159 Commits

Author SHA1 Message Date
Tabasco
f983d19e01 Removed my bookmark comments and cleaned up itemtick for cases where there are no tick items. 2013-05-05 18:04:22 -05:00
Arthur Ice
7560b6b0a7 NULL to nullptr 2013-05-04 18:06:58 -07:00
Tabasco
56490400ca Dungeon Crawl custom code merge
Added numerous modding hooks.
Added rules:
	Character:KeepLevelOverMax - Don't delevel a character if they are found to be over max level rule.
	Spells:UseCHAScribeHack - Optionally omit spells with CHA in effect12 when using scribespells and traindiscs
	Combat:MonkACBonusWeight - Adjust the weight threshold for monk AC bonus
	Combat:ClientStunLevel - Adjust the level clients kicks and bashes start to roll for stuns
	Combat;QuiverWRHasteDiv - Adjust the divisor applied to weight reduction for haste calcs
	Combat:UseArcheryBonusRoll - Make archery stationary bonus a roll
	Combat:ArcheryBonusChance - Archery stationary bonus chance

Added account flags and associated perl wrappers
Added EVENT_ITEM_TICK for interactive items
Added EVENT_DUEL_WIN and EVENT_DUEL_LOSE, which exports $enemyname and $enemyid
Added timer and interval to console worldshutdown command
Added EQW interface for worldshutdown and server-wide messages
2013-04-24 15:58:51 -05:00
mackal
b8febdd440 Realized there was a better way to do the DB entries for salvage, so I changed the script.
Run the optional 2013_04_09_SalvageCleanOld.sql if you ran the old script.
2013-04-09 14:50:51 -04:00
mackal
81ca7a1bfd More work on salvage, added some extra checks and won't return stacks of items 2013-04-08 14:16:08 -04:00
mackal
91c817d9dd Work on implementing salvage 2013-04-07 22:38:43 -04:00
SecretsOTheP
cabf8631d4 Fixed mercenary memleaks in AI_Start and Unsuspend. 2013-03-20 04:00:08 -04:00
Derision
981cabe857 Fixed a couple of merc memory leaks and removed some commented out DumpPacket calls. 2013-03-17 13:52:43 +00:00
KimLS
da7347f76f svn -> git Migration 2013-02-16 16:14:39 -08:00