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mirror of https://github.com/EQEmu/Server.git synced 2026-02-11 20:22:25 +00:00
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12,426 Commits 87 Branches 159 Tags
Commit Graph

58 Commits

Author SHA1 Message Date
Akkadius
111fb84041 Moved zonedatabase functions out of corpse.cpp
Conversion portion mostly complete
Some header readability cleanup
Some function renaming
Struct renaming
Many variable renaming
MySQL error log for all of QueryDatabase
Corpse table renaming
Corpse table field renaming
Most corpse database functions redone
2014-11-22 17:55:48 -06:00
Uleat
cef2aa64d9 Fixed server<->corpse translators to reflect what actually needs to be translated (should not have affected anything in the old configuration) 2014-10-19 15:03:11 -04:00
Uleat
fa1fe55e01 Added corpse encode and decode translators 2014-10-05 06:12:33 -04:00
Uleat
8b14c21a24 More numeric to constant conversions..should be most of them... Please report any inventory abnormalities. 2014-07-31 07:52:38 -04:00
Uleat
36a2d52f1c More 'dictionary' updates..added 'constants' files to client translators..started replacement of hard-coded inventory values. 2014-07-27 20:35:43 -04:00
Uleat
e3805d5920 Converted SkillType typedef enumeration to SkillUseTypes enumeration 2013-10-27 13:03:41 -04:00
KimLS
3992ac02bb Rampage, Area Rampage, Flurry got new customizable effects. Part of that was adding a new set of stuff to attack. 2013-07-08 14:37:01 -07:00
KimLS
55a964267e Raid/Group lua stuff, renamed corpses 2013-06-02 13:47:52 -07:00
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