46 Commits

Author SHA1 Message Date
Aeadoin
7f7ba2e6c2
[Cleanup] Remove unused Includes under zone files (#3162) 2023-04-01 22:55:28 -04:00
Alex King
2a6cf8c8e7
[Strings] Add more number formatters (#2873)
* [Strings] Add more number formatters

# Notes
- Adds `Strings::ToUnsignedInt` for `uint32` support.
- Adds `Strings::ToBigInt` for `int64` support.
- Adds `Strings::ToUnsignedBigInt` for `uint64` support.
- Adds `Strings::ToFloat` for `float` support.
- Replaces all `std::stoi` references with `Strings::ToInt`.
- Replaces all `atoi` references with `Strings::ToInt`.
- Replaces all `std::stoul` references with `Strings::ToUnsignedInt`.
- Replaces all `atoul` references with `Strings::ToUnsignedInt`.
- Replaces all `std::stoll` references with `Strings::ToBigInt`.
- Replaces all `atoll` references with `Strings::ToBigInt`.
- Replaces all `std::stoull` references with `Strings::ToUnsignedBigInt`.
- Replaces all `atoull` references with `Strings::ToUnsignedBigInt`.
- Replaces all `std::stof` references with `Strings::ToFloat`.

* [Strings] Add more number formatters

- Adds `Strings::ToUnsignedInt` for `uint32` support.
- Adds `Strings::ToBigInt` for `int64` support.
- Adds `Strings::ToUnsignedBigInt` for `uint64` support.
- Adds `Strings::ToFloat` for `float` support.
- Replaces all `std::stoi` references with `Strings::ToInt`.
- Replaces all `atoi` references with `Strings::ToInt`.
- Replaces all `std::stoul` references with `Strings::ToUnsignedInt`.
- Replaces all `atoul` references with `Strings::ToUnsignedInt`.
- Replaces all `std::stoll` references with `Strings::ToBigInt`.
- Replaces all `atoll` references with `Strings::ToBigInt`.
- Replaces all `std::stoull` references with `Strings::ToUnsignedBigInt`.
- Replaces all `atoull` references with `Strings::ToUnsignedBigInt`.
- Replaces all `std::stof` references with `Strings::ToFloat`.

* Rebase cleanup

* Changes/benchmarks/tests

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-03-04 17:01:19 -06:00
Alex King
85f7b10f90
[Cleanup] Remove Unused Mod Hooks (#2856)
- Removes old `mod_` hooks that have gone unused for years in favor of Lua mods.
2023-02-13 00:24:23 -06:00
Chris Miles
40d1c33351
[Logging] Logging Improvements (#2755)
* Console logging improvements

* stderr handling

* Add origination information

* Formatting

* Update zoneserver.cpp

* Update eqemu_logsys.cpp

* Remove semicolon from MySQLQuery log output

* Remove IsRfc5424LogCategory

* Remove no longer used functions

* Remove definition BUILD_LOGGING

* Deprecate categories UCSServer & WorldServer

* Deprecate UCS / World Server / Zone Server categories

* Deprecate Status, QSServer, Normal

* Update login_server.cpp

* Deprecate Emergency, Alert, Critical, Notice

* Deprecate Alert

* Fix terminal color resetting

* Deprecate headless client

* Move LogAIModerate to Detail

* Deprecate moderate logging level for detail

* Update logs.cpp

* Logs list simplify

* Update logs.cpp

* Add discord to log command

* Remove unused headers

* Windows fix

* Error in world when zones fail to load

* Show warning color properly

* Keep loginserver thread log from colliding with other logs during startup

* Deprecate Loginserver category
2023-01-17 21:18:40 -06:00
Kinglykrab
3efd9c7f60
[Cleanup] Convert DeleteItemInInventory quantity to int16. (#1767)
* [Cleanup] Convert DeleteItemInInventory quantity to int16.

* Type conversion.
2021-11-16 08:52:22 -05:00
KimLS
2fbd5aaccc Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
Akkadius
678c25e02c Simplify error logging 2019-09-01 22:05:44 -05:00
Akkadius
57354579aa Unify chat constants usage 2019-08-11 00:00:55 -05:00
Uleat
c435a77813 Reintegration of inventory-based EQDictionary references 2018-07-05 21:05:26 -04:00
Akkadius
7aa1d243b0 [Performance] Reworked how all log calls are made in the source, see changelog.txt for more details 2017-04-01 03:51:46 -05:00
Uleat
8b5dd58e96 Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance 2016-10-16 05:10:54 -04:00
Michael Cook (mackal)
c43d436b1f Fix more windows.h/winsock.h/winsock2.h issues
We want to use winsock2.h rather than winsock.h. This was mostly enforced
from the global_defines.h file, but I wanted to make it consistent.

Most of these includes can be removed since they're included via
global_defines.h, but someone on windows should clean that up
2016-05-25 13:46:47 -04:00
Uleat
1890d006a2 Delinked current inventory slot enumeration and constants from EQEmu::constants and global definition 2016-04-22 07:34:55 -04:00
Uleat
8edb6e9595 Eliminated the nested class design of recent EQEmu work; Some more inv2 convergence work 2016-04-19 04:02:53 -04:00
Uleat
e75a53b775 Rework of eq_dictionary 2016-04-07 17:21:55 -04:00
Akkadius
f57509113b Remove Duplicative MySQL Error: Error in LoadTributes level query '%s': %s 2015-01-19 05:25:17 -06:00
Akkadius
df9f031536 Remove Duplicative MySQL Error: Error in LoadTributes first query '%s': %s 2015-01-19 05:25:09 -06:00
Akkadius
0d9b6703a6 Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
Akkadius
467b359d0c Moved all EQEmuLogSys:: enum references used in Log.Out to a namespace 'Logs' for shortening of syntax 2015-01-18 02:20:16 -06:00
Akkadius
c025765283 Renamed DoLog to Out as the aggregate logging function for simplicity of use and shortened syntax of Log.Out 2015-01-18 02:00:15 -06:00
Akkadius
1c048cb1d1 Renamed DebugCategory to DoLog as the aggregate logging function for simplicity of use and shortened syntax of Log.DoLog 2015-01-18 01:54:09 -06:00
Akkadius
e691735a2d Consolidate 'LogType' Error logs over to 'LogCategory' 2015-01-18 01:30:25 -06:00
Akkadius
7dbde36b03 Rename reference logger to Log 2015-01-18 00:41:18 -06:00
Akkadius
b76e179d75 Fix spacing 2015-01-10 15:47:36 -06:00
Akkadius
6844645dfb Replace LogFile->write(EQEmuLog::Error, with logger.logevents(EQEmuLogSys::Error 2015-01-10 15:44:35 -06:00
Akkadius
be381b4e56 Renamed EQEMuLog class to EQEmuLog 2015-01-08 19:46:28 -06:00
Akkadius
8ebfa36f00 tribute.cpp header include cleanup 2014-12-15 19:03:24 -06:00
Akkadius
4432c07081 State of Commit: Testable if you ask me (Akkadius) what you need to do
- Need to convert a list of functions and columns and should be ready to start intensive testing phase
 - All preliminary tests show things working great

- All of player profile is saved and loaded from the database
- DBAsync has been completely removed from all code
	- Removed zone/dbasync.cpp/.h
	- Removed common/dbasync.cpp/.h
	- Removed dbasync from cmake commmon and zone
- Cleaned up a ton of functions
- Added several tables to world CheckDatabaseConversions script:
	- `character_skills`
	- `character_languages`
	- `character_bind`
	- `character_alternate_abilities`
	- `character_currency`
	- `character_data`
	- `character_spells`
	- `character_memmed_spells`
	- `character_disciplines`
	- `character_material`
	- `character_tribute`
	- `character_bandolier`
	- `character_potionbelt`
- Character select now loads from `character_data`
- Character creation now creates to `character_data`
- Updated function Database::UpdateName to use `character_data`
- Updated function Database::CheckUsedName to use `character_data`
- Updated function Database::MoveCharacterToZone to use `character_data`
- Updated function Database::SetLoginFlags to use `character_data`
- Updated function Database::SetFirstLogon to use `character_data`
- Updated function Database::SetLFG to use `character_data`
- Removed CopyCharacter functions and commands, to be recreated later since it never worked to begin with
- Removed SharedDatabase::SetPlayerProfile
- Trimmed down redundant case switch statements for World sendpackets to QueryServ
- Added Character Methods to Database class:
	Loads:
		bool	LoadCharacterBandolier(uint32 character_id, PlayerProfile_Struct* pp);
		bool	LoadCharacterTribute(uint32 character_id, PlayerProfile_Struct* pp);
		bool	LoadCharacterPotions(uint32 character_id, PlayerProfile_Struct* pp);
	Saves:
		bool	SaveCharacterBindPoint(uint32 character_id, uint32 zone_id, uint32 instance_id, float x, float y, float z, float heading, uint8 is_home);
		bool	SaveCharacterCurrency(uint32 character_id, PlayerProfile_Struct* pp);
		bool	SaveCharacterData(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp);
		bool	SaveCharacterAA(uint32 character_id, uint32 aa_id, uint32 current_level);
		bool	SaveCharacterSpellSwap(uint32 character_id, uint32 spell_id, uint32 from_slot, uint32 to_slot);
		bool	SaveCharacterSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
		bool	SaveCharacterMemorizedSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
		bool	SaveCharacterMaterialColor(uint32 character_id, uint32 slot_id, uint32 color);
		bool	SaveCharacterSkill(uint32 character_id, uint32 skill_id, uint32 value);
		bool	SaveCharacterLanguage(uint32 character_id, uint32 lang_id, uint32 value);
		bool	SaveCharacterDisc(uint32 character_id, uint32 slot_id, uint32 disc_id);
		bool	SaveCharacterTribute(uint32 character_id, PlayerProfile_Struct* pp);
		bool	SaveCharacterBandolier(uint32 character_id, uint8 bandolier_id, uint8 bandolier_slot, uint32 item_id, uint32 icon, const char* bandolier_name);
		bool	SaveCharacterPotionBelt(uint32 character_id, uint8 potion_id, uint32 item_id, uint32 icon);
	Deletes:
		bool	DeleteCharacterSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
		bool	DeleteCharacterMemorizedSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
		bool	DeleteCharacterDisc(uint32 character_id, uint32 slot_id);
		bool	DeleteCharacterBandolier(uint32 character_id, uint32 band_id);
2014-09-04 07:24:17 -05:00
Alex
b36cc3ab08 Merge pull request #209 from addtheice/RunQueryToDatabaseQuery_zone_tribute
Run query to database query zone tribute
2014-08-24 11:18:38 -07:00
KimLS
7fc21b9e3a Tons of renames 2014-08-21 19:33:02 -07:00
Arthur Ice
7742273237 LoadTributes converted to QueryDatabase 2014-08-20 13:31:47 -07:00
Uleat
36a2d52f1c More 'dictionary' updates..added 'constants' files to client translators..started replacement of hard-coded inventory values. 2014-07-27 20:35:43 -04:00
Michael Cook (mackal)
4216627604 Prefer prefix ++/-- on non-primitive types
Postfix ++/-- might cause the creation of a tmp instance
that might be optimized out. Mights are bad. Prefix doesn't
have this problem.
2014-01-13 22:14:02 -05:00
root
7fca5a7a89 Merge branch 'master' of https://github.com/EQEmu/Server into EQEmu-master
Conflicts:
	zone/client.h
	zone/mod_functions.cpp
	zone/mod_functions_base.cpp
2013-06-01 19:17:23 -05:00
Arthur Ice
54914a970e Merge branch 'StringFormatting' into small_stage_cleanup
Conflicts:
	common/Item.cpp
	world/client.cpp
	zone/net.cpp
2013-05-22 18:55:06 -07:00
Michael Cook
0fdfe025cb Remove 'using namespaces std' fixes #61 2013-05-22 16:17:19 -04:00
Arthur Ice
26143750f3 removed visual studio 5,6,7 specific code except in tinyxml and StackWalker. 2013-05-20 22:40:10 -07:00
root
1b9647f57e Updated mod_functions with DC examples 2013-05-17 12:27:18 -05:00
j883376
4bdd8b2502 Change space indentation to tabs 2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1 Remove trailing whitespace 2013-05-09 11:13:16 -04:00
josheb
8e49ab9179 Merge pull request #3 from EQEmu/master
sync
2013-05-06 14:16:46 -07:00
Tabasco
f983d19e01 Removed my bookmark comments and cleaned up itemtick for cases where there are no tick items. 2013-05-05 18:04:22 -05:00
Arthur Ice
7560b6b0a7 NULL to nullptr 2013-05-04 18:06:58 -07:00
Tabasco
56490400ca Dungeon Crawl custom code merge
Added numerous modding hooks.
Added rules:
	Character:KeepLevelOverMax - Don't delevel a character if they are found to be over max level rule.
	Spells:UseCHAScribeHack - Optionally omit spells with CHA in effect12 when using scribespells and traindiscs
	Combat:MonkACBonusWeight - Adjust the weight threshold for monk AC bonus
	Combat:ClientStunLevel - Adjust the level clients kicks and bashes start to roll for stuns
	Combat;QuiverWRHasteDiv - Adjust the divisor applied to weight reduction for haste calcs
	Combat:UseArcheryBonusRoll - Make archery stationary bonus a roll
	Combat:ArcheryBonusChance - Archery stationary bonus chance

Added account flags and associated perl wrappers
Added EVENT_ITEM_TICK for interactive items
Added EVENT_DUEL_WIN and EVENT_DUEL_LOSE, which exports $enemyname and $enemyid
Added timer and interval to console worldshutdown command
Added EQW interface for worldshutdown and server-wide messages
2013-04-24 15:58:51 -05:00
KimLS
8eb7d0aaa8 Skill caps load with new smem scheme 2013-02-20 13:54:26 -08:00
KimLS
da7347f76f svn -> git Migration 2013-02-16 16:14:39 -08:00