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5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 97caa79472 | |||
| cfa575c756 | |||
| 85063249b4 | |||
| 04d6f8feea | |||
| dfc1bf0381 |
@@ -1,3 +1,27 @@
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## [22.31.3] - 10/31/2023
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### Bug
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* Force raids off content database ([#3665](https://github.com/EQEmu/Server/pull/3665)) @joligario 2023-10-31
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### Crash
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* Revert " Fix spell in AESpell related to beacons " ([#3659](https://github.com/EQEmu/Server/pull/3659)) @Akkadius 2023-10-31
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### Fixes
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* Fix issue with blocked spells not loading properly @Akkadius 2023-10-31
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### Logs
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* Convert Loot Messages to Error Logs ([#3663](https://github.com/EQEmu/Server/pull/3663)) @Kinglykrab 2023-10-31
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## [22.31.2] - 10/31/2023
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### Fixes
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* Hotfix issue with beacon spells crashing @Akkadius 2023-10-31
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## [22.31.1] - 10/31/2023
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### Fixes
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+1
-1
@@ -25,7 +25,7 @@
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// Build variables
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// these get injected during the build pipeline
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#define CURRENT_VERSION "22.31.1-dev" // always append -dev to the current version for custom-builds
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#define CURRENT_VERSION "22.31.3-dev" // always append -dev to the current version for custom-builds
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#define LOGIN_VERSION "0.8.0"
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#define COMPILE_DATE __DATE__
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#define COMPILE_TIME __TIME__
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+1
-1
@@ -1,6 +1,6 @@
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{
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"name": "eqemu-server",
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"version": "22.31.1",
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"version": "22.31.3",
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"repository": {
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"type": "git",
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"url": "https://github.com/EQEmu/Server.git"
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@@ -5850,13 +5850,3 @@ void EntityList::DamageArea(
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}
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}
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}
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void EntityList::RemoveFromBeacons(Mob *p_mob)
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{
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for (auto it = beacon_list.begin(); it != beacon_list.end(); ++it) {
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if (it->second == p_mob) {
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beacon_list.erase(it);
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break;
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}
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}
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}
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@@ -407,7 +407,6 @@ public:
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void RemoveFromTargetsFadingMemories(Mob* spell_target, bool RemoveFromXTargets = false, uint32 max_level = 0);
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void RemoveFromXTargets(Mob* mob);
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void RemoveFromAutoXTargets(Mob* mob);
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void RemoveFromBeacons(Mob *p_mob);
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void ReplaceWithTarget(Mob* pOldMob, Mob*pNewTarget);
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void QueueCloseClients(Mob* sender, const EQApplicationPacket* app, bool ignore_sender=false, float distance=200, Mob* skipped_mob = 0, bool is_ack_required = true, eqFilterType filter=FilterNone);
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void QueueClients(Mob* sender, const EQApplicationPacket* app, bool ignore_sender=false, bool ackreq = true);
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@@ -560,7 +560,6 @@ Mob::~Mob()
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entity_list.RemoveMobFromCloseLists(this);
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entity_list.RemoveAuraFromMobs(this);
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entity_list.RemoveFromBeacons(this);
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close_mobs.clear();
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+1
-1
@@ -1708,7 +1708,7 @@ bool Raid::LearnMembers()
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memset(members, 0, (sizeof(RaidMember) * MAX_RAID_MEMBERS));
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auto raid_members = RaidMembersRepository::GetWhere(
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content_db,
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database,
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fmt::format(
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"raidid = {}",
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GetID()
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+2
-2
@@ -811,7 +811,7 @@ void Client::ZonePC(uint32 zoneID, uint32 instance_id, float x, float y, float z
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Entity* entity = entity_list.GetID(entity_id_being_looted);
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if (entity == 0)
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{
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Message(Chat::Red, "Error: OP_EndLootRequest: Corpse not found (ent = 0)");
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LogError("OP_EndLootRequest: Corpse with id of {} not found for {}.", entity_id_being_looted, GetCleanName());
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if (ClientVersion() >= EQ::versions::ClientVersion::SoD)
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Corpse::SendEndLootErrorPacket(this);
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else
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@@ -819,7 +819,7 @@ void Client::ZonePC(uint32 zoneID, uint32 instance_id, float x, float y, float z
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}
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else if (!entity->IsCorpse())
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{
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Message(Chat::Red, "Error: OP_EndLootRequest: Corpse not found (!entity->IsCorpse())");
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LogError("OP_EndLootRequest: Entity with id of {} was not corpse for {}.", entity_id_being_looted, GetCleanName());
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Corpse::SendLootReqErrorPacket(this);
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}
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else
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