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81 Commits

Author SHA1 Message Date
Akkadius 2fdee255fb Add version tag injection in the build pipeline 2023-01-23 02:34:04 -06:00
Akkadius 35b624034d Crash reporting 2023-01-23 02:12:52 -06:00
Akkadius 140fa3e96e [22.1.0] Release 2023-01-22 23:53:16 -06:00
Akkadius 9ab93ae7cd Update windows-build.ps1 2023-01-22 23:53:16 -06:00
Akkadius 03da2e783f Update windows-build.ps1 2023-01-22 23:53:16 -06:00
Akkadius 63f54a1fb6 Update windows-build.ps1 2023-01-22 23:53:16 -06:00
Akkadius 632867631e Update windows-build.ps1 2023-01-22 23:53:16 -06:00
Akkadius ec9476528f Trim windows assets 2023-01-22 23:53:16 -06:00
Akkadius f726fc8786 Update CMakeLists.txt 2023-01-22 23:53:16 -06:00
Akkadius fbad3ca88a Update linux-build.sh 2023-01-22 23:53:16 -06:00
Akkadius 63727cc1e3 Update linux-build.sh 2023-01-22 23:53:16 -06:00
Akkadius c616a9588b Another release test 2023-01-22 23:53:16 -06:00
Akkadius b3788a0cee Update linux-build.sh 2023-01-22 23:53:16 -06:00
Akkadius 6031eee429 Pop cache back in 2023-01-22 23:53:16 -06:00
Akkadius 4d67c12752 Run it 2023-01-22 23:53:16 -06:00
Akkadius 57f64a3f2e Consolidate 2023-01-22 23:53:16 -06:00
Akkadius b314b048db Update windows-build.ps1 2023-01-22 23:53:16 -06:00
Akkadius d1d119d7fb F 2023-01-22 23:53:16 -06:00
Akkadius f22c08cbdb Update windows-build.ps1 2023-01-22 23:53:16 -06:00
Akkadius 1711cae4f4 Update windows-build.ps1 2023-01-22 23:53:16 -06:00
Akkadius 0d740b87aa Update windows-build.ps1 2023-01-22 23:53:16 -06:00
Akkadius c0ff63e2d8 Take #45354 2023-01-22 23:53:16 -06:00
Akkadius 7934a85086 Shuffle 2023-01-22 23:53:16 -06:00
Akkadius 6d881d0b1b Update build-release.bat 2023-01-22 23:53:16 -06:00
Akkadius 4b20db6ab7 Update build-release.bat 2023-01-22 23:53:16 -06:00
Akkadius 8c9127fc3c Bump 2023-01-22 23:53:16 -06:00
Akkadius c8c9d4b010 Update CHANGELOG.md 2023-01-22 23:53:16 -06:00
Akkadius 9df9f213f6 Test pipeline 2023-01-22 23:53:16 -06:00
Akkadius 5ab1d7740f Update build-release.bat 2023-01-22 23:53:16 -06:00
Akkadius aa17afd6e0 Update build-release.bat 2023-01-22 23:53:16 -06:00
Akkadius 925780dcd9 Update .drone.yml 2023-01-22 23:53:16 -06:00
Akkadius c86519bae9 Update .drone.yml 2023-01-22 23:53:16 -06:00
Akkadius d223de3e3c Update .drone.yml 2023-01-22 23:53:16 -06:00
Akkadius 5b19ecd800 Update build-release.bat 2023-01-22 23:53:16 -06:00
Akkadius 21479dc517 Test 2023-01-22 23:53:16 -06:00
Akkadius 78616bd014 Update .drone.yml 2023-01-22 23:53:15 -06:00
Akkadius 7007a716bf Update .drone.yml 2023-01-22 23:53:15 -06:00
Akkadius 576d39e04b Add version checks 2023-01-22 23:53:15 -06:00
Akkadius 6ac451b8b3 Update .drone.yml 2023-01-22 23:53:15 -06:00
Akkadius f8f661a343 Update .drone.yml 2023-01-22 23:53:15 -06:00
Akkadius 1f3d18723d exit 78 2023-01-22 23:53:15 -06:00
Akkadius 33c11005ff Update .drone.yml 2023-01-22 23:53:15 -06:00
Akkadius 144dfb0ec2 Update .drone.yml 2023-01-22 23:53:15 -06:00
Akkadius 1173702b00 Check if release 2023-01-22 23:53:15 -06:00
Akkadius 08b1f2edcb Release bot test #2 2023-01-22 23:53:15 -06:00
Akkadius 9833627683 Bots release 22.0.5 (Test) 2023-01-22 23:53:15 -06:00
Akkadius e9841b8d9a Test 2023-01-22 23:53:15 -06:00
Akkadius 6103db0c8b Update .drone.yml 2023-01-22 23:53:15 -06:00
Akkadius f50bb6ab59 Filter pipeline stage 2023-01-22 23:53:15 -06:00
Akkadius 62f9533614 Update .drone.yml 2023-01-22 23:53:15 -06:00
Akkadius 80abf85528 Remove debug 2023-01-22 23:53:15 -06:00
Akkadius 6fe89dc0aa Test pipeline 2023-01-22 23:53:15 -06:00
Akkadius 7496d45f7b Update .drone.yml 2023-01-22 23:53:15 -06:00
Akkadius b03314efe1 Update .drone.yml 2023-01-22 23:53:15 -06:00
Akkadius 268e03206a Release without bots 2023-01-22 23:53:15 -06:00
Akkadius 420c545dbd Yolo 2023-01-22 23:53:15 -06:00
Akkadius 66bca9549b Copy 2023-01-22 23:53:15 -06:00
Akkadius 39c321f449 Update .drone.yml 2023-01-22 23:53:15 -06:00
Akkadius e326e39e8a Update .drone.yml 2023-01-22 23:53:15 -06:00
Akkadius 1eada5259a Yolo 2023-01-22 23:53:15 -06:00
Akkadius 7ac170627d Yolo 2023-01-22 23:53:15 -06:00
Akkadius d9c674e888 Update .drone.yml 2023-01-22 23:53:15 -06:00
Akkadius 88fb994357 Update .drone.yml 2023-01-22 23:53:15 -06:00
Akkadius e708b55f4d Update .drone.yml 2023-01-22 23:53:15 -06:00
Akkadius 911ce259e8 Test upload 2023-01-22 23:53:15 -06:00
Akkadius ccd325f75d Naming 2023-01-22 23:53:15 -06:00
Akkadius 45afba6e5f Update .drone.yml 2023-01-22 23:53:15 -06:00
Akkadius 3fc9c470c4 Test 2023-01-22 23:53:15 -06:00
Akkadius c5501a3693 Update .drone.yml 2023-01-22 23:53:15 -06:00
Akkadius ce24b5e442 Update .drone.yml 2023-01-22 23:53:15 -06:00
Akkadius 46fc763f6a Update .drone.yml 2023-01-22 23:53:15 -06:00
Akkadius cbf89e9a1f Update .drone.yml 2023-01-22 23:53:15 -06:00
Akkadius 5a1eefcd13 Linux 2023-01-22 23:53:15 -06:00
Akkadius 0aa69504a1 Remove 7z from build scripts 2023-01-22 23:53:15 -06:00
Akkadius 3408d136e2 Split 2023-01-22 23:53:15 -06:00
Akkadius 78b1307f6f Kill excessive warnings 2023-01-22 23:53:15 -06:00
Akkadius 337019fb4d Update windows-build.ps1 2023-01-22 23:53:15 -06:00
Akkadius 840744df9a Update windows-build.ps1 2023-01-22 23:53:15 -06:00
Akkadius 68954ef965 Update windows-build.ps1 2023-01-22 23:53:15 -06:00
Akkadius e10c7da2f9 Test 2023-01-22 23:53:15 -06:00
Akkadius b2dc6c88d9 Test 2023-01-22 23:53:15 -06:00
168 changed files with 3517 additions and 11597 deletions
+5 -11
View File
@@ -4,6 +4,9 @@ kind: pipeline
type: docker
name: Build Linux
clone:
depth: 1
# Limits how many of these builds can run on the drone runner at a time, this isn't about cores
concurrency:
limit: 1
@@ -36,9 +39,8 @@ kind: pipeline
type: exec
name: Build Windows
# Limits how many of these builds can run on the drone runner at a time, this isn't about cores
concurrency:
limit: 1
clone:
depth: 1
platform:
os: windows
@@ -85,14 +87,6 @@ steps:
- |
rclone delete remote: --include "eqemu-server*.zip"
trigger:
branch:
- master
event:
- push
depends_on:
- Build Windows
- Build Linux
-3
View File
@@ -68,6 +68,3 @@ compile_flags.txt
!utils/scripts/build/
!utils/scripts/build/should-release/should-release
!utils/scripts/build/should-release/should-release.exe
# CMake Files
cmake-build-relwithdebinfo/*
+321 -376
View File
@@ -1,131 +1,4 @@
## [22.3.0] - 02/06/2023
### Bots
* Add GetAugmentIDsBySlotID & AddItem with table ref Methods. ([#2805](https://github.com/EQEmu/Server/pull/2805)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-29
### Commands
* #list now searches without case sensitivity ([#2825](https://github.com/EQEmu/Server/pull/2825)) ([Akkadius](https://github.com/Akkadius)) 2023-02-06
* Remove extraneous else from #weather ([#2819](https://github.com/EQEmu/Server/pull/2819)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-02-01
### Crash
* Fix IsUnderwaterOnly crash where npc data references can be stale ([#2830](https://github.com/EQEmu/Server/pull/2830)) ([Akkadius](https://github.com/Akkadius)) 2023-02-06
* Fix command crash with #npcedit weapon when second weapon not passed ni ([#2829](https://github.com/EQEmu/Server/pull/2829)) ([Akkadius](https://github.com/Akkadius)) 2023-02-06
* Fix crash in bot command botdyearmor ([#2832](https://github.com/EQEmu/Server/pull/2832)) ([Akkadius](https://github.com/Akkadius)) 2023-02-06
### DB Updates
* Add Windows MySQL path auto detection for users where the path is not found ([#2836](https://github.com/EQEmu/Server/pull/2836)) ([Akkadius](https://github.com/Akkadius)) 2023-02-06
### Doors
* Have NPCs trigger double doors ([#2821](https://github.com/EQEmu/Server/pull/2821)) ([Akkadius](https://github.com/Akkadius)) 2023-02-06
* Remove door dev tools spam on client controlled doors ([#2824](https://github.com/EQEmu/Server/pull/2824)) ([Akkadius](https://github.com/Akkadius)) 2023-02-06
### Feature
* Add Min/Max Status to Merchants ([#2806](https://github.com/EQEmu/Server/pull/2806)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-29
### Fixes
* #reload aa will now refresh the AA table properly for every client when changes are made ([#2814](https://github.com/EQEmu/Server/pull/2814)) ([Natedog2012](https://github.com/Natedog2012)) 2023-01-31
* #reload static should now properly fill the entity_lists for… ([#2815](https://github.com/EQEmu/Server/pull/2815)) ([Natedog2012](https://github.com/Natedog2012)) 2023-01-31
* BuffLevelRestrictions were restricting group buffs if mob targeted ([#2809](https://github.com/EQEmu/Server/pull/2809)) ([noudess](https://github.com/noudess)) 2023-01-29
* Fix does_augment_fit_slot method. ([#2817](https://github.com/EQEmu/Server/pull/2817)) ([Aeadoin](https://github.com/Aeadoin)) 2023-02-01
* Fix NPC ghosting at safe coordinates ([#2823](https://github.com/EQEmu/Server/pull/2823)) ([Akkadius](https://github.com/Akkadius)) 2023-02-06
* Fixing % based mob see invis ([#2802](https://github.com/EQEmu/Server/pull/2802)) ([fryguy503](https://github.com/fryguy503)) 2023-01-29
* Resolve issue with max buff count being 25 in ROF2. ([#2800](https://github.com/EQEmu/Server/pull/2800)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-28
### Hotfix
* Post revert build fix for https://github.com/EQEmu/Server/commit/54050924d81d1f83268fe01f9c2b36fe10626601 ([Akkadius](https://github.com/Akkadius)) 2023-02-01
### Lua
* Resolve stoi Exception ([#2736](https://github.com/EQEmu/Server/pull/2736)) ([Akkadius](https://github.com/Akkadius)) 2023-02-06
### Pathing
* Improvements to handling tight corridors pathing, clipping detection and recovery ([#2826](https://github.com/EQEmu/Server/pull/2826)) ([Akkadius](https://github.com/Akkadius)) 2023-02-06
### Quest API
* Add Augment Slot support to does_augment_fit ([#2813](https://github.com/EQEmu/Server/pull/2813)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-31
* Add EVENT_DAMAGE_GIVEN and EVENT_DAMAGE_TAKEN to Perl/Lua. ([#2804](https://github.com/EQEmu/Server/pull/2804)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-29
* Add EVENT_ITEM_CLICK_CLIENT and EVENT_ITEM_CLICK_CAST_CLIENT to Perl/Lua. ([#2810](https://github.com/EQEmu/Server/pull/2810)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-30
* Add EVENT_TASKACCEPTED to Player scope ([#2822](https://github.com/EQEmu/Server/pull/2822)) ([Valorith](https://github.com/Valorith)) 2023-02-06
* Add GetItemCooldown to return the time remaining on items… ([#2811](https://github.com/EQEmu/Server/pull/2811)) ([Natedog2012](https://github.com/Natedog2012)) 2023-01-30
* Add LDoN Methods to Perl/Lua ([#2799](https://github.com/EQEmu/Server/pull/2799)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-29
* Add Override Parameters to ScaleNPC() in Perl/Lua. ([#2816](https://github.com/EQEmu/Server/pull/2816)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-02-01
* Add rule AlternateAugmentationSealer for using a different bagtype ([#2831](https://github.com/EQEmu/Server/pull/2831)) ([Natedog2012](https://github.com/Natedog2012)) 2023-02-06
* Default ScaleNPC to always scale. ([#2818](https://github.com/EQEmu/Server/pull/2818)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-02-06
### Readme
* Update build badges with Drone ([Akkadius](https://github.com/Akkadius)) 2023-01-29
### Rules
* Add rule to ignore name filter on chat channel creation. ([#2820](https://github.com/EQEmu/Server/pull/2820)) ([Valorith](https://github.com/Valorith)) 2023-02-06
* Added rule to bypass level based haste caps ([#2835](https://github.com/EQEmu/Server/pull/2835)) ([jcr4990](https://github.com/jcr4990)) 2023-02-06
* Fix rule updates that affected bot booting checks ([#2841](https://github.com/EQEmu/Server/pull/2841)) ([Akkadius](https://github.com/Akkadius)) 2023-02-06
### Tasks
* Implement alternate currency rewards ([#2827](https://github.com/EQEmu/Server/pull/2827)) ([Akkadius](https://github.com/Akkadius)) 2023-02-06
## [22.2.0] - 01/27/2023
### Bots
* Add EVENT_UNEQUIP_ITEM_BOT & EVENT_EQUIP_ITEM_BOT ([#2796](https://github.com/EQEmu/Server/pull/2796)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-27
* ^create and ^viewcombos popup messages fix. ([#2797](https://github.com/EQEmu/Server/pull/2797)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-26
### Code Cleanup
* Cleanup #door Command. ([#2783](https://github.com/EQEmu/Server/pull/2783)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-24
### Crash
* Fix crash issue with log formatting during character creation ([#2798](https://github.com/EQEmu/Server/pull/2798)) ([Akkadius](https://github.com/Akkadius)) 2023-01-27
### Feature
* ResetItemCooldown added to lua/perl and fix item re-cast times to show properly ([#2793](https://github.com/EQEmu/Server/pull/2793)) ([Natedog2012](https://github.com/Natedog2012)) 2023-01-26
### Git
* Add CMake Files to .gitignore ([#2792](https://github.com/EQEmu/Server/pull/2792)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-25
## [22.1.2] - 01/24/2023
### CI/CD
* Build / Release Pipeline Changes ([#2788](https://github.com/EQEmu/Server/pull/2788)) ([Akkadius](https://github.com/Akkadius)) 2023-01-24
### Code Cleanup
* Cleanup #door Command. ([#2783](https://github.com/EQEmu/Server/pull/2783)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-24
### Crash
* Fix rarer world crash issue where scheduler database was not available ([#2789](https://github.com/EQEmu/Server/pull/2789)) ([Akkadius](https://github.com/Akkadius)) 2023-01-24
### Fixes
* Fix nullptr spell in BCSpells::Load() ([#2790](https://github.com/EQEmu/Server/pull/2790)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-24
* Remove duplicate logic in GetActSpellHealing reducing HOT criticals ([#2786](https://github.com/EQEmu/Server/pull/2786)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-24
## [22.1.1] - 01/23/2023
### Fixes
* Fix botgrouplist to display unique entries. ([#2785](https://github.com/EQEmu/Server/pull/2785)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-23
* Fix scenario where dereferenced object could be null. ([#2784](https://github.com/EQEmu/Server/pull/2784)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-23
## [22.1.0] - 01/22/2023
## [22.1.0] - 01/22/2022
This is a first release using the new build system. Changelog entry representative of last year. Subsequent releases will consist of incremental changes since the last release.
@@ -133,10 +6,36 @@ This is a first release using the new build system. Changelog entry representati
* Fix AA tables dump ([#2769](https://github.com/EQEmu/Server/pull/2769)) ([Akkadius](https://github.com/Akkadius)) 2023-01-22
### AI
* Add Support to Heals to allow Trigger based spells ([#2709](https://github.com/EQEmu/Server/pull/2709)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-08
* Spell Type (1024) InCombatBuff were spam casting ([#2030](https://github.com/EQEmu/Server/pull/2030)) ([noudess](https://github.com/noudess)) 2022-03-07
### API
* Apply spells with custom buff durations and adjust existing spell buff durations. ([#1997](https://github.com/EQEmu/Server/pull/1997)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-15
* Fix for SetBuffDuration function to check bard slots. ([#2009](https://github.com/EQEmu/Server/pull/2009)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-17
* GetNPCStat can now return default stat values. ([#2048](https://github.com/EQEmu/Server/pull/2048)) ([KayenEQ](https://github.com/KayenEQ)) 2022-03-11
* GetNPCStat default better naming ([#2053](https://github.com/EQEmu/Server/pull/2053)) ([KayenEQ](https://github.com/KayenEQ)) 2022-03-13
* Methods for getting more information on quest timers. ([#2060](https://github.com/EQEmu/Server/pull/2060)) ([KayenEQ](https://github.com/KayenEQ)) 2022-04-13
* Perl functions added to apply spell effects directly to NPCs without requiring buffs. ([#1975](https://github.com/EQEmu/Server/pull/1975)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-08
* Perl functions to set invulnerable to and modify environmental damage. ([#2044](https://github.com/EQEmu/Server/pull/2044)) ([KayenEQ](https://github.com/KayenEQ)) 2022-03-09
* Reload API ([#2716](https://github.com/EQEmu/Server/pull/2716)) ([Akkadius](https://github.com/Akkadius)) 2023-01-11
* perl added GetNPCStat(identifier) ([#2012](https://github.com/EQEmu/Server/pull/2012)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-20
### Aggro
* Cleanup Mob::CombatRange ([#2652](https://github.com/EQEmu/Server/pull/2652)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-20
* Rooted mobs will add other hated targets to Hate list ([#2180](https://github.com/EQEmu/Server/pull/2180)) ([noudess](https://github.com/noudess)) 2022-05-27
### Appveyor
* Remove bots preprocessor ([Akkadius](https://github.com/Akkadius)) 2023-01-20
### Backups
* Use World CLI for Database Backups ([#2286](https://github.com/EQEmu/Server/pull/2286)) ([Akkadius](https://github.com/Akkadius)) 2022-07-07
### Bot/Merc
* Cleanup methods, and virtual overrides. ([#2734](https://github.com/EQEmu/Server/pull/2734)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-15
@@ -187,11 +86,40 @@ This is a first release using the new build system. Changelog entry representati
* Update Bot Heal & Damage methods to more closely match Clients + Bugfixes ([#2045](https://github.com/EQEmu/Server/pull/2045)) ([catapultam-habeo](https://github.com/catapultam-habeo)) 2022-03-11
* Update Bot Logic to ignore ST_TargetsTarget when buffing ([#2584](https://github.com/EQEmu/Server/pull/2584)) ([Aeadoin](https://github.com/Aeadoin)) 2022-11-27
### Bug
* Fixed trade items record log ([#2003](https://github.com/EQEmu/Server/pull/2003)) ([cybernine186](https://github.com/cybernine186)) 2022-02-17
* Loot Drop Randomization adjustment ([#2368](https://github.com/EQEmu/Server/pull/2368)) ([fryguy503](https://github.com/fryguy503)) 2022-08-31
* UINT32 EmoteID ([#2369](https://github.com/EQEmu/Server/pull/2369)) ([fryguy503](https://github.com/fryguy503)) 2022-08-13
### Bug Fix
* Boats should never get FixZ'd ([#2246](https://github.com/EQEmu/Server/pull/2246)) ([noudess](https://github.com/noudess)) 2022-07-02
* Clamp Item Ldon Sell Back Rates. ([#2592](https://github.com/EQEmu/Server/pull/2592)) ([Aeadoin](https://github.com/Aeadoin)) 2022-11-30
* Zone Flags Regression ([#2760](https://github.com/EQEmu/Server/pull/2760)) ([Akkadius](https://github.com/Akkadius)) 2023-01-19
### C++20
* Arithmetic on different enums is deprecated ([#2752](https://github.com/EQEmu/Server/pull/2752)) ([mackal](https://github.com/mackal)) 2023-01-17
* Enable C++20 + Fixes + FMT 9.1 ([#2664](https://github.com/EQEmu/Server/pull/2664)) ([Akkadius](https://github.com/Akkadius)) 2022-12-21
### CI
* Hook tests back up ([#2316](https://github.com/EQEmu/Server/pull/2316)) ([Akkadius](https://github.com/Akkadius)) 2022-07-27
### CPP
* Update C++ standard to C++17 ([#2308](https://github.com/EQEmu/Server/pull/2308)) ([mackal](https://github.com/mackal)) 2022-07-27
### Cereal
* Bump to v1.3.2 from v1.2.2 ([#2654](https://github.com/EQEmu/Server/pull/2654)) ([Akkadius](https://github.com/Akkadius)) 2022-12-20
### Client
* Fix IsMoving for Client ([#2318](https://github.com/EQEmu/Server/pull/2318)) ([Akkadius](https://github.com/Akkadius)) 2022-07-27
* Remove unimplemented Client Insight Method. ([#2663](https://github.com/EQEmu/Server/pull/2663)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-21
### Code
* Removed vscode setting ([#2753](https://github.com/EQEmu/Server/pull/2753)) ([xackery](https://github.com/xackery)) 2023-01-17
@@ -211,19 +139,21 @@ This is a first release using the new build system. Changelog entry representati
* Move Client::Undye() to client.cpp from #path Command. ([#2188](https://github.com/EQEmu/Server/pull/2188)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-21
* Possible issues with variable/parameter name equality. ([#2161](https://github.com/EQEmu/Server/pull/2161)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-10
* Quest API push methods using invalid types. ([#2172](https://github.com/EQEmu/Server/pull/2172)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-16
* Remove Unused EQEMU_DEPOP_INVALIDATES_CACHE ([#2292](https://github.com/EQEmu/Server/pull/2292)) ([Akkadius](https://github.com/Akkadius)) 2022-07-14
* Remove this-> in code where its implied ([#2088](https://github.com/EQEmu/Server/pull/2088)) ([Akkadius](https://github.com/Akkadius)) 2022-05-01
* Remove unused basic_functions.h ([#2729](https://github.com/EQEmu/Server/pull/2729)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-13
* Remove unused maxskill.h. ([#2728](https://github.com/EQEmu/Server/pull/2728)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-13
* Remove unused methods. ([#2171](https://github.com/EQEmu/Server/pull/2171)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-15
* Remove unusued Max Item ID Constant ([#2528](https://github.com/EQEmu/Server/pull/2528)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-08
* Remove use of bzero since it is deprecated for memset ([#2295](https://github.com/EQEmu/Server/pull/2295)) ([Akkadius](https://github.com/Akkadius)) 2022-07-14
* Resharper Warnings ([#2235](https://github.com/EQEmu/Server/pull/2235)) ([Quintinon](https://github.com/Quintinon)) 2022-06-01
* Resolve some warnings in loginserver/world_server.cpp ([#2347](https://github.com/EQEmu/Server/pull/2347)) ([mackal](https://github.com/mackal)) 2022-07-31
* Rework Lua QuestReward to not use try/catch blocks ([#2417](https://github.com/EQEmu/Server/pull/2417)) ([mackal](https://github.com/mackal)) 2022-09-03
* Send eqstr message in AddAAPoints ([#2507](https://github.com/EQEmu/Server/pull/2507)) ([hgtw](https://github.com/hgtw)) 2022-10-29
* Update to EQEmu #2253 to clean up message strings ([#2279](https://github.com/EQEmu/Server/pull/2279)) ([fryguy503](https://github.com/fryguy503)) 2022-07-03
* Zone Data Loading Refactor ([#2388](https://github.com/EQEmu/Server/pull/2388)) ([Akkadius](https://github.com/Akkadius)) 2022-09-01
### Combat
* /shield command "too far away message" ([#1999](https://github.com/EQEmu/Server/pull/1999)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-14
* Basic Combat Recording ([#2090](https://github.com/EQEmu/Server/pull/2090)) ([Akkadius](https://github.com/Akkadius)) 2022-05-01
* Fix Frenzy vs opponents immune to non-magic ([#2095](https://github.com/EQEmu/Server/pull/2095)) ([noudess](https://github.com/noudess)) 2022-05-03
* Fix shield calculation ([#2234](https://github.com/EQEmu/Server/pull/2234)) ([Quintinon](https://github.com/Quintinon)) 2022-06-01
* Legacy Combat Middleware Affected by PR #1858 ([#1939](https://github.com/EQEmu/Server/pull/1939)) ([Akkadius](https://github.com/Akkadius)) 2022-01-30
### Commands
@@ -354,10 +284,49 @@ This is a first release using the new build system. Changelog entry representati
* Remove unused #bestz and #pf Commands. ([#2112](https://github.com/EQEmu/Server/pull/2112)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Remove unused/broken #deletegraveyard and #setgraveyard Commands. ([#2198](https://github.com/EQEmu/Server/pull/2198)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-23
### Compile
* Decrease build times using unity build strategy ([#2089](https://github.com/EQEmu/Server/pull/2089)) ([Akkadius](https://github.com/Akkadius)) 2022-05-01
### Crash
* Fix reload crashes ([#2462](https://github.com/EQEmu/Server/pull/2462)) ([Akkadius](https://github.com/Akkadius)) 2022-09-30
* Fix spawn race condition shown by #repop ([#2455](https://github.com/EQEmu/Server/pull/2455)) ([Akkadius](https://github.com/Akkadius)) 2022-09-29
* Linux Crash Dump Improvements ([#2296](https://github.com/EQEmu/Server/pull/2296)) ([Akkadius](https://github.com/Akkadius)) 2022-07-14
* Pointer validation in mob iteration loops ([#2490](https://github.com/EQEmu/Server/pull/2490)) ([Akkadius](https://github.com/Akkadius)) 2022-10-15
* Stability Fixes ([#2489](https://github.com/EQEmu/Server/pull/2489)) ([Akkadius](https://github.com/Akkadius)) 2022-10-15
* Websocket Crash fix race when fetching log categories ([#2456](https://github.com/EQEmu/Server/pull/2456)) ([Akkadius](https://github.com/Akkadius)) 2022-09-29
### Database
* Add Primary ID Keys to Tables ([#2036](https://github.com/EQEmu/Server/pull/2036)) ([Akkadius](https://github.com/Akkadius)) 2022-03-07
* Add fallback migration for logsys columns ([#2457](https://github.com/EQEmu/Server/pull/2457)) ([Akkadius](https://github.com/Akkadius)) 2022-09-29
* Update 2022_01_10_checksum_verification.sql ([#2041](https://github.com/EQEmu/Server/pull/2041)) ([joligario](https://github.com/joligario)) 2022-03-07
### Diawind
* Plus sign markdown fix ([#2727](https://github.com/EQEmu/Server/pull/2727)) ([Akkadius](https://github.com/Akkadius)) 2023-01-12
### Doors
* Fix Misty PoK Stone ([#2482](https://github.com/EQEmu/Server/pull/2482)) ([Akkadius](https://github.com/Akkadius)) 2022-10-14
* Fix Neriak PoK Stone ([#2486](https://github.com/EQEmu/Server/pull/2486)) ([Coreidan](https://github.com/Coreidan)) 2022-10-15
* Fix door target zone heading data ([#2414](https://github.com/EQEmu/Server/pull/2414)) ([Akkadius](https://github.com/Akkadius)) 2022-09-05
* Improvements to door manipulation ([#2370](https://github.com/EQEmu/Server/pull/2370)) ([Akkadius](https://github.com/Akkadius)) 2022-08-13
### Drone
* Speed up drone builds ([#2092](https://github.com/EQEmu/Server/pull/2092)) ([Akkadius](https://github.com/Akkadius)) 2022-05-02
### Expansions
* Expansion Deprecation Revert ([#2312](https://github.com/EQEmu/Server/pull/2312)) ([Akkadius](https://github.com/Akkadius)) 2022-07-15
* Zone expansion consistency changes ([#2380](https://github.com/EQEmu/Server/pull/2380)) ([Akkadius](https://github.com/Akkadius)) 2022-08-22
### Experience
* Change Exp Calculations to be 64 bit where needed. ([#2677](https://github.com/EQEmu/Server/pull/2677)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-31
### Feature
* AA Cap Limit ([#2423](https://github.com/EQEmu/Server/pull/2423)) ([fryguy503](https://github.com/fryguy503)) 2022-10-13
@@ -391,138 +360,9 @@ This is a first release using the new build system. Changelog entry representati
* Spell Ranks will now work with AllowSpellMemorizeFromItem Rule ([#2475](https://github.com/EQEmu/Server/pull/2475)) ([Aeadoin](https://github.com/Aeadoin)) 2022-10-13
* Update HateMod used by SPA 114 to Int32. ([#2428](https://github.com/EQEmu/Server/pull/2428)) ([Aeadoin](https://github.com/Aeadoin)) 2022-09-08
### Fixes
### Git
* #npcstats command displaying incorrect faction ([#2710](https://github.com/EQEmu/Server/pull/2710)) ([noudess](https://github.com/noudess)) 2023-01-08
* #peqzone no longer bypass Handle_OP_ZoneChange ([#2063](https://github.com/EQEmu/Server/pull/2063)) ([Natedog2012](https://github.com/Natedog2012)) 2022-03-19
* #scribespells triggered error on mysql keyword rank ([#2779](https://github.com/EQEmu/Server/pull/2779)) ([noudess](https://github.com/noudess)) 2023-01-21
* #tune command various fixes ([#2046](https://github.com/EQEmu/Server/pull/2046)) ([KayenEQ](https://github.com/KayenEQ)) 2022-03-11
* Add Complete Heal Spell back to IsCompleteHealSpell Method ([#2722](https://github.com/EQEmu/Server/pull/2722)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-11
* Add SE_MakeDrunk to avoid error message. ([#2601](https://github.com/EQEmu/Server/pull/2601)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-01
* Add omitted function call in UCS ([#2768](https://github.com/EQEmu/Server/pull/2768)) ([Valorith](https://github.com/Valorith)) 2023-01-20
* Add required distance to CoTH before aggro wipe ([#2253](https://github.com/EQEmu/Server/pull/2253)) ([fryguy503](https://github.com/fryguy503)) 2022-07-03
* Adjustment for nullptr crash ([#2232](https://github.com/EQEmu/Server/pull/2232)) ([Akkadius](https://github.com/Akkadius)) 2022-06-01
* Alleviate some lag with crosszone/worldwide spell casting. ([#2016](https://github.com/EQEmu/Server/pull/2016)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-21
* Allow High Level Spells to be Unmemorized. ([#2641](https://github.com/EQEmu/Server/pull/2641)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-14
* Allow Songs to be scribed from scrolls ([#2460](https://github.com/EQEmu/Server/pull/2460)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-10-12
* AltCurrencySelectItemReply_Struct was not handled correctly. ([#2702](https://github.com/EQEmu/Server/pull/2702)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-04
* Any use of TempName left old clean_name. ([#1946](https://github.com/EQEmu/Server/pull/1946)) ([noudess](https://github.com/noudess)) 2022-01-26
* Avoid erase in discord queue range loop ([#2411](https://github.com/EQEmu/Server/pull/2411)) ([hgtw](https://github.com/hgtw)) 2022-09-03
* Bandolier didn't recognize source weapon on cursor ([#2026](https://github.com/EQEmu/Server/pull/2026)) ([noudess](https://github.com/noudess)) 2022-03-07
* Bard Invisible causing display issues. ([#2067](https://github.com/EQEmu/Server/pull/2067)) ([KayenEQ](https://github.com/KayenEQ)) 2022-04-01
* Bard update fixes 1 ([#1982](https://github.com/EQEmu/Server/pull/1982)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-09
* Bazaar Search MYSQL Error ([#2252](https://github.com/EQEmu/Server/pull/2252)) ([fryguy503](https://github.com/fryguy503)) 2022-06-08
* Blocked spells max spell id increased ([#2207](https://github.com/EQEmu/Server/pull/2207)) ([Isaaru](https://github.com/Isaaru)) 2022-05-25
* Boats should never get FixZ'd ([#2246](https://github.com/EQEmu/Server/pull/2246)) ([noudess](https://github.com/noudess)) 2022-07-02
* Clamp Item Ldon Sell Back Rates. ([#2592](https://github.com/EQEmu/Server/pull/2592)) ([Aeadoin](https://github.com/Aeadoin)) 2022-11-30
* Clear title/suffix bug fix. ([#2068](https://github.com/EQEmu/Server/pull/2068)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-04-02
* Correct (probably) unintended bitwise AND instead of logical AND ([#2239](https://github.com/EQEmu/Server/pull/2239)) ([Quintinon](https://github.com/Quintinon)) 2022-06-02
* Correct type signed/unsigned int when reading item from database in shareddb ([#2269](https://github.com/EQEmu/Server/pull/2269)) ([Quintinon](https://github.com/Quintinon)) 2022-06-15
* Data Bucket Permanent Duration String ([#2624](https://github.com/EQEmu/Server/pull/2624)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-06
* Delete NpcType Struct returned by Bot::CreateDefaultNPCTypeStructForBot() when unused ([#2267](https://github.com/EQEmu/Server/pull/2267)) ([Quintinon](https://github.com/Quintinon)) 2022-06-18
* Do not allow /open to be used on traps or auras, causes crash ([#1951](https://github.com/EQEmu/Server/pull/1951)) ([KayenEQ](https://github.com/KayenEQ)) 2022-01-30
* Doors::GetSize() Perl Croak Typo. ([#2027](https://github.com/EQEmu/Server/pull/2027)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-04
* EVENT_ENTER_AREA/EVENT_LEAVE_AREA. ([#2698](https://github.com/EQEmu/Server/pull/2698)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-02
* Edge case AA reset timer issue fixes ([#1995](https://github.com/EQEmu/Server/pull/1995)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-14
* Fix #door Save ([#2699](https://github.com/EQEmu/Server/pull/2699)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-02
* Fix #findaa and GetAAName(). ([#2774](https://github.com/EQEmu/Server/pull/2774)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-22
* Fix #zone 0. ([#2691](https://github.com/EQEmu/Server/pull/2691)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-01
* Fix Aug Clicks where item has no click effect. ([#2725](https://github.com/EQEmu/Server/pull/2725)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-12
* Fix Bot "Failed to Load" Messages. ([#2719](https://github.com/EQEmu/Server/pull/2719)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-11
* Fix Bot Group Loading ([#2780](https://github.com/EQEmu/Server/pull/2780)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-22
* Fix Bot ^spellsettingsadd command ([#2603](https://github.com/EQEmu/Server/pull/2603)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-01
* Fix Duplicate Silent Saylink Messages ([#2386](https://github.com/EQEmu/Server/pull/2386)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-08-22
* Fix EntityList::GetBotListByCharacterID() ([#2569](https://github.com/EQEmu/Server/pull/2569)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-22
* Fix Flag Updating with SetGMStatus() in Lua. ([#2554](https://github.com/EQEmu/Server/pull/2554)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-20
* Fix Group XP not working. ([#2748](https://github.com/EQEmu/Server/pull/2748)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-17
* Fix HP Regen Per Second. ([#2206](https://github.com/EQEmu/Server/pull/2206)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-25
* Fix IDFile Crash with spaces or invalid data. ([#2597](https://github.com/EQEmu/Server/pull/2597)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-01
* Fix IP Exemptions. ([#2189](https://github.com/EQEmu/Server/pull/2189)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-28
* Fix Instance Repository ([#2598](https://github.com/EQEmu/Server/pull/2598)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-01
* Fix Legacy Combat Lua Script ([#2226](https://github.com/EQEmu/Server/pull/2226)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-31
* Fix MovePC in #zone and #zoneinstance Commands. ([#2236](https://github.com/EQEmu/Server/pull/2236)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-06-01
* Fix NPC Reference in EVENT_SPAWN ([#2712](https://github.com/EQEmu/Server/pull/2712)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-08
* Fix ST_TargetsTarget Spells with Restrictions ([#2746](https://github.com/EQEmu/Server/pull/2746)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-15
* Fix Silent Saylinks Sending Message to Others. ([#2389](https://github.com/EQEmu/Server/pull/2389)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-08-22
* Fix Spell Bucket and Spell Global Logic Checks. ([#2285](https://github.com/EQEmu/Server/pull/2285)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-07-05
* Fix Spellinfo Command to work with SpellIDs above int16 ([#2437](https://github.com/EQEmu/Server/pull/2437)) ([Aeadoin](https://github.com/Aeadoin)) 2022-09-20
* Fix Strings::Money Missing Conditions. ([#2383](https://github.com/EQEmu/Server/pull/2383)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-08-21
* Fix Swarm Pet Flurry/Rampages Messages ([#2444](https://github.com/EQEmu/Server/pull/2444)) ([Aeadoin](https://github.com/Aeadoin)) 2022-09-25
* Fix bot compile locking client on server enter. ([#2210](https://github.com/EQEmu/Server/pull/2210)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-26
* Fix bot guild removal. ([#2194](https://github.com/EQEmu/Server/pull/2194)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-23
* Fix botgrouplist to display unique entries. ([#2785](https://github.com/EQEmu/Server/pull/2785)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-23
* Fix bots equipping augments. ([#2772](https://github.com/EQEmu/Server/pull/2772)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-22
* Fix case-sensitivity in #suspend Command. ([#2613](https://github.com/EQEmu/Server/pull/2613)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-05
* Fix duplicate and missing messages due to innate in spells ([#2170](https://github.com/EQEmu/Server/pull/2170)) ([noudess](https://github.com/noudess)) 2022-05-20
* Fix empty spawned merchants ([#2275](https://github.com/EQEmu/Server/pull/2275)) ([hgtw](https://github.com/hgtw)) 2022-06-28
* Fix for Bot command casting ([#1990](https://github.com/EQEmu/Server/pull/1990)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-12
* Fix for PR1954 target restriction with npcpc_only_flag from groupbuffs ([#1986](https://github.com/EQEmu/Server/pull/1986)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-10
* Fix for being able to skill up on corspe. ([#2058](https://github.com/EQEmu/Server/pull/2058)) ([noudess](https://github.com/noudess)) 2022-03-19
* Fix for castspell command ([#2010](https://github.com/EQEmu/Server/pull/2010)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-18
* Fix issue where #advnpcspawn addspawn does not add spawn sometimes. ([#2247](https://github.com/EQEmu/Server/pull/2247)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-06-07
* Fix issue where you can set your title to titles you don't have. ([#1917](https://github.com/EQEmu/Server/pull/1917)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-01-30
* Fix issue with Bot::LoadAndSpawnAllZonedBots. ([#2733](https://github.com/EQEmu/Server/pull/2733)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-15
* Fix issue with mobs summoning PCs into ceilings ([#1921](https://github.com/EQEmu/Server/pull/1921)) ([noudess](https://github.com/noudess)) 2022-01-30
* Fix loading world shared task state ([#2398](https://github.com/EQEmu/Server/pull/2398)) ([hgtw](https://github.com/hgtw)) 2022-08-28
* Fix luamod GetExperienceForKill return value ([Cole-SoD](https://github.com/Cole-SoD)) 2023-01-12
* Fix memory leak in ucs ([#2409](https://github.com/EQEmu/Server/pull/2409)) ([hgtw](https://github.com/hgtw)) 2022-09-03
* Fix miscellaneous memory leaks related to EQApplicationPacket and it's pBuffer ([#2262](https://github.com/EQEmu/Server/pull/2262)) ([Quintinon](https://github.com/Quintinon)) 2022-07-03
* Fix null pointer crash on zones that have not booted a zone yet with #reload commands or anything that calls GetZoneDescription ([#2231](https://github.com/EQEmu/Server/pull/2231)) ([Akkadius](https://github.com/Akkadius)) 2022-06-01
* Fix possible crash in ProcessSpecialAbilities. ([#2630](https://github.com/EQEmu/Server/pull/2630)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-11
* Fix possible crash with zone name methods. ([#2055](https://github.com/EQEmu/Server/pull/2055)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-13
* Fix possible issue where variables have the same name. ([#2156](https://github.com/EQEmu/Server/pull/2156)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-08
* Fix quest::updatespawntimer() Perl croak. ([#1947](https://github.com/EQEmu/Server/pull/1947)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-01-26
* Fix recipient sound (vtell) on non-player races ([#2066](https://github.com/EQEmu/Server/pull/2066)) ([noudess](https://github.com/noudess)) 2022-04-02
* Fix scenario where dereferenced object could be null. ([#2784](https://github.com/EQEmu/Server/pull/2784)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-23
* Fix stack leaks in Lua events #2254 ([hgtw](https://github.com/hgtw)) 2022-06-09
* Fix trading with bots when in an illusion. ([#2645](https://github.com/EQEmu/Server/pull/2645)) ([nytmyr](https://github.com/nytmyr)) 2022-12-15
* Fix two invalid data accesses in zone/client.cpp ([#2238](https://github.com/EQEmu/Server/pull/2238)) ([Quintinon](https://github.com/Quintinon)) 2022-06-07
* Fixed Spell Logic for Bot Nukes ([#2481](https://github.com/EQEmu/Server/pull/2481)) ([Aeadoin](https://github.com/Aeadoin)) 2022-10-13
* Fixed message on promote/demote permissions check. ([#2700](https://github.com/EQEmu/Server/pull/2700)) ([Valorith](https://github.com/Valorith)) 2023-01-02
* Fixed several instances of incorrect comparision - & executes after == ([#2025](https://github.com/EQEmu/Server/pull/2025)) ([noudess](https://github.com/noudess)) 2022-03-07
* Force NPCs to respect special ability 24 and 50 when set on player pets ([#2059](https://github.com/EQEmu/Server/pull/2059)) ([Natedog2012](https://github.com/Natedog2012)) 2022-03-16
* Free return value of ZoneDatabase::LoadTraderItemWithCharges() ([#2264](https://github.com/EQEmu/Server/pull/2264)) ([Quintinon](https://github.com/Quintinon)) 2022-06-18
* Hacker_Str was causing sql errors - Non Escaped ([#2251](https://github.com/EQEmu/Server/pull/2251)) ([fryguy503](https://github.com/fryguy503)) 2022-06-08
* Handle memory leaks from return value of Client::GetTraderItems() ([#2266](https://github.com/EQEmu/Server/pull/2266)) ([Quintinon](https://github.com/Quintinon)) 2022-07-03
* Handle_OP_AugmentItem could cause Zone crash ([#2750](https://github.com/EQEmu/Server/pull/2750)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-17
* HasPet() Zone Crashes ([#2744](https://github.com/EQEmu/Server/pull/2744)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-15
* Illusions will now properly display armor to other clients when they zone in. ([#1958](https://github.com/EQEmu/Server/pull/1958)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-04
* Instrument Mods should not affect spells that change model size. ([#2072](https://github.com/EQEmu/Server/pull/2072)) ([KayenEQ](https://github.com/KayenEQ)) 2022-04-13
* Invisible will display as dropped now on air pets when they attack. ([#2042](https://github.com/EQEmu/Server/pull/2042)) ([KayenEQ](https://github.com/KayenEQ)) 2022-03-07
* IsDamage test for lifetap was not complete. ([#2213](https://github.com/EQEmu/Server/pull/2213)) ([noudess](https://github.com/noudess)) 2022-05-27
* Limit merchant temp item list to zone and instance ([#2346](https://github.com/EQEmu/Server/pull/2346)) ([mackal](https://github.com/mackal)) 2022-07-31
* Lua GetBlockNextSpell() no return. ([#2151](https://github.com/EQEmu/Server/pull/2151)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Make Perl TakeMoneyFromPP int64 ([#2158](https://github.com/EQEmu/Server/pull/2158)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-08
* Missing break ([#2031](https://github.com/EQEmu/Server/pull/2031)) ([KayenEQ](https://github.com/KayenEQ)) 2022-03-04
* Move EVENT_SPAWN for adding NPCs back to original spot, also add NPCs… ([#2749](https://github.com/EQEmu/Server/pull/2749)) ([Natedog2012](https://github.com/Natedog2012)) 2023-01-17
* NPC Constructor was passing hp_regen_per_second out of order to Mob(). ([#2681](https://github.com/EQEmu/Server/pull/2681)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-29
* NPC::CountItem and Corpse::CountItem 0 Charge Item Fix. ([#1959](https://github.com/EQEmu/Server/pull/1959)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-04
* NPC::GetNPCStat has no default return. ([#2150](https://github.com/EQEmu/Server/pull/2150)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* NPCs were getting weapon proc added twice ([#2277](https://github.com/EQEmu/Server/pull/2277)) ([noudess](https://github.com/noudess)) 2022-07-07
* Objects::GetTiltX() and Objects::GetTiltY() Perl Croak Typos. ([#2028](https://github.com/EQEmu/Server/pull/2028)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-04
* PR 1982 ([#1985](https://github.com/EQEmu/Server/pull/1985)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-10
* PR 2032 would lock client on casting fail as written ([#2038](https://github.com/EQEmu/Server/pull/2038)) ([KayenEQ](https://github.com/KayenEQ)) 2022-03-07
* Remove StringUtilTest::EscapeStringMemoryTest ([#2310](https://github.com/EQEmu/Server/pull/2310)) ([mackal](https://github.com/mackal)) 2022-07-15
* Remove Unnecessary Attack Log ([#2643](https://github.com/EQEmu/Server/pull/2643)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-14
* Remove unnecessary log messages. ([#2642](https://github.com/EQEmu/Server/pull/2642)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-14
* Removed Lua Event Argument Dispatch. ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-01
* Resolve Warning due to Virtual Mob Method GetInv() ([#2650](https://github.com/EQEmu/Server/pull/2650)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-19
* Resolve XP Calculation Bug introduced w/ recent Rule addition ([#2703](https://github.com/EQEmu/Server/pull/2703)) ([Valorith](https://github.com/Valorith)) 2023-01-07
* Resolve logic error in Raid::QueueClients ([#2404](https://github.com/EQEmu/Server/pull/2404)) ([mackal](https://github.com/mackal)) 2022-09-01
* Resolve subroutine redefinition due to bot methods. ([#2117](https://github.com/EQEmu/Server/pull/2117)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-07
* Restore missing messages for lifetap and dmg spells. ([#2057](https://github.com/EQEmu/Server/pull/2057)) ([noudess](https://github.com/noudess)) 2022-04-14
* Shared Memory Faction Association Typo ([#2419](https://github.com/EQEmu/Server/pull/2419)) ([mackal](https://github.com/mackal)) 2022-09-03
* Spell Buckets/Globals SQL Escape. ([#2019](https://github.com/EQEmu/Server/pull/2019)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-26
* Spell Buckets/Globals did not allow string-based values. ([#2043](https://github.com/EQEmu/Server/pull/2043)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-09
* Stop skill ups on Charmed NPCs. ([#2249](https://github.com/EQEmu/Server/pull/2249)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-06-10
* Summon Companion causing pets to warps away. ([#1972](https://github.com/EQEmu/Server/pull/1972)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-08
* Touch Of Vinitras was ignoring pet DT rule ([#2469](https://github.com/EQEmu/Server/pull/2469)) ([Aeadoin](https://github.com/Aeadoin)) 2022-10-03
* Tradeskill Autocombine MinSkill ([#2260](https://github.com/EQEmu/Server/pull/2260)) ([fryguy503](https://github.com/fryguy503)) 2022-06-10
* Tradeskill Item 0 Error ([#2256](https://github.com/EQEmu/Server/pull/2256)) ([fryguy503](https://github.com/fryguy503)) 2022-06-10
* Zone Flags Regression ([#2760](https://github.com/EQEmu/Server/pull/2760)) ([Akkadius](https://github.com/Akkadius)) 2023-01-19
* checking casting_spell_slot before its defined is bad ([#2013](https://github.com/EQEmu/Server/pull/2013)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-20
* manifest for db version 9176 had incorrect field name ([#2062](https://github.com/EQEmu/Server/pull/2062)) ([noudess](https://github.com/noudess)) 2022-03-19
* quest::MovePCInstance() Arguments Fix. ([#2020](https://github.com/EQEmu/Server/pull/2020)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-27
* Add Clangd Generated Files to .gitignore ([#2684](https://github.com/EQEmu/Server/pull/2684)) ([Aeadoin](https://github.com/Aeadoin)) 2022-12-31
### Hotfix
@@ -561,6 +401,14 @@ This is a first release using the new build system. Changelog entry representati
* Windows compile fix take 3 (final) ([Akkadius](https://github.com/Akkadius)) 2022-07-07
* fix manifest ([Akkadius](https://github.com/Akkadius)) 2022-07-16
### Library
* Bump httplib to 0.11.2 ([#2442](https://github.com/EQEmu/Server/pull/2442)) ([Akkadius](https://github.com/Akkadius)) 2022-09-28
### Loading
* Zone Version Loading Fixes ([#2233](https://github.com/EQEmu/Server/pull/2233)) ([Akkadius](https://github.com/Akkadius)) 2022-06-01
### Logging
* Add stack trace in code paths that shouldn't occur ([#2453](https://github.com/EQEmu/Server/pull/2453)) ([Akkadius](https://github.com/Akkadius)) 2022-09-28
@@ -578,132 +426,98 @@ This is a first release using the new build system. Changelog entry representati
* Table Injection - Member Variable Cleanup ([#2281](https://github.com/EQEmu/Server/pull/2281)) ([Akkadius](https://github.com/Akkadius)) 2022-07-07
* Update BUILD_LOGGING=false Blank Aliases ([#2083](https://github.com/EQEmu/Server/pull/2083)) ([Akkadius](https://github.com/Akkadius)) 2022-05-01
### Login
* Added OP_ExpansionPacketData for RoF2 and update payload for Titanium ([#2186](https://github.com/EQEmu/Server/pull/2186)) ([neckkola](https://github.com/neckkola)) 2022-07-14
### Logs
* #logs list Improvements ([#2302](https://github.com/EQEmu/Server/pull/2302)) ([Akkadius](https://github.com/Akkadius)) 2022-07-14
* Fix GMSay Log Regression ([#2298](https://github.com/EQEmu/Server/pull/2298)) ([Akkadius](https://github.com/Akkadius)) 2022-07-14
* Have #reload logs also reload UCS logging ([#2491](https://github.com/EQEmu/Server/pull/2491)) ([Akkadius](https://github.com/Akkadius)) 2022-10-15
### Loot
* Add #lootsim (Loot Simulator) command ([#2375](https://github.com/EQEmu/Server/pull/2375)) ([Akkadius](https://github.com/Akkadius)) 2022-08-20
* Remove unnecessary loot error messages. ([#2261](https://github.com/EQEmu/Server/pull/2261)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-06-12
### Luabind
* Silence deprecation warning ([#2657](https://github.com/EQEmu/Server/pull/2657)) ([Akkadius](https://github.com/Akkadius)) 2022-12-20
### Luamod
* Add CalcSpellEffectValue_formula to luamods ([#2721](https://github.com/EQEmu/Server/pull/2721)) ([Natedog2012](https://github.com/Natedog2012)) 2023-01-11
### Manifest
* Its not_empty not notempty ([#2394](https://github.com/EQEmu/Server/pull/2394)) ([mackal](https://github.com/mackal)) 2022-08-23
### Merchant
* LDoNSellBackRate support for Rule Merchant:EnableAltCurrencySell ([#2570](https://github.com/EQEmu/Server/pull/2570)) ([Aeadoin](https://github.com/Aeadoin)) 2022-11-25
### Mercs
* Add Mercenary Support ([#2745](https://github.com/EQEmu/Server/pull/2745)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-17
### Messages
* Convert messages from Spells to FocusEffect where necessary. ([#2243](https://github.com/EQEmu/Server/pull/2243)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-06-08
### Netcode
* Adjust first packet for compress flag ([#2326](https://github.com/EQEmu/Server/pull/2326)) ([hgtw](https://github.com/hgtw)) 2022-07-27
### Opcode
* Implement SetFace opcode ([#2167](https://github.com/EQEmu/Server/pull/2167)) ([hgtw](https://github.com/hgtw)) 2022-05-11
### Optimization
* Handle channel name filter checks in memory ([#2767](https://github.com/EQEmu/Server/pull/2767)) ([Valorith](https://github.com/Valorith)) 2023-01-20
### Pathing
* Fix pathing z-correctness for certain models ([#2430](https://github.com/EQEmu/Server/pull/2430)) ([Akkadius](https://github.com/Akkadius)) 2022-09-11
### Process
* Process Execution Refactor ([#2632](https://github.com/EQEmu/Server/pull/2632)) ([Akkadius](https://github.com/Akkadius)) 2022-12-11
### QS
* Database class name change ([#2743](https://github.com/EQEmu/Server/pull/2743)) ([Akkadius](https://github.com/Akkadius)) 2023-01-15
### Quest API
### Quests
* Add AddAISpellEffect(spell_effect_id, base_value, limit_value, max_value) and RemoveAISpellEffect(spell_effect_id) to Lua. ([#1981](https://github.com/EQEmu/Server/pull/1981)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-09
* Add AddItem() to Perl/Lua. ([#2054](https://github.com/EQEmu/Server/pull/2054)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-13
* Add AddPlatinum(), GetCarriedPlatinum() and TakePlatinum() to Perl/Lua. ([#2079](https://github.com/EQEmu/Server/pull/2079)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-04-30
* Add Area Damage Methods to Perl/Lua. ([#2549](https://github.com/EQEmu/Server/pull/2549)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-17
* Add Augment Slot Type/Visible to GetItemStat ([#2686](https://github.com/EQEmu/Server/pull/2686)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-01
* Add Bot Methods to Lua. ([#2731](https://github.com/EQEmu/Server/pull/2731)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-14
* Add Bot::Camp() to Perl/Lua. ([#2718](https://github.com/EQEmu/Server/pull/2718)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-11
* Add BuffCount() Overloads to Perl/Lua. ([#2679](https://github.com/EQEmu/Server/pull/2679)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-29
* Add CampAllBots() to Perl/Lua. ([#2732](https://github.com/EQEmu/Server/pull/2732)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-14
* Add Charges/Augment/Attuned Support to Varlink. ([#2685](https://github.com/EQEmu/Server/pull/2685)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-01
* Add CheckNameFilter to Perl/Lua. ([#2175](https://github.com/EQEmu/Server/pull/2175)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-20
* Add Client Augment Events to Perl/Lua. ([#2735](https://github.com/EQEmu/Server/pull/2735)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-15
* Add Client Spell Methods to Perl/Lua. ([#2550](https://github.com/EQEmu/Server/pull/2550)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-22
* Add CloneAppearance() to Perl/Lua. ([#2531](https://github.com/EQEmu/Server/pull/2531)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Add CopyHateList() to Perl/Lua. ([#2623](https://github.com/EQEmu/Server/pull/2623)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-06
* Add Corpse::AddItem overloads for Lua ([#2509](https://github.com/EQEmu/Server/pull/2509)) ([hgtw](https://github.com/hgtw)) 2022-10-29
* Add Despawn Events to Perl/Lua. ([#2707](https://github.com/EQEmu/Server/pull/2707)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-07
* Add DoAnim Overloads to Perl/Lua. ([#2627](https://github.com/EQEmu/Server/pull/2627)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-10
* Add DoAugmentSlotsMatch() to Perl/Lua. ([#2687](https://github.com/EQEmu/Server/pull/2687)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-01
* Add DoesAugmentFit() to Perl/Lua. ([#2688](https://github.com/EQEmu/Server/pull/2688)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-01
* Add Door Methods to Perl/Lua. ([#2724](https://github.com/EQEmu/Server/pull/2724)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-12
* Add EVENT_AA_BUY and EVENT_AA_GAIN to Perl/Lua. ([#2504](https://github.com/EQEmu/Server/pull/2504)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-05
* Add EVENT_BOT_CREATE to Perl/Lua ([#2713](https://github.com/EQEmu/Server/pull/2713)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-09
* Add EVENT_CAST_ON exports to EVENT_CAST and EVENT_CAST_BEGIN. ([#2051](https://github.com/EQEmu/Server/pull/2051)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-12
* Add EVENT_EQUIP_ITEM_CLIENT and EVENT_UNEQUIP_ITEM_CLIENT to Perl/Lua. ([#2015](https://github.com/EQEmu/Server/pull/2015)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-23
* Add EVENT_GM_COMMAND to Perl/Lua. ([#2634](https://github.com/EQEmu/Server/pull/2634)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-11
* Add EVENT_LEVEL_DOWN to Perl/Lua. ([#2620](https://github.com/EQEmu/Server/pull/2620)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-11
* Add EVENT_PAYLOAD to Perl/Lua. ([#2611](https://github.com/EQEmu/Server/pull/2611)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-04
* Add EVENT_SKILL_UP & EVENT_LANGUAGE_SKILL_UP to Perl/Lua ([#2076](https://github.com/EQEmu/Server/pull/2076)) ([nytmyr](https://github.com/nytmyr)) 2022-04-25
* Add Entity Variable Methods to Perl/Lua. ([#2609](https://github.com/EQEmu/Server/pull/2609)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-04
* Add Fling Overloads to Perl/Lua. ([#2622](https://github.com/EQEmu/Server/pull/2622)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-06
* Add GetAugmentIDsBySlotID() to Perl/Lua. ([#2673](https://github.com/EQEmu/Server/pull/2673)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-25
* Add GetAverageLevel() to Perl/Lua. ([#2524](https://github.com/EQEmu/Server/pull/2524)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Add GetBotItem() and GetBotItemIDBySlot() to Perl/Lua. ([#2350](https://github.com/EQEmu/Server/pull/2350)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-07-31
* Add GetBotListByCharacterID() to Perl/Lua. ([#2069](https://github.com/EQEmu/Server/pull/2069)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-04-02
* Add GetBotListByClientName() Class Overload to Perl/Lua. ([#2577](https://github.com/EQEmu/Server/pull/2577)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-26
* Add GetBotListByClientName(client_name) to Perl/Lua. ([#2064](https://github.com/EQEmu/Server/pull/2064)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-23
* Add GetEnvironmentalDamageName() to Perl/Lua. ([#1964](https://github.com/EQEmu/Server/pull/1964)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-10
* Add GetGMStatus() to Perl/Lua. ([#2448](https://github.com/EQEmu/Server/pull/2448)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-09-28
* Add GetGuildPublicNote() to Perl/Lua. ([#2608](https://github.com/EQEmu/Server/pull/2608)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-04
* Add GetHealAmount() and GetSpellDamage() to Perl/Lua. ([#2165](https://github.com/EQEmu/Server/pull/2165)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-11
* Add GetLeader() and GetLeaderName() to Perl/Lua. ([#2701](https://github.com/EQEmu/Server/pull/2701)) ([Valorith](https://github.com/Valorith)) 2023-01-04
* Add GetLowestLevel() to Perl. ([#2517](https://github.com/EQEmu/Server/pull/2517)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-05
* Add GetRandomBot() to Perl/Lua ([#2543](https://github.com/EQEmu/Server/pull/2543)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-16
* Add GetRandomClient(), GetRandomMob() and GetRandomNPC() overloads to Perl/Lua. ([#2541](https://github.com/EQEmu/Server/pull/2541)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Add GetRandomMob() and GetRandomNPC() to Perl/Lua. ([#2006](https://github.com/EQEmu/Server/pull/2006)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-17
* Add GetSkillDmgAmt() to Perl. ([#2365](https://github.com/EQEmu/Server/pull/2365)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-08-10
* Add GetUltimateOwner() to Perl/Lua. ([#2516](https://github.com/EQEmu/Server/pull/2516)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-05
* Add Goto Player Teleport Methods. ([#2379](https://github.com/EQEmu/Server/pull/2379)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-08-20
* Add Group/Raid Overloads to Perl/Lua. ([#2587](https://github.com/EQEmu/Server/pull/2587)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-27
* Add Group/Raid overloads to Perl/Lua. ([#2526](https://github.com/EQEmu/Server/pull/2526)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Add HasBotSpellEntry() to Perl/Lua. ([#2563](https://github.com/EQEmu/Server/pull/2563)) ([Aeadoin](https://github.com/Aeadoin)) 2022-11-25
* Add Hotzone Methods to Perl/Lua. ([#2558](https://github.com/EQEmu/Server/pull/2558)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-22
* Add Instance ID/Version exports to EVENT_ZONE. ([#2502](https://github.com/EQEmu/Server/pull/2502)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-05
* Add Instance Methods to Perl/Lua. ([#2573](https://github.com/EQEmu/Server/pull/2573)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-26
* Add IsAttackAllowed() to Perl/Lua. ([#2672](https://github.com/EQEmu/Server/pull/2672)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-25
* Add IsRaining() and IsSnowing() to Perl/Lua. ([#2477](https://github.com/EQEmu/Server/pull/2477)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-10-14
* Add IsRareSpawn() to Perl/Lua. ([#2338](https://github.com/EQEmu/Server/pull/2338)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-07-30
* Add Lua handlers for zone controller events ([#2514](https://github.com/EQEmu/Server/pull/2514)) ([hgtw](https://github.com/hgtw)) 2022-11-05
* Add Marquee methods to Perl/Lua. ([#2544](https://github.com/EQEmu/Server/pull/2544)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-16
* Add MaxSkills() to Perl/Lua. ([#2621](https://github.com/EQEmu/Server/pull/2621)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-06
* Add Merchant Events to Perl/Lua. ([#2452](https://github.com/EQEmu/Server/pull/2452)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-09-28
* Add Mob Hate Methods to Perl/Lua. ([#2548](https://github.com/EQEmu/Server/pull/2548)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-16
* Add Overloads to MoveZone Methods in Perl/Lua. ([#2551](https://github.com/EQEmu/Server/pull/2551)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-22
* Add Owner methods to Perl/Lua. ([#2542](https://github.com/EQEmu/Server/pull/2542)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Add Popup methods to Perl/Lua. ([#2533](https://github.com/EQEmu/Server/pull/2533)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Add Proximity Range Methods to Perl/Lua. ([#2572](https://github.com/EQEmu/Server/pull/2572)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-26
* Add RandomizeFeature() overloads to Perl/Lua. ([#2532](https://github.com/EQEmu/Server/pull/2532)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Add Recipe Methods ([#2393](https://github.com/EQEmu/Server/pull/2393)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-08-23
* Add ResetAlternateAdvancementRank() to Perl/Lua. ([#2510](https://github.com/EQEmu/Server/pull/2510)) ([hgtw](https://github.com/hgtw)) 2022-10-29
* Add ResetDecayTimer() to Perl/Lua. ([#2520](https://github.com/EQEmu/Server/pull/2520)) ([hgtw](https://github.com/hgtw)) 2022-11-06
* Add SendGMCommand() to Perl/Lua. ([#2527](https://github.com/EQEmu/Server/pull/2527)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Add SendPath() to Perl/Lua. ([#2740](https://github.com/EQEmu/Server/pull/2740)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-15
* Add SignalAllBotsByOwnerName() to Perl/Lua. ([#2730](https://github.com/EQEmu/Server/pull/2730)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-13
* Add SplitMoney() with Client splitter to Perl. ([#2525](https://github.com/EQEmu/Server/pull/2525)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Add TaskSelector to Perl/Lua. ([#2177](https://github.com/EQEmu/Server/pull/2177)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-15
* Add Time String to Seconds Method to Perl/Lua. ([#2580](https://github.com/EQEmu/Server/pull/2580)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-27
* Add TrackNPC to Perl/Lua. ([#2272](https://github.com/EQEmu/Server/pull/2272)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-06-29
* Add WearChange Overloads to Perl/Lua. ([#2600](https://github.com/EQEmu/Server/pull/2600)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-01
* Add Zone Flag Methods to Perl/Lua. ([#2574](https://github.com/EQEmu/Server/pull/2574)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-26
* Add apis to end shared tasks ([#2521](https://github.com/EQEmu/Server/pull/2521)) ([hgtw](https://github.com/hgtw)) 2022-11-06
* Add caster_id and caster_level export to EVENT_CAST_ON in Perl/Lua. ([#2049](https://github.com/EQEmu/Server/pull/2049)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-11
* Add commify to Perl/Lua. ([#2099](https://github.com/EQEmu/Server/pull/2099)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-03
* Add inventory->CountItemEquippedByID(item_id) and inventory->HasItemEquippedByID(item_id) to Perl/Lua. ([#1963](https://github.com/EQEmu/Server/pull/1963)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-02-06
* Add missing methods/package.adds to Perl API. ([#2287](https://github.com/EQEmu/Server/pull/2287)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-07-05
* Add multiple inventory method short hands to client. ([#2078](https://github.com/EQEmu/Server/pull/2078)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-04-30
* Add option to Ignore Mods to CalcEXP ([#2704](https://github.com/EQEmu/Server/pull/2704)) ([Aeadoin](https://github.com/Aeadoin)) 2023-01-06
* Adjustment to depop_all function. ([#2595](https://github.com/EQEmu/Server/pull/2595)) ([fryguy503](https://github.com/fryguy503)) 2022-11-30
* Allow CreateInstance to be used without a Client initiator. ([#2399](https://github.com/EQEmu/Server/pull/2399)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-08-28
* Allow EVENT_ZONE to be parsed as non-zero to prevent zoning. ([#2052](https://github.com/EQEmu/Server/pull/2052)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-12
* Allow scripts to prevent door click ([#2327](https://github.com/EQEmu/Server/pull/2327)) ([hgtw](https://github.com/hgtw)) 2022-07-27
* Cleanup Proximity Events ([#2697](https://github.com/EQEmu/Server/pull/2697)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-02
* Cleanup Signal Methods in Perl/Lua. ([#2604](https://github.com/EQEmu/Server/pull/2604)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-04
* Expand Bot quest API functionality. ([#2096](https://github.com/EQEmu/Server/pull/2096)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-04
* Expand SaveGuardSpot ([#2258](https://github.com/EQEmu/Server/pull/2258)) ([fryguy503](https://github.com/fryguy503)) 2022-06-10
* Export corpse in EVENT_DEATH_COMPLETE ([#2519](https://github.com/EQEmu/Server/pull/2519)) ([hgtw](https://github.com/hgtw)) 2022-11-06
* Export killed XYZH to EVENT_DEATH_ZONE in Perl. ([#2050](https://github.com/EQEmu/Server/pull/2050)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-03-12
* Fix Lua Door/Object Create Methods. ([#2633](https://github.com/EQEmu/Server/pull/2633)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-12-11
* Fix Perl EVENT_HP double parsing in Spire. ([#2585](https://github.com/EQEmu/Server/pull/2585)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-27
* Fix lua task selector count when over max ([#2353](https://github.com/EQEmu/Server/pull/2353)) ([hgtw](https://github.com/hgtw)) 2022-07-31
* Fix missing arg in perl set_proximity ([#2291](https://github.com/EQEmu/Server/pull/2291)) ([hgtw](https://github.com/hgtw)) 2022-07-09
* Fix parameters in some Perl worldwide methods. ([#2224](https://github.com/EQEmu/Server/pull/2224)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-31
* Let HasQuestSub check encounters ([#2435](https://github.com/EQEmu/Server/pull/2435)) ([hgtw](https://github.com/hgtw)) 2022-09-20
* Perl Doors Fix. ([#2288](https://github.com/EQEmu/Server/pull/2288)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-07-05
* Perl Money Fixes. ([#2098](https://github.com/EQEmu/Server/pull/2098)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-04
* Send delivered task items in trade events ([#2518](https://github.com/EQEmu/Server/pull/2518)) ([hgtw](https://github.com/hgtw)) 2022-11-06
* Use Floating Point for CameraEffect Intensity ([#2337](https://github.com/EQEmu/Server/pull/2337)) ([hgtw](https://github.com/hgtw)) 2022-07-31
* Use binding library for perl apis ([#2216](https://github.com/EQEmu/Server/pull/2216)) ([hgtw](https://github.com/hgtw)) 2022-07-04
* Improve Quest Error Handling ([#2635](https://github.com/EQEmu/Server/pull/2635)) ([Akkadius](https://github.com/Akkadius)) 2022-12-13
* Improve Quest Error Handling - Add back in process based syntax validation ([#2646](https://github.com/EQEmu/Server/pull/2646)) ([Akkadius](https://github.com/Akkadius)) 2022-12-15
### Refactor
* Simplify NPC Loading ([#2087](https://github.com/EQEmu/Server/pull/2087)) ([Akkadius](https://github.com/Akkadius)) 2022-05-01
### Regen
* Fix possible overflow in CalcHPRegenCap(). ([#2185](https://github.com/EQEmu/Server/pull/2185)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-27
* Implement Per Second HP Regen for NPCs ([#2086](https://github.com/EQEmu/Server/pull/2086)) ([Akkadius](https://github.com/Akkadius)) 2022-05-01
### Repositories
* Add Bot Repositories. ([#2529](https://github.com/EQEmu/Server/pull/2529)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-16
* Add Cereal support to repository generator ([#2660](https://github.com/EQEmu/Server/pull/2660)) ([Akkadius](https://github.com/Akkadius)) 2022-12-20
* Add GetMaxId, Count ([#2371](https://github.com/EQEmu/Server/pull/2371)) ([Akkadius](https://github.com/Akkadius)) 2022-08-13
* Add more precise types to repository generator ([#2391](https://github.com/EQEmu/Server/pull/2391)) ([mackal](https://github.com/mackal)) 2022-08-31
* Cast floats to avoid grid repository warnings ([#2094](https://github.com/EQEmu/Server/pull/2094)) ([hgtw](https://github.com/hgtw)) 2022-05-02
* Migrate LoadPerlEventExportSettings to use repositories ([#2637](https://github.com/EQEmu/Server/pull/2637)) ([Akkadius](https://github.com/Akkadius)) 2022-12-15
* Modernize character recipe list ([#2385](https://github.com/EQEmu/Server/pull/2385)) ([Akkadius](https://github.com/Akkadius)) 2022-08-22
* Update Character EXP Modifiers Repository ([#2530](https://github.com/EQEmu/Server/pull/2530)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-11-14
* Update repositories ([#2040](https://github.com/EQEmu/Server/pull/2040)) ([Akkadius](https://github.com/Akkadius)) 2022-03-11
### Roambox
* Improve Path Finding ([#2324](https://github.com/EQEmu/Server/pull/2324)) ([noudess](https://github.com/noudess)) 2022-07-30
### Rules
@@ -734,14 +548,145 @@ This is a first release using the new build system. Changelog entry representati
* Bugs Table Migration (#2602) ([#2559](https://github.com/EQEmu/Server/pull/2559)) ([joligario](https://github.com/joligario)) 2022-12-01
* Update 2023_01_15_merc_data.sql ([#2763](https://github.com/EQEmu/Server/pull/2763)) ([joligario](https://github.com/joligario)) 2023-01-20
### Saylinks
* Add Silent helper ([#2372](https://github.com/EQEmu/Server/pull/2372)) ([Akkadius](https://github.com/Akkadius)) 2022-08-13
* Convert all GM Command Saylinks to Silent Saylinks. ([#2373](https://github.com/EQEmu/Server/pull/2373)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-08-14
* Inject Saylinks in MessageClose API ([#2335](https://github.com/EQEmu/Server/pull/2335)) ([hgtw](https://github.com/hgtw)) 2022-07-31
* Refactor saylink injection ([#2315](https://github.com/EQEmu/Server/pull/2315)) ([hgtw](https://github.com/hgtw)) 2022-07-27
### Server
* Configuration Issues Checker (LAN Detection) ([#2283](https://github.com/EQEmu/Server/pull/2283)) ([Akkadius](https://github.com/Akkadius)) 2022-07-07
### Skills
* Configurable Exponential Decay Formula for Skill Up ([#1887](https://github.com/EQEmu/Server/pull/1887)) ([mmcgarvey](https://github.com/mmcgarvey)) 2022-01-30
### Spells
* AE Duration effect (Rains) will now work with Target Ring and PBAE spells. ([#2000](https://github.com/EQEmu/Server/pull/2000)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-16
* Allow damage spells to heal if quest based spell mitigation is over 100 pct. ([#1978](https://github.com/EQEmu/Server/pull/1978)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-08
* Bard songs from item clickies should not require components ([#2011](https://github.com/EQEmu/Server/pull/2011)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-18
* Fix for AA and Discipline recast timers being set on spell casting failure. ([#1971](https://github.com/EQEmu/Server/pull/1971)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-08
* Fix for AA recast timers not resetting properly ([#1989](https://github.com/EQEmu/Server/pull/1989)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-11
* Fixes for numhits type 7 counter incrementing incorrectly. ([#2022](https://github.com/EQEmu/Server/pull/2022)) ([KayenEQ](https://github.com/KayenEQ)) 2022-03-02
* Illusions will now persist onto the corpse when mob is killed. ([#1960](https://github.com/EQEmu/Server/pull/1960)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-05
* Invisibility updates and rework ([#1991](https://github.com/EQEmu/Server/pull/1991)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-15
* Major update to Bard song pulsing, Bard item clicks while singing, and spell casting restriction logic. ([#1954](https://github.com/EQEmu/Server/pull/1954)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-07
* SPA 311 SE_LimitCombatSkills should prevent focusing of procs even if proc is a 'casted' spell. ([#1961](https://github.com/EQEmu/Server/pull/1961)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-05
* SPA 79 SE_CurrentHPOnce now will check for focus, critical and partial resist checks, except for buffs. ([#2018](https://github.com/EQEmu/Server/pull/2018)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-24
* Support for 'HateAdded' spell field to apply negative values to reduce hate. ([#1953](https://github.com/EQEmu/Server/pull/1953)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-03
* Support for SPA 194 SE_FadingMemories to use max level checks on aggroed mobs ([#1979](https://github.com/EQEmu/Server/pull/1979)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-09
* Swarm pet aggro logic fix ([#1956](https://github.com/EQEmu/Server/pull/1956)) ([KayenEQ](https://github.com/KayenEQ)) 2022-02-04
* Target's Target Combat Range Rule ([#2274](https://github.com/EQEmu/Server/pull/2274)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-06-24
* Update to target types Beam and Cone to ignore invalid targets. ([#2080](https://github.com/EQEmu/Server/pull/2080)) ([KayenEQ](https://github.com/KayenEQ)) 2022-05-01
* Updates to spell field 'cast not stands' to ignore casting restrictions ([#1938](https://github.com/EQEmu/Server/pull/1938)) ([KayenEQ](https://github.com/KayenEQ)) 2022-01-29
### Strings
* Refactor Strings Usage ([#2305](https://github.com/EQEmu/Server/pull/2305)) ([Akkadius](https://github.com/Akkadius)) 2022-07-14
### Tasks
* Add Task Reward Points Field ([#2317](https://github.com/EQEmu/Server/pull/2317)) ([hgtw](https://github.com/hgtw)) 2022-07-30
* Add method to filter shared task offers ([#2497](https://github.com/EQEmu/Server/pull/2497)) ([hgtw](https://github.com/hgtw)) 2022-10-29
* Add pre-task update event ([#2512](https://github.com/EQEmu/Server/pull/2512)) ([hgtw](https://github.com/hgtw)) 2022-10-30
* Add rule to update multiple task elements ([#2427](https://github.com/EQEmu/Server/pull/2427)) ([hgtw](https://github.com/hgtw)) 2022-09-06
* Add task accept packet validation ([#2354](https://github.com/EQEmu/Server/pull/2354)) ([hgtw](https://github.com/hgtw)) 2022-07-31
* Apply full duration mission replay timers ([#2299](https://github.com/EQEmu/Server/pull/2299)) ([hgtw](https://github.com/hgtw)) 2022-07-14
* Change zone task data container ([#2410](https://github.com/EQEmu/Server/pull/2410)) ([hgtw](https://github.com/hgtw)) 2022-09-03
* Crash fix with data input sanitization ([#2629](https://github.com/EQEmu/Server/pull/2629)) ([Akkadius](https://github.com/Akkadius)) 2022-12-10
* Data validation for zone_version ([#2381](https://github.com/EQEmu/Server/pull/2381)) ([Akkadius](https://github.com/Akkadius)) 2022-08-21
* Fix #task command crash on bad input ([#2301](https://github.com/EQEmu/Server/pull/2301)) ([hgtw](https://github.com/hgtw)) 2022-07-14
* Fix validation loading ([#2230](https://github.com/EQEmu/Server/pull/2230)) ([Akkadius](https://github.com/Akkadius)) 2022-06-01
* Implement Task Goal Match List ([#2097](https://github.com/EQEmu/Server/pull/2097)) ([Akkadius](https://github.com/Akkadius)) 2022-05-07
* Implement task activity prerequisites ([#2374](https://github.com/EQEmu/Server/pull/2374)) ([hgtw](https://github.com/hgtw)) 2022-08-22
* Let task completion event block task rewards ([#2511](https://github.com/EQEmu/Server/pull/2511)) ([hgtw](https://github.com/hgtw)) 2022-10-30
* Let task reward find free bag slots ([#2431](https://github.com/EQEmu/Server/pull/2431)) ([hgtw](https://github.com/hgtw)) 2022-09-18
* Make #task reloadall not quit shared tasks ([#2351](https://github.com/EQEmu/Server/pull/2351)) ([hgtw](https://github.com/hgtw)) 2022-07-31
* Make Task Selector Cooldown Optional ([#2420](https://github.com/EQEmu/Server/pull/2420)) ([hgtw](https://github.com/hgtw)) 2022-09-03
* Only allow shared task completion once ([#2422](https://github.com/EQEmu/Server/pull/2422)) ([hgtw](https://github.com/hgtw)) 2022-09-03
* Only update loot tasks for NPC corpses ([#2513](https://github.com/EQEmu/Server/pull/2513)) ([hgtw](https://github.com/hgtw)) 2022-11-05
* Place task item rewards in free slots ([#2300](https://github.com/EQEmu/Server/pull/2300)) ([hgtw](https://github.com/hgtw)) 2022-07-14
* Remove delivered task items from trades ([#2405](https://github.com/EQEmu/Server/pull/2405)) ([hgtw](https://github.com/hgtw)) 2022-09-02
* Replace task goals with explicit fields ([#2402](https://github.com/EQEmu/Server/pull/2402)) ([hgtw](https://github.com/hgtw)) 2022-09-02
* Reward clients on shared task completion sync ([#2306](https://github.com/EQEmu/Server/pull/2306)) ([hgtw](https://github.com/hgtw)) 2022-07-16
* Schema simplification ([#2449](https://github.com/EQEmu/Server/pull/2449)) ([hgtw](https://github.com/hgtw)) 2022-09-28
* Send Client Message for All Solo Task Updates ([#2336](https://github.com/EQEmu/Server/pull/2336)) ([hgtw](https://github.com/hgtw)) 2022-07-31
* Support Raw NPC Names in Task Goal List ([#2333](https://github.com/EQEmu/Server/pull/2333)) ([hgtw](https://github.com/hgtw)) 2022-07-30
* Tweak task update messages ([#2406](https://github.com/EQEmu/Server/pull/2406)) ([hgtw](https://github.com/hgtw)) 2022-09-02
* Use CashReward for Tasks ([#2332](https://github.com/EQEmu/Server/pull/2332)) ([hgtw](https://github.com/hgtw)) 2022-07-30
* Use dz switch id for task touch events ([#2344](https://github.com/EQEmu/Server/pull/2344)) ([hgtw](https://github.com/hgtw)) 2022-07-31
* Use zone currencies instead of hard-coded enum. ([#2459](https://github.com/EQEmu/Server/pull/2459)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-09-29
* Zone Version Matching ([#2303](https://github.com/EQEmu/Server/pull/2303)) ([Akkadius](https://github.com/Akkadius)) 2022-07-14
### Telnet
* Add guildsay to console commands and Guild Channel to QueueMessage. ([#2263](https://github.com/EQEmu/Server/pull/2263)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-07-03
### Titles
* Cleanup titles, title suffix, and last name methods. ([#2174](https://github.com/EQEmu/Server/pull/2174)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-20
### Typo
* Remove CanTradeFVNoDropItem() Duplicate ([#2352](https://github.com/EQEmu/Server/pull/2352)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-07-31
### UCS
* Auto Client Reconnection ([#2154](https://github.com/EQEmu/Server/pull/2154)) ([Akkadius](https://github.com/Akkadius)) 2022-05-08
### Utility
* Add std::string_view overloads for std::from_chars ([#2392](https://github.com/EQEmu/Server/pull/2392)) ([mackal](https://github.com/mackal)) 2022-08-31
### Validation
* Add Size Validation to #hotfix. ([#2304](https://github.com/EQEmu/Server/pull/2304)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-07-14
### Websocket
* Fix cpp20/gcc11 compile failure ([#2737](https://github.com/EQEmu/Server/pull/2737)) ([Akkadius](https://github.com/Akkadius)) 2023-01-15
### Zone Flags
### World
* Use database connection, not content connection ([#2759](https://github.com/EQEmu/Server/pull/2759)) ([Akkadius](https://github.com/Akkadius)) 2023-01-19
* Add more descriptive LS auth erroring ([#2293](https://github.com/EQEmu/Server/pull/2293)) ([Akkadius](https://github.com/Akkadius)) 2022-07-14
* World Bootup Consolidation ([#2294](https://github.com/EQEmu/Server/pull/2294)) ([Akkadius](https://github.com/Akkadius)) 2022-07-14
### XTarget
* Revert All XTarget Corpse Changes ([#1944](https://github.com/EQEmu/Server/pull/1944)) ([mmcgarvey](https://github.com/mmcgarvey)) 2022-01-24
### Zone
* Add missing safe_heading assignment ([#2407](https://github.com/EQEmu/Server/pull/2407)) ([hgtw](https://github.com/hgtw)) 2022-09-02
* Deprecate Zone `expansion` Field ([#2297](https://github.com/EQEmu/Server/pull/2297)) ([Akkadius](https://github.com/Akkadius)) 2022-07-14
* Fix and simplify zone shutdown logic ([#2390](https://github.com/EQEmu/Server/pull/2390)) ([Akkadius](https://github.com/Akkadius)) 2022-08-31
### Zones
* Add Max Level Check to Zones. ([#2714](https://github.com/EQEmu/Server/pull/2714)) ([Kinglykrab](https://github.com/Kinglykrab)) 2023-01-11
### Zoning
* Fix zone race condition ([#2479](https://github.com/EQEmu/Server/pull/2479)) ([Akkadius](https://github.com/Akkadius)) 2022-10-12
* Fix zoning logic issues ([#2412](https://github.com/EQEmu/Server/pull/2412)) ([Akkadius](https://github.com/Akkadius)) 2022-09-03
* Possible zoning under world fix ([#2424](https://github.com/EQEmu/Server/pull/2424)) ([Akkadius](https://github.com/Akkadius)) 2022-10-11
* Revert #2424 ([#2492](https://github.com/EQEmu/Server/pull/2492)) ([Akkadius](https://github.com/Akkadius)) 2022-10-16
### eqemu_server.pl
* Remove non-working fetch_latest_windows_binaries() ([#2445](https://github.com/EQEmu/Server/pull/2445)) ([Akkadius](https://github.com/Akkadius)) 2022-09-25
### int64
* Fix int64 for OOC Regen and GetHP(), GetMaxHP(), GetItemHPBonuses() in Perl/Lua. ([#2218](https://github.com/EQEmu/Server/pull/2218)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-29
* Further int64 cleanup in Perl SetHP() and GetSpellHPBonuses() in Perl/Lua. ([#2222](https://github.com/EQEmu/Server/pull/2222)) ([Kinglykrab](https://github.com/Kinglykrab)) 2022-05-29
* Hate Fixes ([#2163](https://github.com/EQEmu/Server/pull/2163)) ([Akkadius](https://github.com/Akkadius)) 2022-05-10
* Support for HP / Mana / End / Damage / Hate ([#2091](https://github.com/EQEmu/Server/pull/2091)) ([Akkadius](https://github.com/Akkadius)) 2022-05-08
* Windows Compile Fixes ([#2155](https://github.com/EQEmu/Server/pull/2155)) ([Akkadius](https://github.com/Akkadius)) 2022-05-08
### libuv
* Bump to v1.44.2 from v1.26.0 ([#2658](https://github.com/EQEmu/Server/pull/2658)) ([Akkadius](https://github.com/Akkadius)) 2022-12-20
+3 -3
View File
@@ -1,7 +1,7 @@
# EQEmulator Core Server
| Drone (Linux x64) | Drone (Windows x64) |
|:---:|:---:|
|[![Build Status](http://drone.akkadius.com/api/badges/EQEmu/Server/status.svg)](http://drone.akkadius.com/EQEmu/Server) |[![Build Status](http://drone.akkadius.com/api/badges/EQEmu/Server/status.svg)](http://drone.akkadius.com/EQEmu/Server) |
|Travis CI (Linux)|Appveyor (Windows x86) |Appveyor (Windows x64) |
|:---:|:---:|:---:|
|[![Linux CI](https://travis-ci.org/EQEmu/Server.svg?branch=master)](https://travis-ci.org/EQEmu/Server) |[![Build status](https://ci.appveyor.com/api/projects/status/v3utuu0dttm2cqd0?svg=true)](https://ci.appveyor.com/project/KimLS/server) |[![Build status](https://ci.appveyor.com/api/projects/status/scr25kmntx36c1ub?svg=true)](https://ci.appveyor.com/project/KimLS/server-87crp) |
***
+8 -13
View File
@@ -33,11 +33,9 @@ SET(common_sources
eq_stream_proxy.cpp
eqtime.cpp
event_sub.cpp
events/player_event_logs.cpp
events/player_event_discord_formatter.cpp
expedition_lockout_timer.cpp
extprofile.cpp
discord/discord_manager.cpp
discord_manager.cpp
faction.cpp
file.cpp
guild_base.cpp
@@ -200,6 +198,7 @@ SET(repositories
repositories/base/base_dynamic_zones_repository.h
repositories/base/base_dynamic_zone_members_repository.h
repositories/base/base_dynamic_zone_templates_repository.h
repositories/base/base_eventlog_repository.h
repositories/base/base_expeditions_repository.h
repositories/base/base_expedition_lockouts_repository.h
repositories/base/base_faction_association_repository.h
@@ -219,6 +218,7 @@ SET(repositories
repositories/base/base_guilds_repository.h
repositories/base/base_guild_ranks_repository.h
repositories/base/base_guild_relations_repository.h
repositories/base/base_hackers_repository.h
repositories/base/base_horses_repository.h
repositories/base/base_instance_list_repository.h
repositories/base/base_instance_list_player_repository.h
@@ -264,8 +264,6 @@ SET(repositories
repositories/base/base_pets_equipmentset_repository.h
repositories/base/base_pets_equipmentset_entries_repository.h
repositories/base/base_player_titlesets_repository.h
repositories/base/base_player_event_log_settings_repository.h
repositories/base/base_player_event_logs_repository.h
repositories/base/base_quest_globals_repository.h
repositories/base/base_raid_details_repository.h
repositories/base/base_raid_members_repository.h
@@ -378,6 +376,7 @@ SET(repositories
repositories/dynamic_zones_repository.h
repositories/dynamic_zone_members_repository.h
repositories/dynamic_zone_templates_repository.h
repositories/eventlog_repository.h
repositories/expeditions_repository.h
repositories/expedition_lockouts_repository.h
repositories/faction_association_repository.h
@@ -397,6 +396,7 @@ SET(repositories
repositories/guilds_repository.h
repositories/guild_ranks_repository.h
repositories/guild_relations_repository.h
repositories/hackers_repository.h
repositories/horses_repository.h
repositories/instance_list_repository.h
repositories/instance_list_player_repository.h
@@ -442,8 +442,6 @@ SET(repositories
repositories/pets_equipmentset_repository.h
repositories/pets_equipmentset_entries_repository.h
repositories/player_titlesets_repository.h
repositories/player_event_log_settings_repository.h
repositories/player_event_logs_repository.h
repositories/quest_globals_repository.h
repositories/raid_details_repository.h
repositories/raid_members_repository.h
@@ -509,7 +507,7 @@ SET(common_headers
dbcore.h
deity.h
discord/discord.h
discord/discord_manager.h
discord_manager.h
dynamic_zone_base.h
emu_constants.h
emu_limits.h
@@ -532,9 +530,6 @@ SET(common_headers
eq_stream_locator.h
eq_stream_proxy.h
eqtime.h
events/player_event_logs.h
events/player_event_discord_formatter.h
events/player_events.h
errmsg.h
event_sub.h
expedition_lockout_timer.h
@@ -613,7 +608,6 @@ SET(common_headers
event/event_loop.h
event/task.h
event/timer.h
json/json_archive_single_line.h
json/json.h
json/json-forwards.h
net/console_server.h
@@ -667,7 +661,8 @@ SET(common_headers
StackWalker/StackWalker.h
util/memory_stream.h
util/directory.h
util/uuid.h)
util/uuid.h
)
SOURCE_GROUP(Event FILES
event/event_loop.h
+11 -28
View File
@@ -13,7 +13,6 @@
#include "platform.h"
#include <cstdio>
#include <vector>
#if WINDOWS
#define popen _popen
@@ -23,8 +22,8 @@ void SendCrashReport(const std::string &crash_report)
{
// can configure multiple endpoints if need be
std::vector<std::string> endpoints = {
"http://spire.akkadius.com/api/v1/analytics/server-crash-report",
// "http://localhost:3010/api/v1/analytics/server-crash-report", // development
"http://spire.akkadius.com/api/v1/server-crash-report",
// "http://localhost:3010/api/v1/server-crash-report", // development
};
auto config = EQEmuConfig::get();
@@ -104,30 +103,27 @@ public:
EQEmuStackWalker(DWORD dwProcessId, HANDLE hProcess) : StackWalker(dwProcessId, hProcess) { }
virtual void OnOutput(LPCSTR szText) {
char buffer[4096];
for (int i = 0; i < 4096; ++i) {
if (szText[i] == 0) {
for(int i = 0; i < 4096; ++i) {
if(szText[i] == 0) {
buffer[i] = '\0';
break;
}
if (szText[i] == '\n' || szText[i] == '\r') {
if(szText[i] == '\n' || szText[i] == '\r') {
buffer[i] = ' ';
}
else {
} else {
buffer[i] = szText[i];
}
}
std::string line = buffer;
_lines.push_back(line);
if (RuleB(Analytics, CrashReporting)) {
std::string crash_report = buffer;
SendCrashReport(crash_report);
}
Log(Logs::General, Logs::Crash, buffer);
StackWalker::OnOutput(szText);
}
const std::vector<std::string>& const GetLines() { return _lines; }
private:
std::vector<std::string> _lines;
};
LONG WINAPI windows_exception_handler(EXCEPTION_POINTERS *ExceptionInfo)
@@ -201,20 +197,7 @@ LONG WINAPI windows_exception_handler(EXCEPTION_POINTERS *ExceptionInfo)
if(EXCEPTION_STACK_OVERFLOW != ExceptionInfo->ExceptionRecord->ExceptionCode)
{
EQEmuStackWalker sw;
sw.ShowCallstack(GetCurrentThread(), ExceptionInfo->ContextRecord);
if (RuleB(Analytics, CrashReporting)) {
std::string crash_report;
auto& lines = sw.GetLines();
for (auto& line : lines) {
crash_report += line;
crash_report += "\n";
}
SendCrashReport(crash_report);
}
EQEmuStackWalker sw; sw.ShowCallstack(GetCurrentThread(), ExceptionInfo->ContextRecord);
}
return EXCEPTION_EXECUTE_HANDLER;
+38
View File
@@ -1281,6 +1281,44 @@ bool Database::MoveCharacterToZone(const char *charname, uint32 zone_id)
return results.RowsAffected() != 0;
}
bool Database::SetHackerFlag(const char* accountname, const char* charactername, const char* hacked) {
std::string query = StringFormat("INSERT INTO `hackers` (account, name, hacked) values('%s','%s','%s')", accountname, charactername, hacked);
auto results = QueryDatabase(query);
if (!results.Success()) {
return false;
}
return results.RowsAffected() != 0;
}
bool Database::SetMQDetectionFlag(const char* accountname, const char* charactername, const char* hacked, const char* zone) {
//Utilize the "hacker" table, but also give zone information.
std::string query = StringFormat("INSERT INTO hackers(account,name,hacked,zone) values('%s','%s','%s','%s')", accountname, charactername, hacked, zone);
auto results = QueryDatabase(query);
if (!results.Success())
{
return false;
}
return results.RowsAffected() != 0;
}
bool Database::SetMQDetectionFlag(const char* accountname, const char* charactername, const std::string &hacked, const char* zone) {
//Utilize the "hacker" table, but also give zone information.
auto query = fmt::format("INSERT INTO hackers(account, name, hacked, zone) values('{}', '{}', '{}', '{}')",
accountname, charactername, hacked, zone);
auto results = QueryDatabase(query);
if (!results.Success())
{
return false;
}
return results.RowsAffected() != 0;
}
uint8 Database::GetRaceSkill(uint8 skillid, uint8 in_race)
{
uint16 race_cap = 0;
+3
View File
@@ -108,6 +108,9 @@ public:
bool MoveCharacterToZone(uint32 character_id, uint32 zone_id);
bool ReserveName(uint32 account_id, char *name);
bool SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct *pp);
bool SetHackerFlag(const char *accountname, const char *charactername, const char *hacked);
bool SetMQDetectionFlag(const char *accountname, const char *charactername, const char *hacked, const char *zone);
bool SetMQDetectionFlag(const char *accountname, const char *charactername, const std::string &hacked, const char *zone);
bool UpdateName(const char *oldname, const char *newname);
bool CopyCharacter(
const std::string& source_character_name,
+2 -3
View File
@@ -476,11 +476,10 @@ bool Database::CheckDatabaseConversions() {
CheckDatabaseConvertPPDeblob();
CheckDatabaseConvertCorpseDeblob();
auto *r = RuleManager::Instance();
r->LoadRules(this, "default", false);
RuleManager::Instance()->LoadRules(this, "default", false);
if (!RuleB(Bots, Enabled) && DoesTableExist("bot_data")) {
LogInfo("Bot tables found but rule not enabled, enabling");
r->SetRule("Bots:Enabled", "true", this, true, true);
RuleManager::Instance()->SetRule("Bots:Enabled", "true", this, true, true);
}
/* Run EQEmu Server script (Checks for database updates) */
+2 -2
View File
@@ -321,11 +321,13 @@ namespace DatabaseSchema {
"discord_webhooks",
"dynamic_zone_members",
"dynamic_zones",
"eventlog",
"expedition_lockouts",
"expeditions",
"gm_ips",
"group_id",
"group_leaders",
"hackers",
"instance_list",
"ip_exemptions",
"item_tick",
@@ -341,8 +343,6 @@ namespace DatabaseSchema {
"respawn_times",
"saylink",
"server_scheduled_events",
"player_event_log_settings",
"player_event_logs"
"shared_task_activity_state",
"shared_task_dynamic_zones",
"shared_task_members",
+12 -92
View File
@@ -1,17 +1,22 @@
#include <cereal/archives/json.hpp>
#include <cereal/archives/binary.hpp>
#include "discord.h"
#include "../http/httplib.h"
#include "../json/json.h"
#include "../strings.h"
#include "../eqemu_logsys.h"
#include "../events/player_event_logs.h"
constexpr int MAX_RETRIES = 10;
void Discord::SendWebhookMessage(const std::string &message, const std::string &webhook_url)
{
if (!ValidateWebhookUrl(webhook_url)) {
// validate
if (webhook_url.empty()) {
LogDiscord("[webhook_url] is empty");
return;
}
// validate
if (webhook_url.find("http://") == std::string::npos && webhook_url.find("https://") == std::string::npos) {
LogDiscord("[webhook_url] [{}] does not contain a valid http/s prefix.", webhook_url);
return;
}
@@ -23,7 +28,7 @@ void Discord::SendWebhookMessage(const std::string &message, const std::string &
std::string endpoint = Strings::Replace(webhook_url, base_url, "");
// client
httplib::Client cli(base_url);
httplib::Client cli(base_url.c_str());
cli.set_connection_timeout(0, 15000000); // 15 sec
cli.set_read_timeout(15, 0); // 15 seconds
cli.set_write_timeout(15, 0); // 15 seconds
@@ -41,9 +46,9 @@ void Discord::SendWebhookMessage(const std::string &message, const std::string &
int retries = 0;
int retry_timer = 1000;
while (retry) {
if (auto res = cli.Post(endpoint, payload.str(), "application/json")) {
if (auto res = cli.Post(endpoint.c_str(), payload.str(), "application/json")) {
if (res->status != 200 && res->status != 204) {
LogError("[Discord Client] Code [{}] Error [{}]", res->status, res->body);
LogError("Code [{}] Error [{}]", res->status, res->body);
}
if (res->status == 429) {
if (!res->body.empty()) {
@@ -76,74 +81,6 @@ void Discord::SendWebhookMessage(const std::string &message, const std::string &
}
}
void Discord::SendPlayerEventMessage(
const PlayerEvent::PlayerEventContainer &e,
const std::string &webhook_url
)
{
if (!ValidateWebhookUrl(webhook_url)) {
return;
}
auto s = Strings::Split(webhook_url, '/');
// url
std::string base_url = fmt::format("{}//{}", s[0], s[2]);
std::string endpoint = Strings::Replace(webhook_url, base_url, "");
// client
httplib::Client cli(base_url);
cli.set_connection_timeout(0, 15000000); // 15 sec
cli.set_read_timeout(15, 0); // 15 seconds
cli.set_write_timeout(15, 0); // 15 seconds
httplib::Headers headers = {
{"Content-Type", "application/json"}
};
std::string payload = PlayerEventLogs::GetDiscordPayloadFromEvent(e);
if (payload.empty()) {
return;
}
bool retry = true;
int retries = 0;
int retry_timer = 1000;
while (retry) {
if (auto res = cli.Post(endpoint, payload, "application/json")) {
if (res->status != 200 && res->status != 204) {
LogError("Code [{}] Error [{}]", res->status, res->body);
}
if (res->status == 429) {
if (!res->body.empty()) {
std::stringstream ss(res->body);
Json::Value response;
try {
ss >> response;
}
catch (std::exception const &ex) {
LogDiscord("JSON serialization failure [{}] via [{}]", ex.what(), res->body);
}
retry_timer = std::stoi(response["retry_after"].asString()) + 500;
}
LogDiscord("Rate limited... retrying message in [{}ms]", retry_timer);
std::this_thread::sleep_for(std::chrono::milliseconds(retry_timer + 500));
}
if (res->status == 204) {
retry = false;
}
if (retries > MAX_RETRIES) {
LogDiscord("Retries exceeded for player event message");
retry = false;
}
retries++;
}
}
}
std::string Discord::FormatDiscordMessage(uint16 category_id, const std::string &message)
{
if (category_id == Logs::LogCategory::MySQLQuery) {
@@ -152,20 +89,3 @@ std::string Discord::FormatDiscordMessage(uint16 category_id, const std::string
return message + "\n";
}
bool Discord::ValidateWebhookUrl(const std::string &webhook_url)
{
// validate
if (webhook_url.empty()) {
LogDiscord("[webhook_url] is empty");
return false;
}
// validate
if (!Strings::Contains(webhook_url, "http://") && !Strings::Contains(webhook_url, "https://")) {
LogDiscord("[webhook_url] [{}] does not contain a valid http/s prefix.", webhook_url);
return false;
}
return true;
}
-5
View File
@@ -4,16 +4,11 @@
#include <string>
#include "../types.h"
#include "../http/httplib.h"
#include "../repositories/player_event_logs_repository.h"
#include "../events/player_events.h"
class Discord {
public:
static void SendWebhookMessage(const std::string& message, const std::string& webhook_url);
static std::string FormatDiscordMessage(uint16 category_id, const std::string& message);
static void SendPlayerEventMessage(const PlayerEvent::PlayerEventContainer& e, const std::string &webhook_url);
static bool ValidateWebhookUrl(const std::string &webhook_url);
};
@@ -1,6 +1,7 @@
#include "discord_manager.h"
#include "../../common/discord/discord.h"
#include "../events/player_event_logs.h"
#include "../common/discord/discord.h"
#include "../common/eqemu_logsys.h"
#include "../common/strings.h"
void DiscordManager::QueueWebhookMessage(uint32 webhook_id, const std::string &message)
{
@@ -54,6 +55,7 @@ void DiscordManager::ProcessMessageQueue()
message = "";
}
}
// final flush
if (!message.empty()) {
Discord::SendWebhookMessage(
@@ -65,11 +67,3 @@ void DiscordManager::ProcessMessageQueue()
webhook_message_queue.clear();
webhook_queue_lock.unlock();
}
void DiscordManager::QueuePlayerEventMessage(const PlayerEvent::PlayerEventContainer& e)
{
auto w = player_event_logs.GetDiscordWebhookUrlFromEventType(e.player_event_log.event_type_id);
if (!w.empty()) {
Discord::SendPlayerEventMessage(e, w);
}
}
@@ -4,15 +4,12 @@
#include <mutex>
#include <map>
#include <vector>
#include "../../common/types.h"
#include "../repositories/player_event_logs_repository.h"
#include "../events/player_events.h"
#include "../common/types.h"
class DiscordManager {
public:
void QueueWebhookMessage(uint32 webhook_id, const std::string& message);
void ProcessMessageQueue();
void QueuePlayerEventMessage(const PlayerEvent::PlayerEventContainer& e);
private:
std::mutex webhook_queue_lock{};
std::map<uint32, std::vector<std::string>> webhook_message_queue{};
+8 -27
View File
@@ -79,8 +79,6 @@
#define ANIM_DEATH 0x73
#define ANIM_LOOT 0x69
constexpr int16 RECAST_TYPE_UNLINKED_ITEM = -1;
typedef enum {
eaStanding = 0,
eaSitting, //1
@@ -1017,32 +1015,15 @@ enum Anonymity : uint8
Roleplaying
};
enum ZoningMessage : int8 {
ZoneNoMessage = 0,
ZoneSuccess = 1,
ZoneNotReady = -1,
ZoneValidPC = -2,
ZoneStoryZone = -3,
ZoneNoExpansion = -6,
enum ZoningMessage : int8
{
ZoneNoMessage = 0,
ZoneSuccess = 1,
ZoneNotReady = -1,
ZoneValidPC = -2,
ZoneStoryZone = -3,
ZoneNoExpansion = -6,
ZoneNoExperience = -7
};
enum class RecipeCountType : uint8
{
Component,
Container,
Fail,
Salvage,
Success
};
#define ALT_CURRENCY_ID_RADIANT 4
#define ALT_CURRENCY_ID_EBON 5
enum ResurrectionActions
{
Decline,
Accept
};
#endif /*COMMON_EQ_CONSTANTS_H*/
+11 -13
View File
@@ -29,7 +29,7 @@
#include "textures.h"
static const uint32 BUFF_COUNT = 42;
static const uint32 BUFF_COUNT = 25;
static const uint32 PET_BUFF_COUNT = 30;
static const uint32 MAX_MERC = 100;
static const uint32 MAX_MERC_GRADES = 10;
@@ -3632,19 +3632,17 @@ struct LevelAppearance_Struct { //Sends a little graphic on level up
};
struct MerchantList {
uint32 id;
uint32 slot;
uint32 item;
int16 faction_required;
int8 level_required;
uint8 min_status;
uint8 max_status;
uint16 alt_currency_cost;
uint32 classes_required;
uint8 probability;
uint32 id;
uint32 slot;
uint32 item;
int16 faction_required;
int8 level_required;
uint16 alt_currency_cost;
uint32 classes_required;
uint8 probability;
std::string bucket_name;
std::string bucket_value;
uint8 bucket_comparison;
uint8 bucket_comparison;
};
struct TempMerchantList {
@@ -4547,7 +4545,7 @@ struct ItemVerifyReply_Struct {
struct ItemRecastDelay_Struct {
/*000*/ uint32 recast_delay; // in seconds
/*004*/ uint32 recast_type;
/*008*/ bool ignore_casting_requirement; //Ignores recast times allows items to be reset?
/*008*/ uint32 unknown008;
/*012*/
};
File diff suppressed because it is too large Load Diff
@@ -1,214 +0,0 @@
#ifndef EQEMU_PLAYER_EVENT_DISCORD_FORMATTER_H
#define EQEMU_PLAYER_EVENT_DISCORD_FORMATTER_H
#include <string>
#include "player_events.h"
#include "../repositories/base/base_player_event_logs_repository.h"
#include <cereal/archives/json.hpp>
#include <cereal/types/vector.hpp>
struct DiscordField {
std::string name;
std::string value;
bool is_inline;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(name),
CEREAL_NVP(value),
cereal::make_nvp("inline", is_inline)
);
}
};
struct DiscordAuthor {
std::string name;
std::string icon_url;
std::string url;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(name),
CEREAL_NVP(icon_url),
CEREAL_NVP(url)
);
}
};
struct DiscordEmbed {
std::vector<DiscordField> fields;
std::string title;
std::string description;
std::string timestamp;
DiscordAuthor author;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(fields),
CEREAL_NVP(title),
CEREAL_NVP(description),
CEREAL_NVP(timestamp),
CEREAL_NVP(author)
);
}
};
struct DiscordWebhook {
std::vector<DiscordEmbed> embeds;
std::string content;
std::string avatar_url;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(embeds),
CEREAL_NVP(avatar_url),
CEREAL_NVP(content)
);
}
};
class PlayerEventDiscordFormatter {
public:
static std::string GetCurrentTimestamp();
static std::string FormatEventSay(const PlayerEvent::PlayerEventContainer &c, const PlayerEvent::SayEvent &e);
static std::string
FormatGMCommand(const PlayerEvent::PlayerEventContainer &c, const PlayerEvent::GMCommandEvent &e);
static void BuildDiscordField(
std::vector<DiscordField> *f,
const std::string &name,
const std::string &value,
bool is_inline = true
);
static void BuildBaseEmbed(
std::vector<DiscordEmbed> *e,
const std::vector<DiscordField> &f,
PlayerEvent::PlayerEventContainer c
);
static std::string FormatWithNodata(const PlayerEvent::PlayerEventContainer &c);
static std::string FormatAAGainedEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::AAGainedEvent &e
);
static std::string FormatAAPurchasedEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::AAPurchasedEvent &e
);
static std::string FormatDeathEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::DeathEvent &e
);
static std::string FormatFishSuccessEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::FishSuccessEvent &e
);
static std::string FormatForageSuccessEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::ForageSuccessEvent &e
);
static std::string FormatDestroyItemEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::DestroyItemEvent &e
);
static std::string FormatDiscoverItemEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::DiscoverItemEvent &e
);
static std::string FormatDroppedItemEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::DroppedItemEvent &e
);
static std::string FormatLevelGainedEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::LevelGainedEvent &e
);
static std::string FormatLevelLostEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::LevelLostEvent &e
);
static std::string FormatLootItemEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::LootItemEvent &e
);
static std::string FormatGroundSpawnPickupEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::GroundSpawnPickupEvent &e
);
static std::string FormatMerchantPurchaseEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::MerchantPurchaseEvent &e
);
static std::string FormatMerchantSellEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::MerchantSellEvent &e
);
static std::string FormatNPCHandinEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::HandinEvent &e
);
static std::string FormatSkillUpEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::SkillUpEvent &e
);
static std::string FormatTaskAcceptEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::TaskAcceptEvent &e
);
static std::string FormatTaskCompleteEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::TaskCompleteEvent &e
);
static std::string FormatTaskUpdateEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::TaskUpdateEvent &e
);
static std::string FormatTradeEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::TradeEvent &e
);
static std::string FormatTraderPurchaseEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::TraderPurchaseEvent &e
);
static std::string FormatTraderSellEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::TraderSellEvent &e
);
static std::string FormatResurrectAcceptEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::ResurrectAcceptEvent &e
);
static std::string FormatSplitMoneyEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::SplitMoneyEvent &e
);
static std::string FormatCombineEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::CombineEvent &e
);
static std::string FormatZoningEvent(
const PlayerEvent::PlayerEventContainer &c,
const PlayerEvent::ZoningEvent &e
);
static DiscordWebhook BuildDiscordWebhook(
const PlayerEvent::PlayerEventContainer &p,
std::vector<DiscordEmbed> &embeds
);
};
#endif //EQEMU_PLAYER_EVENT_DISCORD_FORMATTER_H
-703
View File
@@ -1,703 +0,0 @@
#include <cereal/archives/json.hpp>
#include "player_event_logs.h"
#include "player_event_discord_formatter.h"
#include "../platform.h"
#include "../rulesys.h"
const uint32 PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL = 60 * 60 * 1000; // 1 hour
// general initialization routine
void PlayerEventLogs::Init()
{
m_process_batch_events_timer.SetTimer(RuleI(Logging, BatchPlayerEventProcessIntervalSeconds) * 1000);
m_process_retention_truncation_timer.SetTimer(PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL);
ValidateDatabaseConnection();
// initialize settings array
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
m_settings[i].id = i;
m_settings[i].event_name = PlayerEvent::EventName[i];
m_settings[i].event_enabled = 1;
m_settings[i].retention_days = 0;
m_settings[i].discord_webhook_id = 0;
}
SetSettingsDefaults();
// initialize settings from database
auto s = PlayerEventLogSettingsRepository::All(*m_database);
std::vector<int> db{};
db.reserve(s.size());
for (auto &e: s) {
m_settings[e.id] = e;
db.emplace_back(e.id);
}
// insert entries that don't exist in database
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
bool is_in_database = std::find(db.begin(), db.end(), i) != db.end();
bool is_deprecated = Strings::Contains(PlayerEvent::EventName[i], "Deprecated");
bool is_implemented = !Strings::Contains(PlayerEvent::EventName[i], "Unimplemented");
// remove when deprecated
if (is_deprecated && is_in_database) {
LogInfo("[Deprecated] Removing PlayerEvent [{}] ({})", PlayerEvent::EventName[i], i);
PlayerEventLogSettingsRepository::DeleteWhere(*m_database, fmt::format("id = {}", i));
}
// remove when unimplemented if present
if (!is_implemented && is_in_database) {
LogInfo("[Unimplemented] Removing PlayerEvent [{}] ({})", PlayerEvent::EventName[i], i);
PlayerEventLogSettingsRepository::DeleteWhere(*m_database, fmt::format("id = {}", i));
}
bool is_missing_in_database = std::find(db.begin(), db.end(), i) == db.end();
if (is_missing_in_database && is_implemented && !is_deprecated) {
LogInfo(
"[New] PlayerEvent [{}] ({})",
PlayerEvent::EventName[i],
i
);
auto c = PlayerEventLogSettingsRepository::NewEntity();
c.id = i;
c.event_name = PlayerEvent::EventName[i];
c.event_enabled = m_settings[i].event_enabled;
c.retention_days = m_settings[i].retention_days;
PlayerEventLogSettingsRepository::InsertOne(*m_database, c);
}
}
bool processing_in_world = !RuleB(Logging, PlayerEventsQSProcess) && IsWorld();
bool processing_in_qs = RuleB(Logging, PlayerEventsQSProcess) && IsQueryServ();
// on initial boot process truncation
if (processing_in_world || processing_in_qs) {
ProcessRetentionTruncation();
}
}
// set the database object, during initialization
PlayerEventLogs *PlayerEventLogs::SetDatabase(Database *db)
{
m_database = db;
return this;
}
// validates whether the connection is valid or not, used in initialization
bool PlayerEventLogs::ValidateDatabaseConnection()
{
if (!m_database) {
LogError("No database connection");
return false;
}
return true;
}
// determines if the passed in event is enabled or not
// this is used to gate logic or events from firing off
// this is used prior to building the events, we don't want to
// build the events, send them through the stack in a function call
// only to discard them immediately afterwards, very wasteful on resources
// the quest api currently does this
bool PlayerEventLogs::IsEventEnabled(PlayerEvent::EventType event)
{
return m_settings[event].event_enabled ? m_settings[event].event_enabled : false;
}
// this processes any current player events on the queue
void PlayerEventLogs::ProcessBatchQueue()
{
if (m_record_batch_queue.empty()) {
return;
}
BenchTimer benchmark;
// flush many
PlayerEventLogsRepository::InsertMany(*m_database, m_record_batch_queue);
LogInfo(
"Processing batch player event log queue of [{}] took [{}]",
m_record_batch_queue.size(),
benchmark.elapsed()
);
// empty
m_batch_queue_lock.lock();
m_record_batch_queue = {};
m_batch_queue_lock.unlock();
}
// adds a player event to the queue
void PlayerEventLogs::AddToQueue(const PlayerEventLogsRepository::PlayerEventLogs &log)
{
m_batch_queue_lock.lock();
m_record_batch_queue.emplace_back(log);
m_batch_queue_lock.unlock();
}
// fills common event data in the SendEvent function
void PlayerEventLogs::FillPlayerEvent(
const PlayerEvent::PlayerEvent &p,
PlayerEventLogsRepository::PlayerEventLogs &n
)
{
n.account_id = p.account_id;
n.character_id = p.character_id;
n.zone_id = p.zone_id;
n.instance_id = p.instance_id;
n.x = p.x;
n.y = p.y;
n.z = p.z;
n.heading = p.heading;
}
// builds the dynamic packet used to ship the player event over the wire
// supports serializing the struct so it can be rebuilt on the other end
std::unique_ptr<ServerPacket>
PlayerEventLogs::BuildPlayerEventPacket(const PlayerEvent::PlayerEventContainer &e)
{
EQ::Net::DynamicPacket dyn_pack;
dyn_pack.PutSerialize(0, e);
auto pack_size = sizeof(ServerSendPlayerEvent_Struct) + dyn_pack.Length();
auto pack = std::make_unique<ServerPacket>(ServerOP_PlayerEvent, static_cast<uint32_t>(pack_size));
auto buf = reinterpret_cast<ServerSendPlayerEvent_Struct *>(pack->pBuffer);
buf->cereal_size = static_cast<uint32_t>(dyn_pack.Length());
memcpy(buf->cereal_data, dyn_pack.Data(), dyn_pack.Length());
return pack;
}
const PlayerEventLogSettingsRepository::PlayerEventLogSettings *PlayerEventLogs::GetSettings() const
{
return m_settings;
}
bool PlayerEventLogs::IsEventDiscordEnabled(int32_t event_type_id)
{
// out of bounds check
if (event_type_id >= PlayerEvent::EventType::MAX) {
return false;
}
// make sure webhook id is set
if (m_settings[event_type_id].discord_webhook_id == 0) {
return false;
}
// ensure there is a matching webhook to begin with
if (!LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
return true;
}
return false;
}
std::string PlayerEventLogs::GetDiscordWebhookUrlFromEventType(int32_t event_type_id)
{
// out of bounds check
if (event_type_id >= PlayerEvent::EventType::MAX) {
return "";
}
// make sure webhook id is set
if (m_settings[event_type_id].discord_webhook_id == 0) {
return "";
}
// ensure there is a matching webhook to begin with
if (!LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
return LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url;
}
return "";
}
// GM_COMMAND | [x] Implemented Formatter
// ZONING | [x] Implemented Formatter
// AA_GAIN | [x] Implemented Formatter
// AA_PURCHASE | [x] Implemented Formatter
// FORAGE_SUCCESS | [x] Implemented Formatter
// FORAGE_FAILURE | [x] Implemented Formatter
// FISH_SUCCESS | [x] Implemented Formatter
// FISH_FAILURE | [x] Implemented Formatter
// ITEM_DESTROY | [x] Implemented Formatter
// WENT_ONLINE | [x] Implemented Formatter
// WENT_OFFLINE | [x] Implemented Formatter
// LEVEL_GAIN | [x] Implemented Formatter
// LEVEL_LOSS | [x] Implemented Formatter
// LOOT_ITEM | [x] Implemented Formatter
// MERCHANT_PURCHASE | [x] Implemented Formatter
// MERCHANT_SELL | [x] Implemented Formatter
// GROUP_JOIN | [] Implemented Formatter
// GROUP_LEAVE | [] Implemented Formatter
// RAID_JOIN | [] Implemented Formatter
// RAID_LEAVE | [] Implemented Formatter
// GROUNDSPAWN_PICKUP | [x] Implemented Formatter
// NPC_HANDIN | [x] Implemented Formatter
// SKILL_UP | [x] Implemented Formatter
// TASK_ACCEPT | [x] Implemented Formatter
// TASK_UPDATE | [x] Implemented Formatter
// TASK_COMPLETE | [x] Implemented Formatter
// TRADE | [] Implemented Formatter
// GIVE_ITEM | [] Implemented Formatter
// SAY | [x] Implemented Formatter
// REZ_ACCEPTED | [x] Implemented Formatter
// DEATH | [x] Implemented Formatter
// COMBINE_FAILURE | [x] Implemented Formatter
// COMBINE_SUCCESS | [x] Implemented Formatter
// DROPPED_ITEM | [x] Implemented Formatter
// SPLIT_MONEY | [x] Implemented Formatter
// DZ_JOIN | [] Implemented Formatter
// DZ_LEAVE | [] Implemented Formatter
// TRADER_PURCHASE | [x] Implemented Formatter
// TRADER_SELL | [x] Implemented Formatter
// BANDOLIER_CREATE | [] Implemented Formatter
// BANDOLIER_SWAP | [] Implemented Formatter
// DISCOVER_ITEM | [X] Implemented Formatter
std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::PlayerEventContainer &e)
{
std::string payload;
switch (e.player_event_log.event_type_id) {
case PlayerEvent::AA_GAIN: {
PlayerEvent::AAGainedEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatAAGainedEvent(e, n);
break;
}
case PlayerEvent::AA_PURCHASE: {
PlayerEvent::AAPurchasedEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatAAPurchasedEvent(e, n);
break;
}
case PlayerEvent::COMBINE_FAILURE:
case PlayerEvent::COMBINE_SUCCESS: {
PlayerEvent::CombineEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatCombineEvent(e, n);
break;
}
case PlayerEvent::DEATH: {
PlayerEvent::DeathEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatDeathEvent(e, n);
break;
}
case PlayerEvent::DISCOVER_ITEM: {
PlayerEvent::DiscoverItemEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatDiscoverItemEvent(e, n);
break;
}
case PlayerEvent::DROPPED_ITEM: {
PlayerEvent::DroppedItemEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatDroppedItemEvent(e, n);
break;
}
case PlayerEvent::FISH_FAILURE: {
payload = PlayerEventDiscordFormatter::FormatWithNodata(e);
break;
}
case PlayerEvent::FISH_SUCCESS: {
PlayerEvent::FishSuccessEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatFishSuccessEvent(e, n);
break;
}
case PlayerEvent::FORAGE_FAILURE: {
payload = PlayerEventDiscordFormatter::FormatWithNodata(e);
break;
}
case PlayerEvent::FORAGE_SUCCESS: {
PlayerEvent::ForageSuccessEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatForageSuccessEvent(e, n);
break;
}
case PlayerEvent::ITEM_DESTROY: {
PlayerEvent::DestroyItemEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatDestroyItemEvent(e, n);
break;
}
case PlayerEvent::LEVEL_GAIN: {
PlayerEvent::LevelGainedEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatLevelGainedEvent(e, n);
break;
}
case PlayerEvent::LEVEL_LOSS: {
PlayerEvent::LevelLostEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatLevelLostEvent(e, n);
break;
}
case PlayerEvent::LOOT_ITEM: {
PlayerEvent::LootItemEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatLootItemEvent(e, n);
break;
}
case PlayerEvent::GROUNDSPAWN_PICKUP: {
PlayerEvent::GroundSpawnPickupEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatGroundSpawnPickupEvent(e, n);
break;
}
case PlayerEvent::NPC_HANDIN: {
PlayerEvent::HandinEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatNPCHandinEvent(e, n);
break;
}
case PlayerEvent::SAY: {
PlayerEvent::SayEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatEventSay(e, n);
break;
}
case PlayerEvent::GM_COMMAND: {
PlayerEvent::GMCommandEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatGMCommand(e, n);
break;
}
case PlayerEvent::SKILL_UP: {
PlayerEvent::SkillUpEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatSkillUpEvent(e, n);
break;
}
case PlayerEvent::SPLIT_MONEY: {
PlayerEvent::SplitMoneyEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatSplitMoneyEvent(e, n);
break;
}
case PlayerEvent::TASK_ACCEPT: {
PlayerEvent::TaskAcceptEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatTaskAcceptEvent(e, n);
break;
}
case PlayerEvent::TASK_COMPLETE: {
PlayerEvent::TaskCompleteEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatTaskCompleteEvent(e, n);
break;
}
case PlayerEvent::TASK_UPDATE: {
PlayerEvent::TaskUpdateEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatTaskUpdateEvent(e, n);
break;
}
case PlayerEvent::TRADE: {
PlayerEvent::TradeEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatTradeEvent(e, n);
break;
}
case PlayerEvent::TRADER_PURCHASE: {
PlayerEvent::TraderPurchaseEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatTraderPurchaseEvent(e, n);
break;
}
case PlayerEvent::TRADER_SELL: {
PlayerEvent::TraderSellEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatTraderSellEvent(e, n);
break;
}
case PlayerEvent::REZ_ACCEPTED: {
PlayerEvent::ResurrectAcceptEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatResurrectAcceptEvent(e, n);
break;
}
case PlayerEvent::WENT_ONLINE:
case PlayerEvent::WENT_OFFLINE: {
payload = PlayerEventDiscordFormatter::FormatWithNodata(e);
break;
}
case PlayerEvent::MERCHANT_PURCHASE: {
PlayerEvent::MerchantPurchaseEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatMerchantPurchaseEvent(e, n);
break;
}
case PlayerEvent::MERCHANT_SELL: {
PlayerEvent::MerchantSellEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatMerchantSellEvent(e, n);
break;
}
case PlayerEvent::ZONING: {
PlayerEvent::ZoningEvent n{};
std::stringstream ss;
{
ss << e.player_event_log.event_data;
cereal::JSONInputArchive ar(ss);
n.serialize(ar);
}
payload = PlayerEventDiscordFormatter::FormatZoningEvent(e, n);
break;
}
default: {
LogInfo(
"Player event [{}] ({}) Discord formatter not implemented",
e.player_event_log.event_type_name,
e.player_event_log.event_type_id
);
}
}
return payload;
}
// general process function, used in world or UCS depending on rule Logging:PlayerEventsQSProcess
void PlayerEventLogs::Process()
{
if (m_process_batch_events_timer.Check()) {
ProcessBatchQueue();
}
if (m_process_retention_truncation_timer.Check()) {
ProcessRetentionTruncation();
}
}
void PlayerEventLogs::ProcessRetentionTruncation()
{
LogInfo("Running truncation");
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
if (m_settings[i].retention_days > 0) {
int deleted_count = PlayerEventLogsRepository::DeleteWhere(
*m_database,
fmt::format(
"event_type_id = {} AND created_at < (NOW() - INTERVAL {} DAY)",
i,
m_settings[i].retention_days
)
);
if (deleted_count > 0) {
LogInfo(
"Truncated [{}] events of type [{}] ({}) older than [{}] days",
deleted_count,
PlayerEvent::EventName[i],
i,
m_settings[i].retention_days
);
}
}
}
}
void PlayerEventLogs::ReloadSettings()
{
for (auto &e: PlayerEventLogSettingsRepository::All(*m_database)) {
m_settings[e.id] = e;
}
}
const int32_t RETENTION_DAYS_DEFAULT = 7;
void PlayerEventLogs::SetSettingsDefaults()
{
m_settings[PlayerEvent::GM_COMMAND].event_enabled = 1;
m_settings[PlayerEvent::ZONING].event_enabled = 1;
m_settings[PlayerEvent::AA_GAIN].event_enabled = 1;
m_settings[PlayerEvent::AA_PURCHASE].event_enabled = 1;
m_settings[PlayerEvent::FORAGE_SUCCESS].event_enabled = 0;
m_settings[PlayerEvent::FORAGE_FAILURE].event_enabled = 0;
m_settings[PlayerEvent::FISH_SUCCESS].event_enabled = 0;
m_settings[PlayerEvent::FISH_FAILURE].event_enabled = 0;
m_settings[PlayerEvent::ITEM_DESTROY].event_enabled = 1;
m_settings[PlayerEvent::WENT_ONLINE].event_enabled = 0;
m_settings[PlayerEvent::WENT_OFFLINE].event_enabled = 0;
m_settings[PlayerEvent::LEVEL_GAIN].event_enabled = 1;
m_settings[PlayerEvent::LEVEL_LOSS].event_enabled = 1;
m_settings[PlayerEvent::LOOT_ITEM].event_enabled = 1;
m_settings[PlayerEvent::MERCHANT_PURCHASE].event_enabled = 1;
m_settings[PlayerEvent::MERCHANT_SELL].event_enabled = 1;
m_settings[PlayerEvent::GROUP_JOIN].event_enabled = 0;
m_settings[PlayerEvent::GROUP_LEAVE].event_enabled = 0;
m_settings[PlayerEvent::RAID_JOIN].event_enabled = 0;
m_settings[PlayerEvent::RAID_LEAVE].event_enabled = 0;
m_settings[PlayerEvent::GROUNDSPAWN_PICKUP].event_enabled = 1;
m_settings[PlayerEvent::NPC_HANDIN].event_enabled = 1;
m_settings[PlayerEvent::SKILL_UP].event_enabled = 0;
m_settings[PlayerEvent::TASK_ACCEPT].event_enabled = 1;
m_settings[PlayerEvent::TASK_UPDATE].event_enabled = 1;
m_settings[PlayerEvent::TASK_COMPLETE].event_enabled = 1;
m_settings[PlayerEvent::TRADE].event_enabled = 1;
m_settings[PlayerEvent::GIVE_ITEM].event_enabled = 1;
m_settings[PlayerEvent::SAY].event_enabled = 0;
m_settings[PlayerEvent::REZ_ACCEPTED].event_enabled = 1;
m_settings[PlayerEvent::DEATH].event_enabled = 1;
m_settings[PlayerEvent::COMBINE_FAILURE].event_enabled = 1;
m_settings[PlayerEvent::COMBINE_SUCCESS].event_enabled = 1;
m_settings[PlayerEvent::DROPPED_ITEM].event_enabled = 1;
m_settings[PlayerEvent::SPLIT_MONEY].event_enabled = 1;
m_settings[PlayerEvent::DZ_JOIN].event_enabled = 1;
m_settings[PlayerEvent::DZ_LEAVE].event_enabled = 1;
m_settings[PlayerEvent::TRADER_PURCHASE].event_enabled = 1;
m_settings[PlayerEvent::TRADER_SELL].event_enabled = 1;
m_settings[PlayerEvent::BANDOLIER_CREATE].event_enabled = 0;
m_settings[PlayerEvent::BANDOLIER_SWAP].event_enabled = 0;
m_settings[PlayerEvent::DISCOVER_ITEM].event_enabled = 1;
m_settings[PlayerEvent::POSSIBLE_HACK].event_enabled = 1;
m_settings[PlayerEvent::KILLED_NPC].event_enabled = 1;
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
m_settings[i].retention_days = RETENTION_DAYS_DEFAULT;
}
}
-85
View File
@@ -1,85 +0,0 @@
#ifndef EQEMU_PLAYER_EVENT_LOGS_H
#define EQEMU_PLAYER_EVENT_LOGS_H
#include "../repositories/player_event_log_settings_repository.h"
#include "player_events.h"
#include "../servertalk.h"
#include "../repositories/player_event_logs_repository.h"
#include "../timer.h"
#include "../json/json_archive_single_line.h"
#include <cereal/archives/json.hpp>
#include <mutex>
class PlayerEventLogs {
public:
void Init();
void ReloadSettings();
PlayerEventLogs *SetDatabase(Database *db);
bool ValidateDatabaseConnection();
bool IsEventEnabled(PlayerEvent::EventType event);
void Process();
// batch queue
void AddToQueue(const PlayerEventLogsRepository::PlayerEventLogs &logs);
// main event record generic function
// can ingest any struct event types
template<typename T>
std::unique_ptr<ServerPacket> RecordEvent(
PlayerEvent::EventType t,
const PlayerEvent::PlayerEvent &p,
T e
)
{
auto n = PlayerEventLogsRepository::NewEntity();
FillPlayerEvent(p, n);
n.event_type_id = t;
std::stringstream ss;
{
cereal::JSONOutputArchiveSingleLine ar(ss);
e.serialize(ar);
}
n.event_type_name = PlayerEvent::EventName[t];
n.event_data = Strings::Contains(ss.str(), "noop") ? "{}" : ss.str();
n.created_at = std::time(nullptr);
auto c = PlayerEvent::PlayerEventContainer{
.player_event = p,
.player_event_log = n
};
return BuildPlayerEventPacket(c);
}
[[nodiscard]] const PlayerEventLogSettingsRepository::PlayerEventLogSettings *GetSettings() const;
bool IsEventDiscordEnabled(int32_t event_type_id);
std::string GetDiscordWebhookUrlFromEventType(int32_t event_type_id);
static std::string GetDiscordPayloadFromEvent(const PlayerEvent::PlayerEventContainer &e);
private:
Database *m_database; // reference to database
PlayerEventLogSettingsRepository::PlayerEventLogSettings m_settings[PlayerEvent::EventType::MAX]{};
// batch queue is used to record events in batch
std::vector<PlayerEventLogsRepository::PlayerEventLogs> m_record_batch_queue{};
static void FillPlayerEvent(const PlayerEvent::PlayerEvent &p, PlayerEventLogsRepository::PlayerEventLogs &n);
static std::unique_ptr<ServerPacket>
BuildPlayerEventPacket(const PlayerEvent::PlayerEventContainer &e);
// timers
Timer m_process_batch_events_timer; // events processing timer
Timer m_process_retention_truncation_timer; // timer for truncating events based on retention settings
// processing
std::mutex m_batch_queue_lock{};
void ProcessBatchQueue();
void ProcessRetentionTruncation();
void SetSettingsDefaults();
};
extern PlayerEventLogs player_event_logs;
#endif //EQEMU_PLAYER_EVENT_LOGS_H
-935
View File
@@ -1,935 +0,0 @@
#ifndef EQEMU_PLAYER_EVENTS_H
#define EQEMU_PLAYER_EVENTS_H
#include <string>
#include <cereal/cereal.hpp>
#include "../types.h"
#include "../repositories/player_event_logs_repository.h"
namespace PlayerEvent {
enum EventType {
GM_COMMAND = 1,
ZONING,
AA_GAIN,
AA_PURCHASE,
FORAGE_SUCCESS,
FORAGE_FAILURE,
FISH_SUCCESS,
FISH_FAILURE,
ITEM_DESTROY,
WENT_ONLINE,
WENT_OFFLINE,
LEVEL_GAIN,
LEVEL_LOSS,
LOOT_ITEM,
MERCHANT_PURCHASE,
MERCHANT_SELL,
GROUP_JOIN, // unimplemented
GROUP_LEAVE, // unimplemented
RAID_JOIN, // unimplemented
RAID_LEAVE, // unimplemented
GROUNDSPAWN_PICKUP,
NPC_HANDIN,
SKILL_UP,
TASK_ACCEPT,
TASK_UPDATE,
TASK_COMPLETE,
TRADE,
GIVE_ITEM, // unimplemented
SAY,
REZ_ACCEPTED,
DEATH,
COMBINE_FAILURE,
COMBINE_SUCCESS,
DROPPED_ITEM,
SPLIT_MONEY,
DZ_JOIN, // unimplemented
DZ_LEAVE, // unimplemented
TRADER_PURCHASE,
TRADER_SELL,
BANDOLIER_CREATE, // unimplemented
BANDOLIER_SWAP, // unimplemented
DISCOVER_ITEM,
POSSIBLE_HACK,
KILLED_NPC,
KILLED_NAMED_NPC,
KILLED_RAID_NPC,
MAX // dont remove
};
// Don't ever remove items, even if they are deprecated
// If event is deprecated just tag (Deprecated) in the name
// If event is unimplemented just tag (Unimplemented) in the name
// Events don't get saved to the database if unimplemented or deprecated
// Events tagged as deprecated will get automatically removed
static const char *EventName[PlayerEvent::MAX] = {
"None",
"GM Command",
"Zoning",
"AA Gain",
"AA Purchase",
"Forage Success",
"Forage Failure",
"Fish Success",
"Fish Failure",
"Item Destroy",
"Went Online",
"Went Offline",
"Level Gain",
"Level Loss",
"Loot Item",
"Merchant Purchase",
"Merchant Sell",
"Group Join (Unimplemented)",
"Group Leave (Unimplemented)",
"Raid Join (Unimplemented)",
"Raid Leave (Unimplemented)",
"Groundspawn Pickup",
"NPC Handin",
"Skill Up",
"Task Accept",
"Task Update",
"Task Complete",
"Trade",
"Given Item (Unimplemented)",
"Say",
"Rez Accepted",
"Death",
"Combine Failure",
"Combine Success",
"Dropped Item",
"Split Money",
"DZ Join (Unimplemented)",
"DZ Leave (Unimplemented)",
"Trader Purchase",
"Trader Sell",
"Bandolier Create (Unimplemented)",
"Bandolier Swap (Unimplemented)",
"Discover Item",
"Possible Hack",
"Killed NPC",
"Killed Named NPC",
"Killed Raid NPC"
};
// Generic struct used by all events
struct PlayerEvent {
int64 account_id;
std::string account_name;
int64 character_id;
std::string character_name;
int64 guild_id;
std::string guild_name;
int zone_id;
std::string zone_short_name;
std::string zone_long_name;
int instance_id;
float x;
float y;
float z;
float heading;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(account_id),
CEREAL_NVP(account_name),
CEREAL_NVP(character_id),
CEREAL_NVP(character_name),
CEREAL_NVP(guild_id),
CEREAL_NVP(guild_name),
CEREAL_NVP(zone_id),
CEREAL_NVP(zone_short_name),
CEREAL_NVP(zone_long_name),
CEREAL_NVP(instance_id),
CEREAL_NVP(x),
CEREAL_NVP(y),
CEREAL_NVP(z),
CEREAL_NVP(heading)
);
}
};
// contains metadata in use for things like log/discord formatters
// along with the actual event to be persisted
struct PlayerEventContainer {
PlayerEvent player_event;
PlayerEventLogsRepository::PlayerEventLogs player_event_log;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(player_event),
CEREAL_NVP(player_event_log)
);
}
};
// used in events with no extra data
struct EmptyEvent {
std::string noop; // noop, gets discard upstream
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(noop)
);
}
};
// used in Trade event
struct TradeItem {
int64 item_id;
std::string item_name;
int32 slot;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(item_name),
CEREAL_NVP(slot)
);
}
};
// used in Trade event
class TradeItemEntry {
public:
uint16 slot;
uint32 item_id;
std::string item_name;
uint16 charges;
uint32 aug_1_item_id;
std::string aug_1_item_name;
uint32 aug_2_item_id;
std::string aug_2_item_name;
uint32 aug_3_item_id;
std::string aug_3_item_name;
uint32 aug_4_item_id;
std::string aug_4_item_name;
uint32 aug_5_item_id;
std::string aug_5_item_name;
uint32 aug_6_item_id;
std::string aug_6_item_name;
bool in_bag;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(slot),
CEREAL_NVP(item_id),
CEREAL_NVP(charges),
CEREAL_NVP(aug_1_item_id),
CEREAL_NVP(aug_2_item_id),
CEREAL_NVP(aug_3_item_id),
CEREAL_NVP(aug_4_item_id),
CEREAL_NVP(aug_5_item_id),
CEREAL_NVP(in_bag)
);
}
};
/**
* Events
*/
struct Money {
int32 platinum;
int32 gold;
int32 silver;
int32 copper;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(platinum),
CEREAL_NVP(gold),
CEREAL_NVP(silver),
CEREAL_NVP(copper)
);
}
};
struct TradeEvent {
uint32 character_1_id;
std::string character_1_name;
uint32 character_2_id;
std::string character_2_name;
Money character_1_give_money;
Money character_2_give_money;
std::vector<TradeItemEntry> character_1_give_items;
std::vector<TradeItemEntry> character_2_give_items;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(character_1_id),
CEREAL_NVP(character_1_name),
CEREAL_NVP(character_2_id),
CEREAL_NVP(character_2_name),
CEREAL_NVP(character_1_give_money),
CEREAL_NVP(character_2_give_money),
CEREAL_NVP(character_1_give_items),
CEREAL_NVP(character_2_give_items)
);
}
};
struct GMCommandEvent {
std::string message;
std::string target;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(message),
CEREAL_NVP(target)
);
}
};
struct ZoningEvent {
std::string from_zone_long_name;
std::string from_zone_short_name;
int32 from_zone_id;
int32 from_instance_id;
int32 from_instance_version;
std::string to_zone_long_name;
std::string to_zone_short_name;
int32 to_zone_id;
int32 to_instance_id;
int32 to_instance_version;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(from_zone_long_name),
CEREAL_NVP(from_zone_short_name),
CEREAL_NVP(from_zone_id),
CEREAL_NVP(from_instance_id),
CEREAL_NVP(from_instance_version),
CEREAL_NVP(to_zone_long_name),
CEREAL_NVP(to_zone_short_name),
CEREAL_NVP(to_zone_id),
CEREAL_NVP(to_instance_id),
CEREAL_NVP(to_instance_version)
);
}
};
struct AAGainedEvent {
uint32 aa_gained;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(CEREAL_NVP(aa_gained));
}
};
struct AAPurchasedEvent {
int32 aa_id;
int32 aa_cost;
int32 aa_previous_id;
int32 aa_next_id;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(aa_id),
CEREAL_NVP(aa_cost),
CEREAL_NVP(aa_previous_id),
CEREAL_NVP(aa_next_id)
);
}
};
struct ForageSuccessEvent {
uint32 item_id;
std::string item_name;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(item_name)
);
}
};
struct FishSuccessEvent {
uint32 item_id;
std::string item_name;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(item_name)
);
}
};
struct DestroyItemEvent {
uint32 item_id;
std::string item_name;
int16 charges;
std::string reason;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(item_name),
CEREAL_NVP(reason),
CEREAL_NVP(charges)
);
}
};
struct LevelGainedEvent {
uint32 from_level;
uint8 to_level;
int levels_gained;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(from_level),
CEREAL_NVP(to_level),
CEREAL_NVP(levels_gained)
);
}
};
struct LevelLostEvent {
uint32 from_level;
uint8 to_level;
int levels_lost;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(from_level),
CEREAL_NVP(to_level),
CEREAL_NVP(levels_lost)
);
}
};
struct LootItemEvent {
uint32 item_id;
std::string item_name;
int16 charges;
uint32 npc_id;
std::string corpse_name;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(item_name),
CEREAL_NVP(charges),
CEREAL_NVP(npc_id),
CEREAL_NVP(corpse_name)
);
}
};
struct MerchantPurchaseEvent {
uint32 npc_id;
std::string merchant_name;
uint32 merchant_type;
uint32 item_id;
std::string item_name;
int16 charges;
uint32 cost;
uint32 alternate_currency_id;
uint64 player_money_balance;
uint64 player_currency_balance;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(npc_id),
CEREAL_NVP(merchant_name),
CEREAL_NVP(merchant_type),
CEREAL_NVP(item_id),
CEREAL_NVP(item_name),
CEREAL_NVP(charges),
CEREAL_NVP(cost),
CEREAL_NVP(alternate_currency_id),
CEREAL_NVP(player_money_balance),
CEREAL_NVP(player_currency_balance)
);
}
};
struct MerchantSellEvent {
uint32 npc_id;
std::string merchant_name;
uint32 merchant_type;
uint32 item_id;
std::string item_name;
int16 charges;
uint32 cost;
uint32 alternate_currency_id;
uint64 player_money_balance;
uint64 player_currency_balance;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(npc_id),
CEREAL_NVP(merchant_name),
CEREAL_NVP(merchant_type),
CEREAL_NVP(item_id),
CEREAL_NVP(item_name),
CEREAL_NVP(charges),
CEREAL_NVP(cost),
CEREAL_NVP(alternate_currency_id),
CEREAL_NVP(player_money_balance),
CEREAL_NVP(player_currency_balance)
);
}
};
struct SkillUpEvent {
uint32 skill_id;
int value;
int16 max_skill;
std::string against_who;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(skill_id),
CEREAL_NVP(value),
CEREAL_NVP(max_skill),
CEREAL_NVP(against_who)
);
}
};
struct TaskAcceptEvent {
uint32 npc_id;
std::string npc_name;
uint32 task_id;
std::string task_name;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(npc_id),
CEREAL_NVP(npc_name),
CEREAL_NVP(task_id),
CEREAL_NVP(task_name)
);
}
};
struct TaskUpdateEvent {
uint32 task_id;
std::string task_name;
uint32 activity_id;
uint32 done_count;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(task_id),
CEREAL_NVP(task_name),
CEREAL_NVP(activity_id),
CEREAL_NVP(done_count)
);
}
};
struct TaskCompleteEvent {
uint32 task_id;
std::string task_name;
uint32 activity_id;
uint32 done_count;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(task_id),
CEREAL_NVP(task_name),
CEREAL_NVP(activity_id),
CEREAL_NVP(done_count)
);
}
};
struct GroundSpawnPickupEvent {
uint32 item_id;
std::string item_name;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(item_name)
);
}
};
struct SayEvent {
std::string message;
std::string target;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(message),
CEREAL_NVP(target)
);
}
};
struct ResurrectAcceptEvent {
std::string resurrecter_name;
std::string spell_name;
uint32 spell_id;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(resurrecter_name),
CEREAL_NVP(spell_name),
CEREAL_NVP(spell_id)
);
}
};
struct CombineEvent {
uint32 recipe_id;
std::string recipe_name;
uint32 made_count;
uint32 tradeskill_id;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(recipe_id),
CEREAL_NVP(recipe_name),
CEREAL_NVP(made_count),
CEREAL_NVP(tradeskill_id)
);
}
};
struct DroppedItemEvent {
uint32 item_id;
std::string item_name;
int16 slot_id;
uint32 charges;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(item_name),
CEREAL_NVP(slot_id),
CEREAL_NVP(charges)
);
}
};
struct DeathEvent {
uint32 killer_id;
std::string killer_name;
int64 damage;
uint32 spell_id;
std::string spell_name;
int skill_id;
std::string skill_name;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(killer_id),
CEREAL_NVP(killer_name),
CEREAL_NVP(damage),
CEREAL_NVP(spell_id),
CEREAL_NVP(spell_name),
CEREAL_NVP(skill_id),
CEREAL_NVP(skill_name)
);
}
};
struct SplitMoneyEvent {
uint32 copper;
uint32 silver;
uint32 gold;
uint32 platinum;
uint64 player_money_balance;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(copper),
CEREAL_NVP(silver),
CEREAL_NVP(gold),
CEREAL_NVP(platinum),
CEREAL_NVP(player_money_balance)
);
}
};
struct TraderPurchaseEvent {
uint32 item_id;
std::string item_name;
uint32 trader_id;
std::string trader_name;
uint32 price;
uint32 charges;
uint32 total_cost;
uint64 player_money_balance;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(item_name),
CEREAL_NVP(trader_id),
CEREAL_NVP(trader_name),
CEREAL_NVP(price),
CEREAL_NVP(charges),
CEREAL_NVP(total_cost),
CEREAL_NVP(player_money_balance)
);
}
};
struct TraderSellEvent {
uint32 item_id;
std::string item_name;
uint32 buyer_id;
std::string buyer_name;
uint32 price;
uint32 charges;
uint32 total_cost;
uint64 player_money_balance;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(item_name),
CEREAL_NVP(buyer_id),
CEREAL_NVP(buyer_name),
CEREAL_NVP(price),
CEREAL_NVP(charges),
CEREAL_NVP(total_cost),
CEREAL_NVP(player_money_balance)
);
}
};
struct DiscoverItemEvent {
uint32 item_id;
std::string item_name;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(item_name)
);
}
};
class HandinEntry {
public:
uint32 item_id;
std::string item_name;
uint16 charges;
bool attuned;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(item_name),
CEREAL_NVP(charges),
CEREAL_NVP(attuned)
);
}
};
class HandinMoney {
public:
uint32 copper;
uint32 silver;
uint32 gold;
uint32 platinum;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(copper),
CEREAL_NVP(silver),
CEREAL_NVP(gold),
CEREAL_NVP(platinum)
);
}
};
struct HandinEvent {
uint32 npc_id;
std::string npc_name;
std::vector<HandinEntry> handin_items;
HandinMoney handin_money;
std::vector<HandinEntry> return_items;
HandinMoney return_money;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(npc_id),
CEREAL_NVP(npc_name),
CEREAL_NVP(handin_items),
CEREAL_NVP(handin_money),
CEREAL_NVP(return_items),
CEREAL_NVP(return_money)
);
}
};
struct PossibleHackEvent {
std::string message;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(message)
);
}
};
struct KilledNPCEvent {
uint32 npc_id;
std::string npc_name;
uint32 combat_time_seconds;
uint64 total_damage_per_second_taken;
uint64 total_heal_per_second_taken;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(npc_id),
CEREAL_NVP(npc_name),
CEREAL_NVP(combat_time_seconds),
CEREAL_NVP(total_damage_per_second_taken),
CEREAL_NVP(total_heal_per_second_taken)
);
}
};
}
#endif //EQEMU_PLAYER_EVENTS_H
#define RecordPlayerEventLog(event_type, event_data) do {\
if (player_event_logs.IsEventEnabled(event_type)) {\
worldserver.SendPacket(\
player_event_logs.RecordEvent(\
event_type,\
GetPlayerEvent(),\
event_data\
).get()\
);\
}\
} while (0)
#define RecordPlayerEventLogWithClient(c, event_type, event_data) do {\
if (player_event_logs.IsEventEnabled(event_type)) {\
worldserver.SendPacket(\
player_event_logs.RecordEvent(\
event_type,\
(c)->GetPlayerEvent(),\
event_data\
).get()\
);\
}\
} while (0)
+5 -17
View File
@@ -358,27 +358,15 @@ int8 EQ::ItemInstance::AvailableAugmentSlot(int32 augment_type) const
return (i <= invaug::SOCKET_END) ? i : INVALID_INDEX;
}
bool EQ::ItemInstance::IsAugmentSlotAvailable(int32 augment_type, uint8 slot) const
bool EQ::ItemInstance::IsAugmentSlotAvailable(int32 augtype, uint8 slot) const
{
if (!m_item || !m_item->IsClassCommon()) {
return false;
}
if (!m_item || !m_item->IsClassCommon())
return false;
if (
(
!GetItem(slot) &&
m_item->AugSlotVisible[slot]
) &&
augment_type == -1 ||
(
m_item->AugSlotType[slot] &&
((1 << (m_item->AugSlotType[slot] - 1)) & augment_type)
)
) {
if ((!GetItem(slot) && m_item->AugSlotVisible[slot]) && augtype == -1 || (m_item->AugSlotType[slot] && ((1 << (m_item->AugSlotType[slot] - 1)) & augtype))) {
return true;
}
return false;
return false;
}
// Retrieve item inside container
+2 -2
View File
@@ -101,8 +101,8 @@ namespace EQ
//
bool IsAugmentable() const;
bool AvailableWearSlot(uint32 aug_wear_slots) const;
int8 AvailableAugmentSlot(int32 augment_type) const;
bool IsAugmentSlotAvailable(int32 augment_type, uint8 slot) const;
int8 AvailableAugmentSlot(int32 augtype) const;
bool IsAugmentSlotAvailable(int32 augtype, uint8 slot) const;
inline int32 GetAugmentType() const { return ((m_item) ? m_item->AugType : 0); }
inline bool IsExpendable() const { return ((m_item) ? ((m_item->Click.Type == item::ItemEffectExpendable) || (m_item->ItemType == item::ItemTypePotion)) : false); }
File diff suppressed because it is too large Load Diff
+11 -16
View File
@@ -22,31 +22,26 @@
EQEmuExePlatform exe_platform = ExePlatformNone;
void RegisterExecutablePlatform(EQEmuExePlatform p)
{
void RegisterExecutablePlatform(EQEmuExePlatform p) {
exe_platform = p;
}
const EQEmuExePlatform &GetExecutablePlatform()
{
const EQEmuExePlatform& GetExecutablePlatform() {
return exe_platform;
}
int GetExecutablePlatformInt()
{
/**
* @return
*/
int GetExecutablePlatformInt(){
return exe_platform;
}
bool IsWorld()
{
return exe_platform == EQEmuExePlatform::ExePlatformWorld;
}
bool IsQueryServ()
{
return exe_platform == EQEmuExePlatform::ExePlatformQueryServ;
}
/**
* Returns platform name by string
*
* @return
*/
std::string GetPlatformName()
{
switch (GetExecutablePlatformInt()) {
-2
View File
@@ -44,7 +44,5 @@ void RegisterExecutablePlatform(EQEmuExePlatform p);
const EQEmuExePlatform& GetExecutablePlatform();
int GetExecutablePlatformInt();
std::string GetPlatformName();
bool IsWorld();
bool IsQueryServ();
#endif
@@ -0,0 +1,412 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
#ifndef EQEMU_BASE_EVENTLOG_REPOSITORY_H
#define EQEMU_BASE_EVENTLOG_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseEventlogRepository {
public:
struct Eventlog {
uint32_t id;
std::string accountname;
uint32_t accountid;
int32_t status;
std::string charname;
std::string target;
std::string time;
std::string descriptiontype;
std::string description;
int32_t event_nid;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"accountname",
"accountid",
"status",
"charname",
"target",
"time",
"descriptiontype",
"description",
"event_nid",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"accountname",
"accountid",
"status",
"charname",
"target",
"time",
"descriptiontype",
"description",
"event_nid",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("eventlog");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static Eventlog NewEntity()
{
Eventlog e{};
e.id = 0;
e.accountname = "";
e.accountid = 0;
e.status = 0;
e.charname = "";
e.target = "None";
e.time = std::time(nullptr);
e.descriptiontype = "";
e.description = "";
e.event_nid = 0;
return e;
}
static Eventlog GetEventlog(
const std::vector<Eventlog> &eventlogs,
int eventlog_id
)
{
for (auto &eventlog : eventlogs) {
if (eventlog.id == eventlog_id) {
return eventlog;
}
}
return NewEntity();
}
static Eventlog FindOne(
Database& db,
int eventlog_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
BaseSelect(),
eventlog_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
Eventlog e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.accountname = row[1] ? row[1] : "";
e.accountid = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.status = static_cast<int32_t>(atoi(row[3]));
e.charname = row[4] ? row[4] : "";
e.target = row[5] ? row[5] : "";
e.time = row[6] ? row[6] : "";
e.descriptiontype = row[7] ? row[7] : "";
e.description = row[8] ? row[8] : "";
e.event_nid = static_cast<int32_t>(atoi(row[9]));
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int eventlog_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
eventlog_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const Eventlog &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = '" + Strings::Escape(e.accountname) + "'");
v.push_back(columns[2] + " = " + std::to_string(e.accountid));
v.push_back(columns[3] + " = " + std::to_string(e.status));
v.push_back(columns[4] + " = '" + Strings::Escape(e.charname) + "'");
v.push_back(columns[5] + " = '" + Strings::Escape(e.target) + "'");
v.push_back(columns[6] + " = '" + Strings::Escape(e.time) + "'");
v.push_back(columns[7] + " = '" + Strings::Escape(e.descriptiontype) + "'");
v.push_back(columns[8] + " = '" + Strings::Escape(e.description) + "'");
v.push_back(columns[9] + " = " + std::to_string(e.event_nid));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static Eventlog InsertOne(
Database& db,
Eventlog e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.accountname) + "'");
v.push_back(std::to_string(e.accountid));
v.push_back(std::to_string(e.status));
v.push_back("'" + Strings::Escape(e.charname) + "'");
v.push_back("'" + Strings::Escape(e.target) + "'");
v.push_back("'" + Strings::Escape(e.time) + "'");
v.push_back("'" + Strings::Escape(e.descriptiontype) + "'");
v.push_back("'" + Strings::Escape(e.description) + "'");
v.push_back(std::to_string(e.event_nid));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<Eventlog> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.accountname) + "'");
v.push_back(std::to_string(e.accountid));
v.push_back(std::to_string(e.status));
v.push_back("'" + Strings::Escape(e.charname) + "'");
v.push_back("'" + Strings::Escape(e.target) + "'");
v.push_back("'" + Strings::Escape(e.time) + "'");
v.push_back("'" + Strings::Escape(e.descriptiontype) + "'");
v.push_back("'" + Strings::Escape(e.description) + "'");
v.push_back(std::to_string(e.event_nid));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<Eventlog> All(Database& db)
{
std::vector<Eventlog> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Eventlog e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.accountname = row[1] ? row[1] : "";
e.accountid = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.status = static_cast<int32_t>(atoi(row[3]));
e.charname = row[4] ? row[4] : "";
e.target = row[5] ? row[5] : "";
e.time = row[6] ? row[6] : "";
e.descriptiontype = row[7] ? row[7] : "";
e.description = row[8] ? row[8] : "";
e.event_nid = static_cast<int32_t>(atoi(row[9]));
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<Eventlog> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<Eventlog> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Eventlog e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.accountname = row[1] ? row[1] : "";
e.accountid = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.status = static_cast<int32_t>(atoi(row[3]));
e.charname = row[4] ? row[4] : "";
e.target = row[5] ? row[5] : "";
e.time = row[6] ? row[6] : "";
e.descriptiontype = row[7] ? row[7] : "";
e.description = row[8] ? row[8] : "";
e.event_nid = static_cast<int32_t>(atoi(row[9]));
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
};
#endif //EQEMU_BASE_EVENTLOG_REPOSITORY_H
@@ -9,21 +9,22 @@
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_LOG_SETTINGS_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_LOG_SETTINGS_REPOSITORY_H
#ifndef EQEMU_BASE_HACKERS_REPOSITORY_H
#define EQEMU_BASE_HACKERS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventLogSettingsRepository {
class BaseHackersRepository {
public:
struct PlayerEventLogSettings {
int64_t id;
std::string event_name;
int8_t event_enabled;
int32_t retention_days;
int32_t discord_webhook_id;
struct Hackers {
int32_t id;
std::string account;
std::string name;
std::string hacked;
std::string zone;
std::string date;
};
static std::string PrimaryKey()
@@ -35,10 +36,11 @@ public:
{
return {
"id",
"event_name",
"event_enabled",
"retention_days",
"discord_webhook_id",
"account",
"name",
"hacked",
"zone",
"date",
};
}
@@ -46,10 +48,11 @@ public:
{
return {
"id",
"event_name",
"event_enabled",
"retention_days",
"discord_webhook_id",
"account",
"name",
"hacked",
"zone",
"date",
};
}
@@ -65,7 +68,7 @@ public:
static std::string TableName()
{
return std::string("player_event_log_settings");
return std::string("hackers");
}
static std::string BaseSelect()
@@ -86,56 +89,57 @@ public:
);
}
static PlayerEventLogSettings NewEntity()
static Hackers NewEntity()
{
PlayerEventLogSettings e{};
Hackers e{};
e.id = 0;
e.event_name = "";
e.event_enabled = 0;
e.retention_days = 0;
e.discord_webhook_id = 0;
e.id = 0;
e.account = "";
e.name = "";
e.hacked = "";
e.zone = "";
e.date = std::time(nullptr);
return e;
}
static PlayerEventLogSettings GetPlayerEventLogSettings(
const std::vector<PlayerEventLogSettings> &player_event_log_settingss,
int player_event_log_settings_id
static Hackers GetHackers(
const std::vector<Hackers> &hackerss,
int hackers_id
)
{
for (auto &player_event_log_settings : player_event_log_settingss) {
if (player_event_log_settings.id == player_event_log_settings_id) {
return player_event_log_settings;
for (auto &hackers : hackerss) {
if (hackers.id == hackers_id) {
return hackers;
}
}
return NewEntity();
}
static PlayerEventLogSettings FindOne(
static Hackers FindOne(
Database& db,
int player_event_log_settings_id
int hackers_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
"{} WHERE id = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_log_settings_id
hackers_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventLogSettings e{};
Hackers e{};
e.id = strtoll(row[0], nullptr, 10);
e.event_name = row[1] ? row[1] : "";
e.event_enabled = static_cast<int8_t>(atoi(row[2]));
e.retention_days = static_cast<int32_t>(atoi(row[3]));
e.discord_webhook_id = static_cast<int32_t>(atoi(row[4]));
e.id = static_cast<int32_t>(atoi(row[0]));
e.account = row[1] ? row[1] : "";
e.name = row[2] ? row[2] : "";
e.hacked = row[3] ? row[3] : "";
e.zone = row[4] ? row[4] : "";
e.date = row[5] ? row[5] : "";
return e;
}
@@ -145,7 +149,7 @@ public:
static int DeleteOne(
Database& db,
int player_event_log_settings_id
int hackers_id
)
{
auto results = db.QueryDatabase(
@@ -153,7 +157,7 @@ public:
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_log_settings_id
hackers_id
)
);
@@ -162,18 +166,18 @@ public:
static int UpdateOne(
Database& db,
const PlayerEventLogSettings &e
const Hackers &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[0] + " = " + std::to_string(e.id));
v.push_back(columns[1] + " = '" + Strings::Escape(e.event_name) + "'");
v.push_back(columns[2] + " = " + std::to_string(e.event_enabled));
v.push_back(columns[3] + " = " + std::to_string(e.retention_days));
v.push_back(columns[4] + " = " + std::to_string(e.discord_webhook_id));
v.push_back(columns[1] + " = '" + Strings::Escape(e.account) + "'");
v.push_back(columns[2] + " = '" + Strings::Escape(e.name) + "'");
v.push_back(columns[3] + " = '" + Strings::Escape(e.hacked) + "'");
v.push_back(columns[4] + " = '" + Strings::Escape(e.zone) + "'");
v.push_back(columns[5] + " = '" + Strings::Escape(e.date) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -188,18 +192,19 @@ public:
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventLogSettings InsertOne(
static Hackers InsertOne(
Database& db,
PlayerEventLogSettings e
Hackers e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.event_name) + "'");
v.push_back(std::to_string(e.event_enabled));
v.push_back(std::to_string(e.retention_days));
v.push_back(std::to_string(e.discord_webhook_id));
v.push_back("'" + Strings::Escape(e.account) + "'");
v.push_back("'" + Strings::Escape(e.name) + "'");
v.push_back("'" + Strings::Escape(e.hacked) + "'");
v.push_back("'" + Strings::Escape(e.zone) + "'");
v.push_back("'" + Strings::Escape(e.date) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -221,7 +226,7 @@ public:
static int InsertMany(
Database& db,
const std::vector<PlayerEventLogSettings> &entries
const std::vector<Hackers> &entries
)
{
std::vector<std::string> insert_chunks;
@@ -230,10 +235,11 @@ public:
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.event_name) + "'");
v.push_back(std::to_string(e.event_enabled));
v.push_back(std::to_string(e.retention_days));
v.push_back(std::to_string(e.discord_webhook_id));
v.push_back("'" + Strings::Escape(e.account) + "'");
v.push_back("'" + Strings::Escape(e.name) + "'");
v.push_back("'" + Strings::Escape(e.hacked) + "'");
v.push_back("'" + Strings::Escape(e.zone) + "'");
v.push_back("'" + Strings::Escape(e.date) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -251,9 +257,9 @@ public:
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventLogSettings> All(Database& db)
static std::vector<Hackers> All(Database& db)
{
std::vector<PlayerEventLogSettings> all_entries;
std::vector<Hackers> all_entries;
auto results = db.QueryDatabase(
fmt::format(
@@ -265,13 +271,14 @@ public:
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventLogSettings e{};
Hackers e{};
e.id = strtoll(row[0], nullptr, 10);
e.event_name = row[1] ? row[1] : "";
e.event_enabled = static_cast<int8_t>(atoi(row[2]));
e.retention_days = static_cast<int32_t>(atoi(row[3]));
e.discord_webhook_id = static_cast<int32_t>(atoi(row[4]));
e.id = static_cast<int32_t>(atoi(row[0]));
e.account = row[1] ? row[1] : "";
e.name = row[2] ? row[2] : "";
e.hacked = row[3] ? row[3] : "";
e.zone = row[4] ? row[4] : "";
e.date = row[5] ? row[5] : "";
all_entries.push_back(e);
}
@@ -279,9 +286,9 @@ public:
return all_entries;
}
static std::vector<PlayerEventLogSettings> GetWhere(Database& db, const std::string &where_filter)
static std::vector<Hackers> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventLogSettings> all_entries;
std::vector<Hackers> all_entries;
auto results = db.QueryDatabase(
fmt::format(
@@ -294,13 +301,14 @@ public:
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventLogSettings e{};
Hackers e{};
e.id = strtoll(row[0], nullptr, 10);
e.event_name = row[1] ? row[1] : "";
e.event_enabled = static_cast<int8_t>(atoi(row[2]));
e.retention_days = static_cast<int32_t>(atoi(row[3]));
e.discord_webhook_id = static_cast<int32_t>(atoi(row[4]));
e.id = static_cast<int32_t>(atoi(row[0]));
e.account = row[1] ? row[1] : "";
e.name = row[2] ? row[2] : "";
e.hacked = row[3] ? row[3] : "";
e.zone = row[4] ? row[4] : "";
e.date = row[5] ? row[5] : "";
all_entries.push_back(e);
}
@@ -361,4 +369,4 @@ public:
};
#endif //EQEMU_BASE_PLAYER_EVENT_LOG_SETTINGS_REPOSITORY_H
#endif //EQEMU_BASE_HACKERS_REPOSITORY_H
@@ -16,7 +16,6 @@
#include "../../strings.h"
#include <ctime>
class BaseMerchantlistRepository {
public:
struct Merchantlist {
@@ -25,8 +24,6 @@ public:
int32_t item;
int16_t faction_required;
uint8_t level_required;
uint8_t min_status;
uint8_t max_status;
uint16_t alt_currency_cost;
int32_t classes_required;
int32_t probability;
@@ -52,8 +49,6 @@ public:
"item",
"faction_required",
"level_required",
"min_status",
"max_status",
"alt_currency_cost",
"classes_required",
"probability",
@@ -75,8 +70,6 @@ public:
"item",
"faction_required",
"level_required",
"min_status",
"max_status",
"alt_currency_cost",
"classes_required",
"probability",
@@ -132,8 +125,6 @@ public:
e.item = 0;
e.faction_required = -100;
e.level_required = 0;
e.min_status = 0;
e.max_status = 255;
e.alt_currency_cost = 0;
e.classes_required = 65535;
e.probability = 100;
@@ -169,9 +160,8 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
"{} WHERE id = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
merchantlist_id
)
);
@@ -185,18 +175,16 @@ public:
e.item = static_cast<int32_t>(atoi(row[2]));
e.faction_required = static_cast<int16_t>(atoi(row[3]));
e.level_required = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
e.min_status = static_cast<uint8_t>(strtoul(row[5], nullptr, 10));
e.max_status = static_cast<uint8_t>(strtoul(row[6], nullptr, 10));
e.alt_currency_cost = static_cast<uint16_t>(strtoul(row[7], nullptr, 10));
e.classes_required = static_cast<int32_t>(atoi(row[8]));
e.probability = static_cast<int32_t>(atoi(row[9]));
e.bucket_name = row[10] ? row[10] : "";
e.bucket_value = row[11] ? row[11] : "";
e.bucket_comparison = static_cast<uint8_t>(strtoul(row[12], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[13]));
e.max_expansion = static_cast<int8_t>(atoi(row[14]));
e.content_flags = row[15] ? row[15] : "";
e.content_flags_disabled = row[16] ? row[16] : "";
e.alt_currency_cost = static_cast<uint16_t>(strtoul(row[5], nullptr, 10));
e.classes_required = static_cast<int32_t>(atoi(row[6]));
e.probability = static_cast<int32_t>(atoi(row[7]));
e.bucket_name = row[8] ? row[8] : "";
e.bucket_value = row[9] ? row[9] : "";
e.bucket_comparison = static_cast<uint8_t>(strtoul(row[10], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[11]));
e.max_expansion = static_cast<int8_t>(atoi(row[12]));
e.content_flags = row[13] ? row[13] : "";
e.content_flags_disabled = row[14] ? row[14] : "";
return e;
}
@@ -235,18 +223,16 @@ public:
v.push_back(columns[2] + " = " + std::to_string(e.item));
v.push_back(columns[3] + " = " + std::to_string(e.faction_required));
v.push_back(columns[4] + " = " + std::to_string(e.level_required));
v.push_back(columns[5] + " = " + std::to_string(e.min_status));
v.push_back(columns[6] + " = " + std::to_string(e.max_status));
v.push_back(columns[7] + " = " + std::to_string(e.alt_currency_cost));
v.push_back(columns[8] + " = " + std::to_string(e.classes_required));
v.push_back(columns[9] + " = " + std::to_string(e.probability));
v.push_back(columns[10] + " = '" + Strings::Escape(e.bucket_name) + "'");
v.push_back(columns[11] + " = '" + Strings::Escape(e.bucket_value) + "'");
v.push_back(columns[12] + " = " + std::to_string(e.bucket_comparison));
v.push_back(columns[13] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[14] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[15] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[16] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
v.push_back(columns[5] + " = " + std::to_string(e.alt_currency_cost));
v.push_back(columns[6] + " = " + std::to_string(e.classes_required));
v.push_back(columns[7] + " = " + std::to_string(e.probability));
v.push_back(columns[8] + " = '" + Strings::Escape(e.bucket_name) + "'");
v.push_back(columns[9] + " = '" + Strings::Escape(e.bucket_value) + "'");
v.push_back(columns[10] + " = " + std::to_string(e.bucket_comparison));
v.push_back(columns[11] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[12] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[13] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[14] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -273,8 +259,6 @@ public:
v.push_back(std::to_string(e.item));
v.push_back(std::to_string(e.faction_required));
v.push_back(std::to_string(e.level_required));
v.push_back(std::to_string(e.min_status));
v.push_back(std::to_string(e.max_status));
v.push_back(std::to_string(e.alt_currency_cost));
v.push_back(std::to_string(e.classes_required));
v.push_back(std::to_string(e.probability));
@@ -319,8 +303,6 @@ public:
v.push_back(std::to_string(e.item));
v.push_back(std::to_string(e.faction_required));
v.push_back(std::to_string(e.level_required));
v.push_back(std::to_string(e.min_status));
v.push_back(std::to_string(e.max_status));
v.push_back(std::to_string(e.alt_currency_cost));
v.push_back(std::to_string(e.classes_required));
v.push_back(std::to_string(e.probability));
@@ -369,18 +351,16 @@ public:
e.item = static_cast<int32_t>(atoi(row[2]));
e.faction_required = static_cast<int16_t>(atoi(row[3]));
e.level_required = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
e.min_status = static_cast<uint8_t>(strtoul(row[5], nullptr, 10));
e.max_status = static_cast<uint8_t>(strtoul(row[6], nullptr, 10));
e.alt_currency_cost = static_cast<uint16_t>(strtoul(row[7], nullptr, 10));
e.classes_required = static_cast<int32_t>(atoi(row[8]));
e.probability = static_cast<int32_t>(atoi(row[9]));
e.bucket_name = row[10] ? row[10] : "";
e.bucket_value = row[11] ? row[11] : "";
e.bucket_comparison = static_cast<uint8_t>(strtoul(row[12], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[13]));
e.max_expansion = static_cast<int8_t>(atoi(row[14]));
e.content_flags = row[15] ? row[15] : "";
e.content_flags_disabled = row[16] ? row[16] : "";
e.alt_currency_cost = static_cast<uint16_t>(strtoul(row[5], nullptr, 10));
e.classes_required = static_cast<int32_t>(atoi(row[6]));
e.probability = static_cast<int32_t>(atoi(row[7]));
e.bucket_name = row[8] ? row[8] : "";
e.bucket_value = row[9] ? row[9] : "";
e.bucket_comparison = static_cast<uint8_t>(strtoul(row[10], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[11]));
e.max_expansion = static_cast<int8_t>(atoi(row[12]));
e.content_flags = row[13] ? row[13] : "";
e.content_flags_disabled = row[14] ? row[14] : "";
all_entries.push_back(e);
}
@@ -410,18 +390,16 @@ public:
e.item = static_cast<int32_t>(atoi(row[2]));
e.faction_required = static_cast<int16_t>(atoi(row[3]));
e.level_required = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
e.min_status = static_cast<uint8_t>(strtoul(row[5], nullptr, 10));
e.max_status = static_cast<uint8_t>(strtoul(row[6], nullptr, 10));
e.alt_currency_cost = static_cast<uint16_t>(strtoul(row[7], nullptr, 10));
e.classes_required = static_cast<int32_t>(atoi(row[8]));
e.probability = static_cast<int32_t>(atoi(row[9]));
e.bucket_name = row[10] ? row[10] : "";
e.bucket_value = row[11] ? row[11] : "";
e.bucket_comparison = static_cast<uint8_t>(strtoul(row[12], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[13]));
e.max_expansion = static_cast<int8_t>(atoi(row[14]));
e.content_flags = row[15] ? row[15] : "";
e.content_flags_disabled = row[16] ? row[16] : "";
e.alt_currency_cost = static_cast<uint16_t>(strtoul(row[5], nullptr, 10));
e.classes_required = static_cast<int32_t>(atoi(row[6]));
e.probability = static_cast<int32_t>(atoi(row[7]));
e.bucket_name = row[8] ? row[8] : "";
e.bucket_value = row[9] ? row[9] : "";
e.bucket_comparison = static_cast<uint8_t>(strtoul(row[10], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[11]));
e.max_expansion = static_cast<int8_t>(atoi(row[12]));
e.content_flags = row[13] ? row[13] : "";
e.content_flags_disabled = row[14] ? row[14] : "";
all_entries.push_back(e);
}
@@ -1,465 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_LOGS_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_LOGS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
#include <cereal/cereal.hpp>
class BasePlayerEventLogsRepository {
public:
struct PlayerEventLogs {
int64_t id;
int64_t account_id;
int64_t character_id;
int32_t zone_id;
int32_t instance_id;
float x;
float y;
float z;
float heading;
int32_t event_type_id;
std::string event_type_name;
std::string event_data;
time_t created_at;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(id),
CEREAL_NVP(account_id),
CEREAL_NVP(character_id),
CEREAL_NVP(zone_id),
CEREAL_NVP(instance_id),
CEREAL_NVP(x),
CEREAL_NVP(y),
CEREAL_NVP(z),
CEREAL_NVP(heading),
CEREAL_NVP(event_type_id),
CEREAL_NVP(event_type_name),
CEREAL_NVP(event_data),
CEREAL_NVP(created_at)
);
}
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"account_id",
"character_id",
"zone_id",
"instance_id",
"x",
"y",
"z",
"heading",
"event_type_id",
"event_type_name",
"event_data",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"account_id",
"character_id",
"zone_id",
"instance_id",
"x",
"y",
"z",
"heading",
"event_type_id",
"event_type_name",
"event_data",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_logs");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventLogs NewEntity()
{
PlayerEventLogs e{};
e.id = 0;
e.account_id = 0;
e.character_id = 0;
e.zone_id = 0;
e.instance_id = 0;
e.x = 0;
e.y = 0;
e.z = 0;
e.heading = 0;
e.event_type_id = 0;
e.event_type_name = "";
e.event_data = "";
e.created_at = 0;
return e;
}
static PlayerEventLogs GetPlayerEventLogs(
const std::vector<PlayerEventLogs> &player_event_logss,
int player_event_logs_id
)
{
for (auto &player_event_logs : player_event_logss) {
if (player_event_logs.id == player_event_logs_id) {
return player_event_logs;
}
}
return NewEntity();
}
static PlayerEventLogs FindOne(
Database& db,
int player_event_logs_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_logs_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventLogs e{};
e.id = strtoll(row[0], nullptr, 10);
e.account_id = strtoll(row[1], nullptr, 10);
e.character_id = strtoll(row[2], nullptr, 10);
e.zone_id = static_cast<int32_t>(atoi(row[3]));
e.instance_id = static_cast<int32_t>(atoi(row[4]));
e.x = strtof(row[5], nullptr);
e.y = strtof(row[6], nullptr);
e.z = strtof(row[7], nullptr);
e.heading = strtof(row[8], nullptr);
e.event_type_id = static_cast<int32_t>(atoi(row[9]));
e.event_type_name = row[10] ? row[10] : "";
e.event_data = row[11] ? row[11] : "";
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_logs_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_logs_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventLogs &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.account_id));
v.push_back(columns[2] + " = " + std::to_string(e.character_id));
v.push_back(columns[3] + " = " + std::to_string(e.zone_id));
v.push_back(columns[4] + " = " + std::to_string(e.instance_id));
v.push_back(columns[5] + " = " + std::to_string(e.x));
v.push_back(columns[6] + " = " + std::to_string(e.y));
v.push_back(columns[7] + " = " + std::to_string(e.z));
v.push_back(columns[8] + " = " + std::to_string(e.heading));
v.push_back(columns[9] + " = " + std::to_string(e.event_type_id));
v.push_back(columns[10] + " = '" + Strings::Escape(e.event_type_name) + "'");
v.push_back(columns[11] + " = '" + Strings::Escape(e.event_data) + "'");
v.push_back(columns[12] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventLogs InsertOne(
Database& db,
PlayerEventLogs e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.account_id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.instance_id));
v.push_back(std::to_string(e.x));
v.push_back(std::to_string(e.y));
v.push_back(std::to_string(e.z));
v.push_back(std::to_string(e.heading));
v.push_back(std::to_string(e.event_type_id));
v.push_back("'" + Strings::Escape(e.event_type_name) + "'");
v.push_back("'" + Strings::Escape(e.event_data) + "'");
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventLogs> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.account_id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.instance_id));
v.push_back(std::to_string(e.x));
v.push_back(std::to_string(e.y));
v.push_back(std::to_string(e.z));
v.push_back(std::to_string(e.heading));
v.push_back(std::to_string(e.event_type_id));
v.push_back("'" + Strings::Escape(e.event_type_name) + "'");
v.push_back("'" + Strings::Escape(e.event_data) + "'");
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventLogs> All(Database& db)
{
std::vector<PlayerEventLogs> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventLogs e{};
e.id = strtoll(row[0], nullptr, 10);
e.account_id = strtoll(row[1], nullptr, 10);
e.character_id = strtoll(row[2], nullptr, 10);
e.zone_id = static_cast<int32_t>(atoi(row[3]));
e.instance_id = static_cast<int32_t>(atoi(row[4]));
e.x = strtof(row[5], nullptr);
e.y = strtof(row[6], nullptr);
e.z = strtof(row[7], nullptr);
e.heading = strtof(row[8], nullptr);
e.event_type_id = static_cast<int32_t>(atoi(row[9]));
e.event_type_name = row[10] ? row[10] : "";
e.event_data = row[11] ? row[11] : "";
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventLogs> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventLogs> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventLogs e{};
e.id = strtoll(row[0], nullptr, 10);
e.account_id = strtoll(row[1], nullptr, 10);
e.character_id = strtoll(row[2], nullptr, 10);
e.zone_id = static_cast<int32_t>(atoi(row[3]));
e.instance_id = static_cast<int32_t>(atoi(row[4]));
e.x = strtof(row[5], nullptr);
e.y = strtof(row[6], nullptr);
e.z = strtof(row[7], nullptr);
e.heading = strtof(row[8], nullptr);
e.event_type_id = static_cast<int32_t>(atoi(row[9]));
e.event_type_name = row[10] ? row[10] : "";
e.event_data = row[11] ? row[11] : "";
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_LOGS_REPOSITORY_H
@@ -5,8 +5,6 @@
#include "../strings.h"
#include "base/base_character_data_repository.h"
class CharacterDataRepository: public BaseCharacterDataRepository {
public:
@@ -46,6 +44,7 @@ public:
*/
// Custom extended repository methods here
};
#endif //EQEMU_CHARACTER_DATA_REPOSITORY_H
@@ -172,7 +172,7 @@ public:
DELETE FROM {}
WHERE dynamic_zone_id IN ({});
),
TableName(), Strings::Join(dynamic_zone_ids, ",")
TableName(), fmt::join(dynamic_zone_ids, ",")
));
}
}
@@ -1,11 +1,11 @@
#ifndef EQEMU_PLAYER_EVENT_LOGS_REPOSITORY_H
#define EQEMU_PLAYER_EVENT_LOGS_REPOSITORY_H
#ifndef EQEMU_EVENTLOG_REPOSITORY_H
#define EQEMU_EVENTLOG_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_player_event_logs_repository.h"
#include "base/base_eventlog_repository.h"
class PlayerEventLogsRepository: public BasePlayerEventLogsRepository {
class EventlogRepository: public BaseEventlogRepository {
public:
/**
@@ -32,10 +32,10 @@ public:
*
* Example custom methods in a repository
*
* PlayerEventLogsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* PlayerEventLogsRepository::GetWhereNeverExpires()
* PlayerEventLogsRepository::GetWhereXAndY()
* PlayerEventLogsRepository::DeleteWhereXAndY()
* EventlogRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* EventlogRepository::GetWhereNeverExpires()
* EventlogRepository::GetWhereXAndY()
* EventlogRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
@@ -47,4 +47,4 @@ public:
};
#endif //EQEMU_PLAYER_EVENT_LOGS_REPOSITORY_H
#endif //EQEMU_EVENTLOG_REPOSITORY_H
@@ -75,7 +75,7 @@ public:
FROM expedition_lockouts
WHERE expedition_id IN ({})
),
Strings::Join(expedition_ids, ",")
fmt::join(expedition_ids, ",")
));
all_entries.reserve(results.RowCount());
+1 -1
View File
@@ -62,7 +62,7 @@ public:
std::vector<CharacterExpedition> entries;
auto joined_character_names = fmt::format("'{}'", Strings::Join(character_names, "','"));
auto joined_character_names = fmt::format("'{}'", fmt::join(character_names, "','"));
auto results = db.QueryDatabase(fmt::format(SQL(
SELECT
@@ -1,11 +1,11 @@
#ifndef EQEMU_PLAYER_EVENT_LOG_SETTINGS_REPOSITORY_H
#define EQEMU_PLAYER_EVENT_LOG_SETTINGS_REPOSITORY_H
#ifndef EQEMU_HACKERS_REPOSITORY_H
#define EQEMU_HACKERS_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_player_event_log_settings_repository.h"
#include "base/base_hackers_repository.h"
class PlayerEventLogSettingsRepository: public BasePlayerEventLogSettingsRepository {
class HackersRepository: public BaseHackersRepository {
public:
/**
@@ -32,10 +32,10 @@ public:
*
* Example custom methods in a repository
*
* PlayerEventLogSettingsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* PlayerEventLogSettingsRepository::GetWhereNeverExpires()
* PlayerEventLogSettingsRepository::GetWhereXAndY()
* PlayerEventLogSettingsRepository::DeleteWhereXAndY()
* HackersRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* HackersRepository::GetWhereNeverExpires()
* HackersRepository::GetWhereXAndY()
* HackersRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
@@ -47,4 +47,4 @@ public:
};
#endif //EQEMU_PLAYER_EVENT_LOG_SETTINGS_REPOSITORY_H
#endif //EQEMU_HACKERS_REPOSITORY_H
+1 -10
View File
@@ -385,16 +385,7 @@ void RuleManager::_SaveRule(Database *db, RuleType type, uint16 index) {
e.rule_value = rule_value;
e.notes = rule_notes;
db->QueryDatabase(
fmt::format(
"UPDATE rule_values SET rule_value = '{}', notes = '{}' WHERE ruleset_id = {} AND rule_name = '{}'",
rule_value,
Strings::Escape(rule_notes),
e.ruleset_id,
e.rule_name
)
);
RuleValuesRepository::UpdateOne(*db, e);
return;
}
-7
View File
@@ -200,7 +200,6 @@ RULE_INT(Character, ExperiencePercentCapPerKill, -1, "Caps the percentage of exp
RULE_BOOL(Character, EnableGroupEXPModifier, true, "Enable or disable the group experience modifier based on number of players in group, default is true")
RULE_REAL(Character, GroupMemberEXPModifier, 0.2, "Sets the group experience modifier per members between 2 and 5, default is 0.2")
RULE_REAL(Character, FullGroupEXPModifier, 2.16, "Sets the group experience modifier for a full group, default is 2.16")
RULE_BOOL(Character, IgnoreLevelBasedHasteCaps, false, "Ignores hard coded level based haste caps.")
RULE_CATEGORY_END()
RULE_CATEGORY(Mercs)
@@ -318,7 +317,6 @@ RULE_BOOL(Map, FixPathingZOnSendTo, false, "Try to repair Z coordinates in the S
RULE_BOOL(Map, FixZWhenPathing, true, "Automatically fix NPC Z coordinates when moving/pathing/engaged (Far less CPU intensive than its predecessor)")
RULE_REAL(Map, DistanceCanTravelBeforeAdjustment, 10.0, "Distance a mob can path before FixZ is called, depends on FixZWhenPathing")
RULE_BOOL(Map, MobZVisualDebug, false, "Displays spell effects determining whether or not NPC is hitting Best Z calcs (blue for hit, red for miss)")
RULE_BOOL(Map, MobPathingVisualDebug, false, "Displays nodes in pathing points in realtime to help with visual debugging")
RULE_REAL(Map, FixPathingZMaxDeltaSendTo, 20, "At runtime in SendTo: maximum change in Z to allow the BestZ code to apply")
RULE_INT(Map, FindBestZHeightAdjust, 1, "Adds this to the current Z before seeking the best Z position")
RULE_CATEGORY_END()
@@ -585,7 +583,6 @@ RULE_INT(Range, SongMessages, 75, "The packet range in which song messages are s
RULE_INT(Range, ClientPositionUpdates, 300, "Distance in which the own changed position is communicated to other clients")
RULE_INT(Range, CriticalDamage, 80, "The packet range in which critical hit messages are sent")
RULE_INT(Range, MobCloseScanDistance, 600, "Close scan distance")
RULE_INT(Range, MaxDistanceToClickDoors, 100, "Max distance that a client can click a door from (Client says 'You can't reach that' at roughly 25-50 for most doors)")
RULE_CATEGORY_END()
RULE_CATEGORY(Bots)
@@ -626,7 +623,6 @@ RULE_BOOL(Chat, EnableVoiceMacros, true, "Enable voice macros")
RULE_BOOL(Chat, EnableMailKeyIPVerification, true, "Setting whether the authenticity of the client should be verified via its IP address when accessing the InGame mailbox")
RULE_BOOL(Chat, EnableAntiSpam, true, "Enable anti-spam system for chat")
RULE_BOOL(Chat, SuppressCommandErrors, false, "Do not suppress command errors by default")
RULE_BOOL(Chat, ChannelsIgnoreNameFilter, false, "Ignore name filtering when creating new chat channels")
RULE_INT(Chat, MaxPermanentPlayerChannels, 0, "Maximum number of permanent chat channels a player can make. Default 0.")
RULE_INT(Chat, MinStatusToBypassAntiSpam, 100, "Minimum status to bypass the anti-spam system")
RULE_INT(Chat, MinimumMessagesPerInterval, 4, "Minimum number of chat messages allowed per interval. The karma value is added to this value")
@@ -748,7 +744,6 @@ RULE_BOOL(Inventory, DeleteTransformationMold, true, "False if you want mold to
RULE_BOOL(Inventory, AllowAnyWeaponTransformation, false, "Weapons can use any weapon transformation")
RULE_BOOL(Inventory, TransformSummonedBags, false, "Transforms summoned bags into disenchanted ones instead of deleting")
RULE_BOOL(Inventory, AllowMultipleOfSameAugment, false, "Allows multiple of the same augment to be placed in an item via #augmentitem or MQ2, set to true to allow")
RULE_INT(Inventory, AlternateAugmentationSealer, 53, "Allows RoF+ clients to augment items from a special container type")
RULE_CATEGORY_END()
RULE_CATEGORY(Client)
@@ -778,8 +773,6 @@ RULE_CATEGORY_END()
RULE_CATEGORY(Logging)
RULE_BOOL(Logging, PrintFileFunctionAndLine, false, "Ex: [World Server] [net.cpp::main:309] Loading variables...")
RULE_BOOL(Logging, WorldGMSayLogging, true, "Relay worldserver logging to zone processes via GM say output")
RULE_BOOL(Logging, PlayerEventsQSProcess, false, "Have query server process player events instead of world. Useful when wanting to use a dedicated server and database for processing player events on separate disk")
RULE_INT(Logging, BatchPlayerEventProcessIntervalSeconds, 5, "This is the interval in which player events are processed in world or qs")
RULE_CATEGORY_END()
RULE_CATEGORY(HotReload)
-4
View File
@@ -143,10 +143,6 @@ bool ServerEventScheduler::ValidateDatabaseConnection()
// this helps inform decisions to tell all zones to reload their events
bool ServerEventScheduler::CheckIfEventsChanged()
{
if (!m_database) {
return false;
}
auto events = ServerScheduledEventsRepository::GetWhere(*m_database, "deleted_at is null");
// first check if the size changed, if it did this is the easiest step
+12 -20
View File
@@ -281,9 +281,6 @@
#define ServerOP_QSSendQuery 0x5006
#define ServerOP_QSPlayerDropItem 0x5007
// player events
#define ServerOP_PlayerEvent 0x5100
enum {
CZUpdateType_Character,
CZUpdateType_Group,
@@ -1311,10 +1308,10 @@ struct Server_Speech_Struct {
char message[0];
};
struct PlayerLogTradeItemsEntry_Struct {
uint32 from_character_id;
struct QSTradeItems_Struct {
uint32 from_id;
uint16 from_slot;
uint32 to_character_id;
uint32 to_id;
uint16 to_slot;
uint32 item_id;
uint16 charges;
@@ -1325,15 +1322,15 @@ struct PlayerLogTradeItemsEntry_Struct {
uint32 aug_5;
};
struct PlayerLogTrade_Struct {
uint32 character_1_id;
MoneyUpdate_Struct character_1_money;
uint16 character_1_item_count;
uint32 character_2_id;
MoneyUpdate_Struct character_2_money;
uint16 character_2_item_count;
uint16 _detail_count;
PlayerLogTradeItemsEntry_Struct item_entries[0];
struct QSPlayerLogTrade_Struct {
uint32 char1_id;
MoneyUpdate_Struct char1_money;
uint16 char1_count;
uint32 char2_id;
MoneyUpdate_Struct char2_money;
uint16 char2_count;
uint16 _detail_count;
QSTradeItems_Struct items[0];
};
struct QSDropItems_Struct {
@@ -1809,11 +1806,6 @@ struct ServerDzCreateSerialized_Struct {
char cereal_data[0];
};
struct ServerSendPlayerEvent_Struct {
uint32_t cereal_size;
char cereal_data[0];
};
struct ServerFlagUpdate_Struct {
uint32 account_id;
int16 admin;
+2 -6
View File
@@ -721,14 +721,10 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQ::InventoryProfile *inv)
inst->SetCharges(charges);
if (item->RecastDelay) {
if (item->RecastType != RECAST_TYPE_UNLINKED_ITEM && timestamps.count(item->RecastType)) {
if (timestamps.count(item->RecastType))
inst->SetRecastTimestamp(timestamps.at(item->RecastType));
} else if (item->RecastType == RECAST_TYPE_UNLINKED_ITEM && timestamps.count(item->ID)) {
inst->SetRecastTimestamp(timestamps.at(item->ID));
}
else {
else
inst->SetRecastTimestamp(0);
}
}
if (item->IsClassCommon()) {
-34
View File
@@ -225,20 +225,6 @@ std::string Strings::Join(const std::vector<std::string> &ar, const std::string
return ret;
}
std::string Strings::Join(const std::vector<uint32_t> &ar, const std::string &delim)
{
std::string ret;
for (size_t i = 0; i < ar.size(); ++i) {
if (i != 0) {
ret += delim;
}
ret += std::to_string(ar[i]);
}
return ret;
}
void
Strings::FindReplace(std::string &string_subject, const std::string &search_string, const std::string &replace_string)
{
@@ -777,23 +763,3 @@ std::string Strings::Random(size_t length)
std::generate_n(str.begin(), length, randchar);
return str;
}
// a wrapper for stoi which will return a fallback if the string
// fails to cast to a number
int Strings::ToInt(const std::string &s, int fallback)
{
return Strings::IsNumber(s) ? std::stoi(s) : fallback;
}
std::string Strings::RemoveNumbers(std::string s)
{
int current = 0;
for (int i = 0; i < s.length(); i++) {
if (!isdigit(s[i])) {
s[current] = s[i];
current++;
}
}
return s.substr(0, current);
}
-3
View File
@@ -86,9 +86,7 @@ class Strings {
public:
static bool Contains(std::vector<std::string> container, std::string element);
static bool Contains(const std::string& subject, const std::string& search);
static int ToInt(const std::string &s, int fallback = 0);
static bool IsNumber(const std::string &s);
static std::string RemoveNumbers(std::string s);
static bool IsFloat(const std::string &s);
static const std::string ToLower(std::string s);
static const std::string ToUpper(std::string s);
@@ -108,7 +106,6 @@ public:
static std::string GetBetween(const std::string &s, std::string start_delim, std::string stop_delim);
static std::string Implode(std::string glue, std::vector<std::string> src);
static std::string Join(const std::vector<std::string> &ar, const std::string &delim);
static std::string Join(const std::vector<uint32_t> &ar, const std::string &delim);
static std::string MillisecondsToTime(int duration);
static std::string Money(uint32 platinum, uint32 gold = 0, uint32 silver = 0, uint32 copper = 0);
static std::string NumberToWords(unsigned long long int n);
+1
View File
@@ -16,6 +16,7 @@
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// Disgrace: for windows compile
#ifndef WIN32
#include <sys/time.h>
+2 -2
View File
@@ -25,7 +25,7 @@
// Build variables
// these get injected during the build pipeline
#define CURRENT_VERSION "22.3.0-dev" // always append -dev to the current version for custom-builds
#define CURRENT_VERSION "22.1.0-dev" // always append -dev to the current version for custom-builds
#define LOGIN_VERSION "0.8.0"
#define COMPILE_DATE __DATE__
#define COMPILE_TIME __TIME__
@@ -42,7 +42,7 @@
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/
#define CURRENT_BINARY_DATABASE_VERSION 9220
#define CURRENT_BINARY_DATABASE_VERSION 9217
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9037
#endif
+1 -2
View File
@@ -26,11 +26,10 @@ bool Client::Process()
{
EQApplicationPacket *app = m_connection->PopPacket();
while (app) {
auto o = m_connection->GetOpcodeManager();
LogPacketClientServer(
"[{}] [{:#06x}] Size [{}] {}",
OpcodeManager::EmuToName(app->GetOpcode()),
o->EmuToEQ(app->GetOpcode()) == 0 ? app->GetProtocolOpcode() : o->EmuToEQ(app->GetOpcode()),
m_connection->GetOpcodeManager()->EmuToEQ(app->GetOpcode()),
app->Size(),
(LogSys.IsLogEnabled(Logs::Detail, Logs::PacketClientServer) ? DumpPacketToString(app) : "")
);
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "eqemu-server",
"version": "22.3.0",
"version": "22.1.0",
"repository": {
"type": "git",
"url": "https://github.com/EQEmu/Server.git"
+10 -9
View File
@@ -50,6 +50,7 @@
#include "../common/strings.h"
#include "../common/servertalk.h"
void QSDatabase::AddSpeech(
const char *from,
const char *to,
@@ -124,7 +125,7 @@ void QSDatabase::LogPlayerDropItem(QSPlayerDropItem_Struct *QS)
}
}
void QSDatabase::LogPlayerTrade(PlayerLogTrade_Struct *QS, uint32 detailCount)
void QSDatabase::LogPlayerTrade(QSPlayerLogTrade_Struct *QS, uint32 detailCount)
{
std::string query = StringFormat(
@@ -133,10 +134,10 @@ void QSDatabase::LogPlayerTrade(PlayerLogTrade_Struct *QS, uint32 detailCount)
"`char1_sp` = '%i', `char1_cp` = '%i', `char1_items` = '%i', "
"`char2_id` = '%i', `char2_pp` = '%i', `char2_gp` = '%i', "
"`char2_sp` = '%i', `char2_cp` = '%i', `char2_items` = '%i'",
QS->character_1_id, QS->character_1_money.platinum, QS->character_1_money.gold,
QS->character_1_money.silver, QS->character_1_money.copper, QS->character_1_item_count,
QS->character_2_id, QS->character_2_money.platinum, QS->character_2_money.gold,
QS->character_2_money.silver, QS->character_2_money.copper, QS->character_2_item_count
QS->char1_id, QS->char1_money.platinum, QS->char1_money.gold,
QS->char1_money.silver, QS->char1_money.copper, QS->char1_count,
QS->char2_id, QS->char2_money.platinum, QS->char2_money.gold,
QS->char2_money.silver, QS->char2_money.copper, QS->char2_count
);
auto results = QueryDatabase(query);
if (!results.Success()) {
@@ -156,10 +157,10 @@ void QSDatabase::LogPlayerTrade(PlayerLogTrade_Struct *QS, uint32 detailCount)
"`from_id` = '%i', `from_slot` = '%i', `to_id` = '%i', `to_slot` = '%i', "
"`item_id` = '%i', `charges` = '%i', `aug_1` = '%i', `aug_2` = '%i', "
"`aug_3` = '%i', `aug_4` = '%i', `aug_5` = '%i'",
lastIndex, QS->item_entries[i].from_character_id, QS->item_entries[i].from_slot,
QS->item_entries[i].to_character_id, QS->item_entries[i].to_slot, QS->item_entries[i].item_id,
QS->item_entries[i].charges, QS->item_entries[i].aug_1, QS->item_entries[i].aug_2,
QS->item_entries[i].aug_3, QS->item_entries[i].aug_4, QS->item_entries[i].aug_5
lastIndex, QS->items[i].from_id, QS->items[i].from_slot,
QS->items[i].to_id, QS->items[i].to_slot, QS->items[i].item_id,
QS->items[i].charges, QS->items[i].aug_1, QS->items[i].aug_2,
QS->items[i].aug_3, QS->items[i].aug_4, QS->items[i].aug_5
);
results = QueryDatabase(query);
if (!results.Success()) {
+1 -1
View File
@@ -39,7 +39,7 @@
class QSDatabase : public Database {
public:
void AddSpeech(const char* from, const char* to, const char* message, uint16 minstatus, uint32 guilddbid, uint8 type);
void LogPlayerTrade(PlayerLogTrade_Struct* QS, uint32 DetailCount);
void LogPlayerTrade(QSPlayerLogTrade_Struct* QS, uint32 DetailCount);
void LogPlayerDropItem(QSPlayerDropItem_Struct* QS);
void LogPlayerHandin(QSPlayerLogHandin_Struct* QS, uint32 DetailCount);
void LogPlayerNPCKill(QSPlayerLogNPCKill_Struct* QS, uint32 Members);
+1 -1
View File
@@ -100,7 +100,7 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
break;
}
case ServerOP_QSPlayerLogTrades: {
PlayerLogTrade_Struct *QS = (PlayerLogTrade_Struct *) p.Data();
QSPlayerLogTrade_Struct *QS = (QSPlayerLogTrade_Struct *) p.Data();
database.LogPlayerTrade(QS, QS->_detail_count);
break;
}
+1 -1
View File
@@ -78,7 +78,7 @@ ChatChannel *ChatChannelList::CreateChannel(
{
uint8 max_perm_player_channels = RuleI(Chat, MaxPermanentPlayerChannels);
if (!RuleB(Chat, ChannelsIgnoreNameFilter) && !database.CheckChannelNameFilter(name)) {
if (!database.CheckChannelNameFilter(name)) {
if (!(owner == SYSTEM_OWNER)) {
return nullptr;
}
+1 -2
View File
@@ -643,11 +643,10 @@ void Clientlist::Process()
while (KeyValid && !(*it)->GetForceDisconnect() && (app = (*it)->ClientStream->PopPacket())) {
EmuOpcode opcode = app->GetOpcode();
auto o = (*it)->ClientStream->GetOpcodeManager();
LogPacketClientServer(
"[{}] [{:#06x}] Size [{}] {}",
OpcodeManager::EmuToName(app->GetOpcode()),
o->EmuToEQ(app->GetOpcode()) == 0 ? app->GetProtocolOpcode() : o->EmuToEQ(app->GetOpcode()),
(*it)->ClientStream->GetOpcodeManager()->EmuToEQ(app->GetOpcode()),
app->Size(),
(LogSys.IsLogEnabled(Logs::Detail, Logs::PacketClientServer) ? DumpPacketToString(app) : "")
);
+2 -4
View File
@@ -224,10 +224,8 @@ bool UCSDatabase::GetVariable(const char *varname, char *varvalue, uint16 varval
bool UCSDatabase::LoadChatChannels()
{
if (!RuleB(Chat, ChannelsIgnoreNameFilter)) {
LoadFilteredNamesFromDB();
}
{
LoadFilteredNamesFromDB();
LoadReservedNamesFromDB();
LogInfo("Loading chat channels from the database");
-1
View File
@@ -30,7 +30,6 @@
#include "../common/database.h"
#include "clientlist.h"
#include "chatchannel.h"
#include "../common/shareddb.h"
#include <string>
#include <vector>
#include <map>
+3 -5
View File
@@ -37,10 +37,9 @@
#include "../common/net/tcp_server.h"
#include "../common/net/servertalk_client_connection.h"
#include "../common/discord/discord_manager.h"
#include "../common/discord_manager.h"
#include "../common/path_manager.h"
#include "../common/zone_store.h"
#include "../common/events/player_event_logs.h"
ChatChannelList *ChannelList;
Clientlist *g_Clientlist;
@@ -50,7 +49,6 @@ WorldServer *worldserver = nullptr;
DiscordManager discord_manager;
PathManager path;
ZoneStore zone_store;
PlayerEventLogs player_event_logs;
const ucsconfig *Config;
@@ -95,7 +93,7 @@ void CatchSignal(int sig_num) {
}
}
void PlayerEventQueueListener() {
void DiscordQueueListener() {
while (caught_loop == 0) {
discord_manager.ProcessMessageQueue();
Sleep(100);
@@ -179,7 +177,7 @@ int main() {
std::signal(SIGKILL, CatchSignal);
std::signal(SIGSEGV, CatchSignal);
std::thread(PlayerEventQueueListener).detach();
std::thread(DiscordQueueListener).detach();
worldserver = new WorldServer;
+1 -14
View File
@@ -26,8 +26,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "clientlist.h"
#include "ucsconfig.h"
#include "database.h"
#include "../common/discord/discord_manager.h"
#include "../common/events/player_event_logs.h"
#include "../common/discord_manager.h"
#include <iostream>
#include <string.h>
@@ -77,18 +76,6 @@ void WorldServer::ProcessMessage(uint16 opcode, EQ::Net::Packet &p)
}
case ServerOP_ReloadLogs: {
LogSys.LoadLogDatabaseSettings();
player_event_logs.ReloadSettings();
break;
}
case ServerOP_PlayerEvent: {
auto n = PlayerEvent::PlayerEventContainer{};
auto s = (ServerSendPlayerEvent_Struct*) pack->pBuffer;
EQ::Util::MemoryStreamReader ss(s->cereal_data, s->cereal_size);
cereal::BinaryInputArchive archive(ss);
archive(n);
discord_manager.QueuePlayerEventMessage(n);
break;
}
case ServerOP_DiscordWebhookMessage: {
+2 -2
View File
@@ -27,5 +27,5 @@ zip -j eqemu-server-linux-x64.zip ./build/bin/*
ls -lsh | grep zip
sudo apt-get update && sudo apt-get install -y rclone
rclone config create remote ftp env_auth true > /dev/null
rclone copy eqemu-server-linux-x64.zip remote: 2>&1
rclone ls remote: 2>&1
rclone copy eqemu-server-linux-x64.zip remote:
rclone ls remote:
+1 -1
View File
@@ -1,6 +1,6 @@
module should-release
go 1.18
go 1.19
require (
github.com/google/go-github/v41 v41.0.0
@@ -10,7 +10,6 @@ import (
"log"
"net/http"
"os"
"os/exec"
"path/filepath"
"strings"
)
@@ -60,29 +59,6 @@ func main() {
}
}
out, err := exec.Command("git", "rev-parse", "--abbrev-ref", "HEAD").Output()
if err != nil {
log.Fatal(err)
}
currentBranch := strings.TrimSpace(string(out))
if currentBranch != "master" {
fmt.Printf("Not on master, no need to release\n")
fmt.Printf("Exiting code 78 to halt pipeline steps gracefully\n")
os.Exit(78)
}
if len(os.Getenv("RCLONE_FTP_PASS")) == 0 {
fmt.Printf("Missing RCLONE_FTP_PASS no need to deploy\n")
fmt.Printf("Exiting code 78 to halt pipeline steps gracefully\n")
os.Exit(78)
}
if len(os.Getenv("GH_RELEASE_GITHUB_API_TOKEN")) == 0 {
fmt.Printf("Missing GH_RELEASE_GITHUB_API_TOKEN no need to deploy\n")
fmt.Printf("Exiting code 78 to halt pipeline steps gracefully\n")
os.Exit(78)
}
if len(packageJsonFile) == 0 {
fmt.Printf("Could not find package.json\n")
os.Exit(1)
Binary file not shown.
+3 -2
View File
@@ -30,6 +30,7 @@ try
del $cwd\win-build-x64\bin\RelWithDebInfo\queryserv.pdb
del $cwd\win-build-x64\bin\RelWithDebInfo\eqlaunch.pdb
del $cwd\win-build-x64\bin\RelWithDebInfo\cppunit.pdb
# del $cwd\win-build-x64\bin\RelWithDebInfo\zlib-ng.pdb
del $cwd\win-build-x64\bin\RelWithDebInfo\tests.pdb
del $cwd\win-build-x64\bin\RelWithDebInfo\tests.exe
@@ -37,8 +38,8 @@ try
dir *.zip
rclone config create remote ftp env_auth true
rclone copy eqemu-server-windows-x64.zip remote: 2>&1
rclone ls remote: 2>&1
rclone copy eqemu-server-windows-x64.zip remote:
rclone ls remote:
}
catch
{
-19
View File
@@ -1199,25 +1199,6 @@ sub get_mysql_path
}
}
}
if ($path eq "") {
my @files;
my $start_dir = trim(`echo %programfiles%`);
find(
sub {
if ($#files > 0) {
return;
}
push @files, $File::Find::name unless $File::Find::name!~/mysql.exe/i;
},
$start_dir
);
for my $file (@files) {
if ($file=~/mysql.exe/i) {
$path = $file;
last;
}
}
}
}
if ($OS eq "Linux") {
$path = `which mysql`;
-3
View File
@@ -471,9 +471,6 @@
9215|2023_01_08_zone_max_level.sql|SHOW COLUMNS FROM `zone` LIKE 'max_level'|empty|
9216|2023_01_15_merc_data.sql|SHOW TABLES LIKE 'mercs'|empty|
9217|2023_01_15_chatchannel_reserved_names.sql|SHOW TABLES LIKE 'chatchannel_reserved_names'|empty|
9218|2023_01_24_item_recast.sql|show columns from character_item_recast like '%recast_type%'|contains|smallint
9219|2023_01_29_merchant_status_requirements.sql|SHOW COLUMNS FROM merchantlist LIKE 'min_status'|empty|
9220|2022_12_19_player_events_tables.sql|SHOW TABLES LIKE 'player_event_logs'|empty|
# Upgrade conditions:
# This won't be needed after this system is implemented, but it is used database that are not
@@ -1,34 +0,0 @@
CREATE TABLE `player_event_log_settings`
(
`id` bigint(20) NOT NULL,
`event_name` varchar(100) DEFAULT NULL,
`event_enabled` tinyint(1) DEFAULT NULL,
`retention_days` int(11) DEFAULT 0,
`discord_webhook_id` int(11) DEFAULT 0,
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
CREATE TABLE `player_event_logs`
(
`id` bigint(20) NOT NULL AUTO_INCREMENT,
`account_id` bigint(20) DEFAULT NULL,
`character_id` bigint(20) DEFAULT NULL,
`zone_id` int(11) DEFAULT NULL,
`instance_id` int(11) DEFAULT NULL,
`x` float DEFAULT NULL,
`y` float DEFAULT NULL,
`z` float DEFAULT NULL,
`heading` float DEFAULT NULL,
`event_type_id` int(11) DEFAULT NULL,
`event_type_name` varchar(255) DEFAULT NULL,
`event_data` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_bin DEFAULT NULL CHECK (json_valid(`event_data`)),
`created_at` datetime DEFAULT NULL,
PRIMARY KEY (`id`),
KEY `event_created_at` (`event_type_id`,`created_at`),
KEY `zone_id` (`zone_id`),
KEY `character_id` (`character_id`,`zone_id`) USING BTREE,
KEY `created_at` (`created_at`)
) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4;
DROP TABLE `hackers`;
DROP TABLE `eventlog`;
@@ -1,2 +0,0 @@
ALTER TABLE `character_item_recast`
CHANGE COLUMN `recast_type` `recast_type` INT(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `id`;
@@ -1,3 +0,0 @@
ALTER TABLE `merchantlist`
ADD COLUMN `min_status` tinyint(3) UNSIGNED NOT NULL DEFAULT 0 AFTER `level_required`,
ADD COLUMN `max_status` tinyint(3) UNSIGNED NOT NULL DEFAULT 255 AFTER `min_status`;
+4 -5
View File
@@ -1,6 +1,5 @@
#include "../../common/version.h"
#include "../../common/json/json.h"
#include "../../common/rulesys.h"
void WorldserverCLI::DatabaseVersion(int argc, char **argv, argh::parser &cmd, std::string &description)
{
@@ -10,13 +9,13 @@ void WorldserverCLI::DatabaseVersion(int argc, char **argv, argh::parser &cmd, s
return;
}
Json::Value v;
Json::Value database_version;
v["database_version"] = CURRENT_BINARY_DATABASE_VERSION;
v["bots_database_version"] = RuleB(Bots, Enabled) ? CURRENT_BINARY_BOTS_DATABASE_VERSION : 0;
database_version["database_version"] = CURRENT_BINARY_DATABASE_VERSION;
database_version["bots_database_version"] = CURRENT_BINARY_BOTS_DATABASE_VERSION;
std::stringstream payload;
payload << v;
payload << database_version;
std::cout << payload.str() << std::endl;
}
+11 -4
View File
@@ -1,6 +1,4 @@
#include <cereal/archives/json.hpp>
#include <cereal/types/vector.hpp>
#include "../../common/events/player_events.h"
#include "../../common/zone_store.h"
void WorldserverCLI::TestCommand(int argc, char **argv, argh::parser &cmd, std::string &description)
{
@@ -10,5 +8,14 @@ void WorldserverCLI::TestCommand(int argc, char **argv, argh::parser &cmd, std::
return;
}
zone_store.LoadZones(database);
const char* zonename = ZoneName(0);
if (zonename == 0) {
LogInfo("Zone name is 0");
}
if (zonename == nullptr) {
LogInfo("Zone name is nullptr");
}
}
+9 -62
View File
@@ -49,8 +49,6 @@
#include "sof_char_create_data.h"
#include "../common/zone_store.h"
#include "../common/repositories/account_repository.h"
#include "../common/repositories/player_event_logs_repository.h"
#include "../common/events/player_event_logs.h"
#include <iostream>
#include <iomanip>
@@ -820,8 +818,7 @@ bool Client::HandleEnterWorldPacket(const EQApplicationPacket *app) {
zone_id = database.MoveCharacterToBind(charid, 4);
} else {
LogInfo("[{}] is trying to go home before they're able.", char_name);
RecordPossibleHack("[MQGoHome] player tried to go home before they were able");
database.SetHackerFlag(GetAccountName(), char_name, "MQGoHome: player tried to go home before they were able.");
eqs->Close();
return true;
}
@@ -847,8 +844,7 @@ bool Client::HandleEnterWorldPacket(const EQApplicationPacket *app) {
database.MoveCharacterToZone(charid, zone_id);
} else {
LogInfo("[{}] is trying to go to the Tutorial but they are not allowed.", char_name);
RecordPossibleHack("[MQTutorial] player tried to enter the tutorial without having tutorial enabled for this character");
database.SetHackerFlag(GetAccountName(), char_name, "MQTutorial: player tried to enter the tutorial without having tutorial enabled for this character.");
eqs->Close();
return true;
}
@@ -1014,11 +1010,10 @@ bool Client::HandlePacket(const EQApplicationPacket *app) {
EmuOpcode opcode = app->GetOpcode();
auto o = eqs->GetOpcodeManager();
LogPacketClientServer(
"[{}] [{:#06x}] Size [{}] {}",
OpcodeManager::EmuToName(app->GetOpcode()),
o->EmuToEQ(app->GetOpcode()) == 0 ? app->GetProtocolOpcode() : o->EmuToEQ(app->GetOpcode()),
eqs->GetOpcodeManager()->EmuToEQ(app->GetOpcode()),
app->Size(),
(LogSys.IsLogEnabled(Logs::Detail, Logs::PacketClientServer) ? DumpPacketToString(app) : "")
);
@@ -1783,39 +1778,12 @@ bool Client::OPCharCreate(char *name, CharCreate_Struct *cc)
pp.binds[0].heading = pp.heading;
}
if (GetZone(pp.zone_id)) {
LogInfo(
"Current location [{}] [{}] [{:.2f}] [{:.2f}] [{:.2f}] [{:.2f}]",
ZoneName(pp.zone_id),
pp.zone_id,
pp.x,
pp.y,
pp.z,
pp.heading
);
}
if (GetZone(pp.binds[0].zone_id)) {
LogInfo(
"Bind location [{}] [{}] [{:.2f}] [{:.2f}] [{:.2f}]",
ZoneName(pp.binds[0].zone_id),
pp.binds[0].zone_id,
pp.binds[0].x,
pp.binds[0].y,
pp.binds[0].z
);
}
if (GetZone(pp.binds[4].zone_id)) {
LogInfo(
"Home location [{}] [{}] [{:.2f}] [{:.2f}] [{:.2f}]",
ZoneName(pp.binds[4].zone_id),
pp.binds[4].zone_id,
pp.binds[4].x,
pp.binds[4].y,
pp.binds[4].z
);
}
LogInfo("Current location [{}] [{}] [{}] [{}] [{}] [{}]",
ZoneName(pp.zone_id), pp.zone_id, pp.x, pp.y, pp.z, pp.heading);
LogInfo("Bind location [{}] [{}] [{}] [{}] [{}]",
ZoneName(pp.binds[0].zone_id), pp.binds[0].zone_id, pp.binds[0].x, pp.binds[0].y, pp.binds[0].z);
LogInfo("Home location [{}] [{}] [{}] [{}] [{}]",
ZoneName(pp.binds[4].zone_id), pp.binds[4].zone_id, pp.binds[4].x, pp.binds[4].y, pp.binds[4].z);
/* Starting Items inventory */
content_db.SetStartingItems(&pp, &inv, pp.race, pp.class_, pp.deity, pp.zone_id, pp.name, GetAdmin());
@@ -2364,24 +2332,3 @@ bool Client::StoreCharacter(
return true;
}
void Client::RecordPossibleHack(const std::string& message)
{
if (player_event_logs.IsEventEnabled(PlayerEvent::POSSIBLE_HACK)) {
auto event = PlayerEvent::PossibleHackEvent{.message = message};
std::stringstream ss;
{
cereal::JSONOutputArchiveSingleLine ar(ss);
event.serialize(ar);
}
auto e = PlayerEventLogsRepository::NewEntity();
e.character_id = charid;
e.account_id = GetCLE() ? GetAccountID() : 0;
e.event_type_id = PlayerEvent::POSSIBLE_HACK;
e.event_type_name = PlayerEvent::EventName[PlayerEvent::POSSIBLE_HACK];
e.event_data = ss.str();
e.created_at = std::time(nullptr);
PlayerEventLogsRepository::InsertOne(database, e);
}
}
-1
View File
@@ -121,7 +121,6 @@ private:
EQStreamInterface* eqs;
bool CanTradeFVNoDropItem();
void RecordPossibleHack(const std::string& message);
};
bool CheckCharCreateInfoSoF(CharCreate_Struct *cc);
+6 -6
View File
@@ -28,9 +28,9 @@ void DynamicZoneManager::PurgeExpiredDynamicZones()
LogDynamicZones("Purging [{}] dynamic zone(s)", dz_ids.size());
DynamicZoneMembersRepository::DeleteWhere(database,
fmt::format("dynamic_zone_id IN ({})", Strings::Join(dz_ids, ",")));
fmt::format("dynamic_zone_id IN ({})", fmt::join(dz_ids, ",")));
DynamicZonesRepository::DeleteWhere(database,
fmt::format("id IN ({})", Strings::Join(dz_ids, ",")));
fmt::format("id IN ({})", fmt::join(dz_ids, ",")));
}
}
@@ -145,7 +145,7 @@ void DynamicZoneManager::Process()
// need to look up expedition ids until lockouts are moved to dynamic zones
std::vector<uint32_t> expedition_ids;
auto expeditions = ExpeditionsRepository::GetWhere(database,
fmt::format("dynamic_zone_id IN ({})", Strings::Join(dynamic_zone_ids, ",")));
fmt::format("dynamic_zone_id IN ({})", fmt::join(dynamic_zone_ids, ",")));
if (!expeditions.empty())
{
@@ -154,14 +154,14 @@ void DynamicZoneManager::Process()
expedition_ids.emplace_back(expedition.id);
}
ExpeditionLockoutsRepository::DeleteWhere(database,
fmt::format("expedition_id IN ({})", Strings::Join(expedition_ids, ",")));
fmt::format("expedition_id IN ({})", fmt::join(expedition_ids, ",")));
}
ExpeditionsRepository::DeleteWhere(database,
fmt::format("dynamic_zone_id IN ({})", Strings::Join(dynamic_zone_ids, ",")));
fmt::format("dynamic_zone_id IN ({})", fmt::join(dynamic_zone_ids, ",")));
DynamicZoneMembersRepository::RemoveAllMembers(database, dynamic_zone_ids);
DynamicZonesRepository::DeleteWhere(database,
fmt::format("id IN ({})", Strings::Join(dynamic_zone_ids, ",")));
fmt::format("id IN ({})", fmt::join(dynamic_zone_ids, ",")));
}
}
+2 -2
View File
@@ -50,11 +50,11 @@ void ExpeditionDatabase::PurgeExpiredExpeditions()
auto results = database.QueryDatabase(query);
if (results.Success())
{
std::vector<std::string> expedition_ids;
std::vector<uint32_t> expedition_ids;
std::vector<uint32_t> dynamic_zone_ids;
for (auto row = results.begin(); row != results.end(); ++row)
{
expedition_ids.emplace_back(row[0]);
expedition_ids.emplace_back(static_cast<uint32_t>(strtoul(row[0], nullptr, 10)));
dynamic_zone_ids.emplace_back(static_cast<uint32_t>(strtoul(row[1], nullptr, 10)));
}
-17
View File
@@ -58,7 +58,6 @@
#include "../common/unix.h"
#include <sys/sem.h>
#include <thread>
#if not defined (FREEBSD) && not defined (DARWIN)
union semun {
@@ -97,7 +96,6 @@ union semun {
#include "shared_task_manager.h"
#include "world_boot.h"
#include "../common/path_manager.h"
#include "../common/events/player_event_logs.h"
ZoneStore zone_store;
@@ -120,7 +118,6 @@ EQEmuLogSys LogSys;
WorldContentService content_service;
WebInterfaceList web_interface;
PathManager path;
PlayerEventLogs player_event_logs;
void CatchSignal(int sig_num);
@@ -131,13 +128,6 @@ inline void UpdateWindowTitle(std::string new_title)
#endif
}
void PlayerEventQueueListener() {
while (RunLoops) {
player_event_logs.Process();
Sleep(1000);
}
}
/**
* World process entrypoint
*
@@ -381,13 +371,6 @@ int main(int argc, char **argv)
}
);
player_event_logs.SetDatabase(&database)->Init();
if (!RuleB(Logging, PlayerEventsQSProcess)) {
LogInfo("[PlayerEventQueueListener] Booting queue processor");
std::thread(PlayerEventQueueListener).detach();
}
auto loop_fn = [&](EQ::Timer* t) {
Timer::SetCurrentTime();
+1 -8
View File
@@ -22,7 +22,6 @@ void QueryServConnection::AddConnection(std::shared_ptr<EQ::Net::ServertalkServe
connection->OnMessage(ServerOP_QueryServGeneric, std::bind(&QueryServConnection::HandleGenericMessage, this, std::placeholders::_1, std::placeholders::_2));
connection->OnMessage(ServerOP_LFGuildUpdate, std::bind(&QueryServConnection::HandleLFGuildUpdateMessage, this, std::placeholders::_1, std::placeholders::_2));
m_streams.insert(std::make_pair(connection->GetUUID(), connection));
m_keepalive = std::make_unique<EQ::Timer>(1000, true, std::bind(&QueryServConnection::OnKeepAlive, this, std::placeholders::_1));
}
void QueryServConnection::RemoveConnection(std::shared_ptr<EQ::Net::ServertalkServerConnection> connection)
@@ -52,10 +51,4 @@ bool QueryServConnection::SendPacket(ServerPacket* pack)
}
return true;
}
void QueryServConnection::OnKeepAlive(EQ::Timer *t)
{
ServerPacket pack(ServerOP_KeepAlive, 0);
SendPacket(&pack);
}
}
-3
View File
@@ -4,7 +4,6 @@
#include "../common/types.h"
#include "../common/net/servertalk_server.h"
#include "../common/servertalk.h"
#include "../common/event/timer.h"
class QueryServConnection
{
@@ -15,10 +14,8 @@ public:
void HandleGenericMessage(uint16_t opcode, EQ::Net::Packet &p);
void HandleLFGuildUpdateMessage(uint16_t opcode, EQ::Net::Packet &p);
bool SendPacket(ServerPacket* pack);
void OnKeepAlive(EQ::Timer *t);
private:
std::map<std::string, std::shared_ptr<EQ::Net::ServertalkServerConnection>> m_streams;
std::unique_ptr<EQ::Timer> m_keepalive;
};
#endif /*QueryServ_H_*/
+3 -3
View File
@@ -312,7 +312,7 @@ void SharedTaskManager::LoadSharedTaskState()
shared_task_character_data = CharacterDataRepository::GetWhere(
*m_database,
fmt::format("id IN ({})", Strings::Join(character_ids, ","))
fmt::format("id IN ({})", fmt::join(character_ids, ","))
);
}
@@ -1294,7 +1294,7 @@ std::vector<CharacterTaskTimersRepository::CharacterTaskTimers> SharedTaskManage
OR (timer_group > 0 AND timer_type = {} AND timer_group = {}))
AND expire_time > NOW() ORDER BY timer_type ASC LIMIT 1
),
Strings::Join(character_ids, ","),
fmt::join(character_ids, ","),
task.id,
static_cast<int>(TaskTimerType::Replay),
task.replay_timer_group,
@@ -1632,7 +1632,7 @@ void SharedTaskManager::AddReplayTimers(SharedTask *s)
s->GetTaskData().id,
s->GetTaskData().replay_timer_group,
static_cast<int>(TaskTimerType::Replay),
Strings::Join(s->member_id_history, ",")
fmt::join(s->member_id_history, ",")
));
CharacterTaskTimersRepository::InsertMany(*m_database, task_timers);
+1 -1
View File
@@ -323,7 +323,7 @@ void SharedTaskWorldMessaging::HandleZoneMessage(ServerPacket *pack)
}
}
std::string player_list = fmt::format("{}", Strings::Join(player_names, ", "));
std::string player_list = fmt::format("{}", fmt::join(player_names, ", "));
client_list.SendCharacterMessageID(buf->source_character_id, Chat::Yellow, TaskStr::MEMBERS_PRINT, {player_list});
}
+5 -5
View File
@@ -290,16 +290,16 @@ bool WorldBoot::DatabaseLoadRoutines(int argc, char **argv)
}
}
// logging system init
auto logging = LogSys.SetDatabase(&database)
->SetLogPath(path.GetLogPath())
->LoadLogDatabaseSettings();
if (!ignore_db) {
LogInfo("Checking Database Conversions");
database.CheckDatabaseConversions();
}
// logging system init
auto logging = LogSys.SetDatabase(&database)
->SetLogPath(path.GetLogPath())
->LoadLogDatabaseSettings();
if (RuleB(Logging, WorldGMSayLogging)) {
logging->SetGMSayHandler(&WorldBoot::GMSayHookCallBackProcessWorld);
}
-27
View File
@@ -43,8 +43,6 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "../common/shared_tasks.h"
#include "shared_task_manager.h"
#include "../common/content/world_content_service.h"
#include "../common/repositories/player_event_logs_repository.h"
#include "../common/events/player_event_logs.h"
extern ClientList client_list;
extern GroupLFPList LFPGroupList;
@@ -371,30 +369,6 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
zoneserver_list.SendPacket(pack);
break;
}
case ServerOP_PlayerEvent: {
auto n = PlayerEvent::PlayerEventContainer{};
auto s = (ServerSendPlayerEvent_Struct *) pack->pBuffer;
EQ::Util::MemoryStreamReader ss(s->cereal_data, s->cereal_size);
cereal::BinaryInputArchive archive(ss);
archive(n);
// by default process events in world
// if set, process events in queryserver
// if you want to offload event recording to a dedicated QS instance
if (!RuleB(Logging, PlayerEventsQSProcess)) {
player_event_logs.AddToQueue(n.player_event_log);
}
else {
QSLink.SendPacket(pack);
}
// if discord enabled for event, ship to UCS to process
if (player_event_logs.IsEventDiscordEnabled(n.player_event_log.event_type_id)) {
UCSLink.SendPacket(pack);
}
break;
}
case ServerOP_DetailsChange: {
if (pack->size != sizeof(ServerRaidGeneralAction_Struct)) {
break;
@@ -1382,7 +1356,6 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
zoneserver_list.SendPacket(pack);
UCSLink.SendPacket(pack);
LogSys.LoadLogDatabaseSettings();
player_event_logs.ReloadSettings();
break;
}
case ServerOP_ReloadTasks: {
+11 -29
View File
@@ -23,7 +23,6 @@ Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
#include "../common/races.h"
#include "../common/spdat.h"
#include "../common/strings.h"
#include "../common/events/player_event_logs.h"
#include "aa.h"
#include "client.h"
#include "corpse.h"
@@ -36,11 +35,9 @@ Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
#include "titles.h"
#include "zonedb.h"
#include "../common/zone_store.h"
#include "worldserver.h"
#include "bot.h"
extern WorldServer worldserver;
extern QueryServ* QServ;
void Mob::TemporaryPets(uint16 spell_id, Mob *targ, const char *name_override, uint32 duration_override, bool followme, bool sticktarg, uint16 *eye_id) {
@@ -56,11 +53,9 @@ void Mob::TemporaryPets(uint16 spell_id, Mob *targ, const char *name_override, u
// yep, even these need pet power!
int act_power = 0;
if (IsOfClientBot()) {
act_power = GetFocusEffect(focusPetPower, spell_id);
if (IsClient()) {
act_power = CastToClient()->mod_pet_power(act_power, spell_id);
}
if (IsClient()) {
act_power = CastToClient()->GetFocusEffect(focusPetPower, spell_id);
act_power = CastToClient()->mod_pet_power(act_power, spell_id);
}
PetRecord record;
@@ -1183,17 +1178,6 @@ void Client::FinishAlternateAdvancementPurchase(AA::Rank *rank, bool ignore_cost
SendAlternateAdvancementPoints();
SendAlternateAdvancementStats();
if (player_event_logs.IsEventEnabled(PlayerEvent::AA_PURCHASE)) {
auto e = PlayerEvent::AAPurchasedEvent{
.aa_id = rank->id,
.aa_cost = cost,
.aa_previous_id = rank->prev_id,
.aa_next_id = rank->next_id
};
RecordPlayerEventLog(PlayerEvent::AA_PURCHASE, e);
}
if (rank->prev) {
MessageString(
Chat::Yellow,
@@ -1239,17 +1223,15 @@ void Client::FinishAlternateAdvancementPurchase(AA::Rank *rank, bool ignore_cost
}
}
if (parse->PlayerHasQuestSub(EVENT_AA_BUY)) {
const auto& export_string = fmt::format(
"{} {} {} {}",
cost,
rank->id,
rank->prev_id,
rank->next_id
);
const auto export_string = fmt::format(
"{} {} {} {}",
cost,
rank->id,
rank->prev_id,
rank->next_id
);
parse->EventPlayer(EVENT_AA_BUY, this, export_string, 0);
}
parse->EventPlayer(EVENT_AA_BUY, this, export_string, 0);
CalcBonuses();
+8 -5
View File
@@ -1491,16 +1491,19 @@ bool Mob::PassCharismaCheck(Mob* caster, uint16 spell_id) {
resist_check = ResistSpell(spells[spell_id].resist_type, spell_id, caster, false,0, false, true);
//2: The mob makes a resistance check against the charm
if (resist_check == 100) {
if (resist_check == 100)
return true;
} else {
if (caster->IsOfClientBot()) {
else
{
if (caster->IsClient())
{
//3: At maxed ability, Total Domination has a 50% chance of preventing the charm break that otherwise would have occurred.
int16 TotalDominationBonus = caster->aabonuses.CharmBreakChance + caster->spellbonuses.CharmBreakChance + caster->itembonuses.CharmBreakChance;
if (zone->random.Int(0, 99) < TotalDominationBonus) {
if (zone->random.Int(0, 99) < TotalDominationBonus)
return true;
}
}
}
}
+89 -287
View File
@@ -25,7 +25,6 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "../common/strings.h"
#include "../common/data_verification.h"
#include "../common/misc_functions.h"
#include "../common/events/player_event_logs.h"
#include "queryserv.h"
#include "quest_parser_collection.h"
#include "string_ids.h"
@@ -249,9 +248,8 @@ int Mob::compute_defense()
{
int defense = GetSkill(EQ::skills::SkillDefense) * 400 / 225;
defense += (8000 * (GetAGI() - 40)) / 36000;
if (IsOfClientBot()) {
defense += GetHeroicAGI() / 10;
}
if (IsClient())
defense += CastToClient()->GetHeroicAGI() / 10;
//516 SE_AC_Mitigation_Max_Percent
auto ac_bonus = itembonuses.AC_Mitigation_Max_Percent + aabonuses.AC_Mitigation_Max_Percent + spellbonuses.AC_Mitigation_Max_Percent;
@@ -319,9 +317,8 @@ bool Mob::CheckHitChance(Mob* other, DamageHitInfo &hit)
Mob *defender = this;
Log(Logs::Detail, Logs::Attack, "CheckHitChance(%s) attacked by %s", defender->GetName(), attacker->GetName());
if (defender->IsOfClientBotMerc() && defender->IsSitting()) {
if (defender->IsClient() && defender->CastToClient()->IsSitting())
return true;
}
auto avoidance = defender->GetTotalDefense();
if (avoidance == -1) // some sort of auto avoid disc
@@ -874,23 +871,22 @@ int Mob::ACSum(bool skip_caps)
int ac = 0; // this should be base AC whenever shrouds come around
ac += itembonuses.AC; // items + food + tribute
int shield_ac = 0;
if (HasShieldEquiped() && IsOfClientBot()) {
auto inst = (IsClient()) ? GetInv().GetItem(EQ::invslot::slotSecondary) : CastToBot()->GetBotItem(EQ::invslot::slotSecondary);
if (HasShieldEquiped() && IsClient()) {
auto client = CastToClient();
auto inst = client->GetInv().GetItem(EQ::invslot::slotSecondary);
if (inst) {
if (inst->GetItemRecommendedLevel(true) <= GetLevel()) {
if (inst->GetItemRecommendedLevel(true) <= GetLevel())
shield_ac = inst->GetItemArmorClass(true);
} else {
shield_ac = CalcRecommendedLevelBonus(GetLevel(), inst->GetItemRecommendedLevel(true), inst->GetItemArmorClass(true));
}
else
shield_ac = client->CalcRecommendedLevelBonus(GetLevel(), inst->GetItemRecommendedLevel(true), inst->GetItemArmorClass(true));
}
shield_ac += GetHeroicSTR() / 10;
shield_ac += client->GetHeroicSTR() / 10;
}
// EQ math
ac = (ac * 4) / 3;
// anti-twink
if (!skip_caps && IsOfClientBot() && GetLevel() < RuleI(Combat, LevelToStopACTwinkControl)) {
if (!skip_caps && IsClient() && GetLevel() < RuleI(Combat, LevelToStopACTwinkControl))
ac = std::min(ac, 25 + 6 * GetLevel());
}
ac = std::max(0, ac + GetClassRaceACBonus());
if (IsNPC()) {
// This is the developer tweaked number
@@ -919,7 +915,7 @@ int Mob::ACSum(bool skip_caps)
if (ac < 0)
ac = 0;
if (!skip_caps && IsOfClientBot()) {
if (!skip_caps && (IsClient() || IsBot())) {
auto softcap = GetACSoftcap();
auto returns = GetSoftcapReturns();
int total_aclimitmod = aabonuses.CombatStability + itembonuses.CombatStability + spellbonuses.CombatStability;
@@ -1005,9 +1001,8 @@ double Mob::RollD20(int offense, int mitigation)
1.6, 1.7, 1.8, 1.9, 2.0
};
if (IsOfClientBotMerc() && IsSitting()) {
if (IsClient() && CastToClient()->IsSitting())
return mods[19];
}
auto atk_roll = zone->random.Roll0(offense + 5);
auto def_roll = zone->random.Roll0(mitigation + 5);
@@ -1451,15 +1446,12 @@ void Mob::DoAttack(Mob *other, DamageHitInfo &hit, ExtraAttackOptions *opts, boo
}
if (IsBot()) {
if (parse->BotHasQuestSub(EVENT_USE_SKILL)) {
const auto& export_string = fmt::format(
"{} {}",
hit.skill,
GetSkill(hit.skill)
);
parse->EventBot(EVENT_USE_SKILL, CastToBot(), nullptr, export_string, 0);
}
const auto export_string = fmt::format(
"{} {}",
hit.skill,
GetSkill(hit.skill)
);
parse->EventBot(EVENT_USE_SKILL, CastToBot(), nullptr, export_string, 0);
}
}
}
@@ -1738,21 +1730,19 @@ bool Client::Death(Mob* killerMob, int64 damage, uint16 spell, EQ::skills::Skill
spell = SPELL_UNKNOWN;
}
if (parse->PlayerHasQuestSub(EVENT_DEATH)) {
const auto& export_string = fmt::format(
"{} {} {} {}",
killerMob ? killerMob->GetID() : 0,
damage,
spell,
static_cast<int>(attack_skill)
);
auto export_string = fmt::format(
"{} {} {} {}",
killerMob ? killerMob->GetID() : 0,
damage,
spell,
static_cast<int>(attack_skill)
);
if (parse->EventPlayer(EVENT_DEATH, this, export_string, 0) != 0) {
if (GetHP() < 0) {
SetHP(0);
}
return false;
if (parse->EventPlayer(EVENT_DEATH, this, export_string, 0) != 0) {
if (GetHP() < 0) {
SetHP(0);
}
return false;
}
if (killerMob && (killerMob->IsClient() || killerMob->IsBot()) && (spell != SPELL_UNKNOWN) && damage > 0) {
@@ -1820,9 +1810,7 @@ bool Client::Death(Mob* killerMob, int64 damage, uint16 spell, EQ::skills::Skill
if (killerMob) {
if (killerMob->IsNPC()) {
if (parse->HasQuestSub(killerMob->GetNPCTypeID(), EVENT_SLAY)) {
parse->EventNPC(EVENT_SLAY, killerMob->CastToNPC(), this, "", 0);
}
parse->EventNPC(EVENT_SLAY, killerMob->CastToNPC(), this, "", 0);
mod_client_death_npc(killerMob);
@@ -1833,10 +1821,7 @@ bool Client::Death(Mob* killerMob, int64 damage, uint16 spell, EQ::skills::Skill
killerMob->TrySpellOnKill(killed_level, spell);
} else if (killerMob->IsBot()) {
if (parse->BotHasQuestSub(EVENT_SLAY)) {
parse->EventBot(EVENT_SLAY, killerMob->CastToBot(), this, "", 0);
}
parse->EventBot(EVENT_SLAY, killerMob->CastToBot(), this, "", 0);
killerMob->TrySpellOnKill(killed_level, spell);
}
@@ -2075,33 +2060,8 @@ bool Client::Death(Mob* killerMob, int64 damage, uint16 spell, EQ::skills::Skill
QServ->PlayerLogEvent(Player_Log_Deaths, CharacterID(), event_desc);
}
if (player_event_logs.IsEventEnabled(PlayerEvent::DEATH)) {
auto e = PlayerEvent::DeathEvent{
.killer_id = killerMob ? static_cast<uint32>(killerMob->GetID()) : static_cast<uint32>(0),
.killer_name = killerMob ? killerMob->GetCleanName() : "No Killer",
.damage = damage,
.spell_id = spell,
.spell_name = IsValidSpell(spell) ? spells[spell].name : "No Spell",
.skill_id = static_cast<int>(attack_skill),
.skill_name = !EQ::skills::GetSkillName(attack_skill).empty() ? EQ::skills::GetSkillName(attack_skill) : "No Skill",
};
RecordPlayerEventLog(PlayerEvent::DEATH, e);
}
if (parse->PlayerHasQuestSub(EVENT_DEATH_COMPLETE)) {
const auto& export_string = fmt::format(
"{} {} {} {}",
killerMob ? killerMob->GetID() : 0,
damage,
spell,
static_cast<int>(attack_skill)
);
std::vector<std::any> args = { new_corpse };
parse->EventPlayer(EVENT_DEATH_COMPLETE, this, export_string, 0, &args);
}
std::vector<std::any> args = { new_corpse };
parse->EventPlayer(EVENT_DEATH_COMPLETE, this, export_string, 0, &args);
return true;
}
//SYNC WITH: tune.cpp, mob.h TuneNPCAttack
@@ -2340,11 +2300,8 @@ void NPC::Damage(Mob* other, int64 damage, uint16 spell_id, EQ::skills::SkillTyp
//handle EVENT_ATTACK. Resets after we have not been attacked for 12 seconds
if (attacked_timer.Check())
{
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_ATTACK)) {
LogCombat("Triggering EVENT_ATTACK due to attack by [{}]", other ? other->GetName() : "nullptr");
parse->EventNPC(EVENT_ATTACK, this, other, "", 0);
}
LogCombat("Triggering EVENT_ATTACK due to attack by [{}]", other ? other->GetName() : "nullptr");
parse->EventNPC(EVENT_ATTACK, this, other, "", 0);
}
attacked_timer.Start(CombatEventTimer_expire);
@@ -2385,41 +2342,29 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
((killer_mob) ? (killer_mob->GetName()) : ("[nullptr]")), damage, spell, attack_skill);
Mob *oos = killer_mob ? killer_mob->GetOwnerOrSelf() : nullptr;
auto export_string = fmt::format(
"{} {} {} {}",
killer_mob ? killer_mob->GetID() : 0,
damage,
spell,
static_cast<int>(attack_skill)
);
if (IsNPC()) {
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_DEATH)) {
const auto& export_string = fmt::format(
"{} {} {} {}",
killer_mob ? killer_mob->GetID() : 0,
damage,
spell,
static_cast<int>(attack_skill)
);
if (parse->EventNPC(EVENT_DEATH, this, oos, export_string, 0) != 0) {
if (GetHP() < 0) {
SetHP(0);
}
return false;
if (parse->EventNPC(EVENT_DEATH, this, oos, export_string, 0) != 0) {
if (GetHP() < 0) {
SetHP(0);
}
return false;
}
} else if (IsBot()) {
if (parse->BotHasQuestSub(EVENT_DEATH)) {
const auto& export_string = fmt::format(
"{} {} {} {}",
killer_mob ? killer_mob->GetID() : 0,
damage,
spell,
static_cast<int>(attack_skill)
);
if (parse->EventBot(EVENT_DEATH, CastToBot(), oos, export_string, 0) != 0) {
if (GetHP() < 0) {
SetHP(0);
}
return false;
if (parse->EventBot(EVENT_DEATH, CastToBot(), oos, export_string, 0) != 0) {
if (GetHP() < 0) {
SetHP(0);
}
return false;
}
}
@@ -2568,11 +2513,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
for (int i = 0; i < MAX_RAID_MEMBERS; i++) {
if (kr->members[i].member != nullptr && kr->members[i].member->IsClient()) { // If Group Member is Client
Client *c = kr->members[i].member;
c->RecordKilledNPCEvent(this);
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_KILLED_MERIT)) {
parse->EventNPC(EVENT_KILLED_MERIT, this, c, "killed", 0);
}
parse->EventNPC(EVENT_KILLED_MERIT, this, c, "killed", 0);
if (RuleB(NPC, EnableMeritBasedFaction))
c->SetFactionLevel(c->CharacterID(), GetNPCFactionID(), c->GetBaseClass(), c->GetBaseRace(), c->GetDeity());
@@ -2619,12 +2560,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
for (int i = 0; i < MAX_GROUP_MEMBERS; i++) {
if (kg->members[i] != nullptr && kg->members[i]->IsClient()) { // If Group Member is Client
Client *c = kg->members[i]->CastToClient();
c->RecordKilledNPCEvent(this);
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_KILLED_MERIT)) {
parse->EventNPC(EVENT_KILLED_MERIT, this, c, "killed", 0);
}
parse->EventNPC(EVENT_KILLED_MERIT, this, c, "killed", 0);
if (RuleB(NPC, EnableMeritBasedFaction))
c->SetFactionLevel(c->CharacterID(), GetNPCFactionID(), c->GetBaseClass(), c->GetBaseRace(), c->GetDeity());
@@ -2671,10 +2607,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
}
/* Send the EVENT_KILLED_MERIT event */
give_exp_client->RecordKilledNPCEvent(this);
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_KILLED_MERIT)) {
parse->EventNPC(EVENT_KILLED_MERIT, this, give_exp_client, "killed", 0);
}
parse->EventNPC(EVENT_KILLED_MERIT, this, give_exp_client, "killed", 0);
if (RuleB(NPC, EnableMeritBasedFaction))
give_exp_client->SetFactionLevel(give_exp_client->CharacterID(), GetNPCFactionID(), give_exp_client->GetBaseClass(),
@@ -2827,10 +2760,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
}
if (oos->IsNPC()) {
if (parse->HasQuestSub(oos->GetNPCTypeID(), EVENT_NPC_SLAY)) {
parse->EventNPC(EVENT_NPC_SLAY, oos->CastToNPC(), this, "", 0);
}
parse->EventNPC(EVENT_NPC_SLAY, oos->CastToNPC(), this, "", 0);
auto emote_id = oos->GetEmoteID();
if (emote_id) {
oos->CastToNPC()->DoNPCEmote(EQ::constants::EmoteEventTypes::KilledNPC, emote_id);
@@ -2840,11 +2770,8 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
}
}
if (killer_mob && killer_mob->IsBot()) {
if (parse->BotHasQuestSub(EVENT_NPC_SLAY)) {
parse->EventBot(EVENT_NPC_SLAY, killer_mob->CastToBot(), this, "", 0);
}
if (killer_mob->IsBot()) {
parse->EventBot(EVENT_NPC_SLAY, killer_mob->CastToBot(), this, "", 0);
killer_mob->TrySpellOnKill(killed_level, spell);
}
@@ -2856,36 +2783,13 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
entity_list.UpdateFindableNPCState(this, true);
m_combat_record.Stop();
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_DEATH_COMPLETE)) {
const auto& export_string = fmt::format(
"{} {} {} {}",
killer_mob ? killer_mob->GetID() : 0,
damage,
spell,
static_cast<int>(attack_skill)
);
std::vector<std::any> args = { corpse };
parse->EventNPC(EVENT_DEATH_COMPLETE, this, oos, export_string, 0, &args);
}
std::vector<std::any> args = { corpse };
parse->EventNPC(EVENT_DEATH_COMPLETE, this, oos, export_string, 0, &args);
combat_record.Stop();
/* Zone controller process EVENT_DEATH_ZONE (Death events) */
if (parse->HasQuestSub(ZONE_CONTROLLER_NPC_ID, EVENT_DEATH_ZONE)) {
const auto& export_string = fmt::format(
"{} {} {} {}",
killer_mob ? killer_mob->GetID() : 0,
damage,
spell,
static_cast<int>(attack_skill)
);
std::vector<std::any> args = { corpse, this };
DispatchZoneControllerEvent(EVENT_DEATH_ZONE, oos, export_string, 0, &args);
}
args.push_back(this);
DispatchZoneControllerEvent(EVENT_DEATH_ZONE, oos, export_string, 0, &args);
return true;
}
@@ -3094,12 +2998,8 @@ void Mob::AddToHateList(Mob* other, int64 hate /*= 0*/, int64 damage /*= 0*/, bo
}
if (!wasengaged) {
if (IsNPC() && other->IsClient() && other->CastToClient()) {
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_AGGRO)) {
parse->EventNPC(EVENT_AGGRO, CastToNPC(), other, "", 0);
}
}
if (IsNPC() && other->IsClient() && other->CastToClient())
parse->EventNPC(EVENT_AGGRO, CastToNPC(), other, "", 0);
AI_Event_Engaged(other, iYellForHelp);
}
}
@@ -3635,7 +3535,7 @@ bool Mob::HasProcs() const
}
}
if (IsOfClientBot()) {
if (IsClient() || IsBot()) {
for (int i = 0; i < MAX_AA_PROCS; i += 4) {
if (aabonuses.SpellProc[i]) {
return true;
@@ -3653,7 +3553,7 @@ bool Mob::HasDefensiveProcs() const
}
}
if (IsOfClientBot()) {
if (IsClient() || IsBot()) {
for (int i = 0; i < MAX_AA_PROCS; i += 4) {
if (aabonuses.DefensiveProc[i]) {
return true;
@@ -3689,7 +3589,7 @@ bool Mob::HasRangedProcs() const
}
}
if (IsOfClientBot()) {
if (IsClient() || IsBot()) {
for (int i = 0; i < MAX_AA_PROCS; i += 4) {
if (aabonuses.RangedProc[i]) {
return true;
@@ -3785,7 +3685,7 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
DamageShield(attacker);
}
if (spell_id == SPELL_UNKNOWN && skill_used >= EQ::skills::Skill1HBlunt) {
if (spell_id == SPELL_UNKNOWN && skill_used) {
CheckNumHitsRemaining(NumHit::IncomingHitAttempts);
if (attacker)
@@ -3920,100 +3820,6 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
//final damage has been determined.
SetHP(int64(GetHP() - damage));
const auto has_bot_given_event = parse->BotHasQuestSub(EVENT_DAMAGE_GIVEN);
const auto has_bot_taken_event = parse->BotHasQuestSub(EVENT_DAMAGE_TAKEN);
const auto has_npc_given_event = (
(
IsNPC() &&
parse->HasQuestSub(CastToNPC()->GetNPCTypeID(), EVENT_DAMAGE_GIVEN)
) ||
(
attacker &&
attacker->IsNPC() &&
parse->HasQuestSub(attacker->CastToNPC()->GetNPCTypeID(), EVENT_DAMAGE_GIVEN)
)
);
const auto has_npc_taken_event = (
(
IsNPC() &&
parse->HasQuestSub(CastToNPC()->GetNPCTypeID(), EVENT_DAMAGE_TAKEN)
) ||
(
attacker &&
attacker->IsNPC() &&
parse->HasQuestSub(attacker->CastToNPC()->GetNPCTypeID(), EVENT_DAMAGE_TAKEN)
)
);
const auto has_player_given_event = parse->PlayerHasQuestSub(EVENT_DAMAGE_GIVEN);
const auto has_player_taken_event = parse->PlayerHasQuestSub(EVENT_DAMAGE_TAKEN);
const auto has_given_event = (
has_bot_given_event ||
has_npc_given_event ||
has_player_given_event
);
const auto has_taken_event = (
has_bot_taken_event ||
has_npc_taken_event ||
has_player_taken_event
);
std::vector<std::any> args;
if (has_taken_event) {
const auto export_string = fmt::format(
"{} {} {} {} {} {} {} {} {}",
attacker ? attacker->GetID() : 0,
damage,
spell_id,
static_cast<int>(skill_used),
FromDamageShield ? 1 : 0,
avoidable ? 1 : 0,
buffslot,
iBuffTic ? 1 : 0,
static_cast<int>(special)
);
if (IsBot() && has_bot_taken_event) {
parse->EventBot(EVENT_DAMAGE_TAKEN, CastToBot(), attacker ? attacker : nullptr, export_string, 0);
} else if (IsClient() && has_player_taken_event) {
args.push_back(attacker ? attacker : nullptr);
parse->EventPlayer(EVENT_DAMAGE_TAKEN, CastToClient(), export_string, 0, &args);
} else if (IsNPC() && has_npc_taken_event) {
parse->EventNPC(EVENT_DAMAGE_TAKEN, CastToNPC(), attacker ? attacker : nullptr, export_string, 0);
}
}
if (has_given_event && attacker) {
const auto export_string = fmt::format(
"{} {} {} {} {} {} {} {} {}",
GetID(),
damage,
spell_id,
static_cast<int>(skill_used),
FromDamageShield ? 1 : 0,
avoidable ? 1 : 0,
buffslot,
iBuffTic ? 1 : 0,
static_cast<int>(special)
);
if (attacker->IsBot() && has_bot_given_event) {
parse->EventBot(EVENT_DAMAGE_GIVEN, attacker->CastToBot(), this, export_string, 0);
} else if (attacker->IsClient() && has_player_given_event) {
args.push_back(this);
parse->EventPlayer(EVENT_DAMAGE_GIVEN, attacker->CastToClient(), export_string, 0, &args);
} else if (attacker->IsNPC() && has_npc_given_event) {
parse->EventNPC(EVENT_DAMAGE_GIVEN, attacker->CastToNPC(), this, export_string, 0);
}
}
if (HasDied()) {
bool IsSaved = false;
@@ -4059,11 +3865,10 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
if (attacker) {
if (skill_used == EQ::skills::SkillBash) {
can_stun = true;
if (attacker->IsClient() || attacker->IsBot() || attacker->IsMerc()) {
if (attacker->IsClient())
stunbash_chance = attacker->spellbonuses.StunBashChance +
attacker->itembonuses.StunBashChance +
attacker->aabonuses.StunBashChance;
}
attacker->itembonuses.StunBashChance +
attacker->aabonuses.StunBashChance;
}
else if (skill_used == EQ::skills::SkillKick &&
(attacker->GetLevel() > 55 || attacker->IsNPC()) && GetClass() == WARRIOR) {
@@ -4072,7 +3877,7 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
bool is_immune_to_frontal_stun = false;
if (IsOfClientBotMerc()) {
if (IsBot() || IsClient() || IsMerc()) {
if (
IsPlayerClass(GetClass()) &&
RuleI(Combat, FrontalStunImmunityClasses) & GetPlayerClassBit(GetClass())
@@ -4193,8 +3998,7 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
a->source = 0;
else
a->source = attacker->GetID();
a->type = (EQ::ValueWithin(skill_used, EQ::skills::Skill1HBlunt, EQ::skills::Skill2HPiercing)) ?
SkillDamageTypes[skill_used] : SkillDamageTypes[EQ::skills::SkillHandtoHand]; // was 0x1c
a->type = SkillDamageTypes[skill_used]; // was 0x1c
a->damage = damage;
a->spellid = spell_id;
if (special == eSpecialAttacks::AERampage)
@@ -4208,11 +4012,10 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
(IsClient() || zone->random.Roll(RuleI(Combat, MeleePushChance)))) {
a->force = EQ::skills::GetSkillMeleePushForce(skill_used);
if (IsNPC()) {
if (attacker && attacker->IsNPC()) {
if (attacker->IsNPC())
a->force = 0.0f; // 2013 change that disabled NPC vs NPC push
} else {
else
a->force *= 0.10f; // force against NPCs is divided by 10 I guess? ex bash is 0.3, parsed 0.03 against an NPC
}
if (ForcedMovement == 0 && a->force != 0.0f && position_update_melee_push_timer.Check()) {
m_Delta.x += a->force * g_Math.FastSin(a->hit_heading);
m_Delta.y += a->force * g_Math.FastCos(a->hit_heading);
@@ -4555,7 +4358,7 @@ void Mob::TryDefensiveProc(Mob *on, uint16 hand) {
}
//AA Procs
if (IsOfClientBot()) {
if (IsClient() || IsBot()){
for (int i = 0; i < MAX_AA_PROCS; i += 4) {
int32 aa_rank_id = aabonuses.DefensiveProc[i + +SBIndex::COMBAT_PROC_ORIGIN_ID];
int32 aa_spell_id = aabonuses.DefensiveProc[i + SBIndex::COMBAT_PROC_SPELL_ID];
@@ -4813,7 +4616,7 @@ void Mob::TrySpellProc(const EQ::ItemInstance *inst, const EQ::ItemData *weapon,
}
//AA Melee and Ranged Procs
if (IsOfClientBot()) {
if (IsClient() || IsBot()) {
for (int i = 0; i < MAX_AA_PROCS; i += 4) {
int32 aa_rank_id = 0;
@@ -5263,9 +5066,8 @@ void Mob::ApplyMeleeDamageMods(uint16 skill, int64 &damage, Mob *defender, Extra
dmgbonusmod += opts->melee_damage_bonus_flat;
if (defender) {
if (defender->IsOfClientBotMerc() && defender->GetClass() == WARRIOR) {
if (defender->IsClient() && defender->GetClass() == WARRIOR)
dmgbonusmod -= 5;
}
// 168 defensive
dmgbonusmod += (defender->spellbonuses.MeleeMitigationEffect +
defender->itembonuses.MeleeMitigationEffect +
@@ -5585,7 +5387,7 @@ void Mob::TrySkillProc(Mob *on, EQ::skills::SkillType skill, uint16 ReuseTime, b
}
}
if (IsOfClientBot() && aabonuses.LimitToSkill[skill]) {
if (IsClient() && aabonuses.LimitToSkill[skill]) {
CanProc = true;
uint32 effect_id = 0;
@@ -5899,16 +5701,16 @@ void Mob::CommonOutgoingHitSuccess(Mob* defender, DamageHitInfo &hit, ExtraAttac
TryCriticalHit(defender, hit, opts);
hit.damage_done += hit.min_damage;
if (IsOfClientBot()) {
if (IsClient()) {
int extra = 0;
switch (hit.skill) {
case EQ::skills::SkillThrowing:
case EQ::skills::SkillArchery:
extra = GetHeroicDEX() / 10;
break;
default:
extra = GetHeroicSTR() / 10;
break;
case EQ::skills::SkillThrowing:
case EQ::skills::SkillArchery:
extra = CastToClient()->GetHeroicDEX() / 10;
break;
default:
extra = CastToClient()->GetHeroicSTR() / 10;
break;
}
hit.damage_done += extra;
}
+9 -28
View File
@@ -128,7 +128,7 @@ void Client::CalcBonuses()
consume_food_timer.SetTimer(timer);
}
int Mob::CalcRecommendedLevelBonus(uint8 level, uint8 reclevel, int basestat)
int Client::CalcRecommendedLevelBonus(uint8 level, uint8 reclevel, int basestat)
{
if( (reclevel > 0) && (level < reclevel) )
{
@@ -4009,10 +4009,7 @@ bool Client::CalcItemScale(uint32 slot_x, uint32 slot_y) {
if(inst->IsScaling())
{
uint16 oldexp = inst->GetExp();
if (parse->ItemHasQuestSub(inst, EVENT_SCALE_CALC)) {
parse->EventItem(EVENT_SCALE_CALC, this, inst, nullptr, "", 0);
}
parse->EventItem(EVENT_SCALE_CALC, this, inst, nullptr, "", 0);
if (inst->GetExp() != oldexp) { // if the scaling factor changed, rescale the item and update the client
inst->ScaleItem();
@@ -4031,10 +4028,7 @@ bool Client::CalcItemScale(uint32 slot_x, uint32 slot_y) {
if(a_inst->IsScaling())
{
uint16 oldexp = a_inst->GetExp();
if (parse->ItemHasQuestSub(a_inst, EVENT_SCALE_CALC)) {
parse->EventItem(EVENT_SCALE_CALC, this, a_inst, nullptr, "", 0);
}
parse->EventItem(EVENT_SCALE_CALC, this, a_inst, nullptr, "", 0);
if (a_inst->GetExp() != oldexp)
{
@@ -4102,14 +4096,9 @@ bool Client::DoItemEnterZone(uint32 slot_x, uint32 slot_y) {
{
uint16 oldexp = inst->GetExp();
if (parse->ItemHasQuestSub(inst, EVENT_ITEM_ENTER_ZONE)) {
parse->EventItem(EVENT_ITEM_ENTER_ZONE, this, inst, nullptr, "", 0);
}
parse->EventItem(EVENT_ITEM_ENTER_ZONE, this, inst, nullptr, "", 0);
if (i <= EQ::invslot::EQUIPMENT_END) {
if (parse->ItemHasQuestSub(inst, EVENT_EQUIP_ITEM)) {
parse->EventItem(EVENT_EQUIP_ITEM, this, inst, nullptr, "", i);
}
parse->EventItem(EVENT_EQUIP_ITEM, this, inst, nullptr, "", i);
}
if (inst->GetExp() != oldexp) { // if the scaling factor changed, rescale the item and update the client
@@ -4119,14 +4108,10 @@ bool Client::DoItemEnterZone(uint32 slot_x, uint32 slot_y) {
}
} else {
if (i <= EQ::invslot::EQUIPMENT_END) {
if (parse->ItemHasQuestSub(inst, EVENT_EQUIP_ITEM)) {
parse->EventItem(EVENT_EQUIP_ITEM, this, inst, nullptr, "", i);
}
parse->EventItem(EVENT_EQUIP_ITEM, this, inst, nullptr, "", i);
}
if (parse->ItemHasQuestSub(inst, EVENT_ITEM_ENTER_ZONE)) {
parse->EventItem(EVENT_ITEM_ENTER_ZONE, this, inst, nullptr, "", 0);
}
parse->EventItem(EVENT_ITEM_ENTER_ZONE, this, inst, nullptr, "", 0);
}
//iterate all augments
@@ -4140,9 +4125,7 @@ bool Client::DoItemEnterZone(uint32 slot_x, uint32 slot_y) {
{
uint16 oldexp = a_inst->GetExp();
if (parse->ItemHasQuestSub(a_inst, EVENT_ITEM_ENTER_ZONE)) {
parse->EventItem(EVENT_ITEM_ENTER_ZONE, this, a_inst, nullptr, "", 0);
}
parse->EventItem(EVENT_ITEM_ENTER_ZONE, this, a_inst, nullptr, "", 0);
if (a_inst->GetExp() != oldexp)
{
@@ -4151,9 +4134,7 @@ bool Client::DoItemEnterZone(uint32 slot_x, uint32 slot_y) {
update_slot = true;
}
} else {
if (parse->ItemHasQuestSub(a_inst, EVENT_ITEM_ENTER_ZONE)) {
parse->EventItem(EVENT_ITEM_ENTER_ZONE, this, a_inst, nullptr, "", 0);
}
parse->EventItem(EVENT_ITEM_ENTER_ZONE, this, a_inst, nullptr, "", 0);
}
}
+44 -126
View File
@@ -86,6 +86,8 @@ Bot::Bot(NPCType *npcTypeData, Client* botOwner) : NPC(npcTypeData, nullptr, glm
m_alt_combat_hate_timer.Start(250);
m_auto_defend_timer.Disable();
//m_combat_jitter_timer.Disable();
//SetCombatJitterFlag(false);
SetGuardFlag(false);
SetHoldFlag(false);
SetAttackFlag(false);
@@ -196,6 +198,8 @@ Bot::Bot(uint32 botID, uint32 botOwnerCharacterID, uint32 botSpellsID, double to
m_alt_combat_hate_timer.Start(250);
m_auto_defend_timer.Disable();
//m_combat_jitter_timer.Disable();
//SetCombatJitterFlag(false);
SetGuardFlag(false);
SetHoldFlag(false);
SetAttackFlag(false);
@@ -247,13 +251,12 @@ Bot::Bot(uint32 botID, uint32 botOwnerCharacterID, uint32 botSpellsID, double to
LoadAAs();
if (!database.botdb.LoadBuffs(this)) {
if (bot_owner) {
bot_owner->Message(Chat::White, "&s for '%s'", BotDatabase::fail::LoadBuffs(), GetCleanName());
}
} else {
// copied from client CompleteConnect() handler - watch for problems
// (may have to move to post-spawn location if certain buffs still don't process correctly)
if (database.botdb.LoadBuffs(this) && bot_owner) {
//reapply some buffs
uint32 buff_count = GetMaxBuffSlots();
uint32 buff_count = GetMaxTotalSlots();
for (uint32 j1 = 0; j1 < buff_count; j1++) {
if (!IsValidSpell(buffs[j1].spellid)) {
continue;
@@ -323,6 +326,11 @@ Bot::Bot(uint32 botID, uint32 botOwnerCharacterID, uint32 botSpellsID, double to
}
break;
}
//case SE_SummonHorse: {
// SummonHorse(buffs[j1].spellid);
// //hasmount = true; //this was false, is that the correct thing?
// break;
//}
case SE_Silence:
{
Silence(true);
@@ -349,8 +357,12 @@ Bot::Bot(uint32 botID, uint32 botOwnerCharacterID, uint32 botSpellsID, double to
{
if (!zone->CanLevitate())
{
//if (!GetGM())
//{
SendAppearancePacket(AT_Levitate, 0);
BuffFadeByEffect(SE_Levitate);
//Message(Chat::White, "You can't levitate in this zone.");
//}
}
else {
SendAppearancePacket(AT_Levitate, 2);
@@ -388,6 +400,9 @@ Bot::Bot(uint32 botID, uint32 botOwnerCharacterID, uint32 botSpellsID, double to
}
}
}
else {
bot_owner->Message(Chat::White, "&s for '%s'", BotDatabase::fail::LoadBuffs(), GetCleanName());
}
CalcBotStats(false);
hp_regen = CalcHPRegen();
@@ -556,7 +571,7 @@ void Bot::Stand() {
SetAppearance(eaStanding);
}
bool Bot::IsSitting() const {
bool Bot::IsSitting() {
bool result = false;
if(GetAppearance() == eaSitting && !IsMoving())
result = true;
@@ -4743,33 +4758,6 @@ void Bot::PerformTradeWithClient(int16 begin_slot_id, int16 end_slot_id, Client*
}
}
for (int m = EQ::invaug::SOCKET_BEGIN; m <= EQ::invaug::SOCKET_END; ++m) {
const auto augment = trade_instance->GetAugment(m);
if (!augment) {
continue;
}
if (!CheckLoreConflict(augment->GetItem())) {
continue;
}
linker.SetLinkType(EQ::saylink::SayLinkItemInst);
linker.SetItemInst(augment);
item_link = linker.GenerateLink();
client->Message(
Chat::Yellow,
fmt::format(
"{} already has {}, the trade has been cancelled!",
GetCleanName(),
item_link
).c_str()
);
client->ResetTrade();
return;
}
if (CheckLoreConflict(trade_instance->GetItem())) {
if (trade_event_exists) {
event_trade.push_back(ClientTrade(trade_instance, trade_index));
@@ -5086,25 +5074,6 @@ void Bot::PerformTradeWithClient(int16 begin_slot_id, int16 end_slot_id, Client*
BotRemoveEquipItem(return_iterator.from_bot_slot);
if (parse->BotHasQuestSub(EVENT_UNEQUIP_ITEM_BOT)) {
const auto& export_string = fmt::format(
"{} {}",
return_iterator.return_item_instance->IsStackable() ? return_iterator.return_item_instance->GetCharges() : 1,
return_iterator.from_bot_slot
);
std::vector<std::any> args = { return_iterator.return_item_instance };
parse->EventBot(
EVENT_UNEQUIP_ITEM_BOT,
this,
nullptr,
export_string,
return_iterator.return_item_instance->GetID(),
&args
);
}
if (return_instance) {
EQ::SayLinkEngine linker;
linker.SetLinkType(EQ::saylink::SayLinkItemInst);
@@ -5153,26 +5122,6 @@ void Bot::PerformTradeWithClient(int16 begin_slot_id, int16 end_slot_id, Client*
m_inv.PutItem(trade_iterator.to_bot_slot, *trade_iterator.trade_item_instance);
BotAddEquipItem(trade_iterator.to_bot_slot, (trade_iterator.trade_item_instance ? trade_iterator.trade_item_instance->GetID() : 0));
if (parse->BotHasQuestSub(EVENT_EQUIP_ITEM_BOT)) {
const auto& export_string = fmt::format(
"{} {}",
trade_iterator.trade_item_instance->IsStackable() ? trade_iterator.trade_item_instance->GetCharges() : 1,
trade_iterator.to_bot_slot
);
std::vector<std::any> args = { trade_iterator.trade_item_instance };
parse->EventBot(
EVENT_EQUIP_ITEM_BOT,
this,
nullptr,
export_string,
trade_iterator.trade_item_instance->GetID(),
&args
);
}
trade_iterator.trade_item_instance = nullptr; // actual deletion occurs in client delete below
client->DeleteItemInInventory(trade_iterator.from_client_slot, 0, (trade_iterator.from_client_slot == EQ::invslot::slotCursor));
@@ -5208,11 +5157,8 @@ void Bot::PerformTradeWithClient(int16 begin_slot_id, int16 end_slot_id, Client*
std::vector<EQ::ItemInstance*> items(insts, insts + std::size(insts));
// Check if EVENT_TRADE accepts any items
if (parse->BotHasQuestSub(EVENT_TRADE)) {
std::vector<std::any> item_list(items.begin(), items.end());
parse->EventBot(EVENT_TRADE, this, client, "", 0, &item_list);
}
std::vector<std::any> item_list(items.begin(), items.end());
parse->EventBot(EVENT_TRADE, this, client, "", 0, &item_list);
CalcBotStats(false);
} else {
@@ -5227,11 +5173,8 @@ void Bot::PerformTradeWithClient(int16 begin_slot_id, int16 end_slot_id, Client*
std::vector<EQ::ItemInstance*> items(insts, insts + std::size(insts));
// Check if EVENT_TRADE accepts any items
if (parse->BotHasQuestSub(EVENT_TRADE)) {
std::vector<std::any> item_list(items.begin(), items.end());
parse->EventBot(EVENT_TRADE, this, client, "", 0, &item_list);
}
std::vector<std::any> item_list(items.begin(), items.end());
parse->EventBot(EVENT_TRADE, this, client, "", 0, &item_list);
CalcBotStats(false);
}
}
@@ -5321,17 +5264,15 @@ bool Bot::Death(Mob *killerMob, int64 damage, uint16 spell_id, EQ::skills::Skill
my_owner->CastToClient()->SetBotPulling(false);
}
if (parse->BotHasQuestSub(EVENT_DEATH_COMPLETE)) {
const auto& export_string = fmt::format(
"{} {} {} {}",
killerMob ? killerMob->GetID() : 0,
damage,
spell_id,
static_cast<int>(attack_skill)
);
const auto export_string = fmt::format(
"{} {} {} {}",
killerMob ? killerMob->GetID() : 0,
damage,
spell_id,
static_cast<int>(attack_skill)
);
parse->EventBot(EVENT_DEATH_COMPLETE, this, killerMob, export_string, 0);
}
parse->EventBot(EVENT_DEATH_COMPLETE, this, killerMob, export_string, 0);
entity_list.RemoveBot(GetID());
return true;
@@ -5342,12 +5283,9 @@ void Bot::Damage(Mob *from, int64 damage, uint16 spell_id, EQ::skills::SkillType
spell_id = SPELL_UNKNOWN;
//handle EVENT_ATTACK. Resets after we have not been attacked for 12 seconds
if (attacked_timer.Check()) {
if (parse->BotHasQuestSub(EVENT_ATTACK)) {
LogCombat("Triggering EVENT_ATTACK due to attack by [{}]", from->GetName());
parse->EventBot(EVENT_ATTACK, this, from, "", 0);
}
if(attacked_timer.Check()) {
LogCombat("Triggering EVENT_ATTACK due to attack by [{}]", from->GetName());
parse->EventBot(EVENT_ATTACK, this, from, "", 0);
}
attacked_timer.Start(CombatEventTimer_expire);
@@ -6393,17 +6331,7 @@ bool Bot::CastSpell(
return Result;
}
bool Bot::SpellOnTarget(
uint16 spell_id,
Mob *spelltar,
int reflect_effectiveness,
bool use_resist_adjust,
int16 resist_adjust,
bool isproc,
int level_override,
int duration_override,
bool disable_buff_overwrite
) {
bool Bot::SpellOnTarget(uint16 spell_id, Mob* spelltar) {
if (!IsValidSpell(spell_id)) {
return false;
}
@@ -8370,11 +8298,7 @@ void EntityList::AddBot(Bot *new_bot, bool send_spawn_packet, bool dont_queue) {
new_bot->SetID(GetFreeID());
bot_list.push_back(new_bot);
mob_list.insert(std::pair<uint16, Mob*>(new_bot->GetID(), new_bot));
if (parse->BotHasQuestSub(EVENT_SPAWN)) {
parse->EventBot(EVENT_SPAWN, new_bot, nullptr, "", 0);
}
parse->EventBot(EVENT_SPAWN, new_bot, nullptr, "", 0);
new_bot->SetSpawned();
if (send_spawn_packet) {
if (dont_queue) {
@@ -8392,9 +8316,7 @@ void EntityList::AddBot(Bot *new_bot, bool send_spawn_packet, bool dont_queue) {
}
}
if (parse->HasQuestSub(ZONE_CONTROLLER_NPC_ID, EVENT_SPAWN_ZONE)) {
new_bot->DispatchZoneControllerEvent(EVENT_SPAWN_ZONE, new_bot, "", 0, nullptr);
}
new_bot->DispatchZoneControllerEvent(EVENT_SPAWN_ZONE, new_bot, "", 0, nullptr);
}
}
@@ -9235,18 +9157,14 @@ void Bot::SpawnBotGroupByName(Client* c, std::string botgroup_name, uint32 leade
void Bot::Signal(int signal_id)
{
if (parse->BotHasQuestSub(EVENT_SIGNAL)) {
parse->EventBot(EVENT_SIGNAL, this, nullptr, std::to_string(signal_id), 0);
}
const auto export_string = fmt::format("{}", signal_id);
parse->EventBot(EVENT_SIGNAL, this, nullptr, export_string, 0);
}
void Bot::SendPayload(int payload_id, std::string payload_value)
{
if (parse->BotHasQuestSub(EVENT_PAYLOAD)) {
const auto& export_string = fmt::format("{} {}", payload_id, payload_value);
parse->EventBot(EVENT_PAYLOAD, this, nullptr, export_string, 0);
}
const auto export_string = fmt::format("{} {}", payload_id, payload_value);
parse->EventBot(EVENT_PAYLOAD, this, nullptr, export_string, 0);
}
void Bot::OwnerMessage(std::string message)
+8 -26
View File
@@ -147,10 +147,10 @@ public:
void Damage(Mob* from, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill, bool avoidable = true, int8 buffslot = -1,
bool iBuffTic = false, eSpecialAttacks special = eSpecialAttacks::None) override;
bool HasRaid() final { return (GetRaid() ? true : false); }
bool HasGroup() final { return (GetGroup() ? true : false); }
Raid* GetRaid() final { return entity_list.GetRaidByMob(this); }
Group* GetGroup() final { return entity_list.GetGroupByMob(this); }
bool HasRaid() override { return (GetRaid() ? true : false); }
bool HasGroup() override { return (GetGroup() ? true : false); }
Raid* GetRaid() override { return entity_list.GetRaidByMob(this); }
Group* GetGroup() override { return entity_list.GetGroupByMob(this); }
// Common, but informal "interfaces" with Client object
uint32 CharacterID() { return GetBotID(); } // Just returns the Bot Id
@@ -219,7 +219,7 @@ public:
void ChangeBotArcherWeapons(bool isArcher);
void Sit();
void Stand();
bool IsSitting() const override;
bool IsSitting();
bool IsStanding();
int GetWalkspeed() const override { return (int)((float)_GetWalkSpeed() * 1.785714285f); } // 1.25 / 0.7 = 1.7857142857142857142857142857143
int GetRunspeed() const override { return (int)((float)_GetRunSpeed() * 1.785714285f); }
@@ -354,8 +354,8 @@ public:
void AI_Bot_Start(uint32 iMoveDelay = 0);
// Mob AI Virtual Override Methods
void AI_Process() final;
void AI_Stop() final;
void AI_Process() override;
void AI_Stop() override;
// Mob Spell Virtual Override Methods
void SpellProcess() override;
@@ -365,17 +365,7 @@ public:
void DoBuffTic(const Buffs_Struct &buff, int slot, Mob* caster = nullptr) override;
virtual bool CastSpell(uint16 spell_id, uint16 target_id, EQ::spells::CastingSlot slot = EQ::spells::CastingSlot::Item, int32 casttime = -1, int32 mana_cost = -1, uint32* oSpellWillFinish = 0,
uint32 item_slot = 0xFFFFFFFF, int16 *resist_adjust = nullptr, uint32 aa_id = 0);
bool SpellOnTarget(
uint16 spell_id,
Mob* spelltar,
int reflect_effectiveness = 0,
bool use_resist_adjust = false,
int16 resist_adjust = 0,
bool isproc = false,
int level_override = -1,
int duration_override = 0,
bool disable_buff_overwrite = false
) final;
virtual bool SpellOnTarget(uint16 spell_id, Mob* spelltar);
bool IsImmuneToSpell(uint16 spell_id, Mob *caster) override;
virtual bool DetermineSpellTargets(uint16 spell_id, Mob *&spell_target, Mob *&ae_center, CastAction_type &CastAction, EQ::spells::CastingSlot slot);
virtual bool DoCastSpell(uint16 spell_id, uint16 target_id, EQ::spells::CastingSlot slot = EQ::spells::CastingSlot::Item, int32 casttime = -1, int32 mana_cost = -1,
@@ -386,11 +376,6 @@ public:
bool IsFromSpell = false, ExtraAttackOptions *opts = nullptr) override
{ return Mob::Attack(other, Hand, FromRiposte, IsStrikethrough, IsFromSpell, opts); }
[[nodiscard]] int GetMaxBuffSlots() const final { return EQ::spells::LONG_BUFFS; }
[[nodiscard]] int GetMaxSongSlots() const final { return EQ::spells::SHORT_BUFFS; }
[[nodiscard]] int GetMaxDiscSlots() const final { return EQ::spells::DISC_BUFFS; }
[[nodiscard]] int GetMaxTotalSlots() const final { return EQ::spells::TOTAL_BUFFS; }
bool GetBotOwnerDataBuckets();
bool GetBotDataBuckets();
bool CheckDataBucket(std::string bucket_name, std::string bucket_value, uint8 bucket_comparison);
@@ -482,9 +467,6 @@ public:
bool IsBotArcher() { return m_bot_archery_setting; }
bool IsBotCharmer() { return _botCharmer; }
bool IsBot() const override { return true; }
bool IsOfClientBot() const override { return true; }
bool IsOfClientBotMerc() const override { return true; }
bool GetRangerAutoWeaponSelect() { return _rangerAutoWeaponSelect; }
BotRoleType GetBotRole() { return _botRole; }
EQ::constants::StanceType GetBotStance() { return _botStance; }
+151 -177
View File
@@ -122,20 +122,10 @@ public:
}
for (int spell_id = 2; spell_id < SPDAT_RECORDS; ++spell_id) {
if (!IsValidSpell(spell_id)) {
if (spells[spell_id].player_1[0] == '\0')
continue;
}
if (spells[spell_id].player_1[0] == '\0') {
if (spells[spell_id].target_type != ST_Target && spells[spell_id].cast_restriction != 0) // watch
continue;
}
if (
spells[spell_id].target_type != ST_Target &&
spells[spell_id].cast_restriction != 0
) {
continue;
}
auto target_type = BCEnum::TT_None;
switch (spells[spell_id].target_type) {
@@ -1624,6 +1614,8 @@ int bot_command_real_dispatch(Client *c, const char *message)
{
Seperator sep(message, ' ', 10, 100, true); // "three word argument" should be considered 1 arg
bot_command_log_command(c, message);
std::string cstr(sep.arg[0]+1);
if(bot_command_list.count(cstr) != 1) {
@@ -1657,6 +1649,77 @@ int bot_command_real_dispatch(Client *c, const char *message)
}
void bot_command_log_command(Client *c, const char *message)
{
int admin = c->Admin();
bool continueevents = false;
switch (zone->loglevelvar){ //catch failsafe
case 9: { // log only LeadGM
if (
admin >= AccountStatus::GMLeadAdmin &&
admin < AccountStatus::GMMgmt
) {
continueevents = true;
}
break;
}
case 8: { // log only GM
if (
admin >= AccountStatus::GMAdmin &&
admin < AccountStatus::GMLeadAdmin
) {
continueevents = true;
}
break;
}
case 1: {
if (admin >= AccountStatus::GMMgmt) {
continueevents = true;
}
break;
}
case 2: {
if (admin >= AccountStatus::GMLeadAdmin) {
continueevents = true;
}
break;
}
case 3: {
if (admin >= AccountStatus::GMAdmin) {
continueevents = true;
}
break;
}
case 4: {
if (admin >= AccountStatus::QuestTroupe) {
continueevents = true;
}
break;
}
case 5: {
if (admin >= AccountStatus::ApprenticeGuide) {
continueevents = true;
}
break;
}
case 6: {
if (admin >= AccountStatus::Steward) {
continueevents = true;
}
break;
}
case 7: {
continueevents = true;
break;
}
}
if (continueevents)
database.logevents(c->AccountName(), c->AccountID(), admin,c->GetName(), c->GetTarget()?c->GetTarget()->GetName():"None", "BotCommand", message, 1);
}
/*
* helper functions by use
*/
@@ -5301,54 +5364,40 @@ void bot_subcommand_bot_clone(Client *c, const Seperator *sep)
void bot_command_view_combos(Client *c, const Seperator *sep)
{
const std::string class_substrs[17] = {
"",
"WAR", "CLR", "PAL", "RNG",
"SHD", "DRU", "MNK", "BRD",
"ROG", "SHM", "NEC", "WIZ",
"MAG", "ENC", "BST", "BER"
const std::string class_substrs[17] = { "",
"%u (WAR)", "%u (CLR)", "%u (PAL)", "%u (RNG)",
"%u (SHD)", "%u (DRU)", "%u (MNK)", "%u (BRD)",
"%u (ROG)", "%u (SHM)", "%u (NEC)", "%u (WIZ)",
"%u (MAG)", "%u (ENC)", "%u (BST)", "%u (BER)"
};
const std::string race_substrs[17] = {
"",
"HUM", "BAR", "ERU", "ELF",
"HIE", "DEF", "HEF", "DWF",
"TRL", "OGR", "HFL", "GNM",
"IKS", "VAH", "FRG", "DRK"
const std::string race_substrs[17] = { "",
"%u (HUM)", "%u (BAR)", "%u (ERU)", "%u (ELF)",
"%u (HIE)", "%u (DEF)", "%u (HEF)", "%u (DWF)",
"%u (TRL)", "%u (OGR)", "%u (HFL)", "%u (GNM)",
"%u (IKS)", "%u (VAH)", "%u (FRG)", "%u (DRK)"
};
const uint16 race_values[17] = {
RACE_DOUG_0,
RACE_HUMAN_1, RACE_BARBARIAN_2, RACE_ERUDITE_3, RACE_WOOD_ELF_4,
RACE_HIGH_ELF_5, RACE_DARK_ELF_6, RACE_HALF_ELF_7, RACE_DWARF_8,
RACE_TROLL_9, RACE_OGRE_10, RACE_HALFLING_11, RACE_GNOME_12,
RACE_IKSAR_128, RACE_VAH_SHIR_130, RACE_FROGLOK_330, RACE_DRAKKIN_522
const uint16 race_values[17] = { 0,
HUMAN, BARBARIAN, ERUDITE, WOOD_ELF,
HIGH_ELF, DARK_ELF, HALF_ELF, DWARF,
TROLL, OGRE, HALFLING, GNOME,
IKSAR, VAHSHIR, FROGLOK, DRAKKIN
};
if (helper_command_alias_fail(c, "bot_command_view_combos", sep->arg[0], "viewcombos")) {
if (helper_command_alias_fail(c, "bot_command_view_combos", sep->arg[0], "viewcombos"))
return;
}
if (helper_is_help_or_usage(sep->arg[1])) {
std::string window_title = "Bot Races";
std::string window_text;
std::string message_separator = " ";
c->Message(Chat::White, fmt::format("Usage: {} [Race]", sep->arg[0]).c_str());
window_text.append("<c \"#FFFF\">");
c->Message(Chat::White, "Usage: %s [bot_race]", sep->arg[0]);
window_text.append("<c \"#FFFFFF\">Races:<c \"#FFFF\">");
for (int race_id = 0; race_id <= 15; ++race_id) {
window_text.append(message_separator);
window_text.append(
fmt::format(
"{} ({})",
race_substrs[race_id + 1],
race_values[race_id + 1]
)
);
window_text.append(StringFormat(race_substrs[race_id + 1].c_str(), race_values[race_id + 1]));
message_separator = ", ";
}
c->SendPopupToClient("Bot Races", window_text.c_str());
c->SendPopupToClient(window_title.c_str(), window_text.c_str());
return;
}
@@ -5356,92 +5405,53 @@ void bot_command_view_combos(Client *c, const Seperator *sep)
c->Message(Chat::White, "Invalid Race!");
return;
}
const uint16 bot_race = static_cast<uint16>(std::stoul(sep->arg[1]));
const std::string race_name = GetRaceIDName(bot_race);
if (!Mob::IsPlayerRace(bot_race)) {
c->Message(
Chat::White,
fmt::format(
"{} ({}) is not a race bots can use.",
race_name,
bot_race
).c_str()
);
return;
}
const auto classes_bitmask = database.botdb.GetRaceClassBitmask(bot_race);
uint16 bot_race = atoi(sep->arg[1]);
auto classes_bitmask = database.botdb.GetRaceClassBitmask(bot_race);
auto race_name = GetRaceIDName(bot_race);
std::string window_title = "Bot Classes";
std::string window_text;
std::string message_separator = " ";
window_text.append("<c \"#FFFF\">");
const int object_max = 4;
auto object_count = 0;
c->Message(Chat::White, "%s can be these classes.", race_name);
window_text.append("<c \"#FFFFFF\">Classes:<c \"#FFFF\">");
for (int class_id = 0; class_id <= 15; ++class_id) {
if (classes_bitmask & GetPlayerClassBit(class_id)) {
window_text.append(message_separator);
if (object_count >= object_max) {
window_text.append(DialogueWindow::Break());
object_count = 0;
}
window_text.append(
fmt::format(
"{} ({})",
class_substrs[class_id],
class_id
)
);
++object_count;
window_text.append(StringFormat(class_substrs[class_id].c_str(), class_id));
message_separator = ", ";
}
}
c->SendPopupToClient(
fmt::format(
"Bot Classes for {} ({})",
race_name,
bot_race
).c_str(),
window_text.c_str()
);
c->SendPopupToClient(window_title.c_str(), window_text.c_str());
return;
}
void bot_subcommand_bot_create(Client *c, const Seperator *sep)
{
const std::string class_substrs[17] = {
"",
"WAR", "CLR", "PAL", "RNG",
"SHD", "DRU", "MNK", "BRD",
"ROG", "SHM", "NEC", "WIZ",
"MAG", "ENC", "BST", "BER"
"{} (WAR)", "{} (CLR)", "{} (PAL)", "{} (RNG)",
"{} (SHD)", "{} (DRU)", "{} (MNK)", "{} (BRD)",
"{} (ROG)", "{} (SHM)", "{} (NEC)", "{} (WIZ)",
"{} (MAG)", "{} (ENC)", "{} (BST)", "{} (BER)"
};
const std::string race_substrs[17] = {
"",
"HUM", "BAR", "ERU", "ELF",
"HIE", "DEF", "HEF", "DWF",
"TRL", "OGR", "HFL", "GNM",
"IKS", "VAH", "FRG", "DRK"
"{} (HUM)", "{} (BAR)", "{} (ERU)", "{} (ELF)",
"{} (HIE)", "{} (DEF)", "{} (HEF)", "{} (DWF)",
"{} (TRL)", "{} (OGR)", "{} (HFL)", "{} (GNM)",
"{} (IKS)", "{} (VAH)", "{} (FRG)", "{} (DRK)"
};
const uint16 race_values[17] = {
RACE_DOUG_0,
RACE_HUMAN_1, RACE_BARBARIAN_2, RACE_ERUDITE_3, RACE_WOOD_ELF_4,
RACE_HIGH_ELF_5, RACE_DARK_ELF_6, RACE_HALF_ELF_7, RACE_DWARF_8,
RACE_TROLL_9, RACE_OGRE_10, RACE_HALFLING_11, RACE_GNOME_12,
RACE_IKSAR_128, RACE_VAH_SHIR_130, RACE_FROGLOK_330, RACE_DRAKKIN_522
0,
HUMAN, BARBARIAN, ERUDITE, WOOD_ELF,
HIGH_ELF, DARK_ELF, HALF_ELF, DWARF,
TROLL, OGRE, HALFLING, GNOME,
IKSAR, VAHSHIR, FROGLOK, DRAKKIN
};
const std::string gender_substrs[2] = {
"Male", "Female",
"{} (M)", "{} (F)",
};
if (helper_command_alias_fail(c, "bot_subcommand_bot_create", sep->arg[0], "botcreate")) {
@@ -5452,7 +5462,7 @@ void bot_subcommand_bot_create(Client *c, const Seperator *sep)
c->Message(
Chat::White,
fmt::format(
"Usage: {} [Name] [Class] [Race] [Gender]",
"Usage: {} [bot_name] [bot_class] [bot_race] [bot_gender]",
sep->arg[0]
).c_str()
);
@@ -5460,27 +5470,22 @@ void bot_subcommand_bot_create(Client *c, const Seperator *sep)
std::string window_text;
std::string message_separator;
int object_count = 0;
const int object_max = 4;
const int object_max = 5;
window_text.append(
fmt::format(
"Classes{}<c \"#FFFF\">",
DialogueWindow::Break()
)
);
window_text.append("<c \"#FFFFFF\">Classes:<c \"#FFFF\">");
message_separator = " ";
object_count = 0;
object_count = 1;
for (int i = 0; i <= 15; ++i) {
window_text.append(message_separator);
if (object_count >= object_max) {
window_text.append(DialogueWindow::Break());
window_text.append("<br>");
object_count = 0;
}
window_text.append(
fmt::format("{} ({})",
fmt::format("{} {}",
class_substrs[i + 1],
(i + 1)
)
@@ -5490,27 +5495,22 @@ void bot_subcommand_bot_create(Client *c, const Seperator *sep)
message_separator = ", ";
}
window_text.append(DialogueWindow::Break(2));
window_text.append("<br><br>");
window_text.append(
fmt::format(
"<c \"#FFFFFF\">Races{}<c \"#FFFF\">",
DialogueWindow::Break()
)
);
window_text.append("<c \"#FFFFFF\">Races:<c \"#FFFF\">");
message_separator = " ";
object_count = 0;
object_count = 1;
for (int i = 0; i <= 15; ++i) {
window_text.append(message_separator);
if (object_count >= object_max) {
window_text.append(DialogueWindow::Break());
window_text.append("<br>");
object_count = 0;
}
window_text.append(
fmt::format("{} ({})",
fmt::format("{}, {}",
race_substrs[i + 1],
race_values[i + 1]
)
@@ -5520,21 +5520,16 @@ void bot_subcommand_bot_create(Client *c, const Seperator *sep)
message_separator = ", ";
}
window_text.append(DialogueWindow::Break(2));
window_text.append("<br><br>");
window_text.append(
fmt::format(
"<c \"#FFFFFF\">Genders{}<c \"#FFFF\">",
DialogueWindow::Break()
)
);
window_text.append("<c \"#FFFFFF\">Genders:<c \"#FFFF\">");
message_separator = " ";
for (int i = 0; i <= 1; ++i) {
window_text.append(message_separator);
window_text.append(
fmt::format("{} ({})",
fmt::format("{}, {}",
gender_substrs[i],
i
)
@@ -5543,12 +5538,13 @@ void bot_subcommand_bot_create(Client *c, const Seperator *sep)
message_separator = ", ";
}
c->SendPopupToClient("Bot Creation Options", window_text.c_str());
c->SendPopupToClient("Bot Create Options", window_text.c_str());
return;
}
const auto arguments = sep->argnum;
auto arguments = sep->argnum;
if (!arguments || sep->IsNumber(1)) {
c->Message(Chat::White, "You must name your bot!");
return;
@@ -5575,18 +5571,15 @@ void bot_subcommand_bot_create(Client *c, const Seperator *sep)
return;
}
auto bot_gender = MALE;
auto bot_gender = 0;
if (sep->IsNumber(4)) {
bot_gender = static_cast<uint8>(std::stoul(sep->arg[4]));
if (bot_gender == NEUTER) {
bot_gender = MALE;
}
} else {
if (!strcasecmp(sep->arg[4], "m") || !strcasecmp(sep->arg[4], "male")) {
bot_gender = MALE;
bot_gender = 0;
} else if (!strcasecmp(sep->arg[4], "f") || !strcasecmp(sep->arg[4], "female")) {
bot_gender = FEMALE;
bot_gender = 1;
}
}
@@ -5681,7 +5674,7 @@ void bot_subcommand_bot_dye_armor(Client *c, const Seperator *sep)
return;
}
if (helper_is_help_or_usage(sep->arg[1]) || !sep->arg[1] || (sep->arg[1] && !Strings::IsNumber(sep->arg[1]))) {
if (helper_is_help_or_usage(sep->arg[1])) {
c->Message(
Chat::White,
fmt::format(
@@ -7199,13 +7192,7 @@ void bot_subcommand_botgroup_add_member(Client *c, const Seperator *sep)
std::list<Bot*> sbl;
MyBots::PopulateSBL_ByNamedBot(c, sbl, sep->arg[1]);
if (sbl.empty()) {
c->Message(
Chat::White,
fmt::format(
"Usage: (<target_leader>) {} [member_name]",
sep->arg[0]
).c_str()
);
c->Message(Chat::White, "You must name a new member as a bot that you own to use this command.");
return;
}
@@ -9404,18 +9391,6 @@ void bot_subcommand_inventory_remove(Client *c, const Seperator *sep)
slot_id
)
);
if (parse->BotHasQuestSub(EVENT_UNEQUIP_ITEM_BOT)) {
const auto& export_string = fmt::format(
"{} {}",
inst->IsStackable() ? inst->GetCharges() : 1,
slot_id
);
std::vector<std::any> args = { inst };
parse->EventBot(EVENT_UNEQUIP_ITEM_BOT, my_bot, nullptr, export_string, inst->GetID(), &args);
}
}
}
@@ -9935,18 +9910,17 @@ uint32 helper_bot_create(Client *bot_owner, std::string bot_name, uint8 bot_clas
);
bot_id = my_bot->GetBotID();
if (parse->PlayerHasQuestSub(EVENT_BOT_CREATE)) {
const auto& export_string = fmt::format(
"{} {} {} {} {}",
bot_name,
bot_id,
bot_race,
bot_class,
bot_gender
);
parse->EventPlayer(EVENT_BOT_CREATE, bot_owner, export_string, 0);
}
const auto export_string = fmt::format(
"{} {} {} {} {}",
bot_name,
bot_id,
bot_race,
bot_class,
bot_gender
);
parse->EventPlayer(EVENT_BOT_CREATE, bot_owner, export_string, 0);
safe_delete(my_bot);
+1
View File
@@ -543,6 +543,7 @@ void bot_command_deinit(void);
int bot_command_add(std::string bot_command_name, const char *desc, int access, BotCmdFuncPtr function);
int bot_command_not_avail(Client *c, const char *message);
int bot_command_real_dispatch(Client *c, char const *message);
void bot_command_log_command(Client *c, const char *message);
// Bot Commands
void bot_command_actionable(Client *c, const Seperator *sep);
+2 -2
View File
@@ -2358,7 +2358,7 @@ bool BotDatabase::LoadLeaderIDByBotGroupID(const uint32 group_id, uint32& leader
bool BotDatabase::LoadBotGroupNameByBotGroupID(const uint32 group_id, std::string& botgroup_name)
{
if (!group_id) {
return false;
false;
}
query = fmt::format(
@@ -2624,7 +2624,7 @@ bool BotDatabase::LoadBotGroupsListByOwnerID(const uint32 owner_id, std::list<st
query = fmt::format(
"SELECT DISTINCT(group_name), group_leader_id FROM "
"SELECT group_name, group_leader_id FROM "
"bot_groups bg INNER JOIN bot_group_members bgm "
"ON bg.groups_index = bgm.groups_index "
"WHERE bgm.bot_id IN "
+81 -42
View File
@@ -1,10 +1,6 @@
#include "cheat_manager.h"
#include "client.h"
#include "quest_parser_collection.h"
#include "../common/events/player_event_logs.h"
#include "worldserver.h"
extern WorldServer worldserver;
void CheatManager::SetClient(Client *cli)
{
@@ -40,21 +36,20 @@ void CheatManager::CheatDetected(CheatTypes type, glm::vec3 position1, glm::vec3
position2.z,
Distance(position1, position2)
);
RecordPlayerEventLogWithClient(m_target, PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = message});
database.SetMQDetectionFlag(
m_target->AccountName(),
m_target->GetName(),
message.c_str(),
zone->GetShortName()
);
LogCheat(fmt::runtime(message));
if (parse->PlayerHasQuestSub(EVENT_WARP)) {
const auto& export_string = fmt::format(
"{} {} {}",
position1.x,
position1.y,
position1.z
);
parse->EventPlayer(EVENT_WARP, m_target, export_string, 0);
}
std::string export_string = fmt::format(
"{} {} {}",
position1.x,
position1.y,
position1.z
);
parse->EventPlayer(EVENT_WARP, m_target, export_string, 0);
}
break;
case MQWarpAbsolute:
@@ -70,20 +65,20 @@ void CheatManager::CheatDetected(CheatTypes type, glm::vec3 position1, glm::vec3
position2.z,
Distance(position1, position2)
);
RecordPlayerEventLogWithClient(m_target, PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = message});
database.SetMQDetectionFlag(
m_target->AccountName(),
m_target->GetName(),
message.c_str(),
zone->GetShortName()
);
LogCheat(fmt::runtime(message));
if (parse->PlayerHasQuestSub(EVENT_WARP)) {
const auto& export_string = fmt::format(
"{} {} {}",
position1.x,
position1.y,
position1.z
);
parse->EventPlayer(EVENT_WARP, m_target, export_string, 0);
}
std::string export_string = fmt::format(
"{} {} {}",
position1.x,
position1.y,
position1.z
);
parse->EventPlayer(EVENT_WARP, m_target, export_string, 0);
m_time_since_last_warp_detection.Start(2500);
}
break;
@@ -96,7 +91,12 @@ void CheatManager::CheatDetected(CheatTypes type, glm::vec3 position1, glm::vec3
position1.y,
position1.z
);
RecordPlayerEventLogWithClient(m_target, PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = message});
database.SetMQDetectionFlag(
m_target->AccountName(),
m_target->GetName(),
message.c_str(),
zone->GetShortName()
);
LogCheat(fmt::runtime(message));
}
break;
@@ -109,7 +109,12 @@ void CheatManager::CheatDetected(CheatTypes type, glm::vec3 position1, glm::vec3
position1.y,
position1.z
);
RecordPlayerEventLogWithClient(m_target, PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = message});
database.SetMQDetectionFlag(
m_target->AccountName(),
m_target->GetName(),
message.c_str(),
zone->GetShortName()
);
LogCheat(fmt::runtime(message));
}
break;
@@ -124,7 +129,12 @@ void CheatManager::CheatDetected(CheatTypes type, glm::vec3 position1, glm::vec3
position1.y,
position1.z
);
RecordPlayerEventLogWithClient(m_target, PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = message});
database.SetMQDetectionFlag(
m_target->AccountName(),
m_target->GetName(),
message.c_str(),
zone->GetShortName()
);
LogCheat(fmt::runtime(message));
}
}
@@ -139,7 +149,12 @@ void CheatManager::CheatDetected(CheatTypes type, glm::vec3 position1, glm::vec3
position1.y,
position1.z
);
RecordPlayerEventLogWithClient(m_target, PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = message});
database.SetMQDetectionFlag(
m_target->AccountName(),
m_target->GetName(),
message.c_str(),
zone->GetShortName()
);
LogCheat(fmt::runtime(message));
}
break;
@@ -152,7 +167,12 @@ void CheatManager::CheatDetected(CheatTypes type, glm::vec3 position1, glm::vec3
position1.y,
position1.z
);
RecordPlayerEventLogWithClient(m_target, PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = message});
database.SetMQDetectionFlag(
m_target->AccountName(),
m_target->GetName(),
message.c_str(),
zone->GetShortName()
);
LogCheat(fmt::runtime(message));
}
break;
@@ -165,7 +185,12 @@ void CheatManager::CheatDetected(CheatTypes type, glm::vec3 position1, glm::vec3
position1.y,
position1.z
);
RecordPlayerEventLogWithClient(m_target, PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = message});
database.SetMQDetectionFlag(
m_target->AccountName(),
m_target->GetName(),
message.c_str(),
zone->GetShortName()
);
LogCheat(fmt::runtime(message));
}
break;
@@ -174,13 +199,17 @@ void CheatManager::CheatDetected(CheatTypes type, glm::vec3 position1, glm::vec3
if (RuleB(Cheat, EnableMQGhostDetector) &&
((m_target->Admin() < RuleI(Cheat, MQGhostExemptStatus) ||
(RuleI(Cheat, MQGhostExemptStatus)) == -1))) {
std::string message = fmt::format(
database.SetMQDetectionFlag(
m_target->AccountName(),
m_target->GetName(),
"Packet blocking detected.",
zone->GetShortName()
);
LogCheat(
"[MQGhost] [{}] [{}] was caught not sending the proper packets as regularly as they were suppose to.",
m_target->AccountName(),
m_target->GetName()
);
RecordPlayerEventLogWithClient(m_target, PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = message});
LogCheat("{}", message);
}
break;
case MQFastMem:
@@ -193,7 +222,12 @@ void CheatManager::CheatDetected(CheatTypes type, glm::vec3 position1, glm::vec3
position1.y,
position1.z
);
RecordPlayerEventLogWithClient(m_target, PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = message});
database.SetMQDetectionFlag(
m_target->AccountName(),
m_target->GetName(),
message.c_str(),
zone->GetShortName()
);
LogCheat(fmt::runtime(message));
}
break;
@@ -204,7 +238,12 @@ void CheatManager::CheatDetected(CheatTypes type, glm::vec3 position1, glm::vec3
position1.y,
position1.z
);
RecordPlayerEventLogWithClient(m_target, PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = message});
database.SetMQDetectionFlag(
m_target->AccountName(),
m_target->GetName(),
message.c_str(),
zone->GetShortName()
);
LogCheat(fmt::runtime(message));
break;
}
+100 -488
View File
@@ -66,9 +66,6 @@ extern volatile bool RunLoops;
#include "../common/repositories/character_spells_repository.h"
#include "../common/repositories/character_disciplines_repository.h"
#include "../common/repositories/character_data_repository.h"
#include "../common/repositories/discovered_items_repository.h"
#include "../common/events/player_events.h"
#include "../common/events/player_event_logs.h"
extern QueryServ* QServ;
@@ -1125,17 +1122,6 @@ void Client::ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_s
break;
}
case ChatChannel_Say: { /* Say */
if (player_event_logs.IsEventEnabled(PlayerEvent::SAY)) {
std::string msg = message;
if (!msg.empty() && msg.at(0) != '#' && msg.at(0) != '^') {
auto e = PlayerEvent::SayEvent{
.message = message,
.target = GetTarget() ? GetTarget()->GetCleanName() : ""
};
RecordPlayerEventLog(PlayerEvent::SAY, e);
}
}
if (message[0] == COMMAND_CHAR) {
if (command_dispatch(this, message, false) == -2) {
if (parse->PlayerHasQuestSub(EVENT_COMMAND)) {
@@ -1199,9 +1185,7 @@ void Client::ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_s
entity_list.ChannelMessage(sender, chan_num, language, lang_skill, message);
}
if (parse->PlayerHasQuestSub(EVENT_SAY)) {
parse->EventPlayer(EVENT_SAY, this, message, language);
}
parse->EventPlayer(EVENT_SAY, this, message, language);
if (sender != this) {
break;
@@ -1222,9 +1206,8 @@ void Client::ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_s
CheckEmoteHail(t, message);
if (DistanceNoZ(m_Position, t->GetPosition()) <= RuleI(Range, Say)) {
if (parse->HasQuestSub(t->GetNPCTypeID(), EVENT_SAY)) {
parse->EventNPC(EVENT_SAY, t, this, message, language);
}
parse->EventNPC(EVENT_SAY, t, this, message, language);
if (RuleB(TaskSystem, EnableTaskSystem)) {
if (UpdateTasksOnSpeakWith(t)) {
@@ -1233,10 +1216,8 @@ void Client::ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_s
}
}
} else {
if (parse->HasQuestSub(t->GetNPCTypeID(), EVENT_AGGRO_SAY)) {
if (DistanceSquaredNoZ(m_Position, t->GetPosition()) <= RuleI(Range, Say)) {
parse->EventNPC(EVENT_AGGRO_SAY, t, this, message, language);
}
if (DistanceSquaredNoZ(m_Position, t->GetPosition()) <= RuleI(Range, Say)) {
parse->EventNPC(EVENT_AGGRO_SAY, t, this, message, language);
}
}
@@ -1244,13 +1225,9 @@ void Client::ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_s
else if (GetTarget() && GetTarget()->IsBot() && !IsInvisible(GetTarget())) {
if (DistanceNoZ(m_Position, GetTarget()->GetPosition()) <= RuleI(Range, Say)) {
if (GetTarget()->IsEngaged()) {
if (parse->BotHasQuestSub(EVENT_AGGRO_SAY)) {
parse->EventBot(EVENT_AGGRO_SAY, GetTarget()->CastToBot(), this, message, language);
}
parse->EventBot(EVENT_AGGRO_SAY, GetTarget()->CastToBot(), this, message, language);
} else {
if (parse->BotHasQuestSub(EVENT_SAY)) {
parse->EventBot(EVENT_SAY, GetTarget()->CastToBot(), this, message, language);
}
parse->EventBot(EVENT_SAY, GetTarget()->CastToBot(), this, message, language);
}
}
}
@@ -2508,35 +2485,22 @@ uint64 Client::GetAllMoney() {
}
bool Client::CheckIncreaseSkill(EQ::skills::SkillType skillid, Mob *against_who, int chancemodi) {
if (IsDead() || IsUnconscious()) {
if (IsDead() || IsUnconscious())
return false;
}
if (IsAIControlled()) { // no skillups while chamred =p
if (IsAIControlled()) // no skillups while chamred =p
return false;
}
if (against_who && against_who->IsCorpse()) { // no skillups on corpses
if (against_who != nullptr && against_who->IsCorpse()) // no skillups on corpses
return false;
}
if (skillid > EQ::skills::HIGHEST_SKILL) {
if (skillid > EQ::skills::HIGHEST_SKILL)
return false;
}
auto skillval = GetRawSkill(skillid);
auto maxskill = GetMaxSkillAfterSpecializationRules(skillid, MaxSkill(skillid));
if (parse->PlayerHasQuestSub(EVENT_USE_SKILL)) {
const auto& export_string = fmt::format(
"{} {}",
skillid,
skillval
);
parse->EventPlayer(EVENT_USE_SKILL, this, export_string, 0);
}
int skillval = GetRawSkill(skillid);
int maxskill = GetMaxSkillAfterSpecializationRules(skillid, MaxSkill(skillid));
std::string export_string = fmt::format(
"{} {}",
skillid,
skillval
);
parse->EventPlayer(EVENT_USE_SKILL, this, export_string, 0);
if (against_who) {
if (
against_who->GetSpecialAbility(IMMUNE_AGGRO) ||
@@ -2570,29 +2534,14 @@ bool Client::CheckIncreaseSkill(EQ::skills::SkillType skillid, Mob *against_who,
if(zone->random.Real(0, 99) < Chance)
{
SetSkill(skillid, GetRawSkill(skillid) + 1);
if (player_event_logs.IsEventEnabled(PlayerEvent::SKILL_UP)) {
auto e = PlayerEvent::SkillUpEvent{
.skill_id = static_cast<uint32>(skillid),
.value = static_cast<int>((skillval + 1)),
.max_skill = static_cast<int16>(maxskill),
.against_who = (against_who) ? against_who->GetCleanName() : GetCleanName(),
};
RecordPlayerEventLog(PlayerEvent::SKILL_UP, e);
}
if (parse->PlayerHasQuestSub(EVENT_SKILL_UP)) {
const auto& export_string = fmt::format(
"{} {} {} {}",
skillid,
skillval + 1,
maxskill,
0
);
parse->EventPlayer(EVENT_SKILL_UP, this, export_string, 0);
}
std::string export_string = fmt::format(
"{} {} {} {}",
skillid,
skillval+1,
maxskill,
0
);
parse->EventPlayer(EVENT_SKILL_UP, this, export_string, 0);
LogSkills("Skill [{}] at value [{}] successfully gain with [{}] chance (mod [{}])", skillid, skillval, Chance, chancemodi);
return true;
} else {
@@ -2620,18 +2569,13 @@ void Client::CheckLanguageSkillIncrease(uint8 langid, uint8 TeacherSkill) {
if(zone->random.Real(0,100) < Chance) { // if they make the roll
IncreaseLanguageSkill(langid); // increase the language skill by 1
if (parse->PlayerHasQuestSub(EVENT_LANGUAGE_SKILL_UP)) {
const auto& export_string = fmt::format(
"{} {} {}",
langid,
LangSkill + 1,
100
);
parse->EventPlayer(EVENT_LANGUAGE_SKILL_UP, this, export_string, 0);
}
std::string export_string = fmt::format(
"{} {} {}",
langid,
LangSkill + 1,
100
);
parse->EventPlayer(EVENT_LANGUAGE_SKILL_UP, this, export_string, 0);
LogSkills("Language [{}] at value [{}] successfully gain with [{}] % chance", langid, LangSkill, Chance);
}
else
@@ -2820,6 +2764,35 @@ void Client::MemorizeSpell(uint32 slot,uint32 spellid,uint32 scribing, uint32 re
safe_delete(outapp);
}
void Client::LogMerchant(Client* player, Mob* merchant, uint32 quantity, uint32 price, const EQ::ItemData* item, bool buying)
{
if(!player || !merchant || !item)
return;
std::string LogText = "Qty: ";
char Buffer[255];
memset(Buffer, 0, sizeof(Buffer));
snprintf(Buffer, sizeof(Buffer)-1, "%3i", quantity);
LogText += Buffer;
snprintf(Buffer, sizeof(Buffer)-1, "%10i", price);
LogText += " TotalValue: ";
LogText += Buffer;
snprintf(Buffer, sizeof(Buffer)-1, " ItemID: %7i", item->ID);
LogText += Buffer;
LogText += " ";
snprintf(Buffer, sizeof(Buffer)-1, " %s", item->Name);
LogText += Buffer;
if (buying==true) {
database.logevents(player->AccountName(),player->AccountID(),player->admin,player->GetName(),merchant->GetName(),"Buying from Merchant",LogText.c_str(),2);
}
else {
database.logevents(player->AccountName(),player->AccountID(),player->admin,player->GetName(),merchant->GetName(),"Selling to Merchant",LogText.c_str(),3);
}
}
void Client::Disarm(Client* disarmer, int chance) {
int16 slot = EQ::invslot::SLOT_INVALID;
const EQ::ItemInstance *inst = GetInv().GetItem(EQ::invslot::slotPrimary);
@@ -4071,48 +4044,30 @@ void Client::KeyRingList()
}
}
bool Client::IsDiscovered(uint32 item_id) {
const auto& l = DiscoveredItemsRepository::GetWhere(
database,
fmt::format(
"item_id = {}",
item_id
)
);
if (l.empty()) {
bool Client::IsDiscovered(uint32 itemid) {
std::string query = StringFormat("SELECT count(*) FROM discovered_items WHERE item_id = '%lu'", itemid);
auto results = database.QueryDatabase(query);
if (!results.Success()) {
return false;
}
auto row = results.begin();
if (!atoi(row[0]))
return false;
return true;
}
void Client::DiscoverItem(uint32 item_id) {
auto e = DiscoveredItemsRepository::NewEntity();
void Client::DiscoverItem(uint32 itemid) {
e.account_status = Admin();
e.char_name = GetCleanName();
e.discovered_date = std::time(nullptr);
e.item_id = item_id;
std::string query = StringFormat("INSERT INTO discovered_items "
"SET item_id = %lu, char_name = '%s', "
"discovered_date = UNIX_TIMESTAMP(), account_status = %i",
itemid, GetName(), Admin());
auto results = database.QueryDatabase(query);
auto d = DiscoveredItemsRepository::InsertOne(database, e);
if (player_event_logs.IsEventEnabled(PlayerEvent::DISCOVER_ITEM)) {
const auto* item = database.GetItem(item_id);
auto e = PlayerEvent::DiscoverItemEvent{
.item_id = item_id,
.item_name = item->Name,
};
RecordPlayerEventLog(PlayerEvent::DISCOVER_ITEM, e);
}
if (parse->PlayerHasQuestSub(EVENT_DISCOVER_ITEM)) {
const auto* item = database.GetItem(item_id);
std::vector<std::any> args = {item};
parse->EventPlayer(EVENT_DISCOVER_ITEM, this, "", item_id, &args);
}
parse->EventPlayer(EVENT_DISCOVER_ITEM, this, "", itemid);
}
void Client::UpdateLFP() {
@@ -5208,18 +5163,14 @@ void Client::ShowSkillsWindow()
void Client::Signal(int signal_id)
{
if (parse->PlayerHasQuestSub(EVENT_SIGNAL)) {
parse->EventPlayer(EVENT_SIGNAL, this, std::to_string(signal_id), 0);
}
const auto export_string = fmt::format("{}", signal_id);
parse->EventPlayer(EVENT_SIGNAL, this, export_string, 0);
}
void Client::SendPayload(int payload_id, std::string payload_value)
{
if (parse->PlayerHasQuestSub(EVENT_PAYLOAD)) {
const auto& export_string = fmt::format("{} {}", payload_id, payload_value);
parse->EventPlayer(EVENT_PAYLOAD, this, export_string, 0);
}
const auto export_string = fmt::format("{} {}", payload_id, payload_value);
parse->EventPlayer(EVENT_PAYLOAD, this, export_string, 0);
}
void Client::SendRewards()
@@ -6913,7 +6864,7 @@ void Client::SetAlternateCurrencyValue(uint32 currency_id, uint32 new_amount)
SendAlternateCurrencyValue(currency_id);
}
int Client::AddAlternateCurrencyValue(uint32 currency_id, int32 amount, int8 method)
void Client::AddAlternateCurrencyValue(uint32 currency_id, int32 amount, int8 method)
{
/* Added via Quest, rest of the logging methods may be done inline due to information available in that area of the code */
@@ -6926,12 +6877,12 @@ int Client::AddAlternateCurrencyValue(uint32 currency_id, int32 amount, int8 met
}
if(amount == 0) {
return 0;
return;
}
if(!alternate_currency_loaded) {
alternate_currency_queued_operations.push(std::make_pair(currency_id, amount));
return 0;
return;
}
int new_value = 0;
@@ -6950,8 +6901,6 @@ int Client::AddAlternateCurrencyValue(uint32 currency_id, int32 amount, int8 met
database.UpdateAltCurrencyValue(CharacterID(), currency_id, new_value);
}
SendAlternateCurrencyValue(currency_id);
return new_value;
}
void Client::SendAlternateCurrencyValues()
@@ -8134,10 +8083,7 @@ void Client::TryItemTick(int slot)
if (GetLevel() >= zone->tick_items[iid].level && zone->random.Int(0, 100) >= (100 - zone->tick_items[iid].chance) && (zone->tick_items[iid].bagslot || slot <= EQ::invslot::EQUIPMENT_END))
{
EQ::ItemInstance* e_inst = (EQ::ItemInstance*)inst;
if (parse->ItemHasQuestSub(e_inst, EVENT_ITEM_TICK)) {
parse->EventItem(EVENT_ITEM_TICK, this, e_inst, nullptr, "", slot);
}
parse->EventItem(EVENT_ITEM_TICK, this, e_inst, nullptr, "", slot);
}
}
@@ -8155,11 +8101,8 @@ void Client::TryItemTick(int slot)
{
if( GetLevel() >= zone->tick_items[iid].level && zone->random.Int(0, 100) >= (100 - zone->tick_items[iid].chance) )
{
EQ::ItemInstance* e_inst = (EQ::ItemInstance*) a_inst;
if (parse->ItemHasQuestSub(e_inst, EVENT_ITEM_TICK)) {
parse->EventItem(EVENT_ITEM_TICK, this, e_inst, nullptr, "", slot);
}
EQ::ItemInstance* e_inst = (EQ::ItemInstance*)a_inst;
parse->EventItem(EVENT_ITEM_TICK, this, e_inst, nullptr, "", slot);
}
}
}
@@ -8189,9 +8132,7 @@ void Client::TryItemTimer(int slot)
auto it_iter = item_timers.begin();
while(it_iter != item_timers.end()) {
if(it_iter->second.Check()) {
if (parse->ItemHasQuestSub(inst, EVENT_TIMER)) {
parse->EventItem(EVENT_TIMER, this, inst, nullptr, it_iter->first, 0);
}
parse->EventItem(EVENT_TIMER, this, inst, nullptr, it_iter->first, 0);
}
++it_iter;
}
@@ -8211,9 +8152,7 @@ void Client::TryItemTimer(int slot)
auto it_iter = item_timers.begin();
while(it_iter != item_timers.end()) {
if(it_iter->second.Check()) {
if (parse->ItemHasQuestSub(a_inst, EVENT_TIMER)) {
parse->EventItem(EVENT_TIMER, this, a_inst, nullptr, it_iter->first, 0);
}
parse->EventItem(EVENT_TIMER, this, a_inst, nullptr, it_iter->first, 0);
}
++it_iter;
}
@@ -10507,8 +10446,8 @@ int Client::CountItem(uint32 item_id)
{ EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END },
{ EQ::invbag::SHARED_BANK_BAGS_BEGIN, EQ::invbag::SHARED_BANK_BAGS_END },
};
const size_t slot_index_count = sizeof(slots) / sizeof(slots[0]);
for (int slot_index = 0; slot_index < slot_index_count; ++slot_index) {
const size_t size = sizeof(slots) / sizeof(slots[0]);
for (int slot_index = 0; slot_index < size; ++slot_index) {
for (int slot_id = slots[slot_index][0]; slot_id <= slots[slot_index][1]; ++slot_id) {
item = GetInv().GetItem(slot_id);
if (item && item->GetID() == item_id) {
@@ -10520,133 +10459,6 @@ int Client::CountItem(uint32 item_id)
return quantity;
}
void Client::ResetItemCooldown(uint32 item_id)
{
EQ::ItemInstance *item = nullptr;
const EQ::ItemData* item_d = database.GetItem(item_id);
if (!item_d) {
return;
}
int recast_type = item_d->RecastType;
bool found_item = false;
static const int16 slots[][2] = {
{ EQ::invslot::POSSESSIONS_BEGIN, EQ::invslot::POSSESSIONS_END },
{ EQ::invbag::GENERAL_BAGS_BEGIN, EQ::invbag::GENERAL_BAGS_END },
{ EQ::invbag::CURSOR_BAG_BEGIN, EQ::invbag::CURSOR_BAG_END},
{ EQ::invslot::BANK_BEGIN, EQ::invslot::BANK_END },
{ EQ::invbag::BANK_BAGS_BEGIN, EQ::invbag::BANK_BAGS_END },
{ EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END },
{ EQ::invbag::SHARED_BANK_BAGS_BEGIN, EQ::invbag::SHARED_BANK_BAGS_END },
};
const size_t slot_index_count = sizeof(slots) / sizeof(slots[0]);
for (int slot_index = 0; slot_index < slot_index_count; ++slot_index) {
for (int slot_id = slots[slot_index][0]; slot_id <= slots[slot_index][1]; ++slot_id) {
item = GetInv().GetItem(slot_id);
if (item) {
item_d = item->GetItem();
if (item_d && item->GetID() == item_id || (item_d->RecastType != RECAST_TYPE_UNLINKED_ITEM && item_d->RecastType == recast_type)) {
item->SetRecastTimestamp(0);
DeleteItemRecastTimer(item_d->ID);
SendItemPacket(slot_id, item, ItemPacketCharmUpdate);
found_item = true;
}
}
}
}
if (!found_item) {
DeleteItemRecastTimer(item_id); //We didn't find the item but we still want to remove the timer
}
}
void Client::SetItemCooldown(uint32 item_id, bool use_saved_timer, uint32 in_seconds)
{
EQ::ItemInstance *item = nullptr;
const EQ::ItemData* item_d = database.GetItem(item_id);
if (!item_d) {
return;
}
int recast_type = item_d->RecastType;
auto timestamps = database.GetItemRecastTimestamps(CharacterID());
uint32 total_time = 0;
uint32 current_time = static_cast<uint32>(std::time(nullptr));
uint32 final_time = 0;
const auto timer_type = item_d->RecastType != RECAST_TYPE_UNLINKED_ITEM ? item_d->RecastType : item_id;
const int timer_id = recast_type != RECAST_TYPE_UNLINKED_ITEM ? (pTimerItemStart + recast_type) : (pTimerNegativeItemReuse * item_id);
if (use_saved_timer) {
if (item_d->RecastType != RECAST_TYPE_UNLINKED_ITEM) {
total_time = timestamps.count(item_d->RecastType) ? timestamps.at(item_d->RecastType) : 0;
} else {
total_time = timestamps.count(item_id) ? timestamps.at(item_id) : 0;
}
} else {
total_time = current_time + in_seconds;
}
if (total_time > current_time) {
final_time = total_time - current_time;
}
static const int16 slots[][2] = {
{ EQ::invslot::POSSESSIONS_BEGIN, EQ::invslot::POSSESSIONS_END },
{ EQ::invbag::GENERAL_BAGS_BEGIN, EQ::invbag::GENERAL_BAGS_END },
{ EQ::invbag::CURSOR_BAG_BEGIN, EQ::invbag::CURSOR_BAG_END},
{ EQ::invslot::BANK_BEGIN, EQ::invslot::BANK_END },
{ EQ::invbag::BANK_BAGS_BEGIN, EQ::invbag::BANK_BAGS_END },
{ EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END },
{ EQ::invbag::SHARED_BANK_BAGS_BEGIN, EQ::invbag::SHARED_BANK_BAGS_END },
};
const size_t slot_index_count = sizeof(slots) / sizeof(slots[0]);
for (int slot_index = 0; slot_index < slot_index_count; ++slot_index) {
for (int slot_id = slots[slot_index][0]; slot_id <= slots[slot_index][1]; ++slot_id) {
item = GetInv().GetItem(slot_id);
if (item) {
item_d = item->GetItem();
if (item_d && item->GetID() == item_id || (item_d->RecastType != RECAST_TYPE_UNLINKED_ITEM && item_d->RecastType == recast_type)) {
item->SetRecastTimestamp(total_time);
SendItemPacket(slot_id, item, ItemPacketCharmUpdate);
}
}
}
}
//Start timers and update in database only when timer is changed
if (!use_saved_timer) {
GetPTimers().Clear(&database, timer_id);
GetPTimers().Start((timer_id), in_seconds);
database.UpdateItemRecast(
CharacterID(),
timer_type,
GetPTimers().Get(timer_id)->GetReadyTimestamp()
);
}
SendItemRecastTimer(recast_type, final_time, true);
}
uint32 Client::GetItemCooldown(uint32 item_id)
{
const EQ::ItemData* item_d = database.GetItem(item_id);
if (!item_d) {
return 0;
}
int recast_type = item_d->RecastType;
auto timestamps = database.GetItemRecastTimestamps(CharacterID());
const auto timer_type = recast_type != RECAST_TYPE_UNLINKED_ITEM ? recast_type : item_id;
uint32 total_time = 0;
uint32 current_time = static_cast<uint32>(std::time(nullptr));
uint32 final_time = 0;
total_time = timestamps.count(timer_type) ? timestamps.at(timer_type) : 0;
if (total_time > current_time) {
final_time = total_time - current_time;
}
return final_time;
}
void Client::RemoveItem(uint32 item_id, uint32 quantity)
{
EQ::ItemInstance *item = nullptr;
@@ -10660,8 +10472,8 @@ void Client::RemoveItem(uint32 item_id, uint32 quantity)
{ EQ::invbag::SHARED_BANK_BAGS_BEGIN, EQ::invbag::SHARED_BANK_BAGS_END },
};
int16 removed_count = 0;
const size_t slot_index_count = sizeof(slots) / sizeof(slots[0]);
for (int slot_index = 0; slot_index < slot_index_count; ++slot_index) {
const size_t size = sizeof(slots) / sizeof(slots[0]);
for (int slot_index = 0; slot_index < size; ++slot_index) {
for (int slot_id = slots[slot_index][0]; slot_id <= slots[slot_index][1]; ++slot_id) {
if (removed_count == quantity) {
break;
@@ -11914,7 +11726,7 @@ void Client::SendPath(Mob* target)
target->CastToClient()->Trader ||
target->CastToClient()->Buyer
)
) {
) {
Message(
Chat::Yellow,
fmt::format(
@@ -11949,8 +11761,7 @@ void Client::SendPath(Mob* target)
points.push_back(a);
points.push_back(b);
}
else {
} else {
glm::vec3 path_start(
GetX(),
GetY(),
@@ -11963,8 +11774,8 @@ void Client::SendPath(Mob* target)
target->GetZ() + (target->GetSize() < 6.0 ? 6 : target->GetSize()) * HEAD_POSITION
);
bool partial = false;
bool stuck = false;
bool partial = false;
bool stuck = false;
auto path_list = zone->pathing->FindRoute(path_start, path_end, partial, stuck);
if (path_list.empty() || partial) {
@@ -11995,7 +11806,7 @@ void Client::SendPath(Mob* target)
p.z = GetZ();
points.push_back(p);
for (const auto &n: path_list) {
for (const auto& n : path_list) {
if (n.teleport) {
leads_to_teleporter = true;
break;
@@ -12022,202 +11833,3 @@ void Client::SendPath(Mob* target)
SendPathPacket(points);
}
void Client::UseAugmentContainer(int container_slot)
{
auto in_augment = new AugmentItem_Struct[sizeof(AugmentItem_Struct)];
in_augment->container_slot = container_slot;
in_augment->augment_slot = -1;
Object::HandleAugmentation(this, in_augment, nullptr);
safe_delete_array(in_augment);
}
PlayerEvent::PlayerEvent Client::GetPlayerEvent()
{
auto e = PlayerEvent::PlayerEvent{};
e.account_id = AccountID();
e.character_id = CharacterID();
e.character_name = GetCleanName();
e.x = GetX();
e.y = GetY();
e.z = GetZ();
e.heading = GetHeading();
e.zone_id = GetZoneID();
e.zone_short_name = zone ? zone->GetShortName() : "";
e.zone_long_name = zone ? zone->GetLongName() : "";
e.instance_id = GetInstanceID();
e.guild_id = GuildID();
e.guild_name = guild_mgr.GetGuildName(GuildID());
e.account_name = AccountName();
return e;
}
void Client::PlayerTradeEventLog(Trade *t, Trade *t2)
{
Client *trader = t->GetOwner()->CastToClient();
Client *trader2 = t2->GetOwner()->CastToClient();
uint8 t_item_count = 0;
uint8 t2_item_count = 0;
auto money_t = PlayerEvent::Money{
.platinum = t->pp,
.gold = t->gp,
.silver = t->sp,
.copper = t->cp,
};
auto money_t2 = PlayerEvent::Money{
.platinum = t2->pp,
.gold = t2->gp,
.silver = t2->sp,
.copper = t2->cp,
};
// trader 1 item count
for (uint16 i = EQ::invslot::TRADE_BEGIN; i <= EQ::invslot::TRADE_END; i++) {
if (trader->GetInv().GetItem(i)) {
t_item_count++;
}
}
// trader 2 item count
for (uint16 i = EQ::invslot::TRADE_BEGIN; i <= EQ::invslot::TRADE_END; i++) {
if (trader2->GetInv().GetItem(i)) {
t2_item_count++;
}
}
std::vector<PlayerEvent::TradeItemEntry> t_entries = {};
t_entries.reserve(t_item_count);
if (t_item_count > 0) {
for (uint16 i = EQ::invslot::TRADE_BEGIN; i <= EQ::invslot::TRADE_END; i++) {
const EQ::ItemInstance *inst = trader->GetInv().GetItem(i);
if (inst) {
t_entries.emplace_back(
PlayerEvent::TradeItemEntry{
.slot = i,
.item_id = inst->GetItem()->ID,
.item_name = inst->GetItem()->Name,
.charges = static_cast<uint16>(inst->GetCharges()),
.aug_1_item_id = inst->GetAugmentItemID(0),
.aug_1_item_name = inst->GetAugment(0) ? inst->GetAugment(0)->GetItem()->Name : "",
.aug_2_item_id = inst->GetAugmentItemID(1),
.aug_2_item_name = inst->GetAugment(1) ? inst->GetAugment(1)->GetItem()->Name : "",
.aug_3_item_id = inst->GetAugmentItemID(2),
.aug_3_item_name = inst->GetAugment(2) ? inst->GetAugment(2)->GetItem()->Name : "",
.aug_4_item_id = inst->GetAugmentItemID(3),
.aug_4_item_name = inst->GetAugment(3) ? inst->GetAugment(3)->GetItem()->Name : "",
.aug_5_item_id = inst->GetAugmentItemID(4),
.aug_5_item_name = inst->GetAugment(4) ? inst->GetAugment(4)->GetItem()->Name : "",
.aug_6_item_id = inst->GetAugmentItemID(5),
.aug_6_item_name = inst->GetAugment(5) ? inst->GetAugment(5)->GetItem()->Name : "",
.in_bag = false,
}
);
if (inst->IsClassBag()) {
for (uint8 j = EQ::invbag::SLOT_BEGIN; j <= EQ::invbag::SLOT_END; j++) {
inst = trader->GetInv().GetItem(i, j);
if (inst) {
t_entries.emplace_back(
PlayerEvent::TradeItemEntry{
.slot = j,
.item_id = inst->GetItem()->ID,
.item_name = inst->GetItem()->Name,
.charges = static_cast<uint16>(inst->GetCharges()),
.aug_1_item_id = inst->GetAugmentItemID(0),
.aug_1_item_name = inst->GetAugment(0) ? inst->GetAugment(0)->GetItem()->Name : "",
.aug_2_item_id = inst->GetAugmentItemID(1),
.aug_2_item_name = inst->GetAugment(1) ? inst->GetAugment(1)->GetItem()->Name : "",
.aug_3_item_id = inst->GetAugmentItemID(2),
.aug_3_item_name = inst->GetAugment(2) ? inst->GetAugment(2)->GetItem()->Name : "",
.aug_4_item_id = inst->GetAugmentItemID(3),
.aug_4_item_name = inst->GetAugment(3) ? inst->GetAugment(3)->GetItem()->Name : "",
.aug_5_item_id = inst->GetAugmentItemID(4),
.aug_5_item_name = inst->GetAugment(4) ? inst->GetAugment(4)->GetItem()->Name : "",
.aug_6_item_id = inst->GetAugmentItemID(5),
.aug_6_item_name = inst->GetAugment(5) ? inst->GetAugment(5)->GetItem()->Name : "",
.in_bag = true,
}
);
}
}
}
}
}
}
std::vector<PlayerEvent::TradeItemEntry> t2_entries = {};
t_entries.reserve(t2_item_count);
if (t2_item_count > 0) {
for (uint16 i = EQ::invslot::TRADE_BEGIN; i <= EQ::invslot::TRADE_END; i++) {
const EQ::ItemInstance *inst = trader2->GetInv().GetItem(i);
if (inst) {
t2_entries.emplace_back(
PlayerEvent::TradeItemEntry{
.slot = i,
.item_id = inst->GetItem()->ID,
.item_name = inst->GetItem()->Name,
.charges = static_cast<uint16>(inst->GetCharges()),
.aug_1_item_id = inst->GetAugmentItemID(0),
.aug_1_item_name = inst->GetAugment(0) ? inst->GetAugment(0)->GetItem()->Name : "",
.aug_2_item_id = inst->GetAugmentItemID(1),
.aug_2_item_name = inst->GetAugment(1) ? inst->GetAugment(1)->GetItem()->Name : "",
.aug_3_item_id = inst->GetAugmentItemID(2),
.aug_3_item_name = inst->GetAugment(2) ? inst->GetAugment(2)->GetItem()->Name : "",
.aug_4_item_id = inst->GetAugmentItemID(3),
.aug_4_item_name = inst->GetAugment(3) ? inst->GetAugment(3)->GetItem()->Name : "",
.aug_5_item_id = inst->GetAugmentItemID(4),
.aug_5_item_name = inst->GetAugment(4) ? inst->GetAugment(4)->GetItem()->Name : "",
.aug_6_item_id = inst->GetAugmentItemID(5),
.aug_6_item_name = inst->GetAugment(5) ? inst->GetAugment(5)->GetItem()->Name : "",
.in_bag = false,
}
);
if (inst->IsClassBag()) {
for (uint8 j = EQ::invbag::SLOT_BEGIN; j <= EQ::invbag::SLOT_END; j++) {
inst = trader2->GetInv().GetItem(i, j);
if (inst) {
t2_entries.emplace_back(
PlayerEvent::TradeItemEntry{
.slot = j,
.item_id = inst->GetItem()->ID,
.item_name = inst->GetItem()->Name,
.charges = static_cast<uint16>(inst->GetCharges()),
.aug_1_item_id = inst->GetAugmentItemID(0),
.aug_1_item_name = inst->GetAugment(0) ? inst->GetAugment(0)->GetItem()->Name : "",
.aug_2_item_id = inst->GetAugmentItemID(1),
.aug_2_item_name = inst->GetAugment(1) ? inst->GetAugment(1)->GetItem()->Name : "",
.aug_3_item_id = inst->GetAugmentItemID(2),
.aug_3_item_name = inst->GetAugment(2) ? inst->GetAugment(2)->GetItem()->Name : "",
.aug_4_item_id = inst->GetAugmentItemID(3),
.aug_4_item_name = inst->GetAugment(3) ? inst->GetAugment(3)->GetItem()->Name : "",
.aug_5_item_id = inst->GetAugmentItemID(4),
.aug_5_item_name = inst->GetAugment(4) ? inst->GetAugment(4)->GetItem()->Name : "",
.aug_6_item_id = inst->GetAugmentItemID(5),
.aug_6_item_name = inst->GetAugment(5) ? inst->GetAugment(5)->GetItem()->Name : "",
.in_bag = true,
}
);
}
}
}
}
}
}
auto e = PlayerEvent::TradeEvent{
.character_1_id = trader->CharacterID(),
.character_1_name = trader->GetCleanName(),
.character_2_id = trader2->CharacterID(),
.character_2_name = trader2->GetCleanName(),
.character_1_give_money = money_t,
.character_2_give_money = money_t2,
.character_1_give_items = t_entries,
.character_2_give_items = t2_entries
};
RecordPlayerEventLogWithClient(trader, PlayerEvent::TRADE, e);
RecordPlayerEventLogWithClient(trader2, PlayerEvent::TRADE, e);
}
+9 -18
View File
@@ -67,7 +67,6 @@ namespace EQ
#include "task_manager.h"
#include "task_client_state.h"
#include "cheat_manager.h"
#include "../common/events/player_events.h"
#ifdef _WINDOWS
// since windows defines these within windef.h (which windows.h include)
@@ -278,9 +277,7 @@ public:
void KeyRingAdd(uint32 item_id);
bool KeyRingCheck(uint32 item_id);
void KeyRingList();
bool IsClient() const override { return true; }
bool IsOfClientBot() const override { return true; }
bool IsOfClientBotMerc() const override { return true; }
virtual bool IsClient() const { return true; }
void CompleteConnect();
bool TryStacking(EQ::ItemInstance* item, uint8 type = ItemPacketTrade, bool try_worn = true, bool try_cursor = true);
void SendTraderPacket(Client* trader, uint32 Unknown72 = 51);
@@ -330,6 +327,7 @@ public:
bool ShouldISpawnFor(Client *c) { return !GMHideMe(c) && !IsHoveringForRespawn(); }
virtual bool Process();
void ProcessPackets();
void LogMerchant(Client* player, Mob* merchant, uint32 quantity, uint32 price, const EQ::ItemData* item, bool buying);
void QueuePacket(const EQApplicationPacket* app, bool ack_req = true, CLIENT_CONN_STATUS = CLIENT_CONNECTINGALL, eqFilterType filter=FilterNone);
void FastQueuePacket(EQApplicationPacket** app, bool ack_req = true, CLIENT_CONN_STATUS = CLIENT_CONNECTINGALL);
void ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_skill, const char* orig_message, const char* targetname = nullptr, bool is_silent = false);
@@ -842,9 +840,9 @@ public:
void Fling(float value, float target_x, float target_y, float target_z, bool ignore_los = false, bool clip_through_walls = false, bool calculate_speed = false);
inline bool IsStanding() const { return (playeraction == 0); }
inline bool IsSitting() const override { return (playeraction == 1); }
inline bool IsCrouching() const { return (playeraction == 2); }
inline bool IsStanding() const {return (playeraction == 0);}
inline bool IsSitting() const {return (playeraction == 1);}
inline bool IsCrouching() const {return (playeraction == 2);}
inline bool IsBecomeNPC() const { return npcflag; }
inline uint8 GetBecomeNPCLevel() const { return npclevel; }
inline void SetBecomeNPC(bool flag) { npcflag = flag; }
@@ -954,7 +952,6 @@ public:
void MemorizeSpell(uint32 slot, uint32 spellid, uint32 scribing, uint32 reduction = 0);
// Item methods
void UseAugmentContainer(int container_slot);
void EVENT_ITEM_ScriptStopReturn();
uint32 NukeItem(uint32 itemnum, uint8 where_to_check =
(invWhereWorn | invWherePersonal | invWhereBank | invWhereSharedBank | invWhereTrading | invWhereCursor));
@@ -969,9 +966,6 @@ public:
void SendCursorBuffer();
void DeleteItemInInventory(int16 slot_id, int16 quantity = 0, bool client_update = false, bool update_db = true);
int CountItem(uint32 item_id);
void ResetItemCooldown(uint32 item_id);
void SetItemCooldown(uint32 item_id, bool use_saved_timer = false, uint32 in_seconds = 1);
uint32 GetItemCooldown(uint32 item_id);
void RemoveItem(uint32 item_id, uint32 quantity = 1);
bool SwapItem(MoveItem_Struct* move_in);
void SwapItemResync(MoveItem_Struct* move_slots);
@@ -1487,7 +1481,7 @@ public:
void ConsentCorpses(std::string consent_name, bool deny = false);
void SendAltCurrencies();
void SetAlternateCurrencyValue(uint32 currency_id, uint32 new_amount);
int AddAlternateCurrencyValue(uint32 currency_id, int32 amount, int8 method = 0);
void AddAlternateCurrencyValue(uint32 currency_id, int32 amount, int8 method = 0);
void SendAlternateCurrencyValues();
void SendAlternateCurrencyValue(uint32 currency_id, bool send_if_null = true);
uint32 GetAlternateCurrencyValue(uint32 currency_id) const;
@@ -1522,9 +1516,8 @@ public:
void SendReloadCommandMessages();
void SendItemRecastTimer(int32 recast_type, uint32 recast_delay = 0, bool in_ignore_casting_requirement = false);
void SendItemRecastTimer(int32 recast_type, uint32 recast_delay = 0);
void SetItemRecastTimer(int32 spell_id, uint32 inventory_slot);
void DeleteItemRecastTimer(uint32 item_id);
bool HasItemRecastTimer(int32 spell_id, uint32 inventory_slot);
inline bool AggroMeterAvailable() const { return ((m_ClientVersionBit & EQ::versions::maskRoF2AndLater)) && RuleB(Character, EnableAggroMeter); } // RoF untested
@@ -1679,18 +1672,18 @@ public:
std::string GetGuildPublicNote();
PlayerEvent::PlayerEvent GetPlayerEvent();
void RecordKilledNPCEvent(NPC *n);
protected:
friend class Mob;
void CalcItemBonuses(StatBonuses* newbon);
void AddItemBonuses(const EQ::ItemInstance *inst, StatBonuses* newbon, bool isAug = false, bool isTribute = false, int rec_override = 0, bool ammo_slot_item = false);
void AdditiveWornBonuses(const EQ::ItemInstance *inst, StatBonuses* newbon, bool isAug = false);
int CalcRecommendedLevelBonus(uint8 level, uint8 reclevel, int basestat);
void CalcEdibleBonuses(StatBonuses* newbon);
void ProcessItemCaps();
void MakeBuffFadePacket(uint16 spell_id, int slot_id, bool send_message = true);
bool client_data_loaded;
uint16 GetSympatheticFocusEffect(focusType type, uint16 spell_id);
void FinishAlternateAdvancementPurchase(AA::Rank *rank, bool ignore_cost);
@@ -2086,8 +2079,6 @@ private:
bool m_bot_precombat;
bool CanTradeFVNoDropItem();
void SendMobPositions();
void PlayerTradeEventLog(Trade *t, Trade *t2);
};
#endif
+3 -3
View File
@@ -1031,14 +1031,14 @@ int Client::CalcHaste()
h += spellbonuses.hastetype2 > 10 ? 10 : spellbonuses.hastetype2;
}
// 26+ no cap, 1-25 10
if (level > 25 || RuleB(Character, IgnoreLevelBasedHasteCaps)) { // 26+
if (level > 25) { // 26+
h += itembonuses.haste;
}
else { // 1-25
h += itembonuses.haste > 10 ? 10 : itembonuses.haste;
}
// 60+ 100, 51-59 85, 1-50 level+25
if (level > 59 || RuleB(Character, IgnoreLevelBasedHasteCaps)) { // 60+
if (level > 59) { // 60+
cap = RuleI(Character, HasteCap);
}
else if (level > 50) { // 51-59
@@ -1052,7 +1052,7 @@ int Client::CalcHaste()
h = cap;
}
// 51+ 25 (despite there being higher spells...), 1-50 10
if (level > 50 || RuleB(Character, IgnoreLevelBasedHasteCaps)) { // 51+
if (level > 50) { // 51+
cap = RuleI(Character, Hastev3Cap);
if (spellbonuses.hastetype3 > cap) {
h += cap;
+324 -751
View File
File diff suppressed because it is too large Load Diff
+29 -48
View File
@@ -55,7 +55,6 @@
#include "zone.h"
#include "zonedb.h"
#include "../common/zone_store.h"
#include "../common/events/player_event_logs.h"
extern QueryServ* QServ;
extern Zone* zone;
@@ -184,11 +183,7 @@ bool Client::Process() {
SetDynamicZoneMemberStatus(DynamicZoneMemberStatus::Offline);
RecordPlayerEventLog(PlayerEvent::WENT_OFFLINE, PlayerEvent::EmptyEvent{});
if (parse->PlayerHasQuestSub(EVENT_DISCONNECT)) {
parse->EventPlayer(EVENT_DISCONNECT, this, "", 0);
}
parse->EventPlayer(EVENT_DISCONNECT, this, "", 0);
return false; //delete client
}
@@ -547,7 +542,7 @@ bool Client::Process() {
if (client_state == DISCONNECTED) {
OnDisconnect(true);
std::cout << "Client disconnected (cs=d): " << GetName() << std::endl;
RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = "/MQInstantCamp: Possible instant camp disconnect"});
database.SetMQDetectionFlag(AccountName(), GetName(), "/MQInstantCamp: Possible instant camp disconnect.", zone->GetShortName());
return false;
}
@@ -697,11 +692,7 @@ void Client::OnDisconnect(bool hard_disconnect) {
if (MyRaid)
MyRaid->MemberZoned(this);
RecordPlayerEventLog(PlayerEvent::WENT_OFFLINE, PlayerEvent::EmptyEvent{});
if (parse->PlayerHasQuestSub(EVENT_DISCONNECT)) {
parse->EventPlayer(EVENT_DISCONNECT, this, "", 0);
}
parse->EventPlayer(EVENT_DISCONNECT, this, "", 0);
/* QS: PlayerLogConnectDisconnect */
if (RuleB(QueryServ, PlayerLogConnectDisconnect)){
@@ -881,9 +872,6 @@ void Client::BulkSendMerchantInventory(int merchant_id, int npcid) {
continue;
}
if (!EQ::ValueWithin(Admin(), static_cast<int16>(ml.min_status), static_cast<int16>(ml.max_status))) {
continue;
}
int32 faction_id = npc ? npc->GetPrimaryFaction() : 0;
int32 faction_level = (
@@ -1164,8 +1152,12 @@ void Client::OPMemorizeSpell(const EQApplicationPacket* app)
if (HasSpellScribed(m->spell_id)) {
MemSpell(m->spell_id, m->slot);
} else {
std::string message = fmt::format("OP_MemorizeSpell [{}] but we don't have this spell scribed", m->spell_id);
RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = message});
database.SetMQDetectionFlag(
AccountName(),
GetName(),
"OP_MemorizeSpell but we don't have this spell scribed...",
zone->GetShortName()
);
}
break;
}
@@ -1304,13 +1296,10 @@ void Client::OPMoveCoin(const EQApplicationPacket* app)
NPC *banker = entity_list.GetClosestBanker(this, distance);
if(!banker || distance > USE_NPC_RANGE2)
{
auto message = fmt::format(
"Player tried to make use of a banker (coin move) but "
"banker [{}] is non-existent or too far away [{}] units",
banker ? banker->GetName() : "UNKNOWN NPC", distance
);
RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = message});
auto hacked_string = fmt::format("Player tried to make use of a banker(coin move) but "
"{} is non-existant or too far away ({} units).",
banker ? banker->GetName() : "UNKNOWN NPC", distance);
database.SetMQDetectionFlag(AccountName(), GetName(), hacked_string, zone->GetShortName());
return;
}
@@ -1338,13 +1327,11 @@ void Client::OPMoveCoin(const EQApplicationPacket* app)
NPC *banker = entity_list.GetClosestBanker(this, distance);
if(!banker || distance > USE_NPC_RANGE2)
{
auto message = fmt::format(
"Player tried to make use of a banker (shared coin move) but banker [{}] is "
"non-existent or too far away [{}] units",
banker ? banker->GetName() : "UNKNOWN NPC", distance
);
RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = message});
auto hacked_string =
fmt::format("Player tried to make use of a banker(shared coin move) but {} is "
"non-existant or too far away ({} units).",
banker ? banker->GetName() : "UNKNOWN NPC", distance);
database.SetMQDetectionFlag(AccountName(), GetName(), hacked_string, zone->GetShortName());
return;
}
if(mc->cointype1 == COINTYPE_PP) // there's only platinum here
@@ -1396,13 +1383,10 @@ void Client::OPMoveCoin(const EQApplicationPacket* app)
NPC *banker = entity_list.GetClosestBanker(this, distance);
if(!banker || distance > USE_NPC_RANGE2)
{
auto message = fmt::format(
"Player tried to make use of a banker(coin move) but "
"banker [{}] is non-existent or too far away [{}] units",
banker ? banker->GetName() : "UNKNOWN NPC", distance
);
RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = message});
auto hacked_string = fmt::format("Player tried to make use of a banker(coin move) but "
"{} is non-existant or too far away ({} units).",
banker ? banker->GetName() : "UNKNOWN NPC", distance);
database.SetMQDetectionFlag(AccountName(), GetName(), hacked_string, zone->GetShortName());
return;
}
switch(mc->cointype2)
@@ -1442,13 +1426,11 @@ void Client::OPMoveCoin(const EQApplicationPacket* app)
NPC *banker = entity_list.GetClosestBanker(this, distance);
if(!banker || distance > USE_NPC_RANGE2)
{
auto message = fmt::format(
"Player tried to make use of a banker (shared coin move) but banker [{}] is "
"non-existent or too far away [{}] units",
banker ? banker->GetName() : "UNKNOWN NPC", distance
);
RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = message});
auto hacked_string =
fmt::format("Player tried to make use of a banker(shared coin move) but {} is "
"non-existant or too far away ({} units).",
banker ? banker->GetName() : "UNKNOWN NPC", distance);
database.SetMQDetectionFlag(AccountName(), GetName(), hacked_string, zone->GetShortName());
return;
}
if(mc->cointype2 == COINTYPE_PP) // there's only platinum here
@@ -2162,9 +2144,8 @@ void Client::HandleRespawnFromHover(uint32 Option)
}
//After they've respawned into the same zone, trigger EVENT_RESPAWN
if (parse->PlayerHasQuestSub(EVENT_RESPAWN)) {
parse->EventPlayer(EVENT_RESPAWN, this, std::to_string(Option), is_rez ? 1 : 0);
}
std::string export_string = fmt::format("{}", Option);
parse->EventPlayer(EVENT_RESPAWN, this, export_string, is_rez ? 1 : 0);
//Pop Rez option from the respawn options list;
//easiest way to make sure it stays at the end and
+16 -39
View File
@@ -4,51 +4,50 @@
void CombatRecord::Start(std::string in_mob_name)
{
m_start_time = std::time(nullptr);
m_end_time = 0;
m_damage_received = 0;
m_heal_received = 0;
m_mob_name = in_mob_name;
start_time = std::time(nullptr);
end_time = 0;
damage_received = 0;
heal_received = 0;
mob_name = in_mob_name;
}
void CombatRecord::Stop()
{
m_end_time = std::time(nullptr);
end_time = std::time(nullptr);
double time_in_combat = TimeInCombat();
LogCombatRecord(
"[Summary] Mob [{}] [Received] DPS [{:.0f}] Heal/s [{:.0f}] Duration [{}] ({}s)",
m_mob_name,
GetDamageReceivedPerSecond(),
GetHealedReceivedPerSecond(),
mob_name,
time_in_combat > 0 ? (damage_received / time_in_combat) : damage_received,
time_in_combat > 0 ? (heal_received / time_in_combat) : heal_received,
time_in_combat > 0 ? Strings::SecondsToTime(time_in_combat) : "",
time_in_combat
);
}
bool CombatRecord::InCombat() const
bool CombatRecord::InCombat()
{
return m_start_time > 0;
return start_time > 0;
}
void CombatRecord::ProcessHPEvent(int64 hp, int64 current_hp)
{
// damage
if (hp < current_hp) {
m_damage_received = m_damage_received + std::llabs(current_hp - hp);
damage_received = damage_received + std::llabs(current_hp - hp);
}
// heal
if (hp > current_hp && current_hp > 0) {
m_heal_received = m_heal_received + std::llabs(current_hp - hp);
heal_received = heal_received + std::llabs(current_hp - hp);
}
LogCombatRecordDetail(
"damage_received [{}] heal_received [{}] current_hp [{}] hp [{}] calc [{}]",
m_damage_received,
m_heal_received,
damage_received,
heal_received,
current_hp,
hp,
std::llabs(current_hp - hp)
@@ -57,27 +56,5 @@ void CombatRecord::ProcessHPEvent(int64 hp, int64 current_hp)
double CombatRecord::TimeInCombat() const
{
return m_end_time > m_start_time ? difftime(m_end_time, m_start_time) : 0;
}
float CombatRecord::GetDamageReceivedPerSecond() const
{
double time_in_combat = TimeInCombat();
return time_in_combat > 0 ? (m_damage_received / time_in_combat) : m_damage_received;
}
float CombatRecord::GetHealedReceivedPerSecond() const
{
double time_in_combat = TimeInCombat();
return time_in_combat > 0 ? (m_heal_received / time_in_combat) : m_heal_received;
}
int64 CombatRecord::GetDamageReceived() const
{
return m_damage_received;
}
int64 CombatRecord::GetHealReceived() const
{
return m_heal_received;
return difftime(end_time, start_time);
}
+6 -10
View File
@@ -9,19 +9,15 @@ class CombatRecord {
public:
void Start(std::string in_mob_name);
void Stop();
bool InCombat() const;
bool InCombat();
void ProcessHPEvent(int64 hp, int64 current_hp);
double TimeInCombat() const;
int64 GetDamageReceived() const;
int64 GetHealReceived() const;
float GetDamageReceivedPerSecond() const;
float GetHealedReceivedPerSecond() const;
private:
std::string m_mob_name;
time_t m_start_time = 0;
time_t m_end_time = 0;
int64 m_damage_received = 0;
int64 m_heal_received = 0;
std::string mob_name;
time_t start_time = 0;
time_t end_time = 0;
int64 damage_received = 0;
int64 heal_received = 0;
};
#endif //EQEMU_COMBAT_RECORD_H
+4 -13
View File
@@ -36,7 +36,6 @@
#include "fastmath.h"
#include "mob_movement_manager.h"
#include "npc_scale_manager.h"
#include "../common/events/player_event_logs.h"
extern QueryServ* QServ;
extern WorldServer worldserver;
@@ -552,6 +551,8 @@ int command_realdispatch(Client *c, std::string message, bool ignore_status)
{
Seperator sep(message.c_str(), ' ', 10, 100, true); // "three word argument" should be considered 1 arg
command_logcommand(c, message.c_str());
std::string cstr(sep.arg[0] + 1);
if (commandlist.count(cstr) != 1) {
@@ -590,18 +591,7 @@ int command_realdispatch(Client *c, std::string message, bool ignore_status)
return -1;
}
if (parse->PlayerHasQuestSub(EVENT_GM_COMMAND)) {
parse->EventPlayer(EVENT_GM_COMMAND, c, message, 0);
}
if (player_event_logs.IsEventEnabled(PlayerEvent::GM_COMMAND) && message != "#help") {
auto e = PlayerEvent::GMCommandEvent{
.message = message,
.target = c->GetTarget() ? c->GetTarget()->GetName() : "NONE"
};
RecordPlayerEventLogWithClient(c, PlayerEvent::GM_COMMAND, e);
}
parse->EventPlayer(EVENT_GM_COMMAND, c, message, 0);
cur->function(c, &sep); // Dispatch C++ Command
@@ -1045,6 +1035,7 @@ void command_bot(Client *c, const Seperator *sep)
#include "gm_commands/listpetition.cpp"
#include "gm_commands/lootsim.cpp"
#include "gm_commands/loc.cpp"
#include "gm_commands/logcommand.cpp"
#include "gm_commands/logs.cpp"
#include "gm_commands/makepet.cpp"
#include "gm_commands/mana.cpp"
+1
View File
@@ -26,6 +26,7 @@ void command_deinit(void);
int command_add(std::string command_name, std::string description, uint8 admin, CmdFuncPtr function);
int command_notavail(Client *c, std::string message, bool ignore_status);
int command_realdispatch(Client *c, std::string message, bool ignore_status);
void command_logcommand(Client *c, std::string message);
uint8 GetCommandStatus(Client *c, std::string command_name);
void ListModifyNPCStatMap(Client *c);
std::map<std::string, std::string> GetModifyNPCStatMap();
+5 -2
View File
@@ -848,6 +848,11 @@ public:
// Add item from cursor slot to trade bucket (automatically does bag data too)
void AddEntity(uint16 trade_slot_id, uint32 stack_size);
// Audit trade
void LogTrade();
void DumpTrade();
public:
// Object state
@@ -863,8 +868,6 @@ private:
uint32 with_id;
Mob* owner;
public:
Mob *GetOwner() const;
};
struct ExtraAttackOptions {

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