71 Commits

Author SHA1 Message Date
Arthur Dene Ice
f5ed94787c fixed a bunch of uint16 to uint8 conversions which where not needed 2014-05-10 11:29:01 -07:00
Arthur Dene Ice
96e51dabc5 & operand order of precedence warning fix 2014-05-09 19:39:20 -07:00
Arthur Dene Ice
bc95a8a7ef lots of my_ulongulong explicit conversions 2014-05-09 19:33:02 -07:00
Arthur Dene Ice
33cec926db explicit double to float conversions 2014-05-09 19:30:24 -07:00
Arthur Dene Ice
689897ca39 explicit conversions of floats 2014-05-09 17:47:22 -07:00
Arthur Dene Ice
ddcd496b1d float to int conversions 2014-05-08 01:41:20 -07:00
Arthur Dene Ice
90a518f4d6 lots of conversions to bool (with performance penalty) doing it explicityl. 2014-05-07 20:13:11 -07:00
Arthur Dene Ice
6ba7486905 explicit conversions
float to int explicit conversion

Explicit conversion float to int32

double to float explicit conversion

float to int explicit conversion

float to int explicit conversion

float to int explicit conversion

Explicit conversion float to int32

double to float explicit conversion
2014-05-07 17:26:29 -07:00
Arthur Dene Ice
6bb833aae2 # This is a combination of 4 commits.
# The first commit's message is:
const float to int16 explicit conversion

# This is the 2nd commit message:

float to int explicit conversion

# This is the 3rd commit message:

Explicit conversion float to int32

# This is the 4th commit message:

double to float explicit conversion

float to int explicit conversion

float to int explicit conversion
2014-05-07 17:25:19 -07:00
Arthur Dene Ice
5eb260b0cb double to float explicit conversion 2014-05-05 20:33:26 -07:00
Arthur Ice
e88541e618 Merge remote-tracking branch 'upstream/master' into Warning_Cleanup 2014-04-10 13:25:40 -07:00
Uleat
955f164efb Added optional rule for allowing bots to auto-update with their owner.
(Run the optional sql script to activate this feature)
2014-03-31 09:31:49 -04:00
KayenEQ
cbe0e94ca7 Implemented SE_NegateIfCombat 2014-03-27 23:23:15 -04:00
Arthur Ice
46eec986b7 unneeded local variable warning removed 2014-03-26 17:28:54 -07:00
Arthur Ice
d8940ed98a removed unneeded local variable 2014-03-26 16:36:01 -07:00
Arthur Ice
103af57d5a removed unneeded local variable 2014-03-26 16:31:55 -07:00
ukmeth0d
8571c35e77 Fixed 2H Blunt Animation to match Live
Melee bots (with no mana) will now sit when not full HP and out of combat.
2014-03-18 13:57:47 -07:00
ukmeth0d
d559a9ac0d Merge branch 'master' of git://github.com/Siroro/Server 2014-03-07 09:03:07 +01:00
ukmeth0d
3ec1c894ee Fixed 2H Blunt Animation to match Live
Melee bots (with no mana) will now sit when not full HP and out of combat.
2014-03-07 01:34:30 +01:00
Michael Cook (mackal)
0e8f62b480 Fixes #129 - Initialize pointer to nullptr. 2014-03-05 01:52:41 -05:00
Michael Cook (mackal)
01bd8bd9fa Reworked Weapon Procing
Broke up the logic to be a bit easier to follow
Procs should happen in the order that they do on live
Proc rates for spell buff procs should be more consistent with live
2014-02-27 03:19:25 -05:00
KayenEQ
205dd8a1e5 Clean up and revision of proc chance bonuses
Combat Effects and WeaponProc bonuses will no longer affect melee spell procs
2014-02-26 05:16:37 -05:00
KayenEQ
44c833fbe6 fixes
Re implemented deathsavechanceAA ect as ExtraDIChance
Confirmed on live that this effect persists even if caster not in zone.
2014-02-22 01:34:16 -05:00
KayenEQ
0caa1fd40b new spell effects
buff struct/tables - required sql
Removed: death_save_chance and deathsave_aa_chance (no longer used)
Added: dot_rune, caston_x, caston_y, caston_z
minor fixes
2014-02-20 01:04:34 -05:00
KayenEQ
0fc7dade47 Spell Effect additions
Minor fixes
2014-02-18 21:59:33 -05:00
KayenEQ
93e9f29c77 update 2014-02-15 23:25:09 -05:00
SecretsOTheP
e5fd0f5d75 Merge branch 'master' of https://github.com/EQEmu/Server 2014-02-13 12:02:37 -05:00
SecretsOTheP
a3f9d5e707 bot.cpp was missing nullptr instead of NULL, that is now fixed.
hate_list.cpp potential crash fix related to center being nullptr
2014-02-13 12:02:26 -05:00
KayenEQ
5344679c7c Fixes for numhits system
Implementation of new spell table fields
Update and further implemention of CastRestriction
2014-02-13 07:41:57 -05:00
KayenEQ
7623770613 Bot fixes for previous update. 2014-02-11 22:47:57 -05:00
Michael Cook (mackal)
ce4f4995b5 Merge with master 2014-02-10 12:04:35 -05:00
SecretsOTheP
f074ead7f6 demonstar55's entity list changes (slightly modified) and a crash fix for the #repop command used in rapid succession. 2014-02-10 10:39:12 -05:00
af4t
5733124c40 Resolve "unknown identifiers" in Bot::GetActSpellDamage 2014-02-03 10:37:11 -05:00
KayenEQ
72cec5608d Revision to spell damage calculations 2014-02-02 23:23:41 -05:00
Michael Cook (mackal)
85d6db1de1 Switched some things to StringID defines 2014-01-24 02:05:26 -05:00
KayenEQ
38c5c79218 Numhits system revised 2014-01-20 21:27:53 -05:00
Michael Cook (mackal)
4216627604 Prefer prefix ++/-- on non-primitive types
Postfix ++/-- might cause the creation of a tmp instance
that might be optimized out. Mights are bad. Prefix doesn't
have this problem.
2014-01-13 22:14:02 -05:00
Uleat
e3805d5920 Converted SkillType typedef enumeration to SkillUseTypes enumeration 2013-10-27 13:03:41 -04:00
Uleat
3e6be197e6 Changed ItemTypes to ItemUseTypes 2013-10-27 09:04:52 -04:00
Uleat
0d5fc26841 Converted MATERIAL defines to MaterialUseSlots enumeration 2013-10-27 08:01:37 -04:00
Uleat
b3d117f8c1 Improper skill in use allowing riposte fix (Archery and Throwing allowing riposte check..no known bug reports) 2013-10-27 03:25:27 -04:00
badcaptain
809925dc3e Bots- added out of combat bard songs & #bot bardoutofcombat on|off command to turn them on/off. 2013-10-12 00:47:15 -04:00
Michael Cook
9a19a00bdc Added IsBuffSpell(spell_id). This will return true if the spell would end up having a duration, which will mean it would end up in one of the many buff windows on the client. This just makes sure the spell has a buffduration or buffdurationformula, which means the calculation will return a duration
Replaced all instances of CalcBuffDuration being used to determine if a spell was a buff with IsBuffSpell
Removed Mob::HasBuffIcon since it does the same thing IsBuffSpell does in a more convoluted way and had a rather missing leading name
Fixed issues that arose from the 10/03/2013 changes
2013-10-08 17:24:07 -04:00
KimLS
bef02b3511 Merge branch 'master' of https://github.com/EQEmu/Server 2013-08-29 15:46:56 -07:00
KimLS
fcd9b525a8 Removed Common Profiler and Zone Profiler. They're well past outdated status and are just code bloat. 2013-08-29 15:46:40 -07:00
Uleat
590d8f4043 Fix for bot pet spell buff corruption 2013-08-20 20:55:19 -04:00
Tabasco
936c8cce4b Fixed a regression with level 10 and 20 hit caps. 2013-08-01 14:41:27 -05:00
KimLS
485fc2b2b7 Fix for bot compile 2013-07-13 13:53:13 -07:00
KimLS
3992ac02bb Rampage, Area Rampage, Flurry got new customizable effects. Part of that was adding a new set of stuff to attack. 2013-07-08 14:37:01 -07:00
KimLS
63d678ce29 Replaced npcspecialatk with special_attacks, needs more testing also gotta export new api for it as I can't remove the legacy one. Too many quests rely on the legacy functionality. 2013-07-06 03:45:06 -07:00