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2 Commits

Author SHA1 Message Date
KimLS d6bdaa5c6e Saving and loading of guids for items, still needs a lot of work, esp with corpses. No auditing yet 2023-03-06 23:59:07 -08:00
KimLS 593127fb7e GUID interface. 2023-03-06 13:51:00 -08:00
981 changed files with 81928 additions and 78107 deletions
+1 -1
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@@ -15,7 +15,7 @@ volumes:
steps:
- name: Build Linux X64
image: akkadius/eqemu-server:v13
image: akkadius/eqemu-server:v11
environment:
GITHUB_TOKEN:
from_secret: GH_RELEASE_GITHUB_API_TOKEN
-1243
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File diff suppressed because it is too large Load Diff
+1 -34
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@@ -16,20 +16,6 @@ SET(CMAKE_CXX_STANDARD 20)
SET(CMAKE_CXX_STANDARD_REQUIRED ON)
SET(CMAKE_CXX_EXTENSIONS OFF)
OPTION(EQEMU_BUILD_STATIC "Build with static linking" OFF)
IF (EQEMU_BUILD_STATIC)
SET(BUILD_SHARED_LIBS OFF)
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".a")
MESSAGE(STATUS "Building with static linking")
SET(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++")
IF (UNIX)
SET(PERL_LIBRARY "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/libperl.so")
SET(PERL_INCLUDE_PATH "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/")
SET(PERL_EXECUTABLE "/opt/eqemu-perl/bin/perl")
ENDIF ()
ENDIF (EQEMU_BUILD_STATIC)
IF(MSVC)
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
ADD_DEFINITIONS(-DNOMINMAX)
@@ -37,11 +23,7 @@ IF(MSVC)
ADD_DEFINITIONS(-D_HAS_AUTO_PTR_ETC) # for Luabind on C++17
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
OPTION(EQEMU_DISABLE_MSVC_WARNINGS "Disable MSVC compile warnings." ON)
IF(EQEMU_DISABLE_MSVC_WARNINGS)
ADD_DEFINITIONS( "/W0 /D_CRT_SECURE_NO_WARNINGS /wd4005 /wd4996 /nologo /Os")
ENDIF(EQEMU_DISABLE_MSVC_WARNINGS)
ADD_DEFINITIONS( "/W0 /D_CRT_SECURE_NO_WARNINGS /wd4005 /wd4996 /nologo /Os")
ELSE(MSVC)
ADD_DEFINITIONS(-DHAS_UNION_SEMUN)
ENDIF(MSVC)
@@ -138,13 +120,6 @@ ELSE()
MESSAGE(STATUS "* mbedTLS: MISSING *")
ENDIF()
MESSAGE(STATUS "PERL_INCLUDE_PATH: ${PERL_INCLUDE_PATH}")
MESSAGE(STATUS "PERL_LIBRARY: ${PERL_LIBRARY}")
MESSAGE(STATUS "PERL_INCLUDE_DIR: ${PERL_INCLUDE_DIR}")
MESSAGE(STATUS "PERL_INCLUDE_DIRS: ${PERL_INCLUDE_DIRS}")
MESSAGE(STATUS "PERL_LIBRARIES: ${PERL_LIBRARIES}")
MESSAGE(STATUS "PERL_VERSION: ${PERL_VERSION}")
MESSAGE(STATUS "**************************************************")
#options
@@ -332,10 +307,6 @@ ELSE()
SET(ZLIB_LIBRARY_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/libs/zlibng")
ENDIF()
IF (EQEMU_BUILD_STATIC)
SET(ZLIB_LIBRARY_LIBS libz.a)
ENDIF(EQEMU_BUILD_STATIC)
MESSAGE(STATUS "")
MESSAGE(STATUS "**************************************************")
MESSAGE(STATUS "* Library Usage *")
@@ -400,10 +371,6 @@ IF(PERL_LIBRARY_ENABLED)
INCLUDE_DIRECTORIES(SYSTEM "${PERL_LIBRARY_INCLUDE}")
ADD_DEFINITIONS(-DEMBPERL)
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
ADD_DEFINITIONS(-DPERLBIND_NO_STRICT_SCALAR_TYPES)
IF (UNIX AND EQEMU_BUILD_STATIC)
SET(SERVER_LIBS ${SERVER_LIBS} libcrypt.a)
ENDIF ()
ENDIF()
ENDIF()
+2 -10
View File
@@ -15,9 +15,6 @@ SET(common_sources
database.cpp
database_conversions.cpp
database_instances.cpp
database/database_update_manifest.cpp
database/database_update_manifest_bots.cpp
database/database_update.cpp
dbcore.cpp
deity.cpp
dynamic_zone_base.cpp
@@ -70,7 +67,6 @@ SET(common_sources
perl_eqdb.cpp
perl_eqdb_res.cpp
process/process.cpp
process.cpp
proc_launcher.cpp
profanity_manager.cpp
ptimer.cpp
@@ -91,7 +87,6 @@ SET(common_sources
timer.cpp
unix.cpp
platform.cpp
json/json.hpp
json/jsoncpp.cpp
zone_store.cpp
net/console_server.cpp
@@ -511,7 +506,6 @@ SET(common_headers
data_verification.h
database.h
database_schema.h
database/database_update.h
dbcore.h
deity.h
discord/discord.h
@@ -585,14 +579,12 @@ SET(common_headers
path_manager.cpp
platform.h
process/process.h
process.h
proc_launcher.h
profanity_manager.h
profiler.h
ptimer.h
queue.h
races.h
raid.h
random.h
rdtsc.h
rulesys.h
@@ -616,6 +608,7 @@ SET(common_headers
unix.h
useperl.h
version.h
zone_numbers.h
zone_store.h
event/event_loop.h
event/task.h
@@ -674,8 +667,7 @@ SET(common_headers
StackWalker/StackWalker.h
util/memory_stream.h
util/directory.h
util/uuid.h
)
util/uuid.h)
SOURCE_GROUP(Event FILES
event/event_loop.h
-78
View File
@@ -17,7 +17,6 @@
*/
#include "../common/global_define.h"
#include "../common/classes.h"
#include "data_verification.h"
const char *GetClassIDName(uint8 class_id, uint8 level)
{
@@ -631,20 +630,6 @@ bool IsINTCasterClass(uint8 class_id)
}
}
bool IsHeroicINTCasterClass(uint8 class_id)
{
switch (class_id) {
case NECROMANCER:
case WIZARD:
case MAGICIAN:
case ENCHANTER:
case SHADOWKNIGHT:
return true;
default:
return false;
}
}
bool IsWISCasterClass(uint8 class_id)
{
switch (class_id) {
@@ -657,21 +642,6 @@ bool IsWISCasterClass(uint8 class_id)
}
}
bool IsHeroicWISCasterClass(uint8 class_id)
{
switch (class_id) {
case CLERIC:
case DRUID:
case SHAMAN:
case PALADIN:
case BEASTLORD:
case RANGER:
return true;
default:
return false;
}
}
bool IsPlateClass(uint8 class_id)
{
switch (class_id) {
@@ -751,51 +721,3 @@ uint8 ClassArmorType(uint8 class_id)
return ARMOR_TYPE_UNKNOWN;
}
}
const std::string GetPlayerClassAbbreviation(uint8 class_id)
{
if (!EQ::ValueWithin(class_id, WARRIOR, BERSERKER)) {
return std::string("UNK");
}
switch (class_id) {
case WARRIOR:
return "WAR";
case CLERIC:
return "CLR";
case PALADIN:
return "PAL";
case RANGER:
return "RNG";
case SHADOWKNIGHT:
return "SHD";
case DRUID:
return "DRU";
case MONK:
return "MNK";
case BARD:
return "BRD";
case ROGUE:
return "ROG";
case SHAMAN:
return "SHM";
case NECROMANCER:
return "NEC";
case WIZARD:
return "WIZ";
case MAGICIAN:
return "MAG";
case ENCHANTER:
return "ENC";
case BEASTLORD:
return "BST";
case BERSERKER:
return "BER";
}
return std::string("UNK");
}
bool IsPlayerClass(uint8 class_id) {
return EQ::ValueWithin(class_id, WARRIOR, BERSERKER);
}
+1 -6
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@@ -19,7 +19,6 @@
#define CLASSES_CH
#include "../common/types.h"
#include <string>
#define NO_CLASS 0
#define WARRIOR 1
@@ -128,9 +127,6 @@
const char* GetClassIDName(uint8 class_id, uint8 level = 0);
const char* GetPlayerClassName(uint32 player_class_value, uint8 level = 0);
bool IsPlayerClass(uint8 class_id);
const std::string GetPlayerClassAbbreviation(uint8 class_id);
uint32 GetPlayerClassValue(uint8 class_id);
uint32 GetPlayerClassBit(uint8 class_id);
@@ -144,8 +140,7 @@ bool IsHybridClass(uint8 class_id);
bool IsCasterClass(uint8 class_id);
bool IsINTCasterClass(uint8 class_id);
bool IsWISCasterClass(uint8 class_id);
bool IsHeroicINTCasterClass(uint8 class_id);
bool IsHeroicWISCasterClass(uint8 class_id);
bool IsPlateClass(uint8 class_id);
bool IsChainClass(uint8 class_id);
bool IsLeatherClass(uint8 class_id);
+29 -22
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@@ -39,15 +39,15 @@ namespace EQEmuCommand {
{
if (cmd[{"-d", "--debug"}]) {
std::cout << "Positional args:\n";
for (auto &pos_arg: cmd.pos_args())
for (auto &pos_arg : cmd.pos_args())
std::cout << '\t' << pos_arg << std::endl;
std::cout << "\nFlags:\n";
for (auto &flag: cmd.flags())
for (auto &flag : cmd.flags())
std::cout << '\t' << flag << std::endl;
std::cout << "\nParameters:\n";
for (auto &param: cmd.params())
for (auto &param : cmd.params())
std::cout << '\t' << param.first << " : " << param.second << std::endl;
}
}
@@ -69,22 +69,22 @@ namespace EQEmuCommand {
{
bool arguments_filled = true;
int index = 2;
for (auto &arg: arguments) {
int index = 2;
for (auto &arg : arguments) {
if (cmd(arg).str().empty() && cmd(index).str().empty()) {
arguments_filled = false;
}
index++;
}
if (!arguments_filled || (argc == 2 && !cmd[{"-h", "--help"}]) || (argc == 3 && cmd[{"-h", "--help"}])) {
if (!arguments_filled || argc == 2 || cmd[{"-h", "--help"}]) {
std::string arguments_string;
for (auto &arg: arguments) {
for (auto &arg : arguments) {
arguments_string += " " + arg;
}
std::string options_string;
for (auto &opt: options) {
for (auto &opt : options) {
options_string += " " + opt + "\n";
}
@@ -124,6 +124,14 @@ namespace EQEmuCommand {
)
{
std::string description;
bool ran_command = false;
for (auto &it: in_function_map) {
if (it.first == argv[1]) {
(it.second)(argc, argv, cmd, description);
ran_command = true;
}
}
if (cmd[{"-h", "--help"}]) {
std::cout << std::endl;
std::cout <<
@@ -134,7 +142,9 @@ namespace EQEmuCommand {
<< std::endl
<< std::endl;
// Get max command length for padding length
/**
* Get max command length for padding length
*/
int max_command_length = 0;
for (auto &it: in_function_map) {
@@ -145,14 +155,18 @@ namespace EQEmuCommand {
}
}
// Display command menu
/**
* Display command menu
*/
std::string command_section;
for (auto &it: in_function_map) {
description.clear();
description = "";
(it.second)(argc, argv, cmd, description);
// Print section header
/**
* Print section header
*/
std::string command_prefix = it.first.substr(0, it.first.find(":"));
if (command_prefix.find("test") != std::string::npos) {
@@ -164,7 +178,9 @@ namespace EQEmuCommand {
std::cout << termcolor::reset << command_prefix << std::endl;
}
// Print commands
/**
* Print commands
*/
std::stringstream command;
command << termcolor::colorize << termcolor::yellow << it.first << termcolor::reset;
printf(" %-*s %s\n", max_command_length, command.str().c_str(), description.c_str());
@@ -175,15 +191,6 @@ namespace EQEmuCommand {
std::exit(0);
}
bool ran_command = false;
for (auto &it: in_function_map) {
if (it.first == argv[1]) {
(it.second)(argc, argv, cmd, description);
ran_command = true;
}
}
if (ran_command) {
std::exit(0);
}
+1 -1
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@@ -120,7 +120,7 @@ std::vector<std::string> WorldContentService::GetContentFlagsDisabled()
/**
* @param content_flags
*/
void WorldContentService::SetContentFlags(const std::vector<ContentFlagsRepository::ContentFlags>& content_flags)
void WorldContentService::SetContentFlags(std::vector<ContentFlagsRepository::ContentFlags> content_flags)
{
WorldContentService::content_flags = content_flags;
}
+1 -1
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@@ -167,7 +167,7 @@ public:
std::vector<std::string> GetContentFlagsDisabled();
bool IsContentFlagEnabled(const std::string& content_flag);
bool IsContentFlagDisabled(const std::string& content_flag);
void SetContentFlags(const std::vector<ContentFlagsRepository::ContentFlags>& content_flags);
void SetContentFlags(std::vector<ContentFlagsRepository::ContentFlags> content_flags);
void ReloadContentFlags();
WorldContentService * SetExpansionContext();
+4 -1
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@@ -41,6 +41,9 @@ void SendCrashReport(const std::string &crash_report)
r.set_connection_timeout(1, 0);
r.set_read_timeout(1, 0);
r.set_write_timeout(1, 0);
httplib::Headers headers = {
{"Content-Type", "application/json"}
};
// os info
auto os = EQ::GetOS();
@@ -122,7 +125,7 @@ public:
StackWalker::OnOutput(szText);
}
const std::vector<std::string>& GetLines() { return _lines; }
const std::vector<std::string>& const GetLines() { return _lines; }
private:
std::vector<std::string> _lines;
};
+166 -237
View File
@@ -353,7 +353,7 @@ bool Database::ReserveName(uint32 account_id, char* name) {
query = StringFormat("INSERT INTO `character_data` SET `account_id` = %i, `name` = '%s'", account_id, name);
results = QueryDatabase(query);
if (!results.Success() || !results.ErrorMessage().empty()){ return false; }
if (!results.Success() || results.ErrorMessage() != ""){ return false; }
// Put character into the default guild if rule is being used.
int guild_id = RuleI(Character, DefaultGuild);
@@ -363,7 +363,7 @@ bool Database::ReserveName(uint32 account_id, char* name) {
if (character_id > -1) {
query = StringFormat("INSERT INTO `guild_members` SET `char_id` = %i, `guild_id` = '%i'", character_id, guild_id);
results = QueryDatabase(query);
if (!results.Success() || !results.ErrorMessage().empty()){
if (!results.Success() || results.ErrorMessage() != ""){
LogInfo("Could not put character [{}] into default Guild", name);
}
}
@@ -387,7 +387,7 @@ bool Database::DeleteCharacter(char *character_name)
std::string query = StringFormat("SELECT `id` from `character_data` WHERE `name` = '%s'", character_name);
auto results = QueryDatabase(query);
for (auto row = results.begin(); row != results.end(); ++row) {
character_id = Strings::ToUnsignedInt(row[0]);
character_id = Strings::ToInt(row[0]);
}
if (character_id <= 0) {
@@ -449,8 +449,7 @@ bool Database::DeleteCharacter(char *character_name)
return true;
}
bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct *pp)
{
bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp){
std::string query = StringFormat(
"REPLACE INTO `character_data` ("
"id,"
@@ -635,102 +634,101 @@ bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, Playe
"%u," // guild_auto_consent
"%u" // RestTimer
")",
character_id, // " id, "
account_id, // " account_id, "
Strings::Escape(pp->name).c_str(), // " `name`, "
character_id, // " id, "
account_id, // " account_id, "
Strings::Escape(pp->name).c_str(), // " `name`, "
Strings::Escape(pp->last_name).c_str(), // " last_name, "
pp->gender, // " gender, "
pp->race, // " race, "
pp->class_, // " class, "
pp->level, // " `level`, "
pp->deity, // " deity, "
pp->birthday, // " birthday, "
pp->lastlogin, // " last_login, "
pp->timePlayedMin, // " time_played, "
pp->pvp, // " pvp_status, "
pp->level2, // " level2, "
pp->anon, // " anon, "
pp->gm, // " gm, "
pp->intoxication, // " intoxication, "
pp->haircolor, // " hair_color, "
pp->beardcolor, // " beard_color, "
pp->eyecolor1, // " eye_color_1, "
pp->eyecolor2, // " eye_color_2, "
pp->hairstyle, // " hair_style, "
pp->beard, // " beard, "
pp->ability_time_seconds, // " ability_time_seconds, "
pp->ability_number, // " ability_number, "
pp->ability_time_minutes, // " ability_time_minutes, "
pp->ability_time_hours, // " ability_time_hours, "
pp->gender, // " gender, "
pp->race, // " race, "
pp->class_, // " class, "
pp->level, // " `level`, "
pp->deity, // " deity, "
pp->birthday, // " birthday, "
pp->lastlogin, // " last_login, "
pp->timePlayedMin, // " time_played, "
pp->pvp, // " pvp_status, "
pp->level2, // " level2, "
pp->anon, // " anon, "
pp->gm, // " gm, "
pp->intoxication, // " intoxication, "
pp->haircolor, // " hair_color, "
pp->beardcolor, // " beard_color, "
pp->eyecolor1, // " eye_color_1, "
pp->eyecolor2, // " eye_color_2, "
pp->hairstyle, // " hair_style, "
pp->beard, // " beard, "
pp->ability_time_seconds, // " ability_time_seconds, "
pp->ability_number, // " ability_number, "
pp->ability_time_minutes, // " ability_time_minutes, "
pp->ability_time_hours, // " ability_time_hours, "
Strings::Escape(pp->title).c_str(), // " title, "
Strings::Escape(pp->suffix).c_str(), // " suffix, "
pp->exp, // " exp, "
pp->points, // " points, "
pp->mana, // " mana, "
pp->cur_hp, // " cur_hp, "
pp->STR, // " str, "
pp->STA, // " sta, "
pp->CHA, // " cha, "
pp->DEX, // " dex, "
pp->INT, // " `int`, "
pp->AGI, // " agi, "
pp->WIS, // " wis, "
pp->face, // " face, "
pp->y, // " y, "
pp->x, // " x, "
pp->z, // " z, "
pp->heading, // " heading, "
pp->pvp2, // " pvp2, "
pp->pvptype, // " pvp_type, "
pp->autosplit, // " autosplit_enabled, "
pp->zone_change_count, // " zone_change_count, "
pp->drakkin_heritage, // " drakkin_heritage, "
pp->drakkin_tattoo, // " drakkin_tattoo, "
pp->drakkin_details, // " drakkin_details, "
pp->toxicity, // " toxicity, "
pp->hunger_level, // " hunger_level, "
pp->thirst_level, // " thirst_level, "
pp->ability_up, // " ability_up, "
pp->zone_id, // " zone_id, "
pp->zoneInstance, // " zone_instance, "
pp->leadAAActive, // " leadership_exp_on, "
pp->ldon_points_guk, // " ldon_points_guk, "
pp->ldon_points_mir, // " ldon_points_mir, "
pp->ldon_points_mmc, // " ldon_points_mmc, "
pp->ldon_points_ruj, // " ldon_points_ruj, "
pp->ldon_points_tak, // " ldon_points_tak, "
pp->ldon_points_available, // " ldon_points_available, "
pp->tribute_time_remaining, // " tribute_time_remaining, "
pp->showhelm, // " show_helm, "
pp->career_tribute_points, // " career_tribute_points, "
pp->tribute_points, // " tribute_points, "
pp->tribute_active, // " tribute_active, "
pp->endurance, // " endurance, "
pp->group_leadership_exp, // " group_leadership_exp, "
pp->raid_leadership_exp, // " raid_leadership_exp, "
pp->group_leadership_points, // " group_leadership_points, "
pp->raid_leadership_points, // " raid_leadership_points, "
pp->air_remaining, // " air_remaining, "
pp->PVPKills, // " pvp_kills, "
pp->PVPDeaths, // " pvp_deaths, "
pp->PVPCurrentPoints, // " pvp_current_points, "
pp->PVPCareerPoints, // " pvp_career_points, "
pp->PVPBestKillStreak, // " pvp_best_kill_streak, "
pp->PVPWorstDeathStreak, // " pvp_worst_death_streak, "
pp->PVPCurrentKillStreak, // " pvp_current_kill_streak, "
pp->aapoints_spent, // " aa_points_spent, "
pp->expAA, // " aa_exp, "
pp->aapoints, // " aa_points, "
pp->groupAutoconsent, // " group_auto_consent, "
pp->raidAutoconsent, // " raid_auto_consent, "
pp->guildAutoconsent, // " guild_auto_consent, "
pp->RestTimer // " RestTimer) "
pp->exp, // " exp, "
pp->points, // " points, "
pp->mana, // " mana, "
pp->cur_hp, // " cur_hp, "
pp->STR, // " str, "
pp->STA, // " sta, "
pp->CHA, // " cha, "
pp->DEX, // " dex, "
pp->INT, // " `int`, "
pp->AGI, // " agi, "
pp->WIS, // " wis, "
pp->face, // " face, "
pp->y, // " y, "
pp->x, // " x, "
pp->z, // " z, "
pp->heading, // " heading, "
pp->pvp2, // " pvp2, "
pp->pvptype, // " pvp_type, "
pp->autosplit, // " autosplit_enabled, "
pp->zone_change_count, // " zone_change_count, "
pp->drakkin_heritage, // " drakkin_heritage, "
pp->drakkin_tattoo, // " drakkin_tattoo, "
pp->drakkin_details, // " drakkin_details, "
pp->toxicity, // " toxicity, "
pp->hunger_level, // " hunger_level, "
pp->thirst_level, // " thirst_level, "
pp->ability_up, // " ability_up, "
pp->zone_id, // " zone_id, "
pp->zoneInstance, // " zone_instance, "
pp->leadAAActive, // " leadership_exp_on, "
pp->ldon_points_guk, // " ldon_points_guk, "
pp->ldon_points_mir, // " ldon_points_mir, "
pp->ldon_points_mmc, // " ldon_points_mmc, "
pp->ldon_points_ruj, // " ldon_points_ruj, "
pp->ldon_points_tak, // " ldon_points_tak, "
pp->ldon_points_available, // " ldon_points_available, "
pp->tribute_time_remaining, // " tribute_time_remaining, "
pp->showhelm, // " show_helm, "
pp->career_tribute_points, // " career_tribute_points, "
pp->tribute_points, // " tribute_points, "
pp->tribute_active, // " tribute_active, "
pp->endurance, // " endurance, "
pp->group_leadership_exp, // " group_leadership_exp, "
pp->raid_leadership_exp, // " raid_leadership_exp, "
pp->group_leadership_points, // " group_leadership_points, "
pp->raid_leadership_points, // " raid_leadership_points, "
pp->air_remaining, // " air_remaining, "
pp->PVPKills, // " pvp_kills, "
pp->PVPDeaths, // " pvp_deaths, "
pp->PVPCurrentPoints, // " pvp_current_points, "
pp->PVPCareerPoints, // " pvp_career_points, "
pp->PVPBestKillStreak, // " pvp_best_kill_streak, "
pp->PVPWorstDeathStreak, // " pvp_worst_death_streak, "
pp->PVPCurrentKillStreak, // " pvp_current_kill_streak, "
pp->aapoints_spent, // " aa_points_spent, "
pp->expAA, // " aa_exp, "
pp->aapoints, // " aa_points, "
pp->groupAutoconsent, // " group_auto_consent, "
pp->raidAutoconsent, // " raid_auto_consent, "
pp->guildAutoconsent, // " guild_auto_consent, "
pp->RestTimer // " RestTimer) "
);
QueryDatabase(query);
auto results = QueryDatabase(query);
/* Save Bind Points */
query = StringFormat(
"REPLACE INTO `character_bind` (id, zone_id, instance_id, x, y, z, heading, slot)"
query = StringFormat("REPLACE INTO `character_bind` (id, zone_id, instance_id, x, y, z, heading, slot)"
" VALUES (%u, %u, %u, %f, %f, %f, %f, %i), "
"(%u, %u, %u, %f, %f, %f, %f, %i), "
"(%u, %u, %u, %f, %f, %f, %f, %i), "
@@ -741,73 +739,57 @@ bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, Playe
character_id, pp->binds[2].zone_id, 0, pp->binds[2].x, pp->binds[2].y, pp->binds[2].z, pp->binds[2].heading, 2,
character_id, pp->binds[3].zone_id, 0, pp->binds[3].x, pp->binds[3].y, pp->binds[3].z, pp->binds[3].heading, 3,
character_id, pp->binds[4].zone_id, 0, pp->binds[4].x, pp->binds[4].y, pp->binds[4].z, pp->binds[4].heading, 4
);
QueryDatabase(query);
); results = QueryDatabase(query);
/* HoTT Ability */
if (RuleB(Character, GrantHoTTOnCreate)) {
query = StringFormat(
"INSERT INTO `character_leadership_abilities` (id, slot, `rank`) VALUES (%u, %i, %i)",
character_id,
14,
1
);
QueryDatabase(query);
}
/* HoTT Ability */
if(RuleB(Character, GrantHoTTOnCreate))
{
query = StringFormat("INSERT INTO `character_leadership_abilities` (id, slot, `rank`) VALUES (%u, %i, %i)", character_id, 14, 1);
results = QueryDatabase(query);
}
/* Save Skills */
int firstquery = 0;
for (int i = 0; i < MAX_PP_SKILL; i++) {
if (pp->skills[i] > 0) {
if (firstquery != 1) {
int firstquery = 0;
for (int i = 0; i < MAX_PP_SKILL; i++){
if (pp->skills[i] > 0){
if (firstquery != 1){
firstquery = 1;
query = StringFormat(
"REPLACE INTO `character_skills` (id, skill_id, value) VALUES (%u, %u, %u)",
character_id,
i,
pp->skills[i]
);
} else {
query = StringFormat("REPLACE INTO `character_skills` (id, skill_id, value) VALUES (%u, %u, %u)", character_id, i, pp->skills[i]);
}
else{
query = query + StringFormat(", (%u, %u, %u)", character_id, i, pp->skills[i]);
}
}
}
QueryDatabase(query);
results = QueryDatabase(query);
/* Save Language */
firstquery = 0;
for (int i = 0; i < MAX_PP_LANGUAGE; i++) {
if (pp->languages[i] > 0) {
if (firstquery != 1) {
for (int i = 0; i < MAX_PP_LANGUAGE; i++){
if (pp->languages[i] > 0){
if (firstquery != 1){
firstquery = 1;
query = StringFormat(
"REPLACE INTO `character_languages` (id, lang_id, value) VALUES (%u, %u, %u)",
character_id,
i,
pp->languages[i]
);
} else {
query = StringFormat("REPLACE INTO `character_languages` (id, lang_id, value) VALUES (%u, %u, %u)", character_id, i, pp->languages[i]);
}
else{
query = query + StringFormat(", (%u, %u, %u)", character_id, i, pp->languages[i]);
}
}
}
QueryDatabase(query);
results = QueryDatabase(query);
return true;
}
uint32 Database::GetCharacterID(const char *name) {
const auto query = fmt::format(
"SELECT `id` FROM `character_data` WHERE `name` = '{}'",
Strings::Escape(name)
);
std::string query = StringFormat("SELECT `id` FROM `character_data` WHERE `name` = '%s'", name);
auto results = QueryDatabase(query);
if (!results.Success() || !results.RowCount()) {
return 0;
}
auto row = results.begin();
return Strings::ToUnsignedInt(row[0]);
if (results.RowCount() == 1)
{
return Strings::ToInt(row[0]);
}
return 0;
}
/*
@@ -830,10 +812,10 @@ uint32 Database::GetAccountIDByChar(const char* charname, uint32* oCharID) {
auto row = results.begin();
uint32 accountId = Strings::ToUnsignedInt(row[0]);
uint32 accountId = Strings::ToInt(row[0]);
if (oCharID)
*oCharID = Strings::ToUnsignedInt(row[1]);
*oCharID = Strings::ToInt(row[1]);
return accountId;
}
@@ -850,7 +832,7 @@ uint32 Database::GetAccountIDByChar(uint32 char_id) {
return 0;
auto row = results.begin();
return Strings::ToUnsignedInt(row[0]);
return Strings::ToInt(row[0]);
}
uint32 Database::GetAccountIDByName(std::string account_name, std::string loginserver, int16* status, uint32* lsid) {
@@ -898,7 +880,7 @@ void Database::GetAccountName(uint32 accountid, char* name, uint32* oLSAccountID
strcpy(name, row[0]);
if (row[1] && oLSAccountID) {
*oLSAccountID = Strings::ToUnsignedInt(row[1]);
*oLSAccountID = Strings::ToInt(row[1]);
}
}
@@ -986,7 +968,7 @@ bool Database::LoadVariables() {
std::string key, value;
for (auto row = results.begin(); row != results.end(); ++row) {
varcache.last_update = Strings::ToUnsignedInt(row[2]); // ahh should we be comparing if this is newer?
varcache.last_update = Strings::ToInt(row[2]); // ahh should we be comparing if this is newer?
key = row[0];
value = row[1];
std::transform(std::begin(key), std::end(key), std::begin(key), ::tolower); // keys are lower case, DB doesn't have to be
@@ -1017,7 +999,7 @@ bool Database::GetVariable(std::string varname, std::string &varvalue)
return false;
}
bool Database::SetVariable(const std::string& varname, const std::string &varvalue)
bool Database::SetVariable(const std::string varname, const std::string &varvalue)
{
std::string escaped_name = Strings::Escape(varname);
std::string escaped_value = Strings::Escape(varvalue);
@@ -1070,7 +1052,7 @@ bool Database::GetZoneGraveyard(const uint32 graveyard_id, uint32* graveyard_zon
auto row = results.begin();
if(graveyard_zoneid != nullptr)
*graveyard_zoneid = Strings::ToUnsignedInt(row[0]);
*graveyard_zoneid = Strings::ToInt(row[0]);
if(graveyard_x != nullptr)
*graveyard_x = Strings::ToFloat(row[1]);
if(graveyard_y != nullptr)
@@ -1186,7 +1168,7 @@ uint32 Database::GetAccountIDFromLSID(
}
for (auto row = results.begin(); row != results.end(); ++row) {
account_id = Strings::ToUnsignedInt(row[0]);
account_id = Strings::ToInt(row[0]);
if (in_account_name) {
strcpy(in_account_name, row[1]);
@@ -1262,7 +1244,7 @@ uint8 Database::GetServerType() {
return 0;
auto row = results.begin();
return Strings::ToUnsignedInt(row[0]);
return Strings::ToInt(row[0]);
}
bool Database::MoveCharacterToZone(uint32 character_id, uint32 zone_id)
@@ -1314,7 +1296,7 @@ uint8 Database::GetRaceSkill(uint8 skillid, uint8 in_race)
return 0;
auto row = results.begin();
return Strings::ToUnsignedInt(row[0]);
return Strings::ToInt(row[0]);
}
uint8 Database::GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16 in_level)
@@ -1330,12 +1312,12 @@ uint8 Database::GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16
if (results.Success() && results.RowsAffected() != 0)
{
auto row = results.begin();
skill_level = Strings::ToUnsignedInt(row[0]);
skill_formula = Strings::ToUnsignedInt(row[1]);
skill_cap = Strings::ToUnsignedInt(row[2]);
if (Strings::ToUnsignedInt(row[3]) > skill_cap)
skill_cap2 = (Strings::ToUnsignedInt(row[3])-skill_cap)/10; //Split the post-50 skill cap into difference between pre-50 cap and post-50 cap / 10 to determine amount of points per level.
skill_cap3 = Strings::ToUnsignedInt(row[4]);
skill_level = Strings::ToInt(row[0]);
skill_formula = Strings::ToInt(row[1]);
skill_cap = Strings::ToInt(row[2]);
if (Strings::ToInt(row[3]) > skill_cap)
skill_cap2 = (Strings::ToInt(row[3])-skill_cap)/10; //Split the post-50 skill cap into difference between pre-50 cap and post-50 cap / 10 to determine amount of points per level.
skill_cap3 = Strings::ToInt(row[4]);
}
int race_skill = GetRaceSkill(skillid,in_race);
@@ -1506,7 +1488,7 @@ uint32 Database::GetGroupID(const char* name){
auto row = results.begin();
return Strings::ToUnsignedInt(row[0]);
return Strings::ToInt(row[0]);
}
std::string Database::GetGroupLeaderForLogin(std::string character_name) {
@@ -1656,7 +1638,7 @@ uint8 Database::GetAgreementFlag(uint32 acctid) {
auto row = results.begin();
return Strings::ToUnsignedInt(row[0]);
return Strings::ToInt(row[0]);
}
void Database::SetAgreementFlag(uint32 acctid) {
@@ -1742,7 +1724,7 @@ uint32 Database::GetRaidID(const char* name)
}
if (row[0]) // would it ever be possible to have a null here?
return Strings::ToUnsignedInt(row[0]);
return Strings::ToInt(row[0]);
return 0;
}
@@ -1998,16 +1980,16 @@ bool Database::GetAdventureStats(uint32 char_id, AdventureStats_Struct *as)
auto row = results.begin();
as->success.guk = Strings::ToUnsignedInt(row[0]);
as->success.mir = Strings::ToUnsignedInt(row[1]);
as->success.mmc = Strings::ToUnsignedInt(row[2]);
as->success.ruj = Strings::ToUnsignedInt(row[3]);
as->success.tak = Strings::ToUnsignedInt(row[4]);
as->failure.guk = Strings::ToUnsignedInt(row[5]);
as->failure.mir = Strings::ToUnsignedInt(row[6]);
as->failure.mmc = Strings::ToUnsignedInt(row[7]);
as->failure.ruj = Strings::ToUnsignedInt(row[8]);
as->failure.tak = Strings::ToUnsignedInt(row[9]);
as->success.guk = Strings::ToInt(row[0]);
as->success.mir = Strings::ToInt(row[1]);
as->success.mmc = Strings::ToInt(row[2]);
as->success.ruj = Strings::ToInt(row[3]);
as->success.tak = Strings::ToInt(row[4]);
as->failure.guk = Strings::ToInt(row[5]);
as->failure.mir = Strings::ToInt(row[6]);
as->failure.mmc = Strings::ToInt(row[7]);
as->failure.ruj = Strings::ToInt(row[8]);
as->failure.tak = Strings::ToInt(row[9]);
as->failure.total = as->failure.guk + as->failure.mir + as->failure.mmc + as->failure.ruj + as->failure.tak;
as->success.total = as->success.guk + as->success.mir + as->success.mmc + as->success.ruj + as->success.tak;
@@ -2026,7 +2008,7 @@ uint32 Database::GetGuildIDByCharID(uint32 character_id)
return 0;
auto row = results.begin();
return Strings::ToUnsignedInt(row[0]);
return Strings::ToInt(row[0]);
}
uint32 Database::GetGroupIDByCharID(uint32 character_id)
@@ -2048,7 +2030,7 @@ uint32 Database::GetGroupIDByCharID(uint32 character_id)
return 0;
auto row = results.begin();
return Strings::ToUnsignedInt(row[0]);
return Strings::ToInt(row[0]);
}
uint32 Database::GetRaidIDByCharID(uint32 character_id) {
@@ -2061,12 +2043,10 @@ uint32 Database::GetRaidIDByCharID(uint32 character_id) {
character_id
);
auto results = QueryDatabase(query);
if (!results.Success() || !results.RowCount()) {
return 0;
for (auto row = results.begin(); row != results.end(); ++row) {
return Strings::ToInt(row[0]);
}
auto row = results.begin();
return Strings::ToUnsignedInt(row[0]);
return 0;
}
int Database::CountInvSnapshots() {
@@ -2109,17 +2089,17 @@ struct TimeOfDay_Struct Database::LoadTime(time_t &realtime)
eqTime.day = 1;
eqTime.month = 1;
eqTime.year = 3100;
realtime = time(nullptr);
realtime = time(0);
}
else{
auto row = results.begin();
eqTime.minute = Strings::ToUnsignedInt(row[0]);
eqTime.hour = Strings::ToUnsignedInt(row[1]);
eqTime.day = Strings::ToUnsignedInt(row[2]);
eqTime.month = Strings::ToUnsignedInt(row[3]);
eqTime.year = Strings::ToUnsignedInt(row[4]);
realtime = Strings::ToBigInt(row[5]);
eqTime.minute = Strings::ToInt(row[0]);
eqTime.hour = Strings::ToInt(row[1]);
eqTime.day = Strings::ToInt(row[2]);
eqTime.month = Strings::ToInt(row[3]);
eqTime.year = Strings::ToInt(row[4]);
realtime = Strings::ToInt(row[5]);
}
return eqTime;
@@ -2292,6 +2272,7 @@ bool Database::CopyCharacter(
new_rows.emplace_back(new_values);
}
std::string insert_values;
std::vector<std::string> insert_rows;
for (auto &r: new_rows) {
@@ -2347,7 +2328,7 @@ void Database::SourceDatabaseTableFromUrl(std::string table_name, std::string ur
);
if (!DoesTableExist(table_name)) {
LogMySQLQuery("Table [{}] does not exist. Downloading and installing...", table_name);
LogMySQLQuery("Table [{}] does not exist. Downloading from Github and installing...", table_name);
// http get request
httplib::Client cli(
@@ -2355,7 +2336,7 @@ void Database::SourceDatabaseTableFromUrl(std::string table_name, std::string ur
"{}://{}",
request_uri.get_scheme(),
request_uri.get_host()
)
).c_str()
);
cli.set_connection_timeout(0, 60000000); // 60 sec
@@ -2364,7 +2345,7 @@ void Database::SourceDatabaseTableFromUrl(std::string table_name, std::string ur
int sourced_queries = 0;
if (auto res = cli.Get(request_uri.get_path())) {
if (auto res = cli.Get(request_uri.get_path().c_str())) {
if (res->status == 200) {
for (auto &s: Strings::Split(res->body, ';')) {
if (!Strings::Trim(s).empty()) {
@@ -2408,55 +2389,3 @@ uint8 Database::GetMinStatus(uint32 zone_id, uint32 instance_version)
return !zones.empty() ? zones[0].min_status : 0;
}
void Database::SourceSqlFromUrl(std::string url)
{
try {
uri request_uri(url);
LogHTTPDetail(
"parsing url [{}] path [{}] host [{}] query_string [{}] protocol [{}] port [{}]",
url,
request_uri.get_path(),
request_uri.get_host(),
request_uri.get_query(),
request_uri.get_scheme(),
request_uri.get_port()
);
LogInfo("Downloading and installing from [{}]", url);
// http get request
httplib::Client cli(
fmt::format(
"{}://{}",
request_uri.get_scheme(),
request_uri.get_host()
)
);
cli.set_connection_timeout(0, 60000000); // 60 sec
cli.set_read_timeout(60, 0); // 60 seconds
cli.set_write_timeout(60, 0); // 60 seconds
if (auto res = cli.Get(request_uri.get_path())) {
if (res->status == 200) {
auto results = QueryDatabaseMulti(res->body);
if (!results.ErrorMessage().empty()) {
LogError("Error sourcing SQL [{}]", results.ErrorMessage());
return;
}
}
if (res->status == 404) {
LogError("Error retrieving URL [{}]", url);
}
}
else {
LogError("Error retrieving URL [{}]", url);
}
}
catch (std::invalid_argument iae) {
LogError("URI parser error [{}]", iae.what());
}
}
+2 -2
View File
@@ -235,7 +235,7 @@ public:
/* Database Variables */
bool GetVariable(std::string varname, std::string &varvalue);
bool SetVariable(const std::string& varname, const std::string &varvalue);
bool SetVariable(const std::string varname, const std::string &varvalue);
bool LoadVariables();
/* General Queries */
@@ -263,7 +263,7 @@ public:
void ClearInvSnapshots(bool from_now = false);
void SourceDatabaseTableFromUrl(std::string table_name, std::string url);
void SourceSqlFromUrl(std::string url);
private:
+23 -109
View File
@@ -28,7 +28,6 @@
#include "../database_schema.h"
#include "../file.h"
#include "../process/process.h"
#include "../termcolor/rang.hpp"
#include <ctime>
@@ -37,7 +36,6 @@
#else
#include <sys/time.h>
#include <thread>
#endif
@@ -93,8 +91,6 @@ std::string DatabaseDumpService::GetMySQLVersion()
return Strings::Trim(version_output);
}
const std::string CREDENTIALS_FILE = "login.my.cnf";
/**
* @return
*/
@@ -103,15 +99,21 @@ std::string DatabaseDumpService::GetBaseMySQLDumpCommand()
auto config = EQEmuConfig::get();
if (IsDumpContentTables() && !config->ContentDbHost.empty()) {
return fmt::format(
"mysqldump --defaults-extra-file={} {}",
CREDENTIALS_FILE,
"mysqldump -u {} -p{} -h {} --port={} {}",
config->ContentDbUsername,
config->ContentDbPassword,
config->ContentDbHost,
config->ContentDbPort,
config->ContentDbName
);
};
return fmt::format(
"mysqldump --defaults-extra-file={} {}",
CREDENTIALS_FILE,
"mysqldump -u {} -p{} -h {} --port={} {}",
config->DatabaseUsername,
config->DatabasePassword,
config->DatabaseHost,
config->DatabasePort,
config->DatabaseDB
);
}
@@ -143,7 +145,7 @@ std::string DatabaseDumpService::GetQueryServTables()
std::string DatabaseDumpService::GetSystemTablesList()
{
auto system_tables = DatabaseSchema::GetServerTables();
auto system_tables = DatabaseSchema::GetServerTables();
auto version_tables = DatabaseSchema::GetVersionTables();
system_tables.insert(
@@ -197,7 +199,7 @@ std::string DatabaseDumpService::GetDumpFileNameWithPath()
return GetSetDumpPath() + GetDumpFileName();
}
void DatabaseDumpService::DatabaseDump()
void DatabaseDumpService::Dump()
{
if (!IsMySQLInstalled()) {
LogError("MySQL is not installed; Please check your PATH for a valid MySQL installation");
@@ -279,11 +281,6 @@ void DatabaseDumpService::DatabaseDump()
}
}
if (IsDumpStaticInstanceData()) {
tables_to_dump += "instance_list";
options += " --no-create-info --where=\"instance_list.is_global > 0 and instance_list.never_expires > 0\"";
}
if (!dump_descriptor.empty()) {
SetDumpFileName(GetDumpFileName() + dump_descriptor);
}
@@ -296,6 +293,14 @@ void DatabaseDumpService::DatabaseDump()
pipe_file = fmt::format(" > {}.sql", GetDumpFileNameWithPath());
}
std::string execute_command = fmt::format(
"{} {} {} {}",
GetBaseMySQLDumpCommand(),
options,
tables_to_dump,
pipe_file
);
if (!File::Exists(GetSetDumpPath()) && !IsDumpOutputToConsole()) {
File::Makedir(GetSetDumpPath());
}
@@ -303,62 +308,30 @@ void DatabaseDumpService::DatabaseDump()
if (IsDumpDropTableSyntaxOnly()) {
std::vector<std::string> tables = Strings::Split(tables_to_dump, ' ');
for (auto &table: tables) {
for (auto &table : tables) {
std::cout << "DROP TABLE IF EXISTS `" << table << "`;" << std::endl;
}
if (tables_to_dump.empty()) {
std::cerr << "No tables were specified" << std::endl;
}
return;
}
else {
const auto execute_command = fmt::format(
"{} {} {} {}",
GetBaseMySQLDumpCommand(),
options,
tables_to_dump,
pipe_file
);
BuildCredentialsFile();
std::string execution_result = Process::execute(execute_command);
if (!execution_result.empty() && IsDumpOutputToConsole()) {
std::cout << execution_result;
}
}
if (!IsDumpOutputToConsole()) {
LogSys.LoadLogSettingsDefaults();
}
if (!pipe_file.empty()) {
std::string file = fmt::format("{}.sql", GetDumpFileNameWithPath());
auto r = File::GetContents(file);
if (!r.error.empty()) {
LogError("{}", r.error);
}
for (auto &line: Strings::Split(r.contents, "\n")) {
if (Strings::Contains(line, "mysqldump:")) {
LogError("{}", line);
LogError("Database dump failed. Correct the error before continuing or trying again");
LogError("This is to prevent data loss on behalf of the server operator");
RemoveSqlBackup();
std::exit(1);
}
}
}
if (!tables_to_dump.empty()) {
LogInfo("Dumping Tables [{}]", Strings::Trim(tables_to_dump));
}
LogInfo("Database dump created at [{}.sql]", GetDumpFileNameWithPath());
if (IsDumpWithCompression() && !IsDumpOutputToConsole()) {
if (HasCompressionBinary()) {
LogInfo("Compression requested. Compressing dump [{}.sql]", GetDumpFileNameWithPath());
LogInfo("Compression requested... Compressing dump [{}.sql]", GetDumpFileNameWithPath());
if (IsTarAvailable()) {
Process::execute(
@@ -370,7 +343,6 @@ void DatabaseDumpService::DatabaseDump()
)
);
LogInfo("Compressed dump created at [{}.tar.gz]", GetDumpFileNameWithPath());
RemoveSqlBackup();
}
else if (Is7ZipAvailable()) {
Process::execute(
@@ -381,7 +353,6 @@ void DatabaseDumpService::DatabaseDump()
)
);
LogInfo("Compressed dump created at [{}.zip]", GetDumpFileNameWithPath());
RemoveSqlBackup();
}
else {
LogInfo("Compression requested, but no available compression binary was found");
@@ -392,8 +363,6 @@ void DatabaseDumpService::DatabaseDump()
}
}
RemoveCredentialsFile();
// LogDebug("[{}] dump-to-console", IsDumpOutputToConsole());
// LogDebug("[{}] dump-path", GetSetDumpPath());
// LogDebug("[{}] compression", (IsDumpWithCompression() ? "true" : "false"));
@@ -566,58 +535,3 @@ void DatabaseDumpService::SetDumpMercTables(bool dump_merc_tables)
{
DatabaseDumpService::dump_merc_tables = dump_merc_tables;
}
void DatabaseDumpService::RemoveSqlBackup()
{
std::string file = fmt::format("{}.sql", GetDumpFileNameWithPath());
if (File::Exists(file)) {
std::filesystem::remove(file);
}
RemoveCredentialsFile();
}
void DatabaseDumpService::BuildCredentialsFile()
{
auto config = EQEmuConfig::get();
std::ofstream out(CREDENTIALS_FILE);
if (out.is_open()) {
if (IsDumpContentTables() && !config->ContentDbHost.empty()) {
out << "[mysqldump]" << std::endl;
out << "user=" << config->ContentDbUsername << std::endl;
out << "password=" << config->ContentDbPassword << std::endl;
out << "host=" << config->ContentDbHost << std::endl;
out << "port=" << config->ContentDbPort << std::endl;
out << "default-character-set=utf8" << std::endl;
}
else {
out << "[mysqldump]" << std::endl;
out << "user=" << config->DatabaseUsername << std::endl;
out << "password=" << config->DatabasePassword << std::endl;
out << "host=" << config->DatabaseHost << std::endl;
out << "port=" << config->DatabasePort << std::endl;
out << "default-character-set=utf8" << std::endl;
}
out.close();
}
else {
LogError("Failed to open credentials file for writing");
}
}
void DatabaseDumpService::RemoveCredentialsFile()
{
if (File::Exists(CREDENTIALS_FILE)) {
std::filesystem::remove(CREDENTIALS_FILE);
}
}
bool DatabaseDumpService::IsDumpStaticInstanceData()
{
return dump_static_instance_data;
}
void DatabaseDumpService::SetDumpStaticInstanceData(bool b)
{
dump_static_instance_data = b;
}
+1 -9
View File
@@ -24,7 +24,7 @@
class DatabaseDumpService {
public:
void DatabaseDump();
void Dump();
bool IsDumpAllTables() const;
void SetDumpAllTables(bool dump_all_tables);
bool IsDumpWithNoData() const;
@@ -58,9 +58,6 @@ public:
bool IsDumpMercTables() const;
void SetDumpMercTables(bool dump_bot_tables);
void SetDumpStaticInstanceData(bool b);
bool IsDumpStaticInstanceData();
private:
bool dump_all_tables = false;
bool dump_state_tables = false;
@@ -76,8 +73,6 @@ private:
bool dump_drop_table_syntax_only = false;
bool dump_bot_tables = false;
bool dump_merc_tables = false;
bool dump_static_instance_data = false;
std::string dump_path;
std::string dump_file_name;
@@ -97,9 +92,6 @@ private:
std::string GetDumpFileNameWithPath();
std::string GetSetDumpPath();
std::string GetQueryServTables();
void RemoveSqlBackup();
void BuildCredentialsFile();
void RemoveCredentialsFile();
};
-300
View File
@@ -1,300 +0,0 @@
#include <filesystem>
#include "database_update.h"
#include "../eqemu_logsys.h"
#include "../database.h"
#include "../strings.h"
#include "../rulesys.h"
#include "../http/httplib.h"
#include "database_update_manifest.cpp"
#include "database_update_manifest_bots.cpp"
#include "database_dump_service.h"
constexpr int BREAK_LENGTH = 70;
DatabaseVersion DatabaseUpdate::GetDatabaseVersions()
{
auto results = m_database->QueryDatabase("SELECT `version`, `bots_version` FROM `db_version` LIMIT 1");
if (!results.Success() || !results.RowCount()) {
LogError("Failed to read from [db_version] table!");
return DatabaseVersion{};
}
auto r = results.begin();
return DatabaseVersion{
.server_database_version = Strings::ToInt(r[0]),
.bots_database_version = Strings::ToInt(r[1]),
};
}
DatabaseVersion DatabaseUpdate::GetBinaryDatabaseVersions()
{
return DatabaseVersion{
.server_database_version = CURRENT_BINARY_DATABASE_VERSION,
.bots_database_version = (RuleB(Bots, Enabled) ? CURRENT_BINARY_BOTS_DATABASE_VERSION : 0),
};
}
// the amount of versions we look-back to ensure we have all migrations
// we may not want to force these, but just warn about the look-backs
constexpr int LOOK_BACK_AMOUNT = 10;
// this check will take action
void DatabaseUpdate::CheckDbUpdates()
{
InjectBotsVersionColumn();
auto v = GetDatabaseVersions();
auto b = GetBinaryDatabaseVersions();
if (CheckVersionsUpToDate(v, b)) {
return;
}
if (UpdateManifest(manifest_entries, v.server_database_version, b.server_database_version)) {
LogInfo(
"Updates ran successfully, setting database version to [{}] from [{}]",
b.server_database_version,
v.server_database_version
);
m_database->QueryDatabase(fmt::format("UPDATE `db_version` SET `version` = {}", b.server_database_version));
}
if (b.bots_database_version > 0) {
if (UpdateManifest(bot_manifest_entries, v.bots_database_version, b.bots_database_version)) {
LogInfo(
"Updates ran successfully, setting database version to [{}] from [{}]",
b.bots_database_version,
v.bots_database_version
);
m_database->QueryDatabase(
fmt::format(
"UPDATE `db_version` SET `bots_version` = {}",
b.bots_database_version
)
);
}
}
}
std::string DatabaseUpdate::GetQueryResult(std::string query)
{
auto results = m_database->QueryDatabase(query);
std::vector<std::string> result_lines = {};
for (auto row = results.begin(); row != results.end(); ++row) {
std::vector<std::string> cols;
int field_count = results.ColumnCount();
cols.reserve(field_count);
for (int i = 0; i < field_count; ++i) {
if (row[i] != nullptr) {
cols.emplace_back(row[i]);
}
}
result_lines.emplace_back(Strings::Join(cols, " "));
}
return Strings::Join(result_lines, "\n");
}
bool DatabaseUpdate::ShouldRunMigration(ManifestEntry &e, std::string query_result)
{
std::string r = Strings::Trim(query_result);
if (e.condition == "contains") {
return Strings::Contains(r, e.match);
}
else if (e.condition == "match") {
return r == e.match;
}
else if (e.condition == "missing") {
return !Strings::Contains(r, e.match);
}
else if (e.condition == "empty") {
return r.empty();
}
else if (e.condition == "not_empty") {
return !r.empty();
}
return false;
}
// return true if we ran updates
bool DatabaseUpdate::UpdateManifest(
std::vector<ManifestEntry> entries,
int version_low,
int version_high
)
{
std::vector<int> missing_migrations = {};
if (version_low != version_high) {
LogSys.DisableMySQLErrorLogs();
for (int version = version_low + 1; version <= version_high; ++version) {
for (auto &e: entries) {
if (e.version == version) {
bool has_migration = true;
std::string r = GetQueryResult(e.check);
if (ShouldRunMigration(e, r)) {
has_migration = false;
missing_migrations.emplace_back(e.version);
}
std::string prefix = fmt::format(
"[{}]",
has_migration ? "ok" : "missing"
);
LogInfo(
"[{}] {:>10} | [{}]",
e.version,
prefix,
e.description
);
}
}
}
LogSys.EnableMySQLErrorLogs();
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
if (!missing_migrations.empty()) {
LogInfo("Automatically backing up database before applying updates");
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
auto s = DatabaseDumpService();
s.SetDumpAllTables(true);
s.SetDumpWithCompression(true);
s.DatabaseDump();
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
}
if (!missing_migrations.empty()) {
LogInfo("Running database migrations. Please wait...");
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
}
for (auto &m: missing_migrations) {
for (auto &e: entries) {
if (e.version == m) {
bool errored_migration = false;
auto r = m_database->QueryDatabaseMulti(e.sql);
// ignore empty query result "errors"
if (r.ErrorNumber() != 1065 && !r.ErrorMessage().empty()) {
LogError("(#{}) [{}]", r.ErrorNumber(), r.ErrorMessage());
errored_migration = true;
LogInfo("Required database update failed. This could be a problem");
LogInfo("Would you like to skip this update? [y/n] (Timeout 60s)");
// user input
std::string input;
bool gave_input = false;
time_t start_time = time(nullptr);
time_t wait_time_seconds = 60;
// spawn a concurrent thread that waits for input from std::cin
std::thread t1(
[&]() {
std::cin >> input;
gave_input = true;
}
);
t1.detach();
// check the inputReceived flag once every 50ms for 10 seconds
while (time(nullptr) < start_time + wait_time_seconds && !gave_input) {
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
// prompt for user skip
if (Strings::Trim(input) == "y") {
errored_migration = false;
LogInfo("Skipping update [{}] [{}]", e.version, e.description);
}
}
LogInfo(
"[{}] [{}] [{}]",
e.version,
e.description,
(errored_migration ? "error" : "ok")
);
if (errored_migration) {
LogError("Fatal | Database migration [{}] failed to run", e.description);
LogError("Fatal | Shutting down");
std::exit(1);
}
}
}
}
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
return true;
}
return false;
}
DatabaseUpdate *DatabaseUpdate::SetDatabase(Database *db)
{
m_database = db;
return this;
}
bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
{
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
LogInfo(
"{:>8} | database [{}] binary [{}] {}",
"Server",
v.server_database_version,
b.server_database_version,
(v.server_database_version == b.server_database_version) ? "up to date" : "checking updates"
);
if (RuleB(Bots, Enabled) && b.bots_database_version > 0) {
LogInfo(
"{:>8} | database [{}] binary [{}] {}",
"Bots",
v.bots_database_version,
b.bots_database_version,
(v.bots_database_version == b.bots_database_version) ? "up to date" : "checking updates"
);
}
LogInfo("{:>8} | [server.auto_database_updates] [<green>true]", "Config");
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
// server database version is required
bool server_up_to_date = v.server_database_version == b.server_database_version;
// bots database version is optional, if not enabled then it is always up-to-date
bool bots_up_to_date = RuleB(Bots, Enabled) ? v.bots_database_version == b.bots_database_version : true;
return server_up_to_date && bots_up_to_date;
}
// checks to see if there are pending updates
// used by zone to prevent launch or boot loop until updates are applied
bool DatabaseUpdate::HasPendingUpdates()
{
auto v = GetDatabaseVersions();
auto b = GetBinaryDatabaseVersions();
return !CheckVersionsUpToDate(v, b);
}
void DatabaseUpdate::InjectBotsVersionColumn()
{
auto r = m_database->QueryDatabase("show columns from db_version where Field like '%bots_version%'");
if (r.RowCount() == 0) {
m_database->QueryDatabase("ALTER TABLE db_version ADD bots_version int(11) DEFAULT '0' AFTER version");
}
}
-37
View File
@@ -1,37 +0,0 @@
#ifndef EQEMU_DATABASE_UPDATE_H
#define EQEMU_DATABASE_UPDATE_H
#include "../database.h"
struct ManifestEntry {
int version{}; // database version of the migration
std::string description{}; // description of the migration ex: "add_new_table" or "add_index_to_table"
std::string check{}; // query that checks against the condition
std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
std::string sql{}; // the SQL DDL that gets ran when the condition is true
};
struct DatabaseVersion {
int server_database_version;
int bots_database_version;
};
class DatabaseUpdate {
public:
DatabaseVersion GetDatabaseVersions();
DatabaseVersion GetBinaryDatabaseVersions();
void CheckDbUpdates();
std::string GetQueryResult(std::string query);
static bool ShouldRunMigration(ManifestEntry &e, std::string query_result);
bool UpdateManifest(std::vector<ManifestEntry> entries, int version_low, int version_high);
DatabaseUpdate *SetDatabase(Database *db);
bool HasPendingUpdates();
private:
Database *m_database;
static bool CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b);
void InjectBotsVersionColumn();
};
#endif //EQEMU_DATABASE_UPDATE_H
File diff suppressed because one or more lines are too long
@@ -1,107 +0,0 @@
#include "database_update.h"
std::vector<ManifestEntry> bot_manifest_entries = {
ManifestEntry{
.version = 9035,
.description = "2022_12_04_bot_archery.sql",
.check = "SHOW COLUMNS FROM `bot_data` LIKE 'archery_setting'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `bot_data`
ADD COLUMN `archery_setting` TINYINT(2) UNSIGNED NOT NULL DEFAULT '0' AFTER `enforce_spell_settings`;
)",
},
ManifestEntry{
.version = 9036,
.description = "2023_01_19_drop_bot_views.sql",
.check = "SHOW TABLES LIKE 'vw_groups'",
.condition = "not_empty",
.match = "",
.sql = R"(
DROP VIEW vw_bot_groups;
DROP VIEW vw_bot_character_mobs;
DROP VIEW vw_groups;
DROP VIEW vw_guild_members;
DROP TABLE bot_guild_members;
)",
},
ManifestEntry{
.version = 9037,
.description = "2023_01_22_add_name_index.sql",
.check = "show index from bot_data WHERE key_name = 'name`",
.condition = "",
.match = "empty",
.sql = R"(
create index `name` on bot_data(`name`);
)",
},
ManifestEntry{
.version = 9038,
.description = "2023_02_16_add_caster_range.sql",
.check = "SHOW COLUMNS FROM `bot_data` LIKE 'caster_range'",
.condition = "",
.match = "empty",
.sql = R"(
ALTER TABLE `bot_data`
ADD COLUMN `caster_range` INT(11) UNSIGNED NOT NULL DEFAULT '300' AFTER `archery_setting`;
)",
},
ManifestEntry{
.version = 9039,
.description = "2023_03_31_remove_bot_groups.sql",
.check = "SHOW TABLES LIKE 'bot_groups'",
.condition = "",
.match = "not_empty",
.sql = R"(
SET FOREIGN_KEY_CHECKS = 0;
DROP TABLE IF EXISTS `bot_groups`;
DROP TABLE IF EXISTS `bot_group_members`;
SET FOREIGN_KEY_CHECKS = 1;
)",
},
ManifestEntry{
.version = 9040,
.description = "2023_11_16_bot_starting_items.sql",
.check = "SHOW TABLES LIKE 'bot_starting_items'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `bot_starting_items` (
`id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT,
`races` int(11) UNSIGNED NOT NULL DEFAULT 0,
`classes` int(11) UNSIGNED NOT NULL DEFAULT 0,
`item_id` int(11) UNSIGNED NOT NULL DEFAULT 0,
`item_charges` tinyint(3) UNSIGNED NOT NULL DEFAULT 1,
`min_status` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
`slot_id` mediumint(9) NOT NULL DEFAULT -1,
`min_expansion` tinyint(4) NOT NULL DEFAULT -1,
`max_expansion` tinyint(4) NOT NULL DEFAULT -1,
`content_flags` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
`content_flags_disabled` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE = InnoDB CHARACTER SET = latin1 COLLATE = latin1_swedish_ci;
)"
}
// -- template; copy/paste this when you need to create a new entry
// ManifestEntry{
// .version = 9228,
// .description = "some_new_migration.sql",
// .check = "SHOW COLUMNS FROM `table_name` LIKE 'column_name'",
// .condition = "empty",
// .match = "",
// .sql = R"(
//
//)"
};
// see struct definitions for what each field does
// struct ManifestEntry {
// int version{}; // database version of the migration
// std::string description{}; // description of the migration ex: "add_new_table" or "add_index_to_table"
// std::string check{}; // query that checks against the condition
// std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
// std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
// std::string sql{}; // the SQL DDL that gets ran when the condition is true
// };
File diff suppressed because it is too large Load Diff
+58 -89
View File
@@ -131,118 +131,85 @@ bool Database::CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version
bool Database::GetUnusedInstanceID(uint16 &instance_id)
{
uint32 max_reserved_instance_id = RuleI(Instances, ReservedInstances);
uint32 max_instance_id = 32000;
uint32 max = 32000;
// sanity check reserved
if (max_reserved_instance_id >= max_instance_id) {
instance_id = 0;
return false;
}
// recycle instances
if (RuleB(Instances, RecycleInstanceIds)) {
//query to get first unused id above reserved
auto query = fmt::format(
SQL(
SELECT id
FROM instance_list
WHERE id = {};
),
max_reserved_instance_id + 1
);
auto results = QueryDatabase(query);
// could not successfully query - bail out
if (!results.Success()) {
instance_id = 0;
return false;
}
// first id is available
if (results.RowCount() == 0) {
instance_id = max_reserved_instance_id + 1;
return true;
}
// now look for next available above reserved
query = fmt::format(
SQL(
SELECT MIN(i.id + 1) AS next_available
FROM instance_list i
LEFT JOIN instance_list i2 ON i.id + 1 = i2.id
WHERE i.id >= {}
AND i2.id IS NULL;
),
max_reserved_instance_id
);
results = QueryDatabase(query);
// could not successfully query - bail out
if (!results.Success()) {
instance_id = 0;
return false;
}
// did not retrieve any rows - bail out
if (results.RowCount() == 0) {
instance_id = 0;
return false;
}
auto row = results.begin();
// check that id is within limits
if (row[0] && Strings::ToInt(row[0]) <= max_instance_id) {
instance_id = Strings::ToInt(row[0]);
return true;
}
// no available instance ids
instance_id = 0;
return false;
}
// get max unused id above reserved
auto query = fmt::format(
"SELECT IFNULL(MAX(id), {}) + 1 FROM instance_list WHERE id > {}",
max_reserved_instance_id,
max_reserved_instance_id
);
if (RuleB(Instances, RecycleInstanceIds)) {
query = (
SQL(
SELECT i.id + 1 AS next_available
FROM instance_list i
LEFT JOIN instance_list i2 ON i2.id = i.id + 1
WHERE i2.id IS NULL
ORDER BY i.id
LIMIT 0, 1;
)
);
}
auto results = QueryDatabase(query);
// could not successfully query - bail out
if (!results.Success()) {
instance_id = 0;
return false;
}
// did not retrieve any rows - bail out
if (results.RowCount() == 0) {
instance_id = max_reserved_instance_id;
return true;
}
auto row = results.begin();
if (Strings::ToInt(row[0]) <= max) {
instance_id = Strings::ToInt(row[0]);
return true;
}
if (instance_id < max_reserved_instance_id) {
instance_id = max_reserved_instance_id;
return true;
}
query = fmt::format("SELECT id FROM instance_list where id > {} ORDER BY id", max_reserved_instance_id);
results = QueryDatabase(query);
if (!results.Success()) {
instance_id = 0;
return false;
}
if (results.RowCount() == 0) {
instance_id = 0;
return false;
}
auto row = results.begin();
max_reserved_instance_id++;
// no instances currently used
if (!row[0]) {
instance_id = max_reserved_instance_id + 1;
return true;
for (auto row : results) {
if (max_reserved_instance_id < Strings::ToUnsignedInt(row[0])) {
instance_id = max_reserved_instance_id;
return true;
}
if (max_reserved_instance_id > max) {
instance_id = 0;
return false;
}
max_reserved_instance_id++;
}
// check that id is within limits
if (Strings::ToInt(row[0]) <= max_instance_id) {
instance_id = Strings::ToInt(row[0]);
return true;
}
instance_id = max_reserved_instance_id;
// no available instance ids
instance_id = 0;
return false;
return true;
}
bool Database::IsGlobalInstance(uint16 instance_id)
@@ -462,6 +429,8 @@ void Database::AssignRaidToInstance(uint32 raid_id, uint32 instance_id)
void Database::DeleteInstance(uint16 instance_id)
{
std::string query;
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id = {}", instance_id));
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
+4 -5
View File
@@ -66,10 +66,9 @@ namespace DatabaseSchema {
{"character_potionbelt", "id"},
{"character_skills", "id"},
{"character_spells", "id"},
{"character_stats_record", "character_id"},
{"character_task_timers", "character_id"},
{"character_tasks", "charid"},
{"character_tribute", "character_id"},
{"character_tribute", "id"},
{"completed_tasks", "charid"},
{"data_buckets", "id"},
{"faction_values", "char_id"},
@@ -135,7 +134,6 @@ namespace DatabaseSchema {
"character_potionbelt",
"character_skills",
"character_spells",
"character_stats_record",
"character_task_timers",
"character_tasks",
"character_tribute",
@@ -258,9 +256,7 @@ namespace DatabaseSchema {
{
return {
"chatchannels",
"chatchannel_reserved_names",
"command_settings",
"command_subsettings",
"content_flags",
"db_str",
"eqtime",
@@ -396,6 +392,9 @@ namespace DatabaseSchema {
"bot_command_settings",
"bot_create_combinations",
"bot_data",
"bot_group_members",
"bot_groups",
"bot_guild_members",
"bot_heal_rotation_members",
"bot_heal_rotation_targets",
"bot_heal_rotations",
+3 -135
View File
@@ -13,7 +13,6 @@
#include <iostream>
#include <mysqld_error.h>
#include <string.h>
#include "strings.h"
#ifdef _WINDOWS
#define snprintf _snprintf
@@ -75,13 +74,13 @@ void DBcore::ping()
m_mutex->unlock();
}
MySQLRequestResult DBcore::QueryDatabase(const std::string& query, bool retryOnFailureOnce)
MySQLRequestResult DBcore::QueryDatabase(std::string query, bool retryOnFailureOnce)
{
auto r = QueryDatabase(query.c_str(), query.length(), retryOnFailureOnce);
return r;
}
bool DBcore::DoesTableExist(const std::string& table_name)
bool DBcore::DoesTableExist(std::string table_name)
{
auto results = QueryDatabase(fmt::format("SHOW TABLES LIKE '{}'", table_name));
@@ -137,7 +136,7 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
/**
* Error logging
*/
if (mysql_errno(mysql) > 0 && query[0] != '\0') {
if (mysql_errno(mysql) > 0 && strlen(query) > 0) {
LogMySQLError("[{}] [{}]\n[{}]", mysql_errno(mysql), mysql_error(mysql), query);
}
@@ -306,134 +305,3 @@ void DBcore::SetMutex(Mutex *mutex)
DBcore::m_mutex = mutex;
}
// executes multiple statements in one query
// do not use this in application logic
// this was built and maintained for database migrations only
MySQLRequestResult DBcore::QueryDatabaseMulti(const std::string &query)
{
SetMultiStatementsOn();
BenchTimer timer;
timer.reset();
LockMutex lock(m_mutex);
// Reconnect if we are not connected before hand.
if (pStatus != Connected) {
Open();
}
auto r = MySQLRequestResult{};
int status = mysql_real_query(mysql, query.c_str(), query.length());
// process single result
if (status != 0) {
unsigned int error_number = mysql_errno(mysql);
if (error_number == CR_SERVER_GONE_ERROR) {
pStatus = Error;
}
// error logging
if (mysql_errno(mysql) > 0 && query.length() > 0 && mysql_errno(mysql) != 1065) {
std::string error_raw = fmt::format("{}", mysql_error(mysql));
std::string mysql_err = Strings::Trim(error_raw);
std::string clean_query = Strings::Replace(query, "\n", "");
LogMySQLError("[{}] ({}) query [{}]", mysql_err, mysql_errno(mysql), clean_query);
MYSQL_RES *res = mysql_store_result(mysql);
uint32 row_count = 0;
if (res) {
row_count = (uint32) mysql_num_rows(res);
}
r = MySQLRequestResult(
res,
(uint32) mysql_affected_rows(mysql),
row_count,
(uint32) mysql_field_count(mysql),
(uint32) mysql_insert_id(mysql)
);
std::string error_message = mysql_error(mysql);
r.SetErrorMessage(error_message);
r.SetErrorNumber(mysql_errno(mysql));
if (res) {
mysql_free_result(res);
}
SetMultiStatementsOff();
return r;
}
}
int index = 0;
// there could be a query with a semicolon in the actual data, this is best effort for
// logging / display purposes
// rare that we see this when this is only used in DDL statements
auto pieces = Strings::Split(query, ";");
// process each statement result
do {
uint32 row_count = 0;
MYSQL_RES *res = mysql_store_result(mysql);
r = MySQLRequestResult(
res,
(uint32) mysql_affected_rows(mysql),
row_count,
(uint32) mysql_field_count(mysql),
(uint32) mysql_insert_id(mysql)
);
if (pieces.size() >= index) {
auto piece = pieces[index];
LogMySQLQuery(
"{} -- ({} row{} affected) ({}s)",
piece,
r.RowsAffected(),
r.RowsAffected() == 1 ? "" : "s",
std::to_string(timer.elapsed())
);
}
if (res) {
row_count = (uint32) mysql_num_rows(res);
}
// more results? -1 = no, >0 = error, 0 = yes (keep looping)
if ((status = mysql_next_result(mysql)) > 0) {
if (mysql_errno(mysql) > 0) {
LogMySQLError("[{}] [{}]", mysql_errno(mysql), mysql_error(mysql));
}
mysql_free_result(res);
// error logging
std::string error_message = mysql_error(mysql);
r.SetErrorMessage(error_message);
r.SetErrorNumber(mysql_errno(mysql));
SetMultiStatementsOff();
// we handle errors elsewhere
return r;
}
if (res) {
mysql_free_result(res);
}
index++;
} while (status == 0);
SetMultiStatementsOff();
return r;
}
+3 -16
View File
@@ -24,8 +24,7 @@ public:
~DBcore();
eStatus GetStatus() { return pStatus; }
MySQLRequestResult QueryDatabase(const char *query, uint32 querylen, bool retryOnFailureOnce = true);
MySQLRequestResult QueryDatabase(const std::string& query, bool retryOnFailureOnce = true);
MySQLRequestResult QueryDatabaseMulti(const std::string &query);
MySQLRequestResult QueryDatabase(std::string query, bool retryOnFailureOnce = true);
void TransactionBegin();
void TransactionCommit();
void TransactionRollback();
@@ -36,7 +35,7 @@ public:
const std::string &GetOriginHost() const;
void SetOriginHost(const std::string &origin_host);
bool DoesTableExist(const std::string& table_name);
bool DoesTableExist(std::string table_name);
void SetMySQL(const DBcore &o)
{
@@ -78,20 +77,8 @@ private:
uint32 pPort;
bool pSSL;
// allows multiple queries to be executed within the same query
// do not use this under normal operation
// we use this during database migrations only currently
void SetMultiStatementsOn()
{
mysql_set_server_option(mysql, MYSQL_OPTION_MULTI_STATEMENTS_ON);
}
// disables multiple statements to be executed in one query
void SetMultiStatementsOff()
{
mysql_set_server_option(mysql, MYSQL_OPTION_MULTI_STATEMENTS_OFF);
}
};
#endif
+122 -72
View File
@@ -11,7 +11,7 @@
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
@@ -19,81 +19,131 @@
#include "deity.h"
EQ::deity::DeityTypeBit EQ::deity::GetDeityBitmask(DeityType deity_type)
EQ::deity::DeityTypeBit EQ::deity::ConvertDeityTypeToDeityTypeBit(DeityType deity_type)
{
switch (deity_type) {
case DeityBertoxxulous:
return bit_DeityBertoxxulous;
case DeityBrellSirilis:
return bit_DeityBrellSirilis;
case DeityCazicThule:
return bit_DeityCazicThule;
case DeityErollisiMarr:
return bit_DeityErollisiMarr;
case DeityBristlebane:
return bit_DeityBristlebane;
case DeityInnoruuk:
return bit_DeityInnoruuk;
case DeityKarana:
return bit_DeityKarana;
case DeityMithanielMarr:
return bit_DeityMithanielMarr;
case DeityPrexus:
return bit_DeityPrexus;
case DeityQuellious:
return bit_DeityQuellious;
case DeityRallosZek:
return bit_DeityRallosZek;
case DeityRodcetNife:
return bit_DeityRodcetNife;
case DeitySolusekRo:
return bit_DeitySolusekRo;
case DeityTheTribunal:
return bit_DeityTheTribunal;
case DeityTunare:
return bit_DeityTunare;
case DeityVeeshan:
return bit_DeityVeeshan;
case DeityAgnostic_LB:
case DeityAgnostic:
return bit_DeityAgnostic;
default:
return bit_DeityAll;
}
}
const std::map<EQ::deity::DeityType, std::string>& EQ::deity::GetDeityMap()
{
static const std::map<EQ::deity::DeityType, std::string> deity_map = {
{ DeityAgnostic, "Agnostic" },
{ DeityAgnostic_LB, "Agnostic" },
{ DeityBertoxxulous, "Bertoxxulous" },
{ DeityBrellSirilis, "Brell Serilis" },
{ DeityBristlebane, "Bristlebane" },
{ DeityCazicThule, "Cazic-Thule" },
{ DeityErollisiMarr, "Erollisi Marr" },
{ DeityInnoruuk, "Innoruuk" },
{ DeityKarana, "Karana" },
{ DeityMithanielMarr, "Mithaniel Marr" },
{ DeityPrexus, "Prexus" },
{ DeityQuellious, "Quellious" },
{ DeityRallosZek, "Rallos Zek" },
{ DeityRodcetNife, "Rodcet Nife" },
{ DeitySolusekRo, "Solusek Ro" },
{ DeityTheTribunal, "The Tribunal" },
{ DeityTunare, "Tunare" },
{ DeityVeeshan, "Veeshan" }
case DeityBertoxxulous:
return bit_DeityBertoxxulous;
case DeityBrellSirilis:
return bit_DeityBrellSirilis;
case DeityCazicThule:
return bit_DeityCazicThule;
case DeityErollisiMarr:
return bit_DeityErollisiMarr;
case DeityBristlebane:
return bit_DeityBristlebane;
case DeityInnoruuk:
return bit_DeityInnoruuk;
case DeityKarana:
return bit_DeityKarana;
case DeityMithanielMarr:
return bit_DeityMithanielMarr;
case DeityPrexus:
return bit_DeityPrexus;
case DeityQuellious:
return bit_DeityQuellious;
case DeityRallosZek:
return bit_DeityRallosZek;
case DeityRodcetNife:
return bit_DeityRodcetNife;
case DeitySolusekRo:
return bit_DeitySolusekRo;
case DeityTheTribunal:
return bit_DeityTheTribunal;
case DeityTunare:
return bit_DeityTunare;
case DeityVeeshan:
return bit_DeityVeeshan;
case DeityAgnostic_LB:
case DeityAgnostic:
return bit_DeityAgnostic;
default:
return bit_DeityAll;
};
return deity_map;
}
std::string EQ::deity::GetDeityName(DeityType deity_type)
EQ::deity::DeityType EQ::deity::ConvertDeityTypeBitToDeityType(DeityTypeBit deity_type_bit)
{
if (EQ::deity::GetDeityMap().find(deity_type) != EQ::deity::GetDeityMap().end()) {
return EQ::deity::GetDeityMap().find(deity_type)->second;
}
return std::string();
switch (deity_type_bit) {
case bit_DeityAgnostic:
return DeityAgnostic;
case bit_DeityBertoxxulous:
return DeityBertoxxulous;
case bit_DeityBrellSirilis:
return DeityBrellSirilis;
case bit_DeityCazicThule:
return DeityCazicThule;
case bit_DeityErollisiMarr:
return DeityErollisiMarr;
case bit_DeityBristlebane:
return DeityBristlebane;
case bit_DeityInnoruuk:
return DeityInnoruuk;
case bit_DeityKarana:
return DeityKarana;
case bit_DeityMithanielMarr:
return DeityMithanielMarr;
case bit_DeityPrexus:
return DeityPrexus;
case bit_DeityQuellious:
return DeityQuellious;
case bit_DeityRallosZek:
return DeityRallosZek;
case bit_DeityRodcetNife:
return DeityRodcetNife;
case bit_DeitySolusekRo:
return DeitySolusekRo;
case bit_DeityTheTribunal:
return DeityTheTribunal;
case bit_DeityTunare:
return DeityTunare;
case bit_DeityVeeshan:
return DeityVeeshan;
default:
return DeityUnknown;
};
}
const char* EQ::deity::DeityName(DeityType deity_type)
{
switch (deity_type) {
case DeityBertoxxulous:
return "Bertoxxulous";
case DeityBrellSirilis:
return "Brell Serilis";
case DeityCazicThule:
return "Cazic-Thule";
case DeityErollisiMarr:
return "Erollisi Marr";
case DeityBristlebane:
return "Bristlebane";
case DeityInnoruuk:
return "Innoruuk";
case DeityKarana:
return "Karana";
case DeityMithanielMarr:
return "Mithaniel Marr";
case DeityPrexus:
return "Prexus";
case DeityQuellious:
return "Quellious";
case DeityRallosZek:
return "Rallos Zek";
case DeityRodcetNife:
return "Rodcet Nife";
case DeitySolusekRo:
return "Solusek Ro";
case DeityTheTribunal:
return "The Tribunal";
case DeityTunare:
return "Tunare";
case DeityVeeshan:
return "Veeshan";
case DeityAgnostic_LB:
case DeityAgnostic:
return "Agnostic";
default:
return "Unknown";
};
}
+21 -22
View File
@@ -21,8 +21,6 @@
#define COMMON_DEITY_H
#include "types.h"
#include <map>
#include <string>
namespace EQ
@@ -51,29 +49,30 @@ namespace EQ
};
enum DeityTypeBit : uint32 {
bit_DeityAgnostic = 0x00000001,
bit_DeityBertoxxulous = 0x00000002,
bit_DeityBrellSirilis = 0x00000004,
bit_DeityCazicThule = 0x00000008,
bit_DeityErollisiMarr = 0x00000010,
bit_DeityBristlebane = 0x00000020,
bit_DeityInnoruuk = 0x00000040,
bit_DeityKarana = 0x00000080,
bit_DeityNone = 0x00000000,
bit_DeityAgnostic = 0x00000001,
bit_DeityBertoxxulous = 0x00000002,
bit_DeityBrellSirilis = 0x00000004,
bit_DeityCazicThule = 0x00000008,
bit_DeityErollisiMarr = 0x00000010,
bit_DeityBristlebane = 0x00000020,
bit_DeityInnoruuk = 0x00000040,
bit_DeityKarana = 0x00000080,
bit_DeityMithanielMarr = 0x00000100,
bit_DeityPrexus = 0x00000200,
bit_DeityQuellious = 0x00000400,
bit_DeityRallosZek = 0x00000800,
bit_DeityRodcetNife = 0x00001000,
bit_DeitySolusekRo = 0x00002000,
bit_DeityTheTribunal = 0x00004000,
bit_DeityTunare = 0x00008000,
bit_DeityVeeshan = 0x00010000,
bit_DeityAll = UINT32_MAX
bit_DeityPrexus = 0x00000200,
bit_DeityQuellious = 0x00000400,
bit_DeityRallosZek = 0x00000800,
bit_DeityRodcetNife = 0x00001000,
bit_DeitySolusekRo = 0x00002000,
bit_DeityTheTribunal = 0x00004000,
bit_DeityTunare = 0x00008000,
bit_DeityVeeshan = 0x00010000,
bit_DeityAll = 0xFFFFFFFF
};
extern DeityTypeBit GetDeityBitmask(DeityType deity_type);
extern std::string GetDeityName(DeityType deity_type);
extern const std::map<DeityType, std::string>& GetDeityMap();
extern DeityTypeBit ConvertDeityTypeToDeityTypeBit(DeityType deity_type);
extern DeityType ConvertDeityTypeBitToDeityType(DeityTypeBit deity_type_bit);
extern const char* DeityName(DeityType deity_type);
} /*deity*/
+6
View File
@@ -27,6 +27,9 @@ void Discord::SendWebhookMessage(const std::string &message, const std::string &
cli.set_connection_timeout(0, 15000000); // 15 sec
cli.set_read_timeout(15, 0); // 15 seconds
cli.set_write_timeout(15, 0); // 15 seconds
httplib::Headers headers = {
{"Content-Type", "application/json"}
};
// payload
Json::Value p;
@@ -93,6 +96,9 @@ void Discord::SendPlayerEventMessage(
cli.set_connection_timeout(0, 15000000); // 15 sec
cli.set_read_timeout(15, 0); // 15 seconds
cli.set_write_timeout(15, 0); // 15 seconds
httplib::Headers headers = {
{"Content-Type", "application/json"}
};
std::string payload = PlayerEventLogs::GetDiscordPayloadFromEvent(e);
if (payload.empty()) {
+2 -2
View File
@@ -37,7 +37,7 @@ void DiscordManager::ProcessMessageQueue()
message,
webhook.webhook_url
);
message.clear();
message = "";
}
message += m;
@@ -51,7 +51,7 @@ void DiscordManager::ProcessMessageQueue()
webhook.webhook_url
);
}
message.clear();
message = "";
}
}
// final flush
+33 -34
View File
@@ -197,11 +197,11 @@ const std::map<int, std::string>& EQ::constants::GetLanguageMap()
std::string EQ::constants::GetLanguageName(int language_id)
{
if (!EQ::ValueWithin(language_id, LANG_COMMON_TONGUE, LANG_UNKNOWN)) {
return std::string();
if (EQ::ValueWithin(language_id, LANG_COMMON_TONGUE, LANG_UNKNOWN)) {
return EQ::constants::GetLanguageMap().find(language_id)->second;
}
return EQ::constants::GetLanguageMap().find(language_id)->second;
return std::string();
}
const std::map<uint32, std::string>& EQ::constants::GetLDoNThemeMap()
@@ -220,11 +220,11 @@ const std::map<uint32, std::string>& EQ::constants::GetLDoNThemeMap()
std::string EQ::constants::GetLDoNThemeName(uint32 theme_id)
{
if (!EQ::ValueWithin(theme_id, LDoNThemes::Unused, LDoNThemes::TAK)) {
return std::string();
if (EQ::ValueWithin(theme_id, LDoNThemes::Unused, LDoNThemes::TAK)) {
return EQ::constants::GetLDoNThemeMap().find(theme_id)->second;
}
return EQ::constants::GetLDoNThemeMap().find(theme_id)->second;
return std::string();
}
const std::map<int8, std::string>& EQ::constants::GetFlyModeMap()
@@ -243,11 +243,11 @@ const std::map<int8, std::string>& EQ::constants::GetFlyModeMap()
std::string EQ::constants::GetFlyModeName(int8 flymode_id)
{
if (!EQ::ValueWithin(flymode_id, GravityBehavior::Ground, GravityBehavior::LevitateWhileRunning)) {
return std::string();
if (EQ::ValueWithin(flymode_id, GravityBehavior::Ground, GravityBehavior::LevitateWhileRunning)) {
return EQ::constants::GetFlyModeMap().find(flymode_id)->second;
}
return EQ::constants::GetFlyModeMap().find(flymode_id)->second;
return std::string();
}
const std::map<bodyType, std::string>& EQ::constants::GetBodyTypeMap()
@@ -365,11 +365,11 @@ const std::map<uint8, std::string>& EQ::constants::GetConsiderLevelMap()
std::string EQ::constants::GetConsiderLevelName(uint8 faction_consider_level)
{
if (!EQ::ValueWithin(faction_consider_level, ConsiderLevel::Ally, ConsiderLevel::Scowls)) {
return std::string();;
if (EQ::constants::GetConsiderLevelMap().find(faction_consider_level) != EQ::constants::GetConsiderLevelMap().end()) {
return EQ::constants::GetConsiderLevelMap().find(faction_consider_level)->second;
}
return EQ::constants::GetConsiderLevelMap().find(faction_consider_level)->second;
return std::string();
}
const std::map<uint8, std::string>& EQ::constants::GetEnvironmentalDamageMap()
@@ -386,11 +386,11 @@ const std::map<uint8, std::string>& EQ::constants::GetEnvironmentalDamageMap()
std::string EQ::constants::GetEnvironmentalDamageName(uint8 damage_type)
{
if (!EQ::ValueWithin(damage_type, EnvironmentalDamage::Lava, EnvironmentalDamage::Trap)) {
return std::string();
if (EQ::ValueWithin(damage_type, EnvironmentalDamage::Lava, EnvironmentalDamage::Trap)) {
return EQ::constants::GetEnvironmentalDamageMap().find(damage_type)->second;
}
return EQ::constants::GetEnvironmentalDamageMap().find(damage_type)->second;
return std::string();
}
const std::map<uint8, std::string>& EQ::constants::GetStuckBehaviorMap()
@@ -407,11 +407,11 @@ const std::map<uint8, std::string>& EQ::constants::GetStuckBehaviorMap()
std::string EQ::constants::GetStuckBehaviorName(uint8 behavior_id)
{
if (!EQ::ValueWithin(behavior_id, StuckBehavior::RunToTarget, StuckBehavior::EvadeCombat)) {
return std::string();
if (EQ::ValueWithin(behavior_id, StuckBehavior::RunToTarget, StuckBehavior::EvadeCombat)) {
return EQ::constants::GetStuckBehaviorMap().find(behavior_id)->second;
}
return EQ::constants::GetStuckBehaviorMap().find(behavior_id)->second;
return std::string();
}
const std::map<uint8, std::string>& EQ::constants::GetSpawnAnimationMap()
@@ -429,11 +429,11 @@ const std::map<uint8, std::string>& EQ::constants::GetSpawnAnimationMap()
std::string EQ::constants::GetSpawnAnimationName(uint8 animation_id)
{
if (!EQ::ValueWithin(animation_id, SpawnAnimations::Standing, SpawnAnimations::Looting)) {
return std::string();
if (EQ::ValueWithin(animation_id, SpawnAnimations::Standing, SpawnAnimations::Looting)) {
return EQ::constants::GetSpawnAnimationMap().find(animation_id)->second;
}
return EQ::constants::GetSpawnAnimationMap().find(animation_id)->second;
return std::string();
}
const std::map<int, std::string>& EQ::constants::GetObjectTypeMap()
@@ -507,12 +507,11 @@ const std::map<int, std::string>& EQ::constants::GetObjectTypeMap()
std::string EQ::constants::GetObjectTypeName(int object_type)
{
if (!EQ::ValueWithin(object_type, ObjectTypes::SmallBag, ObjectTypes::NoDeposit)) {
return std::string();
if (EQ::ValueWithin(object_type, ObjectTypes::SmallBag, ObjectTypes::NoDeposit)) {
return EQ::constants::GetObjectTypeMap().find(object_type)->second;
}
return EQ::constants::GetObjectTypeMap().find(object_type)->second;
return std::string();
}
const std::map<uint8, std::string> &EQ::constants::GetWeatherTypeMap()
@@ -528,11 +527,11 @@ const std::map<uint8, std::string> &EQ::constants::GetWeatherTypeMap()
std::string EQ::constants::GetWeatherTypeName(uint8 weather_type)
{
if (!EQ::ValueWithin(weather_type, WeatherTypes::None, WeatherTypes::Snowing)) {
return std::string();
if (EQ::ValueWithin(weather_type, WeatherTypes::None, WeatherTypes::Snowing)) {
return EQ::constants::GetWeatherTypeMap().find(weather_type)->second;
}
return EQ::constants::GetWeatherTypeMap().find(weather_type)->second;
return std::string();
}
const std::map<uint8, std::string> &EQ::constants::GetEmoteEventTypeMap()
@@ -554,11 +553,11 @@ const std::map<uint8, std::string> &EQ::constants::GetEmoteEventTypeMap()
std::string EQ::constants::GetEmoteEventTypeName(uint8 emote_event_type)
{
if (!EQ::ValueWithin(emote_event_type, EmoteEventTypes::LeaveCombat, EmoteEventTypes::OnDespawn)) {
return std::string();
if (EQ::ValueWithin(emote_event_type, EmoteEventTypes::LeaveCombat, EmoteEventTypes::OnDespawn)) {
return EQ::constants::GetEmoteEventTypeMap().find(emote_event_type)->second;
}
return EQ::constants::GetEmoteEventTypeMap().find(emote_event_type)->second;
return std::string();
}
const std::map<uint8, std::string> &EQ::constants::GetEmoteTypeMap()
@@ -574,9 +573,9 @@ const std::map<uint8, std::string> &EQ::constants::GetEmoteTypeMap()
std::string EQ::constants::GetEmoteTypeName(uint8 emote_type)
{
if (!EQ::ValueWithin(emote_type, EmoteTypes::Emote, EmoteTypes::Proximity)) {
return std::string();
if (EQ::ValueWithin(emote_type, EmoteTypes::Emote, EmoteTypes::Proximity)) {
return EQ::constants::GetEmoteTypeMap().find(emote_type)->second;
}
return EQ::constants::GetEmoteTypeMap().find(emote_type)->second;
return std::string();
}
-25
View File
@@ -593,29 +593,4 @@ enum class ApplySpellType {
Raid
};
namespace HeroicBonusBucket
{
const std::string WisMaxMana = "HWIS-MaxMana";
const std::string WisManaRegen = "HWIS-ManaRegen";
const std::string WisHealAmt = "HWIS-HealAmt";
const std::string IntMaxMana = "HINT-MaxMana";
const std::string IntManaRegen = "HINT-ManaRegen";
const std::string IntSpellDmg = "HINT-SpellDmg";
const std::string StrMeleeDamage = "HSTR-MeleeDamage";
const std::string StrShieldAC = "HSTR-ShieldAC";
const std::string StrMaxEndurance = "HSTR-MaxEndurance";
const std::string StrEnduranceRegen = "HSTR-EnduranceRegen";
const std::string StaMaxHP = "HSTA-MaxHP";
const std::string StaHPRegen = "HSTA-HPRegen";
const std::string StaMaxEndurance = "HSTA-MaxEndurance";
const std::string StaEnduranceRegen = "HSTA-EnduranceRegen";
const std::string AgiAvoidance = "HAGI-Avoidance";
const std::string AgiMaxEndurance = "HAGI-MaxEndurance";
const std::string AgiEnduranceRegen = "HAGI-EnduranceRegen";
const std::string DexRangedDamage = "HDEX-RangedDamage";
const std::string DexMaxEndurance = "HDEX-MaxEndurance";
const std::string DexEnduranceRegen = "HDEX-EnduranceRegen";
}
#endif /*COMMON_EMU_CONSTANTS_H*/
-4
View File
@@ -62,7 +62,6 @@ N(OP_BeginCast),
N(OP_Bind_Wound),
N(OP_BlockedBuffs),
N(OP_BoardBoat),
N(OP_BookButton),
N(OP_Buff),
N(OP_BuffCreate),
N(OP_BuffRemoveRequest),
@@ -317,7 +316,6 @@ N(OP_LootRequest),
N(OP_ManaChange),
N(OP_ManaUpdate),
N(OP_MarkNPC),
N(OP_MarkRaidNPC),
N(OP_Marquee),
N(OP_MemorizeSpell),
N(OP_Mend),
@@ -400,8 +398,6 @@ N(OP_PVPLeaderBoardRequest),
N(OP_PVPStats),
N(OP_QueryResponseThing),
N(OP_QueryUCSServerStatus),
N(OP_RaidDelegateAbility),
N(OP_RaidClearNPCMarks),
N(OP_RaidInvite),
N(OP_RaidJoin),
N(OP_RaidUpdate),
-7
View File
@@ -1045,11 +1045,4 @@ enum ResurrectionActions
Accept
};
enum ScribeSpellActions
{
Scribe,
Memorize,
Unmemorize
};
#endif /*COMMON_EQ_CONSTANTS_H*/
+1 -1
View File
@@ -129,7 +129,7 @@ namespace EQ
LookupEntry(const LookupEntry *lookup_entry) { }
LookupEntry(
const InventoryTypeSize_Struct& InventoryTypeSize,
InventoryTypeSize_Struct InventoryTypeSize,
uint64 EquipmentBitmask,
uint64 GeneralBitmask,
uint64 CursorBitmask,
+138 -1
View File
@@ -236,6 +236,26 @@ uint32 EQApplicationPacket::serialize(uint16 opcode, unsigned char *dest) const
return size+OpCodeBytes;
}
/*EQProtocolPacket::EQProtocolPacket(uint16 op, const unsigned char *buf, uint32 len)
: BasePacket(buf, len),
opcode(op)
{
uint32 offset;
opcode=ntohs(*(const uint16 *)buf);
offset=2;
if (len-offset) {
pBuffer= new unsigned char[len-offset];
memcpy(pBuffer,buf+offset,len-offset);
size=len-offset;
} else {
pBuffer=nullptr;
size=0;
}
OpMgr=&RawOpcodeManager;
}*/
bool EQProtocolPacket::combine(const EQProtocolPacket *rhs)
{
bool result=false;
@@ -267,6 +287,74 @@ bool result=false;
}
/*
this is the code to do app-layer combining, instead of protocol layer.
this was taken out due to complex interactions with the opcode manager,
and will require a bit more thinking (likely moving into EQStream) to
get running again... but might be a good thing some day.
bool EQApplicationPacket::combine(const EQApplicationPacket *rhs)
{
uint32 newsize=0, offset=0;
unsigned char *tmpbuffer=nullptr;
if (opcode!=OP_AppCombined) {
newsize=app_opcode_size+size+(size>254?3:1)+app_opcode_size+rhs->size+(rhs->size>254?3:1);
tmpbuffer=new unsigned char [newsize];
offset=0;
if (size>254) {
tmpbuffer[offset++]=0xff;
*(uint16 *)(tmpbuffer+offset)=htons(size);
offset+=1;
} else {
tmpbuffer[offset++]=size;
}
offset+=serialize(tmpbuffer+offset);
} else {
newsize=size+app_opcode_size+rhs->size+(rhs->size>254?3:1);
tmpbuffer=new unsigned char [newsize];
memcpy(tmpbuffer,pBuffer,size);
offset=size;
}
if (rhs->size>254) {
tmpbuffer[offset++]=0xff;
*(uint16 *)(tmpbuffer+offset)=htons(rhs->size);
offset+=1;
} else {
tmpbuffer[offset++]=rhs->size;
}
offset+=rhs->serialize(tmpbuffer+offset);
size=offset;
opcode=OP_AppCombined;
delete[] pBuffer;
pBuffer=tmpbuffer;
return true;
}
*/
bool EQProtocolPacket::ValidateCRC(const unsigned char *buffer, int length, uint32 Key)
{
bool valid=false;
// OP_SessionRequest, OP_SessionResponse, OP_OutOfSession are not CRC'd
if (buffer[0]==0x00 && (buffer[1]==OP_SessionRequest || buffer[1]==OP_SessionResponse || buffer[1]==OP_OutOfSession)) {
valid=true;
} else {
uint16 comp_crc=CRC16(buffer,length-2,Key);
uint16 packet_crc=ntohs(*(const uint16 *)(buffer+length-2));
#ifdef EQN_DEBUG
if (packet_crc && comp_crc != packet_crc) {
std::cout << "CRC mismatch: comp=" << std::hex << comp_crc << ", packet=" << packet_crc << std::dec << std::endl;
}
#endif
valid = (!packet_crc || comp_crc == packet_crc);
}
return valid;
}
uint32 EQProtocolPacket::Decompress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize)
{
uint32 newlen=0;
@@ -315,6 +403,55 @@ uint32 flag_offset=1,newlength;
return newlength;
}
void EQProtocolPacket::ChatDecode(unsigned char *buffer, int size, int DecodeKey)
{
if ((size >= 2) && buffer[1]!=0x01 && buffer[0]!=0x02 && buffer[0]!=0x1d) {
int Key=DecodeKey;
unsigned char *test=(unsigned char *)malloc(size);
buffer+=2;
size-=2;
int i;
for (i = 0 ; i+4 <= size ; i+=4)
{
int pt = (*(int*)&buffer[i])^(Key);
Key = (*(int*)&buffer[i]);
*(int*)&test[i]=pt;
}
unsigned char KC=Key&0xFF;
for ( ; i < size ; i++)
{
test[i]=buffer[i]^KC;
}
memcpy(buffer,test,size);
free(test);
}
}
void EQProtocolPacket::ChatEncode(unsigned char *buffer, int size, int EncodeKey)
{
if (buffer[1]!=0x01 && buffer[0]!=0x02 && buffer[0]!=0x1d) {
int Key=EncodeKey;
char *test=(char*)malloc(size);
int i;
buffer+=2;
size-=2;
for ( i = 0 ; i+4 <= size ; i+=4)
{
int pt = (*(int*)&buffer[i])^(Key);
Key = pt;
*(int*)&test[i]=pt;
}
unsigned char KC=Key&0xFF;
for ( ; i < size ; i++)
{
test[i]=buffer[i]^KC;
}
memcpy(buffer,test,size);
free(test);
}
}
EQApplicationPacket *EQApplicationPacket::Copy() const {
return(new EQApplicationPacket(*this));
}
@@ -378,4 +515,4 @@ std::string DumpPacketToString(const EQApplicationPacket* app){
std::ostringstream out;
out << DumpPacketHexToString(app->pBuffer, app->size);
return out.str();
}
}
+3
View File
@@ -80,8 +80,11 @@ public:
protected:
static bool ValidateCRC(const unsigned char *buffer, int length, uint32 Key);
static uint32 Decompress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize);
static uint32 Compress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize);
static void ChatDecode(unsigned char *buffer, int size, int DecodeKey);
static void ChatEncode(unsigned char *buffer, int size, int EncodeKey);
uint16 GetRawOpcode() const { return(opcode); }
+9 -42
View File
@@ -1793,17 +1793,6 @@ struct GMSummon_Struct {
/*104*/ uint32 unknown2; // E0 E0 56 00
};
struct GMFind_Struct {
char charname[64];
char gmname[64];
uint32 success;
uint32 zoneID;
float x;
float y;
float z;
uint32 unknown2;
};
struct GMGoto_Struct { // x,y is swapped as compared to summon and makes sense as own packet
/* 0*/ char charname[64];
@@ -2559,10 +2548,7 @@ struct GMEmoteZone_Struct {
struct BookText_Struct {
uint8 window; // where to display the text (0xFF means new window)
uint8 type; //type: 0=scroll, 1=book, 2=item info.. prolly others.
int16 invslot; // Only used in SoF and later clients.
int32 target_id;
int8 can_cast;
int8 can_scribe;
uint32 invslot; // Only used in SoF and later clients.
char booktext[1]; // Variable Length
};
// This is the request to read a book.
@@ -2571,18 +2557,11 @@ struct BookText_Struct {
struct BookRequest_Struct {
uint8 window; // where to display the text (0xFF means new window)
uint8 type; //type: 0=scroll, 1=book, 2=item info.. prolly others.
int16 invslot; // Only used in Sof and later clients;
int32 target_id;
uint32 invslot; // Only used in Sof and later clients;
int16 subslot; // The subslot inside of a bag if it is inside one.
char txtfile[20];
};
// used by Scribe and CastSpell book buttons
struct BookButton_Struct
{
int16 invslot; // server slot
int32 target_id;
};
/*
** Object/Ground Spawn struct
** Used for Forges, Ovens, ground spawns, items dropped to ground, etc
@@ -4115,9 +4094,7 @@ struct UpdateLeadershipAA_Struct {
enum
{
GroupLeadershipAbility_MarkNPC = 0,
RaidLeadershipAbility_MarkNPC = 16,
RaidLeadershipAbility_MainAssist = 19
GroupLeadershipAbility_MarkNPC = 0
};
struct DoGroupLeadershipAbility_Struct
@@ -4161,9 +4138,8 @@ struct InspectBuffs_Struct {
struct RaidGeneral_Struct {
/*00*/ uint32 action; //=10
/*04*/ char player_name[64]; //should both be the player's name
/*68*/ uint32 unknown1;
/*72*/ char leader_name[64];
/*136*/ uint32 parameter;
/*64*/ char leader_name[64];
/*132*/ uint32 parameter;
};
struct RaidAddMember_Struct {
@@ -4174,14 +4150,9 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char motd[1024];
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*136*/ char motd[0]; // max size is 1024, but reply is variable
};
struct RaidLeadershipUpdate_Struct {
@@ -5551,11 +5522,7 @@ struct ServerLootItem_Struct {
uint32 aug_4; // uint32 aug_4;
uint32 aug_5; // uint32 aug_5;
uint32 aug_6; // uint32 aug_5;
bool attuned;
std::string custom_data;
uint32 ornamenticon {};
uint32 ornamentidfile {};
uint32 ornament_hero_model {};
uint8 attuned;
uint16 trivial_min_level;
uint16 trivial_max_level;
uint16 npc_min_level;
+2 -2
View File
@@ -26,7 +26,7 @@ EQStreamIdentifier::~EQStreamIdentifier() {
}
}
void EQStreamIdentifier::RegisterPatch(EQStreamInterface::Signature sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs) {
void EQStreamIdentifier::RegisterPatch(const EQStreamInterface::Signature &sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs) {
auto p = new Patch;
p->signature = sig;
p->name = name;
@@ -145,7 +145,7 @@ void EQStreamIdentifier::Process() {
}
void EQStreamIdentifier::AddStream(std::shared_ptr<EQStreamInterface> eqs) {
m_streams.emplace_back(Record(eqs));
m_streams.push_back(Record(eqs));
eqs = nullptr;
}
+1 -1
View File
@@ -18,7 +18,7 @@ public:
~EQStreamIdentifier();
//registration interface.
void RegisterPatch(EQStreamInterface::Signature sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs);
void RegisterPatch(const EQStreamInterface::Signature &sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs);
//main processing interface
void Process();
+3
View File
@@ -23,6 +23,9 @@
EQDB EQDB::s_EQDB;
EQDB::EQDB() {
}
unsigned int EQDB::field_count() {
return mysql_field_count(mysql_ref);
}
+1 -1
View File
@@ -27,7 +27,7 @@
//this is the main object exported to perl.
class EQDB {
EQDB() = default;
EQDB();
public:
static EQDB *Singleton() { return(&s_EQDB); }
+18 -24
View File
@@ -34,13 +34,13 @@ void EQEmuConfig::parse_config()
LongName = _root["server"]["world"].get("longname", "").asString();
WorldAddress = _root["server"]["world"].get("address", "").asString();
LocalAddress = _root["server"]["world"].get("localaddress", "").asString();
MaxClients = Strings::ToInt(_root["server"]["world"].get("maxclients", "-1").asString());
MaxClients = Strings::ToInt(_root["server"]["world"].get("maxclients", "-1").asString().c_str());
SharedKey = _root["server"]["world"].get("key", "").asString();
LoginCount = 0;
if (_root["server"]["world"]["loginserver"].isObject()) {
LoginHost = _root["server"]["world"]["loginserver"].get("host", "login.eqemulator.net").asString();
LoginPort = Strings::ToUnsignedInt(_root["server"]["world"]["loginserver"].get("port", "5998").asString());
LoginPort = Strings::ToInt(_root["server"]["world"]["loginserver"].get("port", "5998").asString().c_str());
LoginLegacy = false;
if (_root["server"]["world"]["loginserver"].get("legacy", "0").asString() == "1") { LoginLegacy = true; }
LoginAccount = _root["server"]["world"]["loginserver"].get("account", "").asString();
@@ -63,7 +63,7 @@ void EQEmuConfig::parse_config()
auto loginconfig = new LoginConfig;
loginconfig->LoginHost = _root["server"]["world"][str].get("host", "login.eqemulator.net").asString();
loginconfig->LoginPort = Strings::ToUnsignedInt(_root["server"]["world"][str].get("port", "5998").asString());
loginconfig->LoginPort = Strings::ToInt(_root["server"]["world"][str].get("port", "5998").asString().c_str());
loginconfig->LoginAccount = _root["server"]["world"][str].get("account", "").asString();
loginconfig->LoginPassword = _root["server"]["world"][str].get("password", "").asString();
@@ -85,22 +85,16 @@ void EQEmuConfig::parse_config()
//The only way to enable locked is by switching to true, meaning this value is always false until manually set true
Locked = false;
if (_root["server"]["world"].get("locked", "false").asString() == "true") { Locked = true; }
auto_database_updates = false;
if (_root["server"].get("auto_database_updates", "true").asString() == "true") {
auto_database_updates = true;
}
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
WorldTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["tcp"].get("port", "9000").asString());
WorldTCPPort = Strings::ToInt(_root["server"]["world"]["tcp"].get("port", "9000").asString().c_str());
TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString();
TelnetTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["telnet"].get("port", "9001").asString());
TelnetTCPPort = Strings::ToInt(_root["server"]["world"]["telnet"].get("port", "9001").asString().c_str());
TelnetEnabled = false;
if (_root["server"]["world"]["telnet"].get("enabled", "false").asString() == "true") { TelnetEnabled = true; }
WorldHTTPMimeFile = _root["server"]["world"]["http"].get("mimefile", "mime.types").asString();
WorldHTTPPort = Strings::ToUnsignedInt(_root["server"]["world"]["http"].get("port", "9080").asString());
WorldHTTPPort = Strings::ToInt(_root["server"]["world"]["http"].get("port", "9080").asString().c_str());
WorldHTTPEnabled = false;
if (_root["server"]["world"]["http"].get("enabled", "false").asString() == "true") {
@@ -115,9 +109,9 @@ void EQEmuConfig::parse_config()
* UCS
*/
ChatHost = _root["server"]["chatserver"].get("host", "eqchat.eqemulator.net").asString();
ChatPort = Strings::ToUnsignedInt(_root["server"]["chatserver"].get("port", "7778").asString());
ChatPort = Strings::ToInt(_root["server"]["chatserver"].get("port", "7778").asString().c_str());
MailHost = _root["server"]["mailserver"].get("host", "eqmail.eqemulator.net").asString();
MailPort = Strings::ToUnsignedInt(_root["server"]["mailserver"].get("port", "7778").asString());
MailPort = Strings::ToInt(_root["server"]["mailserver"].get("port", "7778").asString().c_str());
/**
* Database
@@ -125,7 +119,7 @@ void EQEmuConfig::parse_config()
DatabaseUsername = _root["server"]["database"].get("username", "eq").asString();
DatabasePassword = _root["server"]["database"].get("password", "eq").asString();
DatabaseHost = _root["server"]["database"].get("host", "localhost").asString();
DatabasePort = Strings::ToUnsignedInt(_root["server"]["database"].get("port", "3306").asString());
DatabasePort = Strings::ToInt(_root["server"]["database"].get("port", "3306").asString().c_str());
DatabaseDB = _root["server"]["database"].get("db", "eq").asString();
/**
@@ -134,14 +128,14 @@ void EQEmuConfig::parse_config()
ContentDbUsername = _root["server"]["content_database"].get("username", "").asString();
ContentDbPassword = _root["server"]["content_database"].get("password", "").asString();
ContentDbHost = _root["server"]["content_database"].get("host", "").asString();
ContentDbPort = Strings::ToUnsignedInt(_root["server"]["content_database"].get("port", 0).asString());
ContentDbPort = Strings::ToInt(_root["server"]["content_database"].get("port", 0).asString().c_str());
ContentDbName = _root["server"]["content_database"].get("db", "").asString();
/**
* QS
*/
QSDatabaseHost = _root["server"]["qsdatabase"].get("host", "localhost").asString();
QSDatabasePort = Strings::ToUnsignedInt(_root["server"]["qsdatabase"].get("port", "3306").asString());
QSDatabasePort = Strings::ToInt(_root["server"]["qsdatabase"].get("port", "3306").asString().c_str());
QSDatabaseUsername = _root["server"]["qsdatabase"].get("username", "eq").asString();
QSDatabasePassword = _root["server"]["qsdatabase"].get("password", "eq").asString();
QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString();
@@ -149,9 +143,9 @@ void EQEmuConfig::parse_config()
/**
* Zones
*/
DefaultStatus = Strings::ToUnsignedInt(_root["server"]["zones"].get("defaultstatus", 0).asString());
ZonePortLow = Strings::ToUnsignedInt(_root["server"]["zones"]["ports"].get("low", "7000").asString());
ZonePortHigh = Strings::ToUnsignedInt(_root["server"]["zones"]["ports"].get("high", "7999").asString());
DefaultStatus = Strings::ToInt(_root["server"]["zones"].get("defaultstatus", 0).asString().c_str());
ZonePortLow = Strings::ToInt(_root["server"]["zones"]["ports"].get("low", "7000").asString().c_str());
ZonePortHigh = Strings::ToInt(_root["server"]["zones"]["ports"].get("high", "7999").asString().c_str());
/**
* Files
@@ -181,10 +175,10 @@ void EQEmuConfig::parse_config()
/**
* Launcher
*/
RestartWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("restart", "10000").asString());
TerminateWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("reterminate", "10000").asString());
InitialBootWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("initial", "20000").asString());
ZoneBootInterval = Strings::ToInt(_root["server"]["launcher"]["timers"].get("interval", "2000").asString());
RestartWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("restart", "10000").asString().c_str());
TerminateWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("reterminate", "10000").asString().c_str());
InitialBootWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("initial", "20000").asString().c_str());
ZoneBootInterval = Strings::ToInt(_root["server"]["launcher"]["timers"].get("interval", "2000").asString().c_str());
#ifdef WIN32
ZoneExe = _root["server"]["launcher"].get("exe", "zone.exe").asString();
#else
+6 -2
View File
@@ -120,8 +120,6 @@ class EQEmuConfig
uint16 ZonePortHigh;
uint8 DefaultStatus;
bool auto_database_updates;
// uint16 DynamicCount;
// map<string,uint16> StaticZones;
@@ -149,6 +147,12 @@ class EQEmuConfig
return (_config);
}
// Allow the use to set the conf file to be used.
static void SetConfigFile(std::string file)
{
EQEmuConfig::ConfigFile = file;
}
// Load the config
static bool LoadConfig(const std::string& path = "")
{
+24 -94
View File
@@ -104,9 +104,9 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
/**
* RFC 5424
*/
log_settings[Logs::Error].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Warning].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Info].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Error].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Warning].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Info].log_to_console = static_cast<uint8>(Logs::General);
/**
* Set Category enabled status on defaults
@@ -187,10 +187,9 @@ void EQEmuLogSys::ProcessLogWrite(
uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category)
{
switch (log_category) {
case Logs::Crash:
case Logs::Error:
case Logs::MySQLError:
case Logs::QuestErrors:
case Logs::Error:
return Chat::Red;
case Logs::MySQLQuery:
case Logs::Debug:
@@ -200,6 +199,8 @@ uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category)
case Logs::Commands:
case Logs::Mercenaries:
return Chat::Magenta;
case Logs::Crash:
return Chat::Red;
default:
return Chat::Yellow;
}
@@ -219,7 +220,7 @@ void EQEmuLogSys::ProcessConsoleMessage(
int line
)
{
bool is_error = (
bool is_error = (
log_category == Logs::LogCategory::Error ||
log_category == Logs::LogCategory::MySQLError ||
log_category == Logs::LogCategory::Crash ||
@@ -261,7 +262,7 @@ void EQEmuLogSys::ProcessConsoleMessage(
}
if (log_category == Logs::LogCategory::MySQLQuery) {
auto s = Strings::Split(message, "--");
auto s = Strings::Split(message, "--");
if (s.size() > 1) {
std::string query = Strings::Trim(s[0]);
std::string meta = Strings::Trim(s[1]);
@@ -297,76 +298,19 @@ void EQEmuLogSys::ProcessConsoleMessage(
}
}
// color matching in []
// ex: [<red>variable] would produce [variable] with red inside brackets
std::map<std::string, rang::fgB> colors = {
{"<black>", rang::fgB::black},
{"<green>", rang::fgB::green},
{"<yellow>", rang::fgB::yellow},
{"<blue>", rang::fgB::blue},
{"<magenta>", rang::fgB::magenta},
{"<cyan>", rang::fgB::cyan},
{"<gray>", rang::fgB::gray},
{"<red>", rang::fgB::red},
};
bool match_color = false;
for (auto &c: colors) {
if (Strings::Contains(e, c.first)) {
e = Strings::Replace(e, c.first, "");
(!is_error ? std::cout : std::cerr)
<< rang::fgB::gray
<< "["
<< rang::style::bold
<< c.second
<< e
<< rang::style::reset
<< rang::fgB::gray
<< "] ";
match_color = true;
}
if (!is_upper) {
(!is_error ? std::cout : std::cerr)
<< rang::fgB::gray
<< "["
<< rang::style::bold
<< rang::fgB::yellow
<< e
<< rang::fgB::gray
<< "] "
;
}
// string match to colors
std::map<std::string, rang::fgB> matches = {
{"missing", rang::fgB::red},
{"error", rang::fgB::red},
{"ok", rang::fgB::green},
};
for (auto &c: matches) {
if (Strings::Contains(e, c.first)) {
(!is_error ? std::cout : std::cerr)
<< rang::fgB::gray
<< "["
<< rang::style::bold
<< c.second
<< e
<< rang::style::reset
<< rang::fgB::gray
<< "] ";
match_color = true;
}
}
// if we don't match a color in either the string matching or
// the color tag matching, we default to yellow inside brackets
// if uppercase, does not get colored
if (!match_color) {
if (!is_upper) {
(!is_error ? std::cout : std::cerr)
<< rang::fgB::gray
<< "["
<< rang::style::bold
<< rang::fgB::yellow
<< e
<< rang::style::reset
<< rang::fgB::gray
<< "] ";
}
else {
(!is_error ? std::cout : std::cerr) << rang::fgB::gray << "[" << e << "] ";
}
else {
(!is_error ? std::cout : std::cerr) << rang::fgB::gray << "[" << e << "] ";
}
}
else {
@@ -446,8 +390,6 @@ void EQEmuLogSys::Out(
// remove this when we remove all legacy logs
bool ignore_log_legacy_format = (
log_category == Logs::Netcode ||
log_category == Logs::MySQLQuery ||
log_category == Logs::MySQLError ||
log_category == Logs::PacketServerClient ||
log_category == Logs::PacketClientServer ||
log_category == Logs::PacketServerToServer
@@ -582,8 +524,6 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
*/
void EQEmuLogSys::SilenceConsoleLogging()
{
std::copy(std::begin(log_settings), std::end(log_settings), std::begin(pre_silence_settings));
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
log_settings[log_index].log_to_console = 0;
log_settings[log_index].is_category_enabled = 0;
@@ -597,7 +537,10 @@ void EQEmuLogSys::SilenceConsoleLogging()
*/
void EQEmuLogSys::EnableConsoleLogging()
{
std::copy(std::begin(pre_silence_settings), std::end(pre_silence_settings), std::begin(log_settings));
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
log_settings[log_index].log_to_console = Logs::General;
log_settings[log_index].is_category_enabled = 1;
}
}
EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
@@ -799,16 +742,3 @@ EQEmuLogSys *EQEmuLogSys::SetLogPath(const std::string &log_path)
return this;
}
void EQEmuLogSys::DisableMySQLErrorLogs()
{
log_settings[Logs::MySQLError].log_to_file = 0;
log_settings[Logs::MySQLError].log_to_console = 0;
log_settings[Logs::MySQLError].log_to_gmsay = 0;
}
void EQEmuLogSys::EnableMySQLErrorLogs()
{
log_settings[Logs::MySQLError].log_to_file = 1;
log_settings[Logs::MySQLError].log_to_console = 1;
log_settings[Logs::MySQLError].log_to_gmsay = 1;
}
-10
View File
@@ -137,8 +137,6 @@ namespace Logs {
Bugs,
QuestErrors,
PlayerEvents,
DataBuckets,
Zoning,
MaxCategoryID /* Don't Remove this */
};
@@ -235,8 +233,6 @@ namespace Logs {
"Bugs",
"QuestErrors",
"PlayerEvents",
"DataBuckets",
"Zoning",
};
}
@@ -328,9 +324,6 @@ public:
*/
LogSettings log_settings[Logs::LogCategory::MaxCategoryID]{};
// temporary bucket to re-load after silencing
LogSettings pre_silence_settings[Logs::LogCategory::MaxCategoryID]{};
struct LogEnabled {
bool log_to_file_enabled;
bool log_to_console_enabled;
@@ -381,9 +374,6 @@ public:
[[nodiscard]] const std::string &GetLogPath() const;
EQEmuLogSys * SetLogPath(const std::string &log_path);
void DisableMySQLErrorLogs();
void EnableMySQLErrorLogs();
private:
// reference to database
-20
View File
@@ -794,26 +794,6 @@
OutF(LogSys, Logs::Detail, Logs::PlayerEvents, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogDataBuckets(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::DataBuckets))\
OutF(LogSys, Logs::General, Logs::DataBuckets, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogDataBucketsDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::DataBuckets))\
OutF(LogSys, Logs::Detail, Logs::DataBuckets, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogZoning(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::Zoning))\
OutF(LogSys, Logs::General, Logs::Zoning, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogZoningDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::Zoning))\
OutF(LogSys, Logs::Detail, Logs::Zoning, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define Log(debug_level, log_category, message, ...) do {\
if (LogSys.IsLogEnabled(debug_level, log_category))\
LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
+5 -1
View File
@@ -58,6 +58,10 @@ EQTime::EQTime()
SetCurrentEQTimeOfDay(start, time(0));
}
EQTime::~EQTime()
{
}
//getEQTimeOfDay - Reads timeConvert and writes the result to eqTimeOfDay
//This function was written by the ShowEQ Project.
//Input: Current Time (as a time_t), a pointer to the TimeOfDay_Struct that will be written to.
@@ -199,4 +203,4 @@ void EQTime::ToString(TimeOfDay_Struct *t, std::string &str) {
t->month, t->day, t->year, t->hour, t->minute);
buf[127] = '\0';
str = buf;
}
}
+1 -1
View File
@@ -18,7 +18,7 @@ public:
//Constructor/destructor
EQTime(TimeOfDay_Struct start_eq, time_t start_real);
EQTime();
~EQTime() = default;
~EQTime();
//Get functions
int GetCurrentEQTimeOfDay( TimeOfDay_Struct *eqTimeOfDay ) { return(GetCurrentEQTimeOfDay(time(nullptr), eqTimeOfDay)); }
+1 -1
View File
@@ -38,7 +38,7 @@ namespace EQ
_running = true;
for (size_t i = 0; i < threads; ++i) {
_threads.emplace_back(std::thread(std::bind(&TaskScheduler::ProcessWork, this)));
_threads.push_back(std::thread(std::bind(&TaskScheduler::ProcessWork, this)));
}
}
+10 -4
View File
@@ -333,10 +333,7 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
payload = PlayerEventDiscordFormatter::FormatDroppedItemEvent(e, n);
break;
}
case PlayerEvent::FISH_FAILURE:
case PlayerEvent::FORAGE_FAILURE:
case PlayerEvent::WENT_ONLINE:
case PlayerEvent::WENT_OFFLINE: {
case PlayerEvent::FISH_FAILURE: {
payload = PlayerEventDiscordFormatter::FormatWithNodata(e);
break;
}
@@ -351,6 +348,10 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
payload = PlayerEventDiscordFormatter::FormatFishSuccessEvent(e, n);
break;
}
case PlayerEvent::FORAGE_FAILURE: {
payload = PlayerEventDiscordFormatter::FormatWithNodata(e);
break;
}
case PlayerEvent::FORAGE_SUCCESS: {
PlayerEvent::ForageSuccessEvent n{};
std::stringstream ss;
@@ -549,6 +550,11 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
payload = PlayerEventDiscordFormatter::FormatResurrectAcceptEvent(e, n);
break;
}
case PlayerEvent::WENT_ONLINE:
case PlayerEvent::WENT_OFFLINE: {
payload = PlayerEventDiscordFormatter::FormatWithNodata(e);
break;
}
case PlayerEvent::MERCHANT_PURCHASE: {
PlayerEvent::MerchantPurchaseEvent n{};
std::stringstream ss;
+1 -1
View File
@@ -384,7 +384,7 @@ namespace PlayerEvent {
};
struct AAPurchasedEvent {
uint32 aa_id;
int32 aa_id;
int32 aa_cost;
int32 aa_previous_id;
int32 aa_next_id;
+32 -16
View File
@@ -218,14 +218,14 @@ enum { //some random constants
#define HARD_LEVEL_CAP 127
//the square of the maximum range at whihc you could possibly use NPC services (shop, tribute, etc)
#define USE_NPC_RANGE2 40000 //arbitrary right now
#define USE_NPC_RANGE2 200*200 //arbitrary right now
// Squared range for rampage 75.0 * 75.0 for now
#define NPC_RAMPAGE_RANGE2 5625.0f
//the formula for experience for killing a mob.
//level is the only valid variable to use
#define EXP_FORMULA (level * level * 75 * 35 / 10)
#define EXP_FORMULA level*level*75*35/10
#define HIGHEST_AA_VALUE 35
@@ -240,20 +240,36 @@ enum { //some random constants
//Some hard coded statuses from commands and other places:
enum {
minStatusToBeGM = 40,
minStatusToUseGMCommands = 80,
minStatusToKick = 150,
minStatusToAvoidFalling = 100,
minStatusToIgnoreZoneFlags = 80,
minStatusToBeGM = 40,
minStatusToUseGMCommands = 80,
minStatusToKick = 150,
minStatusToAvoidFalling = 100,
minStatusToHaveInvalidSpells = 80,
minStatusToHaveInvalidSkills = 80,
minStatusToIgnoreZoneFlags = 80,
minStatusToSeeOthersZoneFlags = 80,
minStatusToEditOtherGuilds = 80,
commandMovecharSelfOnly = 80, //below this == only self move allowed
commandMovecharToSpecials = 200, //ability to send people to cshom/load zones
commandCastSpecials = 100, //can cast special spells
commandDoAnimOthers = 100, //can #doanim on others
commandEditPlayerCorpses = 150, //can Edit Player Corpses
commandInterrogateInv = 100, //below this == only log on error state and self-only target dump
commandInvSnapshot = 150 //ability to clear/restore snapshots
minStatusToEditOtherGuilds = 80,
commandMovecharSelfOnly = 80, //below this == only self move allowed
commandMovecharToSpecials = 200, //ability to send people to cshom/load zones
commandZoneToSpecials = 80, //zone to cshome, out of load zones
commandToggleAI = 250, //can turn NPC AI on and off
commandCastSpecials = 100, //can cast special spells
commandInstacast = 100, //insta-cast all #casted spells
commandLevelAboveCap = 100, //can #level players above level cap
commandLevelNPCAboveCap = 100, //can #level NPCs above level cap
commandSetSkillsOther = 100, //ability to setskills on others
commandRaceOthers = 100, //ability to #race on others
commandGenderOthers = 100, //ability to #gender on others
commandTextureOthers = 100, //ability to #texture on others
commandDoAnimOthers = 100, //can #doanim on others
commandLockZones = 101, //can lock or unlock zones
commandEditPlayerCorpses = 150, //can Edit Player Corpses
commandChangeFlags = 200, //ability to set/refresh flags
commandBanPlayers = 100, //can set bans on players
commandChangeDatarate = 201, //edit client's data rate
commandZoneToCoords = 0, //can #zone with coords
commandInterrogateInv = 100, //below this == only log on error state and self-only target dump
commandInvSnapshot = 150 //ability to clear/restore snapshots
};
@@ -279,7 +295,7 @@ Developer configuration
#define COMMON_PROFILE
#define PROFILE_DUMP_TIME 180
#define PROFILE_DUMP_TIME 3*60
#endif //EQPROFILE
+2 -32
View File
@@ -37,7 +37,6 @@
#include <fmt/format.h>
#include <filesystem>
#include <iostream>
namespace fs = std::filesystem;
@@ -55,14 +54,8 @@ bool File::Exists(const std::string &name)
*/
void File::Makedir(const std::string &directory_name)
{
try {
fs::create_directory(directory_name);
fs::permissions(directory_name, fs::perms::owner_all);
}
catch (const fs::filesystem_error &ex) {
std::cout << "Failed to create directory: " << directory_name << std::endl;
std::cout << ex.what() << std::endl;
}
fs::create_directory(directory_name);
fs::permissions(directory_name, fs::perms::owner_all);
}
std::string File::FindEqemuConfigPath()
@@ -87,26 +80,3 @@ std::string File::GetCwd()
{
return fs::current_path().string();
}
FileContentsResult File::GetContents(const std::string &file_name)
{
std::string error;
std::ifstream f;
f.open(file_name);
std::string line;
std::string lines;
if (f.is_open()) {
while (f) {
std::getline(f, line);
lines += line + "\n";
}
}
else {
error = fmt::format("Couldn't open file [{}]", file_name);
}
return FileContentsResult{
.contents = lines,
.error = error,
};
}
-6
View File
@@ -25,16 +25,10 @@
namespace fs = std::filesystem;
struct FileContentsResult {
std::string contents;
std::string error;
};
class File {
public:
static bool Exists(const std::string &name);
static void Makedir(const std::string& directory_name);
static FileContentsResult GetContents(const std::string &file_name);
static std::string FindEqemuConfigPath();
static std::string GetCwd();
};
+18 -14
View File
@@ -61,7 +61,7 @@ bool BaseGuildManager::LoadGuilds() {
}
for (auto row=results.begin();row!=results.end();++row)
_CreateGuild(Strings::ToUnsignedInt(row[0]), row[1], Strings::ToUnsignedInt(row[2]), Strings::ToUnsignedInt(row[3]), row[4], row[5], row[6], row[7]);
_CreateGuild(Strings::ToInt(row[0]), row[1], Strings::ToInt(row[2]), Strings::ToInt(row[3]), row[4], row[5], row[6], row[7]);
LogInfo("Loaded [{}] Guilds", Strings::Commify(std::to_string(results.RowCount())));
@@ -75,8 +75,8 @@ bool BaseGuildManager::LoadGuilds() {
for (auto row=results.begin();row!=results.end();++row)
{
uint32 guild_id = Strings::ToUnsignedInt(row[0]);
uint8 rankn = Strings::ToUnsignedInt(row[1]);
uint32 guild_id = Strings::ToInt(row[0]);
uint8 rankn = Strings::ToInt(row[1]);
if(rankn > GUILD_MAX_RANK) {
LogGuilds("Found invalid (too high) rank [{}] for guild [{}], skipping", rankn, guild_id);
@@ -131,7 +131,7 @@ bool BaseGuildManager::RefreshGuild(uint32 guild_id) {
auto row = results.begin();
info = _CreateGuild(guild_id, row[0], Strings::ToUnsignedInt(row[1]), Strings::ToUnsignedInt(row[2]), row[3], row[4], row[5], row[6]);
info = _CreateGuild(guild_id, row[0], Strings::ToInt(row[1]), Strings::ToInt(row[2]), row[3], row[4], row[5], row[6]);
query = StringFormat("SELECT guild_id, `rank`, title, can_hear, can_speak, can_invite, can_remove, can_promote, can_demote, can_motd, can_warpeace "
"FROM guild_ranks WHERE guild_id=%lu", (unsigned long)guild_id);
@@ -144,7 +144,7 @@ bool BaseGuildManager::RefreshGuild(uint32 guild_id) {
for (auto row=results.begin();row!=results.end();++row)
{
uint8 rankn = Strings::ToUnsignedInt(row[1]);
uint8 rankn = Strings::ToInt(row[1]);
if(rankn > GUILD_MAX_RANK) {
LogGuilds("Found invalid (too high) rank [{}] for guild [{}], skipping", rankn, guild_id);
@@ -787,7 +787,9 @@ bool BaseGuildManager::GetBankerFlag(uint32 CharID)
auto row = results.begin();
return Strings::ToBool(row[0]);
bool IsBanker = Strings::ToInt(row[0]);
return IsBanker;
}
bool BaseGuildManager::DBSetAltFlag(uint32 charid, bool is_alt)
@@ -815,7 +817,9 @@ bool BaseGuildManager::GetAltFlag(uint32 CharID)
auto row = results.begin();
return Strings::ToBool(row[0]);
bool IsAlt = Strings::ToInt(row[0]);
return IsAlt;
}
bool BaseGuildManager::DBSetTributeFlag(uint32 charid, bool enabled) {
@@ -869,18 +873,18 @@ bool BaseGuildManager::QueryWithLogging(std::string query, const char *errmsg) {
" FROM `character_data` AS c LEFT JOIN `guild_members` AS g ON c.`id` = g.`char_id` "
static void ProcessGuildMember(MySQLRequestRow row, CharGuildInfo &into) {
//fields from `characer_`
into.char_id = Strings::ToUnsignedInt(row[0]);
into.char_id = Strings::ToInt(row[0]);
into.char_name = row[1];
into.class_ = Strings::ToUnsignedInt(row[2]);
into.level = Strings::ToUnsignedInt(row[3]);
into.class_ = Strings::ToInt(row[2]);
into.level = Strings::ToInt(row[3]);
into.time_last_on = Strings::ToUnsignedInt(row[4]);
into.zone_id = Strings::ToUnsignedInt(row[5]);
into.zone_id = Strings::ToInt(row[5]);
//fields from `guild_members`, leave at defaults if missing
into.guild_id = row[6] ? Strings::ToUnsignedInt(row[6]) : GUILD_NONE;
into.rank = row[7] ? Strings::ToUnsignedInt(row[7]) : (GUILD_MAX_RANK+1);
into.guild_id = row[6] ? Strings::ToInt(row[6]) : GUILD_NONE;
into.rank = row[7] ? Strings::ToInt(row[7]) : (GUILD_MAX_RANK+1);
into.tribute_enable = row[8] ? (row[8][0] == '0'?false:true) : false;
into.total_tribute = row[9] ? Strings::ToUnsignedInt(row[9]) : 0;
into.total_tribute = row[9] ? Strings::ToInt(row[9]) : 0;
into.last_tribute = row[10]? Strings::ToUnsignedInt(row[10]) : 0; //timestamp
into.banker = row[11]? (row[11][0] == '0'?false:true) : false;
into.public_note = row[12]? row[12] : "";
+4 -4
View File
@@ -6690,7 +6690,7 @@ static WSInit wsinit_;
if (params.empty()) { return Get(path, headers); }
std::string path_with_query = append_query_params(path, params);
return Get(path_with_query, headers, progress);
return Get(path_with_query.c_str(), headers, progress);
}
inline Result ClientImpl::Get(const std::string &path, const Params &params,
@@ -6710,7 +6710,7 @@ static WSInit wsinit_;
}
std::string path_with_query = append_query_params(path, params);
return Get(path_with_query, headers, response_handler,
return Get(path_with_query.c_str(), headers, response_handler,
content_receiver, progress);
}
@@ -6807,7 +6807,7 @@ static WSInit wsinit_;
std::string content_type;
const auto &body = detail::serialize_multipart_formdata(
items, detail::make_multipart_data_boundary(), content_type);
return Post(path, headers, body, content_type);
return Post(path, headers, body, content_type.c_str());
}
inline Result ClientImpl::Post(const std::string &path, const Headers &headers,
@@ -6820,7 +6820,7 @@ static WSInit wsinit_;
std::string content_type;
const auto &body =
detail::serialize_multipart_formdata(items, boundary, content_type);
return Post(path, headers, body, content_type);
return Post(path, headers, body, content_type.c_str());
}
inline Result ClientImpl::Put(const std::string &path) {
+8 -9
View File
@@ -353,7 +353,7 @@ bool EQ::InventoryProfile::SwapItem(
fail_state = swapRaceClass;
return false;
}
if (deity_id && source_item->Deity && !(deity::GetDeityBitmask((deity::DeityType)deity_id) & source_item->Deity)) {
if (deity_id && source_item->Deity && !(deity::ConvertDeityTypeToDeityTypeBit((deity::DeityType)deity_id) & source_item->Deity)) {
fail_state = swapDeity;
return false;
}
@@ -379,7 +379,7 @@ bool EQ::InventoryProfile::SwapItem(
fail_state = swapRaceClass;
return false;
}
if (deity_id && destination_item->Deity && !(deity::GetDeityBitmask((deity::DeityType)deity_id) & destination_item->Deity)) {
if (deity_id && destination_item->Deity && !(deity::ConvertDeityTypeToDeityTypeBit((deity::DeityType)deity_id) & destination_item->Deity)) {
fail_state = swapDeity;
return false;
}
@@ -412,12 +412,11 @@ bool EQ::InventoryProfile::DeleteItem(int16 slot_id, int16 quantity) {
// If there are no charges left on the item,
if (item_to_delete->GetCharges() <= 0) {
// If the item is stackable (e.g arrows), or
// the item is not a charged item, or is expendable, delete it
if (
item_to_delete->IsStackable() ||
item_to_delete->GetItem()->MaxCharges == 0 ||
item_to_delete->IsExpendable()
) {
// the item is not stackable, and is not a charged item, or is expendable, delete it
if (item_to_delete->IsStackable() ||
(!item_to_delete->IsStackable() &&
((item_to_delete->GetItem()->MaxCharges == 0) || item_to_delete->IsExpendable()))
) {
// Item can now be destroyed
InventoryProfile::MarkDirty(item_to_delete);
return true;
@@ -1444,7 +1443,7 @@ int16 EQ::InventoryProfile::_PutItem(int16 slot_id, ItemInstance* inst)
}
if (result == INVALID_INDEX) {
LogError("Invalid slot_id specified ({}) with parent slot id ({})", slot_id, parentSlot);
LogError("InventoryProfile::_PutItem: Invalid slot_id specified ({}) with parent slot id ({})", slot_id, parentSlot);
InventoryProfile::MarkDirty(inst); // Slot not found, clean up
}
+6 -6
View File
@@ -203,12 +203,12 @@ namespace EQ
void dumpBankItems();
void dumpSharedBankItems();
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, const std::string& value);
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, int value);
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, float value);
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, bool value);
std::string GetCustomItemData(int16 slot_id, const std::string& identifier);
static const int GetItemStatValue(uint32 item_id, const std::string& identifier);
void SetCustomItemData(uint32 character_id, int16 slot_id, std::string identifier, std::string value);
void SetCustomItemData(uint32 character_id, int16 slot_id, std::string identifier, int value);
void SetCustomItemData(uint32 character_id, int16 slot_id, std::string identifier, float value);
void SetCustomItemData(uint32 character_id, int16 slot_id, std::string identifier, bool value);
std::string GetCustomItemData(int16 slot_id, std::string identifier);
static const int GetItemStatValue(uint32 item_id, std::string identifier);
protected:
///////////////////////////////
// Protected Methods
-4
View File
@@ -230,10 +230,6 @@ bool EQ::ItemData::IsTypeShield() const
return (ItemType == item::ItemTypeShield);
}
bool EQ::ItemData::IsQuestItem() const {
return QuestItemFlag;
}
bool EQ::ItemData::CheckLoreConflict(const ItemData* l_item, const ItemData* r_item)
{
if (!l_item || !r_item)
+160 -166
View File
@@ -131,7 +131,7 @@ namespace EQ
Mounts?
Ornamentations?
GuildBanners?
Collectible?
Collectible?
Placeable?
(others?)
*/
@@ -355,186 +355,181 @@ namespace EQ
struct ItemData {
// Non packet based fields
uint8 MinStatus {};
uint8 MinStatus;
// Packet based fields
uint8 ItemClass {}; // Item Type: 0=common, 1=container, 2=book
char Name[64] {}; // Name
char Lore[80] {}; // Lore Name: *=lore, &=summoned, #=artifact, ~=pending lore
char IDFile[30] {}; // Visible model
uint32 ID {}; // Unique ID (also PK for DB)
int32 Weight {}; // Item weight * 10
uint8 NoRent{} ; // No Rent: 0=norent, 255=not norent
uint8 NoDrop {}; // No Drop: 0=nodrop, 255=not nodrop
uint8 Size {}; // Size: 0=tiny, 1=small, 2=medium, 3=large, 4=giant
uint32 Slots {}; // Bitfield for which slots this item can be used in
uint32 Price {}; // Item cost (?)
uint32 Icon {}; // Icon Number
int32 LoreGroup {}; // Later items use LoreGroup instead of LoreFlag. we might want to see about changing this to int32 since it is commonly -1 and is constantly being cast from signed (-1) to unsigned (4294967295)
bool LoreFlag {}; // This will be true if LoreGroup is non-zero
bool PendingLoreFlag {};
bool ArtifactFlag {};
bool SummonedFlag {};
uint8 FVNoDrop {}; // Firiona Vie nodrop flag
uint32 Favor {}; // Individual favor
uint32 GuildFavor {}; // Guild favor
uint32 PointType {};
uint8 ItemClass; // Item Type: 0=common, 1=container, 2=book
char Name[64]; // Name
char Lore[80]; // Lore Name: *=lore, &=summoned, #=artifact, ~=pending lore
char IDFile[30]; // Visible model
uint32 ID; // Unique ID (also PK for DB)
int32 Weight; // Item weight * 10
uint8 NoRent; // No Rent: 0=norent, 255=not norent
uint8 NoDrop; // No Drop: 0=nodrop, 255=not nodrop
uint8 Size; // Size: 0=tiny, 1=small, 2=medium, 3=large, 4=giant
uint32 Slots; // Bitfield for which slots this item can be used in
uint32 Price; // Item cost (?)
uint32 Icon; // Icon Number
int32 LoreGroup; // Later items use LoreGroup instead of LoreFlag. we might want to see about changing this to int32 since it is commonly -1 and is constantly being cast from signed (-1) to unsigned (4294967295)
bool LoreFlag; // This will be true if LoreGroup is non-zero
bool PendingLoreFlag;
bool ArtifactFlag;
bool SummonedFlag;
uint8 FVNoDrop; // Firiona Vie nodrop flag
uint32 Favor; // Individual favor
uint32 GuildFavor; // Guild favor
uint32 PointType;
//uint32 Unk117;
//uint32 Unk118;
//uint32 Unk121;
//uint32 Unk124;
uint8 BagType {}; // 0:Small Bag, 1:Large Bag, 2:Quiver, 3:Belt Pouch ... there are 50 types
uint8 BagSlots {}; // Number of slots: can only be 2, 4, 6, 8, or 10
uint8 BagSize {}; // 0:TINY, 1:SMALL, 2:MEDIUM, 3:LARGE, 4:GIANT
uint8 BagWR {}; // 0->100
uint8 BagType; // 0:Small Bag, 1:Large Bag, 2:Quiver, 3:Belt Pouch ... there are 50 types
uint8 BagSlots; // Number of slots: can only be 2, 4, 6, 8, or 10
uint8 BagSize; // 0:TINY, 1:SMALL, 2:MEDIUM, 3:LARGE, 4:GIANT
uint8 BagWR; // 0->100
bool BenefitFlag {};
bool Tradeskills {}; // Is this a tradeskill item?
int8 CR {}; // Save vs Cold
int8 DR {}; // Save vs Disease
int8 PR {}; // Save vs Poison
int8 MR {}; // Save vs Magic
int8 FR {}; // Save vs Fire
int8 AStr {}; // Strength
int8 ASta {}; // Stamina
int8 AAgi {}; // Agility
int8 ADex {}; // Dexterity
int8 ACha {}; // Charisma
int8 AInt {}; // Intelligence
int8 AWis {}; // Wisdom
int32 HP {}; // HP
int32 Mana {}; // Mana
int32 AC {}; // AC
uint32 Deity {}; // Bitmask of Deities that can equip this item
bool BenefitFlag;
bool Tradeskills; // Is this a tradeskill item?
int8 CR; // Save vs Cold
int8 DR; // Save vs Disease
int8 PR; // Save vs Poison
int8 MR; // Save vs Magic
int8 FR; // Save vs Fire
int8 AStr; // Strength
int8 ASta; // Stamina
int8 AAgi; // Agility
int8 ADex; // Dexterity
int8 ACha; // Charisma
int8 AInt; // Intelligence
int8 AWis; // Wisdom
int32 HP; // HP
int32 Mana; // Mana
int32 AC; // AC
uint32 Deity; // Bitmask of Deities that can equip this item
//uint32 Unk033
int32 SkillModValue {}; // % Mod to skill specified in SkillModType
int32 SkillModMax {}; // Max skill point modification
uint32 SkillModType {}; // Type of skill for SkillModValue to apply to
uint32 BaneDmgRace {}; // Bane Damage Race
int32 BaneDmgAmt {}; // Bane Damage Body Amount
uint32 BaneDmgBody {}; // Bane Damage Body
bool Magic {}; // True=Magic Item, False=not
int32 CastTime_ {};
uint8 ReqLevel {}; // Required Level to use item
uint32 BardType {}; // Bard Skill Type
int32 BardValue {}; // Bard Skill Amount
int8 Light {}; // Light
uint8 Delay {}; // Delay * 10
uint8 RecLevel {}; // Recommended level to use item
uint8 RecSkill {}; // Recommended skill to use item (refers to primary skill of item)
uint8 ElemDmgType {}; // Elemental Damage Type (1=magic, 2=fire)
uint8 ElemDmgAmt {}; // Elemental Damage
uint8 Range {}; // Range of item
uint32 Damage {}; // Delay between item usage (in 0.1 sec increments)
uint32 Color {}; // RR GG BB 00 <-- as it appears in pc
uint32 Classes {}; // Bitfield of classes that can equip item (1 << class#)
uint32 Races {}; // Bitfield of races that can equip item (1 << race#)
//uint32 Unk054 {};
int16 MaxCharges {}; // Maximum charges items can hold: -1 if not a chargeable item
uint8 ItemType {}; // Item Type/Skill (itemClass* from above)
int32 SubType {}; // Some items have sub types that can be used for other things (unbreakable fishing poles, SE_FFItemClass)
uint8 Material {}; // Item material type
uint32 HerosForgeModel {};// Hero's Forge Armor Model Type (2-13?)
float SellRate {}; // Sell rate
//uint32 Unk059 {};
int32 SkillModValue; // % Mod to skill specified in SkillModType
int32 SkillModMax; // Max skill point modification
uint32 SkillModType; // Type of skill for SkillModValue to apply to
uint32 BaneDmgRace; // Bane Damage Race
int32 BaneDmgAmt; // Bane Damage Body Amount
uint32 BaneDmgBody; // Bane Damage Body
bool Magic; // True=Magic Item, False=not
int32 CastTime_;
uint8 ReqLevel; // Required Level to use item
uint32 BardType; // Bard Skill Type
int32 BardValue; // Bard Skill Amount
int8 Light; // Light
uint8 Delay; // Delay * 10
uint8 RecLevel; // Recommended level to use item
uint8 RecSkill; // Recommended skill to use item (refers to primary skill of item)
uint8 ElemDmgType; // Elemental Damage Type (1=magic, 2=fire)
uint8 ElemDmgAmt; // Elemental Damage
uint8 Range; // Range of item
uint32 Damage; // Delay between item usage (in 0.1 sec increments)
uint32 Color; // RR GG BB 00 <-- as it appears in pc
uint32 Classes; // Bitfield of classes that can equip item (1 << class#)
uint32 Races; // Bitfield of races that can equip item (1 << race#)
//uint32 Unk054;
int16 MaxCharges; // Maximum charges items can hold: -1 if not a chargeable item
uint8 ItemType; // Item Type/Skill (itemClass* from above)
int32 SubType; // Some items have sub types that can be used for other things (unbreakable fishing poles, SE_FFItemClass)
uint8 Material; // Item material type
uint32 HerosForgeModel;// Hero's Forge Armor Model Type (2-13?)
float SellRate; // Sell rate
//uint32 Unk059;
union {
uint32 Fulfilment; // Food fulfilment (How long it lasts)
uint32 CastTime; // Cast Time for clicky effects, in milliseconds
};
uint32 EliteMaterial {};
int32 ProcRate {};
int8 CombatEffects {}; // PoP: Combat Effects +
int8 Shielding {}; // PoP: Shielding %
int8 StunResist {}; // PoP: Stun Resist %
int8 StrikeThrough {}; // PoP: Strike Through %
int32 ExtraDmgSkill {};
int32 ExtraDmgAmt {};
int8 SpellShield {}; // PoP: Spell Shield %
int8 Avoidance {}; // PoP: Avoidance +
int8 Accuracy {}; // PoP: Accuracy +
uint32 CharmFileID {};
int32 FactionMod1 {}; // Faction Mod 1
int32 FactionMod2 {}; // Faction Mod 2
int32 FactionMod3 {}; // Faction Mod 3
int32 FactionMod4 {}; // Faction Mod 4
int32 FactionAmt1 {}; // Faction Amt 1
int32 FactionAmt2 {}; // Faction Amt 2
int32 FactionAmt3 {}; // Faction Amt 3
int32 FactionAmt4 {}; // Faction Amt 4
char CharmFile[32] {}; // ?
uint32 AugType {};
uint8 AugSlotType[invaug::SOCKET_COUNT] {}; // RoF: Augment Slot 1-6 Type
uint8 AugSlotVisible[invaug::SOCKET_COUNT] {}; // RoF: Augment Slot 1-6 Visible
uint8 AugSlotUnk2[invaug::SOCKET_COUNT] {}; // RoF: Augment Slot 1-6 Unknown Most likely Powersource related
uint32 LDoNTheme {};
uint32 LDoNPrice {};
uint32 LDoNSold {};
uint32 BaneDmgRaceAmt {};
uint32 AugRestrict {};
int32 Endur {};
int32 DotShielding {};
int32 Attack {};
int32 Regen {};
int32 ManaRegen {};
int32 EnduranceRegen {};
int32 Haste {};
int32 DamageShield {};
uint32 RecastDelay {};
int RecastType {};
uint32 AugDistiller {};
bool Attuneable {};
bool NoPet {};
bool PotionBelt {};
bool Stackable {};
bool NoTransfer {};
bool QuestItemFlag {};
int16 StackSize {};
uint8 PotionBeltSlots {};
item::ItemEffect_Struct Click {};
item::ItemEffect_Struct Proc {};
item::ItemEffect_Struct Worn {};
item::ItemEffect_Struct Focus {};
item::ItemEffect_Struct Scroll {};
item::ItemEffect_Struct Bard {};
uint32 EliteMaterial;
int32 ProcRate;
int8 CombatEffects; // PoP: Combat Effects +
int8 Shielding; // PoP: Shielding %
int8 StunResist; // PoP: Stun Resist %
int8 StrikeThrough; // PoP: Strike Through %
uint32 ExtraDmgSkill;
uint32 ExtraDmgAmt;
int8 SpellShield; // PoP: Spell Shield %
int8 Avoidance; // PoP: Avoidance +
int8 Accuracy; // PoP: Accuracy +
uint32 CharmFileID;
int32 FactionMod1; // Faction Mod 1
int32 FactionMod2; // Faction Mod 2
int32 FactionMod3; // Faction Mod 3
int32 FactionMod4; // Faction Mod 4
int32 FactionAmt1; // Faction Amt 1
int32 FactionAmt2; // Faction Amt 2
int32 FactionAmt3; // Faction Amt 3
int32 FactionAmt4; // Faction Amt 4
char CharmFile[32]; // ?
uint32 AugType;
uint8 AugSlotType[invaug::SOCKET_COUNT]; // RoF: Augment Slot 1-6 Type
uint8 AugSlotVisible[invaug::SOCKET_COUNT]; // RoF: Augment Slot 1-6 Visible
uint8 AugSlotUnk2[invaug::SOCKET_COUNT]; // RoF: Augment Slot 1-6 Unknown Most likely Powersource related
uint32 LDoNTheme;
uint32 LDoNPrice;
uint32 LDoNSold;
uint32 BaneDmgRaceAmt;
uint32 AugRestrict;
int32 Endur;
int32 DotShielding;
int32 Attack;
int32 Regen;
int32 ManaRegen;
int32 EnduranceRegen;
int32 Haste;
int32 DamageShield;
uint32 RecastDelay;
int RecastType;
uint32 AugDistiller;
bool Attuneable;
bool NoPet;
bool PotionBelt;
bool Stackable;
bool NoTransfer;
bool QuestItemFlag;
int16 StackSize;
uint8 PotionBeltSlots;
item::ItemEffect_Struct Click, Proc, Worn, Focus, Scroll, Bard;
uint8 Book {}; // 0=Not book, 1=Book
uint32 BookType {};
char Filename[33] {}; // Filename for book data
uint8 Book; // 0=Not book, 1=Book
uint32 BookType;
char Filename[33]; // Filename for book data
// Begin SoF Fields
int32 SVCorruption {};
uint32 Purity {};
uint8 EvolvingItem {};
uint32 EvolvingID {};
uint8 EvolvingLevel {};
uint8 EvolvingMax {};
uint32 BackstabDmg {};
uint32 DSMitigation {};
int32 HeroicStr {};
int32 HeroicInt {};
int32 HeroicWis {};
int32 HeroicAgi {};
int32 HeroicDex {};
int32 HeroicSta {};
int32 HeroicCha {};
int32 HeroicMR {};
int32 HeroicFR {};
int32 HeroicCR {};
int32 HeroicDR {};
int32 HeroicPR {};
int32 HeroicSVCorrup {};
int32 HealAmt {};
int32 SpellDmg {};
uint32 LDoNSellBackRate {};
uint32 ScriptFileID {};
uint16 ExpendableArrow {};
uint32 Clairvoyance {};
char ClickName[65] {};
char ProcName[65] {};
char WornName[65] {};
char FocusName[65] {};
char ScrollName[65] {};
int32 SVCorruption;
uint32 Purity;
uint8 EvolvingItem;
uint32 EvolvingID;
uint8 EvolvingLevel;
uint8 EvolvingMax;
uint32 BackstabDmg;
uint32 DSMitigation;
int32 HeroicStr;
int32 HeroicInt;
int32 HeroicWis;
int32 HeroicAgi;
int32 HeroicDex;
int32 HeroicSta;
int32 HeroicCha;
int32 HeroicMR;
int32 HeroicFR;
int32 HeroicCR;
int32 HeroicDR;
int32 HeroicPR;
int32 HeroicSVCorrup;
int32 HealAmt;
int32 SpellDmg;
uint32 LDoNSellBackRate;
uint32 ScriptFileID;
uint16 ExpendableArrow;
uint32 Clairvoyance;
char ClickName[65];
char ProcName[65];
char WornName[65];
char FocusName[65];
char ScrollName[65];
//BardName
bool IsEquipable(uint16 Race, uint16 Class) const;
@@ -546,7 +541,6 @@ namespace EQ
bool IsType1HWeapon() const;
bool IsType2HWeapon() const;
bool IsTypeShield() const;
bool IsQuestItem() const;
static bool CheckLoreConflict(const ItemData* l_item, const ItemData* r_item);
bool CheckLoreConflict(const ItemData* item) const { return CheckLoreConflict(this, item); }
+192 -180
View File
@@ -17,7 +17,6 @@
*/
#include "inventory_profile.h"
#include "../common/data_verification.h"
//#include "classes.h"
//#include "global_define.h"
//#include "item_instance.h"
@@ -25,16 +24,16 @@
#include "rulesys.h"
#include "shareddb.h"
#include "strings.h"
#include "util/uuid.h"
//#include "../common/light_source.h"
#include <limits.h>
//#include <iostream>
int32 NextItemInstSerialNumber = 1;
uint32 NextItemInstSerialNumber = 1;
static inline int32 GetNextItemInstSerialNumber() {
static inline uint32 GetNextItemInstSerialNumber() {
// The Bazaar relies on each item a client has up for Trade having a unique
// identifier. This 'SerialNumber' is sent in Serialized item packets and
@@ -46,7 +45,7 @@ static inline int32 GetNextItemInstSerialNumber() {
// NextItemInstSerialNumber is the next one to hand out.
//
// It is very unlikely to reach 2,147,483,647. Maybe we should call abort(), rather than wrapping back to 1.
if(NextItemInstSerialNumber >= INT_MAX)
if(NextItemInstSerialNumber >= UINT_MAX)
NextItemInstSerialNumber = 1;
else
NextItemInstSerialNumber++;
@@ -57,63 +56,131 @@ static inline int32 GetNextItemInstSerialNumber() {
//
// class EQ::ItemInstance
//
EQ::ItemInstance::ItemInstance(const ItemData* item, int16 charges) {
if (item) {
EQ::ItemInstance::ItemInstance(const ItemData* item, const std::string& guid, int16 charges) {
m_use_type = ItemInstNormal;
if(item) {
m_item = new ItemData(*item);
} else {
m_item = nullptr;
}
if (guid.empty()) {
m_guid = EQ::Util::UUID::Generate().ToString();
}
else {
m_guid = guid;
}
m_charges = charges;
if (m_item && m_item->IsClassCommon()) {
m_price = 0;
m_attuned = false;
m_merchantslot = 0;
if (m_item && m_item->IsClassCommon())
m_color = m_item->Color;
}
else
m_color = 0;
m_merchantcount = 1;
m_serial_number = GetNextItemInstSerialNumber();
m_SerialNumber = GetNextItemInstSerialNumber();
m_exp = 0;
m_evolveLvl = 0;
m_activated = false;
m_scaledItem = nullptr;
m_evolveInfo = nullptr;
m_scaling = false;
m_ornamenticon = 0;
m_ornamentidfile = 0;
m_ornament_hero_model = 0;
m_recast_timestamp = 0;
m_new_id_file = 0;
m_currentslot = 0;
}
EQ::ItemInstance::ItemInstance(SharedDatabase *db, uint32 item_id, int16 charges) {
m_item = db->GetItem(item_id);
if (m_item) {
EQ::ItemInstance::ItemInstance(SharedDatabase *db, uint32 item_id, const std::string& guid, int16 charges) {
m_use_type = ItemInstNormal;
m_item = db->GetItem(item_id);
if(m_item) {
m_item = new ItemData(*m_item);
}
else {
m_item = nullptr;
}
if (guid.empty()) {
m_guid = EQ::Util::UUID::Generate().ToString();
}
else {
m_guid = guid;
}
m_charges = charges;
if (m_item && m_item->IsClassCommon()) {
m_price = 0;
m_merchantslot = 0;
m_attuned=false;
if (m_item && m_item->IsClassCommon())
m_color = m_item->Color;
} else {
else
m_color = 0;
}
m_merchantcount = 1;
m_serial_number = GetNextItemInstSerialNumber();
m_SerialNumber = GetNextItemInstSerialNumber();
m_exp = 0;
m_evolveLvl = 0;
m_activated = false;
m_scaledItem = nullptr;
m_evolveInfo = nullptr;
m_scaling = false;
m_ornamenticon = 0;
m_ornamentidfile = 0;
m_ornament_hero_model = 0;
m_recast_timestamp = 0;
m_new_id_file = 0;
m_currentslot = 0;
}
EQ::ItemInstance::ItemInstance(ItemInstTypes use_type) {
m_use_type = use_type;
m_use_type = use_type;
m_guid = EQ::Util::UUID::Generate().ToString();
m_item = nullptr;
m_charges = 0;
m_price = 0;
m_attuned = false;
m_merchantslot = 0;
m_color = 0;
m_serial_number = 0;
m_exp = 0;
m_evolveLvl = 0;
m_activated = false;
m_scaledItem = nullptr;
m_evolveInfo = nullptr;
m_scaling = false;
m_ornamenticon = 0;
m_ornamentidfile = 0;
m_ornament_hero_model = 0;
m_recast_timestamp = 0;
m_new_id_file = 0;
m_currentslot = 0;
m_merchantcount = 0;
}
// Make a copy of an EQ::ItemInstance object
EQ::ItemInstance::ItemInstance(const ItemInstance& copy)
{
m_use_type = copy.m_use_type;
if (copy.m_item) {
m_use_type=copy.m_use_type;
if(copy.m_item)
m_item = new ItemData(*copy.m_item);
} else {
else
m_item = nullptr;
}
m_charges = copy.m_charges;
m_price = copy.m_price;
m_color = copy.m_color;
m_merchantslot = copy.m_merchantslot;
m_currentslot = copy.m_currentslot;
m_attuned = copy.m_attuned;
m_merchantcount = copy.m_merchantcount;
m_guid = copy.m_guid;
m_charges=copy.m_charges;
m_price=copy.m_price;
m_color=copy.m_color;
m_merchantslot=copy.m_merchantslot;
m_currentslot=copy.m_currentslot;
m_attuned=copy.m_attuned;
m_merchantcount=copy.m_merchantcount;
// Copy container contents
for (auto it = copy.m_contents.begin(); it != copy.m_contents.end(); ++it) {
ItemInstance* inst_old = it->second;
@@ -123,42 +190,37 @@ EQ::ItemInstance::ItemInstance(const ItemInstance& copy)
inst_new = inst_old->Clone();
}
if (inst_new) {
if (inst_new != nullptr) {
m_contents[it->first] = inst_new;
}
}
std::map<std::string, std::string>::const_iterator iter;
for (iter = copy.m_custom_data.begin(); iter != copy.m_custom_data.end(); ++iter) {
m_custom_data[iter->first] = iter->second;
}
m_serial_number = copy.m_serial_number;
m_custom_data = copy.m_custom_data;
m_timers = copy.m_timers;
m_SerialNumber = copy.m_SerialNumber;
m_custom_data = copy.m_custom_data;
m_timers = copy.m_timers;
m_exp = copy.m_exp;
m_exp = copy.m_exp;
m_evolveLvl = copy.m_evolveLvl;
m_activated = copy.m_activated;
if (copy.m_scaledItem) {
if (copy.m_scaledItem)
m_scaledItem = new ItemData(*copy.m_scaledItem);
} else {
else
m_scaledItem = nullptr;
}
if (copy.m_evolveInfo) {
if(copy.m_evolveInfo)
m_evolveInfo = new EvolveInfo(*copy.m_evolveInfo);
} else {
else
m_evolveInfo = nullptr;
}
m_scaling = copy.m_scaling;
m_ornamenticon = copy.m_ornamenticon;
m_ornamentidfile = copy.m_ornamentidfile;
m_scaling = copy.m_scaling;
m_ornamenticon = copy.m_ornamenticon;
m_ornamentidfile = copy.m_ornamentidfile;
m_ornament_hero_model = copy.m_ornament_hero_model;
m_recast_timestamp = copy.m_recast_timestamp;
m_new_id_file = copy.m_new_id_file;
m_recast_timestamp = copy.m_recast_timestamp;
m_new_id_file = copy.m_new_id_file;
}
// Clean up container contents
@@ -176,13 +238,11 @@ bool EQ::ItemInstance::IsType(item::ItemClass item_class) const
// IsType(<ItemClassTypes>) does not protect against 'm_item = nullptr'
// Check usage type
if (m_use_type == ItemInstWorldContainer && item_class == item::ItemClassBag) {
if ((m_use_type == ItemInstWorldContainer) && (item_class == item::ItemClassBag))
return true;
}
if (!m_item) {
if (!m_item)
return false;
}
return (m_item->ItemClass == item_class);
}
@@ -205,20 +265,21 @@ bool EQ::ItemInstance::IsClassBook() const
// Is item stackable?
bool EQ::ItemInstance::IsStackable() const
{
return (m_item && m_item->Stackable);
if (!m_item)
return false;
return m_item->Stackable;
}
bool EQ::ItemInstance::IsCharged() const
{
if (!m_item) {
if (!m_item)
return false;
}
if (m_item->MaxCharges > 1) {
if (m_item->MaxCharges > 1)
return true;
} else {
else
return false;
}
}
// Can item be equipped?
@@ -267,30 +328,26 @@ bool EQ::ItemInstance::IsEquipable(int16 slot_id) const
bool EQ::ItemInstance::IsAugmentable() const
{
if (!m_item) {
if (!m_item)
return false;
}
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
if (m_item->AugSlotType[index] != 0) {
if (m_item->AugSlotType[index] != 0)
return true;
}
}
return false;
}
bool EQ::ItemInstance::AvailableWearSlot(uint32 aug_wear_slots) const {
if (!m_item || !m_item->IsClassCommon()) {
if (!m_item || !m_item->IsClassCommon())
return false;
}
int index = invslot::EQUIPMENT_BEGIN;
for (; index <= invslot::EQUIPMENT_END; ++index) {
if (m_item->Slots & (1 << index)) {
if (aug_wear_slots & (1 << index)) {
if (aug_wear_slots & (1 << index))
break;
}
}
}
@@ -359,10 +416,9 @@ EQ::ItemInstance* EQ::ItemInstance::GetItem(uint8 index) const
uint32 EQ::ItemInstance::GetItemID(uint8 slot) const
{
const auto item = GetItem(slot);
if (item) {
ItemInstance *item = GetItem(slot);
if (item)
return item->GetID();
}
return 0;
}
@@ -486,21 +542,14 @@ uint8 EQ::ItemInstance::FirstOpenSlot() const
uint8 EQ::ItemInstance::GetTotalItemCount() const
{
if (!m_item) {
if (!m_item)
return 0;
}
uint8 item_count = 1;
if (!m_item->IsClassBag()) {
return item_count;
}
if (m_item && !m_item->IsClassBag()) { return item_count; }
for (int index = invbag::SLOT_BEGIN; index < m_item->BagSlots; ++index) {
if (GetItem(index)) {
++item_count;
}
}
for (int index = invbag::SLOT_BEGIN; index < m_item->BagSlots; ++index) { if (GetItem(index)) { ++item_count; } }
return item_count;
}
@@ -528,99 +577,78 @@ EQ::ItemInstance* EQ::ItemInstance::GetAugment(uint8 augment_index) const
return nullptr;
}
bool EQ::ItemInstance::IsOrnamentationAugment(EQ::ItemInstance* augment) const
EQ::ItemInstance* EQ::ItemInstance::GetOrnamentationAug(int32 ornamentationAugtype) const
{
if (!m_item || !m_item->IsClassCommon() || !augment) {
return false;
}
if (!m_item || !m_item->IsClassCommon()) { return nullptr; }
if (ornamentationAugtype == 0) { return nullptr; }
const auto augment_item = augment->GetItem();
if (!augment_item) {
return false;
}
const std::string& idfile = augment_item->IDFile;
if (
EQ::ValueWithin(
augment->GetAugmentType(),
OrnamentationAugmentTypes::StandardOrnamentation,
OrnamentationAugmentTypes::SpecialOrnamentation
) ||
(
idfile != "IT63" &&
idfile != "IT64"
) ||
augment_item->HerosForgeModel
) {
return true;
}
return false;
}
EQ::ItemInstance* EQ::ItemInstance::GetOrnamentationAugment() const
{
if (!m_item || !m_item->IsClassCommon()) {
return nullptr;
}
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; i++) {
const auto augment = GetAugment(i);
if (augment && IsOrnamentationAugment(augment)) {
return augment;
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; i++)
{
if (GetAugment(i) && m_item->AugSlotType[i] == ornamentationAugtype)
{
const char *item_IDFile = GetAugment(i)->GetItem()->IDFile;
if (
(strncmp(item_IDFile, "IT64", strlen(item_IDFile)) == 0
|| strncmp(item_IDFile, "IT63", strlen(item_IDFile)) == 0)
&& GetAugment(i)->GetItem()->HerosForgeModel == 0
)
{
continue;
}
return GetAugment(i);
}
}
return nullptr;
}
uint32 EQ::ItemInstance::GetOrnamentHeroModel(int32 material_slot) const
{
uint32 EQ::ItemInstance::GetOrnamentHeroModel(int32 material_slot) const {
// Not a Hero Forge item.
if (m_ornament_hero_model == 0 || material_slot < 0) {
if (m_ornament_hero_model == 0 || material_slot < 0)
return 0;
}
// Item is using an explicit Hero Forge ID
if (m_ornament_hero_model >= 1000) {
if (m_ornament_hero_model >= 1000)
return m_ornament_hero_model;
}
// Item is using a shorthand ID
return (m_ornament_hero_model * 100) + material_slot;
}
bool EQ::ItemInstance::UpdateOrnamentationInfo()
{
if (!m_item || !m_item->IsClassCommon()) {
bool EQ::ItemInstance::UpdateOrnamentationInfo() {
if (!m_item || !m_item->IsClassCommon())
return false;
}
const auto augment = GetOrnamentationAugment();
bool ornamentSet = false;
if (augment) {
const auto augment_item = GetOrnamentationAugment()->GetItem();
if (augment_item) {
SetOrnamentIcon(augment_item->Icon);
SetOrnamentHeroModel(augment_item->HerosForgeModel);
if (strlen(augment_item->IDFile) > 2) {
SetOrnamentationIDFile(Strings::ToUnsignedInt(&augment_item->IDFile[2]));
} else {
int32 ornamentationAugtype = RuleI(Character, OrnamentationAugmentType);
if (GetOrnamentationAug(ornamentationAugtype))
{
const ItemData* ornamentItem;
ornamentItem = GetOrnamentationAug(ornamentationAugtype)->GetItem();
if (ornamentItem != nullptr)
{
SetOrnamentIcon(ornamentItem->Icon);
SetOrnamentHeroModel(ornamentItem->HerosForgeModel);
if (strlen(ornamentItem->IDFile) > 2)
{
SetOrnamentationIDFile(Strings::ToInt(&ornamentItem->IDFile[2]));
}
else
{
SetOrnamentationIDFile(0);
}
return true;
ornamentSet = true;
}
}
else
{
SetOrnamentIcon(0);
SetOrnamentHeroModel(0);
SetOrnamentationIDFile(0);
}
SetOrnamentIcon(0);
SetOrnamentHeroModel(0);
SetOrnamentationIDFile(0);
return false;
return ornamentSet;
}
bool EQ::ItemInstance::CanTransform(const ItemData *ItemToTry, const ItemData *Container, bool AllowAll) {
@@ -720,14 +748,12 @@ EQ::ItemInstance* EQ::ItemInstance::RemoveAugment(uint8 index)
bool EQ::ItemInstance::IsAugmented()
{
if (!m_item || !m_item->IsClassCommon()) {
if (!m_item || !m_item->IsClassCommon())
return false;
}
for (uint8 slot_id = invaug::SOCKET_BEGIN; slot_id <= invaug::SOCKET_END; ++slot_id) {
if (GetAugmentItemID(slot_id)) {
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
if (GetAugmentItemID(index))
return true;
}
}
return false;
@@ -836,20 +862,7 @@ std::string EQ::ItemInstance::GetCustomDataString() const {
return ret_val;
}
void EQ::ItemInstance::SetCustomDataString(const std::string& str)
{
auto components = Strings::Split(str, "^");
auto value_count = components.size() / 2;
for (auto i = 0; i < value_count; i++) {
auto identifier = components[i * 2];
auto value = components[(i * 2) + 1];
SetCustomData(identifier, value);
}
}
std::string EQ::ItemInstance::GetCustomData(const std::string& identifier) {
std::string EQ::ItemInstance::GetCustomData(std::string identifier) {
std::map<std::string, std::string>::const_iterator iter = m_custom_data.find(identifier);
if (iter != m_custom_data.end()) {
return iter->second;
@@ -858,33 +871,33 @@ std::string EQ::ItemInstance::GetCustomData(const std::string& identifier) {
return "";
}
void EQ::ItemInstance::SetCustomData(const std::string& identifier, const std::string& value) {
void EQ::ItemInstance::SetCustomData(std::string identifier, std::string value) {
DeleteCustomData(identifier);
m_custom_data[identifier] = value;
}
void EQ::ItemInstance::SetCustomData(const std::string& identifier, int value) {
void EQ::ItemInstance::SetCustomData(std::string identifier, int value) {
DeleteCustomData(identifier);
std::stringstream ss;
ss << value;
m_custom_data[identifier] = ss.str();
}
void EQ::ItemInstance::SetCustomData(const std::string& identifier, float value) {
void EQ::ItemInstance::SetCustomData(std::string identifier, float value) {
DeleteCustomData(identifier);
std::stringstream ss;
ss << value;
m_custom_data[identifier] = ss.str();
}
void EQ::ItemInstance::SetCustomData(const std::string& identifier, bool value) {
void EQ::ItemInstance::SetCustomData(std::string identifier, bool value) {
DeleteCustomData(identifier);
std::stringstream ss;
ss << value;
m_custom_data[identifier] = ss.str();
}
void EQ::ItemInstance::DeleteCustomData(const std::string& identifier) {
void EQ::ItemInstance::DeleteCustomData(std::string identifier) {
auto iter = m_custom_data.find(identifier);
if (iter != m_custom_data.end()) {
m_custom_data.erase(iter);
@@ -936,9 +949,8 @@ bool EQ::ItemInstance::IsDroppable(bool recurse) const
void EQ::ItemInstance::Initialize(SharedDatabase *db) {
// if there's no actual item, don't do anything
if (!m_item) {
if (!m_item)
return;
}
// initialize scaling items
if (m_item->CharmFileID != 0) {
@@ -947,7 +959,7 @@ void EQ::ItemInstance::Initialize(SharedDatabase *db) {
}
// initialize evolving items
else if (db && m_item->LoreGroup >= 1000) {
else if ((db) && m_item->LoreGroup >= 1000 && m_item->LoreGroup != -1) {
// not complete yet
}
}
+42 -46
View File
@@ -51,11 +51,6 @@ typedef enum {
byFlagNotSet //apply action if the flag is NOT set
} byFlagSetting;
enum OrnamentationAugmentTypes {
StandardOrnamentation = 20,
SpecialOrnamentation = 21
};
class SharedDatabase;
// ########################################
@@ -74,9 +69,9 @@ namespace EQ
/////////////////////////
// Constructors/Destructor
ItemInstance(const ItemData* item = nullptr, int16 charges = 0);
ItemInstance(const ItemData* item, const std::string& guid, int16 charges);
ItemInstance(SharedDatabase *db, uint32 item_id, int16 charges = 0);
ItemInstance(SharedDatabase *db, uint32 item_id, const std::string &guid, int16 charges);
ItemInstance(ItemInstTypes use_type);
@@ -84,6 +79,8 @@ namespace EQ
~ItemInstance();
inline std::string GetGuid() const { return m_guid; }
// Query item type
bool IsType(item::ItemClass item_class) const;
@@ -108,8 +105,7 @@ namespace EQ
bool AvailableWearSlot(uint32 aug_wear_slots) const;
int8 AvailableAugmentSlot(int32 augment_type) const;
bool IsAugmentSlotAvailable(int32 augment_type, uint8 slot) const;
inline int GetAugmentType() const { return m_item ? m_item->AugType : 0; }
inline uint32 GetAugmentRestriction() const { return m_item ? m_item->AugRestrict : 0; }
inline int32 GetAugmentType() const { return ((m_item) ? m_item->AugType : 0); }
inline bool IsExpendable() const { return ((m_item) ? ((m_item->Click.Type == item::ItemEffectExpendable) || (m_item->ItemType == item::ItemTypePotion)) : false); }
@@ -142,8 +138,7 @@ namespace EQ
bool IsAugmented();
bool ContainsAugmentByID(uint32 item_id);
int CountAugmentByID(uint32 item_id);
bool IsOrnamentationAugment(EQ::ItemInstance* augment) const;
ItemInstance* GetOrnamentationAugment() const;
ItemInstance* GetOrnamentationAug(int32 ornamentationAugtype) const;
bool UpdateOrnamentationInfo();
static bool CanTransform(const ItemData *ItemToTry, const ItemData *Container, bool AllowAll = false);
@@ -182,13 +177,12 @@ namespace EQ
void SetAttuned(bool flag) { m_attuned = flag; }
std::string GetCustomDataString() const;
std::string GetCustomData(const std::string &identifier);
void SetCustomDataString(const std::string& str);
void SetCustomData(const std::string &identifier, const std::string& value);
void SetCustomData(const std::string &identifier, int value);
void SetCustomData(const std::string &identifier, float value);
void SetCustomData(const std::string &identifier, bool value);
void DeleteCustomData(const std::string& identifier);
std::string GetCustomData(std::string identifier);
void SetCustomData(std::string identifier, std::string value);
void SetCustomData(std::string identifier, int value);
void SetCustomData(std::string identifier, float value);
void SetCustomData(std::string identifier, bool value);
void DeleteCustomData(std::string identifier);
// Allows treatment of this object as though it were a pointer to m_item
operator bool() const { return (m_item != nullptr); }
@@ -233,8 +227,8 @@ namespace EQ
std::string Serialize(int16 slot_id) const { InternalSerializedItem_Struct s; s.slot_id = slot_id; s.inst = (const void*)this; std::string ser; ser.assign((char*)&s, sizeof(InternalSerializedItem_Struct)); return ser; }
void Serialize(OutBuffer& ob, int16 slot_id) const { InternalSerializedItem_Struct isi; isi.slot_id = slot_id; isi.inst = (const void*)this; ob.write((const char*)&isi, sizeof(isi)); }
inline int32 GetSerialNumber() const { return m_SerialNumber; }
inline void SetSerialNumber(int32 id) { m_SerialNumber = id; }
inline int32 GetSerialNumber() const { return m_serial_number; }
inline void SetSerialNumber(int32 id) { m_serial_number = id; }
std::map<std::string, ::Timer>& GetTimers() { return m_timers; }
void SetTimer(std::string name, uint32 time);
@@ -311,33 +305,35 @@ namespace EQ
void _PutItem(uint8 index, ItemInstance* inst) { m_contents[index] = inst; }
ItemInstTypes m_use_type {ItemInstNormal}; // Usage type for item
const ItemData* m_item {nullptr}; // Ptr to item data
int16 m_charges {0}; // # of charges for chargeable items
uint32 m_price {0}; // Bazaar /trader price
uint32 m_color {0};
uint32 m_merchantslot {0};
int16 m_currentslot {0};
bool m_attuned {false};
int32 m_merchantcount {1}; //number avaliable on the merchant, -1=unlimited
int32 m_SerialNumber {0}; // Unique identifier for this instance of an item. Needed for Bazaar.
uint32 m_exp {0};
int8 m_evolveLvl {0};
bool m_activated {false};
ItemData* m_scaledItem {nullptr};
::EvolveInfo* m_evolveInfo {nullptr};
bool m_scaling {false};
uint32 m_ornamenticon {0};
uint32 m_ornamentidfile {0};
uint32 m_new_id_file {0};
uint32 m_ornament_hero_model {0};
uint32 m_recast_timestamp {0};
int m_task_delivered_count {0};
std::string m_guid;
ItemInstTypes m_use_type; // Usage type for item
const ItemData* m_item; // Ptr to item data
int16 m_charges; // # of charges for chargeable items
uint32 m_price; // Bazaar /trader price
uint32 m_color;
uint32 m_merchantslot;
int16 m_currentslot;
bool m_attuned;
int32 m_merchantcount; //number avaliable on the merchant, -1=unlimited
uint32 m_serial_number; // Unique identifier for this instance of an item. Needed for Bazaar.
uint32 m_exp;
int8 m_evolveLvl;
bool m_activated;
ItemData* m_scaledItem;
::EvolveInfo* m_evolveInfo;
bool m_scaling;
uint32 m_ornamenticon;
uint32 m_ornamentidfile;
uint32 m_new_id_file;
uint32 m_ornament_hero_model;
uint32 m_recast_timestamp;
int m_task_delivered_count = 0;
// Items inside of this item (augs or contents) {};
std::map<uint8, ItemInstance*> m_contents {}; // Zero-based index: min=0, max=9
std::map<std::string, std::string> m_custom_data {};
std::map<std::string, ::Timer> m_timers {};
//
// Items inside of this item (augs or contents);
std::map<uint8, ItemInstance*> m_contents; // Zero-based index: min=0, max=9
std::map<std::string, std::string> m_custom_data;
std::map<std::string, ::Timer> m_timers;
};
}
-24640
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-2
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@@ -48,7 +48,5 @@
#define LANG_HADAL 26
#define LANG_UNKNOWN 27
#define MAX_LANGUAGE_SKILL 100
#endif
+118 -1
View File
@@ -151,7 +151,7 @@ static char *temp=nullptr;
return false;
}
ptr++;
uint32 id = Strings::ToUnsignedInt(field[id_pos]);
uint32 id = Strings::ToInt(field[id_pos].c_str());
items[id]=field;
for(i=0;i<10;i++) {
@@ -214,6 +214,123 @@ std::string x;
return i;
}
void LoadItemDBFieldNames() {
DBFieldNames[0]="N/A"; // Charges
DBFieldNames[1]="unknown002"; // ?
DBFieldNames[2]="N/A"; // Current Equip Slot
DBFieldNames[3]="unknown004";
DBFieldNames[4]="unknown005"; // ?
DBFieldNames[5]="itemclass"; // "Item Type (0=common, 1=container, 2=book)"
DBFieldNames[6]="name"; // Name
DBFieldNames[7]="lore"; // "Lore Name (*=lore, &=summoned, #=artifact)"
DBFieldNames[8]="idfile"; // IDFile
DBFieldNames[9]="id"; // ItemNumber
DBFieldNames[10]="weight"; // Weight
DBFieldNames[11]="norent"; // "NoRent (0=norent, 255=not norent)"
DBFieldNames[12]="nodrop"; // "NoDrop (0=nodrop, 255=not nodrop)"
DBFieldNames[13]="size"; // "Size (0=tiny, 1=small, 2=medium, 3=large, 4=giant)"
DBFieldNames[14]="slots"; // EquipSlots
DBFieldNames[15]="cost"; // Cost
DBFieldNames[16]="icon"; // IconNumber
DBFieldNames[17]="unknown018";
DBFieldNames[18]="unknown019";
DBFieldNames[19]="unknown020"; // ?
DBFieldNames[20]="tradeskills"; // "Tradeskill Item (1=is a tradeskill item, 0=not)"
DBFieldNames[21]="cr"; // SvCold
DBFieldNames[22]="dr"; // SvDisease
DBFieldNames[23]="pr"; // SvPoison
DBFieldNames[24]="mr"; // SvMagic
DBFieldNames[25]="fr"; // SvFire
DBFieldNames[26]="astr"; // STR
DBFieldNames[27]="asta"; // STA
DBFieldNames[28]="aagi"; // AGI
DBFieldNames[29]="adex"; // DEX
DBFieldNames[30]="acha"; // CHA
DBFieldNames[31]="aint"; // INT
DBFieldNames[32]="awis"; // WIS
DBFieldNames[33]="hp"; // HP
DBFieldNames[34]="mana"; // Mana
DBFieldNames[35]="ac"; // AC
DBFieldNames[36]="deity"; // Deity
DBFieldNames[37]="skillmodvalue"; // Skill Mod Value
DBFieldNames[38]="skillmodtype"; // Skill Mod Type
DBFieldNames[39]="banedmgrace"; // Bane Dmg Race
DBFieldNames[40]="banedmgamt"; // Band Dmg
DBFieldNames[41]="banedmgbody"; // Band Dmg Body
DBFieldNames[42]="magic"; // "Magic (0=not magic, 1=magic)"
DBFieldNames[43]="casttime2"; // Casttime appears twice
DBFieldNames[44]="hasteproclvl"; // "Level (Haste value, rather)"
DBFieldNames[45]="reqlevel"; // Required Level
DBFieldNames[46]="bardtype"; // Bard Type
DBFieldNames[47]="bardvalue"; // Bard Type Amount
DBFieldNames[48]="light"; // Light
DBFieldNames[49]="delay"; // Attack Delay
DBFieldNames[50]="reclevel"; // Recommended Level
DBFieldNames[51]="recskill"; // Recommended Skill
DBFieldNames[52]="elemdmgamt"; // "Elemental Dmg Type (1=magic, 2=fire, 3=cold, 4=poison, 5=disease)"
DBFieldNames[53]="elemdmgtype"; // Elemental Dmg
DBFieldNames[54]="effecttype"; // "Effect Type (0=combat, 1=clicky, 2=Worn, 3=Expendable charges, 4=Must Equip Clicky, 5=clicky)"
DBFieldNames[55]="range"; // Range
DBFieldNames[56]="damage"; // Damage
DBFieldNames[57]="color"; // Color
DBFieldNames[58]="classes"; // Classes
DBFieldNames[59]="races"; // Races
DBFieldNames[60]="unknown061";
DBFieldNames[61]="spellid"; // SpellId
DBFieldNames[62]="maxcharges"; // MaxCharges
DBFieldNames[63]="itemtype"; // "Skill (ItemType: 1hs, etc)"
DBFieldNames[64]="material"; // Material
DBFieldNames[65]="sellrate"; // ** Sell Rate
DBFieldNames[66]="unknown067";
DBFieldNames[67]="casttime"; // CastTime (milliseconds)
DBFieldNames[68]="unknown069";
DBFieldNames[69]="unknown070"; // ?
DBFieldNames[70]="focusid"; // Focus Effect Spell Id
DBFieldNames[71]="combateffects"; // CombatEffects
DBFieldNames[72]="shielding"; // Shielding
DBFieldNames[73]="stunresist"; // StunResist
DBFieldNames[74]="strikethrough"; // StrikeThrough
DBFieldNames[75]="unknown076";
DBFieldNames[76]="unknown077"; // ?
DBFieldNames[77]="spellshield"; // Spell Shield
DBFieldNames[78]="avoidance"; // Avoidance
DBFieldNames[79]="accuracy"; // Accuracy
DBFieldNames[80]="factionmod1"; // Faction Mod Index 1
DBFieldNames[81]="factionmod2"; // Faction Mod Index 2
DBFieldNames[82]="factionmod3"; // Faction Mod Index 3
DBFieldNames[83]="factionmod4"; // Faction Mod Index 4
DBFieldNames[84]="factionamt1"; // Faction Mod Value 1
DBFieldNames[85]="factionamt2"; // Faction Mod Value 2
DBFieldNames[86]="factionamt3"; // Faction Mod Value 3
DBFieldNames[87]="factionamt4"; // Faction Mod Value 4
DBFieldNames[88]="unknown089";
DBFieldNames[89]="charmfile"; // ** Charm File
DBFieldNames[90]="unknown091";
DBFieldNames[91]="augslot1type"; // Slot1Type
DBFieldNames[92]="augslot2type"; // Slot2Type
DBFieldNames[93]="augslot3type"; // Slot3Type
DBFieldNames[94]="augslot4type"; // Slot4Type
DBFieldNames[95]="augslot5type"; // Slot5Type
DBFieldNames[96]="ldonpointtheme";
DBFieldNames[97]="ldonpointcost"; // ?
DBFieldNames[98]="unknown099";
DBFieldNames[99]="bagtype"; // bag type
DBFieldNames[100]="bagslots"; // bag slots
DBFieldNames[101]="bagsize"; // bag size capacity
DBFieldNames[102]="bagwr"; // bag weight reduction
DBFieldNames[103]="booktype"; // "book type (0=rolled up note, 1=book)"
DBFieldNames[104]="unknown105";
DBFieldNames[105]="filename"; // Book Filename
DBFieldNames[106]="unknown107";
DBFieldNames[107]="unknown108";
DBFieldNames[108]="loreflag";
DBFieldNames[109]="unknown111";
DBFieldNames[110]="unknown112";
DBFieldNames[111]="unknown113";
DBFieldNames[112]="unknown114";
DBFieldNames[113]="unknown115"; // ? (end quote)
}
void dump_message_column(unsigned char *buffer, unsigned long length, std::string leader, FILE *to)
{
unsigned long i,j;
+2
View File
@@ -15,6 +15,8 @@ bool ItemParse(const char *data, int length, std::map<int,std::map<int,std::stri
int Tokenize(std::string s, std::map<int,std::string> & tokens, char delim='|');
void LoadItemDBFieldNames();
#ifndef WIN32
int print_stacktrace();
#endif
+1 -1
View File
@@ -131,7 +131,7 @@ bool ParseAddress(const char* iAddress, uint32* oIP, uint16* oPort, char* errbuf
if (*oIP == 0)
return false;
if (oPort)
*oPort = Strings::ToUnsignedInt(sep.arg[1]);
*oPort = Strings::ToInt(sep.arg[1]);
return true;
}
return false;
-21
View File
@@ -51,7 +51,6 @@ void MySQLRequestResult::ZeroOut()
m_RowCount = 0;
m_RowsAffected = 0;
m_LastInsertedID = 0;
m_error_message = "";
}
MySQLRequestResult::~MySQLRequestResult()
@@ -138,23 +137,3 @@ MySQLRequestResult& MySQLRequestResult::operator=(MySQLRequestResult&& other)
other.ZeroOut();
return *this;
}
uint32 MySQLRequestResult::GetErrorNumber() const
{
return m_ErrorNumber;
}
void MySQLRequestResult::SetErrorNumber(uint32 m_error_number)
{
m_ErrorNumber = m_error_number;
}
const std::string &MySQLRequestResult::GetErrorMessage() const
{
return m_error_message;
}
void MySQLRequestResult::SetErrorMessage(const std::string &m_error_message)
{
MySQLRequestResult::m_error_message = m_error_message;
}
+3 -15
View File
@@ -33,42 +33,30 @@ private:
uint32 m_LastInsertedID;
uint32 m_ErrorNumber;
std::string m_error_message;
public:
MySQLRequestResult(MYSQL_RES* result, uint32 rowsAffected = 0, uint32 rowCount = 0, uint32 columnCount = 0, uint32 lastInsertedID = 0, uint32 errorNumber = 0, char *errorBuffer = nullptr);
MySQLRequestResult();
MySQLRequestResult();
MySQLRequestResult(MySQLRequestResult&& moveItem);
~MySQLRequestResult();
MySQLRequestResult& operator=(MySQLRequestResult&& other);
bool Success() const { return m_Success;}
std::string ErrorMessage() const {
if (!m_error_message.empty()) {
return m_error_message;
}
return m_ErrorBuffer ? std::string(m_ErrorBuffer) : std::string("");
}
std::string ErrorMessage() const {return m_ErrorBuffer ? std::string(m_ErrorBuffer) : std::string("");}
uint32 ErrorNumber() const {return m_ErrorNumber;}
uint32 RowsAffected() const {return m_RowsAffected;}
uint32 RowCount() const {return m_RowCount;}
uint32 ColumnCount() const {return m_ColumnCount;}
uint32 LastInsertedID() const {return m_LastInsertedID;}
// default to 0 index since we mostly use it that way anyways.
uint32 LengthOfColumn(int columnIndex = 0);
uint32 LengthOfColumn(int columnIndex = 0);
const std::string FieldName(int columnIndex);
MySQLRequestRow& begin() { return m_CurrentRow; }
MySQLRequestRow& end() { return m_OneBeyondRow; }
uint32 GetErrorNumber() const;
void SetErrorNumber(uint32 m_error_number);
const std::string &GetErrorMessage() const;
void SetErrorMessage(const std::string &m_error_message);
private:
void FreeInternals();
void ZeroOut();
+1 -1
View File
@@ -7,7 +7,7 @@ EQ::Net::ConsoleServer::ConsoleServer(const std::string &addr, int port)
m_server = std::make_unique<EQ::Net::TCPServer>();
m_server->Listen(addr, port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
ConsoleServerConnection *c = new ConsoleServerConnection(this, connection);
m_connections.emplace(std::make_pair(c->GetUUID(), std::unique_ptr<ConsoleServerConnection>(c)));
m_connections.insert(std::make_pair(c->GetUUID(), std::unique_ptr<ConsoleServerConnection>(c)));
});
}
+6 -6
View File
@@ -97,7 +97,7 @@ void EQ::Net::DaybreakConnectionManager::Connect(const std::string &addr, int po
m_on_new_connection(connection);
}
m_connections.emplace(std::make_pair(std::make_pair(addr, port), connection));
m_connections.insert(std::make_pair(std::make_pair(addr, port), connection));
}
void EQ::Net::DaybreakConnectionManager::Process()
@@ -234,7 +234,7 @@ void EQ::Net::DaybreakConnectionManager::ProcessPacket(const std::string &endpoi
if (m_on_new_connection) {
m_on_new_connection(connection);
}
m_connections.emplace(std::make_pair(std::make_pair(endpoint, port), connection));
m_connections.insert(std::make_pair(std::make_pair(endpoint, port), connection));
connection->ProcessPacket(p);
}
else if (data[1] != OP_OutOfSession) {
@@ -527,7 +527,7 @@ void EQ::Net::DaybreakConnection::AddToQueue(int stream, uint16_t seq, const Pac
DynamicPacket *out = new DynamicPacket();
out->PutPacket(0, p);
s->packet_queue.emplace(std::make_pair(seq, out));
s->packet_queue.insert(std::make_pair(seq, out));
}
}
@@ -1427,7 +1427,7 @@ void EQ::Net::DaybreakConnection::InternalQueuePacket(Packet &p, int stream_id,
static_cast<size_t>((m_rolling_ping * m_owner->m_options.resend_delay_factor) + m_owner->m_options.resend_delay_ms),
m_owner->m_options.resend_delay_min,
m_owner->m_options.resend_delay_max);
stream->sent_packets.emplace(std::make_pair(stream->sequence_out, sent));
stream->sent_packets.insert(std::make_pair(stream->sequence_out, sent));
stream->sequence_out++;
InternalBufferedSend(first_packet);
@@ -1459,7 +1459,7 @@ void EQ::Net::DaybreakConnection::InternalQueuePacket(Packet &p, int stream_id,
static_cast<size_t>((m_rolling_ping * m_owner->m_options.resend_delay_factor) + m_owner->m_options.resend_delay_ms),
m_owner->m_options.resend_delay_min,
m_owner->m_options.resend_delay_max);
stream->sent_packets.emplace(std::make_pair(stream->sequence_out, sent));
stream->sent_packets.insert(std::make_pair(stream->sequence_out, sent));
stream->sequence_out++;
InternalBufferedSend(packet);
@@ -1483,7 +1483,7 @@ void EQ::Net::DaybreakConnection::InternalQueuePacket(Packet &p, int stream_id,
static_cast<size_t>((m_rolling_ping * m_owner->m_options.resend_delay_factor) + m_owner->m_options.resend_delay_ms),
m_owner->m_options.resend_delay_min,
m_owner->m_options.resend_delay_max);
stream->sent_packets.emplace(std::make_pair(stream->sequence_out, sent));
stream->sent_packets.insert(std::make_pair(stream->sequence_out, sent));
stream->sequence_out++;
InternalBufferedSend(packet);
+1 -1
View File
@@ -22,7 +22,7 @@ void EQ::Net::EQStreamManager::SetOptions(const EQStreamManagerInterfaceOptions
void EQ::Net::EQStreamManager::DaybreakNewConnection(std::shared_ptr<DaybreakConnection> connection)
{
std::shared_ptr<EQStream> stream(new EQStream(this, connection));
m_streams.emplace(std::make_pair(connection, stream));
m_streams.insert(std::make_pair(connection, stream));
if (m_on_new_connection) {
m_on_new_connection(stream);
}
+1 -1
View File
@@ -45,7 +45,7 @@ void EQ::Net::ServertalkClient::SendPacket(ServerPacket *p)
void EQ::Net::ServertalkClient::OnMessage(uint16_t opcode, std::function<void(uint16_t, EQ::Net::Packet&)> cb)
{
m_message_callbacks.emplace(std::make_pair(opcode, cb));
m_message_callbacks.insert(std::make_pair(opcode, cb));
}
void EQ::Net::ServertalkClient::OnMessage(std::function<void(uint16_t, EQ::Net::Packet&)> cb)
@@ -41,7 +41,7 @@ void EQ::Net::ServertalkLegacyClient::SendPacket(ServerPacket *p)
void EQ::Net::ServertalkLegacyClient::OnMessage(uint16_t opcode, std::function<void(uint16_t, EQ::Net::Packet&)> cb)
{
m_message_callbacks.emplace(std::make_pair(opcode, cb));
m_message_callbacks.insert(std::make_pair(opcode, cb));
}
void EQ::Net::ServertalkLegacyClient::OnMessage(std::function<void(uint16_t, EQ::Net::Packet&)> cb)
+3 -3
View File
@@ -19,12 +19,12 @@ void EQ::Net::ServertalkServer::Listen(const ServertalkServerOptions& opts)
void EQ::Net::ServertalkServer::OnConnectionIdentified(const std::string &type, std::function<void(std::shared_ptr<ServertalkServerConnection>)> cb)
{
m_on_ident.emplace(std::make_pair(type, cb));
m_on_ident.insert(std::make_pair(type, cb));
}
void EQ::Net::ServertalkServer::OnConnectionRemoved(const std::string &type, std::function<void(std::shared_ptr<ServertalkServerConnection>)> cb)
{
m_on_disc.emplace(std::make_pair(type, cb));
m_on_disc.insert(std::make_pair(type, cb));
}
void EQ::Net::ServertalkServer::ConnectionDisconnected(ServertalkServerConnection *conn)
@@ -75,7 +75,7 @@ void EQ::Net::ServertalkServer::ConnectionIdentified(ServertalkServerConnection
else {
std::vector<std::shared_ptr<EQ::Net::ServertalkServerConnection>> vec;
vec.push_back(*iter);
m_ident_connections.emplace(std::make_pair(conn->GetIdentifier(), vec));
m_ident_connections.insert(std::make_pair(conn->GetIdentifier(), vec));
}
m_unident_connections.erase(iter);
+1 -1
View File
@@ -100,7 +100,7 @@ void EQ::Net::ServertalkServerConnection::SendPacket(ServerPacket *p)
void EQ::Net::ServertalkServerConnection::OnMessage(uint16_t opcode, std::function<void(uint16_t, EQ::Net::Packet&)> cb)
{
m_message_callbacks.emplace(std::make_pair(opcode, cb));
m_message_callbacks.insert(std::make_pair(opcode, cb));
}
void EQ::Net::ServertalkServerConnection::OnMessage(std::function<void(uint16_t, EQ::Net::Packet&)> cb)
+1 -1
View File
@@ -142,7 +142,7 @@ void EQ::Net::TCPConnection::Write(const char *data, size_t count)
WriteBaton *baton = new WriteBaton;
baton->connection = this;
baton->buffer = new char[count];
baton->buffer = new char[count];;
uv_write_t *write_req = new uv_write_t;
memset(write_req, 0, sizeof(uv_write_t));
+89 -135
View File
@@ -34,7 +34,6 @@
#include "../rulesys.h"
#include "../path_manager.h"
#include "../races.h"
#include "../raid.h"
#include <iostream>
#include <sstream>
@@ -1051,7 +1050,7 @@ namespace RoF
{
if ((gjs->action == groupActDisband) || !strcmp(gjs->yourname, gjs->membername))
{
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
auto outapp =
new EQApplicationPacket(OP_GroupDisbandYou, sizeof(structs::GroupGeneric_Struct));
@@ -1070,7 +1069,7 @@ namespace RoF
return;
}
//if(gjs->action == groupActLeave)
// Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
// Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
auto outapp =
new EQApplicationPacket(OP_GroupDisbandOther, sizeof(structs::GroupGeneric_Struct));
@@ -1100,7 +1099,7 @@ namespace RoF
for (int i = 0; i < 5; ++i)
{
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Membername[%i] is %s", i, gu2->member_name[i]);
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Membername[%i] is %s", i, gu2->membername[i]);
if (gu2->membername[i][0] != '\0')
{
PacketLength += (22 + strlen(gu2->membername[i]) + 1);
@@ -1170,7 +1169,7 @@ namespace RoF
return;
}
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Generic GroupUpdate, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Generic GroupUpdate, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
ENCODE_LENGTH_EXACT(GroupJoin_Struct);
SETUP_DIRECT_ENCODE(GroupJoin_Struct, structs::GroupJoin_Struct);
@@ -2609,124 +2608,88 @@ namespace RoF
ENCODE(OP_RaidJoin)
{
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
EQApplicationPacket *inapp = *p;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
general->action = raidCreate;
general->parameter = RaidCommandAcceptInvite;
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
dest->FastQueuePacket(&outapp);
general->action = 8;
general->parameter = 1;
strn0cpy(general->leader_name, raid_create->leader_name, 64);
strn0cpy(general->player_name, raid_create->leader_name, 64);
dest->FastQueuePacket(&outapp_create);
safe_delete(inapp);
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket* inapp = *p;
EQApplicationPacket *inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
switch (raid_gen->action)
if (raid_gen->action == 0) // raid add has longer length than other raid updates
{
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
OUT(flags[0]);
OUT(flags[1]);
OUT(flags[2]);
OUT(flags[3]);
OUT(flags[4]);
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
add_member->raidGen.action = in_add_member->raidGen.action;
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
add_member->_class = in_add_member->_class;
add_member->level = in_add_member->level;
add_member->isGroupLeader = in_add_member->isGroupLeader;
add_member->flags[0] = in_add_member->flags[0];
add_member->flags[1] = in_add_member->flags[1];
add_member->flags[2] = in_add_member->flags[2];
add_member->flags[3] = in_add_member->flags[3];
add_member->flags[4] = in_add_member->flags[4];
dest->FastQueuePacket(&outapp);
break;
}
case raidSetMotd:
else if (raid_gen->action == 35)
{
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
strlen(inmotd->motd) + 1);
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
outmotd->general.action = inmotd->general.action;
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
dest->FastQueuePacket(&outapp);
break;
}
case raidSetLeaderAbilities:
case raidMakeLeader:
else if (raid_gen->action == 14 || raid_gen->action == 30)
{
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
auto outapp =
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
outlaa->action = inlaa->action;
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
else
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
raid_general->action = in_raid_general->action;
raid_general->parameter = in_raid_general->parameter;
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
@@ -4898,47 +4861,37 @@ namespace RoF
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(motd);
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
// This is a switch on the RaidGeneral action
switch (*(uint32 *)__packet->pBuffer) {
case 35: { // raidMOTD
// we don't have a nice macro for this
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
__eq_buffer->motd[1023] = '\0';
size_t motd_size = strlen(__eq_buffer->motd) + 1;
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
__packet->pBuffer = new unsigned char[__packet->size];
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
strn0cpy(emu->motd, eq->motd, motd_size);
IN(general.action);
IN(general.parameter);
FINISH_DIRECT_DECODE();
break;
}
case 36: { // raidPlayerNote unhandled
break;
}
default: {
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
strn0cpy(emu->leader_name, eq->leader_name, 64);
strn0cpy(emu->player_name, eq->player_name, 64);
IN(action);
IN(parameter);
FINISH_DIRECT_DECODE();
break;
}
}
}
@@ -5265,6 +5218,7 @@ namespace RoF
/**
* Ornamentation
*/
int ornamentation_augment_type = RuleI(Character, OrnamentationAugmentType);
uint32 ornamentation_icon = (inst->GetOrnamentationIcon() ? inst->GetOrnamentationIcon() : 0);
uint32 hero_model = 0;
+92 -152
View File
@@ -35,7 +35,6 @@
#include "../path_manager.h"
#include "../classes.h"
#include "../races.h"
#include "../raid.h"
#include <iostream>
#include <sstream>
@@ -1102,7 +1101,7 @@ namespace RoF2
{
if ((gjs->action == groupActDisband) || !strcmp(gjs->yourname, gjs->membername))
{
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
auto outapp =
new EQApplicationPacket(OP_GroupDisbandYou, sizeof(structs::GroupGeneric_Struct));
@@ -1121,7 +1120,7 @@ namespace RoF2
return;
}
//if(gjs->action == groupActLeave)
// Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
// Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
auto outapp =
new EQApplicationPacket(OP_GroupDisbandOther, sizeof(structs::GroupGeneric_Struct));
@@ -1151,7 +1150,7 @@ namespace RoF2
for (int i = 0; i < 5; ++i)
{
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Membername[%i] is %s", i, gu2->member_name[i]);
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Membername[%i] is %s", i, gu2->membername[i]);
if (gu2->membername[i][0] != '\0')
{
PacketLength += (22 + strlen(gu2->membername[i]) + 1);
@@ -1221,7 +1220,7 @@ namespace RoF2
return;
}
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Generic GroupUpdate, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Generic GroupUpdate, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
ENCODE_LENGTH_EXACT(GroupJoin_Struct);
SETUP_DIRECT_ENCODE(GroupJoin_Struct, structs::GroupJoin_Struct);
@@ -2678,124 +2677,88 @@ namespace RoF2
ENCODE(OP_RaidJoin)
{
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
EQApplicationPacket *inapp = *p;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
general->action = raidCreate;
general->parameter = RaidCommandAcceptInvite;
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
dest->FastQueuePacket(&outapp);
general->action = 8;
general->parameter = 1;
strn0cpy(general->leader_name, raid_create->leader_name, 64);
strn0cpy(general->player_name, raid_create->leader_name, 64);
dest->FastQueuePacket(&outapp_create);
safe_delete(inapp);
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket* inapp = *p;
EQApplicationPacket *inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
switch (raid_gen->action)
if (raid_gen->action == 0) // raid add has longer length than other raid updates
{
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
OUT(flags[0]);
OUT(flags[1]);
OUT(flags[2]);
OUT(flags[3]);
OUT(flags[4]);
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
add_member->raidGen.action = in_add_member->raidGen.action;
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
add_member->_class = in_add_member->_class;
add_member->level = in_add_member->level;
add_member->isGroupLeader = in_add_member->isGroupLeader;
add_member->flags[0] = in_add_member->flags[0];
add_member->flags[1] = in_add_member->flags[1];
add_member->flags[2] = in_add_member->flags[2];
add_member->flags[3] = in_add_member->flags[3];
add_member->flags[4] = in_add_member->flags[4];
dest->FastQueuePacket(&outapp);
break;
}
case raidSetMotd:
else if (raid_gen->action == 35)
{
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
strlen(inmotd->motd) + 1);
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
outmotd->general.action = inmotd->general.action;
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
dest->FastQueuePacket(&outapp);
break;
}
case raidSetLeaderAbilities:
case raidMakeLeader:
else if (raid_gen->action == 14 || raid_gen->action == 30)
{
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
auto outapp =
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
outlaa->action = inlaa->action;
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
else
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
raid_general->action = in_raid_general->action;
raid_general->parameter = in_raid_general->parameter;
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
@@ -2809,10 +2772,7 @@ namespace RoF2
else
eq->window = emu->window;
OUT(type);
eq->invslot = ServerToRoF2TypelessSlot(emu->invslot, invtype::typePossessions);
OUT(target_id);
OUT(can_cast);
OUT(can_scribe);
OUT(invslot);
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
FINISH_ENCODE();
@@ -4438,17 +4398,6 @@ namespace RoF2
FINISH_DIRECT_DECODE();
}
DECODE(OP_BookButton)
{
DECODE_LENGTH_EXACT(structs::BookButton_Struct);
SETUP_DIRECT_DECODE(BookButton_Struct, structs::BookButton_Struct);
emu->invslot = static_cast<int16_t>(RoF2ToServerTypelessSlot(eq->slot, invtype::typePossessions));
IN(target_id);
FINISH_DIRECT_DECODE();
}
DECODE(OP_Buff)
{
DECODE_LENGTH_EXACT(structs::SpellBuffPacket_Struct);
@@ -5115,47 +5064,37 @@ namespace RoF2
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(motd);
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
// This is a switch on the RaidGeneral action
switch (*(uint32 *)__packet->pBuffer) {
case 35: { // raidMOTD
// we don't have a nice macro for this
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
__eq_buffer->motd[1023] = '\0';
size_t motd_size = strlen(__eq_buffer->motd) + 1;
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
__packet->pBuffer = new unsigned char[__packet->size];
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
strn0cpy(emu->motd, eq->motd, motd_size);
IN(general.action);
IN(general.parameter);
FINISH_DIRECT_DECODE();
break;
}
case 36: { // raidPlayerNote unhandled
break;
}
default: {
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
strn0cpy(emu->leader_name, eq->leader_name, 64);
strn0cpy(emu->player_name, eq->player_name, 64);
IN(action);
IN(parameter);
FINISH_DIRECT_DECODE();
break;
}
}
}
@@ -5165,8 +5104,8 @@ namespace RoF2
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
IN(type);
emu->invslot = static_cast<int16_t>(RoF2ToServerTypelessSlot(eq->invslot, invtype::typePossessions));
IN(target_id);
IN(invslot);
IN(subslot);
emu->window = (uint8)eq->window;
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
@@ -5538,6 +5477,7 @@ namespace RoF2
/**
* Ornamentation
*/
int ornamentation_augment_type = RuleI(Character, OrnamentationAugmentType);
uint32 ornamentation_icon = (inst->GetOrnamentationIcon() ? inst->GetOrnamentationIcon() : 0);
uint32 hero_model = 0;
-1
View File
@@ -150,7 +150,6 @@ D(OP_AugmentInfo)
D(OP_AugmentItem)
D(OP_BazaarSearch)
D(OP_BlockedBuffs)
D(OP_BookButton)
D(OP_Buff)
D(OP_BuffRemoveRequest)
D(OP_CastSpell)
+13 -26
View File
@@ -2590,7 +2590,7 @@ struct GroupUpdate_Struct_Live { // New for Live
struct GroupMembers_Struct { // New for Live
/*0000*/ uint32 membernumber; // Guess - number of member in the group (0 to 5?)
/*0000*/ //char member_name[0]; // Member Name Null Terminated
/*0000*/ //char membername[0]; // Member Name Null Terminated
/*0000*/ uint8 unknown001[3]; // Seen 0
/*0000*/ uint32 memberlevel; // Guess
/*0000*/ uint8 unknown002[11]; // Seen 0
@@ -2600,7 +2600,7 @@ struct GroupJoin_Struct_Live { // New for Live
/*0000*/ uint32 unknown0000; // Matches unknown0136 from GroupFollow_Struct
/*0004*/ uint32 action;
/*0008*/ uint8 unknown0008[5]; // Seen 0
/*0013*/ //char member_name[0]; // Null Terminated?
/*0013*/ //char membername[0]; // Null Terminated?
/*0000*/ uint8 unknown0013[3]; // Seen 0
/*0000*/ uint32 unknown0016; // Matches unknown0132 from GroupFollow_Struct
/*0000*/ uint8 unknown0020[11]; // Seen 0
@@ -2868,23 +2868,15 @@ struct BookText_Struct {
// This is just a "text file" on the server
// or in our case, the 'name' column in our books table.
struct BookRequest_Struct {
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
/*0004*/ TypelessInventorySlot_Struct invslot; // book ItemIndex (with int16_t alignment padding)
/*0012*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
/*0016*/ uint32 target_id; // client's target when using the book
/*0020*/ uint8 can_cast; // show Cast Spell button in book window
/*0021*/ uint8 can_scribe; // show Scribe button in book window
/*0022*/ char txtfile[8194];
/*8216*/
};
// used by Scribe and CastSpell book buttons
struct BookButton_Struct
{
/*0000*/ TypelessInventorySlot_Struct slot; // book ItemIndex (with int16_t alignment padding)
/*0008*/ int32 target_id; // client's target when using the book button
/*0012*/ int32 unused; // always 0 from button packets
/*0016*/
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
/*0004*/ uint16 invslot; // Is the slot, but the RoF2 conversion causes it to fail. Turned to 0 since it isnt required anyway.
/*0006*/ int16 subslot; // Inventory sub-slot (0-x)
/*0008*/ uint16 unknown006; // Seen FFFF
/*0010*/ uint16 unknown008; // seen 0000
/*0012*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
/*0016*/ uint32 unknown0012;
/*0020*/ uint16 unknown0016;
/*0022*/ char txtfile[8194];
};
/*
@@ -4198,14 +4190,9 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char motd[1024];
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*140*/ char motd[0]; // max size 1024, but reply is variable
};
struct RaidLeadershipUpdate_Struct {
+3 -8
View File
@@ -2566,7 +2566,7 @@ struct GroupUpdate_Struct_Live { // New for Live
struct GroupMembers_Struct { // New for Live
/*0000*/ uint32 membernumber; // Guess - number of member in the group (0 to 5?)
/*0000*/ //char member_name[0]; // Member Name Null Terminated
/*0000*/ //char membername[0]; // Member Name Null Terminated
/*0000*/ uint8 unknown001[3]; // Seen 0
/*0000*/ uint32 memberlevel; // Guess
/*0000*/ uint8 unknown002[11]; // Seen 0
@@ -2576,7 +2576,7 @@ struct GroupJoin_Struct_Live { // New for Live
/*0000*/ uint32 unknown0000; // Matches unknown0136 from GroupFollow_Struct
/*0004*/ uint32 action;
/*0008*/ uint8 unknown0008[5]; // Seen 0
/*0013*/ //char member_name[0]; // Null Terminated?
/*0013*/ //char membername[0]; // Null Terminated?
/*0000*/ uint8 unknown0013[3]; // Seen 0
/*0000*/ uint32 unknown0016; // Matches unknown0132 from GroupFollow_Struct
/*0000*/ uint8 unknown0020[11]; // Seen 0
@@ -4136,14 +4136,9 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
/*140*/ char motd[0]; // max size 1024, but reply is variable
};
struct RaidLeadershipUpdate_Struct {
+89 -151
View File
@@ -34,7 +34,6 @@
#include "../rulesys.h"
#include "../path_manager.h"
#include "../races.h"
#include "../raid.h"
#include <iostream>
#include <sstream>
@@ -786,7 +785,7 @@ namespace SoD
{
if ((gjs->action == groupActDisband) || !strcmp(gjs->yourname, gjs->membername))
{
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
auto outapp =
new EQApplicationPacket(OP_GroupDisbandYou, sizeof(structs::GroupGeneric_Struct));
@@ -805,7 +804,7 @@ namespace SoD
return;
}
//if(gjs->action == groupActLeave)
// Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
// Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
auto outapp =
new EQApplicationPacket(OP_GroupDisbandOther, sizeof(structs::GroupGeneric_Struct));
@@ -835,7 +834,7 @@ namespace SoD
for (int i = 0; i < 5; ++i)
{
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Membername[%i] is %s", i, gu2->member_name[i]);
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Membername[%i] is %s", i, gu2->membername[i]);
if (gu2->membername[i][0] != '\0')
{
PacketLength += (22 + strlen(gu2->membername[i]) + 1);
@@ -903,7 +902,7 @@ namespace SoD
return;
}
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Generic GroupUpdate, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Generic GroupUpdate, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
ENCODE_LENGTH_EXACT(GroupJoin_Struct);
SETUP_DIRECT_ENCODE(GroupJoin_Struct, structs::GroupJoin_Struct);
@@ -1687,124 +1686,88 @@ namespace SoD
ENCODE(OP_RaidJoin)
{
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
EQApplicationPacket *inapp = *p;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
general->action = raidCreate;
general->parameter = RaidCommandAcceptInvite;
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
dest->FastQueuePacket(&outapp);
general->action = 8;
general->parameter = 1;
strn0cpy(general->leader_name, raid_create->leader_name, 64);
strn0cpy(general->player_name, raid_create->leader_name, 64);
dest->FastQueuePacket(&outapp_create);
safe_delete(inapp);
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket* inapp = *p;
EQApplicationPacket *inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
switch (raid_gen->action)
if (raid_gen->action == 0) // raid add has longer length than other raid updates
{
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
OUT(flags[0]);
OUT(flags[1]);
OUT(flags[2]);
OUT(flags[3]);
OUT(flags[4]);
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
add_member->raidGen.action = in_add_member->raidGen.action;
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
add_member->_class = in_add_member->_class;
add_member->level = in_add_member->level;
add_member->isGroupLeader = in_add_member->isGroupLeader;
add_member->flags[0] = in_add_member->flags[0];
add_member->flags[1] = in_add_member->flags[1];
add_member->flags[2] = in_add_member->flags[2];
add_member->flags[3] = in_add_member->flags[3];
add_member->flags[4] = in_add_member->flags[4];
dest->FastQueuePacket(&outapp);
break;
}
case raidSetMotd:
else if (raid_gen->action == 35)
{
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
strlen(inmotd->motd) + 1);
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
outmotd->general.action = inmotd->general.action;
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
dest->FastQueuePacket(&outapp);
break;
}
case raidSetLeaderAbilities:
case raidMakeLeader:
else if (raid_gen->action == 14 || raid_gen->action == 30)
{
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
auto outapp =
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
outlaa->action = inlaa->action;
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
else
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
raid_general->action = in_raid_general->action;
raid_general->parameter = in_raid_general->parameter;
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
@@ -1819,9 +1782,6 @@ namespace SoD
eq->window = emu->window;
OUT(type);
eq->invslot = ServerToSoDSlot(emu->invslot);
OUT(target_id);
OUT(can_cast);
OUT(can_scribe);
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
FINISH_ENCODE();
@@ -2857,17 +2817,6 @@ namespace SoD
FINISH_DIRECT_DECODE();
}
DECODE(OP_BookButton)
{
DECODE_LENGTH_EXACT(structs::BookButton_Struct);
SETUP_DIRECT_DECODE(BookButton_Struct, structs::BookButton_Struct);
emu->invslot = static_cast<int16_t>(SoDToServerSlot(eq->invslot));
IN(target_id);
FINISH_DIRECT_DECODE();
}
DECODE(OP_Buff)
{
DECODE_LENGTH_EXACT(structs::SpellBuffPacket_Struct);
@@ -3375,47 +3324,37 @@ namespace SoD
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(motd);
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
// This is a switch on the RaidGeneral action
switch (*(uint32 *)__packet->pBuffer) {
case 35: { // raidMOTD
// we don't have a nice macro for this
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
__eq_buffer->motd[1023] = '\0';
size_t motd_size = strlen(__eq_buffer->motd) + 1;
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
__packet->pBuffer = new unsigned char[__packet->size];
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
strn0cpy(emu->motd, eq->motd, motd_size);
IN(general.action);
IN(general.parameter);
FINISH_DIRECT_DECODE();
break;
}
case 36: { // raidPlayerNote unhandled
break;
}
default: {
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
strn0cpy(emu->leader_name, eq->leader_name, 64);
strn0cpy(emu->player_name, eq->player_name, 64);
IN(action);
IN(parameter);
FINISH_DIRECT_DECODE();
break;
}
}
}
@@ -3425,8 +3364,7 @@ namespace SoD
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
IN(type);
emu->invslot = static_cast<int16_t>(SoDToServerSlot(eq->invslot));
IN(target_id);
emu->invslot = SoDToServerSlot(eq->invslot);
emu->window = (uint8)eq->window;
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
-1
View File
@@ -103,7 +103,6 @@ D(OP_ApplyPoison)
D(OP_AugmentInfo)
D(OP_AugmentItem)
D(OP_BazaarSearch)
D(OP_BookButton)
D(OP_Buff)
D(OP_CastSpell)
D(OP_ChannelMessage)
+9 -23
View File
@@ -2085,7 +2085,7 @@ struct GroupUpdate_Struct_SoD { // New for SoD
struct GroupMembers_Struct { // New for SoD
/*0000*/ uint32 membernumber; // Guess - number of member in the group (0 to 5?)
/*0000*/ //char member_name[0]; // Member Name Null Terminated
/*0000*/ //char membername[0]; // Member Name Null Terminated
/*0000*/ uint8 unknown001[3]; // Seen 0
/*0000*/ uint32 memberlevel; // Guess
/*0000*/ uint8 unknown002[11]; // Seen 0
@@ -2095,7 +2095,7 @@ struct GroupJoin_Struct_SoD { // New for SoD
/*0000*/ uint32 unknown0000; // Matches unknown0136 from GroupFollow_Struct
/*0004*/ uint32 action;
/*0008*/ uint8 unknown0008[5]; // Seen 0
/*0013*/ //char member_name[0]; // Null Terminated?
/*0013*/ //char membername[0]; // Null Terminated?
/*0000*/ uint8 unknown0013[3]; // Seen 0
/*0000*/ uint32 unknown0016; // Matches unknown0132 from GroupFollow_Struct
/*0000*/ uint8 unknown0020[11]; // Seen 0
@@ -2351,21 +2351,12 @@ struct BookText_Struct {
// This is just a "text file" on the server
// or in our case, the 'name' column in our books table.
struct BookRequest_Struct {
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
/*0004*/ uint32 invslot; // The inventory slot the book is in
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
/*0012*/ uint32 target_id;
/*0016*/ uint8 can_cast;
/*0017*/ uint8 can_scribe;
/*0018*/ char txtfile[8194];
};
// used by Scribe and CastSpell book buttons
struct BookButton_Struct
{
/*0000*/ int32 invslot;
/*0004*/ int32 target_id; // client's target when using the book
/*0008*/ int32 unused; // always 0 from button packets
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
/*0004*/ uint32 invslot; // The inventory slot the book is in. Not used, but echoed in the response packet.
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
/*0012*/ uint32 unknown0012;
/*0016*/ uint16 unknown0016;
/*0018*/ char txtfile[8194];
};
/*
@@ -3592,14 +3583,9 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
/*140*/ char motd[0]; // max size 1024, but reply is variable
};
struct RaidLeadershipUpdate_Struct {
+85 -147
View File
@@ -33,7 +33,6 @@
#include "sof_structs.h"
#include "../rulesys.h"
#include "../path_manager.h"
#include "../raid.h"
#include <iostream>
#include <sstream>
@@ -1357,124 +1356,88 @@ namespace SoF
ENCODE(OP_RaidJoin)
{
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
EQApplicationPacket *inapp = *p;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
general->action = raidCreate;
general->parameter = RaidCommandAcceptInvite;
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
dest->FastQueuePacket(&outapp);
general->action = 8;
general->parameter = 1;
strn0cpy(general->leader_name, raid_create->leader_name, 64);
strn0cpy(general->player_name, raid_create->leader_name, 64);
dest->FastQueuePacket(&outapp_create);
safe_delete(inapp);
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket* inapp = *p;
EQApplicationPacket *inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
switch (raid_gen->action)
if (raid_gen->action == 0) // raid add has longer length than other raid updates
{
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
OUT(flags[0]);
OUT(flags[1]);
OUT(flags[2]);
OUT(flags[3]);
OUT(flags[4]);
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
add_member->raidGen.action = in_add_member->raidGen.action;
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
add_member->_class = in_add_member->_class;
add_member->level = in_add_member->level;
add_member->isGroupLeader = in_add_member->isGroupLeader;
add_member->flags[0] = in_add_member->flags[0];
add_member->flags[1] = in_add_member->flags[1];
add_member->flags[2] = in_add_member->flags[2];
add_member->flags[3] = in_add_member->flags[3];
add_member->flags[4] = in_add_member->flags[4];
dest->FastQueuePacket(&outapp);
break;
}
case raidSetMotd:
else if (raid_gen->action == 35)
{
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
strlen(inmotd->motd) + 1);
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
outmotd->general.action = inmotd->general.action;
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
dest->FastQueuePacket(&outapp);
break;
}
case raidSetLeaderAbilities:
case raidMakeLeader:
else if (raid_gen->action == 14 || raid_gen->action == 30)
{
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
auto outapp =
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
outlaa->action = inlaa->action;
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
else
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
raid_general->action = in_raid_general->action;
raid_general->parameter = in_raid_general->parameter;
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
@@ -1489,9 +1452,6 @@ namespace SoF
eq->window = emu->window;
OUT(type);
eq->invslot = ServerToSoFSlot(emu->invslot);
OUT(target_id);
OUT(can_cast);
OUT(can_scribe);
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
FINISH_ENCODE();
@@ -2301,17 +2261,6 @@ namespace SoF
FINISH_DIRECT_DECODE();
}
DECODE(OP_BookButton)
{
DECODE_LENGTH_EXACT(structs::BookButton_Struct);
SETUP_DIRECT_DECODE(BookButton_Struct, structs::BookButton_Struct);
emu->invslot = static_cast<int16_t>(SoFToServerSlot(eq->invslot));
IN(target_id);
FINISH_DIRECT_DECODE();
}
DECODE(OP_Buff)
{
DECODE_LENGTH_EXACT(structs::SpellBuffPacket_Struct);
@@ -2780,47 +2729,37 @@ namespace SoF
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(motd);
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
// This is a switch on the RaidGeneral action
switch (*(uint32 *)__packet->pBuffer) {
case 35: { // raidMOTD
// we don't have a nice macro for this
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
__eq_buffer->motd[1023] = '\0';
size_t motd_size = strlen(__eq_buffer->motd) + 1;
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
__packet->pBuffer = new unsigned char[__packet->size];
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
strn0cpy(emu->motd, eq->motd, motd_size);
IN(general.action);
IN(general.parameter);
FINISH_DIRECT_DECODE();
break;
}
case 36: { // raidPlayerNote unhandled
break;
}
default: {
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
strn0cpy(emu->leader_name, eq->leader_name, 64);
strn0cpy(emu->player_name, eq->player_name, 64);
IN(action);
IN(parameter);
FINISH_DIRECT_DECODE();
break;
}
}
}
@@ -2830,8 +2769,7 @@ namespace SoF
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
IN(type);
emu->invslot = static_cast<int16_t>(SoFToServerSlot(eq->invslot));
IN(target_id);
emu->invslot = SoFToServerSlot(eq->invslot);
emu->window = (uint8)eq->window;
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
-1
View File
@@ -94,7 +94,6 @@ D(OP_AltCurrencySellSelection)
D(OP_ApplyPoison)
D(OP_AugmentInfo)
D(OP_AugmentItem)
D(OP_BookButton)
D(OP_Buff)
D(OP_Bug)
D(OP_CastSpell)
+7 -21
View File
@@ -2321,21 +2321,12 @@ struct BookText_Struct {
// This is just a "text file" on the server
// or in our case, the 'name' column in our books table.
struct BookRequest_Struct {
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
/*0004*/ uint32 invslot; // The inventory slot the book is in
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
/*0012*/ uint32 target_id;
/*0016*/ uint8 can_cast;
/*0017*/ uint8 can_scribe;
/*0018*/ char txtfile[8194];
};
// used by Scribe and CastSpell book buttons
struct BookButton_Struct
{
/*0000*/ int32 invslot;
/*0004*/ int32 target_id; // client's target when using the book
/*0008*/ int32 unused; // always 0 from button packets
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
/*0004*/ uint32 invslot; // The inventory slot the book is in. Not used, but echoed in the response packet.
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
/*0012*/ uint32 unknown0012;
/*0016*/ uint16 unknown0016;
/*0018*/ char txtfile[8194];
};
/*
@@ -3517,14 +3508,9 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
/*140*/ char motd[0]; // max size 1024, but reply is variable
};
struct RaidLeadershipUpdate_Struct {
-12
View File
@@ -128,15 +128,6 @@
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
eq_struct *eq = (eq_struct *) __eq_buffer;
#define SETUP_VAR_DECODE(emu_struct, eq_struct, var_field) \
unsigned char *__eq_buffer = __packet->pBuffer; \
eq_struct* in = (eq_struct*)__packet->pBuffer; \
auto size = strlen(in->var_field); \
__packet->size = sizeof(emu_struct) + size + 1; \
__packet->pBuffer = new unsigned char[__packet->size]; \
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
eq_struct *eq = (eq_struct *) __eq_buffer;
#define MEMSET_IN(emu_struct) \
memset(__packet->pBuffer, 0, sizeof(emu_struct));
@@ -155,9 +146,6 @@
delete[] __eq_buffer; \
p->SetOpcode(OP_Unknown);
#define FINISH_VAR_DECODE() \
delete[] __eq_buffer;
//call to finish an encoder using SETUP_DIRECT_DECODE
#define FINISH_DIRECT_DECODE() \
delete[] __eq_buffer;
-171
View File
@@ -33,7 +33,6 @@
#include "../item_instance.h"
#include "titanium_structs.h"
#include "../path_manager.h"
#include "../raid.h"
#include <sstream>
@@ -1246,119 +1245,6 @@ namespace Titanium
FINISH_ENCODE();
}
ENCODE(OP_MarkRaidNPC)
{
ENCODE_LENGTH_EXACT(MarkNPC_Struct);
SETUP_DIRECT_ENCODE(MarkNPC_Struct, MarkNPC_Struct);
EQApplicationPacket* outapp = new EQApplicationPacket(OP_MarkNPC, sizeof(MarkNPC_Struct));
MarkNPC_Struct* mnpcs = (MarkNPC_Struct*)outapp->pBuffer;
mnpcs->TargetID = emu->TargetID;
mnpcs->Number = emu->Number;
dest->QueuePacket(outapp);
safe_delete(outapp);
FINISH_ENCODE();
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
switch (raid_gen->action)
{
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
dest->FastQueuePacket(&outapp);
break;
}
case raidSetMotd:
{
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
dest->FastQueuePacket(&outapp);
break;
}
case raidSetLeaderAbilities:
case raidMakeLeader:
{
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
ENCODE(OP_ReadBook)
{
// no apparent slot translation needed
@@ -2386,63 +2272,6 @@ namespace Titanium
FINISH_DIRECT_DECODE();
}
DECODE(OP_RaidInvite)
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
auto len = 0;
if (__packet->size < sizeof(structs::RaidMOTD_Struct)) {
len = __packet->size - sizeof(structs::RaidGeneral_Struct);
}
else {
len = sizeof(eq->motd);
}
strn0cpy(emu->motd, eq->motd, len > 1024 ? 1024 : len);
emu->motd[len - 1] = '\0';
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
}
}
DECODE(OP_ReadBook)
{
// no apparent slot translation needed
-3
View File
@@ -61,8 +61,6 @@ E(OP_OnLevelMessage)
E(OP_PetBuffWindow)
E(OP_PlayerProfile)
E(OP_NewSpawn)
E(OP_MarkRaidNPC)
E(OP_RaidUpdate)
E(OP_ReadBook)
E(OP_RespondAA)
E(OP_SendCharInfo)
@@ -108,7 +106,6 @@ D(OP_LoadSpellSet)
D(OP_LootItem)
D(OP_MoveItem)
D(OP_PetCommands)
D(OP_RaidInvite)
D(OP_ReadBook)
D(OP_SetServerFilter)
D(OP_ShopPlayerSell)
+13 -29
View File
@@ -3017,39 +3017,23 @@ struct leadExpUpdateStruct {
/*0028*/ uint32 unknown0028;
};
struct RaidGeneral_Struct {
/*000*/ uint32 action; //=10
/*004*/ char player_name[64]; //should both be the player's name
/*068*/ char leader_name[64];
/*00*/ uint32 action; //=10
/*04*/ char player_name[64]; //should both be the player's name
/*04*/ char leader_name[64];
/*132*/ uint32 parameter;
};
struct RaidAddMember_Struct {
/*000*/ RaidGeneral_Struct raidGen;
/*136*/ uint8 _class;
/*137*/ uint8 level;
/*138*/ uint8 isGroupLeader;
/*139*/ uint8 unknown139; //seems to be 0x42 or 0
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*136*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*136*/ char motd[1024]; // max size is 1024, but reply is variable
};
struct RaidLeadershipUpdate_Struct {
/*000*/ uint32 action;
/*004*/ char player_name[64];
// /*068*/ uint32 Unknown068;
/*072*/ char leader_name[64];
/*136*/ GroupLeadershipAA_Struct group; //unneeded
/*200*/ RaidLeadershipAA_Struct raid;
/*264*/ char Unknown264[128];
struct RaidAdd_Struct {
/*000*/ uint32 action; //=0
/*004*/ char player_name[64]; //should both be the player's name
/*068*/ char leader_name[64];
/*132*/ uint8 _class;
/*133*/ uint8 level;
/*134*/ uint8 has_group;
/*135*/ uint8 unknown135; //seems to be 0x42 or 0
};
struct RaidCreate_Struct {
+98 -159
View File
@@ -35,7 +35,6 @@
#include "../path_manager.h"
#include "../classes.h"
#include "../races.h"
#include "../raid.h"
#include <iostream>
#include <sstream>
@@ -928,7 +927,7 @@ namespace UF
{
if ((gjs->action == groupActDisband) || !strcmp(gjs->yourname, gjs->membername))
{
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
auto outapp =
new EQApplicationPacket(OP_GroupDisbandYou, sizeof(structs::GroupGeneric_Struct));
@@ -948,7 +947,7 @@ namespace UF
return;
}
//if(gjs->action == groupActLeave)
// Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
// Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
auto outapp =
new EQApplicationPacket(OP_GroupDisbandOther, sizeof(structs::GroupGeneric_Struct));
@@ -978,7 +977,7 @@ namespace UF
for (int i = 0; i < 5; ++i)
{
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Membername[%i] is %s", i, gu2->member_name[i]);
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Membername[%i] is %s", i, gu2->membername[i]);
if (gu2->membername[i][0] != '\0')
{
PacketLength += (22 + strlen(gu2->membername[i]) + 1);
@@ -1046,7 +1045,7 @@ namespace UF
delete in;
return;
}
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Generic GroupUpdate, yourname = %s, member_name = %s", gjs->yourname, gjs->member_name);
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Generic GroupUpdate, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
ENCODE_LENGTH_EXACT(GroupJoin_Struct);
SETUP_DIRECT_ENCODE(GroupJoin_Struct, structs::GroupJoin_Struct);
@@ -1932,124 +1931,88 @@ namespace UF
ENCODE(OP_RaidJoin)
{
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
EQApplicationPacket *inapp = *p;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
general->action = raidCreate;
general->parameter = RaidCommandAcceptInvite;
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
dest->FastQueuePacket(&outapp);
general->action = 8;
general->parameter = 1;
strn0cpy(general->leader_name, raid_create->leader_name, 64);
strn0cpy(general->player_name, raid_create->leader_name, 64);
dest->FastQueuePacket(&outapp_create);
safe_delete(inapp);
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket* inapp = *p;
EQApplicationPacket *inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
switch (raid_gen->action)
if (raid_gen->action == 0) // raid add has longer length than other raid updates
{
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
OUT(flags[0]);
OUT(flags[1]);
OUT(flags[2]);
OUT(flags[3]);
OUT(flags[4]);
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
add_member->raidGen.action = in_add_member->raidGen.action;
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
add_member->_class = in_add_member->_class;
add_member->level = in_add_member->level;
add_member->isGroupLeader = in_add_member->isGroupLeader;
add_member->flags[0] = in_add_member->flags[0];
add_member->flags[1] = in_add_member->flags[1];
add_member->flags[2] = in_add_member->flags[2];
add_member->flags[3] = in_add_member->flags[3];
add_member->flags[4] = in_add_member->flags[4];
dest->FastQueuePacket(&outapp);
break;
}
case raidSetMotd:
else if (raid_gen->action == 35)
{
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
strlen(inmotd->motd) + 1);
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
outmotd->general.action = inmotd->general.action;
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
dest->FastQueuePacket(&outapp);
break;
}
case raidSetLeaderAbilities:
case raidMakeLeader:
else if (raid_gen->action == 14 || raid_gen->action == 30)
{
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
auto outapp =
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
outlaa->action = inlaa->action;
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
else
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
raid_general->action = in_raid_general->action;
raid_general->parameter = in_raid_general->parameter;
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
@@ -2064,9 +2027,6 @@ namespace UF
eq->window = emu->window;
OUT(type);
eq->invslot = ServerToUFSlot(emu->invslot);
OUT(target_id);
OUT(can_cast);
OUT(can_scribe);
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
FINISH_ENCODE();
@@ -3145,17 +3105,6 @@ namespace UF
FINISH_DIRECT_DECODE();
}
DECODE(OP_BookButton)
{
DECODE_LENGTH_EXACT(structs::BookButton_Struct);
SETUP_DIRECT_DECODE(BookButton_Struct, structs::BookButton_Struct);
emu->invslot = static_cast<int16_t>(UFToServerSlot(eq->invslot));
IN(target_id);
FINISH_DIRECT_DECODE();
}
DECODE(OP_Buff)
{
DECODE_LENGTH_EXACT(structs::SpellBuffPacket_Struct);
@@ -3674,48 +3623,39 @@ namespace UF
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(motd);
FINISH_VAR_DECODE();
break;
// This is a switch on the RaidGeneral action
switch (*(uint32 *)__packet->pBuffer) {
case 35: { // raidMOTD
// we don't have a nice macro for this
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
__eq_buffer->motd[1023] = '\0';
size_t motd_size = strlen(__eq_buffer->motd) + 1;
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
__packet->pBuffer = new unsigned char[__packet->size];
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
strn0cpy(emu->motd, eq->motd, motd_size);
IN(general.action);
IN(general.parameter);
FINISH_DIRECT_DECODE();
break;
}
case 36: { // raidPlayerNote unhandled
break;
}
default: {
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
strn0cpy(emu->leader_name, eq->leader_name, 64);
strn0cpy(emu->player_name, eq->player_name, 64);
IN(action);
IN(parameter);
FINISH_DIRECT_DECODE();
break;
}
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
}
}
DECODE(OP_ReadBook)
@@ -3724,8 +3664,7 @@ namespace UF
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
IN(type);
emu->invslot = static_cast<int16_t>(UFToServerSlot(eq->invslot));
IN(target_id);
emu->invslot = UFToServerSlot(eq->invslot);
emu->window = (uint8)eq->window;
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
@@ -3912,17 +3851,17 @@ namespace UF
ob.write((const char*)&evotop, sizeof(UF::structs::EvolvingItem));
}
uint16 ornament_icon = 0;
const auto augment = inst->GetOrnamentationAugment();
//ORNAMENT IDFILE / ICON -
int ornamentationAugtype = RuleI(Character, OrnamentationAugmentType);
uint16 ornaIcon = 0;
if (inst->GetOrnamentationAug(ornamentationAugtype)) {
const EQ::ItemData *aug_weap = inst->GetOrnamentationAug(ornamentationAugtype)->GetItem();
ornaIcon = aug_weap->Icon;
if (augment) {
const auto augment_item = augment->GetItem();
ornament_icon = augment_item->Icon;
ob.write(augment_item->IDFile, strlen(augment_item->IDFile));
ob.write(aug_weap->IDFile, strlen(aug_weap->IDFile));
}
else if (inst->GetOrnamentationIDFile() && inst->GetOrnamentationIcon()) {
ornament_icon = inst->GetOrnamentationIcon();
ornaIcon = inst->GetOrnamentationIcon();
char tmp[30]; memset(tmp, 0x0, 30); sprintf(tmp, "IT%d", inst->GetOrnamentationIDFile());
ob.write(tmp, strlen(tmp));
@@ -3931,7 +3870,7 @@ namespace UF
UF::structs::ItemSerializationHeaderFinish hdrf;
hdrf.ornamentIcon = ornament_icon;
hdrf.ornamentIcon = ornaIcon;
hdrf.unknown060 = 0; //This is Always 0.. or it breaks shit..
hdrf.unknown061 = 0; //possibly ornament / special ornament
hdrf.isCopied = 0; //Flag for item to be 'Copied'
-1
View File
@@ -110,7 +110,6 @@ D(OP_ApplyPoison)
D(OP_AugmentInfo)
D(OP_AugmentItem)
D(OP_BazaarSearch)
D(OP_BookButton)
D(OP_Buff)
D(OP_BuffRemoveRequest)
D(OP_CastSpell)
+10 -24
View File
@@ -2128,7 +2128,7 @@ struct GroupUpdate_Struct_Underfoot { // New for Underfoot
struct GroupMembers_Struct { // New for Underfoot
/*0000*/ uint32 membernumber; // Guess - number of member in the group (0 to 5?)
/*0000*/ //char member_name[0]; // Member Name Null Terminated
/*0000*/ //char membername[0]; // Member Name Null Terminated
/*0000*/ uint8 unknown001[3]; // Seen 0
/*0000*/ uint32 memberlevel; // Guess
/*0000*/ uint8 unknown002[11]; // Seen 0
@@ -2138,7 +2138,7 @@ struct GroupJoin_Struct_Underfoot { // New for Underfoot
/*0000*/ uint32 unknown0000; // Matches unknown0136 from GroupFollow_Struct
/*0004*/ uint32 action;
/*0008*/ uint8 unknown0008[5]; // Seen 0
/*0013*/ //char member_name[0]; // Null Terminated?
/*0013*/ //char membername[0]; // Null Terminated?
/*0000*/ uint8 unknown0013[3]; // Seen 0
/*0000*/ uint32 unknown0016; // Matches unknown0132 from GroupFollow_Struct
/*0000*/ uint8 unknown0020[11]; // Seen 0
@@ -2400,21 +2400,12 @@ struct BookText_Struct {
// This is just a "text file" on the server
// or in our case, the 'name' column in our books table.
struct BookRequest_Struct {
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
/*0004*/ uint32 invslot; // The inventory slot the book is in
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
/*0012*/ uint32 target_id;
/*0016*/ uint8 can_cast;
/*0017*/ uint8 can_scribe;
/*0018*/ char txtfile[8194];
};
// used by Scribe and CastSpell book buttons
struct BookButton_Struct
{
/*0000*/ int32 invslot;
/*0004*/ int32 target_id; // client's target when using the book
/*0008*/ int32 unused; // always 0 from button packets
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
/*0004*/ uint32 invslot; // The inventory slot the book is in. Not used, but echoed in the response packet.
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
/*0012*/ uint32 unknown0012;
/*0016*/ uint16 unknown0016;
/*0018*/ char txtfile[8194];
};
/*
@@ -3647,14 +3638,9 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char motd[1024];
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*140*/ char motd[0]; // max size 1024, but reply is variable
};
struct RaidLeadershipUpdate_Struct {
-2
View File
@@ -72,8 +72,6 @@ std::string GetPlatformName()
return "HC";
case EQEmuExePlatform::ExePlatformTests:
return "Tests";
case EQEmuExePlatform::ExePlatformZoneSidecar:
return "ZoneSidecar";
default:
return "";
}
+1 -2
View File
@@ -37,8 +37,7 @@ enum EQEmuExePlatform
ExePlatformClientImport,
ExePlatformClientExport,
ExePlatformHC,
ExePlatformTests,
ExePlatformZoneSidecar
ExePlatformTests
};
void RegisterExecutablePlatform(EQEmuExePlatform p);
+5 -5
View File
@@ -64,7 +64,7 @@ void ProcLauncher::Process() {
if(GetExitCodeProcess(cur->second->proc_info.hProcess, &res)) {
//got exit code, see if its still running...
if(res == STILL_ACTIVE) {
++cur;
cur++;
continue;
}
//else, it died, handle properly
@@ -76,7 +76,7 @@ void ProcLauncher::Process() {
//if we get here, the current process died.
tmp = cur;
++tmp;
tmp++;
ProcessTerminated(cur);
cur = tmp;
}
@@ -174,7 +174,7 @@ ProcLauncher::ProcRef ProcLauncher::Launch(Spec *&to_launch) {
std::vector<std::string>::iterator cur, end;
cur = it->args.begin();
end = it->args.end();
for(; cur != end; ++cur) {
for(; cur != end; cur++) {
args += " ";
args += *cur;
}
@@ -306,7 +306,7 @@ void ProcLauncher::TerminateAll(bool final) {
std::map<ProcRef, Spec *>::iterator cur, end;
cur = m_running.begin();
end = m_running.end();
for(; cur != end; ++cur) {
for(; cur != end; cur++) {
Terminate(cur->first, true);
}
} else {
@@ -317,7 +317,7 @@ void ProcLauncher::TerminateAll(bool final) {
std::map<ProcRef, Spec *>::iterator cur, end;
cur = running.begin();
end = running.end();
for(; cur != end; ++cur) {
for(; cur != end; cur++) {
Terminate(cur->first, true);
safe_delete(cur->second);
}
-44
View File
@@ -1,44 +0,0 @@
#include <string>
#include <fstream>
#include <algorithm>
#include "process.h"
inline std::string random_string(size_t length)
{
auto randchar = []() -> char {
const char charset[] = "0123456789" "ABCDEFGHIJKLMNOPQRSTUVWXYZ" "abcdefghijklmnopqrstuvwxyz";
const size_t max_index = (sizeof(charset) - 1);
return charset[static_cast<size_t>(std::rand()) % max_index];
};
std::string str(length, 0);
std::generate_n(str.begin(), length, randchar);
return str;
}
std::string Process::execute(const std::string &cmd, bool return_result)
{
std::string random = "/tmp/" + random_string(25);
const char *file_name = random.c_str();
if (return_result) {
#ifdef _WINDOWS
std::system((cmd + " > " + file_name + " 2>&1").c_str());
#else
std::system((cmd + " > " + file_name + " 2>&1").c_str());
#endif
}
else {
std::system((cmd).c_str());
}
std::string result;
if (return_result) {
std::ifstream file(file_name);
result = {std::istreambuf_iterator<char>(file), std::istreambuf_iterator<char>()};
std::remove(file_name);
}
return result;
}
-10
View File
@@ -1,10 +0,0 @@
#ifndef EQEMU_PROCESS_H
#define EQEMU_PROCESS_H
class Process {
public:
static std::string execute(const std::string &cmd, bool return_result = true);
};
#endif //EQEMU_PROCESS_H
+1 -2
View File
@@ -4,8 +4,7 @@
std::string Process::execute(const std::string &cmd)
{
std::string command = fmt::format("{} 2>&1", cmd);
std::shared_ptr<FILE> pipe(popen(command.c_str(), "r"), pclose);
std::shared_ptr<FILE> pipe(popen(cmd.c_str(), "r"), pclose);
if (!pipe) { return "ERROR"; }
char buffer[128];
std::string result;
+1 -1
View File
@@ -258,7 +258,7 @@ bool EQ::ProfanityManager::clear_database_entries(DBcore *db) {
return true;
}
bool EQ::ProfanityManager::check_for_existing_entry(const std::string& profanity) {
bool EQ::ProfanityManager::check_for_existing_entry(std::string profanity) {
if (profanity.empty()) {
return false;
}

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