQApplicationPacket* app);
|
||||
void Handle_Connect_OP_ReqClientSpawn(const EQApplicationPacket* app);
|
||||
void Handle_Connect_OP_ReqNewZone(const EQApplicationPacket* app);
|
||||
void Handle_Connect_OP_SendAAStats(const EQApplicationPacket* app);
|
||||
void Handle_Connect_OP_SendAATable(const EQApplicationPacket* app);
|
||||
void Handle_Connect_OP_SendExpZonein(const EQApplicationPacket* app);
|
||||
void Handle_Connect_OP_SendGuildTributes(const EQApplicationPacket* app);
|
||||
void Handle_Connect_OP_SendTributes(const EQApplicationPacket* app);
|
||||
void Handle_Connect_OP_SetDataRate(const EQApplicationPacket* app);
|
||||
void Handle_Connect_OP_SetServerFilter(const EQApplicationPacket* app);
|
||||
void Handle_Connect_OP_SpawnAppearance(const EQApplicationPacket* app);
|
||||
void Handle_Connect_OP_TGB(const EQApplicationPacket* app);
|
||||
void Handle_Connect_OP_UpdateAA(const EQApplicationPacket* app);
|
||||
void Handle_Connect_OP_WearChange(const EQApplicationPacket* app);
|
||||
void Handle_Connect_OP_WorldObjectsSent(const EQApplicationPacket* app);
|
||||
void Handle_Connect_OP_ZoneComplete(const EQApplicationPacket* app);
|
||||
void Handle_Connect_OP_ZoneEntry(const EQApplicationPacket* app);
|
||||
/* Connected opcode handlers*/
|
||||
void Handle_0x01e7(const EQApplicationPacket* app);
|
||||
void Handle_OP_AAAction(const EQApplicationPacket* app);
|
||||
void Handle_OP_AcceptNewTask(const EQApplicationPacket* app);
|
||||
void Handle_OP_AdventureInfoRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_AdventureLeaderboardRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_AdventureMerchantPurchase(const EQApplicationPacket* app);
|
||||
void Handle_OP_AdventureMerchantRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_AdventureMerchantSell(const EQApplicationPacket* app);
|
||||
void Handle_OP_AdventureRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_AdventureStatsRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_AggroMeterLockTarget(const EQApplicationPacket* app);
|
||||
void Handle_OP_AltCurrencyMerchantRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_AltCurrencyPurchase(const EQApplicationPacket* app);
|
||||
void Handle_OP_AltCurrencyReclaim(const EQApplicationPacket* app);
|
||||
void Handle_OP_AltCurrencySell(const EQApplicationPacket* app);
|
||||
void Handle_OP_AltCurrencySellSelection(const EQApplicationPacket* app);
|
||||
void Handle_OP_Animation(const EQApplicationPacket* app);
|
||||
void Handle_OP_ApplyPoison(const EQApplicationPacket* app);
|
||||
void Handle_OP_Assist(const EQApplicationPacket* app);
|
||||
void Handle_OP_AssistGroup(const EQApplicationPacket* app);
|
||||
void Handle_OP_AugmentInfo(const EQApplicationPacket* app);
|
||||
void Handle_OP_AugmentItem(const EQApplicationPacket* app);
|
||||
void Handle_OP_AutoAttack(const EQApplicationPacket* app);
|
||||
void Handle_OP_AutoAttack2(const EQApplicationPacket* app);
|
||||
void Handle_OP_AutoFire(const EQApplicationPacket* app);
|
||||
void Handle_OP_Bandolier(const EQApplicationPacket* app);
|
||||
void Handle_OP_BankerChange(const EQApplicationPacket* app);
|
||||
void Handle_OP_Barter(const EQApplicationPacket* app);
|
||||
void Handle_OP_BazaarInspect(const EQApplicationPacket* app);
|
||||
void Handle_OP_BazaarSearch(const EQApplicationPacket* app);
|
||||
void Handle_OP_Begging(const EQApplicationPacket* app);
|
||||
void Handle_OP_Bind_Wound(const EQApplicationPacket* app);
|
||||
void Handle_OP_BlockedBuffs(const EQApplicationPacket* app);
|
||||
void Handle_OP_BoardBoat(const EQApplicationPacket* app);
|
||||
void Handle_OP_Buff(const EQApplicationPacket* app);
|
||||
void Handle_OP_BuffRemoveRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_Bug(const EQApplicationPacket* app);
|
||||
void Handle_OP_Camp(const EQApplicationPacket* app);
|
||||
void Handle_OP_CancelTask(const EQApplicationPacket* app);
|
||||
void Handle_OP_CancelTrade(const EQApplicationPacket* app);
|
||||
void Handle_OP_CastSpell(const EQApplicationPacket* app);
|
||||
void Handle_OP_ChannelMessage(const EQApplicationPacket* app);
|
||||
void Handle_OP_ClearBlockedBuffs(const EQApplicationPacket* app);
|
||||
void Handle_OP_ClearNPCMarks(const EQApplicationPacket* app);
|
||||
void Handle_OP_ClearSurname(const EQApplicationPacket* app);
|
||||
void Handle_OP_ClickDoor(const EQApplicationPacket* app);
|
||||
void Handle_OP_ClickObject(const EQApplicationPacket* app);
|
||||
void Handle_OP_ClickObjectAction(const EQApplicationPacket* app);
|
||||
void Handle_OP_ClientError(const EQApplicationPacket* app);
|
||||
void Handle_OP_ClientTimeStamp(const EQApplicationPacket* app);
|
||||
void Handle_OP_ClientUpdate(const EQApplicationPacket* app);
|
||||
// void Handle_OP_CloseContainer(const EQApplicationPacket *app);
|
||||
void Handle_OP_CombatAbility(const EQApplicationPacket *app);
|
||||
void Handle_OP_ConfirmDelete(const EQApplicationPacket *app);
|
||||
void Handle_OP_Consent(const EQApplicationPacket *app);
|
||||
void Handle_OP_ConsentDeny(const EQApplicationPacket *app);
|
||||
void Handle_OP_Consider(const EQApplicationPacket *app);
|
||||
void Handle_OP_ConsiderCorpse(const EQApplicationPacket *app);
|
||||
void Handle_OP_Consume(const EQApplicationPacket *app);
|
||||
void Handle_OP_ControlBoat(const EQApplicationPacket *app);
|
||||
void Handle_OP_CorpseDrag(const EQApplicationPacket *app);
|
||||
void Handle_OP_CorpseDrop(const EQApplicationPacket *app);
|
||||
void Handle_OP_CrashDump(const EQApplicationPacket *app);
|
||||
void Handle_OP_CreateObject(const EQApplicationPacket *app);
|
||||
void Handle_OP_CrystalCreate(const EQApplicationPacket *app);
|
||||
void Handle_OP_CrystalReclaim(const EQApplicationPacket *app);
|
||||
void Handle_OP_Damage(const EQApplicationPacket *app);
|
||||
void Handle_OP_Death(const EQApplicationPacket *app);
|
||||
void Handle_OP_DelegateAbility(const EQApplicationPacket *app);
|
||||
void Handle_OP_DeleteItem(const EQApplicationPacket *app);
|
||||
void Handle_OP_DeleteSpawn(const EQApplicationPacket *app);
|
||||
void Handle_OP_DeleteSpell(const EQApplicationPacket *app);
|
||||
void Handle_OP_Disarm(const EQApplicationPacket *app);
|
||||
void Handle_OP_DisarmTraps(const EQApplicationPacket *app);
|
||||
void Handle_OP_DoGroupLeadershipAbility(const EQApplicationPacket *app);
|
||||
void Handle_OP_DuelResponse(const EQApplicationPacket *app);
|
||||
void Handle_OP_DuelResponse2(const EQApplicationPacket *app);
|
||||
void Handle_OP_DumpName(const EQApplicationPacket *app);
|
||||
void Handle_OP_Dye(const EQApplicationPacket *app);
|
||||
void Handle_OP_DzAddPlayer(const EQApplicationPacket *app);
|
||||
void Handle_OP_DzChooseZoneReply(const EQApplicationPacket *app);
|
||||
void Handle_OP_DzExpeditionInviteResponse(const EQApplicationPacket *app);
|
||||
void Handle_OP_DzListTimers(const EQApplicationPacket *app);
|
||||
void Handle_OP_DzMakeLeader(const EQApplicationPacket *app);
|
||||
void Handle_OP_DzPlayerList(const EQApplicationPacket *app);
|
||||
void Handle_OP_DzRemovePlayer(const EQApplicationPacket *app);
|
||||
void Handle_OP_DzSwapPlayer(const EQApplicationPacket *app);
|
||||
void Handle_OP_DzQuit(const EQApplicationPacket *app);
|
||||
void Handle_OP_Emote(const EQApplicationPacket *app);
|
||||
void Handle_OP_EndLootRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_EnvDamage(const EQApplicationPacket *app);
|
||||
void Handle_OP_FaceChange(const EQApplicationPacket *app);
|
||||
void Handle_OP_FeignDeath(const EQApplicationPacket *app);
|
||||
void Handle_OP_FindPersonRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_Fishing(const EQApplicationPacket *app);
|
||||
void Handle_OP_Forage(const EQApplicationPacket *app);
|
||||
void Handle_OP_FriendsWho(const EQApplicationPacket *app);
|
||||
void Handle_OP_GetGuildMOTD(const EQApplicationPacket *app);
|
||||
void Handle_OP_GetGuildsList(const EQApplicationPacket *app);
|
||||
void Handle_OP_GMBecomeNPC(const EQApplicationPacket *app);
|
||||
void Handle_OP_GMDelCorpse(const EQApplicationPacket *app);
|
||||
void Handle_OP_GMEmoteZone(const EQApplicationPacket *app);
|
||||
void Handle_OP_GMEndTraining(const EQApplicationPacket *app);
|
||||
void Handle_OP_GMFind(const EQApplicationPacket *app);
|
||||
void Handle_OP_GMGoto(const EQApplicationPacket *app);
|
||||
void Handle_OP_GMHideMe(const EQApplicationPacket *app);
|
||||
void Handle_OP_GMKick(const EQApplicationPacket *app);
|
||||
void Handle_OP_GMKill(const EQApplicationPacket *app);
|
||||
void Handle_OP_GMLastName(const EQApplicationPacket *app);
|
||||
void Handle_OP_GMNameChange(const EQApplicationPacket *app);
|
||||
void Handle_OP_GMSearchCorpse(const EQApplicationPacket *app);
|
||||
void Handle_OP_GMServers(const EQApplicationPacket *app);
|
||||
void Handle_OP_GMSummon(const EQApplicationPacket *app);
|
||||
void Handle_OP_GMToggle(const EQApplicationPacket *app);
|
||||
void Handle_OP_GMTraining(const EQApplicationPacket *app);
|
||||
void Handle_OP_GMTrainSkill(const EQApplicationPacket *app);
|
||||
void Handle_OP_GMZoneRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_GMZoneRequest2(const EQApplicationPacket *app);
|
||||
void Handle_OP_GroupAcknowledge(const EQApplicationPacket *app);
|
||||
void Handle_OP_GroupCancelInvite(const EQApplicationPacket *app);
|
||||
void Handle_OP_GroupDelete(const EQApplicationPacket *app);
|
||||
void Handle_OP_GroupDisband(const EQApplicationPacket *app);
|
||||
void Handle_OP_GroupFollow(const EQApplicationPacket *app);
|
||||
void Handle_OP_GroupFollow2(const EQApplicationPacket *app);
|
||||
void Handle_OP_GroupInvite(const EQApplicationPacket *app);
|
||||
void Handle_OP_GroupInvite2(const EQApplicationPacket *app);
|
||||
void Handle_OP_GroupMakeLeader(const EQApplicationPacket *app);
|
||||
void Handle_OP_GroupMentor(const EQApplicationPacket *app);
|
||||
void Handle_OP_GroupRoles(const EQApplicationPacket *app);
|
||||
void Handle_OP_GroupUpdate(const EQApplicationPacket *app);
|
||||
void Handle_OP_GuildBank(const EQApplicationPacket *app);
|
||||
void Handle_OP_GuildCreate(const EQApplicationPacket *app);
|
||||
void Handle_OP_GuildDelete(const EQApplicationPacket *app);
|
||||
void Handle_OP_GuildDemote(const EQApplicationPacket *app);
|
||||
void Handle_OP_GuildInvite(const EQApplicationPacket *app);
|
||||
void Handle_OP_GuildInviteAccept(const EQApplicationPacket *app);
|
||||
void Handle_OP_GuildLeader(const EQApplicationPacket *app);
|
||||
void Handle_OP_GuildManageBanker(const EQApplicationPacket *app);
|
||||
void Handle_OP_GuildPeace(const EQApplicationPacket *app);
|
||||
void Handle_OP_GuildPromote(const EQApplicationPacket *app);
|
||||
void Handle_OP_GuildPublicNote(const EQApplicationPacket *app);
|
||||
void Handle_OP_GuildRemove(const EQApplicationPacket *app);
|
||||
void Handle_OP_GuildStatus(const EQApplicationPacket *app);
|
||||
void Handle_OP_GuildUpdateURLAndChannel(const EQApplicationPacket *app);
|
||||
void Handle_OP_GuildWar(const EQApplicationPacket *app);
|
||||
void Handle_OP_Heartbeat(const EQApplicationPacket *app);
|
||||
void Handle_OP_Hide(const EQApplicationPacket *app);
|
||||
void Handle_OP_HideCorpse(const EQApplicationPacket *app);
|
||||
void Handle_OP_Ignore(const EQApplicationPacket *app);
|
||||
void Handle_OP_Illusion(const EQApplicationPacket *app);
|
||||
void Handle_OP_InspectAnswer(const EQApplicationPacket *app);
|
||||
void Handle_OP_InspectMessageUpdate(const EQApplicationPacket *app);
|
||||
void Handle_OP_InspectRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_InstillDoubt(const EQApplicationPacket *app);
|
||||
void Handle_OP_ItemLinkClick(const EQApplicationPacket *app);
|
||||
void Handle_OP_ItemLinkResponse(const EQApplicationPacket *app);
|
||||
void Handle_OP_ItemName(const EQApplicationPacket *app);
|
||||
void Handle_OP_ItemPreview(const EQApplicationPacket *app);
|
||||
void Handle_OP_ItemVerifyRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_Jump(const EQApplicationPacket *app);
|
||||
void Handle_OP_KeyRing(const EQApplicationPacket *app);
|
||||
void Handle_OP_KickPlayers(const EQApplicationPacket *app);
|
||||
void Handle_OP_LDoNButton(const EQApplicationPacket *app);
|
||||
void Handle_OP_LDoNDisarmTraps(const EQApplicationPacket *app);
|
||||
void Handle_OP_LDoNInspect(const EQApplicationPacket *app);
|
||||
void Handle_OP_LDoNOpen(const EQApplicationPacket *app);
|
||||
void Handle_OP_LDoNPickLock(const EQApplicationPacket *app);
|
||||
void Handle_OP_LDoNSenseTraps(const EQApplicationPacket *app);
|
||||
void Handle_OP_LeadershipExpToggle(const EQApplicationPacket *app);
|
||||
void Handle_OP_LeaveAdventure(const EQApplicationPacket *app);
|
||||
void Handle_OP_LeaveBoat(const EQApplicationPacket *app);
|
||||
void Handle_OP_LFGCommand(const EQApplicationPacket *app);
|
||||
void Handle_OP_LFGGetMatchesRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_LFGuild(const EQApplicationPacket *app);
|
||||
void Handle_OP_LFPCommand(const EQApplicationPacket *app);
|
||||
void Handle_OP_LFPGetMatchesRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_LoadSpellSet(const EQApplicationPacket *app);
|
||||
void Handle_OP_Logout(const EQApplicationPacket *app);
|
||||
void Handle_OP_LootItem(const EQApplicationPacket *app);
|
||||
void Handle_OP_LootRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_ManaChange(const EQApplicationPacket *app);
|
||||
void Handle_OP_Medding(const EQApplicationPacket *app);
|
||||
void Handle_OP_MemorizeSpell(const EQApplicationPacket *app);
|
||||
void Handle_OP_Mend(const EQApplicationPacket *app);
|
||||
void Handle_OP_MercenaryCommand(const EQApplicationPacket *app);
|
||||
void Handle_OP_MercenaryDataRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_MercenaryDataUpdateRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_MercenaryDismiss(const EQApplicationPacket *app);
|
||||
void Handle_OP_MercenaryHire(const EQApplicationPacket *app);
|
||||
void Handle_OP_MercenarySuspendRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_MercenaryTimerRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_MoveCoin(const EQApplicationPacket *app);
|
||||
void Handle_OP_MoveItem(const EQApplicationPacket *app);
|
||||
void Handle_OP_MoveMultipleItems(const EQApplicationPacket *app);
|
||||
void Handle_OP_OpenContainer(const EQApplicationPacket *app);
|
||||
void Handle_OP_OpenGuildTributeMaster(const EQApplicationPacket *app);
|
||||
void Handle_OP_OpenInventory(const EQApplicationPacket *app);
|
||||
void Handle_OP_OpenTributeMaster(const EQApplicationPacket *app);
|
||||
void Handle_OP_PDeletePetition(const EQApplicationPacket *app);
|
||||
void Handle_OP_PetCommands(const EQApplicationPacket *app);
|
||||
void Handle_OP_Petition(const EQApplicationPacket *app);
|
||||
void Handle_OP_PetitionBug(const EQApplicationPacket *app);
|
||||
void Handle_OP_PetitionCheckIn(const EQApplicationPacket *app);
|
||||
void Handle_OP_PetitionCheckout(const EQApplicationPacket *app);
|
||||
void Handle_OP_PetitionDelete(const EQApplicationPacket *app);
|
||||
void Handle_OP_PetitionQue(const EQApplicationPacket *app);
|
||||
void Handle_OP_PetitionRefresh(const EQApplicationPacket *app);
|
||||
void Handle_OP_PetitionResolve(const EQApplicationPacket *app);
|
||||
void Handle_OP_PetitionUnCheckout(const EQApplicationPacket *app);
|
||||
void Handle_OP_PlayerStateAdd(const EQApplicationPacket *app);
|
||||
void Handle_OP_PlayerStateRemove(const EQApplicationPacket *app);
|
||||
void Handle_OP_PickPocket(const EQApplicationPacket *app);
|
||||
void Handle_OP_PopupResponse(const EQApplicationPacket *app);
|
||||
void Handle_OP_PotionBelt(const EQApplicationPacket *app);
|
||||
void Handle_OP_PurchaseLeadershipAA(const EQApplicationPacket *app);
|
||||
void Handle_OP_PVPLeaderBoardDetailsRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_PVPLeaderBoardRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_QueryUCSServerStatus(const EQApplicationPacket *app);
|
||||
void Handle_OP_RaidCommand(const EQApplicationPacket *app);
|
||||
void Handle_OP_RandomReq(const EQApplicationPacket *app);
|
||||
void Handle_OP_ReadBook(const EQApplicationPacket *app);
|
||||
void Handle_OP_RecipeAutoCombine(const EQApplicationPacket *app);
|
||||
void Handle_OP_RecipeDetails(const EQApplicationPacket *app);
|
||||
void Handle_OP_RecipesFavorite(const EQApplicationPacket *app);
|
||||
void Handle_OP_RecipesSearch(const EQApplicationPacket *app);
|
||||
void Handle_OP_ReloadUI(const EQApplicationPacket *app);
|
||||
void Handle_OP_RemoveBlockedBuffs(const EQApplicationPacket *app);
|
||||
void Handle_OP_RemoveTrap(const EQApplicationPacket *app);
|
||||
void Handle_OP_Report(const EQApplicationPacket *app);
|
||||
void Handle_OP_RequestDuel(const EQApplicationPacket *app);
|
||||
void Handle_OP_RequestTitles(const EQApplicationPacket *app);
|
||||
void Handle_OP_RespawnWindow(const EQApplicationPacket *app);
|
||||
void Handle_OP_Rewind(const EQApplicationPacket *app);
|
||||
void Handle_OP_RezzAnswer(const EQApplicationPacket *app);
|
||||
void Handle_OP_Sacrifice(const EQApplicationPacket *app);
|
||||
void Handle_OP_SafeFallSuccess(const EQApplicationPacket *app);
|
||||
void Handle_OP_SafePoint(const EQApplicationPacket *app);
|
||||
void Handle_OP_Save(const EQApplicationPacket *app);
|
||||
void Handle_OP_SaveOnZoneReq(const EQApplicationPacket *app);
|
||||
void Handle_OP_SelectTribute(const EQApplicationPacket *app);
|
||||
void Handle_OP_SenseHeading(const EQApplicationPacket *app);
|
||||
void Handle_OP_SenseTraps(const EQApplicationPacket *app);
|
||||
void Handle_OP_SetGuildMOTD(const EQApplicationPacket *app);
|
||||
void Handle_OP_SetRunMode(const EQApplicationPacket *app);
|
||||
void Handle_OP_SetServerFilter(const EQApplicationPacket *app);
|
||||
void Handle_OP_SetStartCity(const EQApplicationPacket *app);
|
||||
void Handle_OP_SetTitle(const EQApplicationPacket *app);
|
||||
void Handle_OP_Shielding(const EQApplicationPacket *app);
|
||||
void Handle_OP_ShopEnd(const EQApplicationPacket *app);
|
||||
void Handle_OP_ShopPlayerBuy(const EQApplicationPacket *app);
|
||||
void Handle_OP_ShopPlayerSell(const EQApplicationPacket *app);
|
||||
void Handle_OP_ShopRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_Sneak(const EQApplicationPacket *app);
|
||||
void Handle_OP_SpawnAppearance(const EQApplicationPacket *app);
|
||||
void Handle_OP_Split(const EQApplicationPacket *app);
|
||||
void Handle_OP_Surname(const EQApplicationPacket *app);
|
||||
void Handle_OP_SwapSpell(const EQApplicationPacket *app);
|
||||
void Handle_OP_TargetCommand(const EQApplicationPacket *app);
|
||||
void Handle_OP_TargetMouse(const EQApplicationPacket *app);
|
||||
void Handle_OP_TaskHistoryRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_Taunt(const EQApplicationPacket *app);
|
||||
void Handle_OP_TestBuff(const EQApplicationPacket *app);
|
||||
void Handle_OP_TGB(const EQApplicationPacket *app);
|
||||
void Handle_OP_Track(const EQApplicationPacket *app);
|
||||
void Handle_OP_TrackTarget(const EQApplicationPacket *app);
|
||||
void Handle_OP_TrackUnknown(const EQApplicationPacket *app);
|
||||
void Handle_OP_TradeAcceptClick(const EQApplicationPacket *app);
|
||||
void Handle_OP_TradeBusy(const EQApplicationPacket *app);
|
||||
void Handle_OP_Trader(const EQApplicationPacket *app);
|
||||
void Handle_OP_TraderBuy(const EQApplicationPacket *app);
|
||||
void Handle_OP_TradeRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_TradeRequestAck(const EQApplicationPacket *app);
|
||||
void Handle_OP_TraderShop(const EQApplicationPacket *app);
|
||||
void Handle_OP_TradeSkillCombine(const EQApplicationPacket *app);
|
||||
void Handle_OP_Translocate(const EQApplicationPacket *app);
|
||||
void Handle_OP_TributeItem(const EQApplicationPacket *app);
|
||||
void Handle_OP_TributeMoney(const EQApplicationPacket *app);
|
||||
void Handle_OP_TributeNPC(const EQApplicationPacket *app);
|
||||
void Handle_OP_TributeToggle(const EQApplicationPacket *app);
|
||||
void Handle_OP_TributeUpdate(const EQApplicationPacket *app);
|
||||
void Handle_OP_UpdateAura(const EQApplicationPacket *app);
|
||||
void Handle_OP_VetClaimRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_VoiceMacroIn(const EQApplicationPacket *app);
|
||||
void Handle_OP_WearChange(const EQApplicationPacket *app);
|
||||
void Handle_OP_WhoAllRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_XTargetAutoAddHaters(const EQApplicationPacket *app);
|
||||
void Handle_OP_XTargetOpen(const EQApplicationPacket *app);
|
||||
void Handle_OP_XTargetRequest(const EQApplicationPacket *app);
|
||||
void Handle_OP_YellForHelp(const EQApplicationPacket *app);
|
||||
void Handle_OP_ZoneChange(const EQApplicationPacket *app);
|
||||
void Handle_OP_ResetAA(const EQApplicationPacket *app);
|
||||
void Handle_OP_CombatAbility(const EQApplicationPacket* app);
|
||||
void Handle_OP_ConfirmDelete(const EQApplicationPacket* app);
|
||||
void Handle_OP_Consent(const EQApplicationPacket* app);
|
||||
void Handle_OP_ConsentDeny(const EQApplicationPacket* app);
|
||||
void Handle_OP_Consider(const EQApplicationPacket* app);
|
||||
void Handle_OP_ConsiderCorpse(const EQApplicationPacket* app);
|
||||
void Handle_OP_Consume(const EQApplicationPacket* app);
|
||||
void Handle_OP_ControlBoat(const EQApplicationPacket* app);
|
||||
void Handle_OP_CorpseDrag(const EQApplicationPacket* app);
|
||||
void Handle_OP_CorpseDrop(const EQApplicationPacket* app);
|
||||
void Handle_OP_CrashDump(const EQApplicationPacket* app);
|
||||
void Handle_OP_CreateObject(const EQApplicationPacket* app);
|
||||
void Handle_OP_CrystalCreate(const EQApplicationPacket* app);
|
||||
void Handle_OP_CrystalReclaim(const EQApplicationPacket* app);
|
||||
void Handle_OP_Damage(const EQApplicationPacket* app);
|
||||
void Handle_OP_Death(const EQApplicationPacket* app);
|
||||
void Handle_OP_DelegateAbility(const EQApplicationPacket* app);
|
||||
void Handle_OP_DeleteItem(const EQApplicationPacket* app);
|
||||
void Handle_OP_DeleteSpawn(const EQApplicationPacket* app);
|
||||
void Handle_OP_DeleteSpell(const EQApplicationPacket* app);
|
||||
void Handle_OP_Disarm(const EQApplicationPacket* app);
|
||||
void Handle_OP_DisarmTraps(const EQApplicationPacket* app);
|
||||
void Handle_OP_DoGroupLeadershipAbility(const EQApplicationPacket* app);
|
||||
void Handle_OP_DuelResponse(const EQApplicationPacket* app);
|
||||
void Handle_OP_DuelResponse2(const EQApplicationPacket* app);
|
||||
void Handle_OP_DumpName(const EQApplicationPacket* app);
|
||||
void Handle_OP_Dye(const EQApplicationPacket* app);
|
||||
void Handle_OP_DzAddPlayer(const EQApplicationPacket* app);
|
||||
void Handle_OP_DzChooseZoneReply(const EQApplicationPacket* app);
|
||||
void Handle_OP_DzExpeditionInviteResponse(const EQApplicationPacket* app);
|
||||
void Handle_OP_DzListTimers(const EQApplicationPacket* app);
|
||||
void Handle_OP_DzMakeLeader(const EQApplicationPacket* app);
|
||||
void Handle_OP_DzPlayerList(const EQApplicationPacket* app);
|
||||
void Handle_OP_DzRemovePlayer(const EQApplicationPacket* app);
|
||||
void Handle_OP_DzSwapPlayer(const EQApplicationPacket* app);
|
||||
void Handle_OP_DzQuit(const EQApplicationPacket* app);
|
||||
void Handle_OP_Emote(const EQApplicationPacket* app);
|
||||
void Handle_OP_EndLootRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_EnvDamage(const EQApplicationPacket* app);
|
||||
void Handle_OP_FaceChange(const EQApplicationPacket* app);
|
||||
void Handle_OP_FeignDeath(const EQApplicationPacket* app);
|
||||
void Handle_OP_FindPersonRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_Fishing(const EQApplicationPacket* app);
|
||||
void Handle_OP_Forage(const EQApplicationPacket* app);
|
||||
void Handle_OP_FriendsWho(const EQApplicationPacket* app);
|
||||
void Handle_OP_GetGuildMOTD(const EQApplicationPacket* app);
|
||||
void Handle_OP_GetGuildsList(const EQApplicationPacket* app);
|
||||
void Handle_OP_GMBecomeNPC(const EQApplicationPacket* app);
|
||||
void Handle_OP_GMDelCorpse(const EQApplicationPacket* app);
|
||||
void Handle_OP_GMEmoteZone(const EQApplicationPacket* app);
|
||||
void Handle_OP_GMEndTraining(const EQApplicationPacket* app);
|
||||
void Handle_OP_GMFind(const EQApplicationPacket* app);
|
||||
void Handle_OP_GMGoto(const EQApplicationPacket* app);
|
||||
void Handle_OP_GMHideMe(const EQApplicationPacket* app);
|
||||
void Handle_OP_GMKick(const EQApplicationPacket* app);
|
||||
void Handle_OP_GMKill(const EQApplicationPacket* app);
|
||||
void Handle_OP_GMLastName(const EQApplicationPacket* app);
|
||||
void Handle_OP_GMNameChange(const EQApplicationPacket* app);
|
||||
void Handle_OP_GMSearchCorpse(const EQApplicationPacket* app);
|
||||
void Handle_OP_GMServers(const EQApplicationPacket* app);
|
||||
void Handle_OP_GMSummon(const EQApplicationPacket* app);
|
||||
void Handle_OP_GMToggle(const EQApplicationPacket* app);
|
||||
void Handle_OP_GMTraining(const EQApplicationPacket* app);
|
||||
void Handle_OP_GMTrainSkill(const EQApplicationPacket* app);
|
||||
void Handle_OP_GMZoneRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_GMZoneRequest2(const EQApplicationPacket* app);
|
||||
void Handle_OP_GroupAcknowledge(const EQApplicationPacket* app);
|
||||
void Handle_OP_GroupCancelInvite(const EQApplicationPacket* app);
|
||||
void Handle_OP_GroupDelete(const EQApplicationPacket* app);
|
||||
void Handle_OP_GroupDisband(const EQApplicationPacket* app);
|
||||
void Handle_OP_GroupFollow(const EQApplicationPacket* app);
|
||||
void Handle_OP_GroupFollow2(const EQApplicationPacket* app);
|
||||
void Handle_OP_GroupInvite(const EQApplicationPacket* app);
|
||||
void Handle_OP_GroupInvite2(const EQApplicationPacket* app);
|
||||
void Handle_OP_GroupMakeLeader(const EQApplicationPacket* app);
|
||||
void Handle_OP_GroupMentor(const EQApplicationPacket* app);
|
||||
void Handle_OP_GroupRoles(const EQApplicationPacket* app);
|
||||
void Handle_OP_GroupUpdate(const EQApplicationPacket* app);
|
||||
void Handle_OP_GuildBank(const EQApplicationPacket* app);
|
||||
void Handle_OP_GuildCreate(const EQApplicationPacket* app);
|
||||
void Handle_OP_GuildDelete(const EQApplicationPacket* app);
|
||||
void Handle_OP_GuildDemote(const EQApplicationPacket* app);
|
||||
void Handle_OP_GuildInvite(const EQApplicationPacket* app);
|
||||
void Handle_OP_GuildInviteAccept(const EQApplicationPacket* app);
|
||||
void Handle_OP_GuildLeader(const EQApplicationPacket* app);
|
||||
void Handle_OP_GuildManageBanker(const EQApplicationPacket* app);
|
||||
void Handle_OP_GuildPeace(const EQApplicationPacket* app);
|
||||
void Handle_OP_GuildPromote(const EQApplicationPacket* app);
|
||||
void Handle_OP_GuildPublicNote(const EQApplicationPacket* app);
|
||||
void Handle_OP_GuildRemove(const EQApplicationPacket* app);
|
||||
void Handle_OP_GuildStatus(const EQApplicationPacket* app);
|
||||
void Handle_OP_GuildUpdateURLAndChannel(const EQApplicationPacket* app);
|
||||
void Handle_OP_GuildWar(const EQApplicationPacket* app);
|
||||
void Handle_OP_Heartbeat(const EQApplicationPacket* app);
|
||||
void Handle_OP_Hide(const EQApplicationPacket* app);
|
||||
void Handle_OP_HideCorpse(const EQApplicationPacket* app);
|
||||
void Handle_OP_Ignore(const EQApplicationPacket* app);
|
||||
void Handle_OP_Illusion(const EQApplicationPacket* app);
|
||||
void Handle_OP_InspectAnswer(const EQApplicationPacket* app);
|
||||
void Handle_OP_InspectMessageUpdate(const EQApplicationPacket* app);
|
||||
void Handle_OP_InspectRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_InstillDoubt(const EQApplicationPacket* app);
|
||||
void Handle_OP_ItemLinkClick(const EQApplicationPacket* app);
|
||||
void Handle_OP_ItemLinkResponse(const EQApplicationPacket* app);
|
||||
void Handle_OP_ItemName(const EQApplicationPacket* app);
|
||||
void Handle_OP_ItemPreview(const EQApplicationPacket* app);
|
||||
void Handle_OP_ItemVerifyRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_Jump(const EQApplicationPacket* app);
|
||||
void Handle_OP_KeyRing(const EQApplicationPacket* app);
|
||||
void Handle_OP_KickPlayers(const EQApplicationPacket* app);
|
||||
void Handle_OP_LDoNButton(const EQApplicationPacket* app);
|
||||
void Handle_OP_LDoNDisarmTraps(const EQApplicationPacket* app);
|
||||
void Handle_OP_LDoNInspect(const EQApplicationPacket* app);
|
||||
void Handle_OP_LDoNOpen(const EQApplicationPacket* app);
|
||||
void Handle_OP_LDoNPickLock(const EQApplicationPacket* app);
|
||||
void Handle_OP_LDoNSenseTraps(const EQApplicationPacket* app);
|
||||
void Handle_OP_LeadershipExpToggle(const EQApplicationPacket* app);
|
||||
void Handle_OP_LeaveAdventure(const EQApplicationPacket* app);
|
||||
void Handle_OP_LeaveBoat(const EQApplicationPacket* app);
|
||||
void Handle_OP_LFGCommand(const EQApplicationPacket* app);
|
||||
void Handle_OP_LFGGetMatchesRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_LFGuild(const EQApplicationPacket* app);
|
||||
void Handle_OP_LFPCommand(const EQApplicationPacket* app);
|
||||
void Handle_OP_LFPGetMatchesRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_LoadSpellSet(const EQApplicationPacket* app);
|
||||
void Handle_OP_Logout(const EQApplicationPacket* app);
|
||||
void Handle_OP_LootItem(const EQApplicationPacket* app);
|
||||
void Handle_OP_LootRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_ManaChange(const EQApplicationPacket* app);
|
||||
void Handle_OP_Medding(const EQApplicationPacket* app);
|
||||
void Handle_OP_MemorizeSpell(const EQApplicationPacket* app);
|
||||
void Handle_OP_Mend(const EQApplicationPacket* app);
|
||||
void Handle_OP_MercenaryCommand(const EQApplicationPacket* app);
|
||||
void Handle_OP_MercenaryDataRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_MercenaryDataUpdateRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_MercenaryDismiss(const EQApplicationPacket* app);
|
||||
void Handle_OP_MercenaryHire(const EQApplicationPacket* app);
|
||||
void Handle_OP_MercenarySuspendRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_MercenaryTimerRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_MoveCoin(const EQApplicationPacket* app);
|
||||
void Handle_OP_MoveItem(const EQApplicationPacket* app);
|
||||
void Handle_OP_MoveMultipleItems(const EQApplicationPacket* app);
|
||||
void Handle_OP_OpenContainer(const EQApplicationPacket* app);
|
||||
void Handle_OP_OpenGuildTributeMaster(const EQApplicationPacket* app);
|
||||
void Handle_OP_OpenInventory(const EQApplicationPacket* app);
|
||||
void Handle_OP_OpenTributeMaster(const EQApplicationPacket* app);
|
||||
void Handle_OP_PDeletePetition(const EQApplicationPacket* app);
|
||||
void Handle_OP_PetCommands(const EQApplicationPacket* app);
|
||||
void Handle_OP_Petition(const EQApplicationPacket* app);
|
||||
void Handle_OP_PetitionBug(const EQApplicationPacket* app);
|
||||
void Handle_OP_PetitionCheckIn(const EQApplicationPacket* app);
|
||||
void Handle_OP_PetitionCheckout(const EQApplicationPacket* app);
|
||||
void Handle_OP_PetitionDelete(const EQApplicationPacket* app);
|
||||
void Handle_OP_PetitionQue(const EQApplicationPacket* app);
|
||||
void Handle_OP_PetitionRefresh(const EQApplicationPacket* app);
|
||||
void Handle_OP_PetitionResolve(const EQApplicationPacket* app);
|
||||
void Handle_OP_PetitionUnCheckout(const EQApplicationPacket* app);
|
||||
void Handle_OP_PlayerStateAdd(const EQApplicationPacket* app);
|
||||
void Handle_OP_PlayerStateRemove(const EQApplicationPacket* app);
|
||||
void Handle_OP_PickPocket(const EQApplicationPacket* app);
|
||||
void Handle_OP_PopupResponse(const EQApplicationPacket* app);
|
||||
void Handle_OP_PotionBelt(const EQApplicationPacket* app);
|
||||
void Handle_OP_PurchaseLeadershipAA(const EQApplicationPacket* app);
|
||||
void Handle_OP_PVPLeaderBoardDetailsRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_PVPLeaderBoardRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_QueryUCSServerStatus(const EQApplicationPacket* app);
|
||||
void Handle_OP_RaidCommand(const EQApplicationPacket* app);
|
||||
void Handle_OP_RandomReq(const EQApplicationPacket* app);
|
||||
void Handle_OP_ReadBook(const EQApplicationPacket* app);
|
||||
void Handle_OP_RecipeAutoCombine(const EQApplicationPacket* app);
|
||||
void Handle_OP_RecipeDetails(const EQApplicationPacket* app);
|
||||
void Handle_OP_RecipesFavorite(const EQApplicationPacket* app);
|
||||
void Handle_OP_RecipesSearch(const EQApplicationPacket* app);
|
||||
void Handle_OP_ReloadUI(const EQApplicationPacket* app);
|
||||
void Handle_OP_RemoveBlockedBuffs(const EQApplicationPacket* app);
|
||||
void Handle_OP_RemoveTrap(const EQApplicationPacket* app);
|
||||
void Handle_OP_Report(const EQApplicationPacket* app);
|
||||
void Handle_OP_RequestDuel(const EQApplicationPacket* app);
|
||||
void Handle_OP_RequestTitles(const EQApplicationPacket* app);
|
||||
void Handle_OP_RespawnWindow(const EQApplicationPacket* app);
|
||||
void Handle_OP_Rewind(const EQApplicationPacket* app);
|
||||
void Handle_OP_RezzAnswer(const EQApplicationPacket* app);
|
||||
void Handle_OP_Sacrifice(const EQApplicationPacket* app);
|
||||
void Handle_OP_SafeFallSuccess(const EQApplicationPacket* app);
|
||||
void Handle_OP_SafePoint(const EQApplicationPacket* app);
|
||||
void Handle_OP_Save(const EQApplicationPacket* app);
|
||||
void Handle_OP_SaveOnZoneReq(const EQApplicationPacket* app);
|
||||
void Handle_OP_SelectTribute(const EQApplicationPacket* app);
|
||||
void Handle_OP_SenseHeading(const EQApplicationPacket* app);
|
||||
void Handle_OP_SenseTraps(const EQApplicationPacket* app);
|
||||
void Handle_OP_SetGuildMOTD(const EQApplicationPacket* app);
|
||||
void Handle_OP_SetRunMode(const EQApplicationPacket* app);
|
||||
void Handle_OP_SetServerFilter(const EQApplicationPacket* app);
|
||||
void Handle_OP_SetStartCity(const EQApplicationPacket* app);
|
||||
void Handle_OP_SetTitle(const EQApplicationPacket* app);
|
||||
void Handle_OP_Shielding(const EQApplicationPacket* app);
|
||||
void Handle_OP_ShopEnd(const EQApplicationPacket* app);
|
||||
void Handle_OP_ShopPlayerBuy(const EQApplicationPacket* app);
|
||||
void Handle_OP_ShopPlayerSell(const EQApplicationPacket* app);
|
||||
void Handle_OP_ShopRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_Sneak(const EQApplicationPacket* app);
|
||||
void Handle_OP_SpawnAppearance(const EQApplicationPacket* app);
|
||||
void Handle_OP_Split(const EQApplicationPacket* app);
|
||||
void Handle_OP_Surname(const EQApplicationPacket* app);
|
||||
void Handle_OP_SwapSpell(const EQApplicationPacket* app);
|
||||
void Handle_OP_TargetCommand(const EQApplicationPacket* app);
|
||||
void Handle_OP_TargetMouse(const EQApplicationPacket* app);
|
||||
void Handle_OP_TaskHistoryRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_Taunt(const EQApplicationPacket* app);
|
||||
void Handle_OP_TestBuff(const EQApplicationPacket* app);
|
||||
void Handle_OP_TGB(const EQApplicationPacket* app);
|
||||
void Handle_OP_Track(const EQApplicationPacket* app);
|
||||
void Handle_OP_TrackTarget(const EQApplicationPacket* app);
|
||||
void Handle_OP_TrackUnknown(const EQApplicationPacket* app);
|
||||
void Handle_OP_TradeAcceptClick(const EQApplicationPacket* app);
|
||||
void Handle_OP_TradeBusy(const EQApplicationPacket* app);
|
||||
void Handle_OP_Trader(const EQApplicationPacket* app);
|
||||
void Handle_OP_TraderBuy(const EQApplicationPacket* app);
|
||||
void Handle_OP_TradeRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_TradeRequestAck(const EQApplicationPacket* app);
|
||||
void Handle_OP_TraderShop(const EQApplicationPacket* app);
|
||||
void Handle_OP_TradeSkillCombine(const EQApplicationPacket* app);
|
||||
void Handle_OP_Translocate(const EQApplicationPacket* app);
|
||||
void Handle_OP_TributeItem(const EQApplicationPacket* app);
|
||||
void Handle_OP_TributeMoney(const EQApplicationPacket* app);
|
||||
void Handle_OP_TributeNPC(const EQApplicationPacket* app);
|
||||
void Handle_OP_TributeToggle(const EQApplicationPacket* app);
|
||||
void Handle_OP_TributeUpdate(const EQApplicationPacket* app);
|
||||
void Handle_OP_UpdateAura(const EQApplicationPacket* app);
|
||||
void Handle_OP_VetClaimRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_VoiceMacroIn(const EQApplicationPacket* app);
|
||||
void Handle_OP_WearChange(const EQApplicationPacket* app);
|
||||
void Handle_OP_WhoAllRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_XTargetAutoAddHaters(const EQApplicationPacket* app);
|
||||
void Handle_OP_XTargetOpen(const EQApplicationPacket* app);
|
||||
void Handle_OP_XTargetRequest(const EQApplicationPacket* app);
|
||||
void Handle_OP_YellForHelp(const EQApplicationPacket* app);
|
||||
void Handle_OP_ZoneChange(const EQApplicationPacket* app);
|
||||
void Handle_OP_ResetAA(const EQApplicationPacket* app);
|
||||
|
||||
+1
-1
@@ -1589,7 +1589,7 @@ int Lua_Client::CalcATK() {
|
||||
return self->CalcATK();
|
||||
}
|
||||
|
||||
void Lua_Client::FilteredMessage(Mob *sender, uint32 type, int filter, const char *message)
|
||||
void Lua_Client::FilteredMessage(Lua_Mob sender, uint32 type, int filter, const char *message)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->FilteredMessage(sender, type, (eqFilterType)filter, message);
|
||||
|
||||
+1
-1
@@ -326,7 +326,7 @@ public:
|
||||
bool IsDead();
|
||||
int CalcCurrentWeight();
|
||||
int CalcATK();
|
||||
void FilteredMessage(Mob *sender, uint32 type, int filter, const char* message);
|
||||
void FilteredMessage(Lua_Mob sender, uint32 type, int filter, const char* message);
|
||||
void EnableAreaHPRegen(int value);
|
||||
void DisableAreaHPRegen();
|
||||
void EnableAreaManaRegen(int value);
|
||||
|
||||
+724
-691
File diff suppressed because it is too large
Load Diff
+565
-540
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user